Material: Problems editing Quantity properties
There were several issues here, not just one. The following are fixed: Incorrect display of Quantity items (NaN) Editing and updating quantity items Editing and updating items on the first row. There are still issues with editing lists, but these were known issues at the time of initial merge. This has been split out into issue #13435 fixes #13020
This commit is contained in:
committed by
Chris Hennes
parent
0c25b29680
commit
8d5e2bc428
@@ -865,6 +865,15 @@ void Material::setPhysicalValue(const QString& name, const std::shared_ptr<QList
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}
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void Material::setPhysicalValue(const QString& name, const QVariant& value)
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{
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setPhysicalEditState(name);
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if (hasPhysicalProperty(name)) {
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_physical[name]->setValue(value);
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}
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}
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void Material::setAppearanceValue(const QString& name, const QString& value)
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{
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setAppearanceEditState(name);
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@@ -893,6 +902,38 @@ void Material::setAppearanceValue(const QString& name,
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}
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}
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void Material::setAppearanceValue(const QString& name, const QVariant& value)
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{
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setAppearanceEditState(name);
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if (hasAppearanceProperty(name)) {
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_appearance[name]->setValue(value);
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}
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}
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void Material::setValue(const QString& name, const QString& value)
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{
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if (hasPhysicalProperty(name)) {
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setPhysicalValue(name, value);
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}
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else if (hasAppearanceProperty(name)) {
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setAppearanceValue(name, value);
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}
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else {
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throw PropertyNotFound();
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}
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}
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void Material::setValue(const QString& name, const QVariant& value)
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{
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if (hasPhysicalProperty(name)) {
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setPhysicalValue(name, value);
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}
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else {
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throw PropertyNotFound();
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}
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}
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void Material::setLegacyValue(const QString& name, const QString& value)
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{
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setEditStateAlter();
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