add method to get u,v nodes of the tessellation of a face
add method to get the nodes of the tessellation of an edge
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@@ -114,7 +114,17 @@ Returns:
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="parameterAt" Const="true">
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<Methode Name="parameters" Const="true">
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<Documentation>
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<UserDocu>
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parameters([face]) --> list
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Get the list of parameters of the tessellation of an edge. If the edge is part of
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a face then this face is required as argument.
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An exception is raised if the edge has no polygon.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="parameterAt" Const="true">
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<Documentation>
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<UserDocu>Float = parameterAt(Vertex) - Get the parameter at the given vertex if lying on the edge</UserDocu>
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</Documentation>
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