diff --git a/src/Mod/Part/App/TopoShapePy.xml b/src/Mod/Part/App/TopoShapePy.xml
index a412e48d06..c2fa24ac61 100644
--- a/src/Mod/Part/App/TopoShapePy.xml
+++ b/src/Mod/Part/App/TopoShapePy.xml
@@ -58,8 +58,10 @@ exportStep(filename)
- Export the content of this shape to an BREP file. BREP is a CasCade native format.
+ Export the content of this shape to an BREP file.
exportBrep(filename)
+--
+BREP is an OpenCasCade native format.
@@ -75,7 +77,7 @@ exportBinary(filename)
Export the content of this shape to a string in BREP format.
exportBrepToString() -> string
--
-BREP is a CasCade native format.
+BREP is an OpenCasCade native format.
@@ -268,7 +270,7 @@ OCC 6.9.0 or later is required.
Run general fuse algorithm (GFA) between this and given shapes.
-generalFuse(list_of_other_shapes, fuzzy_value = 0.0)
+generalFuse(list_of_other_shapes, [fuzzy_value = 0.0]) -> (result, map)
--
list_of_other_shapes: shapes to run the algorithm against (the list is
effectively prepended by 'self').
@@ -333,6 +335,7 @@ removeInternalWires(minimalArea) -> bool
Mirror this shape on a given plane.
mirror(base, norm) -> Shape
+--
The plane is given with its base point and its normal direction.
@@ -357,8 +360,6 @@ The transformation is applied to:
Note: If you want to transform a shape without changing the
underlying geometry then use the methods translate or rotate.
-
-transformGeometry(Matrix) -> Shape
@@ -380,7 +381,9 @@ transformed(Matrix,copy=False,checkScale=False,op=None) -> shape
- Apply the translation to the current location of this shape.
+ Apply the translation to the current location of this shape.
+translate(vector)
+
@@ -509,7 +512,7 @@ structure follows that of source shape.
make wire(s) using the edges of this shape
-makeWires(op=None)
+makeWires([op=None])
--
The function will sort any edges inside the current shape, and connect them
into wire. If more than one wire is found, then it will make a compound out of
@@ -671,8 +674,9 @@ makePerspectiveProjection(shape, pnt) -> Shape
Build reflect lines on a shape according to the axes of view.
-Reflect lines are represented by edges in 3d.
reflectLines(ViewDir, ViewPos, UpDir) -> Shape
+--
+Reflect lines are represented by edges in 3d.