modernize C++: avoid bind
In many cases std::bind() is kept because the code is much simpler
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@@ -1539,8 +1539,10 @@ void LinkBaseExtension::updateGroup() {
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if(!conn.connected()) {
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FC_LOG("new group connection " << getExtendedObject()->getFullName()
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<< " -> " << group->getFullName());
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//NOLINTBEGIN
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conn = group->signalChanged.connect(
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std::bind(&LinkBaseExtension::slotChangedPlainGroup,this,sp::_1,sp::_2));
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//NOLINTEND
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}
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std::size_t count = children.size();
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ext->getAllChildren(children,childSet);
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@@ -1553,8 +1555,10 @@ void LinkBaseExtension::updateGroup() {
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if(!conn.connected()) {
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FC_LOG("new group connection " << getExtendedObject()->getFullName()
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<< " -> " << child->getFullName());
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//NOLINTBEGIN
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conn = child->signalChanged.connect(
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std::bind(&LinkBaseExtension::slotChangedPlainGroup,this,sp::_1,sp::_2));
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//NOLINTEND
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}
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}
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}
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