[TD]fix misplaced section line
- BRepBndLib::Add results in wrong bbox center. - replaced with BRepBndLib::AddOptimal
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committed by
WandererFan
parent
7ebc4c44c9
commit
855941d5bb
@@ -297,15 +297,15 @@ std::pair<Base::Vector3d, Base::Vector3d> DrawUtil::boxIntersect2d(Base::Vector3
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// y = mx + b
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// m = (y1 - y0) / (x1 - x0)
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if (DrawUtil::fpCompare(dir.x, 0.0) ) { //vertical case
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p1 = Base::Vector3d(point.x, - yRange / 2.0, 0.0);
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p2 = Base::Vector3d(point.x, yRange / 2.0, 0.0);
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p1 = Base::Vector3d(point.x, point.y - (yRange / 2.0), 0.0);
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p2 = Base::Vector3d(point.x, point.y + (yRange / 2.0), 0.0);
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} else {
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double slope = dir.y / dir.x;
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double left = -xRange / 2.0;
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double right = xRange / 2.0;
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if (DrawUtil::fpCompare(slope, 0.0)) { //horizontal case
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p1 = Base::Vector3d(left, point.y);
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p2 = Base::Vector3d(right, point.y);
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p1 = Base::Vector3d(point.x - (xRange / 2.0), point.y);
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p2 = Base::Vector3d(point.x + (xRange / 2.0), point.y);
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} else { //normal case
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double top = yRange / 2.0;
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double bottom = -yRange / 2.0;
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