App: use consistent spelling of SubElement

This commit is contained in:
wmayer
2021-10-06 18:09:53 +02:00
parent 766e9cffb1
commit 9eedb17b70
11 changed files with 20 additions and 20 deletions

View File

@@ -129,7 +129,7 @@ Data::Segment* MeshObject::getSubElement(const char* Type, unsigned long n) cons
return nullptr;
}
void MeshObject::getFacesFromSubelement(const Data::Segment* element,
void MeshObject::getFacesFromSubElement(const Data::Segment* element,
std::vector<Base::Vector3d> &points,
std::vector<Base::Vector3d> &/*pointNormals*/,
std::vector<Facet> &faces) const

View File

@@ -112,7 +112,7 @@ public:
/// get the subelement by type and number
virtual Data::Segment* getSubElement(const char* Type, unsigned long) const;
/** Get faces from segment */
virtual void getFacesFromSubelement(
virtual void getFacesFromSubElement(
const Data::Segment*,
std::vector<Base::Vector3d> &Points,
std::vector<Base::Vector3d> &PointNormals,

View File

@@ -383,7 +383,7 @@ class MeshSubElement(unittest.TestCase):
self.assertEqual(self.mesh.countSubElements("Segment"), 0)
def testFacesFromSubElement(self):
element = self.mesh.getFacesFromSubelement("Mesh", 0)
element = self.mesh.getFacesFromSubElement("Mesh", 0)
self.assertIsInstance(element, tuple)
self.assertEqual(len(element), 2)
self.assertEqual(len(element[0]), 8)
@@ -393,7 +393,7 @@ class MeshSubElement(unittest.TestCase):
self.mesh.addSegment([0, 2, 4, 6, 8])
self.assertEqual(self.mesh.countSegments(), 1)
self.assertEqual(self.mesh.countSubElements("Segment"), 1)
element = self.mesh.getFacesFromSubelement("Segment", 0)
element = self.mesh.getFacesFromSubElement("Segment", 0)
self.assertIsInstance(element, tuple)
self.assertEqual(len(element), 2)
self.assertEqual(len(element[0]), 7)