[Gui] So headers: remove unused includes
- also sort out some headers to be used in precompiled headers - also move a boost header to precompiled headers
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@@ -42,8 +42,11 @@
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# include <GL/glext.h>
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# endif
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# include <Inventor/actions/SoGLRenderAction.h>
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# include <Inventor/actions/SoSearchAction.h>
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# include <Inventor/bundles/SoMaterialBundle.h>
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# include <Inventor/bundles/SoTextureCoordinateBundle.h>
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# include <Inventor/elements/SoCoordinateElement.h>
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# include <Inventor/elements/SoGLCacheContextElement.h>
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# include <Inventor/elements/SoGLCoordinateElement.h>
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# include <Inventor/elements/SoGLLazyElement.h>
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# include <Inventor/elements/SoMaterialBindingElement.h>
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@@ -51,6 +54,7 @@
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# include <Inventor/elements/SoProjectionMatrixElement.h>
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# include <Inventor/elements/SoViewingMatrixElement.h>
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# include <Inventor/errors/SoDebugError.h>
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# include <Inventor/nodes/SoCoordinate3.h>
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#endif
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#include <Inventor/C/glue/gl.h>
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