modernize C++: avoid bind
In many cases std::bind() is kept because the code is much simpler
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@@ -160,6 +160,7 @@ Document::Document(App::Document* pcDocument,Application * app)
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d->_editingViewer = nullptr;
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d->_editMode = 0;
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//NOLINTBEGIN
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// Setup the connections
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d->connectNewObject = pcDocument->signalNewObject.connect
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(std::bind(&Gui::Document::slotNewObject, this, sp::_1));
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@@ -214,6 +215,7 @@ Document::Document(App::Document* pcDocument,Application * app)
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(std::bind(&Gui::Document::slotTransactionAppend, this, sp::_1, sp::_2));
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d->connectTransactionRemove = pcDocument->signalTransactionRemove.connect
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(std::bind(&Gui::Document::slotTransactionRemove, this, sp::_1, sp::_2));
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//NOLINTEND
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// pointer to the python class
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// NOTE: As this Python object doesn't get returned to the interpreter we
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