modernize C++: avoid bind
In many cases std::bind() is kept because the code is much simpler
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@@ -644,7 +644,9 @@ WorkbenchGroup::WorkbenchGroup ( Command* pcCmd, QObject * parent )
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{
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refreshWorkbenchList();
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//NOLINTBEGIN
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Application::Instance->signalRefreshWorkbenches.connect(std::bind(&WorkbenchGroup::refreshWorkbenchList, this));
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//NOLINTEND
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connect(getMainWindow(), &MainWindow::workbenchActivated,
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this, &WorkbenchGroup::onWorkbenchActivated);
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