Pocket Feature: up to first/last/face and through all options

This commit is contained in:
jrheinlaender
2012-06-08 20:00:44 +04:30
committed by wmayer
parent 3e5c374a9b
commit 85342cd8ae
6 changed files with 329 additions and 75 deletions

View File

@@ -41,17 +41,20 @@
# include <TopoDS_Solid.hxx>
# include <TopExp_Explorer.hxx>
# include <BRepAlgoAPI_Cut.hxx>
# include <BRepPrimAPI_MakeHalfSpace.hxx>
# include <BRepAlgoAPI_Common.hxx>
#endif
#include <Base/Placement.h>
#include <Mod/Part/App/Part2DObject.h>
#include <App/Document.h>
#include "FeaturePocket.h"
using namespace PartDesign;
const char* Pocket::TypeEnums[]= {"Length","UpToLast","UpToFirst",NULL};
const char* Pocket::TypeEnums[]= {"Length","UpToLast","UpToFirst","ThroughAll","UpToFace",NULL};
PROPERTY_SOURCE(PartDesign::Pocket, PartDesign::SketchBased)
@@ -60,13 +63,15 @@ Pocket::Pocket()
ADD_PROPERTY(Type,((long)0));
Type.setEnums(TypeEnums);
ADD_PROPERTY(Length,(100.0));
ADD_PROPERTY(FaceName,(""));
}
short Pocket::mustExecute() const
{
if (Placement.isTouched() ||
Sketch.isTouched() ||
Length.isTouched())
Length.isTouched() ||
FaceName.isTouched())
return 1;
return 0;
}
@@ -114,13 +119,22 @@ App::DocumentObjectExecReturn *Pocket::execute(void)
if (!SupportObject)
return new App::DocumentObjectExecReturn("No support in Sketch!");
const TopoDS_Shape& support = SupportObject->Shape.getValue();
if (support.IsNull())
return new App::DocumentObjectExecReturn("Support shape is invalid");
TopExp_Explorer xp (support, TopAbs_SOLID);
if (!xp.More())
return new App::DocumentObjectExecReturn("Support shape is not a solid");
TopoDS_Shape aFace = makeFace(wires);
if (aFace.IsNull())
return new App::DocumentObjectExecReturn("Creating a face from sketch failed");
// This is a trick to avoid problems with the cut operation. Sometimes a cut doesn't
// work as expected if faces or coincident. Thus, we move the face in normal direction
// work as expected if faces are coincident. Thus, we move the face in normal direction
// but make it longer by one unit in the opposite direction.
// TODO: Isn't one unit (one millimeter) a lot, assuming someone models a really tiny solid?
// What about using 2 * Precision::Confusion() ?
gp_Trsf mov;
mov.SetTranslation(gp_Vec(SketchVector.x,SketchVector.y,SketchVector.z));
TopLoc_Location loc(mov);
@@ -135,39 +149,133 @@ App::DocumentObjectExecReturn *Pocket::execute(void)
this->positionBySketch();
TopLoc_Location invObjLoc = this->getLocation().Inverted();
// extrude the face to a solid
gp_Vec vec(SketchVector.x,SketchVector.y,SketchVector.z);
vec.Transform(invObjLoc.Transformation());
BRepPrimAPI_MakePrism PrismMaker(aFace.Moved(invObjLoc),vec,0,1);
if (PrismMaker.IsDone()) {
// if the sketch has a support fuse them to get one result object (PAD!)
if (SupportObject) {
const TopoDS_Shape& support = SupportObject->Shape.getValue();
if (support.IsNull())
return new App::DocumentObjectExecReturn("Support shape is invalid");
TopExp_Explorer xp (support, TopAbs_SOLID);
if (!xp.More())
return new App::DocumentObjectExecReturn("Support shape is not a solid");
// Let's call algorithm computing a fuse operation:
BRepAlgoAPI_Cut mkCut(support.Moved(invObjLoc), PrismMaker.Shape());
// Let's check if the fusion has been successful
if (!mkCut.IsDone())
return new App::DocumentObjectExecReturn("Cut with support failed");
try {
// extrude the face to a solid
TopoDS_Shape prism;
// we have to get the solids (fuse create seldomly compounds)
TopoDS_Shape solRes = this->getSolid(mkCut.Shape());
if (solRes.IsNull())
return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
if ((std::string(Type.getValueAsString()) == "UpToLast") ||
(std::string(Type.getValueAsString()) == "UpToFirst") ||
(std::string(Type.getValueAsString()) == "UpToFace"))
{
TopoDS_Face upToFace;
gp_Dir dir(SketchVector.x,SketchVector.y,SketchVector.z);
this->Shape.setValue(solRes);
}
else {
return new App::DocumentObjectExecReturn("Cannot create a tool out of sketch with no support");
if ((std::string(Type.getValueAsString()) == "UpToLast") ||
(std::string(Type.getValueAsString()) == "UpToFirst"))
{
TopoDS_Shape origFace = makeFace(wires); // original sketch face before moving one unit
std::vector<Part::cutFaces> cfaces = Part::findAllFacesCutBy(support, origFace, dir);
if (cfaces.empty())
return new App::DocumentObjectExecReturn("No faces found in this direction");
// Find nearest/furthest face
std::vector<Part::cutFaces>::const_iterator it, it_near, it_far;
it_near = it_far = cfaces.begin();
for (it = cfaces.begin(); it != cfaces.end(); it++)
if (it->distsq > it_far->distsq)
it_far = it;
else if (it->distsq < it_near->distsq)
it_near = it;
upToFace = (std::string(Type.getValueAsString()) == "UpToLast" ? it_far->face : it_near->face);
} else {
if (FaceName.getValue() == "")
return new App::DocumentObjectExecReturn("Cannot extrude up to face: No face selected");
// Get active object, this is the object that the user referenced when he clicked on the face!
App::DocumentObject* baseLink = this->getDocument()->getActiveObject();
if (!baseLink)
return new App::DocumentObjectExecReturn("Cannot extrude up to face: No object linked");
if (!baseLink->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId()))
return new App::DocumentObjectExecReturn("Cannot extrude up to face: Linked object is not a Part object");
Part::Feature *base = static_cast<Part::Feature*>(baseLink);
const Part::TopoShape& baseShape = base->Shape.getShape();
if (baseShape._Shape.IsNull())
return new App::DocumentObjectExecReturn("Cannot extrude up to face: Cannot work on invalid shape");
TopoDS_Shape sub = baseShape.getSubShape(FaceName.getValue());
if (!sub.IsNull() && sub.ShapeType() == TopAbs_FACE)
upToFace = TopoDS::Face(sub);
else
return new App::DocumentObjectExecReturn("Cannot extrude up to face: Selection is not a face");
// Find the origin of this face (i.e. a vertex or a edge in a sketch)
TopoDS_Shape origin = base->findOriginOf(sub);
// Validate face
// TODO: This would also exclude faces that are valid but not cut by the line
// So for now we trust to the intelligence of the user when picking the face
/*std::vector<cutFaces> cfaces = findAllFacesCutBy(upToFace, origFace, dir);
if (cfaces.empty())
return new App::DocumentObjectExecReturn("No faces found in this direction");*/
}
// Create semi-infinite prism from sketch in direction dir
dir.Transform(invObjLoc.Transformation());
BRepPrimAPI_MakePrism PrismMaker(aFace.Moved(invObjLoc),dir,0,0,1);
if (!PrismMaker.IsDone())
return new App::DocumentObjectExecReturn("Cannot extrude up to face: Could not extrude the sketch!");
// Cut off the prism at the face we found
// Grab any point from the sketch
TopExp_Explorer exp;
exp.Init(aFace, TopAbs_VERTEX);
if (!exp.More())
return new App::DocumentObjectExecReturn("Cannot extrude up to face: Sketch without points?");
gp_Pnt aPnt = BRep_Tool::Pnt(TopoDS::Vertex(exp.Current()));
// Create a halfspace from the face, extending in direction of sketch plane
BRepPrimAPI_MakeHalfSpace mkHalfSpace(upToFace, aPnt);
if (!mkHalfSpace.IsDone())
return new App::DocumentObjectExecReturn("Cannot extrude up to face: HalfSpace creation failed");
// Find common material between halfspace and prism
BRepAlgoAPI_Common mkCommon(PrismMaker.Shape(), mkHalfSpace.Solid().Moved(invObjLoc));
if (!mkCommon.IsDone())
return new App::DocumentObjectExecReturn("Cannot extrude up to face: Common creation failed");
prism = this->getSolid(mkCommon.Shape());
if (prism.IsNull())
return new App::DocumentObjectExecReturn("Cannot extrude up to face: Resulting shape is not a solid");
} else if (std::string(Type.getValueAsString()) == "ThroughAll") {
gp_Dir dir(SketchVector.x,SketchVector.y,SketchVector.z);
dir.Transform(invObjLoc.Transformation());
BRepPrimAPI_MakePrism PrismMaker(aFace.Moved(invObjLoc),dir,1,0,1); // infinite prism (in both directions!)
if (!PrismMaker.IsDone())
return new App::DocumentObjectExecReturn("Could not extrude the sketch!");
prism = PrismMaker.Shape();
} else if (std::string(Type.getValueAsString()) == "Length") {
gp_Vec vec(SketchVector.x,SketchVector.y,SketchVector.z);
vec.Transform(invObjLoc.Transformation());
BRepPrimAPI_MakePrism PrismMaker(aFace.Moved(invObjLoc),vec,0,1); // finite prism
if (!PrismMaker.IsDone())
return new App::DocumentObjectExecReturn("Could not extrude the sketch!");
prism = PrismMaker.Shape();
} else {
return new App::DocumentObjectExecReturn("Internal error: Unknown type for Pocket feature");
}
// TODO: Set the subtractive shape property for later usage in e.g. pattern
//this->SubShape.setValue(prism); // This crashes with "Illegal storage access". Why?
// Cut out the pocket
BRepAlgoAPI_Cut mkCut(support.Moved(invObjLoc), prism);
// Let's check if the fusion has been successful
if (!mkCut.IsDone())
return new App::DocumentObjectExecReturn("Cut with support failed");
// we have to get the solids (fuse sometimes creates compounds)
TopoDS_Shape solRes = this->getSolid(mkCut.Shape());
if (solRes.IsNull())
return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
this->Shape.setValue(solRes);
return App::DocumentObject::StdReturn;
} catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
else
return new App::DocumentObjectExecReturn("Could not extrude the sketch!");
return App::DocumentObject::StdReturn;
}