App: changes in ComplexGeoData:
* rename some methods * distinguish between Point and Vector * support of arrays of Point or Vector
This commit is contained in:
@@ -130,15 +130,15 @@ public:
|
||||
|
||||
/// get the points
|
||||
inline const Base::Vector3d getPoint(const int idx) const {
|
||||
return transformToOutside(_Points[idx]);
|
||||
return transformPointToOutside(_Points[idx]);
|
||||
}
|
||||
/// set the points
|
||||
inline void setPoint(const int idx,const Base::Vector3d& point) {
|
||||
_Points[idx] = transformToInside(point);
|
||||
_Points[idx] = transformPointToInside(point);
|
||||
}
|
||||
/// insert the points
|
||||
inline void push_back(const Base::Vector3d& point) {
|
||||
_Points.push_back(transformToInside(point));
|
||||
_Points.push_back(transformPointToInside(point));
|
||||
}
|
||||
|
||||
class PointsExport const_point_iterator
|
||||
|
||||
Reference in New Issue
Block a user