modernize C++: avoid bind

In many cases std::bind() is kept because the code is much simpler
This commit is contained in:
wmayer
2023-08-08 19:10:49 +02:00
committed by wwmayer
parent c765d64891
commit 948cbfccd9
80 changed files with 240 additions and 30 deletions

View File

@@ -207,12 +207,14 @@ struct ShapeCache {
if(inited)
return;
inited = true;
//NOLINTBEGIN
App::GetApplication().signalDeleteDocument.connect(
std::bind(&ShapeCache::slotDeleteDocument, this, sp::_1));
App::GetApplication().signalDeletedObject.connect(
std::bind(&ShapeCache::slotClear, this, sp::_1));
App::GetApplication().signalChangedObject.connect(
std::bind(&ShapeCache::slotChanged, this, sp::_1,sp::_2));
//NOLINTEND
}
void slotDeleteDocument(const App::Document &doc) {