[Gui] So headers: remove unused includes

- also sort out some headers to be used in precompiled headers
- also move a boost header to precompiled headers
This commit is contained in:
Uwe
2022-03-14 18:08:01 +01:00
parent 35e90db035
commit 99191c6679
32 changed files with 234 additions and 216 deletions

View File

@@ -42,8 +42,11 @@
# include <GL/glext.h>
# endif
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/actions/SoSearchAction.h>
# include <Inventor/bundles/SoMaterialBundle.h>
# include <Inventor/bundles/SoTextureCoordinateBundle.h>
# include <Inventor/elements/SoCoordinateElement.h>
# include <Inventor/elements/SoGLCacheContextElement.h>
# include <Inventor/elements/SoGLCoordinateElement.h>
# include <Inventor/elements/SoGLLazyElement.h>
# include <Inventor/elements/SoMaterialBindingElement.h>
@@ -51,6 +54,7 @@
# include <Inventor/elements/SoProjectionMatrixElement.h>
# include <Inventor/elements/SoViewingMatrixElement.h>
# include <Inventor/errors/SoDebugError.h>
# include <Inventor/nodes/SoCoordinate3.h>
#endif
#include <Inventor/C/glue/gl.h>