modernize C++: avoid bind

In many cases std::bind() is kept because the code is much simpler
This commit is contained in:
wmayer
2023-08-08 19:10:49 +02:00
committed by wwmayer
parent c765d64891
commit 948cbfccd9
80 changed files with 240 additions and 30 deletions

View File

@@ -131,8 +131,10 @@ void SelectionObserver::attachSelection()
auto &signal = newStyle ? Selection().signalSelectionChanged3 :
oldStyle ? Selection().signalSelectionChanged2 :
Selection().signalSelectionChanged ;
//NOLINTBEGIN
connectSelection = signal.connect(std::bind
(&SelectionObserver::_onSelectionChanged, this, sp::_1));
//NOLINTEND
if (!filterDocName.empty()) {
Selection().addSelectionGate(
@@ -1613,8 +1615,10 @@ SelectionSingleton::SelectionSingleton()
hz = 0;
ActiveGate = nullptr;
gateResolve = ResolveMode::OldStyleElement;
//NOLINTBEGIN
App::GetApplication().signalDeletedObject.connect(std::bind(&Gui::SelectionSingleton::slotDeletedObject, this, sp::_1));
signalSelectionChanged.connect(std::bind(&Gui::SelectionSingleton::slotSelectionChanged, this, sp::_1));
//NOLINTEND
}
/**