+ add several surface reconstruction methods from pcl to Reen module

This commit is contained in:
wmayer
2015-12-05 16:19:18 +01:00
parent fd191b802e
commit 93b53f1662
3 changed files with 871 additions and 28 deletions

View File

@@ -26,8 +26,10 @@
#include "SurfaceTriangulation.h"
#include <Mod/Points/App/Points.h>
#include <Mod/Mesh/App/Mesh.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/Elements.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include <Base/Exception.h>
// http://svn.pointclouds.org/pcl/tags/pcl-1.5.1/test/
#if defined(HAVE_PCL_SURFACE)
@@ -42,6 +44,8 @@
//#include <pcl/surface/convex_hull.h>
//#include <pcl/surface/concave_hull.h>
#include <pcl/surface/organized_fast_mesh.h>
#include <pcl/surface/marching_cubes_rbf.h>
#include <pcl/surface/marching_cubes_hoppe.h>
#include <pcl/surface/ear_clipping.h>
#include <pcl/common/common.h>
#include <boost/random.hpp>
@@ -55,18 +59,25 @@ using namespace pcl::io;
using namespace std;
using namespace Reen;
// See
// http://www.ics.uci.edu/~gopi/PAPERS/Euro00.pdf
// http://www.ics.uci.edu/~gopi/PAPERS/CGMV.pdf
SurfaceTriangulation::SurfaceTriangulation(const Points::PointKernel& pts, Mesh::MeshObject& mesh)
: myPoints(pts), myMesh(mesh)
: myPoints(pts)
, myMesh(mesh)
, mu(0)
, searchRadius(0)
{
}
void SurfaceTriangulation::perform(double searchRadius, double mu)
void SurfaceTriangulation::perform(int ksearch)
{
PointCloud<PointXYZ>::Ptr cloud (new PointCloud<PointXYZ>);
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointXYZ>::Ptr tree;
search::KdTree<PointNormal>::Ptr tree2;
cloud->reserve(myPoints.size());
for (Points::PointKernel::const_iterator it = myPoints.begin(); it != myPoints.end(); ++it) {
cloud->push_back(PointXYZ(it->x, it->y, it->z));
}
@@ -81,12 +92,12 @@ void SurfaceTriangulation::perform(double searchRadius, double mu)
n.setInputCloud (cloud);
//n.setIndices (indices[B);
n.setSearchMethod (tree);
n.setKSearch (20);
n.setKSearch (ksearch);
n.compute (*normals);
// Concatenate XYZ and normal information
pcl::concatenateFields (*cloud, *normals, *cloud_with_normals);
// Create search tree
tree2.reset (new search::KdTree<PointNormal>);
tree2->setInputCloud (cloud_with_normals);
@@ -104,6 +115,61 @@ void SurfaceTriangulation::perform(double searchRadius, double mu)
gp3.setMinimumAngle(M_PI/18); // 10 degrees
gp3.setMaximumAngle(2*M_PI/3); // 120 degrees
gp3.setNormalConsistency(false);
gp3.setConsistentVertexOrdering(true);
// Reconstruct
PolygonMesh mesh;
gp3.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
// Additional vertex information
//std::vector<int> parts = gp3.getPartIDs();
//std::vector<int> states = gp3.getPointStates();
}
void SurfaceTriangulation::perform(const std::vector<Base::Vector3f>& normals)
{
if (myPoints.size() != normals.size())
throw Base::RuntimeError("Number of points doesn't match with number of normals");
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointNormal>::Ptr tree;
cloud_with_normals->reserve(myPoints.size());
std::size_t num_points = myPoints.size();
const std::vector<Base::Vector3f>& points = myPoints.getBasicPoints();
for (std::size_t index=0; index<num_points; index++) {
const Base::Vector3f& p = points[index];
const Base::Vector3f& n = normals[index];
PointNormal pn;
pn.x = p.x;
pn.y = p.y;
pn.z = p.z;
pn.normal_x = n.x;
pn.normal_y = n.y;
pn.normal_z = n.z;
cloud_with_normals->push_back(pn);
}
// Create search tree
tree.reset (new search::KdTree<PointNormal>);
tree->setInputCloud (cloud_with_normals);
// Init objects
GreedyProjectionTriangulation<PointNormal> gp3;
// Set parameters
gp3.setInputCloud (cloud_with_normals);
gp3.setSearchMethod (tree);
gp3.setSearchRadius (searchRadius);
gp3.setMu (mu);
gp3.setMaximumNearestNeighbors (100);
gp3.setMaximumSurfaceAngle(M_PI/4); // 45 degrees
gp3.setMinimumAngle(M_PI/18); // 10 degrees
gp3.setMaximumAngle(2*M_PI/3); // 120 degrees
gp3.setNormalConsistency(true);
gp3.setConsistentVertexOrdering(true);
// Reconstruct
PolygonMesh mesh;
@@ -136,6 +202,7 @@ void PoissonReconstruction::perform(int ksearch)
search::KdTree<PointXYZ>::Ptr tree;
search::KdTree<PointNormal>::Ptr tree2;
cloud->reserve(myPoints.size());
for (Points::PointKernel::const_iterator it = myPoints.begin(); it != myPoints.end(); ++it) {
cloud->push_back(PointXYZ(it->x, it->y, it->z));
}
@@ -155,7 +222,7 @@ void PoissonReconstruction::perform(int ksearch)
// Concatenate XYZ and normal information
pcl::concatenateFields (*cloud, *normals, *cloud_with_normals);
// Create search tree
tree2.reset (new search::KdTree<PointNormal>);
tree2->setInputCloud (cloud_with_normals);
@@ -180,6 +247,449 @@ void PoissonReconstruction::perform(int ksearch)
MeshConversion::convert(mesh, myMesh);
}
void PoissonReconstruction::perform(const std::vector<Base::Vector3f>& normals)
{
if (myPoints.size() != normals.size())
throw Base::RuntimeError("Number of points doesn't match with number of normals");
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointNormal>::Ptr tree;
cloud_with_normals->reserve(myPoints.size());
std::size_t num_points = myPoints.size();
const std::vector<Base::Vector3f>& points = myPoints.getBasicPoints();
for (std::size_t index=0; index<num_points; index++) {
const Base::Vector3f& p = points[index];
const Base::Vector3f& n = normals[index];
PointNormal pn;
pn.x = p.x;
pn.y = p.y;
pn.z = p.z;
pn.normal_x = n.x;
pn.normal_y = n.y;
pn.normal_z = n.z;
cloud_with_normals->push_back(pn);
}
// Create search tree
tree.reset (new search::KdTree<PointNormal>);
tree->setInputCloud (cloud_with_normals);
// Init objects
Poisson<PointNormal> poisson;
// Set parameters
poisson.setInputCloud (cloud_with_normals);
poisson.setSearchMethod (tree);
if (depth >= 1)
poisson.setDepth(depth);
if (solverDivide >= 1)
poisson.setSolverDivide(solverDivide);
if (samplesPerNode >= 1.0f)
poisson.setSamplesPerNode(samplesPerNode);
// Reconstruct
PolygonMesh mesh;
poisson.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
}
// ----------------------------------------------------------------------------
GridReconstruction::GridReconstruction(const Points::PointKernel& pts, Mesh::MeshObject& mesh)
: myPoints(pts)
, myMesh(mesh)
{
}
void GridReconstruction::perform(int ksearch)
{
PointCloud<PointXYZ>::Ptr cloud (new PointCloud<PointXYZ>);
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointXYZ>::Ptr tree;
search::KdTree<PointNormal>::Ptr tree2;
cloud->reserve(myPoints.size());
for (Points::PointKernel::const_iterator it = myPoints.begin(); it != myPoints.end(); ++it) {
cloud->push_back(PointXYZ(it->x, it->y, it->z));
}
// Create search tree
tree.reset (new search::KdTree<PointXYZ> (false));
tree->setInputCloud (cloud);
// Normal estimation
NormalEstimation<PointXYZ, Normal> n;
PointCloud<Normal>::Ptr normals (new PointCloud<Normal> ());
n.setInputCloud (cloud);
//n.setIndices (indices[B);
n.setSearchMethod (tree);
n.setKSearch (ksearch);
n.compute (*normals);
// Concatenate XYZ and normal information
pcl::concatenateFields (*cloud, *normals, *cloud_with_normals);
// Create search tree
tree2.reset (new search::KdTree<PointNormal>);
tree2->setInputCloud (cloud_with_normals);
// Init objects
GridProjection<PointNormal> grid;
// Set parameters
grid.setResolution(0.005);
grid.setPaddingSize(3);
grid.setNearestNeighborNum(100);
grid.setMaxBinarySearchLevel(10);
grid.setInputCloud (cloud_with_normals);
grid.setSearchMethod (tree2);
// Reconstruct
PolygonMesh mesh;
grid.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
}
void GridReconstruction::perform(const std::vector<Base::Vector3f>& normals)
{
if (myPoints.size() != normals.size())
throw Base::RuntimeError("Number of points doesn't match with number of normals");
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointNormal>::Ptr tree;
cloud_with_normals->reserve(myPoints.size());
std::size_t num_points = myPoints.size();
const std::vector<Base::Vector3f>& points = myPoints.getBasicPoints();
for (std::size_t index=0; index<num_points; index++) {
const Base::Vector3f& p = points[index];
const Base::Vector3f& n = normals[index];
PointNormal pn;
pn.x = p.x;
pn.y = p.y;
pn.z = p.z;
pn.normal_x = n.x;
pn.normal_y = n.y;
pn.normal_z = n.z;
cloud_with_normals->push_back(pn);
}
// Create search tree
tree.reset (new search::KdTree<PointNormal>);
tree->setInputCloud (cloud_with_normals);
// Init objects
GridProjection<PointNormal> grid;
// Set parameters
grid.setResolution(0.005);
grid.setPaddingSize(3);
grid.setNearestNeighborNum(100);
grid.setMaxBinarySearchLevel(10);
grid.setInputCloud (cloud_with_normals);
grid.setSearchMethod (tree);
// Reconstruct
PolygonMesh mesh;
grid.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
}
// ----------------------------------------------------------------------------
ImageTriangulation::ImageTriangulation(int width, int height, const Points::PointKernel& pts, Mesh::MeshObject& mesh)
: width(width)
, height(height)
, myPoints(pts)
, myMesh(mesh)
{
}
void ImageTriangulation::perform()
{
if (myPoints.size() != width * height)
throw Base::RuntimeError("Number of points doesn't match with given width and height");
//construct dataset
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud_organized (new pcl::PointCloud<pcl::PointXYZ> ());
cloud_organized->width = width;
cloud_organized->height = height;
cloud_organized->points.resize (cloud_organized->width * cloud_organized->height);
const std::vector<Base::Vector3f>& points = myPoints.getBasicPoints();
int npoints = 0;
for (size_t i = 0; i < cloud_organized->height; i++) {
for (size_t j = 0; j < cloud_organized->width; j++) {
const Base::Vector3f& p = points[npoints];
cloud_organized->points[npoints].x = p.x;
cloud_organized->points[npoints].y = p.y;
cloud_organized->points[npoints].z = p.z;
npoints++;
}
}
OrganizedFastMesh<PointXYZ> ofm;
// Set parameters
ofm.setInputCloud (cloud_organized);
// This parameter is not yet implmented (pcl 1.7)
ofm.setMaxEdgeLength (1.5);
ofm.setTrianglePixelSize (1);
ofm.setTriangulationType (OrganizedFastMesh<PointXYZ>::TRIANGLE_ADAPTIVE_CUT);
ofm.storeShadowedFaces(true);
// Reconstruct
PolygonMesh mesh;
ofm.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
// remove invalid points
//
MeshCore::MeshKernel& kernel = myMesh.getKernel();
const MeshCore::MeshFacetArray& face = kernel.GetFacets();
MeshCore::MeshAlgorithm meshAlg(kernel);
meshAlg.SetPointFlag(MeshCore::MeshPoint::INVALID);
std::vector<unsigned long> validPoints;
validPoints.reserve(face.size()*3);
for (MeshCore::MeshFacetArray::_TConstIterator it = face.begin(); it != face.end(); ++it) {
validPoints.push_back(it->_aulPoints[0]);
validPoints.push_back(it->_aulPoints[1]);
validPoints.push_back(it->_aulPoints[2]);
}
// remove duplicates
std::sort(validPoints.begin(), validPoints.end());
validPoints.erase(std::unique(validPoints.begin(), validPoints.end()), validPoints.end());
meshAlg.ResetPointsFlag(validPoints, MeshCore::MeshPoint::INVALID);
unsigned long countInvalid = meshAlg.CountPointFlag(MeshCore::MeshPoint::INVALID);
if (countInvalid > 0) {
std::vector<unsigned long> invalidPoints;
invalidPoints.reserve(countInvalid);
meshAlg.GetPointsFlag(invalidPoints, MeshCore::MeshPoint::INVALID);
kernel.DeletePoints(invalidPoints);
}
}
// ----------------------------------------------------------------------------
Reen::MarchingCubesRBF::MarchingCubesRBF(const Points::PointKernel& pts, Mesh::MeshObject& mesh)
: myPoints(pts)
, myMesh(mesh)
{
}
void Reen::MarchingCubesRBF::perform(int ksearch)
{
PointCloud<PointXYZ>::Ptr cloud (new PointCloud<PointXYZ>);
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointXYZ>::Ptr tree;
search::KdTree<PointNormal>::Ptr tree2;
cloud->reserve(myPoints.size());
for (Points::PointKernel::const_iterator it = myPoints.begin(); it != myPoints.end(); ++it) {
cloud->push_back(PointXYZ(it->x, it->y, it->z));
}
// Create search tree
tree.reset (new search::KdTree<PointXYZ> (false));
tree->setInputCloud (cloud);
// Normal estimation
NormalEstimation<PointXYZ, Normal> n;
PointCloud<Normal>::Ptr normals (new PointCloud<Normal> ());
n.setInputCloud (cloud);
//n.setIndices (indices[B);
n.setSearchMethod (tree);
n.setKSearch (ksearch);
n.compute (*normals);
// Concatenate XYZ and normal information
pcl::concatenateFields (*cloud, *normals, *cloud_with_normals);
// Create search tree
tree2.reset (new search::KdTree<PointNormal>);
tree2->setInputCloud (cloud_with_normals);
// Init objects
pcl::MarchingCubesRBF<PointNormal> rbf;
// Set parameters
rbf.setIsoLevel (0);
rbf.setGridResolution (60, 60, 60);
rbf.setPercentageExtendGrid (0.1f);
rbf.setOffSurfaceDisplacement (0.02f);
rbf.setInputCloud (cloud_with_normals);
rbf.setSearchMethod (tree2);
// Reconstruct
PolygonMesh mesh;
rbf.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
}
void Reen::MarchingCubesRBF::perform(const std::vector<Base::Vector3f>& normals)
{
if (myPoints.size() != normals.size())
throw Base::RuntimeError("Number of points doesn't match with number of normals");
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointNormal>::Ptr tree;
cloud_with_normals->reserve(myPoints.size());
std::size_t num_points = myPoints.size();
const std::vector<Base::Vector3f>& points = myPoints.getBasicPoints();
for (std::size_t index=0; index<num_points; index++) {
const Base::Vector3f& p = points[index];
const Base::Vector3f& n = normals[index];
PointNormal pn;
pn.x = p.x;
pn.y = p.y;
pn.z = p.z;
pn.normal_x = n.x;
pn.normal_y = n.y;
pn.normal_z = n.z;
cloud_with_normals->push_back(pn);
}
// Create search tree
tree.reset (new search::KdTree<PointNormal>);
tree->setInputCloud (cloud_with_normals);
// Init objects
pcl::MarchingCubesRBF<PointNormal> rbf;
// Set parameters
rbf.setIsoLevel (0);
rbf.setGridResolution (60, 60, 60);
rbf.setPercentageExtendGrid (0.1f);
rbf.setOffSurfaceDisplacement (0.02f);
rbf.setInputCloud (cloud_with_normals);
rbf.setSearchMethod (tree);
// Reconstruct
PolygonMesh mesh;
rbf.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
}
// ----------------------------------------------------------------------------
Reen::MarchingCubesHoppe::MarchingCubesHoppe(const Points::PointKernel& pts, Mesh::MeshObject& mesh)
: myPoints(pts)
, myMesh(mesh)
{
}
void Reen::MarchingCubesHoppe::perform(int ksearch)
{
PointCloud<PointXYZ>::Ptr cloud (new PointCloud<PointXYZ>);
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointXYZ>::Ptr tree;
search::KdTree<PointNormal>::Ptr tree2;
cloud->reserve(myPoints.size());
for (Points::PointKernel::const_iterator it = myPoints.begin(); it != myPoints.end(); ++it) {
cloud->push_back(PointXYZ(it->x, it->y, it->z));
}
// Create search tree
tree.reset (new search::KdTree<PointXYZ> (false));
tree->setInputCloud (cloud);
// Normal estimation
NormalEstimation<PointXYZ, Normal> n;
PointCloud<Normal>::Ptr normals (new PointCloud<Normal> ());
n.setInputCloud (cloud);
//n.setIndices (indices[B);
n.setSearchMethod (tree);
n.setKSearch (ksearch);
n.compute (*normals);
// Concatenate XYZ and normal information
pcl::concatenateFields (*cloud, *normals, *cloud_with_normals);
// Create search tree
tree2.reset (new search::KdTree<PointNormal>);
tree2->setInputCloud (cloud_with_normals);
// Init objects
pcl::MarchingCubesHoppe<PointNormal> hoppe;
// Set parameters
hoppe.setIsoLevel (0);
hoppe.setGridResolution (60, 60, 60);
hoppe.setPercentageExtendGrid (0.1f);
hoppe.setInputCloud (cloud_with_normals);
hoppe.setSearchMethod (tree2);
// Reconstruct
PolygonMesh mesh;
hoppe.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
}
void Reen::MarchingCubesHoppe::perform(const std::vector<Base::Vector3f>& normals)
{
if (myPoints.size() != normals.size())
throw Base::RuntimeError("Number of points doesn't match with number of normals");
PointCloud<PointNormal>::Ptr cloud_with_normals (new PointCloud<PointNormal>);
search::KdTree<PointNormal>::Ptr tree;
cloud_with_normals->reserve(myPoints.size());
std::size_t num_points = myPoints.size();
const std::vector<Base::Vector3f>& points = myPoints.getBasicPoints();
for (std::size_t index=0; index<num_points; index++) {
const Base::Vector3f& p = points[index];
const Base::Vector3f& n = normals[index];
PointNormal pn;
pn.x = p.x;
pn.y = p.y;
pn.z = p.z;
pn.normal_x = n.x;
pn.normal_y = n.y;
pn.normal_z = n.z;
cloud_with_normals->push_back(pn);
}
// Create search tree
tree.reset (new search::KdTree<PointNormal>);
tree->setInputCloud (cloud_with_normals);
// Init objects
pcl::MarchingCubesHoppe<PointNormal> hoppe;
// Set parameters
hoppe.setIsoLevel (0);
hoppe.setGridResolution (60, 60, 60);
hoppe.setPercentageExtendGrid (0.1f);
hoppe.setInputCloud (cloud_with_normals);
hoppe.setSearchMethod (tree);
// Reconstruct
PolygonMesh mesh;
hoppe.reconstruct (mesh);
MeshConversion::convert(mesh, myMesh);
}
// ----------------------------------------------------------------------------
void MeshConversion::convert(const pcl::PolygonMesh& pclMesh, Mesh::MeshObject& meshObject)