modernize C++: avoid bind

In many cases std::bind() is kept because the code is much simpler
This commit is contained in:
wmayer
2023-08-08 19:10:49 +02:00
committed by wwmayer
parent c765d64891
commit 948cbfccd9
80 changed files with 240 additions and 30 deletions

View File

@@ -156,9 +156,11 @@ DlgDisplayPropertiesImp::DlgDisplayPropertiesImp(bool floating, QWidget* parent,
Gui::Selection().Attach(this);
//NOLINTBEGIN
d->connectChangedObject =
Gui::Application::Instance->signalChangedObject.connect(std::bind
(&DlgDisplayPropertiesImp::slotChangedObject, this, sp::_1, sp::_2));
//NOLINTEND
}
/**