Misc. Typos

This commit is contained in:
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2017-10-09 06:45:32 -04:00
committed by wmayer
parent 598fff8b40
commit 8d9bd319bd
32 changed files with 107 additions and 107 deletions

View File

@@ -77,7 +77,7 @@ void CurveProjector::writeIntersectionPointsToFile(const char *name)
//**************************************************************************
//**************************************************************************
// Seperator for additional classes
// Separator for additional classes
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
CurveProjectorShape::CurveProjectorShape(const TopoDS_Shape &aShape, const MeshKernel &pMesh)
@@ -243,7 +243,7 @@ bool CurveProjectorShape::findStartPoint(const MeshKernel &MeshK,const Base::Vec
//**************************************************************************
//**************************************************************************
// Seperator for CurveProjectorSimple classe
// Separator for CurveProjectorSimple classes
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
@@ -557,7 +557,7 @@ bool CurveProjectorSimple::findStartPoint(const MeshKernel &MeshK,const Base::Ve
//**************************************************************************
//**************************************************************************
// Seperator for CurveProjectorSimple classe
// Separator for CurveProjectorSimple classes
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

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@@ -53,7 +53,7 @@ void MeshAlgos::offset(MeshCore::MeshKernel* Mesh, float fSize)
std::vector<Base::Vector3f> normals = Mesh->CalcVertexNormals();
unsigned int i = 0;
// go throug all the Vertex normales
// go through all the Vertex normals
for(std::vector<Base::Vector3f>::iterator It= normals.begin();It != normals.end();++It,i++)
// and move each mesh point in the normal direction
Mesh->MovePoint(i,It->Normalize() * fSize);
@@ -75,7 +75,7 @@ void MeshAlgos::offsetSpecial2(MeshCore::MeshKernel* Mesh, float fSize)
unsigned int i = 0;
// go throug all the Vertex normales
// go through all the Vertex normals
for(std::vector<Base::Vector3f>::iterator It= PointNormals.begin();It != PointNormals.end();++It,i++){
builder.addSingleLine(Mesh->GetPoint(i),Mesh->GetPoint(i)+It->Normalize() * fSize);
// and move each mesh point in the normal direction
@@ -125,7 +125,7 @@ void MeshAlgos::offsetSpecial(MeshCore::MeshKernel* Mesh, float fSize, float zma
std::vector<Base::Vector3f> normals = Mesh->CalcVertexNormals();
unsigned int i = 0;
// go throug all the Vertex normales
// go through all the Vertex normals
for(std::vector<Base::Vector3f>::iterator It= normals.begin();It != normals.end();++It,i++)
{
Base::Vector3f Pnt = Mesh->GetPoint(i);

View File

@@ -52,7 +52,7 @@ namespace MeshPart
class MeshPartExport MeshAlgos
{
public:
/** Calculate per Vertex normales and adds the Normal property bag
/** Calculate per Vertex normals and adds the Normal property bag
*/
static void offset(MeshCore::MeshKernel* Mesh, float fSize);
static void offsetSpecial2(MeshCore::MeshKernel* Mesh, float fSize);