PD Extrude up to multiple faces or shape
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committed by
Chris Hennes
parent
526cc024ad
commit
7ffddb6f7d
@@ -39,7 +39,7 @@ using namespace PartDesign;
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/* TRANSLATOR PartDesign::Pocket */
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const char* Pocket::TypeEnums[]= {"Length", "ThroughAll", "UpToFirst", "UpToFace", "TwoLengths", nullptr};
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const char* Pocket::TypeEnums[]= {"Length", "ThroughAll", "UpToFirst", "UpToFace", "TwoLengths", "UpToShape", nullptr};
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PROPERTY_SOURCE(PartDesign::Pocket, PartDesign::FeatureExtrude)
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@@ -56,6 +56,7 @@ Pocket::Pocket()
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ADD_PROPERTY_TYPE(ReferenceAxis, (nullptr), "Pocket", App::Prop_None, "Reference axis of direction");
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ADD_PROPERTY_TYPE(AlongSketchNormal, (true), "Pocket", App::Prop_None, "Measure pocket length along the sketch normal direction");
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ADD_PROPERTY_TYPE(UpToFace, (nullptr), "Pocket", App::Prop_None, "Face where pocket will end");
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ADD_PROPERTY_TYPE(UpToShape, (nullptr), "Pocket", App::Prop_None, "Face(s) or shape(s) where pocket will end");
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ADD_PROPERTY_TYPE(Offset, (0.0), "Pocket", App::Prop_None, "Offset from face in which pocket will end");
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Offset.setConstraints(&signedLengthConstraint);
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ADD_PROPERTY_TYPE(TaperAngle, (0.0), "Pocket", App::Prop_None, "Taper angle");
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