Initial implementation of Spreadsheet module (C++ version) by Eivind Kvedalen.
Various fixes for Windows by Peter Lama <peterldev94@gmail.com> Werner Mayer <wmayer@users.sourceforge.net>
This commit is contained in:
150
src/Mod/Spreadsheet/App/PropertyRowHeights.cpp
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150
src/Mod/Spreadsheet/App/PropertyRowHeights.cpp
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/***************************************************************************
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* Copyright (c) Eivind Kvedalen (eivind@kvedalen.name) 2015 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#endif
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#include "PropertyRowHeights.h"
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#include <Base/Writer.h>
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#include <Base/Reader.h>
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#include "Utils.h"
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#include <PropertyRowHeightsPy.h>
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using namespace App;
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using namespace Spreadsheet;
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const int PropertyRowHeights::defaultHeight = 20;
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TYPESYSTEM_SOURCE(Spreadsheet::PropertyRowHeights , App::Property);
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PropertyRowHeights::PropertyRowHeights()
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{
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}
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PropertyRowHeights::PropertyRowHeights(const PropertyRowHeights &other)
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{
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}
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Property *PropertyRowHeights::Copy() const
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{
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PropertyRowHeights * prop = new PropertyRowHeights(*this);
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return prop;
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}
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void PropertyRowHeights::Paste(const Property &from)
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{
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aboutToSetValue();
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const PropertyRowHeights * fromprh = static_cast<const PropertyRowHeights*>(&from);
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std::map<int, int>::const_iterator i;
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/* Mark all as dirty first */
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i = begin();
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while (i != end()) {
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dirty.insert(i->first);
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++i;
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}
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/* Clear old map */
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clear();
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/* Copy new map from from */
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i = fromprh->begin();
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while (i != fromprh->end()) {
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insert(*i);
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dirty.insert(i->first);
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++i;
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}
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hasSetValue();
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}
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void PropertyRowHeights::Save(Base::Writer &writer) const
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{
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// Save row information
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writer.Stream() << writer.ind() << "<RowInfo Count=\"" << size() << "\">" << std::endl;
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writer.incInd(); // indention for 'RowInfo'
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std::map<int, int>::const_iterator ri = begin();
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while (ri != end()) {
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writer.Stream() << writer.ind() << "<Row name=\"" << rowName(ri->first) << "\" height=\"" << ri->second << "\" />" << std::endl;
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++ri;
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}
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writer.decInd(); // indention for 'RowInfo'
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writer.Stream() << writer.ind() << "</RowInfo>" << std::endl;
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}
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/**
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* Set height of row given by \a row to \a height in pixels.
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*
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* @param row Address of row
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* @param height Height in pixels
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*
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*/
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void PropertyRowHeights::setValue(int row, int height)
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{
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if (height >= 0) {
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aboutToSetValue();
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operator[](row) = height;
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dirty.insert(row);
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hasSetValue();
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}
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}
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void PropertyRowHeights::Restore(Base::XMLReader &reader)
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{
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int Cnt;
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// Row info
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reader.readElement("RowInfo");
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Cnt = reader.hasAttribute("Count") ? reader.getAttributeAsInteger("Count") : 0;
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for (int i = 0; i < Cnt; i++) {
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reader.readElement("Row");
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const char* name = reader.hasAttribute("name") ? reader.getAttribute("name") : 0;
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const char * height = reader.hasAttribute("height") ? reader.getAttribute("height") : 0;
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try {
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if (name && height) {
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int row = decodeRow(name);
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int rowHeight = atoi(height);
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setValue(row, rowHeight);
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}
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}
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catch (...) {
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// Something is wrong, skip this row
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}
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}
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reader.readEndElement("RowInfo");
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}
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PyObject *PropertyRowHeights::getPyObject()
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{
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if (PythonObject.is(Py::_None())){
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// ref counter is set to 1
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PythonObject = Py::Object(new PropertyRowHeightsPy(this),true);
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}
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return Py::new_reference_to(PythonObject);
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}
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