PartDesign: [skip ci] replace int with proper enum type
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@@ -301,7 +301,7 @@ void SubShapeBinder::setupObject() {
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checkPropertyStatus();
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}
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void SubShapeBinder::update(int options) {
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void SubShapeBinder::update(SubShapeBinder::UpdateOption options) {
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Part::TopoShape result;
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std::vector<Part ::TopoShape> shapes;
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std::vector<const Base::Matrix4D*> shapeMats;
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