[MeshPart] improve PreCompiled.h handling

This commit is contained in:
Uwe
2022-12-07 23:07:41 +01:00
parent b8c83a1c62
commit 8d6ea90cee
7 changed files with 55 additions and 190 deletions

View File

@@ -27,7 +27,19 @@
# include <QPointer>
# include <QStatusBar>
# include <QTimer>
# include <gp_Pnt.hxx>
# include <TColgp_Array1OfPnt.hxx>
# include <GeomAPI_PointsToBSpline.hxx>
# include <Geom_BSplineCurve.hxx>
# include <BRep_Tool.hxx>
# include <BRepBuilderAPI_MakeEdge.hxx>
# include <BRepBuilderAPI_MakePolygon.hxx>
# include <BRepMesh_IncrementalMesh.hxx>
# include <Poly_Polygon3D.hxx>
# include <TopoDS_Edge.hxx>
# include <TopoDS_Wire.hxx>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/events/SoMouseButtonEvent.h>
@@ -67,17 +79,7 @@
#define HAVE_ATANH
#endif
#include <gp_Pnt.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <GeomAPI_PointsToBSpline.hxx>
#include <Geom_BSplineCurve.hxx>
#include <Standard_Failure.hxx>
#include <BRep_Tool.hxx>
#include <BRepBuilderAPI_MakeEdge.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <Poly_Polygon3D.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Wire.hxx>
/* XPM */
static const char *cursor_curveonmesh[]={