Gui: Use getObject<T>() helpers in classes

This commit is generated using regex based find and replace:

```
s/[\w:]+_cast\s*<([^>]+)\*>\s*\(\s*getObject\(\s*\)\)/getObject<$1>/
s/[\w:]+_cast\s*<([^>]+)\*>\s*\(\s*([^)]*)\s*->\s*getObject\(\s*\)\)/$2->getObject<$1>()/
```

To regenerate if needed.
This commit is contained in:
Kacper Donat
2024-10-27 20:26:31 +01:00
parent 44f3b37200
commit 954b729b56
131 changed files with 535 additions and 628 deletions

View File

@@ -70,7 +70,7 @@ bool ViewProviderFemConstraintTransform::setEdit(int ModNum)
void ViewProviderFemConstraintTransform::updateData(const App::Property* prop)
{
auto obj = static_cast<Fem::ConstraintTransform*>(this->getObject());
auto obj = this->getObject<Fem::ConstraintTransform>();
if (prop == &obj->Rotation) {
updateSymbol();
@@ -106,7 +106,7 @@ void ViewProviderFemConstraintTransform::transformSymbol(const Base::Vector3d& p
const Base::Vector3d& normal,
SbMatrix& mat) const
{
auto obj = static_cast<const Fem::ConstraintTransform*>(this->getObject());
auto obj = this->getObject<const Fem::ConstraintTransform>();
std::string transType = obj->TransformType.getValueAsString();
if (transType == "Rectangular") {
@@ -131,7 +131,7 @@ void ViewProviderFemConstraintTransform::transformSymbol(const Base::Vector3d& p
void ViewProviderFemConstraintTransform::transformExtraSymbol() const
{
auto obj = static_cast<const Fem::ConstraintTransform*>(this->getObject());
auto obj = this->getObject<const Fem::ConstraintTransform>();
std::string transType = obj->TransformType.getValueAsString();
if (transType == "Cylindrical") {
SoTransform* trans = getExtraSymbolTransform();