Add Midpoint and Quadrant Cosmetic Vertex
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@@ -77,6 +77,8 @@ class TechDrawExport BaseGeom
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std::vector<Base::Vector2d> findEndPoints();
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Base::Vector2d getStartPoint();
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Base::Vector2d getEndPoint();
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Base::Vector2d getMidPoint();
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std::vector<Base::Vector2d> getQuads();
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double minDist(Base::Vector2d p);
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Base::Vector2d nearPoint(Base::Vector2d p);
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Base::Vector2d nearPoint(const BaseGeom* p);
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