+ add Poisson surface reconstruction
This commit is contained in:
149
src/Mod/ReverseEngineering/Gui/Poisson.cpp
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149
src/Mod/ReverseEngineering/Gui/Poisson.cpp
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/***************************************************************************
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* Copyright (c) 2015 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <QMessageBox>
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# include <QTextStream>
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#endif
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#include "ui_Poisson.h"
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#include "Poisson.h"
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#include <Gui/Application.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/Command.h>
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#include <Gui/Document.h>
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#include <Gui/Selection.h>
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#include <Gui/ViewProvider.h>
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#include <Gui/WaitCursor.h>
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#include <Base/Interpreter.h>
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#include <App/Application.h>
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#include <App/Document.h>
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using namespace ReenGui;
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class PoissonWidget::Private
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{
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public:
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Ui_PoissonWidget ui;
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App::DocumentObjectT obj;
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Private()
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{
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}
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~Private()
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{
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}
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};
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/* TRANSLATOR ReenGui::PoissonWidget */
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PoissonWidget::PoissonWidget(const App::DocumentObjectT& obj, QWidget* parent)
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: d(new Private())
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{
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d->ui.setupUi(this);
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d->obj = obj;
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}
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PoissonWidget::~PoissonWidget()
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{
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delete d;
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}
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bool PoissonWidget::accept()
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{
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try {
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QString document = QString::fromStdString(d->obj.getDocumentPython());
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QString object = QString::fromStdString(d->obj.getObjectPython());
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QString argument = QString::fromLatin1(
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"Points=%1.Points, "
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"OctreeDepth=%2, "
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"SolverDivide=%3, "
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"SamplesPerNode=%4"
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)
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.arg(object)
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.arg(d->ui.octreeDepth->value())
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.arg(d->ui.solverDivide->value())
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.arg(d->ui.samplesPerNode->value())
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;
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QString command = QString::fromLatin1("%1.addObject(\"Mesh::Feature\", \"Poisson\").Mesh = "
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"ReverseEngineering.poissonReconstruction(%2)")
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.arg(document)
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.arg(argument)
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;
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Gui::WaitCursor wc;
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Gui::Command::addModule(Gui::Command::App, "ReverseEngineering");
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Gui::Command::openCommand("Poisson reconstruction");
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Gui::Command::doCommand(Gui::Command::Doc, command.toLatin1());
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Gui::Command::commitCommand();
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Gui::Command::updateActive();
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}
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catch (const Base::Exception& e) {
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Gui::Command::abortCommand();
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QMessageBox::warning(this, tr("Input error"), QString::fromAscii(e.what()));
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return false;
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}
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return true;
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}
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void PoissonWidget::changeEvent(QEvent *e)
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{
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QWidget::changeEvent(e);
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if (e->type() == QEvent::LanguageChange) {
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d->ui.retranslateUi(this);
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}
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}
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/* TRANSLATOR ReenGui::TaskPoisson */
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TaskPoisson::TaskPoisson(const App::DocumentObjectT& obj)
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{
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widget = new PoissonWidget(obj);
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taskbox = new Gui::TaskView::TaskBox(
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Gui::BitmapFactory().pixmap("actions/FitSurface"),
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widget->windowTitle(), true, 0);
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taskbox->groupLayout()->addWidget(widget);
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Content.push_back(taskbox);
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}
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TaskPoisson::~TaskPoisson()
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{
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}
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void TaskPoisson::open()
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{
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}
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bool TaskPoisson::accept()
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{
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return widget->accept();
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}
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#include "moc_Poisson.cpp"
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