+ simplify porting of PartDesign module to Python3

This commit is contained in:
wmayer
2016-01-20 17:00:43 +01:00
parent ebc6d37262
commit 91d6e24f1e
5 changed files with 111 additions and 113 deletions

View File

@@ -26,78 +26,96 @@
# include <Python.h>
#endif
#include <CXX/Extensions.hxx>
#include <CXX/Objects.hxx>
#include <Base/GeometryPyCXX.h>
#include <Base/VectorPy.h>
#include <Base/Tools.h>
static PyObject * makeFilletArc(PyObject *self, PyObject *args)
namespace PartDesign {
class Module : public Py::ExtensionModule<Module>
{
PyObject *pM1;
PyObject *pP;
PyObject *pQ;
PyObject *pN;
double r2;
int ccw;
if (!PyArg_ParseTuple(args, "O!O!O!O!di",
&(Base::VectorPy::Type), &pM1,
&(Base::VectorPy::Type), &pP,
&(Base::VectorPy::Type), &pQ,
&(Base::VectorPy::Type), &pN,
&r2, &ccw))
return NULL;
Base::Vector3d M1 = Py::Vector(pM1, false).toVector();
Base::Vector3d P = Py::Vector(pP, false).toVector();
Base::Vector3d Q = Py::Vector(pQ, false).toVector();
Base::Vector3d N = Py::Vector(pN, false).toVector();
Base::Vector3d u = Q - P;
Base::Vector3d v = P - M1;
Base::Vector3d b;
if (ccw)
b = u % N;
else
b = N % u;
b.Normalize();
double uu = u * u;
double uv = u * v;
double r1 = v.Length();
// distinguish between internal and external fillets
r2 *= Base::sgn(uv);
double cc = 2.0 * r2 * (b * v - r1);
double d = uv * uv - uu * cc;
if (d < 0) {
PyErr_SetString(Base::BaseExceptionFreeCADError, "Unable to caluclate intersection points");
return NULL;
public:
Module() : Py::ExtensionModule<Module>("_PartDesign")
{
add_varargs_method("makeFilletArc",&Module::makeFilletArc,
"makeFilletArc(...) -- Fillet arc."
);
initialize("This module is the PartDesign module."); // register with Python
}
double t;
double t1 = (-uv + sqrt(d)) / uu;
double t2 = (-uv - sqrt(d)) / uu;
virtual ~Module() {}
if (fabs(t1) < fabs(t2))
t = t1;
else
t = t2;
private:
Py::Object makeFilletArc(const Py::Tuple& args)
{
PyObject *pM1;
PyObject *pP;
PyObject *pQ;
PyObject *pN;
double r2;
int ccw;
if (!PyArg_ParseTuple(args.ptr(), "O!O!O!O!di",
&(Base::VectorPy::Type), &pM1,
&(Base::VectorPy::Type), &pP,
&(Base::VectorPy::Type), &pQ,
&(Base::VectorPy::Type), &pN,
&r2, &ccw))
throw Py::Exception();
Base::Vector3d M2 = P + (u*t) + (b*r2);
Base::Vector3d S1 = (r2 * M1 + r1 * M2)/(r1+r2);
Base::Vector3d S2 = M2 - (b*r2);
Base::Vector3d M1 = Py::Vector(pM1, false).toVector();
Base::Vector3d P = Py::Vector(pP, false).toVector();
Base::Vector3d Q = Py::Vector(pQ, false).toVector();
Base::Vector3d N = Py::Vector(pN, false).toVector();
Py::Tuple tuple(3);
tuple.setItem(0, Py::Vector(S1));
tuple.setItem(1, Py::Vector(S2));
tuple.setItem(2, Py::Vector(M2));
Base::Vector3d u = Q - P;
Base::Vector3d v = P - M1;
Base::Vector3d b;
if (ccw)
b = u % N;
else
b = N % u;
b.Normalize();
return Py::new_reference_to(tuple);
double uu = u * u;
double uv = u * v;
double r1 = v.Length();
// distinguish between internal and external fillets
r2 *= Base::sgn(uv);
double cc = 2.0 * r2 * (b * v - r1);
double d = uv * uv - uu * cc;
if (d < 0) {
throw Py::RuntimeError("Unable to caluclate intersection points");
}
double t;
double t1 = (-uv + sqrt(d)) / uu;
double t2 = (-uv - sqrt(d)) / uu;
if (fabs(t1) < fabs(t2))
t = t1;
else
t = t2;
Base::Vector3d M2 = P + (u*t) + (b*r2);
Base::Vector3d S1 = (r2 * M1 + r1 * M2)/(r1+r2);
Base::Vector3d S2 = M2 - (b*r2);
Py::Tuple tuple(3);
tuple.setItem(0, Py::Vector(S1));
tuple.setItem(1, Py::Vector(S2));
tuple.setItem(2, Py::Vector(M2));
return tuple;
}
};
PyObject* initModule()
{
return (new Module)->module().ptr();
}
/* registration table */
struct PyMethodDef PartDesign_methods[] = {
{"makeFilletArc" ,makeFilletArc,METH_VARARGS,
"makeFilletArc(...) -- Fillet arc."},
{NULL, NULL} /* end of table marker */
};
} // namespace PartDesign