Qt4's qglobal.h defined TRUE and FALSE. Qt5 does not do it anymore. Replace it with true and false.

158f39ec78

This change is Qt4/Qt5 neutral.
This commit is contained in:
Mateusz Skowroński
2015-12-21 06:15:07 +01:00
committed by wmayer
parent db345cb624
commit 7d0e892d36
96 changed files with 560 additions and 560 deletions

View File

@@ -472,7 +472,7 @@ void ViewProviderInspection::inspectCallback(void * ud, SoEventCallback * n)
else {
// the nearest picked point was not part of the view provider
SoRayPickAction action(view->getSoRenderManager()->getViewportRegion());
action.setPickAll(TRUE);
action.setPickAll(true);
action.setPoint(mbe->getPosition());
action.apply(view->getSoRenderManager()->getSceneGraph());

View File

@@ -459,7 +459,7 @@ inline void MeshFacetGrid::AddFacet (const MeshGeomFacet &rclFacet, unsigned lon
{
for (ulZ = ulZ1; ulZ <= ulZ2; ulZ++)
{
if (CMeshFacetFunc::BBoxContainFacet(GetBoundBox(ulX, ulY, ulZ), rclFacet) == TRUE)
if (CMeshFacetFunc::BBoxContainFacet(GetBoundBox(ulX, ulY, ulZ), rclFacet) == true)
_aulGrid[ulX][ulY][ulZ].insert(ulFacetIndex);
}
}

View File

@@ -106,7 +106,7 @@ inline bool MeshHelpPoint::operator < (const MeshHelpPoint &rclObj) const
// if (fabs(_clPt.y - rclObj._clPt.y) < MeshDefinitions::_fMinPointDistanceD1)
// {
// if (fabs(_clPt.z - rclObj._clPt.z) < MeshDefinitions::_fMinPointDistanceD1)
// return FALSE;
// return false;
// else
// return _clPt.z < rclObj._clPt.z;
// }
@@ -136,15 +136,15 @@ inline bool MeshHelpPoint::operator == (const MeshHelpPoint &rclObj) const
if (fabs(_clPt.y - rclObj._clPt.y) < (MeshDefinitions::_fMinPointDistanceD1 + 1.0e-2f))
{
if (fabs(_clPt.z - rclObj._clPt.z) < (MeshDefinitions::_fMinPointDistanceD1 + 1.0e-2f))
return TRUE;
return true;
else
return FALSE;
return false;
}
else
return FALSE;
return false;
}
else
return FALSE;
return false;
*/
}

View File

@@ -2422,9 +2422,9 @@ bool MeshOutput::SaveVRML (std::ostream &rstrOut) const
rstrOut << " ]\n }\n";
if (_material->binding == MeshIO::PER_VERTEX)
rstrOut << " colorPerVertex TRUE\n";
rstrOut << " colorPerVertex true\n";
else
rstrOut << " colorPerVertex FALSE\n";
rstrOut << " colorPerVertex false\n";
}
// write face index

View File

@@ -31,7 +31,7 @@
if |dv|<EPSILON then dv=0.0;
else no check is done (which is less robust)
*/
#define USE_EPSILON_TEST TRUE
#define USE_EPSILON_TEST 1
#define EPSILON 0.000001
@@ -237,7 +237,7 @@ int tri_tri_intersect(float V0[3],float V1[3],float V2[3],
du2=DOT(N1,U2)+d1;
/* coplanarity robustness check */
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(fabs(du0)<EPSILON) du0=0.0;
if(fabs(du1)<EPSILON) du1=0.0;
if(fabs(du2)<EPSILON) du2=0.0;
@@ -260,7 +260,7 @@ int tri_tri_intersect(float V0[3],float V1[3],float V2[3],
dv1=DOT(N2,V1)+d2;
dv2=DOT(N2,V2)+d2;
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(fabs(dv0)<EPSILON) dv0=0.0;
if(fabs(dv1)<EPSILON) dv1=0.0;
if(fabs(dv2)<EPSILON) dv2=0.0;
@@ -371,7 +371,7 @@ int NoDivTriTriIsect(float V0[3],float V1[3],float V2[3],
du2=DOT(N1,U2)+d1;
/* coplanarity robustness check */
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(FABS(du0)<EPSILON) du0=0.0;
if(FABS(du1)<EPSILON) du1=0.0;
if(FABS(du2)<EPSILON) du2=0.0;
@@ -394,7 +394,7 @@ int NoDivTriTriIsect(float V0[3],float V1[3],float V2[3],
dv1=DOT(N2,V1)+d2;
dv2=DOT(N2,V2)+d2;
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(FABS(dv0)<EPSILON) dv0=0.0;
if(FABS(dv1)<EPSILON) dv1=0.0;
if(FABS(dv2)<EPSILON) dv2=0.0;
@@ -597,7 +597,7 @@ int tri_tri_intersect_with_isectline(float V0[3],float V1[3],float V2[3],
du2=DOT(N1,U2)+d1;
/* coplanarity robustness check */
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(fabs(du0)<EPSILON) du0=0.0;
if(fabs(du1)<EPSILON) du1=0.0;
if(fabs(du2)<EPSILON) du2=0.0;
@@ -620,7 +620,7 @@ int tri_tri_intersect_with_isectline(float V0[3],float V1[3],float V2[3],
dv1=DOT(N2,V1)+d2;
dv2=DOT(N2,V2)+d2;
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(fabs(dv0)<EPSILON) dv0=0.0;
if(fabs(dv1)<EPSILON) dv1=0.0;
if(fabs(dv2)<EPSILON) dv2=0.0;

View File

@@ -38,7 +38,7 @@ public:
// Input:
// A[iSize][iSize], entries are A[row][col]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// InvA[iSize][iSize], inverse matrix
bool Inverse (const GMatrix<Real>& rkA, GMatrix<Real>& rkInvA);
@@ -46,7 +46,7 @@ public:
// A[iSize][iSize] coefficient matrix, entries are A[row][col]
// B[iSize] vector, entries are B[row]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// X[iSize] is solution X to AX = B
bool Solve (const GMatrix<Real>& rkA, const Real* afB, Real* afX);
@@ -57,7 +57,7 @@ public:
// Upper diagonal C[iSize-1]
// Right-hand side R[iSize]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// U[iSize] is solution
bool SolveTri (int iSize, Real* afA, Real* afB, Real* afC, Real* afR,
Real* afU);
@@ -69,7 +69,7 @@ public:
// Upper diagonal is constant, C
// Right-hand side Rr[iSize]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// U[iSize] is solution
bool SolveConstTri (int iSize, Real fA, Real fB, Real fC, Real* afR,
Real* afU);
@@ -102,7 +102,7 @@ public:
// A, a banded matrix
// B[iSize] vector, entries are B[row]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// X[iSize] is solution X to AX = B
bool SolveBanded (const BandedMatrix<Real>& rkA, const Real* afB,
Real* afX);
@@ -111,7 +111,7 @@ public:
// Input:
// A, a banded matrix
// Output:
// return value is TRUE if the inverse exists, FALSE otherwise
// return value is true if the inverse exists, false otherwise
// InvA, the inverse of A
bool Invert (const BandedMatrix<Real>& rkA, GMatrix<Real>& rkInvA);

View File

@@ -170,7 +170,7 @@ void DlgEvaluateMeshImp::slotDeletedDocument(const App::Document& Doc)
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgEvaluateMeshImp::DlgEvaluateMeshImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl), d(new Private())

View File

@@ -49,7 +49,7 @@ using namespace MeshGui;
* name 'name' and widget flags set to 'f'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
MeshGui::DlgRegularSolidImp::DlgRegularSolidImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog( parent, fl )

View File

@@ -95,7 +95,7 @@ void SoFCIndexedFaceSet::GLRender(SoGLRenderAction *action)
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SbBool sendNormals = !mb.isColorOnly() || tb.isFunction();
this->getVertexData(state, coords, normals, cindices,
@@ -129,14 +129,14 @@ void SoFCIndexedFaceSet::drawCoords(const SoGLCoordinateElement * const vertexli
float size = std::min<float>((float)mod,3.0f);
glPointSize(size);
SbBool per_face = FALSE;
SbBool per_vert = FALSE;
SbBool per_face = false;
SbBool per_vert = false;
switch (binding) {
case SoMaterialBindingElement::PER_FACE:
per_face = TRUE;
per_face = true;
break;
case SoMaterialBindingElement::PER_VERTEX:
per_vert = TRUE;
per_vert = true;
break;
default:
break;
@@ -153,10 +153,10 @@ void SoFCIndexedFaceSet::drawCoords(const SoGLCoordinateElement * const vertexli
for (int index=0; index<numindices; ct++) {
if (ct%mod==0) {
if (per_face)
materials->send(ct, TRUE);
materials->send(ct, true);
v1 = *viptr++; index++;
if (per_vert)
materials->send(v1, TRUE);
materials->send(v1, true);
if (normals)
currnormal = &normals[*normalindices++];
glNormal3fv((const GLfloat*)currnormal);
@@ -164,7 +164,7 @@ void SoFCIndexedFaceSet::drawCoords(const SoGLCoordinateElement * const vertexli
v2 = *viptr++; index++;
if (per_vert)
materials->send(v2, TRUE);
materials->send(v2, true);
if (normals)
currnormal = &normals[*normalindices++];
glNormal3fv((const GLfloat*)currnormal);
@@ -172,7 +172,7 @@ void SoFCIndexedFaceSet::drawCoords(const SoGLCoordinateElement * const vertexli
v3 = *viptr++; index++;
if (per_vert)
materials->send(v3, TRUE);
materials->send(v3, true);
if (normals)
currnormal = &normals[*normalindices++];
glNormal3fv((const GLfloat*)currnormal);
@@ -199,7 +199,7 @@ void SoFCIndexedFaceSet::doAction(SoAction * action)
// thus we search there for it.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setType(SoCoordinate3::getClassTypeId(), 1);
sa.apply(node);
SoPath * path = sa.getPath();
@@ -221,7 +221,7 @@ void SoFCIndexedFaceSet::doAction(SoAction * action)
// thus we search there for it.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setType(SoCoordinate3::getClassTypeId(), 1);
sa.apply(node);
SoPath * path = sa.getPath();

View File

@@ -176,7 +176,7 @@ void SoSFMeshObject::initClass()
SO_SFIELD_INIT_CLASS(SoSFMeshObject, SoSField);
}
// This reads the value of a field from a file. It returns FALSE if the value could not be read
// This reads the value of a field from a file. It returns false if the value could not be read
// successfully.
SbBool SoSFMeshObject::readValue(SoInput *in)
{
@@ -191,7 +191,7 @@ SbBool SoSFMeshObject::readValue(SoInput *in)
// during initial scene graph import.
this->valueChanged();
return TRUE;
return true;
}
int32_t countPt;
@@ -235,7 +235,7 @@ SbBool SoSFMeshObject::readValue(SoInput *in)
// during initial scene graph import.
this->valueChanged();
return TRUE;
return true;
}
// This writes the value of a field to a file.
@@ -626,9 +626,9 @@ void SoFCMeshObjectShape::GLRender(SoGLRenderAction *action)
SbBool needNormals = !mb.isColorOnly()/* || tb.isFunction()*/;
mb.sendFirst(); // make sure we have the correct material
SbBool ccw = TRUE;
SbBool ccw = true;
if (SoShapeHintsElement::getVertexOrdering(state) == SoShapeHintsElement::CLOCKWISE)
ccw = FALSE;
ccw = false;
if (mode == false || mesh->countFacets() <= this->renderTriangleLimit) {
if (mbind != OVERALL)
@@ -708,16 +708,16 @@ void SoFCMeshObjectShape::drawFaces(const Mesh::MeshObject * mesh, SoMaterialBun
n[2] = (v1.x-v0.x)*(v2.y-v0.y)-(v1.y-v0.y)*(v2.x-v0.x);
if(perFace)
mb->send(it-rFacets.begin(), TRUE);
mb->send(it-rFacets.begin(), true);
glNormal(n);
if(perVertex)
mb->send(it->_aulPoints[0], TRUE);
mb->send(it->_aulPoints[0], true);
glVertex(v0);
if(perVertex)
mb->send(it->_aulPoints[1], TRUE);
mb->send(it->_aulPoints[1], true);
glVertex(v1);
if(perVertex)
mb->send(it->_aulPoints[2], TRUE);
mb->send(it->_aulPoints[2], true);
glVertex(v2);
}
}
@@ -852,7 +852,7 @@ void SoFCMeshObjectShape::doAction(SoAction * action)
// thus we search there for it.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setType(SoFCMeshObjectNode::getClassTypeId(), 1);
sa.apply(node);
SoPath * path = sa.getPath();
@@ -961,8 +961,8 @@ void SoFCMeshObjectShape::renderSelectionGeometry(const Mesh::MeshObject* mesh)
//static SbBool
//SoFCMeshObjectShape_ray_intersect(SoRayPickAction * action, const SbBox3f & box)
//{
// if (box.isEmpty()) return FALSE;
// return action->intersect(box, TRUE);
// if (box.isEmpty()) return false;
// return action->intersect(box, true);
//}
/**
@@ -1163,9 +1163,9 @@ void SoFCMeshSegmentShape::GLRender(SoGLRenderAction *action)
SbBool needNormals = !mb.isColorOnly()/* || tb.isFunction()*/;
mb.sendFirst(); // make sure we have the correct material
SbBool ccw = TRUE;
SbBool ccw = true;
if (SoShapeHintsElement::getVertexOrdering(state) == SoShapeHintsElement::CLOCKWISE)
ccw = FALSE;
ccw = false;
if (mode == false || mesh->countFacets() <= this->renderTriangleLimit) {
if (mbind != OVERALL)
@@ -1250,16 +1250,16 @@ void SoFCMeshSegmentShape::drawFaces(const Mesh::MeshObject * mesh, SoMaterialBu
n[2] = (v1.x-v0.x)*(v2.y-v0.y)-(v1.y-v0.y)*(v2.x-v0.x);
if(perFace)
mb->send(*it, TRUE);
mb->send(*it, true);
glNormal(n);
if(perVertex)
mb->send(f._aulPoints[0], TRUE);
mb->send(f._aulPoints[0], true);
glVertex(v0);
if(perVertex)
mb->send(f._aulPoints[1], TRUE);
mb->send(f._aulPoints[1], true);
glVertex(v1);
if(perVertex)
mb->send(f._aulPoints[2], TRUE);
mb->send(f._aulPoints[2], true);
glVertex(v2);
}
}
@@ -1556,7 +1556,7 @@ void SoFCMeshObjectBoundary::GLRender(SoGLRenderAction *action)
if (!mesh) return;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
mb.sendFirst(); // make sure we have the correct material

View File

@@ -68,8 +68,8 @@ SoPolygon::SoPolygon()
SO_NODE_ADD_FIELD(startIndex, (0));
SO_NODE_ADD_FIELD(numVertices, (0));
SO_NODE_ADD_FIELD(highlight, (FALSE));
SO_NODE_ADD_FIELD(render, (TRUE));
SO_NODE_ADD_FIELD(highlight, (false));
SO_NODE_ADD_FIELD(render, (true));
}
/**
@@ -86,7 +86,7 @@ void SoPolygon::GLRender(SoGLRenderAction *action)
if (!points) return;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
mb.sendFirst(); // make sure we have the correct material

View File

@@ -172,8 +172,8 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
GtsSurface * s1, * s2, * s3;
GtsSurfaceInter * si;
GNode * tree1, * tree2;
gboolean check_self_intersection = FALSE;
gboolean closed = TRUE, is_open1, is_open2;
gboolean check_self_intersection = false;
gboolean closed = true, is_open1, is_open2;
// create a GTS surface
@@ -224,11 +224,11 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
/* build bounding box tree for first surface */
tree1 = gts_bb_tree_surface (s1);
is_open1 = gts_surface_volume (s1) < 0. ? TRUE : FALSE;
is_open1 = gts_surface_volume (s1) < 0. ? true : false;
/* build bounding box tree for second surface */
tree2 = gts_bb_tree_surface (s2);
is_open2 = gts_surface_volume (s2) < 0. ? TRUE : FALSE;
is_open2 = gts_surface_volume (s2) < 0. ? true : false;
si = gts_surface_inter_new (gts_surface_inter_class (),
s1, s2, tree1, tree2, is_open1, is_open2);
@@ -236,8 +236,8 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
if (!closed) {
gts_object_destroy (GTS_OBJECT (s1));
gts_object_destroy (GTS_OBJECT (s2));
gts_bb_tree_destroy (tree1, TRUE);
gts_bb_tree_destroy (tree2, TRUE);
gts_bb_tree_destroy (tree1, true);
gts_bb_tree_destroy (tree2, true);
throw"the intersection of 1 and 2 is not a closed curve\n";
}
@@ -280,8 +280,8 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
gts_object_destroy (GTS_OBJECT (s2));
gts_object_destroy (GTS_OBJECT (s3));
gts_object_destroy (GTS_OBJECT (si));
gts_bb_tree_destroy (tree1, TRUE);
gts_bb_tree_destroy (tree2, TRUE);
gts_bb_tree_destroy (tree1, true);
gts_bb_tree_destroy (tree2, true);
throw "the resulting surface is self-intersecting\n";
}
}
@@ -301,8 +301,8 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
// gts_object_destroy (GTS_OBJECT (si));
// destroy bounding box trees (including bounding boxes)
// gts_bb_tree_destroy (tree1, TRUE);
// gts_bb_tree_destroy (tree2, TRUE);
// gts_bb_tree_destroy (tree1, true);
// gts_bb_tree_destroy (tree2, true);
#endif
return pMesh1;

View File

@@ -34,7 +34,7 @@ using namespace PartGui;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPartBoxImp::DlgPartBoxImp(QWidget* parent, Qt::WindowFlags fl)
: Gui::LocationInterface<Ui_DlgPartBox>(parent, fl)

View File

@@ -34,7 +34,7 @@ using namespace PartGui;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPartCylinderImp::DlgPartCylinderImp(QWidget* parent, Qt::WindowFlags fl)
: Gui::LocationInterface<Ui_DlgPartCylinder>(parent, fl)

View File

@@ -40,7 +40,7 @@ using namespace PartGui;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPartImportIgesImp::DlgPartImportIgesImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl)

View File

@@ -39,7 +39,7 @@ using namespace PartGui;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPartImportStepImp::DlgPartImportStepImp( QWidget* parent, Qt::WindowFlags fl )
: QDialog( parent, fl )

View File

@@ -131,9 +131,9 @@ void SoBrepEdgeSet::renderHighlight(SoGLRenderAction *action)
//SoLineWidthElement::set(state, this, 4.0f);
SoLazyElement::setEmissive(state, &this->highlightColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
SoLazyElement::setDiffuse(state, this,1, &this->highlightColor,&this->colorpacker1);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
const SoCoordinateElement * coords;
@@ -146,7 +146,7 @@ void SoBrepEdgeSet::renderHighlight(SoGLRenderAction *action)
SbBool normalCacheUsed;
this->getVertexData(state, coords, normals, cindices, nindices,
tindices, mindices, numcindices, FALSE, normalCacheUsed);
tindices, mindices, numcindices, false, normalCacheUsed);
SoMaterialBundle mb(action);
mb.sendFirst(); // make sure we have the correct material
@@ -174,9 +174,9 @@ void SoBrepEdgeSet::renderSelection(SoGLRenderAction *action)
//SoLineWidthElement::set(state, this, 4.0f);
SoLazyElement::setEmissive(state, &this->selectionColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
SoLazyElement::setDiffuse(state, this,1, &this->selectionColor,&this->colorpacker2);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
const SoCoordinateElement * coords;
@@ -189,7 +189,7 @@ void SoBrepEdgeSet::renderSelection(SoGLRenderAction *action)
SbBool normalCacheUsed;
this->getVertexData(state, coords, normals, cindices, nindices,
tindices, mindices, numcindices, FALSE, normalCacheUsed);
tindices, mindices, numcindices, false, normalCacheUsed);
SoMaterialBundle mb(action);
mb.sendFirst(); // make sure we have the correct material

View File

@@ -194,7 +194,7 @@ void SoBrepFaceSet::GLRender(SoGLRenderAction *action)
SoMaterialBundle mb(action);
Binding mbind = this->findMaterialBinding(state);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SbBool doTextures = tb.needCoordinates();
int32_t hl_idx = this->highlightIndex.getValue();
@@ -320,7 +320,7 @@ void SoBrepFaceSet::renderColoredArray(SoMaterialBundle *const materials)
int tris = partIndex[part_id];
if (tris > 0) {
materials->send(part_id, TRUE);
materials->send(part_id, true);
glDrawElements(GL_TRIANGLES, 3 * tris, GL_UNSIGNED_INT, ptr);
ptr += 3 * tris;
}
@@ -363,7 +363,7 @@ void SoBrepFaceSet::GLRender(SoGLRenderAction *action)
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
doTextures = tb.needCoordinates();
SbBool sendNormals = !mb.isColorOnly() || tb.isFunction();
@@ -461,13 +461,13 @@ void SoBrepFaceSet::generatePrimitives(SoAction * action)
SbBool sendNormals;
SbBool normalCacheUsed;
sendNormals = TRUE; // always generate normals
sendNormals = true; // always generate normals
this->getVertexData(state, coords, normals, cindices,
nindices, tindices, mindices, numindices,
sendNormals, normalCacheUsed);
SoTextureCoordinateBundle tb(action, FALSE, FALSE);
SoTextureCoordinateBundle tb(action, false, false);
doTextures = tb.needCoordinates();
if (!sendNormals) nbind = OVERALL;
@@ -674,11 +674,11 @@ void SoBrepFaceSet::renderHighlight(SoGLRenderAction *action)
state->push();
SoLazyElement::setEmissive(state, &this->highlightColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
#if 0 // disables shading effect
// sendNormals will be FALSE
// sendNormals will be false
SoLazyElement::setDiffuse(state, this,1, &this->highlightColor,&this->colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
#endif
@@ -697,7 +697,7 @@ void SoBrepFaceSet::renderHighlight(SoGLRenderAction *action)
SbBool normalCacheUsed;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
doTextures = tb.needCoordinates();
SbBool sendNormals = !mb.isColorOnly() || tb.isFunction();
@@ -734,7 +734,7 @@ void SoBrepFaceSet::renderHighlight(SoGLRenderAction *action)
// materials
mbind = OVERALL;
doTextures = FALSE;
doTextures = false;
renderShape(static_cast<const SoGLCoordinateElement*>(coords), &(cindices[start]), length,
&(pindices[id]), 1, normals, nindices, &mb, mindices, &tb, tindices, nbind, mbind, doTextures?1:0);
@@ -752,10 +752,10 @@ void SoBrepFaceSet::renderSelection(SoGLRenderAction *action)
state->push();
SoLazyElement::setEmissive(state, &this->selectionColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
#if 0 // disables shading effect
SoLazyElement::setDiffuse(state, this,1, &this->selectionColor,&this->colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
#endif
@@ -774,7 +774,7 @@ void SoBrepFaceSet::renderSelection(SoGLRenderAction *action)
SbBool normalCacheUsed;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
doTextures = tb.needCoordinates();
SbBool sendNormals = !mb.isColorOnly() || tb.isFunction();
@@ -791,7 +791,7 @@ void SoBrepFaceSet::renderSelection(SoGLRenderAction *action)
// materials
mbind = OVERALL;
doTextures = FALSE;
doTextures = false;
for (int i=0; i<numSelected; i++) {
int id = selected[i];
@@ -883,17 +883,17 @@ void SoBrepFaceSet::renderShape(const SoGLCoordinateElement * const vertexlist,
/* vertex 1 *********************************************************/
if (mbind == PER_PART) {
if (trinr == 0)
materials->send(matnr++, TRUE);
materials->send(matnr++, true);
}
else if (mbind == PER_PART_INDEXED) {
if (trinr == 0)
materials->send(*matindices++, TRUE);
materials->send(*matindices++, true);
}
else if (mbind == PER_VERTEX || mbind == PER_FACE) {
materials->send(matnr++, TRUE);
materials->send(matnr++, true);
}
else if (mbind == PER_VERTEX_INDEXED || mbind == PER_FACE_INDEXED) {
materials->send(*matindices++, TRUE);
materials->send(*matindices++, true);
}
if (normals) {
@@ -917,9 +917,9 @@ void SoBrepFaceSet::renderShape(const SoGLCoordinateElement * const vertexlist,
/* vertex 2 *********************************************************/
if (mbind == PER_VERTEX)
materials->send(matnr++, TRUE);
materials->send(matnr++, true);
else if (mbind == PER_VERTEX_INDEXED)
materials->send(*matindices++, TRUE);
materials->send(*matindices++, true);
if (normals) {
if (nbind == PER_VERTEX) {
@@ -942,9 +942,9 @@ void SoBrepFaceSet::renderShape(const SoGLCoordinateElement * const vertexlist,
/* vertex 3 *********************************************************/
if (mbind == PER_VERTEX)
materials->send(matnr++, TRUE);
materials->send(matnr++, true);
else if (mbind == PER_VERTEX_INDEXED)
materials->send(*matindices++, TRUE);
materials->send(*matindices++, true);
if (normals) {
if (nbind == PER_VERTEX) {

View File

@@ -131,14 +131,14 @@ void SoBrepPointSet::renderHighlight(SoGLRenderAction *action)
if (ps < 4.0f) SoPointSizeElement::set(state, this, 4.0f);
SoLazyElement::setEmissive(state, &this->highlightColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
SoLazyElement::setDiffuse(state, this,1, &this->highlightColor,&this->colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
const SoCoordinateElement * coords;
const SbVec3f * normals;
this->getVertexData(state, coords, normals, FALSE);
this->getVertexData(state, coords, normals, false);
SoMaterialBundle mb(action);
mb.sendFirst(); // make sure we have the correct material
@@ -161,16 +161,16 @@ void SoBrepPointSet::renderSelection(SoGLRenderAction *action)
if (ps < 4.0f) SoPointSizeElement::set(state, this, 4.0f);
SoLazyElement::setEmissive(state, &this->selectionColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
SoLazyElement::setDiffuse(state, this,1, &this->selectionColor,&this->colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
const SoCoordinateElement * coords;
const SbVec3f * normals;
const int32_t * cindices;
int numcindices;
this->getVertexData(state, coords, normals, FALSE);
this->getVertexData(state, coords, normals, false);
SoMaterialBundle mb(action);
mb.sendFirst(); // make sure we have the correct material

View File

@@ -86,7 +86,7 @@ void SoFCControlPoints::GLRender(SoGLRenderAction *action)
if (!points) return;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
mb.sendFirst(); // make sure we have the correct material

View File

@@ -322,12 +322,12 @@ PartGui::DimensionLinear::DimensionLinear()
{
SO_KIT_CONSTRUCTOR(PartGui::DimensionLinear);
SO_KIT_ADD_CATALOG_ENTRY(transformation, SoTransform, TRUE, topSeparator,"" , TRUE);
SO_KIT_ADD_CATALOG_ENTRY(annotate, SoAnnotation, TRUE, topSeparator,"" , TRUE);
SO_KIT_ADD_CATALOG_ENTRY(leftArrow, SoShapeKit, TRUE, topSeparator,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(rightArrow, SoShapeKit, TRUE, topSeparator,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(line, SoShapeKit, TRUE, annotate,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(textSep, SoSeparator, TRUE, annotate,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(transformation, SoTransform, true, topSeparator,"" , true);
SO_KIT_ADD_CATALOG_ENTRY(annotate, SoAnnotation, true, topSeparator,"" , true);
SO_KIT_ADD_CATALOG_ENTRY(leftArrow, SoShapeKit, true, topSeparator,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(rightArrow, SoShapeKit, true, topSeparator,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(line, SoShapeKit, true, annotate,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(textSep, SoSeparator, true, annotate,"" ,true);
SO_KIT_INIT_INSTANCE();
@@ -350,13 +350,13 @@ PartGui::DimensionLinear::~DimensionLinear()
SbBool PartGui::DimensionLinear::affectsState() const
{
return FALSE;
return false;
}
void PartGui::DimensionLinear::setupDimension()
{
//transformation
SoTransform *trans = static_cast<SoTransform *>(getPart("transformation", TRUE));
SoTransform *trans = static_cast<SoTransform *>(getPart("transformation", true));
trans->translation.connectFrom(&point1);
//build engine for vector subtraction and length.
SoCalculator *hyp = new SoCalculator();
@@ -389,7 +389,7 @@ void PartGui::DimensionLinear::setupDimension()
//have use local here to do the offset because the main is wired up to length of dimension.
set("rightArrow.localTransform", "translation 0.0 -0.25 0.0"); //half cone height.
SoTransform *transform = static_cast<SoTransform *>(getPart("rightArrow.transform", FALSE));
SoTransform *transform = static_cast<SoTransform *>(getPart("rightArrow.transform", false));
if (!transform)
return;//what to do here?
SoComposeVec3f *vec = new SoComposeVec3f;
@@ -420,7 +420,7 @@ void PartGui::DimensionLinear::setupDimension()
setPart("line.material", material);
//text
SoSeparator *textSep = static_cast<SoSeparator *>(getPart("textSep", TRUE));
SoSeparator *textSep = static_cast<SoSeparator *>(getPart("textSep", true));
if (!textSep)
return;
@@ -1014,12 +1014,12 @@ PartGui::DimensionAngular::DimensionAngular()
{
SO_KIT_CONSTRUCTOR(PartGui::DimensionAngular);
SO_KIT_ADD_CATALOG_ENTRY(transformation, SoMatrixTransform, TRUE, topSeparator,"" , TRUE);
SO_KIT_ADD_CATALOG_ENTRY(annotate, SoAnnotation, TRUE, topSeparator,"" , TRUE);
SO_KIT_ADD_CATALOG_ENTRY(arrow1, SoShapeKit, TRUE, topSeparator,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(arrow2, SoShapeKit, TRUE, topSeparator,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(arcSep, SoSeparator, TRUE, annotate,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(textSep, SoSeparator, TRUE, annotate,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(transformation, SoMatrixTransform, true, topSeparator,"" , true);
SO_KIT_ADD_CATALOG_ENTRY(annotate, SoAnnotation, true, topSeparator,"" , true);
SO_KIT_ADD_CATALOG_ENTRY(arrow1, SoShapeKit, true, topSeparator,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(arrow2, SoShapeKit, true, topSeparator,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(arcSep, SoSeparator, true, annotate,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(textSep, SoSeparator, true, annotate,"" ,true);
SO_KIT_INIT_INSTANCE();
@@ -1042,14 +1042,14 @@ PartGui::DimensionAngular::~DimensionAngular()
SbBool PartGui::DimensionAngular::affectsState() const
{
return FALSE;
return false;
}
void PartGui::DimensionAngular::setupDimension()
{
//transformation
SoMatrixTransform *trans = static_cast<SoMatrixTransform *>(getPart("transformation", TRUE));
SoMatrixTransform *trans = static_cast<SoMatrixTransform *>(getPart("transformation", true));
trans->matrix.connectFrom(&matrix);
//color
@@ -1110,14 +1110,14 @@ void PartGui::DimensionAngular::setupDimension()
lineSet->numVertices.connectFrom(&arcEngine->pointCount);
lineSet->startIndex.setValue(0);
SoSeparator *arcSep = static_cast<SoSeparator *>(getPart("arcSep", TRUE));
SoSeparator *arcSep = static_cast<SoSeparator *>(getPart("arcSep", true));
if (!arcSep)
return;
arcSep->addChild(material);
arcSep->addChild(lineSet);
//text
SoSeparator *textSep = static_cast<SoSeparator *>(getPart("textSep", TRUE));
SoSeparator *textSep = static_cast<SoSeparator *>(getPart("textSep", true));
if (!textSep)
return;

View File

@@ -221,7 +221,7 @@ public:
Gui::View3DInventorViewer* view = reinterpret_cast<Gui::View3DInventorViewer*>(cb->getUserData());
view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), selectionCallback, ud);
SoNode* root = view->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
std::vector<SbVec2f> picked = view->getGLPolygon();
SoCamera* cam = view->getSoRenderManager()->getCamera();
@@ -277,7 +277,7 @@ FaceColors::~FaceColors()
d->view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(),
Private::selectionCallback, this);
SoNode* root = d->view->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
}
Gui::Selection().rmvSelectionGate();
d->connectDelDoc.disconnect();
@@ -308,7 +308,7 @@ void FaceColors::on_boxSelection_clicked()
// avoid that the selection node handles the event otherwise the callback function won't be
// called immediately
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(FALSE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
d->view = viewer;
}
}

View File

@@ -190,7 +190,7 @@ bool ViewProviderCurveNet::handleEvent(const SoEvent * const ev, Gui::View3DInve
if (ev->getTypeId().isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
// which button pressed?
switch (button) {

View File

@@ -119,7 +119,7 @@ bool ViewProviderMirror::setEdit(int ModNum)
// translation and center fields are overridden.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setNode(trans);
sa.apply(pcEditNode);
SoPath * path = sa.getPath();

View File

@@ -273,7 +273,7 @@ namespace geoff_geometry {
two lines P1P2 and P3P4. Calculate also the values of mua and mub where
Pa = P1 + t1 (P2 - P1)
Pb = P3 + t2 (P4 - P3)
Return FALSE if no solution exists. P Bourke method.
Return false if no solution exists. P Bourke method.
Input this 1st line
Input l2 2nd line
Output lshort shortest line between lines (if lshort.ok == false, the line intersect at a point lshort.p0)

View File

@@ -201,7 +201,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 1
searchAction.setName("FREECAD_AXIS1");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@@ -214,7 +214,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 2
searchAction.setName("FREECAD_AXIS2");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@@ -227,7 +227,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 3
searchAction.setName("FREECAD_AXIS3");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@@ -240,7 +240,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 4
searchAction.setName("FREECAD_AXIS4");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@@ -253,7 +253,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 5
searchAction.setName("FREECAD_AXIS5");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@@ -266,7 +266,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 6
searchAction.setName("FREECAD_AXIS6");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){

View File

@@ -4545,7 +4545,7 @@ public:
viewer = static_cast<Gui::View3DInventor *>(mdi)->getViewer();
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
Gui::Selection().clearSelection();
Gui::Selection().rmvSelectionGate();

View File

@@ -351,7 +351,7 @@ void ViewProviderSketch::purgeHandler(void)
viewer = static_cast<Gui::View3DInventor *>(mdi)->getViewer();
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(FALSE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
}
void ViewProviderSketch::setAxisPickStyle(bool on)
@@ -4612,9 +4612,9 @@ void ViewProviderSketch::setEditViewer(Gui::View3DInventorViewer* viewer, int Mo
viewer->setCameraOrientation(rot);
viewer->setEditing(TRUE);
viewer->setEditing(true);
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(FALSE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
viewer->addGraphicsItem(rubberband);
rubberband->setViewer(viewer);
@@ -4623,9 +4623,9 @@ void ViewProviderSketch::setEditViewer(Gui::View3DInventorViewer* viewer, int Mo
void ViewProviderSketch::unsetEditViewer(Gui::View3DInventorViewer* viewer)
{
viewer->removeGraphicsItem(rubberband);
viewer->setEditing(FALSE);
viewer->setEditing(false);
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
}
void ViewProviderSketch::setPositionText(const Base::Vector2D &Pos, const SbString &text)

View File

@@ -480,7 +480,7 @@ void QtColorPicker::insertColor(const QColor &color, const QString &text, int in
/*! \property QtColorPicker::colorDialog
\brief Whether the ellipsis "..." (more) button is available.
If this property is set to TRUE, the color grid popup will include
If this property is set to true, the color grid popup will include
a "More" button (signified by an ellipsis, "...") which pops up a
QColorDialog when clicked. The user will then be able to select
any custom color they like.

View File

@@ -77,7 +77,7 @@ bool UnitTestDialog::hasInstance()
* name 'name' and widget flags set to 'f'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
UnitTestDialog::UnitTestDialog(QWidget* parent, Qt::WindowFlags f)
: QDialog(parent, f)