[TD]fix dim text wrong side of dim line (fix #16172)
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committed by
Yorik van Havre
parent
9a5597a5fa
commit
93e685bd7a
@@ -158,10 +158,8 @@ public:
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bool hasBroken3dReferences() const;
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virtual pointPair getLinearPoints() const
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{
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return m_linearPoints;
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}
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virtual pointPair getLinearPoints() const;
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virtual void setLinearPoints(Base::Vector3d point0, Base::Vector3d point1)
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{
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m_linearPoints.first(point0);
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