Mesh: fix many linter warnings
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@@ -91,9 +91,9 @@ void ViewProviderMeshFaceSet::attach(App::DocumentObject* pcFeat)
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Gui::WindowParameter::getDefaultParameter()->GetGroup("Mod/Mesh");
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int size = hGrp->GetInt("RenderTriangleLimit", -1);
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if (size > 0) {
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pcMeshShape->renderTriangleLimit = (unsigned int)(pow(10.0f, size));
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pcMeshShape->renderTriangleLimit = (unsigned int)(pow(10.0F, size));
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static_cast<SoFCIndexedFaceSet*>(pcMeshFaces)->renderTriangleLimit =
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(unsigned int)(pow(10.0f, size));
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(unsigned int)(pow(10.0F, size));
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}
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}
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