diff --git a/src/Mod/Part/App/TopoShapePy.xml b/src/Mod/Part/App/TopoShapePy.xml index a412e48d06..c2fa24ac61 100644 --- a/src/Mod/Part/App/TopoShapePy.xml +++ b/src/Mod/Part/App/TopoShapePy.xml @@ -58,8 +58,10 @@ exportStep(filename) - Export the content of this shape to an BREP file. BREP is a CasCade native format. + Export the content of this shape to an BREP file. exportBrep(filename) +-- +BREP is an OpenCasCade native format. @@ -75,7 +77,7 @@ exportBinary(filename) Export the content of this shape to a string in BREP format. exportBrepToString() -> string -- -BREP is a CasCade native format. +BREP is an OpenCasCade native format. @@ -268,7 +270,7 @@ OCC 6.9.0 or later is required. Run general fuse algorithm (GFA) between this and given shapes. -generalFuse(list_of_other_shapes, fuzzy_value = 0.0) +generalFuse(list_of_other_shapes, [fuzzy_value = 0.0]) -> (result, map) -- list_of_other_shapes: shapes to run the algorithm against (the list is effectively prepended by 'self'). @@ -333,6 +335,7 @@ removeInternalWires(minimalArea) -> bool Mirror this shape on a given plane. mirror(base, norm) -> Shape +-- The plane is given with its base point and its normal direction. @@ -357,8 +360,6 @@ The transformation is applied to: Note: If you want to transform a shape without changing the underlying geometry then use the methods translate or rotate. - -transformGeometry(Matrix) -> Shape @@ -380,7 +381,9 @@ transformed(Matrix,copy=False,checkScale=False,op=None) -> shape - Apply the translation to the current location of this shape. + Apply the translation to the current location of this shape. +translate(vector) + @@ -509,7 +512,7 @@ structure follows that of source shape. make wire(s) using the edges of this shape -makeWires(op=None) +makeWires([op=None]) -- The function will sort any edges inside the current shape, and connect them into wire. If more than one wire is found, then it will make a compound out of @@ -671,8 +674,9 @@ makePerspectiveProjection(shape, pnt) -> Shape Build reflect lines on a shape according to the axes of view. -Reflect lines are represented by edges in 3d. reflectLines(ViewDir, ViewPos, UpDir) -> Shape +-- +Reflect lines are represented by edges in 3d.