PartDesign: transfer Datums to become AttachableObjects
Crude and quick, needs cleanup.
This commit is contained in:
@@ -53,233 +53,21 @@
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using namespace PartDesign;
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// Note: We don't distinguish between e.g. datum lines and edges here
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#define PLANE QObject::tr("DPLANE")
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#define CYLINDER QObject::tr("DCYLINDER")
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#define LINE QObject::tr("DLINE")
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#define POINT QObject::tr("DPOINT")
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#define ANGLE QObject::tr("Angle")
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#define CS QObject::tr("DCOORDINATESYSTEM")
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#define DONE QObject::tr("Done")
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std::map<std::multiset<QString>, std::set<QString> > CoordinateSystem::hints = std::map<std::multiset<QString>, std::set<QString> >();
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void CoordinateSystem::initHints()
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{
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std::set<QString> Done;
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Done.insert(QObject::tr("Done"));
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std::multiset<QString> key;
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std::set<QString> value;
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//Point first ----------------------
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key.insert(POINT);
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value.insert(PLANE);
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value.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(PLANE);
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value.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(PLANE);
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key.insert(LINE);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(PLANE);
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key.insert(POINT);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(LINE);
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value.insert(PLANE);
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value.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(LINE);
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key.insert(PLANE);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(LINE);
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key.insert(LINE);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(LINE);
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key.insert(POINT);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(POINT);
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value.insert(PLANE);
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value.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(POINT);
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key.insert(PLANE);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(POINT);
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key.insert(LINE);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(POINT);
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key.insert(POINT);
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key.insert(POINT);
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hints[key] = Done;
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//Plane First -------------------------
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key.clear(); value.clear();
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key.insert(PLANE);
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value.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(PLANE);
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key.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(PLANE);
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key.insert(LINE);
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key.insert(POINT);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(PLANE);
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key.insert(POINT);
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value.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(PLANE);
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key.insert(POINT);
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key.insert(LINE);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(PLANE);
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key.insert(POINT);
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key.insert(POINT);
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hints[key] = Done;
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//Line First -------------------------
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key.clear(); value.clear();
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key.insert(LINE);
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value.insert(PLANE);
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value.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(LINE);
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key.insert(PLANE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(LINE);
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key.insert(PLANE);
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key.insert(POINT);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(LINE);
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key.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(LINE);
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key.insert(LINE);
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key.insert(POINT);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(LINE);
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key.insert(POINT);
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value.insert(PLANE);
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value.insert(LINE);
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value.insert(POINT);
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value.insert(DONE);
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hints[key] = value;
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key.clear(); value.clear();
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key.insert(LINE);
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key.insert(POINT);
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key.insert(PLANE);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(LINE);
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key.insert(POINT);
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key.insert(POINT);
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hints[key] = Done;
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key.clear(); value.clear();
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key.insert(LINE);
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key.insert(PLANE);
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key.insert(POINT);
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hints[key] = Done;
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}
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// ============================================================================
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#define GP_POINT(p) \
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gp_Pnt(p[0], p[1], p[2])
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#define GP_DIR(p) \
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gp_Dir(p[0], p[1], p[2])
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PROPERTY_SOURCE(PartDesign::CoordinateSystem, Part::Datum)
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CoordinateSystem::CoordinateSystem()
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{
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this->setAttacher(new AttachEngine3D);
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// Create a shape, which will be used by the Sketcher. Them main function is to avoid a dependency of
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// Sketcher on the PartDesign module
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BRepBuilderAPI_MakeFace builder(gp_Pln(gp_Pnt(0,0,0), gp_Dir(0,0,1)));
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if (!builder.IsDone())
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return;
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Shape.setValue(builder.Shape());
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References.touch();
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}
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CoordinateSystem::~CoordinateSystem()
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@@ -288,304 +76,9 @@ CoordinateSystem::~CoordinateSystem()
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void CoordinateSystem::onChanged(const App::Property *prop)
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{
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if ((prop == &References) || (prop == &Offset) || (prop == &Offset2) || (prop == &Offset3)) {
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Base::Placement plm;
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const std::vector<App::DocumentObject*>& refs = References.getValues();
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const std::vector<std::string>& subrefs = References.getSubValues();
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if (refs.size() != subrefs.size())
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throw Base::Exception("Size of references and subreferences do not match");
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refTypes.clear();
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for (int r = 0; r < refs.size(); r++)
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refTypes.insert(getRefType(refs[r], subrefs[r]));
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std::set<QString> hint = getHint();
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if (refs.size() != 0 && !(hint.find(QObject::tr("Done")) != hint.end()))
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throw Base::Exception("Can not build coordinate system from given references"); // incomplete references
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//build the placement from the references
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bool plane = false, line1 = false, line2 = false, point1 = false, point2=false, point3=false;
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gp_Pln pln;
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gp_Lin lin1, lin2;
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gp_Pnt p1, p2, p3;
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int count = 0;
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for(int i = 0; i < refs.size(); i++) {
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if (refs[i]->getTypeId().isDerivedFrom(PartDesign::Point::getClassTypeId())) {
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PartDesign::Point* p = static_cast<PartDesign::Point*>(refs[i]);
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if(!point1) {
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p1 = GP_POINT(p->getPoint());
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point1=true;
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} else if(!point2) {
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p2 = GP_POINT(p->getPoint());
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point2=true;
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} else if(!point3) {
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p3 = GP_POINT(p->getPoint());
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point3=true;
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}
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else
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throw Base::Exception("Too many points in coordinate system references"); //too much points selected
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}
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else if (refs[i]->getTypeId().isDerivedFrom(PartDesign::Plane::getClassTypeId())) {
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PartDesign::Plane* p = static_cast<PartDesign::Plane*>(refs[i]);
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if(!plane) {
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pln = gp_Pln(GP_POINT(p->getBasePoint()), GP_DIR(p->getNormal()));
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plane=true;
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}
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else
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throw Base::Exception("Too many planes in coordinate syste references");
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} else if (refs[i]->getTypeId().isDerivedFrom(App::Plane::getClassTypeId())) {
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App::Plane* p = static_cast<App::Plane*>(refs[i]);
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if(!plane) {
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gp_Pnt base(0,0,0);
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gp_Dir dir(0,0,1);
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if (strcmp(p->PlaneType.getValue(), App::Part::BaseplaneTypes[0]) == 0)
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dir = gp_Dir(0,0,1);
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else if (strcmp(p->PlaneType.getValue(), App::Part::BaseplaneTypes[1]) == 0)
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dir = gp_Dir(0,1,0);
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else if (strcmp(p->PlaneType.getValue(), App::Part::BaseplaneTypes[2]) == 0)
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dir = gp_Dir(1,0,0);
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pln = gp_Pln(base, dir);
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plane=true;
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}
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else
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throw Base::Exception("Too many planes in coordinate syste references"); //too much planes selected
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}
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else if (refs[i]->getTypeId().isDerivedFrom(PartDesign::Line::getClassTypeId())) {
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PartDesign::Line* p = static_cast<PartDesign::Line*>(refs[i]);
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if(!line1) {
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lin1 = gp_Lin(GP_POINT(p->getBasePoint()), GP_DIR(p->getDirection()));
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line1 = true;
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}
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else if(!line2) {
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lin2 = gp_Lin(GP_POINT(p->getBasePoint()), GP_DIR(p->getDirection()));
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line2 = true;
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}
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else
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throw Base::Exception("Too many lines in coordinate syste references");; //too much lines selected
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} else if (refs[i]->getTypeId().isDerivedFrom(App::Line::getClassTypeId())) {
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App::Line* p = static_cast<App::Line*>(refs[i]);
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gp_Pnt base(0,0,0);
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gp_Dir dir(0,0,1);
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if (strcmp(p->LineType.getValue(), App::Part::BaselineTypes[0]) == 0)
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dir = gp_Dir(1,0,0);
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else if (strcmp(p->LineType.getValue(), App::Part::BaselineTypes[1]) == 0)
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dir = gp_Dir(0,1,0);
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else if (strcmp(p->LineType.getValue(), App::Part::BaselineTypes[2]) == 0)
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dir = gp_Dir(0,0,1);
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if(!line1) {
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lin1 = gp_Lin(base, dir);
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line1=true;
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}
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else if(!line2) {
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lin2 = gp_Lin(base, dir);
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line2=true;
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}
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else
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throw Base::Exception("Too many lines in coordinate syste references");
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}
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else if (refs[i]->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId())) {
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Part::Feature* feature = static_cast<Part::Feature*>(refs[i]);
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const TopoDS_Shape& sh = feature->Shape.getValue();
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if (sh.IsNull())
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throw Base::Exception("Invalid shape in reference");
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// Get subshape
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TopoDS_Shape subshape = feature->Shape.getShape().getSubShape(subrefs[i].c_str());
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if (subshape.IsNull())
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throw Base::Exception("Reference has Null shape");
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if (subshape.ShapeType() == TopAbs_VERTEX) {
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TopoDS_Vertex v = TopoDS::Vertex(subshape);
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if(!point1) {
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p1 = BRep_Tool::Pnt(v);
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point1=true;
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} else if(!point2) {
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p2 = BRep_Tool::Pnt(v);
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point2=true;
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} else if(!point3) {
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p3 = BRep_Tool::Pnt(v);
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point3=true;
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}
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else
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throw Base::Exception("Too many points in coordinate system references");
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}
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else if (subshape.ShapeType() == TopAbs_EDGE) {
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TopoDS_Edge e = TopoDS::Edge(subshape);
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BRepAdaptor_Curve adapt(e);
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if (adapt.GetType() != GeomAbs_Line)
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throw Base::Exception("Only straight edges are supported");
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if(!line1) {
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lin1 = adapt.Line();
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line1=true;
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}
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else if(!line2) {
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lin2 = adapt.Line();
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line2=true;
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}
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else
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throw Base::Exception("Too many lines in coordinate system references");
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} else if (subshape.ShapeType() == TopAbs_FACE) {
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TopoDS_Face f = TopoDS::Face(subshape);
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BRepAdaptor_Surface adapt(f);
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if (adapt.GetType() == GeomAbs_Plane) {
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// Ensure that the front and back of the plane corresponds with the face's idea of front and back
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bool reverse = (f.Orientation() == TopAbs_REVERSED);
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gp_Pln pl = adapt.Plane();
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gp_Dir d = pl.Axis().Direction();
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const gp_Pnt& p = pl.Location();
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if (reverse) d.Reverse();
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if(!plane) {
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pln = gp_Pln(p, d);
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plane = true;
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}
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else
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throw Base::Exception("Too many planes in coordinate system references");
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} else {
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throw Base::Exception("Only planar faces allowed");
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}
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}
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}
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count++;
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};
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gp_Ax3 ax;
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if(point1) {
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if(plane) {
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if(!pln.Contains(p1, Precision::Confusion()))
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throw Base::Exception("Point must lie on plane");
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if(point2) {
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if(!pln.Contains(p2, Precision::Confusion()))
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throw Base::Exception("Point must lie on plane");
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if(p1.Distance(p2) < Precision::Confusion())
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throw Base::Exception("Point must not be coincident");
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ax = gp_Ax3(p1, pln.Axis().Direction(), gp_Dir((p2.XYZ()-p1.XYZ())));
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}
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else if(line1) {
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if(!pln.Contains(lin1, Precision::Confusion(), Precision::Confusion()))
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throw Base::Exception("Line must lie on plane");
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if(line2)
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throw Base::Exception("Two lines and a plain are not supportet");
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ax = gp_Ax3(p1, pln.Axis().Direction(), lin1.Direction());
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}
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else {
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ax = gp_Ax3(p1, pln.Axis().Direction(), pln.XAxis().Direction());
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}
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}
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else if(line1) {
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if(point2) {
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if(!gp_Lin(p1, lin1.Direction()).Contains(p2, Precision::Confusion()))
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throw Base::Exception("Second Point must not lie on z-axis");
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if(p1.Distance(p2) < Precision::Confusion())
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throw Base::Exception("Points must not be coincident");
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ax = gp_Ax3(p1, lin1.Direction(), gp_Dir((p2.XYZ()-p1.XYZ())));
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}
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else if(line2) {
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if(lin2.Angle(lin1)<Precision::Angular())
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return;
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ax = gp_Ax3(p1, lin1.Direction(), lin2.Direction());
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}
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else
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ax = gp_Ax3(p1, lin1.Direction());
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}
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else if(point2) {
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if(p1.Distance(p2) < Precision::Confusion())
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throw Base::Exception("Points must not be coincident");
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if(point3) {
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if(p1.Distance(p3) < 2*Precision::Confusion())
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throw Base::Exception("Points must not be coincident");
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ax = gp_Ax3(p1, gp_Dir((p2.XYZ()-p1.XYZ())), gp_Dir((p3.XYZ()-p2.XYZ())));
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}
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else {
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ax = gp_Ax3(p1, gp_Dir((p2.XYZ()-p1.XYZ())));
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}
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}
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else
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ax = gp_Ax3(p1, gp_Dir(0,0,1), gp_Dir(1,0,0));
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}
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else if(plane) {
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if(line1) {
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if(!pln.Contains(lin1, Precision::Confusion(), Precision::Confusion()))
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throw Base::Exception("Line must lie on plane");
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ax = gp_Ax3(pln.Location(), pln.Axis().Direction(), lin1.Direction());
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}
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else {
|
||||
ax = gp_Ax3(pln.Location(), pln.Axis().Direction(), pln.XAxis().Direction());
|
||||
}
|
||||
}
|
||||
else if(line1) {
|
||||
|
||||
if(line2) {
|
||||
if(! (fabs(lin1.Angle(lin2) - M_PI/2.0) < Precision::Angular()) )
|
||||
throw Base::Exception("Lines must be perpendicular");
|
||||
ax = gp_Ax3(lin1.Location(), lin1.Direction(), lin2.Direction());
|
||||
}
|
||||
else
|
||||
ax = gp_Ax3(lin1.Location(), lin1.Direction());
|
||||
}
|
||||
|
||||
//build the placement
|
||||
gp_Trsf trans;
|
||||
trans.SetTransformation(ax);
|
||||
trans.Invert();
|
||||
gp_XYZ p = trans.TranslationPart();
|
||||
gp_Quaternion q = trans.GetRotation();
|
||||
plm = Base::Placement(Base::Vector3d(p.X(), p.Y(), p.Z()), Base::Rotation(q.X(), q.Y(), q.Z(), q.W()));
|
||||
|
||||
//add the offsets
|
||||
Base::Vector3d o1;
|
||||
plm.getRotation().multVec(Base::Vector3d(1,0,0), o1);
|
||||
Base::Vector3d o2;
|
||||
plm.getRotation().multVec(Base::Vector3d(0,1,0), o2);
|
||||
Base::Vector3d o3;
|
||||
plm.getRotation().multVec(Base::Vector3d(0,0,1), o3);
|
||||
plm.move(Offset.getValue()*o1+Offset2.getValue()*o2+Offset3.getValue()*o3);
|
||||
|
||||
Placement.setValue(plm);
|
||||
}
|
||||
Part::Datum::onChanged(prop);
|
||||
}
|
||||
|
||||
|
||||
const std::set<QString> CoordinateSystem::getHint() const
|
||||
{
|
||||
if (hints.find(refTypes) != hints.end())
|
||||
return hints[refTypes];
|
||||
else
|
||||
return std::set<QString>();
|
||||
}
|
||||
|
||||
const int CoordinateSystem::offsetsAllowed() const
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
Base::Vector3d CoordinateSystem::getXAxis()
|
||||
{
|
||||
Base::Rotation rot = Placement.getValue().getRotation();
|
||||
|
||||
Reference in New Issue
Block a user