Fix Hatch path fp math

Fix section face painting
This commit is contained in:
WandererFan
2016-03-21 09:33:38 -04:00
committed by wmayer
parent 9d4e14e154
commit 8019841c4f
11 changed files with 154 additions and 137 deletions

View File

@@ -78,11 +78,6 @@ public:
const std::vector<int> & getFaceRefs() const { return faceReferences; };
//begin obs?
void projectSurfaces(const TopoDS_Shape &face,
const TopoDS_Shape &support,
const Base::Vector3d &direction,
const Base::Vector3d &xaxis,
std::vector<TechDrawGeometry::Face *> &result) const;
BaseGeom* projectEdge(const TopoDS_Shape &edge,
const TopoDS_Shape &support,
const Base::Vector3d &direction,
@@ -99,6 +94,8 @@ public:
const Base::Vector3d &xAxis);
void extractGeometry(edgeClass category, bool visible);
void update3DRefs();
void addFaceGeom(Face * f);
void clearFaceGeom();
protected:
//HLR output