App: use consistent spelling of SubElement
This commit is contained in:
@@ -129,7 +129,7 @@ Data::Segment* MeshObject::getSubElement(const char* Type, unsigned long n) cons
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void MeshObject::getFacesFromSubelement(const Data::Segment* element,
|
||||
void MeshObject::getFacesFromSubElement(const Data::Segment* element,
|
||||
std::vector<Base::Vector3d> &points,
|
||||
std::vector<Base::Vector3d> &/*pointNormals*/,
|
||||
std::vector<Facet> &faces) const
|
||||
|
||||
@@ -112,7 +112,7 @@ public:
|
||||
/// get the subelement by type and number
|
||||
virtual Data::Segment* getSubElement(const char* Type, unsigned long) const;
|
||||
/** Get faces from segment */
|
||||
virtual void getFacesFromSubelement(
|
||||
virtual void getFacesFromSubElement(
|
||||
const Data::Segment*,
|
||||
std::vector<Base::Vector3d> &Points,
|
||||
std::vector<Base::Vector3d> &PointNormals,
|
||||
|
||||
@@ -383,7 +383,7 @@ class MeshSubElement(unittest.TestCase):
|
||||
self.assertEqual(self.mesh.countSubElements("Segment"), 0)
|
||||
|
||||
def testFacesFromSubElement(self):
|
||||
element = self.mesh.getFacesFromSubelement("Mesh", 0)
|
||||
element = self.mesh.getFacesFromSubElement("Mesh", 0)
|
||||
self.assertIsInstance(element, tuple)
|
||||
self.assertEqual(len(element), 2)
|
||||
self.assertEqual(len(element[0]), 8)
|
||||
@@ -393,7 +393,7 @@ class MeshSubElement(unittest.TestCase):
|
||||
self.mesh.addSegment([0, 2, 4, 6, 8])
|
||||
self.assertEqual(self.mesh.countSegments(), 1)
|
||||
self.assertEqual(self.mesh.countSubElements("Segment"), 1)
|
||||
element = self.mesh.getFacesFromSubelement("Segment", 0)
|
||||
element = self.mesh.getFacesFromSubElement("Segment", 0)
|
||||
self.assertIsInstance(element, tuple)
|
||||
self.assertEqual(len(element), 2)
|
||||
self.assertEqual(len(element[0]), 7)
|
||||
|
||||
@@ -3845,7 +3845,7 @@ void TopoShape::getPoints(std::vector<Base::Vector3d> &Points,
|
||||
Normals.clear();
|
||||
}
|
||||
|
||||
void TopoShape::getLinesFromSubelement(const Data::Segment* element,
|
||||
void TopoShape::getLinesFromSubElement(const Data::Segment* element,
|
||||
std::vector<Base::Vector3d> &vertices,
|
||||
std::vector<Line> &lines) const
|
||||
{
|
||||
@@ -3940,7 +3940,7 @@ void TopoShape::getLinesFromSubelement(const Data::Segment* element,
|
||||
}
|
||||
}
|
||||
|
||||
void TopoShape::getFacesFromSubelement(const Data::Segment* element,
|
||||
void TopoShape::getFacesFromSubElement(const Data::Segment* element,
|
||||
std::vector<Base::Vector3d> &points,
|
||||
std::vector<Base::Vector3d> &pointNormals,
|
||||
std::vector<Facet> &faces) const
|
||||
|
||||
@@ -135,12 +135,12 @@ public:
|
||||
/// get the subelement by type and number
|
||||
virtual Data::Segment* getSubElement(const char* Type, unsigned long) const;
|
||||
/** Get lines from segment */
|
||||
virtual void getLinesFromSubelement(
|
||||
virtual void getLinesFromSubElement(
|
||||
const Data::Segment*,
|
||||
std::vector<Base::Vector3d> &Points,
|
||||
std::vector<Line> &lines) const;
|
||||
/** Get faces from segment */
|
||||
virtual void getFacesFromSubelement(
|
||||
virtual void getFacesFromSubElement(
|
||||
const Data::Segment*,
|
||||
std::vector<Base::Vector3d> &Points,
|
||||
std::vector<Base::Vector3d> &PointNormals,
|
||||
|
||||
@@ -158,7 +158,7 @@ void PovTools::writeData(const char *FileName, const char *PartName,
|
||||
std::vector<Base::Vector3d> normals;
|
||||
std::vector<Data::ComplexGeoData::Facet> facets;
|
||||
Data::Segment* segm = data->getSubElement("Face", i);
|
||||
data->getFacesFromSubelement(segm, points, normals, facets);
|
||||
data->getFacesFromSubElement(segm, points, normals, facets);
|
||||
delete segm;
|
||||
|
||||
// writing per face header
|
||||
|
||||
Reference in New Issue
Block a user