Qt4's qglobal.h defined TRUE and FALSE. Qt5 does not do it anymore. Replace it with true and false.

158f39ec78

This change is Qt4/Qt5 neutral.
This commit is contained in:
Mateusz Skowroński
2015-12-21 06:15:07 +01:00
committed by wmayer
parent db345cb624
commit 7d0e892d36
96 changed files with 560 additions and 560 deletions

View File

@@ -64,9 +64,9 @@ struct NavigationStyleP {
{
this->animationsteps = 0;
this->sensitivity = 2.0f;
this->resetcursorpos = FALSE;
this->dragPointFound = FALSE;
this->dragAtCursor = FALSE;
this->resetcursorpos = false;
this->dragPointFound = false;
this->dragAtCursor = false;
}
static void viewAnimationCB(void * data, SoSensor * sensor);
};
@@ -81,7 +81,7 @@ public:
Trackball
};
FCSphereSheetProjector(const SbSphere & sph, const SbBool orienttoeye = TRUE)
FCSphereSheetProjector(const SbSphere & sph, const SbBool orienttoeye = true)
: SbSphereSheetProjector(sph, orienttoeye), orbit(Trackball)
{
}
@@ -205,7 +205,7 @@ void NavigationStyle::initialize()
{
this->currentmode = NavigationStyle::IDLE;
this->prevRedrawTime = SbTime::getTimeOfDay();
this->spinanimatingallowed = TRUE;
this->spinanimatingallowed = true;
this->spinsamplecounter = 0;
this->spinincrement = SbRotation::identity();
this->spinRotation.setValue(SbVec3f(0, 0, -1), 0);
@@ -223,13 +223,13 @@ void NavigationStyle::initialize()
this->log.time = new SbTime [ 16 ];
this->log.historysize = 0;
this->menuenabled = TRUE;
this->button1down = FALSE;
this->button2down = FALSE;
this->button3down = FALSE;
this->ctrldown = FALSE;
this->shiftdown = FALSE;
this->altdown = FALSE;
this->menuenabled = true;
this->button1down = false;
this->button2down = false;
this->button3down = false;
this->ctrldown = false;
this->shiftdown = false;
this->altdown = false;
this->invertZoom = App::GetApplication().GetParameterGroupByPath
("User parameter:BaseApp/Preferences/View")->GetBool("InvertZoom",true);
this->zoomAtCursor = App::GetApplication().GetParameterGroupByPath
@@ -305,7 +305,7 @@ void NavigationStyle::seekToPoint(const SbVec3f& scenepos)
SbBool NavigationStyle::lookAtPoint(const SbVec2s screenpos)
{
SoCamera* cam = viewer->getSoRenderManager()->getCamera();
if (cam == 0) return FALSE;
if (cam == 0) return false;
SoRayPickAction rpaction(viewer->getSoRenderManager()->getViewportRegion());
rpaction.setPoint(screenpos);
@@ -315,20 +315,20 @@ SbBool NavigationStyle::lookAtPoint(const SbVec2s screenpos)
SoPickedPoint * picked = rpaction.getPickedPoint();
if (!picked) {
this->interactiveCountInc();
return FALSE;
return false;
}
SbVec3f hitpoint;
hitpoint = picked->getPoint();
lookAtPoint(hitpoint);
return TRUE;
return true;
}
void NavigationStyle::lookAtPoint(const SbVec3f& pos)
{
SoCamera* cam = viewer->getSoRenderManager()->getCamera();
if (cam == 0) return;
PRIVATE(this)->dragPointFound = FALSE;
PRIVATE(this)->dragPointFound = false;
// Find global coordinates of focal point.
SbVec3f direction;
@@ -661,7 +661,7 @@ void NavigationStyle::panToCenter(const SbPlane & pplane, const SbVec2f & currpo
const SbViewportRegion & vp = viewer->getSoRenderManager()->getViewportRegion();
float ratio = vp.getViewportAspectRatio();
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, pplane, SbVec2f(0.5,0.5), currpos);
PRIVATE(this)->dragPointFound = FALSE;
PRIVATE(this)->dragPointFound = false;
}
/** Dependent on the camera type this will either shrink or expand the
@@ -693,12 +693,12 @@ void NavigationStyle::zoom(SoCamera * cam, float diffvalue)
// frustum (similar to glFrustum())
if (!t.isDerivedFrom(SoPerspectiveCamera::getClassTypeId()) &&
tname != "FrustumCamera") {
/* static SbBool first = TRUE;
/* static SbBool first = true;
if (first) {
SoDebugError::postWarning("SoGuiFullViewerP::zoom",
"Unknown camera type, "
"will zoom by moving position, but this might not be correct.");
first = FALSE;
first = false;
}*/
}
@@ -975,12 +975,12 @@ SbBool NavigationStyle::doSpin()
rot.getValue(axis, radians);
if ((radians > 0.01f) && (deltatime < 0.300)) {
this->spinRotation = rot;
return TRUE;
return true;
}
}
}
return FALSE;
return false;
}
void NavigationStyle::saveCursorPosition(const SoEvent * const ev)
@@ -997,7 +997,7 @@ void NavigationStyle::saveCursorPosition(const SoEvent * const ev)
SoPickedPoint * picked = rpaction.getPickedPoint();
if (picked) {
PRIVATE(this)->dragPointFound = TRUE;
PRIVATE(this)->dragPointFound = true;
PRIVATE(this)->startDragPoint = picked->getPoint();
}
}
@@ -1064,7 +1064,7 @@ SbBool NavigationStyle::handleEventInForeground(const SoEvent* const e)
Decide if it should be possible to start a spin animation of the
model in the viewer by releasing the mouse button while dragging.
If the \a enable flag is \c FALSE and we're currently animating, the
If the \a enable flag is \c false and we're currently animating, the
spin will be stopped.
*/
void
@@ -1219,7 +1219,7 @@ void NavigationStyle::stopSelection()
SbBool NavigationStyle::isSelecting() const
{
return (mouseSelection ? TRUE : FALSE);
return (mouseSelection ? true : false);
}
const std::vector<SbVec2s>& NavigationStyle::getPolygon(SbBool* clip_inner) const
@@ -1332,7 +1332,7 @@ SbBool NavigationStyle::processEvent(const SoEvent * const ev)
int hd=mouseSelection->handleEvent(ev,viewer->getSoRenderManager()->getViewportRegion());
if (hd==AbstractMouseSelection::Continue||
hd==AbstractMouseSelection::Restart) {
return TRUE;
return true;
}
else if (hd==AbstractMouseSelection::Finish) {
pcPolygon = mouseSelection->getPositions();
@@ -1353,7 +1353,7 @@ SbBool NavigationStyle::processEvent(const SoEvent * const ev)
const ViewerMode curmode = this->currentmode;
SbBool processed = FALSE;
SbBool processed = false;
processed = this->processSoEvent(ev);
// check for left click without selecting something
@@ -1399,7 +1399,7 @@ void NavigationStyle::syncWithEvent(const SoEvent * const ev)
// Keyboard handling
if (type.isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::LEFT_CONTROL:
case SoKeyboardEvent::RIGHT_CONTROL:
@@ -1422,7 +1422,7 @@ void NavigationStyle::syncWithEvent(const SoEvent * const ev)
if (type.isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
// SoDebugError::postInfo("processSoEvent", "button = %d", button);
switch (button) {
@@ -1445,7 +1445,7 @@ SbBool NavigationStyle::processMotionEvent(const SoMotion3Event * const ev)
{
SoCamera * const camera = viewer->getSoRenderManager()->getCamera();
if (!camera)
return FALSE;
return false;
SbViewVolume volume(camera->getViewVolume());
SbVec3f center(volume.getSightPoint(camera->focalDistance.getValue()));
@@ -1469,7 +1469,7 @@ SbBool NavigationStyle::processMotionEvent(const SoMotion3Event * const ev)
camera->orientation.getValue().multVec(dir,dir);
camera->position = newPosition + (dir * translationFactor);
return TRUE;
return true;
}
void NavigationStyle::setPopupMenuEnabled(const SbBool on)