diff --git a/src/Mod/Draft/Resources/ui/TaskPanel_CircularArray.ui b/src/Mod/Draft/Resources/ui/TaskPanel_CircularArray.ui
index ece65b12ee..b70551ce8b 100644
--- a/src/Mod/Draft/Resources/ui/TaskPanel_CircularArray.ui
+++ b/src/Mod/Draft/Resources/ui/TaskPanel_CircularArray.ui
@@ -7,7 +7,7 @@
0
0
445
- 488
+ 511
@@ -54,7 +54,8 @@
-
- The coordinates of the point through which the axis of rotation passes.
+ The coordinates of the point through which the axis of rotation passes.
+Change the direction of the axis itself in the property editor.
Center of rotation
@@ -127,7 +128,7 @@
-
- Reset the coordinates of the center of rotation
+ Reset the coordinates of the center of rotation.
Reset point
@@ -142,7 +143,8 @@
-
- If checked, the resulting objects in the array will be fused if they touch each other
+ If checked, the resulting objects in the array will be fused if they touch each other.
+This only works if "Link array" is off.
Fuse
@@ -152,10 +154,14 @@
-
- If checked, the resulting objects in the array will be Links instead of simple copies
+ If checked, the resulting object will be a "Link array" instead of a regular array.
+A Link array is more efficient when creating multiple copies, but it cannot be fused together.
- Use Links
+ Link array
+
+
+ true
@@ -166,7 +172,8 @@
-
- Distance from one element in the array to the next element in the same layer. It cannot be zero.
+ Distance from one element in one ring of the array to the next element in the same ring.
+It cannot be zero.
Tangential distance
@@ -176,7 +183,8 @@
-
- Distance from one element in the array to the next element in the same layer. It cannot be zero.
+ Distance from one element in one ring of the array to the next element in the same ring.
+It cannot be zero.
@@ -189,7 +197,7 @@
-
- Distance from the center of the array to the outer layers
+ Distance from one layer of objects to the next layer of objects.
Radial distance
@@ -199,7 +207,7 @@
-
- Distance from the center of the array to the outer layers
+ Distance from one layer of objects to the next layer of objects.
@@ -212,7 +220,10 @@
-
- Number that controls how the objects will be distributed
+ The number of symmetry lines in the circular array.
+
+
+ 1
1
@@ -222,7 +233,11 @@
-
- Number of circular arrays to create, including a copy of the original object. It must be at least 2.
+ Number of circular layers or rings to create, including a copy of the original object.
+It must be at least 2.
+
+
+ 2
3
@@ -232,7 +247,8 @@
-
- Number of circular arrays to create, including a copy of the original object. It must be at least 2.
+ Number of circular layers or rings to create, including a copy of the original object.
+It must be at least 2.
Number of circular layers
@@ -242,7 +258,7 @@
-
- Number that controls how the objects will be distributed
+ The number of symmetry lines in the circular array.
Symmetry