Coverity issues: fix Mesh, Points and Inspection module
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@@ -1028,7 +1028,7 @@ void ViewProviderMesh::getFacetsFromPolygon(const std::vector<SbVec2f>& picked,
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std::vector<unsigned long>& indices) const
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{
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#if 1
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bool ok = true;
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const bool ok = true;
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Base::Polygon2D polygon;
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for (std::vector<SbVec2f>::const_iterator it = picked.begin(); it != picked.end(); ++it)
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polygon.Add(Base::Vector2D((*it)[0],(*it)[1]));
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@@ -1890,6 +1890,8 @@ PROPERTY_SOURCE(MeshGui::ViewProviderIndexedFaceSet, MeshGui::ViewProviderMesh)
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ViewProviderIndexedFaceSet::ViewProviderIndexedFaceSet()
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{
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pcMeshCoord = 0;
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pcMeshFaces = 0;
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}
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ViewProviderIndexedFaceSet::~ViewProviderIndexedFaceSet()
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@@ -1979,6 +1981,8 @@ PROPERTY_SOURCE(MeshGui::ViewProviderMeshObject, MeshGui::ViewProviderMesh)
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ViewProviderMeshObject::ViewProviderMeshObject()
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{
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pcMeshNode = 0;
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pcMeshShape = 0;
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}
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ViewProviderMeshObject::~ViewProviderMeshObject()
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