Increase tolerance for overlapping Vertexes

Some "valid" shapes are being passed to findShapeOutline where edges
that should be connected are in fact separated 10x the expected tolerance
(2*Precision::Confusion) for 2 overlapping TopoDS_Vertex.
IntTools_Tools:ComputeVV also reports these Vertices as further apart than
their combined tolerances should allow.
This change introduces a tolerance into DrawUtil and EdgeWalker vertex
comparisions that is quite "sloppy" (0.00001) but which handles the sample
objects correctly. This tolerance is adequate for drawings.  Other uses
should be considered on case by case basis.
This commit is contained in:
WandererFan
2017-04-02 13:12:04 -04:00
committed by Yorik van Havre
parent 21f683e86a
commit 97ca11f9f2
3 changed files with 41 additions and 33 deletions

View File

@@ -98,6 +98,11 @@ void edgeVisitor::setGraph(TechDraw::graph& g)
//* EdgeWalker methods
//*******************************************************
//some shapes are being passed in where edges that should be connected are in fact
//separated by more than 2*Precision::Confusion (expected tolerance for 2 TopoDS_Vertex)
#define EWTOLERANCE 0.00001 //arbitrary number that seems to give good results for drawing
EdgeWalker::EdgeWalker()
{
}
@@ -308,9 +313,9 @@ std::vector<TopoDS_Vertex> EdgeWalker:: makeUniqueVList(std::vector<TopoDS_Edge>
bool addv1 = true;
bool addv2 = true;
for (auto v:uniqueVert) {
if (DrawUtil::isSamePoint(v,v1))
if (DrawUtil::isSamePoint(v,v1,EWTOLERANCE))
addv1 = false;
if (DrawUtil::isSamePoint(v,v2))
if (DrawUtil::isSamePoint(v,v2,EWTOLERANCE))
addv2 = false;
}
if (addv1)
@@ -325,7 +330,7 @@ std::vector<TopoDS_Vertex> EdgeWalker:: makeUniqueVList(std::vector<TopoDS_Edge>
std::vector<WalkerEdge> EdgeWalker::makeWalkerEdges(std::vector<TopoDS_Edge> edges,
std::vector<TopoDS_Vertex> verts)
{
//Base::Console().Message("TRACE - EW::makeWalkerEdges()\n");
// Base::Console().Message("TRACE - EW::makeWalkerEdges()\n");
m_saveInEdges = edges;
std::vector<WalkerEdge> walkerEdges;
for (auto e:edges) {
@@ -345,11 +350,11 @@ std::vector<WalkerEdge> EdgeWalker::makeWalkerEdges(std::vector<TopoDS_Edge> edg
int EdgeWalker::findUniqueVert(TopoDS_Vertex vx, std::vector<TopoDS_Vertex> &uniqueVert)
{
//Base::Console().Message("TRACE - EW::findUniqueVert()\n");
// Base::Console().Message("TRACE - EW::findUniqueVert()\n");
int idx = 0;
int result = 0;
for(auto& v:uniqueVert) { //we're always going to find vx, right?
if (DrawUtil::isSamePoint(v,vx)) {
if (DrawUtil::isSamePoint(v,vx,EWTOLERANCE)) {
result = idx;
break;
}
@@ -412,12 +417,12 @@ std::vector<embedItem> EdgeWalker::makeEmbedding(const std::vector<TopoDS_Edge>
std::vector<incidenceItem> iiList;
for (auto& e: edges) {
double angle = 0;
if (DrawUtil::isFirstVert(e,v)) {
angle = DrawUtil::angleWithX(e,v);
if (DrawUtil::isFirstVert(e,v,EWTOLERANCE)) {
angle = DrawUtil::angleWithX(e,v,EWTOLERANCE);
incidenceItem ii(ie, angle, m_saveWalkerEdges[ie].ed);
iiList.push_back(ii);
} else if (DrawUtil::isLastVert(e,v)) {
angle = DrawUtil::angleWithX(e,v);
} else if (DrawUtil::isLastVert(e,v,EWTOLERANCE)) {
angle = DrawUtil::angleWithX(e,v,EWTOLERANCE);
incidenceItem ii(ie, angle, m_saveWalkerEdges[ie].ed);
iiList.push_back(ii);
} else {