Gui: Use getObject<T>() helpers in classes
This commit is generated using regex based find and replace: ``` s/[\w:]+_cast\s*<([^>]+)\*>\s*\(\s*getObject\(\s*\)\)/getObject<$1>/ s/[\w:]+_cast\s*<([^>]+)\*>\s*\(\s*([^)]*)\s*->\s*getObject\(\s*\)\)/$2->getObject<$1>()/ ``` To regenerate if needed.
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@@ -255,7 +255,7 @@ void MeshSelection::fullSelection()
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// select the complete meshes
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std::list<ViewProviderMesh*> views = getViewProviders();
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for (auto view : views) {
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Mesh::Feature* mf = static_cast<Mesh::Feature*>(view->getObject());
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Mesh::Feature* mf = view->getObject<Mesh::Feature>();
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const Mesh::MeshObject* mo = mf->Mesh.getValuePtr();
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std::vector<Mesh::FacetIndex> faces(mo->countFacets());
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std::generate(faces.begin(), faces.end(), Base::iotaGen<Mesh::FacetIndex>(0));
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@@ -277,7 +277,7 @@ bool MeshSelection::deleteSelection()
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bool selected = false;
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std::list<ViewProviderMesh*> views = getViewProviders();
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for (auto view : views) {
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Mesh::Feature* mf = static_cast<Mesh::Feature*>(view->getObject());
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Mesh::Feature* mf = view->getObject<Mesh::Feature>();
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unsigned long ct = MeshCore::MeshAlgorithm(mf->Mesh.getValue().getKernel())
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.CountFacetFlag(MeshCore::MeshFacet::SELECTED);
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if (ct > 0) {
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@@ -302,7 +302,7 @@ bool MeshSelection::deleteSelectionBorder()
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bool deletion = false;
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std::list<ViewProviderMesh*> views = getViewProviders();
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for (auto view : views) {
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Mesh::Feature* mf = static_cast<Mesh::Feature*>(view->getObject());
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Mesh::Feature* mf = view->getObject<Mesh::Feature>();
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// mark the selected facet as visited
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std::vector<Mesh::FacetIndex> selection;
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@@ -361,7 +361,7 @@ void MeshSelection::selectComponent(int size)
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{
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std::list<ViewProviderMesh*> views = getViewProviders();
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for (auto view : views) {
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Mesh::Feature* mf = static_cast<Mesh::Feature*>(view->getObject());
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Mesh::Feature* mf = view->getObject<Mesh::Feature>();
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const Mesh::MeshObject* mo = mf->Mesh.getValuePtr();
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std::vector<std::vector<Mesh::FacetIndex>> segm;
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@@ -383,7 +383,7 @@ void MeshSelection::deselectComponent(int size)
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{
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std::list<ViewProviderMesh*> views = getViewProviders();
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for (auto view : views) {
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Mesh::Feature* mf = static_cast<Mesh::Feature*>(view->getObject());
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Mesh::Feature* mf = view->getObject<Mesh::Feature>();
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const Mesh::MeshObject* mo = mf->Mesh.getValuePtr();
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std::vector<std::vector<Mesh::FacetIndex>> segm;
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@@ -480,8 +480,7 @@ void MeshSelection::selectGLCallback(void* ud, SoEventCallback* n)
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std::list<ViewProviderMesh*> views = self->getViewProviders();
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for (auto vp : views) {
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std::vector<Mesh::FacetIndex> faces;
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const Mesh::MeshObject& mesh =
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static_cast<Mesh::Feature*>(vp->getObject())->Mesh.getValue();
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const Mesh::MeshObject& mesh = vp->getObject<Mesh::Feature>()->Mesh.getValue();
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const MeshCore::MeshKernel& kernel = mesh.getKernel();
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// simply get all triangles under the polygon
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@@ -489,7 +488,7 @@ void MeshSelection::selectGLCallback(void* ud, SoEventCallback* n)
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SbViewVolume vv = cam->getViewVolume();
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Gui::ViewVolumeProjection proj(vv);
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Base::Placement plm = static_cast<Mesh::Feature*>(vp->getObject())->Placement.getValue();
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Base::Placement plm = vp->getObject<Mesh::Feature>()->Placement.getValue();
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proj.setTransform(plm.toMatrix());
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vp->getFacetsFromPolygon(polygon, proj, true, faces);
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