+ fix == operator of Rotation class, + add method isSame()

This commit is contained in:
wmayer
2016-05-18 18:08:40 +02:00
parent 205cf94594
commit 885050d33e
4 changed files with 56 additions and 9 deletions

View File

@@ -30,12 +30,28 @@
<Methode Name="invert">
<Documentation>
<UserDocu>
move(Vector)
Move the matrix along the vector
invert() -> None
Sets the rotation to its inverse
</UserDocu>
</Documentation>
</Methode>
<Methode Name="multiply" Const="true">
<Methode Name="inverted">
<Documentation>
<UserDocu>
inverted() -> Rotation
Returns the inverse of the rotation
</UserDocu>
</Documentation>
</Methode>
<Methode Name="isSame">
<Documentation>
<UserDocu>
isSame(Rotation)
Checks if the two quaternions perform the same rotation
</UserDocu>
</Documentation>
</Methode>
<Methode Name="multiply" Const="true">
<Documentation>
<UserDocu>
multiply(Rotation)