Material: Material handling enhancements
Rework of the material handling system. This first part concntrates on a rework of the material cards. Rather than use a fixed list of possible properties, properties can be defined separately in their own files and mixed to provide a complete list of possible properties. Properties can be inherited. The cards then provide values for the properties. These can also be inherited allowing for small changes in cards as required. The new property definitions are more extensive than previously. 2 and 3 dimensional arrays of properties can be defined. Values are obtained by calling an API instead of reading from a dictionary. For compatibility, a Python dictionary of values can be obtained similar to how it was done previously, but this is considered a deprecated API and won't support the newer advanced features. The editor is completely reworked. It will be able to edit older format material cards, but can only save them in the new format. For testing during the development phase, a system preference can specifiy wether the old or new material editors are to be used. This option will be removed before release.
This commit is contained in:
466
src/Mod/Material/Gui/ArrayModel.cpp
Normal file
466
src/Mod/Material/Gui/ArrayModel.cpp
Normal file
@@ -0,0 +1,466 @@
|
||||
/***************************************************************************
|
||||
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
|
||||
* *
|
||||
* This file is part of the FreeCAD CAx development system. *
|
||||
* *
|
||||
* This library is free software; you can redistribute it and/or *
|
||||
* modify it under the terms of the GNU Library General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Library General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Library General Public *
|
||||
* License along with this library; see the file COPYING.LIB. If not, *
|
||||
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
||||
* Suite 330, Boston, MA 02111-1307, USA *
|
||||
* *
|
||||
***************************************************************************/
|
||||
|
||||
#include "PreCompiled.h"
|
||||
#ifndef _PreComp_
|
||||
#include <QMessageBox>
|
||||
#endif
|
||||
|
||||
#include <QMetaType>
|
||||
|
||||
#include <Gui/MainWindow.h>
|
||||
#include <Gui/MetaTypes.h>
|
||||
|
||||
#include <Mod/Material/App/Exceptions.h>
|
||||
#include <Mod/Material/App/Materials.h>
|
||||
|
||||
#include "ArrayModel.h"
|
||||
|
||||
|
||||
using namespace MatGui;
|
||||
|
||||
/* TRANSLATOR MatGui::ArrayModel */
|
||||
|
||||
AbstractArrayModel::AbstractArrayModel(QObject* parent)
|
||||
: QAbstractTableModel(parent)
|
||||
{}
|
||||
|
||||
//===
|
||||
|
||||
|
||||
Array2DModel::Array2DModel(Materials::MaterialProperty* property,
|
||||
Materials::Material2DArray* value,
|
||||
QObject* parent)
|
||||
: AbstractArrayModel(parent)
|
||||
, _property(property)
|
||||
, _value(value)
|
||||
{}
|
||||
|
||||
int Array2DModel::rowCount(const QModelIndex& parent) const
|
||||
{
|
||||
if (parent.isValid()) {
|
||||
return 0;// No children
|
||||
}
|
||||
|
||||
return _value->rows() + 1;// Will always have 1 empty row
|
||||
}
|
||||
|
||||
bool Array2DModel::newRow(const QModelIndex& index) const
|
||||
{
|
||||
return (index.row() == _value->rows());
|
||||
}
|
||||
|
||||
int Array2DModel::columnCount(const QModelIndex& parent) const
|
||||
{
|
||||
Q_UNUSED(parent);
|
||||
|
||||
return _property->columns();
|
||||
}
|
||||
|
||||
QVariant Array2DModel::data(const QModelIndex& index, int role) const
|
||||
{
|
||||
if (role == Qt::DisplayRole) {
|
||||
try {
|
||||
return _value->getValue(index.row(), index.column());
|
||||
}
|
||||
catch (const Materials::InvalidIndex&) {
|
||||
}
|
||||
|
||||
try {
|
||||
auto column = _property->getColumnType(index.column());
|
||||
if (column == Materials::MaterialValue::Quantity) {
|
||||
Base::Quantity q = Base::Quantity(0, _property->getColumnUnits(index.column()));
|
||||
return QVariant::fromValue(q);
|
||||
}
|
||||
}
|
||||
catch (const Materials::InvalidColumn&) {
|
||||
}
|
||||
|
||||
return QString();
|
||||
}
|
||||
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
QVariant Array2DModel::headerData(int section, Qt::Orientation orientation, int role) const
|
||||
{
|
||||
if (role == Qt::DisplayRole) {
|
||||
if (orientation == Qt::Horizontal) {
|
||||
Materials::MaterialProperty& column = _property->getColumn(section);
|
||||
return QVariant(column.getName());
|
||||
}
|
||||
else if (orientation == Qt::Vertical) {
|
||||
// Vertical header
|
||||
if (section == (rowCount() - 1)) {
|
||||
return QVariant(QString::fromStdString("*"));
|
||||
}
|
||||
return QVariant(section + 1);
|
||||
}
|
||||
}
|
||||
|
||||
return QAbstractTableModel::headerData(section, orientation, role);
|
||||
}
|
||||
|
||||
bool Array2DModel::setData(const QModelIndex& index, const QVariant& value, int role)
|
||||
{
|
||||
Q_UNUSED(role);
|
||||
|
||||
if (index.row() == _value->rows()) {
|
||||
insertRows(index.row(), 1);
|
||||
}
|
||||
_value->setValue(index.row(), index.column(), value);
|
||||
|
||||
Q_EMIT dataChanged(index, index);
|
||||
return true;
|
||||
}
|
||||
|
||||
Qt::ItemFlags Array2DModel::flags(const QModelIndex& index) const
|
||||
{
|
||||
return (QAbstractTableModel::flags(index) | Qt::ItemIsEditable);
|
||||
}
|
||||
|
||||
|
||||
// Resizing functions
|
||||
bool Array2DModel::insertRows(int row, int count, const QModelIndex& parent)
|
||||
{
|
||||
beginInsertRows(parent, row, row + count - 1);
|
||||
|
||||
int columns = columnCount();
|
||||
for (int i = 0; i < count; i++) {
|
||||
std::vector<QVariant>* rowPtr = new std::vector<QVariant>();
|
||||
for (int j = 0; j < columns; j++) {
|
||||
rowPtr->push_back(_property->getColumnNull(j));
|
||||
}
|
||||
|
||||
_value->insertRow(row, rowPtr);
|
||||
}
|
||||
|
||||
endInsertRows();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array2DModel::removeRows(int row, int count, const QModelIndex& parent)
|
||||
{
|
||||
beginRemoveRows(parent, row, row + count - 1);
|
||||
|
||||
endRemoveRows();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array2DModel::insertColumns(int column, int count, const QModelIndex& parent)
|
||||
{
|
||||
Q_UNUSED(column);
|
||||
Q_UNUSED(count);
|
||||
Q_UNUSED(parent);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array2DModel::removeColumns(int column, int count, const QModelIndex& parent)
|
||||
{
|
||||
Q_UNUSED(column);
|
||||
Q_UNUSED(count);
|
||||
Q_UNUSED(parent);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//===
|
||||
|
||||
Array3DDepthModel::Array3DDepthModel(Materials::MaterialProperty* property,
|
||||
Materials::Material3DArray* value,
|
||||
QObject* parent)
|
||||
: AbstractArrayModel(parent)
|
||||
, _property(property)
|
||||
, _value(value)
|
||||
{}
|
||||
|
||||
int Array3DDepthModel::rowCount(const QModelIndex& parent) const
|
||||
{
|
||||
if (parent.isValid()) {
|
||||
return 0;// No children
|
||||
}
|
||||
|
||||
return _value->depth() + 1;// Will always have 1 empty row
|
||||
}
|
||||
|
||||
bool Array3DDepthModel::newRow(const QModelIndex& index) const
|
||||
{
|
||||
return (index.row() == _value->depth());
|
||||
}
|
||||
|
||||
QVariant Array3DDepthModel::data(const QModelIndex& index, int role) const
|
||||
{
|
||||
if (role == Qt::DisplayRole) {
|
||||
try {
|
||||
return _value->getValue(index.row(), index.column());
|
||||
}
|
||||
catch (const Materials::InvalidIndex&) {
|
||||
}
|
||||
|
||||
try {
|
||||
auto column = _property->getColumnType(index.column());
|
||||
if (column == Materials::MaterialValue::Quantity) {
|
||||
Base::Quantity q = Base::Quantity(0, _property->getColumnUnits(index.column()));
|
||||
return QVariant::fromValue(q);
|
||||
}
|
||||
}
|
||||
catch (const Materials::InvalidColumn&) {
|
||||
}
|
||||
|
||||
return QString();
|
||||
}
|
||||
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
QVariant Array3DDepthModel::headerData(int section, Qt::Orientation orientation, int role) const
|
||||
{
|
||||
if (role == Qt::DisplayRole) {
|
||||
if (orientation == Qt::Horizontal) {
|
||||
Materials::MaterialProperty& column = _property->getColumn(section);
|
||||
return QVariant(column.getName());
|
||||
}
|
||||
else if (orientation == Qt::Vertical) {
|
||||
// Vertical header
|
||||
if (section == (rowCount() - 1)) {
|
||||
return QVariant(QString::fromStdString("*"));
|
||||
}
|
||||
return QVariant(section + 1);
|
||||
}
|
||||
}
|
||||
|
||||
return QAbstractTableModel::headerData(section, orientation, role);
|
||||
}
|
||||
|
||||
bool Array3DDepthModel::setData(const QModelIndex& index, const QVariant& value, int role)
|
||||
{
|
||||
Q_UNUSED(role);
|
||||
|
||||
if (index.row() == _value->depth()) {
|
||||
insertRows(index.row(), 1);
|
||||
}
|
||||
_value->setValue(index.row(), index.column(), value);
|
||||
|
||||
Q_EMIT dataChanged(index, index);
|
||||
return true;
|
||||
}
|
||||
|
||||
Qt::ItemFlags Array3DDepthModel::flags(const QModelIndex& index) const
|
||||
{
|
||||
return (QAbstractTableModel::flags(index) | Qt::ItemIsEditable);
|
||||
}
|
||||
|
||||
|
||||
// Resizing functions
|
||||
bool Array3DDepthModel::insertRows(int row, int count, const QModelIndex& parent)
|
||||
{
|
||||
beginInsertRows(parent, row, row + count - 1);
|
||||
|
||||
int columns = columnCount();
|
||||
for (int i = 0; i < count; i++) {
|
||||
std::vector<QVariant>* rowPtr = new std::vector<QVariant>();
|
||||
for (int j = 0; j < columns; j++) {
|
||||
rowPtr->push_back(_property->getColumnNull(j));
|
||||
}
|
||||
|
||||
// _value->insertRow(row, rowPtr);
|
||||
}
|
||||
|
||||
endInsertRows();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array3DDepthModel::removeRows(int row, int count, const QModelIndex& parent)
|
||||
{
|
||||
beginRemoveRows(parent, row, row + count - 1);
|
||||
|
||||
endRemoveRows();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array3DDepthModel::insertColumns(int column, int count, const QModelIndex& parent)
|
||||
{
|
||||
Q_UNUSED(column);
|
||||
Q_UNUSED(count);
|
||||
Q_UNUSED(parent);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array3DDepthModel::removeColumns(int column, int count, const QModelIndex& parent)
|
||||
{
|
||||
Q_UNUSED(column);
|
||||
Q_UNUSED(count);
|
||||
Q_UNUSED(parent);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//===
|
||||
|
||||
Array3DModel::Array3DModel(Materials::MaterialProperty* property,
|
||||
Materials::Material3DArray* value,
|
||||
QObject* parent)
|
||||
: AbstractArrayModel(parent)
|
||||
, _property(property)
|
||||
, _value(value)
|
||||
{}
|
||||
|
||||
int Array3DModel::rowCount(const QModelIndex& parent) const
|
||||
{
|
||||
if (parent.isValid()) {
|
||||
return 0;// No children
|
||||
}
|
||||
|
||||
return _value->depth() + 1;// Will always have 1 empty row
|
||||
}
|
||||
|
||||
int Array3DModel::columnCount(const QModelIndex& parent) const
|
||||
{
|
||||
Q_UNUSED(parent);
|
||||
|
||||
return _property->columns() - 1;
|
||||
}
|
||||
|
||||
bool Array3DModel::newRow(const QModelIndex& index) const
|
||||
{
|
||||
return (index.row() == _value->depth());
|
||||
}
|
||||
|
||||
QVariant Array3DModel::data(const QModelIndex& index, int role) const
|
||||
{
|
||||
if (role == Qt::DisplayRole) {
|
||||
Base::Console().Error("Row %d, column %d\n", index.row(), index.column());
|
||||
try {
|
||||
return _value->getValue(index.row(), index.column() + 1);
|
||||
}
|
||||
catch (const Materials::InvalidIndex&) {
|
||||
}
|
||||
catch (const std::exception& e) {
|
||||
Base::Console().Error("The error message is: %s\n", e.what());
|
||||
}
|
||||
|
||||
try {
|
||||
auto column = _property->getColumnType(index.column() + 1);
|
||||
if (column == Materials::MaterialValue::Quantity) {
|
||||
Base::Quantity q = Base::Quantity(0, _property->getColumnUnits(index.column() - 1));
|
||||
return QVariant::fromValue(q);
|
||||
}
|
||||
}
|
||||
catch (const Materials::InvalidColumn&) {
|
||||
}
|
||||
|
||||
return QString();
|
||||
}
|
||||
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
QVariant Array3DModel::headerData(int section, Qt::Orientation orientation, int role) const
|
||||
{
|
||||
if (role == Qt::DisplayRole) {
|
||||
if (orientation == Qt::Horizontal) {
|
||||
Materials::MaterialProperty& column = _property->getColumn(section + 1);
|
||||
return QVariant(column.getName());
|
||||
}
|
||||
else if (orientation == Qt::Vertical) {
|
||||
// Vertical header
|
||||
if (section == (rowCount() - 1)) {
|
||||
return QVariant(QString::fromStdString("*"));
|
||||
}
|
||||
return QVariant(section + 1);
|
||||
}
|
||||
}
|
||||
|
||||
return QAbstractTableModel::headerData(section, orientation, role);
|
||||
}
|
||||
|
||||
bool Array3DModel::setData(const QModelIndex& index, const QVariant& value, int role)
|
||||
{
|
||||
Q_UNUSED(role);
|
||||
|
||||
if (index.row() == _value->depth()) {
|
||||
insertRows(index.row(), 1);
|
||||
}
|
||||
_value->setValue(index.row(), index.column(), value);
|
||||
|
||||
Q_EMIT dataChanged(index, index);
|
||||
return true;
|
||||
}
|
||||
|
||||
Qt::ItemFlags Array3DModel::flags(const QModelIndex& index) const
|
||||
{
|
||||
return (QAbstractTableModel::flags(index) | Qt::ItemIsEditable);
|
||||
}
|
||||
|
||||
|
||||
// Resizing functions
|
||||
bool Array3DModel::insertRows(int row, int count, const QModelIndex& parent)
|
||||
{
|
||||
beginInsertRows(parent, row, row + count - 1);
|
||||
|
||||
int columns = columnCount();
|
||||
for (int i = 0; i < count; i++) {
|
||||
std::vector<QVariant>* rowPtr = new std::vector<QVariant>();
|
||||
for (int j = 0; j < columns; j++) {
|
||||
rowPtr->push_back(_property->getColumnNull(j));
|
||||
}
|
||||
|
||||
// _value->insertRow(row, rowPtr);
|
||||
}
|
||||
|
||||
endInsertRows();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array3DModel::removeRows(int row, int count, const QModelIndex& parent)
|
||||
{
|
||||
beginRemoveRows(parent, row, row + count - 1);
|
||||
|
||||
endRemoveRows();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array3DModel::insertColumns(int column, int count, const QModelIndex& parent)
|
||||
{
|
||||
Q_UNUSED(column);
|
||||
Q_UNUSED(count);
|
||||
Q_UNUSED(parent);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Array3DModel::removeColumns(int column, int count, const QModelIndex& parent)
|
||||
{
|
||||
Q_UNUSED(column);
|
||||
Q_UNUSED(count);
|
||||
Q_UNUSED(parent);
|
||||
|
||||
return false;
|
||||
}
|
||||
Reference in New Issue
Block a user