Toponaming: Process mapped names during selection
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@@ -415,7 +415,6 @@ bool PropertyLinkBase::_updateElementReference(DocumentObject *feature,
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const char* oldElement = Data::findElementName(shadow.second.c_str());
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if (!Data::hasMissingElement(oldElement)) {
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const auto& names = geo->searchElementCache(oldElement);
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// std::vector<std::string> names; // searchElementCache isn't implemented.
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if (names.size()) {
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missing = false;
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std::string newsub(subname, strlen(subname) - strlen(element));
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