Coverity issues: fix Mesh, Points and Inspection module

This commit is contained in:
wmayer
2016-08-17 14:08:47 +02:00
parent e4f0ddad84
commit 9b013f7254
18 changed files with 124 additions and 83 deletions

View File

@@ -1028,7 +1028,7 @@ void ViewProviderMesh::getFacetsFromPolygon(const std::vector<SbVec2f>& picked,
std::vector<unsigned long>& indices) const
{
#if 1
bool ok = true;
const bool ok = true;
Base::Polygon2D polygon;
for (std::vector<SbVec2f>::const_iterator it = picked.begin(); it != picked.end(); ++it)
polygon.Add(Base::Vector2D((*it)[0],(*it)[1]));
@@ -1890,6 +1890,8 @@ PROPERTY_SOURCE(MeshGui::ViewProviderIndexedFaceSet, MeshGui::ViewProviderMesh)
ViewProviderIndexedFaceSet::ViewProviderIndexedFaceSet()
{
pcMeshCoord = 0;
pcMeshFaces = 0;
}
ViewProviderIndexedFaceSet::~ViewProviderIndexedFaceSet()
@@ -1979,6 +1981,8 @@ PROPERTY_SOURCE(MeshGui::ViewProviderMeshObject, MeshGui::ViewProviderMesh)
ViewProviderMeshObject::ViewProviderMeshObject()
{
pcMeshNode = 0;
pcMeshShape = 0;
}
ViewProviderMeshObject::~ViewProviderMeshObject()