PartDisign/WorkflowManager: initial implementation
This commit is contained in:
committed by
Stefan Tröger
parent
eec03e20cc
commit
9e47fea5ab
@@ -44,6 +44,8 @@
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#include "Workbench.h"
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#include "WorkflowManager.h"
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using namespace PartDesignGui;
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#if 0 // needed for Qt's lupdate utility
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@@ -56,12 +58,11 @@ using namespace PartDesignGui;
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/// @namespace PartDesignGui @class Workbench
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TYPESYSTEM_SOURCE(PartDesignGui::Workbench, Gui::StdWorkbench)
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Workbench::Workbench()
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{
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Workbench::Workbench() {
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}
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Workbench::~Workbench()
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{
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Workbench::~Workbench() {
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WorkflowManager::destruct();
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}
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// Commented out due to later to be moves and/or generall rewrighted from scratch (Fat-Zer 2015-08-08)
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@@ -370,6 +371,7 @@ void Workbench::activated()
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{
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Gui::Workbench::activated();
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WorkflowManager::init();
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std::vector<Gui::TaskView::TaskWatcher*> Watcher;
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@@ -630,7 +632,9 @@ Gui::MenuItem* Workbench::setupMenuBar() const
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<< "PartDesign_Boolean"
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<< "Separator"
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//<< "PartDesign_Hole"
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<< "PartDesign_InvoluteGear";
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<< "PartDesign_InvoluteGear"
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<< "Separator"
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<< "PartDesign_Migrate";
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// For 0.13 a couple of python packages like numpy, matplotlib and others
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// are not deployed with the installer on Windows. Thus, the WizardShaft is
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