From 9ecc6d961adabe963ca925333c9fc9ff3d01e438 Mon Sep 17 00:00:00 2001 From: wmayer Date: Mon, 20 Jan 2025 17:33:11 +0100 Subject: [PATCH] Gui: Fix warning about unused variable --- src/Gui/GestureNavigationStyle.cpp | 1 - src/Gui/MayaGestureNavigationStyle.cpp | 3 +-- src/Gui/NavigationStyle.cpp | 2 +- src/Gui/NavigationStyle.h | 2 +- 4 files changed, 3 insertions(+), 5 deletions(-) diff --git a/src/Gui/GestureNavigationStyle.cpp b/src/Gui/GestureNavigationStyle.cpp index e3615a5dee..8dd6c24e8c 100644 --- a/src/Gui/GestureNavigationStyle.cpp +++ b/src/Gui/GestureNavigationStyle.cpp @@ -516,7 +516,6 @@ public: SbVec2s pos = ev.inventor_event->getPosition(); auto &ns = this->outermost_context().ns; ns.spin_simplified( - ns.viewer->getSoRenderManager()->getCamera(), ns.normalizePixelPos(pos), ns.normalizePixelPos(this->base_pos)); this->base_pos = pos; } diff --git a/src/Gui/MayaGestureNavigationStyle.cpp b/src/Gui/MayaGestureNavigationStyle.cpp index 40bb1742ce..645f1067b9 100644 --- a/src/Gui/MayaGestureNavigationStyle.cpp +++ b/src/Gui/MayaGestureNavigationStyle.cpp @@ -540,8 +540,7 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev) } else {//one mouse button - normal spinning //this will also handle the single-finger drag (there's no gesture used, pseudomouse is enough) //this->addToLog(event->getPosition(), event->getTime()); - this->spin_simplified(viewer->getSoRenderManager()->getCamera(), - posn, prevnormalized); + this->spin_simplified(posn, prevnormalized); processed = true; } } diff --git a/src/Gui/NavigationStyle.cpp b/src/Gui/NavigationStyle.cpp index f8397773f8..9316c1ac8d 100644 --- a/src/Gui/NavigationStyle.cpp +++ b/src/Gui/NavigationStyle.cpp @@ -954,7 +954,7 @@ void NavigationStyle::spin(const SbVec2f & pointerpos) * \param curpos current normalized position or mouse pointer * \param prevpos previous normalized position of mouse pointer */ -void NavigationStyle::spin_simplified(SoCamera* cam, SbVec2f curpos, SbVec2f prevpos) +void NavigationStyle::spin_simplified(SbVec2f curpos, SbVec2f prevpos) { assert(this->spinprojector); diff --git a/src/Gui/NavigationStyle.h b/src/Gui/NavigationStyle.h index d8136b5706..1ff239b98d 100644 --- a/src/Gui/NavigationStyle.h +++ b/src/Gui/NavigationStyle.h @@ -220,7 +220,7 @@ protected: void doRotate(SoCamera * camera, float angle, const SbVec2f& pos); void spin(const SbVec2f & pointerpos); SbBool doSpin(); - void spin_simplified(SoCamera *cam, SbVec2f curpos, SbVec2f prevpos); + void spin_simplified(SbVec2f curpos, SbVec2f prevpos); void moveCursorPosition(); void saveCursorPosition(const SoEvent * const ev);