[Gui] So headers: remove unused includes

- also sort out some headers to be used in precompiled headers
- also move a boost header to precompiled headers
This commit is contained in:
Uwe
2022-03-14 18:08:01 +01:00
parent 35e90db035
commit 99191c6679
32 changed files with 234 additions and 216 deletions

View File

@@ -24,29 +24,29 @@
#ifndef _PreComp_
# include <QString>
# include <Inventor/SoFullPath.h>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/actions/SoHandleEventAction.h>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/details/SoLineDetail.h>
# include <Inventor/elements/SoLazyElement.h>
# include <Inventor/elements/SoMaterialBindingElement.h>
# include <Inventor/elements/SoOverrideElement.h>
# include <Inventor/elements/SoWindowElement.h>
# include <Inventor/events/SoKeyboardEvent.h>
# include <Inventor/events/SoLocation2Event.h>
# include <Inventor/events/SoMouseButtonEvent.h>
# include <Inventor/misc/SoState.h>
#endif
#include <Inventor/SoFullPath.h>
#include <Inventor/SoPickedPoint.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoHandleEventAction.h>
#include <Inventor/elements/SoLazyElement.h>
#include <Inventor/elements/SoOverrideElement.h>
#include <Inventor/elements/SoWindowElement.h>
#include <Inventor/events/SoKeyboardEvent.h>
#include <Inventor/events/SoLocation2Event.h>
#include <Inventor/events/SoMouseButtonEvent.h>
#include <Inventor/misc/SoState.h>
#include "SoFCSelection.h"
#include "MainWindow.h"
#include "SoFCInteractiveElement.h"
#include "SoFCSelectionAction.h"
#include "SoFCUnifiedSelection.h"
#include "ViewParams.h"
// For 64-bit system the method using the front buffer doesn't work at all for lines.
// Thus, use the method which forces a redraw every time. This is a bit slower but at
// least it works.