Console: rename PascalCase named methods to camelCase
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@@ -196,7 +196,7 @@ bool CheckCompileResult(int shaderId, const char* shaderName, bool isVertex)
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len = 1020;
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}
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log[len] = 0;
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Base::Console().Error(log);
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Base::Console().error(log);
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return true;
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}
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