+ add methods to get GProps from curves and surfaces
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@@ -33,6 +33,7 @@
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# include <BRepLProp_CLProps.hxx>
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# include <BRepLProp_CurveTool.hxx>
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# include <GProp_GProps.hxx>
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# include <GProp_PrincipalProps.hxx>
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# include <Geom_Circle.hxx>
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# include <Geom_Curve.hxx>
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# include <Geom_Ellipse.hxx>
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@@ -67,6 +68,7 @@
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#include <Base/VectorPy.h>
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#include <Base/GeometryPyCXX.h>
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#include "Tools.h"
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#include "OCCError.h"
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#include "TopoShape.h"
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#include "TopoShapeFacePy.h"
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@@ -756,6 +758,14 @@ Py::Float TopoShapeEdgePy::getLastParameter(void) const
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return Py::Float(t);
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}
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Py::Object TopoShapeEdgePy::getMass(void) const
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{
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GProp_GProps props;
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BRepGProp::LinearProperties(getTopoShapePtr()->_Shape, props);
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double c = props.Mass();
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return Py::Float(c);
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}
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Py::Object TopoShapeEdgePy::getCenterOfMass(void) const
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{
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GProp_GProps props;
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@@ -764,6 +774,66 @@ Py::Object TopoShapeEdgePy::getCenterOfMass(void) const
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return Py::Vector(Base::Vector3d(c.X(),c.Y(),c.Z()));
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}
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Py::Object TopoShapeEdgePy::getMatrixOfInertia(void) const
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{
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GProp_GProps props;
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BRepGProp::LinearProperties(getTopoShapePtr()->_Shape, props);
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gp_Mat m = props.MatrixOfInertia();
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Base::Matrix4D mat;
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for (int i=0; i<3; i++) {
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for (int j=0; j<3; j++) {
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mat[i][j] = m(i+1,j+1);
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}
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}
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return Py::Matrix(mat);
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}
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Py::Object TopoShapeEdgePy::getStaticMoments(void) const
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{
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GProp_GProps props;
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BRepGProp::LinearProperties(getTopoShapePtr()->_Shape, props);
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Standard_Real lx,ly,lz;
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props.StaticMoments(lx,ly,lz);
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Py::Tuple tuple(3);
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tuple.setItem(0, Py::Float(lx));
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tuple.setItem(1, Py::Float(ly));
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tuple.setItem(2, Py::Float(lz));
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return tuple;
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}
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Py::Dict TopoShapeEdgePy::getPrincipalProperties(void) const
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{
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GProp_GProps props;
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BRepGProp::LinearProperties(getTopoShapePtr()->_Shape, props);
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GProp_PrincipalProps pprops = props.PrincipalProperties();
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Py::Dict dict;
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dict.setItem("SymmetryAxis", Py::Boolean(pprops.HasSymmetryAxis() ? true : false));
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dict.setItem("SymmetryPoint", Py::Boolean(pprops.HasSymmetryPoint() ? true : false));
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Standard_Real lx,ly,lz;
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pprops.Moments(lx,ly,lz);
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Py::Tuple tuple(3);
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tuple.setItem(0, Py::Float(lx));
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tuple.setItem(1, Py::Float(ly));
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tuple.setItem(2, Py::Float(lz));
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dict.setItem("Moments",tuple);
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dict.setItem("FirstAxisOfInertia",Py::Vector(Base::convertTo
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<Base::Vector3d>(pprops.FirstAxisOfInertia())));
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dict.setItem("SecondAxisOfInertia",Py::Vector(Base::convertTo
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<Base::Vector3d>(pprops.SecondAxisOfInertia())));
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dict.setItem("ThirdAxisOfInertia",Py::Vector(Base::convertTo
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<Base::Vector3d>(pprops.ThirdAxisOfInertia())));
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Standard_Real Rxx,Ryy,Rzz;
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pprops.RadiusOfGyration(Rxx,Ryy,Rzz);
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Py::Tuple rog(3);
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rog.setItem(0, Py::Float(Rxx));
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rog.setItem(1, Py::Float(Ryy));
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rog.setItem(2, Py::Float(Rzz));
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dict.setItem("RadiusOfGyration",rog);
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return dict;
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}
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Py::Boolean TopoShapeEdgePy::getClosed(void) const
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{
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if (getTopoShapePtr()->_Shape.IsNull())
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