Sketcher: App - Clang-format
This commit is contained in:
committed by
abdullahtahiriyo
parent
c33cdcd68a
commit
987b4bda2a
@@ -22,18 +22,18 @@
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <cassert>
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#include <cassert>
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#endif
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#include <App/ExpressionParser.h>
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#include <App/ObjectIdentifier.h>
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#include <Base/QuantityPy.h>
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#include <Base/Reader.h>
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#include <Base/Writer.h>
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#include <Base/Tools.h>
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#include <Base/Writer.h>
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#include "PropertyConstraintList.h"
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#include "ConstraintPy.h"
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#include "PropertyConstraintList.h"
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using namespace App;
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@@ -52,32 +52,32 @@ TYPESYSTEM_SOURCE(Sketcher::PropertyConstraintList, App::PropertyLists)
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PropertyConstraintList::PropertyConstraintList()
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: validGeometryKeys(0)
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, invalidGeometry(true)
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, restoreFromTransaction(false)
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, invalidIndices(false)
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{
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}
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: validGeometryKeys(0),
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invalidGeometry(true),
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restoreFromTransaction(false),
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invalidIndices(false)
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{}
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PropertyConstraintList::~PropertyConstraintList()
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{
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for (std::vector<Constraint*>::iterator it = _lValueList.begin(); it != _lValueList.end(); ++it)
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if (*it) delete *it;
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if (*it)
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delete *it;
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}
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App::ObjectIdentifier PropertyConstraintList::makeArrayPath(int idx)
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{
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return App::ObjectIdentifier(*this,idx);
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return App::ObjectIdentifier(*this, idx);
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}
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App::ObjectIdentifier PropertyConstraintList::makeSimplePath(const Constraint * c)
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App::ObjectIdentifier PropertyConstraintList::makeSimplePath(const Constraint* c)
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{
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return App::ObjectIdentifier(*this) << App::ObjectIdentifier::SimpleComponent(
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App::ObjectIdentifier::String(c->Name, !ExpressionParser::isTokenAnIndentifier(c->Name)));
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return App::ObjectIdentifier(*this)
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<< App::ObjectIdentifier::SimpleComponent(App::ObjectIdentifier::String(
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c->Name, !ExpressionParser::isTokenAnIndentifier(c->Name)));
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}
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App::ObjectIdentifier PropertyConstraintList::makePath(int idx, const Constraint * c)
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App::ObjectIdentifier PropertyConstraintList::makePath(int idx, const Constraint* c)
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{
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return c->Name.empty() ? makeArrayPath(idx) : makeSimplePath(c);
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}
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@@ -176,13 +176,14 @@ void PropertyConstraintList::setValue(const Constraint* lValue)
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void PropertyConstraintList::setValues(const std::vector<Constraint*>& lValue)
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{
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auto copy = lValue;
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for(auto &cstr : copy)
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for (auto& cstr : copy)
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cstr = cstr->clone();
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setValues(std::move(copy));
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}
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void PropertyConstraintList::setValues(std::vector<Constraint*>&& lValue) {
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void PropertyConstraintList::setValues(std::vector<Constraint*>&& lValue)
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{
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aboutToSetValue();
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applyValues(std::move(lValue));
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hasSetValue();
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@@ -190,18 +191,19 @@ void PropertyConstraintList::setValues(std::vector<Constraint*>&& lValue) {
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void PropertyConstraintList::applyValues(std::vector<Constraint*>&& lValue)
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{
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std::set<Constraint*> oldVals(_lValueList.begin(),_lValueList.end());
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std::set<Constraint*> oldVals(_lValueList.begin(), _lValueList.end());
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std::map<App::ObjectIdentifier, App::ObjectIdentifier> renamed;
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std::set<App::ObjectIdentifier> removed;
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boost::unordered_map<boost::uuids::uuid, std::size_t> newValueMap;
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/* Check for renames */
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for (unsigned int i = 0; i < lValue.size(); i++) {
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boost::unordered_map<boost::uuids::uuid, std::size_t>::const_iterator j = valueMap.find(lValue[i]->tag);
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boost::unordered_map<boost::uuids::uuid, std::size_t>::const_iterator j =
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valueMap.find(lValue[i]->tag);
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if (j != valueMap.end()) {
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if(i != j->second || _lValueList[j->second]->Name != lValue[i]->Name) {
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App::ObjectIdentifier old_oid(makePath(j->second, _lValueList[j->second] ));
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if (i != j->second || _lValueList[j->second]->Name != lValue[i]->Name) {
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App::ObjectIdentifier old_oid(makePath(j->second, _lValueList[j->second]));
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App::ObjectIdentifier new_oid(makePath(i, lValue[i]));
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renamed[old_oid] = new_oid;
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}
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@@ -215,13 +217,14 @@ void PropertyConstraintList::applyValues(std::vector<Constraint*>&& lValue)
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}
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/* Collect info about removed elements */
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for(auto &v : valueMap)
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removed.insert(makePath(v.second,_lValueList[v.second]));
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for (auto& v : valueMap)
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removed.insert(makePath(v.second, _lValueList[v.second]));
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/* Update value map with new tags from new array */
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valueMap = std::move(newValueMap);
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/* Signal removes first, in case renamed values below have the same names as some of the removed ones. */
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/* Signal removes first, in case renamed values below have the same names as some of the removed
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* ones. */
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if (!removed.empty() && !restoreFromTransaction)
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signalConstraintsRemoved(removed);
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@@ -232,52 +235,54 @@ void PropertyConstraintList::applyValues(std::vector<Constraint*>&& lValue)
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_lValueList = std::move(lValue);
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/* Clean-up; remove old values */
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for(auto &v : oldVals)
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for (auto& v : oldVals)
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delete v;
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}
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PyObject *PropertyConstraintList::getPyObject()
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PyObject* PropertyConstraintList::getPyObject()
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{
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PyObject* list = PyList_New(getSize());
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for (int i = 0; i < getSize(); i++)
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PyList_SetItem( list, i, _lValueList[i]->getPyObject());
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PyList_SetItem(list, i, _lValueList[i]->getPyObject());
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return list;
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}
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bool PropertyConstraintList::getPyPathValue(const App::ObjectIdentifier &path, Py::Object &res) const {
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if(path.numSubComponents()!=2 || path.getPropertyComponent(0).getName()!=getName())
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bool PropertyConstraintList::getPyPathValue(const App::ObjectIdentifier& path,
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Py::Object& res) const
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{
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if (path.numSubComponents() != 2 || path.getPropertyComponent(0).getName() != getName())
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return false;
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const ObjectIdentifier::Component & c1 = path.getPropertyComponent(1);
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const ObjectIdentifier::Component& c1 = path.getPropertyComponent(1);
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const Constraint *cstr = nullptr;
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const Constraint* cstr = nullptr;
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if (c1.isArray())
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cstr = _lValueList[c1.getIndex(_lValueList.size())];
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else if (c1.isSimple()) {
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ObjectIdentifier::Component c1 = path.getPropertyComponent(1);
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for(auto c : _lValueList) {
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if(c->Name == c1.getName()) {
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for (auto c : _lValueList) {
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if (c->Name == c1.getName()) {
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cstr = c;
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break;
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}
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}
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}
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if(!cstr)
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if (!cstr)
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return false;
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Quantity q = cstr->getPresentationValue();
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res = new Base::QuantityPy(new Base::Quantity(q));
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return true;
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}
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void PropertyConstraintList::setPyObject(PyObject *value)
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void PropertyConstraintList::setPyObject(PyObject* value)
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{
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if (PyList_Check(value)) {
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Py_ssize_t nSize = PyList_Size(value);
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std::vector<Constraint*> values;
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values.resize(nSize);
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for (Py_ssize_t i=0; i < nSize; ++i) {
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for (Py_ssize_t i = 0; i < nSize; ++i) {
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PyObject* item = PyList_GetItem(value, i);
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if (!PyObject_TypeCheck(item, &(ConstraintPy::Type))) {
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std::string error = std::string("types in list must be 'Constraint', not ");
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@@ -291,7 +296,7 @@ void PropertyConstraintList::setPyObject(PyObject *value)
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setValues(values);
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}
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else if (PyObject_TypeCheck(value, &(ConstraintPy::Type))) {
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ConstraintPy *pcObject = static_cast<ConstraintPy*>(value);
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ConstraintPy* pcObject = static_cast<ConstraintPy*>(value);
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setValue(pcObject->getConstraintPtr());
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}
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else {
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@@ -301,17 +306,17 @@ void PropertyConstraintList::setPyObject(PyObject *value)
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}
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}
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void PropertyConstraintList::Save(Writer &writer) const
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void PropertyConstraintList::Save(Writer& writer) const
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{
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writer.Stream() << writer.ind() << "<ConstraintList count=\"" << getSize() <<"\">" << endl;
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writer.Stream() << writer.ind() << "<ConstraintList count=\"" << getSize() << "\">" << endl;
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writer.incInd();
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for (int i = 0; i < getSize(); i++)
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_lValueList[i]->Save(writer);
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writer.decInd();
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writer.Stream() << writer.ind() << "</ConstraintList>" << endl ;
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writer.Stream() << writer.ind() << "</ConstraintList>" << endl;
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}
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void PropertyConstraintList::Restore(Base::XMLReader &reader)
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void PropertyConstraintList::Restore(Base::XMLReader& reader)
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{
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// read my element
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reader.readElement("ConstraintList");
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@@ -321,7 +326,7 @@ void PropertyConstraintList::Restore(Base::XMLReader &reader)
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std::vector<Constraint*> values;
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values.reserve(count);
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for (int i = 0; i < count; i++) {
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Constraint *newC = new Constraint();
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Constraint* newC = new Constraint();
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newC->Restore(reader);
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// To keep upward compatibility ignore unknown constraint types
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if (newC->Type < Sketcher::NumConstraintTypes) {
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@@ -339,15 +344,15 @@ void PropertyConstraintList::Restore(Base::XMLReader &reader)
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setValues(std::move(values));
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}
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Property *PropertyConstraintList::Copy() const
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Property* PropertyConstraintList::Copy() const
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{
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PropertyConstraintList *p = new PropertyConstraintList();
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PropertyConstraintList* p = new PropertyConstraintList();
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p->applyValidGeometryKeys(validGeometryKeys);
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p->setValues(_lValueList);
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return p;
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}
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void PropertyConstraintList::Paste(const Property &from)
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void PropertyConstraintList::Paste(const Property& from)
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{
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Base::StateLocker lock(restoreFromTransaction, true);
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const PropertyConstraintList& FromList = dynamic_cast<const PropertyConstraintList&>(from);
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@@ -362,7 +367,7 @@ unsigned int PropertyConstraintList::getMemSize() const
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return size;
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}
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void PropertyConstraintList::acceptGeometry(const std::vector<Part::Geometry *> &GeoList)
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void PropertyConstraintList::acceptGeometry(const std::vector<Part::Geometry*>& GeoList)
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{
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aboutToSetValue();
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validGeometryKeys.clear();
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@@ -373,21 +378,21 @@ void PropertyConstraintList::acceptGeometry(const std::vector<Part::Geometry *>
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hasSetValue();
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}
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void PropertyConstraintList::applyValidGeometryKeys(const std::vector<unsigned int> &keys)
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void PropertyConstraintList::applyValidGeometryKeys(const std::vector<unsigned int>& keys)
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{
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validGeometryKeys = keys;
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}
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bool PropertyConstraintList::checkGeometry(const std::vector<Part::Geometry *> &GeoList)
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bool PropertyConstraintList::checkGeometry(const std::vector<Part::Geometry*>& GeoList)
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{
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if (!scanGeometry(GeoList)) {
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invalidGeometry = true;
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return invalidGeometry;
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}
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//if we made it here, geometry is OK
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// if we made it here, geometry is OK
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if (invalidGeometry) {
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//geometry was bad, but now it became OK.
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// geometry was bad, but now it became OK.
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invalidGeometry = false;
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touch();
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}
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@@ -400,18 +405,18 @@ bool PropertyConstraintList::checkConstraintIndices(int geomax, int geomin)
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int mininternalgeoid = std::numeric_limits<int>::max();
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int maxinternalgeoid = GeoEnum::GeoUndef;
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auto cmin = [] (int previousmin, int cindex) {
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if( cindex == GeoEnum::GeoUndef )
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auto cmin = [](int previousmin, int cindex) {
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if (cindex == GeoEnum::GeoUndef)
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return previousmin;
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return ( cindex < previousmin )? cindex : previousmin;
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return (cindex < previousmin) ? cindex : previousmin;
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};
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auto cmax = [] (int previousmax, int cindex) {
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return ( cindex > previousmax )? cindex : previousmax;
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auto cmax = [](int previousmax, int cindex) {
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return (cindex > previousmax) ? cindex : previousmax;
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};
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for (const auto &v : _lValueList) {
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for (const auto& v : _lValueList) {
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mininternalgeoid = cmin(mininternalgeoid, v->First);
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mininternalgeoid = cmin(mininternalgeoid, v->Second);
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@@ -422,7 +427,7 @@ bool PropertyConstraintList::checkConstraintIndices(int geomax, int geomin)
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maxinternalgeoid = cmax(maxinternalgeoid, v->Third);
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}
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if(maxinternalgeoid > geomax || mininternalgeoid < geomin)
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if (maxinternalgeoid > geomax || mininternalgeoid < geomin)
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invalidIndices = true;
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else
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invalidIndices = false;
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@@ -436,15 +441,15 @@ bool PropertyConstraintList::checkConstraintIndices(int geomax, int geomin)
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* \param GeoList - new geometry list to be checked
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* \return false, if the types have changed.
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*/
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bool PropertyConstraintList::scanGeometry(const std::vector<Part::Geometry *> &GeoList) const
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bool PropertyConstraintList::scanGeometry(const std::vector<Part::Geometry*>& GeoList) const
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{
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if (validGeometryKeys.size() != GeoList.size()) {
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return false;
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}
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unsigned int i=0;
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for (std::vector< Part::Geometry * >::const_iterator it=GeoList.begin();
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it != GeoList.end(); ++it, i++) {
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unsigned int i = 0;
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for (std::vector<Part::Geometry*>::const_iterator it = GeoList.begin(); it != GeoList.end();
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++it, i++) {
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if (validGeometryKeys[i] != (*it)->getTypeId().getKey()) {
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return false;
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}
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@@ -453,7 +458,7 @@ bool PropertyConstraintList::scanGeometry(const std::vector<Part::Geometry *> &G
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return true;
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}
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string PropertyConstraintList::getConstraintName(const std::string & name, int i)
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string PropertyConstraintList::getConstraintName(const std::string& name, int i)
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{
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if (!name.empty())
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return name;
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@@ -469,27 +474,27 @@ string PropertyConstraintList::getConstraintName(int i)
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return str.str();
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}
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bool PropertyConstraintList::validConstraintName(const std::string & name)
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bool PropertyConstraintList::validConstraintName(const std::string& name)
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{
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return !name.empty();
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}
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ObjectIdentifier PropertyConstraintList::createPath(int ConstrNbr) const
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{
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return App::ObjectIdentifier(*this,ConstrNbr);
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return App::ObjectIdentifier(*this, ConstrNbr);
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}
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int PropertyConstraintList::getIndexFromConstraintName(const string &name)
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int PropertyConstraintList::getIndexFromConstraintName(const string& name)
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{
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return std::atoi(name.substr(10,4000).c_str()) - 1;
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return std::atoi(name.substr(10, 4000).c_str()) - 1;
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}
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void PropertyConstraintList::setPathValue(const ObjectIdentifier &path, const boost::any &value)
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void PropertyConstraintList::setPathValue(const ObjectIdentifier& path, const boost::any& value)
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{
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if(path.numSubComponents()!=2 || path.getPropertyComponent(0).getName()!=getName())
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FC_THROWM(Base::ValueError,"invalid constraint path " << path.toString());
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if (path.numSubComponents() != 2 || path.getPropertyComponent(0).getName() != getName())
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FC_THROWM(Base::ValueError, "invalid constraint path " << path.toString());
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const ObjectIdentifier::Component & c1 = path.getPropertyComponent(1);
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const ObjectIdentifier::Component& c1 = path.getPropertyComponent(1);
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double dvalue;
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if (value.type() == typeid(double))
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@@ -501,18 +506,18 @@ void PropertyConstraintList::setPathValue(const ObjectIdentifier &path, const bo
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else if (value.type() == typeid(int))
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dvalue = App::any_cast<int>(value);
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else if (value.type() == typeid(Quantity))
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dvalue = (App::any_cast<const Quantity &>(value)).getValue();
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dvalue = (App::any_cast<const Quantity&>(value)).getValue();
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else
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throw std::bad_cast();
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if (c1.isArray()) {
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size_t index = c1.getIndex(_lValueList.size());
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switch (_lValueList[index]->Type) {
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case Angle:
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dvalue = Base::toRadians<double>(dvalue);
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break;
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default:
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break;
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case Angle:
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dvalue = Base::toRadians<double>(dvalue);
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break;
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default:
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break;
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}
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aboutToSetValue();
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_lValueList[index]->setValue(dvalue);
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@@ -520,16 +525,18 @@ void PropertyConstraintList::setPathValue(const ObjectIdentifier &path, const bo
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return;
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}
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else if (c1.isSimple()) {
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for (std::vector<Constraint *>::const_iterator it = _lValueList.begin(); it != _lValueList.end(); ++it) {
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for (std::vector<Constraint*>::const_iterator it = _lValueList.begin();
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it != _lValueList.end();
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++it) {
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int index = it - _lValueList.begin();
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if ((*it)->Name == c1.getName()) {
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switch (_lValueList[index]->Type) {
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case Angle:
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dvalue = Base::toRadians<double>(dvalue);
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break;
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default:
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break;
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case Angle:
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dvalue = Base::toRadians<double>(dvalue);
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break;
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default:
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break;
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}
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aboutToSetValue();
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_lValueList[index]->setValue(dvalue);
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@@ -538,15 +545,15 @@ void PropertyConstraintList::setPathValue(const ObjectIdentifier &path, const bo
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}
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}
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}
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FC_THROWM(Base::ValueError,"invalid constraint path " << path.toString());
|
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FC_THROWM(Base::ValueError, "invalid constraint path " << path.toString());
|
||||
}
|
||||
|
||||
const Constraint * PropertyConstraintList::getConstraint(const ObjectIdentifier &path) const
|
||||
const Constraint* PropertyConstraintList::getConstraint(const ObjectIdentifier& path) const
|
||||
{
|
||||
if(path.numSubComponents()!=2 || path.getPropertyComponent(0).getName()!=getName())
|
||||
FC_THROWM(Base::ValueError,"Invalid constraint path " << path.toString());
|
||||
if (path.numSubComponents() != 2 || path.getPropertyComponent(0).getName() != getName())
|
||||
FC_THROWM(Base::ValueError, "Invalid constraint path " << path.toString());
|
||||
|
||||
const ObjectIdentifier::Component & c1 = path.getPropertyComponent(1);
|
||||
const ObjectIdentifier::Component& c1 = path.getPropertyComponent(1);
|
||||
|
||||
if (c1.isArray()) {
|
||||
return _lValueList[c1.getIndex(_lValueList.size())];
|
||||
@@ -554,44 +561,49 @@ const Constraint * PropertyConstraintList::getConstraint(const ObjectIdentifier
|
||||
else if (c1.isSimple()) {
|
||||
ObjectIdentifier::Component c1 = path.getPropertyComponent(1);
|
||||
|
||||
for (std::vector<Constraint *>::const_iterator it = _lValueList.begin(); it != _lValueList.end(); ++it) {
|
||||
for (std::vector<Constraint*>::const_iterator it = _lValueList.begin();
|
||||
it != _lValueList.end();
|
||||
++it) {
|
||||
if ((*it)->Name == c1.getName())
|
||||
return *it;
|
||||
}
|
||||
}
|
||||
FC_THROWM(Base::ValueError,"Invalid constraint path " << path.toString());
|
||||
FC_THROWM(Base::ValueError, "Invalid constraint path " << path.toString());
|
||||
}
|
||||
|
||||
const boost::any PropertyConstraintList::getPathValue(const ObjectIdentifier &path) const
|
||||
const boost::any PropertyConstraintList::getPathValue(const ObjectIdentifier& path) const
|
||||
{
|
||||
return boost::any(getConstraint(path)->getPresentationValue());
|
||||
}
|
||||
|
||||
ObjectIdentifier PropertyConstraintList::canonicalPath(const ObjectIdentifier &p) const
|
||||
ObjectIdentifier PropertyConstraintList::canonicalPath(const ObjectIdentifier& p) const
|
||||
{
|
||||
if(p.numSubComponents()!=2 || p.getPropertyComponent(0).getName()!=getName())
|
||||
FC_THROWM(Base::ValueError,"Invalid constraint path " << p.toString());
|
||||
if (p.numSubComponents() != 2 || p.getPropertyComponent(0).getName() != getName())
|
||||
FC_THROWM(Base::ValueError, "Invalid constraint path " << p.toString());
|
||||
|
||||
const ObjectIdentifier::Component & c1 = p.getPropertyComponent(1);
|
||||
const ObjectIdentifier::Component& c1 = p.getPropertyComponent(1);
|
||||
|
||||
if (c1.isArray()) {
|
||||
size_t idx = c1.getIndex();
|
||||
if (idx < _lValueList.size() && !_lValueList[idx]->Name.empty())
|
||||
return ObjectIdentifier(*this) << ObjectIdentifier::SimpleComponent(_lValueList[idx]->Name);
|
||||
return ObjectIdentifier(*this)
|
||||
<< ObjectIdentifier::SimpleComponent(_lValueList[idx]->Name);
|
||||
return p;
|
||||
}
|
||||
else if (c1.isSimple()) {
|
||||
return p;
|
||||
}
|
||||
FC_THROWM(Base::ValueError,"Invalid constraint path " << p.toString());
|
||||
FC_THROWM(Base::ValueError, "Invalid constraint path " << p.toString());
|
||||
}
|
||||
|
||||
void PropertyConstraintList::getPaths(std::vector<ObjectIdentifier> &paths) const
|
||||
void PropertyConstraintList::getPaths(std::vector<ObjectIdentifier>& paths) const
|
||||
{
|
||||
for (std::vector<Constraint *>::const_iterator it = _lValueList.begin(); it != _lValueList.end(); ++it) {
|
||||
for (std::vector<Constraint*>::const_iterator it = _lValueList.begin(); it != _lValueList.end();
|
||||
++it) {
|
||||
if (!(*it)->Name.empty())
|
||||
paths.push_back(ObjectIdentifier(*this) << ObjectIdentifier::SimpleComponent((*it)->Name));
|
||||
paths.push_back(ObjectIdentifier(*this)
|
||||
<< ObjectIdentifier::SimpleComponent((*it)->Name));
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Constraint *> PropertyConstraintList::_emptyValueList(0);
|
||||
std::vector<Constraint*> PropertyConstraintList::_emptyValueList(0);
|
||||
|
||||
Reference in New Issue
Block a user