Mesh: improve function to fix points on edge
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@@ -1501,9 +1501,9 @@ bool MeshObject::hasPointsOnEdge() const
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return !nan.Evaluate();
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}
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void MeshObject::removePointsOnEdge()
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void MeshObject::removePointsOnEdge(bool fillBoundary)
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{
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MeshCore::MeshFixPointOnEdge nan(_kernel);
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MeshCore::MeshFixPointOnEdge nan(_kernel, fillBoundary);
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nan.Fixup();
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}
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