diff --git a/src/Gui/Language/FreeCAD_eu.qm b/src/Gui/Language/FreeCAD_eu.qm index cbc7276956..8556046b7d 100644 Binary files a/src/Gui/Language/FreeCAD_eu.qm and b/src/Gui/Language/FreeCAD_eu.qm differ diff --git a/src/Gui/Language/FreeCAD_eu.ts b/src/Gui/Language/FreeCAD_eu.ts index 30a25b6329..06bdc1ca70 100644 --- a/src/Gui/Language/FreeCAD_eu.ts +++ b/src/Gui/Language/FreeCAD_eu.ts @@ -505,7 +505,7 @@ while doing a left or right click and move the mouse up or down FreeCAD would not be possible without the contributions of - FreeCAD would not be possible without the contributions of + FreeCADik ez litzateke egongo honakoen laguntzarik gabe: Individuals @@ -2652,9 +2652,9 @@ Aukera hau aldatzeko, aplikazioa berrabiarazi behar da. Eye-to-eye distance used for stereo projections. The specified value is a factor that will be multiplied with the bounding box size of the 3D object that is currently displayed. - Eye-to-eye distance used for stereo projections. -The specified value is a factor that will be multiplied with the -bounding box size of the 3D object that is currently displayed. + Begien arteko distantzia proiekzio estereoetarako. +Zehaztutako balioa unean bistaratzen ari den 3D objektuaren +muga-koadroaren tamainarekin biderkatuko den faktore bat da. @@ -3598,7 +3598,7 @@ Ezarpen honek ez du desgaitzen sagu bidezko inklinazioa. Rotates to nearest possible state when clicking a cube face - Rotates to nearest possible state when clicking a cube face + Egoera posible hurbilenera biratzen du kuboaren aurpegi batean klik egitean Rotate to nearest @@ -3615,8 +3615,8 @@ Ezarpen honek ez du desgaitzen sagu bidezko inklinazioa. How much will be zoomed. Zoom step of '1' means a factor of 7.5 for every zoom step. - How much will be zoomed. -Zoom step of '1' means a factor of 7.5 for every zoom step. + Zenbateko zooma egingo den. +'1' mailako zoomak 7,5eko faktorea da zoom-maila bakoitzerako. @@ -7436,7 +7436,7 @@ Bide-izen fisikoa: Recompute feature or document - Birkalkulatu elementua edo dokumentua + Birkalkulatu ezaugarria edo dokumentua diff --git a/src/Gui/Language/FreeCAD_pl.qm b/src/Gui/Language/FreeCAD_pl.qm index 8551fdcd95..8214d3c195 100644 Binary files a/src/Gui/Language/FreeCAD_pl.qm and b/src/Gui/Language/FreeCAD_pl.qm differ diff --git a/src/Gui/Language/FreeCAD_pl.ts b/src/Gui/Language/FreeCAD_pl.ts index 2dda33acd2..32cd131e61 100644 --- a/src/Gui/Language/FreeCAD_pl.ts +++ b/src/Gui/Language/FreeCAD_pl.ts @@ -1135,7 +1135,7 @@ Jeśli ta opcja nie jest zaznaczona, własność musi być jednoznacznie nazwana &Help - &Pomoc + Pomo&c &Close @@ -7809,11 +7809,11 @@ Physical path: Debug macro - Debugowanie makra + Debugowanie makrodefinicji Start debugging of macro - Uruchom debugowanie makra + Uruchom debugowanie makrodefinicji @@ -8271,7 +8271,7 @@ Physical path: Save &As... - Zapisz j&ako... + Zapisz &jako ... Save the active document under a new file name @@ -8481,7 +8481,7 @@ Physical path: Texture mapping... - Mapowanie tekstury... + Odwzorowanie tekstury ... Texture mapping diff --git a/src/Mod/Arch/Resources/translations/Arch_af.qm b/src/Mod/Arch/Resources/translations/Arch_af.qm index d622db9d4a..87f19b6713 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_af.qm and b/src/Mod/Arch/Resources/translations/Arch_af.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_af.ts b/src/Mod/Arch/Resources/translations/Arch_af.ts index 35aeb1cf7f..6bbb67e9bb 100644 --- a/src/Mod/Arch/Resources/translations/Arch_af.ts +++ b/src/Mod/Arch/Resources/translations/Arch_af.ts @@ -19,12 +19,12 @@ Die lengte van die asse - + The size of the axis bubbles The size of the axis bubbles - + The numbering style Die nommerstyl @@ -1064,17 +1064,17 @@ The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Komponente van hierdie voorwerp - + Axes Asse @@ -2057,27 +2062,27 @@ Skep As - + Remove Verwyder - + Add Voeg by - + Axis As - + Distance Afstand - + Angle Hoek @@ -2337,7 +2342,7 @@ Merge Walls - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes @@ -2859,67 +2864,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid Grid - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_ar.qm b/src/Mod/Arch/Resources/translations/Arch_ar.qm index c99997b415..77ed00f50d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ar.qm and b/src/Mod/Arch/Resources/translations/Arch_ar.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ar.ts b/src/Mod/Arch/Resources/translations/Arch_ar.ts index 91ebbefbca..7cbca92367 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ar.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ar.ts @@ -19,12 +19,12 @@ طول المحاور - + The size of the axis bubbles حجم فقاعات المحور - + The numbering style نمط الترقيم @@ -1064,17 +1064,17 @@ تسمية كل محور - + If true, show the labels إذا كان ذلك صحيحا، اعرض التسميات - + A transformation to apply to each label تحويل يتم تطبيقه على كل تصنيف - + The axes this system is made of محاور هذا النظام تتكون من @@ -1169,42 +1169,42 @@ عدد اختياري من الفقاعات المخصصة - + The type of line to draw this axis نوع الخط لرسم هذا المحور - + Where to add bubbles to this axis: Start, end, both or none أين تُضاف الفقاعات إلى المحور: في البداية أو عند النهاية أو في كليهما - + The line width to draw this axis عرض الخط الذي سيرسم به المحور - + The color of this axis لون هذا المحور - + The number of the first axis رقم المحور الأول - + The font to use for texts الخط الذي سيتم استعماله في النصوص - + The font size حجم الخط - + The placement of this axis system وضع المحور @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ مكونات لهاذا الكائن - + Axes محاور @@ -2057,27 +2062,27 @@ انشاء محوار - + Remove إزالة - + Add إضافة - + Axis محور - + Distance Distance - + Angle الزاوية @@ -2337,7 +2342,7 @@ دمج الجدران - + Distances (mm) and angles (deg) between axes المسافات (بالـ mm) والزوايا (بالـ °) بين المحاور @@ -2859,67 +2864,67 @@ إنشاء الشبكة - + Label عنوان - + Axis system components مكونات نظام المحور - + Grid شبكة - + Total width العرض الكلي - + Total height الإرتفاع الإجمالي - + Add row اضف الصف - + Del row احذف الصف - + Add col إضافة عمود - + Del col حذف عمود - + Create span Create span - + Remove span Remove span - + Rows الصفوف - + Columns الأعمدة @@ -3004,22 +3009,22 @@ المرجو اختيار محور واحد على الأقل - + Auto height is larger than height الإرتفاع الإفتراضي أكبر من الإرتفاع - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width العرض الإفتراضي أكبر من العرض - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools أدوات المحور @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows عدد الصفوف - + The number of columns عدد الأعمدة - + The sizes for rows أحجام الصفوف - + The sizes of columns أحجام الأعمدة - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid العرض الكلي لهذه الشبكة - + The total height of this grid الارتفاع الكلي لهذه الشبكة - + Creates automatic column divisions (set to 0 to disable) ينشئ تقسيم الأعمدة التلقائية (تعيين 0 للتعطيل) - + Creates automatic row divisions (set to 0 to disable) ينشئ تقسيم الصف التلقائي (تعيين 0 للتعطيل) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide مؤشرات الوجوه التي سيتم إخفائها diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.qm b/src/Mod/Arch/Resources/translations/Arch_ca.qm index e413dca11d..77855a480a 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ca.qm and b/src/Mod/Arch/Resources/translations/Arch_ca.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.ts b/src/Mod/Arch/Resources/translations/Arch_ca.ts index 59477216c6..fa7a518326 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ca.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ca.ts @@ -19,12 +19,12 @@ La longitud dels eixos - + The size of the axis bubbles La mida de les bombolles de l'eix - + The numbering style L'estil de numeració @@ -1064,17 +1064,17 @@ L'etiqueta de cada eix - + If true, show the labels Si s'estableix a cert, es mostren les etiquetes - + A transformation to apply to each label Una transformació que s'aplica a cada etiqueta - + The axes this system is made of Els eixos que formen aquest sistema @@ -1169,42 +1169,42 @@ Un número opcional de bombolla personalitzada - + The type of line to draw this axis El tipus de línia per dibuixar aquest eix - + Where to add bubbles to this axis: Start, end, both or none On afegir bombolles a l'eix: Principi, final, ambdós o cap - + The line width to draw this axis El gruix de la línia per dibuixar aquest eix - + The color of this axis El color d'aquest eix - + The number of the first axis El número del primer eix - + The font to use for texts La tipografia a utilitzar pels texts - + The font size La mida de la tipografia - + The placement of this axis system La posició del sistema d'eixos @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab El tipus de connexió entre el final de les escales i la llosa del pis superior + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Components d'aquest objecte - + Axes Eixos @@ -2057,27 +2062,27 @@ Crea l'eix - + Remove Elimina - + Add Afegeix - + Axis Eix - + Distance Distance - + Angle Angle @@ -2337,7 +2342,7 @@ Fusiona els murs - + Distances (mm) and angles (deg) between axes Distàncies (mm) i angles (graus) entre eixos @@ -2858,67 +2863,67 @@ Crea una quadrícula - + Label Etiqueta - + Axis system components Components del sistema d'eixos - + Grid Quadrícula - + Total width Amplària total - + Total height Alçària total - + Add row Afegeix una fila - + Del row Suprimeix la fila - + Add col Afegeix una columna - + Del col Suprimeix la columna - + Create span Crea una extensió - + Remove span Suprimeix l'extensió - + Rows Files - + Columns Columnes @@ -3003,22 +3008,22 @@ Seleccioneu com a mínim un eix - + Auto height is larger than height L'alçada automàtica és més gran que l'alçada - + Total row size is larger than height La mida total de la fila és més gran que l'alçada - + Auto width is larger than width L'amplada automàtica és més gran que l'amplada - + Total column size is larger than width La mida total de la columna és més gran que l'amplada @@ -3917,7 +3922,7 @@ S'interromp la creació de la planta. Arch_AxisTools - + Axis tools Eines d'eixos @@ -4091,62 +4096,62 @@ S'interromp la creació de la planta. Arch_Grid - + The number of rows El nombre de files - + The number of columns El nombre de columnes - + The sizes for rows La mida de les files - + The sizes of columns La mida de les columnes - + The span ranges of cells that are merged together L'abast de cel·les que es fusionen juntes - + The type of 3D points produced by this grid object El tipus de punts 3D produïts per aquest objecte quadrícula - + The total width of this grid L'amplària total d'aquesta quadrícula - + The total height of this grid L'alçària total d'aquesta quadrícula - + Creates automatic column divisions (set to 0 to disable) Crea automàticament divisions de columna (establiu-ho a 0 per a inhabilitar-ho) - + Creates automatic row divisions (set to 0 to disable) Crea automàticament divisions de fila (establiu-ho a 0 per a inhabilitar-ho) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not En mode de punt mitjà de l'aresta, si la quadrícula ha de reorientar els seus fills a llarg de les normals de l'aresta o no - + The indices of faces to hide Els índexs de les cares que s'han d'amagar diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.qm b/src/Mod/Arch/Resources/translations/Arch_cs.qm index ed3d277810..5bcead24f8 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_cs.qm and b/src/Mod/Arch/Resources/translations/Arch_cs.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.ts b/src/Mod/Arch/Resources/translations/Arch_cs.ts index f1ba34d533..bb43856365 100644 --- a/src/Mod/Arch/Resources/translations/Arch_cs.ts +++ b/src/Mod/Arch/Resources/translations/Arch_cs.ts @@ -19,12 +19,12 @@ Délka os - + The size of the axis bubbles Velikost bublin os - + The numbering style Styl číslování @@ -1064,17 +1064,17 @@ The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts Písmo použité pro texty - + The font size Velikost písma - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Díly tohoto objektu - + Axes Osy @@ -2057,27 +2062,27 @@ Vytvořit osu - + Remove Odstranit - + Add Přidat - + Axis Osa - + Distance Distance - + Angle Úhel @@ -2337,7 +2342,7 @@ Sloučit stěny - + Distances (mm) and angles (deg) between axes Vzdálenosti (mm) a úhly (deg) mezi osami @@ -2859,67 +2864,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid Mřížka - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_de.qm b/src/Mod/Arch/Resources/translations/Arch_de.qm index 723230f3b6..027e620988 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_de.qm and b/src/Mod/Arch/Resources/translations/Arch_de.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_de.ts b/src/Mod/Arch/Resources/translations/Arch_de.ts index 2c7d7f42fb..7521803f63 100644 --- a/src/Mod/Arch/Resources/translations/Arch_de.ts +++ b/src/Mod/Arch/Resources/translations/Arch_de.ts @@ -19,12 +19,12 @@ Die Länge der Achsen - + The size of the axis bubbles Die Größe der Achsen-Blasen - + The numbering style Das Nummerierungsformat @@ -1064,17 +1064,17 @@ Die Beschriftung der einzelnen Achsen - + If true, show the labels Wenn aktiv, zeigen Sie die Bezeichnungen an - + A transformation to apply to each label Eine Transformation anzuwenden auf jede Bezeichnung - + The axes this system is made of Die Achsen aus denen dieses System besteht @@ -1169,42 +1169,42 @@ Eine optionale benutzerdefinierte Nummer - + The type of line to draw this axis Art der Linie - + Where to add bubbles to this axis: Start, end, both or none Wo sollen Blasen an den Achsen hinzugefügt werden: Start, Ende, Beidseitig oder Nirgendwo - + The line width to draw this axis Breite der Linie - + The color of this axis Die Farbe dieser Achse - + The number of the first axis Die Nummer der ersten Achse - + The font to use for texts Die Schriftart für Texte - + The font size Die Schriftgröße - + The placement of this axis system Die Platzierung des Achsensystems @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab Die Art der Verbindung zwischen dem Ende der Treppe und der Bodenplatte im oberen Stock + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Komponenten dieses Objektes - + Axes Achsen @@ -2057,27 +2062,27 @@ Achse erzeugen - + Remove Entfernen - + Add Hinzufügen - + Axis Achse - + Distance Abstand - + Angle Winkel @@ -2337,7 +2342,7 @@ Wände zusammenfügen - + Distances (mm) and angles (deg) between axes Abstand (mm) und Winkel (deg) zwischen den Achsen @@ -2859,67 +2864,67 @@ Raster erzeugen - + Label Bezeichnung - + Axis system components Achsensystemkomponenten - + Grid Raster - + Total width Gesamtbreite - + Total height Gesamthöhe - + Add row Zeile hinzufügen - + Del row Zeile entfernen - + Add col Spalte hinzufügen - + Del col Spalte entfernen - + Create span Erstelle Spannweite - + Remove span Entferne Spannweite - + Rows Zeilen - + Columns Spalten @@ -3004,22 +3009,22 @@ Bitte wähle mindestens eine Achse - + Auto height is larger than height Die automatische Höhe ist größer als die manuelle Höhe - + Total row size is larger than height Gesamte Zeilengröße ist größer als die Höhe - + Auto width is larger than width Auto-Breite ist größer als manuelle Breite - + Total column size is larger than width Die Gesamtspaltengröße ist größer als die Breite @@ -3935,7 +3940,7 @@ Geschosserstellung abgebrochen. Arch_AxisTools - + Axis tools Achsenwerkzeuge @@ -4109,62 +4114,62 @@ Geschosserstellung abgebrochen. Arch_Grid - + The number of rows Anzahl von Zeilen - + The number of columns Anzahl von Spalten - + The sizes for rows Größe von Zeilen - + The sizes of columns Größe von Spalten - + The span ranges of cells that are merged together Die Spannweite von Zellen, die zusammengeführt werden - + The type of 3D points produced by this grid object Die Art der 3D-Punkte, die von diesem Rasterobjekt erzeugt wird - + The total width of this grid Die Gesamtbreite dieses Gitters - + The total height of this grid Die Gesamthöhe dieses Rasters - + Creates automatic column divisions (set to 0 to disable) Erstellt automatische Spaltenteilungen (zum Deaktivieren auf 0 gesetzt) - + Creates automatic row divisions (set to 0 to disable) Erstellt automatische Zeileneinteilungen (zum Deaktivieren auf 0 gesetzt) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Wenn im "edge midpoint mode" das Ursprungsgitter entlang der normalen Kannten neu orientieren muss oder nicht - + The indices of faces to hide Den Inhalt der Planfläche verbergen diff --git a/src/Mod/Arch/Resources/translations/Arch_el.qm b/src/Mod/Arch/Resources/translations/Arch_el.qm index e033341d63..d9d4c6ae25 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_el.qm and b/src/Mod/Arch/Resources/translations/Arch_el.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_el.ts b/src/Mod/Arch/Resources/translations/Arch_el.ts index 52ed56edf4..d777c0e34e 100644 --- a/src/Mod/Arch/Resources/translations/Arch_el.ts +++ b/src/Mod/Arch/Resources/translations/Arch_el.ts @@ -19,12 +19,12 @@ Το μήκος των αξόνων - + The size of the axis bubbles Το μέγεθος των φυσαλίδων άξονα - + The numbering style Ο τύπος μορφοποίησης αρίθμησης @@ -1064,17 +1064,17 @@ Η ετικέτα του κάθε άξονα - + If true, show the labels Αν αυτό είναι αληθές, εμφανίστε τις ετικέτες - + A transformation to apply to each label Ένας μετασχηματισμός για εφαρμογή σε κάθε ετικέτα - + The axes this system is made of Οι άξονες από τους οποίους αποτελείται αυτό το σύστημα @@ -1169,42 +1169,42 @@ Ένας προαιρετικός προσαρμοσμένος αριθμός φυσαλίδων - + The type of line to draw this axis Ο τύπος γραμμής για τη σχεδίαση αυτού του άξονα - + Where to add bubbles to this axis: Start, end, both or none Πού να προσθέσετε φυσαλίδες σε αυτόν τον άξονα: Έναρξη, τέλος, και τα δύο ή καθόλου - + The line width to draw this axis Το πάχος γραμμής για τη σχεδίαση αυτού του άξονα - + The color of this axis Το χρώμα αυτού του άξονα - + The number of the first axis Ο αριθμός του πρώτου άξονα - + The font to use for texts Η γραμματοσειρά προς χρήση για κείμενα - + The font size Το μέγεθος γραμματοσειράς - + The placement of this axis system Η τοποθέτηση αυτού του συστήματος αξόνων @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Στοιχεία αυτού του αντικειμένου - + Axes Άξονες @@ -2057,27 +2062,27 @@ Δημιουργήστε Άξονα - + Remove Αφαίρεση - + Add Προσθήκη - + Axis Άξονας - + Distance Distance - + Angle Γωνία @@ -2337,7 +2342,7 @@ Συγχωνεύστε Τοίχους - + Distances (mm) and angles (deg) between axes Αποστάσεις (mm) και γωνίες (°) μεταξύ αξόνων @@ -2859,67 +2864,67 @@ Δημιουργήστε Κάναβο - + Label Ετικέτα - + Axis system components Στοιχεία του συστήματος αξόνων - + Grid Κάναβος - + Total width Συνολικό πλάτος - + Total height Συνολικό ύψος - + Add row Προσθέστε σειρά - + Del row Διαγράψτε σειρά - + Add col Προσθέστε στήλη - + Del col Διαγράψτε στήλη - + Create span Δημιουργήστε χώρο - + Remove span Αφαιρέστε χώρο - + Rows Σειρές - + Columns Στήλες @@ -3004,22 +3009,22 @@ Παρακαλώ επιλέξτε τουλάχιστον έναν άξονα - + Auto height is larger than height Το αυτόματο ύψος είναι μεγαλύτερο από το ύψος - + Total row size is larger than height Το συνολικό μέγεθος σειράς είναι μεγαλύτερο από το ύψος - + Auto width is larger than width Το αυτόματο πλάτος είναι μεγαλύτερο από το πλάτος - + Total column size is larger than width Το συνολικό μέγεθος στήλης είναι μεγαλύτερο από το πλάτος @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Εργαλεία άξονα @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Ο αριθμός σειρών - + The number of columns Ο αριθμός των στηλών - + The sizes for rows Τα μεγέθη για σειρές - + The sizes of columns Τα μεγέθη των στηλών - + The span ranges of cells that are merged together Το εύρος αποστάσεων των κελιών που έχουν συγχωνευθεί - + The type of 3D points produced by this grid object Ο τύπος των τρισδιάστατων σημείων που παράγονται από αυτόν τον κάναβο - + The total width of this grid Το συνολικό πλάτος αυτού του κανάβου - + The total height of this grid Το συνολικό ύψος αυτού του κανάβου - + Creates automatic column divisions (set to 0 to disable) Δημιουργεί αυτόματες κατηγορίες στηλών (ορίστε 0 για απενεργοποίηση) - + Creates automatic row divisions (set to 0 to disable) Δημιουργεί αυτόματες κατηγορίες σειρών (ορίστε 0 για απενεργοποίηση) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Όταν βρίσκεστε σε λειτουργία μέσου σημείου ακμής, εάν αυτός ο κάναβος θα πρέπει να αναπροσανατολίσει τα θυγατρικά στοιχεία του κατά μήκος των καθέτων διανυσμάτων ακμών ή όχι - + The indices of faces to hide Οι δείκτες όψεων προς απόκρυψη diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm index 434cceb75c..85217febb7 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts index 70ac9cba33..6223d2c34c 100644 --- a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts @@ -19,12 +19,12 @@ La longitud de los ejes - + The size of the axis bubbles Tamaño de los ejes - + The numbering style El estilo de numeración @@ -1064,17 +1064,17 @@ La etiqueta de cada eje - + If true, show the labels Si verdadero, muestra las etiquetas - + A transformation to apply to each label Una transformación para aplicar a cada etiqueta - + The axes this system is made of Los ejes de que esta hecho este sistema @@ -1169,42 +1169,42 @@ Un opcional número personalizado de burbuja - + The type of line to draw this axis El tipo de línea para dibujar este eje - + Where to add bubbles to this axis: Start, end, both or none A donde añadir burbujas a este eje: Inicio, final, ambos o ninguno - + The line width to draw this axis El grosor de la linea para dibujar este eje - + The color of this axis El color de este eje - + The number of the first axis El número del primer eje - + The font to use for texts La tipografía a usar para los textos - + The font size El tamaño de la tipografía - + The placement of this axis system La posición de este sistema de ejes @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab El tipo de conexión entre el final de las escaleras y la losa de la planta superior + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Componentes de este objeto - + Axes Ejes @@ -2057,27 +2062,27 @@ Crear eje - + Remove Quitar - + Add Añadir - + Axis Eje - + Distance Distancia - + Angle Ángulo @@ -2337,7 +2342,7 @@ Unir Muros - + Distances (mm) and angles (deg) between axes Distancias (mm) y ángulos (grados) entre ejes @@ -2859,67 +2864,67 @@ Crear cuadrícula - + Label Etiqueta - + Axis system components Componentes del sistema de ejes - + Grid Rejilla - + Total width Ancho total - + Total height Altura total - + Add row Agregar fila - + Del row Borrar Fila - + Add col Agregar Columna - + Del col Borrar Columna - + Create span Crear Claro - + Remove span Quitar Claro - + Rows Filas - + Columns Columnas @@ -3004,22 +3009,22 @@ Por favor seleccione al menos un eje - + Auto height is larger than height El alto automático es mayor que el alto - + Total row size is larger than height El tamaño total de la fila es mayor que el alto - + Auto width is larger than width El ancho automático es mayor que el ancho - + Total column size is larger than width El total de columnas es mayor que el ancho @@ -3935,7 +3940,7 @@ Creación de piso cancelada. Arch_AxisTools - + Axis tools Herramientas de ejes @@ -4109,62 +4114,62 @@ Creación de piso cancelada. Arch_Grid - + The number of rows El número de filas - + The number of columns El número de columnas - + The sizes for rows Los tamaños de las filas - + The sizes of columns Los tamaños de las columnas - + The span ranges of cells that are merged together Los rangos de anchura de las celdas que se fusionan - + The type of 3D points produced by this grid object El tipo de puntos 3D producidos por este objeto cuadrícula - + The total width of this grid El ancho total de esta cuadrícula - + The total height of this grid La altura total de esta cuadrícula - + Creates automatic column divisions (set to 0 to disable) Crea divisiones de columna automática (establecer a 0 para desactivar) - + Creates automatic row divisions (set to 0 to disable) Crea divisiones de fila automáticas (establecer a 0 para desactivar) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not En modo punto medio de la arista, si esta cuadrícula debe reorientar a sus hijos a lo largo de las normales de las aristas o no - + The indices of faces to hide Los índices de las caras a ocultar diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.qm b/src/Mod/Arch/Resources/translations/Arch_eu.qm index d5745ffaca..9e06b7f5e4 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_eu.qm and b/src/Mod/Arch/Resources/translations/Arch_eu.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.ts b/src/Mod/Arch/Resources/translations/Arch_eu.ts index 39aee6188b..8d9a95e4f1 100644 --- a/src/Mod/Arch/Resources/translations/Arch_eu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_eu.ts @@ -19,12 +19,12 @@ Ardatzen luzera - + The size of the axis bubbles Ardatzaren burbuilen tamaina - + The numbering style Zenbakitze-estiloa @@ -1064,17 +1064,17 @@ Ardatz bakoitzaren etiketa - + If true, show the labels Egia bada, erakutsi etiketak - + A transformation to apply to each label Etiketa bakoitzari aplikatuko zaio transformazio bat - + The axes this system is made of Sistema hau osatzen duten ardatzak @@ -1169,42 +1169,42 @@ Aukerazko burbuila zenbaki pertsonalizatua - + The type of line to draw this axis Ardatz hau marrazteko erabiliko den lerro mota - + Where to add bubbles to this axis: Start, end, both or none Non gehituko dira burbuilak ardatz honetan: hasieran, amaieran, bietan edo inon ere ez - + The line width to draw this axis Ardatz hau marrazteko erabiliko den lerro-zabalera - + The color of this axis Ardatz honen kolorea - + The number of the first axis Lehen ardatzaren zenbakia - + The font to use for texts Testuetarako erabiliko den letra-tipoa - + The font size Letra-tamaina - + The placement of this axis system Ardatz-sistema honen kokapena @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Objektu honen osagaiak - + Axes Ardatzak @@ -2057,27 +2062,27 @@ Sortu ardatza - + Remove Kendu - + Add Gehitu - + Axis Ardatza - + Distance Distantzia - + Angle Angelua @@ -2337,7 +2342,7 @@ Fusionatu paretak - + Distances (mm) and angles (deg) between axes Ardatzen arteko distantziak (mm) eta angeluak (deg) @@ -2859,67 +2864,67 @@ Sortu sareta - + Label Etiketa - + Axis system components Ardatz-sistemaren osagaiak - + Grid Sareta - + Total width Zabalera totala - + Total height Altuera totala - + Add row Gehitu errenkada - + Del row Ezabatu errenkada - + Add col Gehitu zutabea - + Del col Ezabatu zutabea - + Create span Sortu argia - + Remove span Kendu argia - + Rows Errenkadak - + Columns Zutabeak @@ -3004,22 +3009,22 @@ Hautatu gutxienez ardatz bat - + Auto height is larger than height Altuera automatikoa altuera baino luzeagoa da - + Total row size is larger than height Errenkada-tamaina totala altuera baino luzeagoa da - + Auto width is larger than width Zabalera automatikoa zabalera baino luzeagoa da - + Total column size is larger than width Zutabe-tamaina totala zabalera baino luzeagoa da @@ -3935,7 +3940,7 @@ Solairuaren sorrera utzi egin da. Arch_AxisTools - + Axis tools Ardatz-tresnak @@ -4109,62 +4114,62 @@ Solairuaren sorrera utzi egin da. Arch_Grid - + The number of rows Errenkada kopurua - + The number of columns Zutabe kopurua - + The sizes for rows Errenkaden tamainak - + The sizes of columns Zutabeen tamainak - + The span ranges of cells that are merged together Elkarrekin fusionatu diren gelaxken bitarte-barrutiak - + The type of 3D points produced by this grid object Sareta-objektu honek sortutako 3D puntuen mota - + The total width of this grid Sareta honen zabalera totala - + The total height of this grid Sareta honen altuera totala - + Creates automatic column divisions (set to 0 to disable) Zutabe-zatiketa automatikoak sortzen ditu (ezarri 0 desgaitzeko) - + Creates automatic row divisions (set to 0 to disable) Errenkada-zatiketa automatikoak sortzen ditu (ezarri 0 desgaitzeko) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Ertzen erdiko puntuen moduan egonez gero, sareta honek bere haurrak ertzen normaletan zehar orientatu behar dituen ala ez - + The indices of faces to hide Ezkutatuko diren aurpegien indizeak diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.qm b/src/Mod/Arch/Resources/translations/Arch_fi.qm index d5e34e7a5c..c5ea085a0b 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fi.qm and b/src/Mod/Arch/Resources/translations/Arch_fi.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.ts b/src/Mod/Arch/Resources/translations/Arch_fi.ts index 338c7f7608..051320729c 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fi.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fi.ts @@ -19,12 +19,12 @@ Akselien pituus - + The size of the axis bubbles Akselikuplien koko - + The numbering style Numerointityyli @@ -1064,17 +1064,17 @@ Kunkin akselin tunniste - + If true, show the labels Jos tosi, näytä tunnisteet - + A transformation to apply to each label Kussakin etiketissä sovellettava muutos - + The axes this system is made of Tämän järjestelmän akselit on valmistettu @@ -1169,42 +1169,42 @@ Valinnainen mukautettu kuplan numero - + The type of line to draw this axis Tämän akselin piirtämiseen käytettävän viivan tyyppi - + Where to add bubbles to this axis: Start, end, both or none Minne lisätään kuplia tähän akseliin: Alkuun, loppuun, molempiin tai ei mihinkään - + The line width to draw this axis Tämän akselin piirtämiseen käytettävä viivan leveys - + The color of this axis Tämän akselin väri - + The number of the first axis Ensimmäisen akselin numero - + The font to use for texts Kirjasin, jota käytetään teksteissä - + The font size Kirjasimen koko - + The placement of this axis system Tämän akselijärjestelmän sijoittelu @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Tämän objektin osat - + Axes Akselit @@ -2057,27 +2062,27 @@ Luo akseli - + Remove Poista - + Add Lisää - + Axis Akseli - + Distance Etäisyys - + Angle Kulma @@ -2337,7 +2342,7 @@ Yhdistä seinät - + Distances (mm) and angles (deg) between axes Etäisyydet (mm) ja kulmat (astetta) akselien väliselle @@ -2859,67 +2864,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid Ruudukko - + Total width Yhteiskorkeus - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Akselityökalut @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Rivien määrä - + The number of columns The number of columns - + The sizes for rows Rivien koot - + The sizes of columns Sarakkeiden koko - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object Tämän ruudukko-objektin tuottama 3D-pisteiden tyyppi - + The total width of this grid Tämän ruudukon kokonaisleveys - + The total height of this grid Tämän ruudukon kokonaiskorkeus - + Creates automatic column divisions (set to 0 to disable) Luo automaattiset sarakejakaumat (aseta arvoon 0 poistaaksesi tämä käytöstä) - + Creates automatic row divisions (set to 0 to disable) Luo automaattiset rivijakaumat (aseta arvoon 0 poistaaksesi tämä käytöstä) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Kun on reunan keskipiste -tilassa, niin onko tämän ruudukon alikohteet pitkin reunojen normaaleja suunnattava uudelleen vai ei - + The indices of faces to hide Pintojen indeksit, jotka piilotetaan diff --git a/src/Mod/Arch/Resources/translations/Arch_fil.qm b/src/Mod/Arch/Resources/translations/Arch_fil.qm index a03328dcfe..5a758366b1 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fil.qm and b/src/Mod/Arch/Resources/translations/Arch_fil.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fil.ts b/src/Mod/Arch/Resources/translations/Arch_fil.ts index 79d112ca7e..18fdf7789d 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fil.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fil.ts @@ -19,12 +19,12 @@ Ang haba ng mga axes - + The size of the axis bubbles Ang sukat ng axis bubbles - + The numbering style Ang estilo sa pagnuumero @@ -1064,17 +1064,17 @@ Ang etiketa ng bawat axis - + If true, show the labels Kung tama ipakita ang etiketa - + A transformation to apply to each label Isang pagbabago na ilalapat sa bawat label - + The axes this system is made of Ang mga axes na ito ay ginawa ng sistema @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Ang mga bahagi ng mga bagay na ito - + Axes Palakol @@ -2057,27 +2062,27 @@ Gumawa ng aksis - + Remove Ihiwalay - + Add Magdugtong - + Axis Aksis - + Distance Distance - + Angle Anggulo @@ -2337,7 +2342,7 @@ Pinagsamang Pader - + Distances (mm) and angles (deg) between axes Ang distansya ng (mm) at anggulo ay (deg) sa pagitan ng palakol @@ -2859,67 +2864,67 @@ Gumawa ng Grid - + Label Magtanda - + Axis system components Mga sangkap ng Axis sistema - + Grid Grid - + Total width Kabuuang lawak - + Total height Kabuuang tugatog - + Add row Magdagdag ng hilera - + Del row Del hilera - + Add col Magpuno ng col - + Del col Del hanay - + Create span Gumawa Dangkal - + Remove span Alisin ang dangkal - + Rows Mga Hanay - + Columns Hilera @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Mga kasangkapan na aksis @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Ang bilang ng mga hanay - + The number of columns Ang bilang ng mga hilera - + The sizes for rows Ang mga sukat para sa hanay - + The sizes of columns Ang mga sukat para sa hilera - + The span ranges of cells that are merged together Ang haba ng tinatanatagal ng mga cells sa pagsasanabi na magkasama - + The type of 3D points produced by this grid object Ang uri ng 3D na ito ay nagawa sa pamamagitan ng mga bagay na parilya - + The total width of this grid Ang kabuuang lapad ng parilya na ito - + The total height of this grid Ang kabuuang taas ng parilya na ito - + Creates automatic column divisions (set to 0 to disable) Gumawa ng hanay na awtomatikong dibisyon (itinakda sa 0 upang hindi mapagana) - + Creates automatic row divisions (set to 0 to disable) Gumawa ng hilera na awtomatikong dibisyon (itinakda sa 0 upang hindi mapagana) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Kapag nasa gilid ng gituldok na paraan, kailangan masabihan ang mga bata na nasa kahabaan ng gilid kung normal ba o hindi - + The indices of faces to hide Ang indeks ng mukha para itago ang diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.qm b/src/Mod/Arch/Resources/translations/Arch_fr.qm index 51aa0b15f4..25a1e06aab 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fr.qm and b/src/Mod/Arch/Resources/translations/Arch_fr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.ts b/src/Mod/Arch/Resources/translations/Arch_fr.ts index b5d96ee91f..67768172d6 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fr.ts @@ -19,12 +19,12 @@ La longueur des axes - + The size of the axis bubbles La taille des bulles d'axes - + The numbering style Le style de numérotation @@ -1064,17 +1064,17 @@ Label des axes - + If true, show the labels Si vrai, afficher les étiquettes - + A transformation to apply to each label Une transformation à appliquer à chaque étiquette - + The axes this system is made of Les axes sur lesquels ce système est constitué @@ -1169,42 +1169,42 @@ Un nombre optionnel de bulles personnalisées - + The type of line to draw this axis Le type de ligne dessiner cet axe - + Where to add bubbles to this axis: Start, end, both or none Où ajouter des bulles à cet axe : début, fin, tous les deux ou aucun - + The line width to draw this axis La largeur de la ligne pour dessiner cet axe - + The color of this axis La couleur de cet axe - + The number of the first axis Le numéro du premier axe - + The font to use for texts La police à utiliser pour les textes - + The font size Taille de police - + The placement of this axis system La mise en place de ce système d'axe @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab Le type de connexion entre la fin de l'escalier et la dalle de l'étage supérieur + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Composants de cet objet - + Axes Axes @@ -2057,27 +2062,27 @@ Création d'un système d'axes - + Remove Enlever - + Add Ajouter - + Axis Axe - + Distance Distance - + Angle Angle @@ -2337,7 +2342,7 @@ Fusionner des murs - + Distances (mm) and angles (deg) between axes Distances (mm) et angles (degrés) entre les axes @@ -2859,67 +2864,67 @@ Créer une grille - + Label Étiquette - + Axis system components Composants du système d’axes - + Grid Grille - + Total width Largeur totale - + Total height Hauteur totale - + Add row Ajout de ligne - + Del row Effacer ligne - + Add col Ajouter col - + Del col Effacer col - + Create span Créer un Espace - + Remove span Supprimer l'espace - + Rows Lignes - + Columns Colonnes @@ -3004,22 +3009,22 @@ Veuillez sélectionner au moins un axe - + Auto height is larger than height La hauteur automatique est plus grand que la hauteur - + Total row size is larger than height Taille totale de la ligne est plus grande que la hauteur - + Auto width is larger than width Largeur automatique est plus grande que la largeur - + Total column size is larger than width La taille totale de la colonne est plus grande que la largeur @@ -3925,7 +3930,7 @@ Création d'étage abandonnée. Arch_AxisTools - + Axis tools Outils pour les axes @@ -4099,62 +4104,62 @@ Création d'étage abandonnée. Arch_Grid - + The number of rows Le nombre de lignes - + The number of columns Le nombre de colonnes - + The sizes for rows Les tailles pour les lignes - + The sizes of columns Les tailles des colonnes - + The span ranges of cells that are merged together L' espace des rangées de cellules qui sont fusionnées - + The type of 3D points produced by this grid object Le type de points 3D, produit par cet objet grille - + The total width of this grid La largeur totale de cette grille - + The total height of this grid La hauteur totale de cette grille - + Creates automatic column divisions (set to 0 to disable) Crée des divisions de colonne automatique (définie sur 0 pour désactiver) - + Creates automatic row divisions (set to 0 to disable) Crée des divisions de ligne automatique (définie sur 0 pour désactiver) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Quand en mode de point médian d'arête si cette grille doit réorienter ses enfants le long de perpendiculaires à l'arête ou pas - + The indices of faces to hide Les indices de face à cacher diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.qm b/src/Mod/Arch/Resources/translations/Arch_gl.qm index 2467ff00c8..b57157305d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_gl.qm and b/src/Mod/Arch/Resources/translations/Arch_gl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.ts b/src/Mod/Arch/Resources/translations/Arch_gl.ts index 2803521c7a..ecd6ce4711 100644 --- a/src/Mod/Arch/Resources/translations/Arch_gl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_gl.ts @@ -19,12 +19,12 @@ A lonxitude dos eixos - + The size of the axis bubbles O tamaño das boias do eixo - + The numbering style O estilo de numeración @@ -1064,17 +1064,17 @@ Etiqueta de cada eixo - + If true, show the labels Se é certo, amosa etiquetas - + A transformation to apply to each label Unha transformación para aplicar a cada etiqueta - + The axes this system is made of Eixos de que esta feito este sistema @@ -1169,42 +1169,42 @@ Un número de burbulla persoal opcional - + The type of line to draw this axis O tipo de liña para trazar este eixo - + Where to add bubbles to this axis: Start, end, both or none Onde engade burbullas a este eixo: principio, final, ambos ou ningún - + The line width to draw this axis A largura da liña do trazo deste eixo - + The color of this axis A cor do eixo - + The number of the first axis Número do primeiro eixo - + The font to use for texts Fonte a usar nos textos - + The font size Tamaño da fonte - + The placement of this axis system Situación do sistema de eixos @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Compoñentes deste obxecto - + Axes Eixos @@ -2057,27 +2062,27 @@ Crear eixo - + Remove Rexeitar - + Add Engadir - + Axis Eixo - + Distance Distance - + Angle Ángulo @@ -2337,7 +2342,7 @@ Unir Paredes - + Distances (mm) and angles (deg) between axes Distancias (mm) e ángulos (graos) entre eixos @@ -2859,67 +2864,67 @@ Crear Grella - + Label Etiqueta - + Axis system components Compoñentes do sistema de eixos - + Grid Grella - + Total width Largura total - + Total height Altura total - + Add row Engadir ringleira - + Del row Borrar ringleira - + Add col Engadir columna - + Del col Borrar columna - + Create span Crear van - + Remove span Quitar van - + Rows Ringleiras - + Columns Columnas @@ -3004,22 +3009,22 @@ Por favor escolma polo menos un eixo - + Auto height is larger than height A altura automática é maior que o alto - + Total row size is larger than height O tamaño total da fila é maior que a altura - + Auto width is larger than width A largura automática é maior que a largura - + Total column size is larger than width O tamaño total das columnas é maior que a largura @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Ferramentas de eixos @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Número de ringleiras - + The number of columns Número de columnas - + The sizes for rows Tamaños das filas - + The sizes of columns Tamaños das columnas - + The span ranges of cells that are merged together Rangos de extensión das celas que se fusionan - + The type of 3D points produced by this grid object Tipo de puntos 3D producidos por este obxecto grella - + The total width of this grid Largura total desta grella - + The total height of this grid Altura total desta grella - + Creates automatic column divisions (set to 0 to disable) Crea divisións automáticas na columna (poñer 0 para desactivar) - + Creates automatic row divisions (set to 0 to disable) Crea divisións de ringleira automáticas (poñer a 0 para desactivar) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Cando no modo punto medio da aresta, se esta grella debe reorientar aos seus fillos ao longo das normais ó bordo ou non - + The indices of faces to hide Índices das caras a agochar diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.qm b/src/Mod/Arch/Resources/translations/Arch_hr.qm index 43293ad010..369108923d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_hr.qm and b/src/Mod/Arch/Resources/translations/Arch_hr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.ts b/src/Mod/Arch/Resources/translations/Arch_hr.ts index 064df834b9..19e9165daf 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hr.ts @@ -19,12 +19,12 @@ Dužina osi - + The size of the axis bubbles Veličina osi mjehurića - + The numbering style Stil numeriranja @@ -1064,17 +1064,17 @@ Oznaka svake osi - + If true, show the labels Ako je to istina, Pokaži oznake - + A transformation to apply to each label Transformacije primijeniti na svaku oznaku - + The axes this system is made of Ovaj sistem se sastoji od osi @@ -1169,42 +1169,42 @@ Jedan opcionalni broj definiran od korisnika - + The type of line to draw this axis Tip linija za crtanje ove Osi - + Where to add bubbles to this axis: Start, end, both or none Gdje dodati mjehurića na ovoj Osi: početak, kraj, oboje ili ništa - + The line width to draw this axis Širina crte za crtanje ove Osi - + The color of this axis Boja ove osi - + The number of the first axis Broj prve osi - + The font to use for texts Font za tekstove - + The font size Veličina fonta - + The placement of this axis system Postavljanje sustava Osi @@ -2066,6 +2066,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2080,7 +2085,7 @@ Komponente ovog objekta - + Axes Osi @@ -2090,27 +2095,27 @@ Stvaranje osi - + Remove Ukloniti - + Add Dodaj - + Axis Osi - + Distance Udaljenost - + Angle Kut @@ -2370,7 +2375,7 @@ Spajanje zidova - + Distances (mm) and angles (deg) between axes Udaljenosti (mm) i kut (stupnjeva) između osi @@ -2892,67 +2897,67 @@ Stvaranje rešetke - + Label Oznaka - + Axis system components Komponente sustava Osi - + Grid Rešetka - + Total width Ukupna širina - + Total height Ukupna visina - + Add row Dodaj red - + Del row Ukloni red - + Add col Dodaj red - + Del col Ukloni red - + Create span Stvori prostor - + Remove span Ukloni prostor - + Rows Redovi - + Columns Stupci @@ -3037,22 +3042,22 @@ Molimo odaberite najmanje jednu os - + Auto height is larger than height Automatska visina je veća od visine - + Total row size is larger than height Ukupna veličina redka je veča od visine - + Auto width is larger than width Auto širina je veća od širine - + Total column size is larger than width Ukupna veličina stupca je veča od širine @@ -3980,7 +3985,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Alati Osi @@ -4154,62 +4159,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Broj redova - + The number of columns Broj stupaca - + The sizes for rows Veličine redova - + The sizes of columns Veličine stupaca - + The span ranges of cells that are merged together Raspon ćelija koje će biti zajedno spojene - + The type of 3D points produced by this grid object Tip 3D točaka stvorenih sa ovim objektom rešetke - + The total width of this grid Krajnja širina rešetke - + The total height of this grid Krajnja visina rešetke - + Creates automatic column divisions (set to 0 to disable) Stvara automatsku podjelu stupca (postavite na 0 za onemogućiti) - + Creates automatic row divisions (set to 0 to disable) Stvara automatsku podjelu redova (postavite na 0 za onemogućiti) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Ako ste u modu središnje točke ruba, da li ova mreža mora preorijentirati svoje potomke uzduž normale ruba ili ne - + The indices of faces to hide Indeksi naličja za sakrivanje diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.qm b/src/Mod/Arch/Resources/translations/Arch_hu.qm index 34121b2d80..60cd5b652b 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_hu.qm and b/src/Mod/Arch/Resources/translations/Arch_hu.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.ts b/src/Mod/Arch/Resources/translations/Arch_hu.ts index 56443d986f..685590b6ec 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hu.ts @@ -19,12 +19,12 @@ A tengelyek hossza - + The size of the axis bubbles A tengely buborékok mérete - + The numbering style Számozási stílus @@ -1064,17 +1064,17 @@ Minden egyes tengely címkéje - + If true, show the labels Ha igaz, mutatja a feliratokat - + A transformation to apply to each label Egy átalakítás mely az összes címkére vonatkozik - + The axes this system is made of Tengelyek melyekre a rendszer épült @@ -1169,42 +1169,42 @@ Egy kötelező egyéni buborék szám - + The type of line to draw this axis Ennek a tengelynek a rajzolásához használt egyenes típusa - + Where to add bubbles to this axis: Start, end, both or none Hová tegye a buborékot a tengelyhez: kezdete, vége, mindkettő vagy egyiksem - + The line width to draw this axis Ennek a tengelynek a rajzolásához használt egyenes szélessége - + The color of this axis Ennek a tengelynek a színe - + The number of the first axis Az első tengely száma - + The font to use for texts A szöveghez használandó betűtípus - + The font size A betűméret - + The placement of this axis system Ennek a tengely rendszernek az elhelyezése @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab A lépcső vége és a felső emeleti födém közötti kapcsolat típusa + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Az objektum elemei - + Axes Tengelyek @@ -2057,27 +2062,27 @@ Tengelyek létrehozása - + Remove Törlés - + Add Hozzáad - + Axis Tengely - + Distance Távolság - + Angle Szög @@ -2337,7 +2342,7 @@ Falak egyesítése - + Distances (mm) and angles (deg) between axes Tengelyek közti távolságok (mm) és szögek (fokban) @@ -2859,67 +2864,67 @@ Rács létrehozása - + Label Címke - + Axis system components Tengely rendszer komponensei - + Grid Rács - + Total width Teljes szélesség - + Total height Teljes magasság - + Add row Sor hozzáadás - + Del row Sor törlés - + Add col Oszlop hozzáadás - + Del col Oszlop törlés - + Create span Kiforgatás létrehozás - + Remove span Kiforgatás eltávolítás - + Rows Sorok - + Columns Oszlopok @@ -3004,22 +3009,22 @@ Kérlek válassz legalább egy tengelyt - + Auto height is larger than height Automatikus magasság nagyobb, mint a magasság - + Total row size is larger than height Teljes sor mérete nagyobb, mint a magasság - + Auto width is larger than width Automatikus szélessége nagyobb, mint a szélesség - + Total column size is larger than width Teljes oszlop mérete nagyobb, mint a szélesség @@ -3935,7 +3940,7 @@ Szint létrehozása megszakítva. Arch_AxisTools - + Axis tools Tengely eszközök @@ -4109,62 +4114,62 @@ Szint létrehozása megszakítva. Arch_Grid - + The number of rows A sorok száma - + The number of columns Az oszlopok száma - + The sizes for rows Mértek a sorokhoz - + The sizes of columns Méretek az oszlopokhoz - + The span ranges of cells that are merged together Az összefőzött cellák kitöltési határai - + The type of 3D points produced by this grid object A rács tárgy által létrehozott 3D pontok típusa - + The total width of this grid Ennek a rácsnak a teljes szélessége - + The total height of this grid Ennek a rácsnak a teljes magassága - + Creates automatic column divisions (set to 0 to disable) Automatikus oszlop kiosztást hoz létre (állítsa 0-ra a kikapcsoláshoz) - + Creates automatic row divisions (set to 0 to disable) Automatikus sor kiosztást hoz létre (állítsa 0-ra a kikapcsoláshoz) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Az élfelezőpont módban, ha a rácsnak el kell fordítania az elágazásait az aktuális él mentén, vagy nem - + The indices of faces to hide A felületek jelöléseinek elrejtése diff --git a/src/Mod/Arch/Resources/translations/Arch_id.qm b/src/Mod/Arch/Resources/translations/Arch_id.qm index 88e78fe5ee..97f1e5efab 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_id.qm and b/src/Mod/Arch/Resources/translations/Arch_id.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_id.ts b/src/Mod/Arch/Resources/translations/Arch_id.ts index f0de1a0a71..ba9449bb18 100644 --- a/src/Mod/Arch/Resources/translations/Arch_id.ts +++ b/src/Mod/Arch/Resources/translations/Arch_id.ts @@ -19,12 +19,12 @@ Panjang sumbu - + The size of the axis bubbles Ukuran gelembung sumbu - + The numbering style Gaya penomoran @@ -1064,17 +1064,17 @@ The label masing-masing sumbu - + If true, show the labels Jika benar, tunjukkan labelnya - + A transformation to apply to each label Transformasi berlaku untuk setiap label - + The axes this system is made of Sumbu sistem ini terbuat dari @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis Tipe garis untuk menggambar sumbu ini - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis Lebar garis untuk menggambar sumbu ini - + The color of this axis Warna sumbu ini - + The number of the first axis Angka dari sumbu pertama - + The font to use for texts Font yang digunakan untuk teks - + The font size Ukuran font - + The placement of this axis system Penempatan sistem sumbu ini @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Components of this object - + Axes Axes @@ -2057,27 +2062,27 @@ Create Axis - + Remove Menghapus - + Add Menambahkan - + Axis Axis - + Distance Distance - + Angle Sudut @@ -2337,7 +2342,7 @@ Gabungkan Dinding - + Distances (mm) and angles (deg) between axes Jarak (mm) dan sudut (deg) antar sumbu @@ -2859,67 +2864,67 @@ Buat Grid - + Label Label - + Axis system components Komponen sistem sumbu - + Grid Kisi - + Total width Lebar total - + Total height Tinggi total - + Add row Menambahkan baris - + Del row Del baris - + Add col Tambahkan col - + Del col Del col - + Create span Buat span - + Remove span Hapus span - + Rows Baris - + Columns Kolom @@ -3004,22 +3009,22 @@ Silakan pilih setidaknya satu sumbu - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Alat sumbu @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Jumlah baris - + The number of columns Jumlah kolom - + The sizes for rows Ukuran untuk baris - + The sizes of columns Ukuran kolom - + The span ranges of cells that are merged together Rentang rentang sel yang digabungkan bersama - + The type of 3D points produced by this grid object Tipe titik 3D yang dihasilkan oleh objek grid ini - + The total width of this grid Lebar total grid ini - + The total height of this grid Tinggi total grid ini - + Creates automatic column divisions (set to 0 to disable) Membuat divisi kolom otomatis ( diatur ke 0 untuk menonaktifkan) - + Creates automatic row divisions (set to 0 to disable) Membuat divisi baris otomatis ( diatur ke 0 untuk menonaktifkan) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Saat dalam mode midpoint tepi, jika grid ini harus mengarahkan kembali anak-anaknya di sepanjang garis normal atau tidak - + The indices of faces to hide Indeks wajah untuk disembunyikan diff --git a/src/Mod/Arch/Resources/translations/Arch_it.qm b/src/Mod/Arch/Resources/translations/Arch_it.qm index f4d6e5d562..ba0581648f 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_it.qm and b/src/Mod/Arch/Resources/translations/Arch_it.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_it.ts b/src/Mod/Arch/Resources/translations/Arch_it.ts index 4c5e782a5c..6f6cd69115 100644 --- a/src/Mod/Arch/Resources/translations/Arch_it.ts +++ b/src/Mod/Arch/Resources/translations/Arch_it.ts @@ -19,12 +19,12 @@ La lunghezza degli assi - + The size of the axis bubbles La dimensione delle bolle dell'asse - + The numbering style Lo stile di numerazione @@ -1064,17 +1064,17 @@ L'etichetta di ogni asse - + If true, show the labels Se vero, mostra le etichette - + A transformation to apply to each label Una trasformazione da applicare a ogni etichetta - + The axes this system is made of Gli assi di che formano questo sistema @@ -1169,42 +1169,42 @@ Un numero di bolla personalizzato opzionale - + The type of line to draw this axis Il tipo di linea per disegnare questo asse - + Where to add bubbles to this axis: Start, end, both or none Dove aggiungere le bolle a questo asse: inizio, fine, entrambi o nessuno - + The line width to draw this axis Lo spessore di linea per disegnare questo asse - + The color of this axis Il colore di questo asse - + The number of the first axis Il numero del primo asse - + The font to use for texts Il tipo di carattere da utilizzare per i testi - + The font size La dimensione del carattere - + The placement of this axis system Il posizionamento di questo sistema di assi @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Componenti di questo oggetto - + Axes Assi @@ -2057,27 +2062,27 @@ Crea Asse - + Remove Rimuovi - + Add Aggiungi - + Axis Asse - + Distance Distanza - + Angle Angolo @@ -2337,7 +2342,7 @@ Unisci i muri - + Distances (mm) and angles (deg) between axes Distanze (mm) ed angoli (gradi) tra gli assi @@ -2859,67 +2864,67 @@ Crea griglia - + Label Etichetta - + Axis system components Componenti del sistema di riferimento - + Grid Griglia - + Total width Larghezza totale - + Total height Altezza totale - + Add row Aggiungi riga - + Del row Cancella riga - + Add col Aggiungi colonna - + Del col Cancella colonna - + Create span Crea luce - + Remove span Rimuovi luce - + Rows Righe - + Columns Colonne @@ -3004,22 +3009,22 @@ Selezionare almeno un asse - + Auto height is larger than height L'altezza automatica è maggiore dell'altezza - + Total row size is larger than height La misura totale delle righe è maggiore dell'altezza - + Auto width is larger than width La larghezza automatica è maggiore della larghezza - + Total column size is larger than width La dimensione totale della colonna è maggiore della larghezza @@ -3935,7 +3940,7 @@ Creazione del Livello interrotta. Arch_AxisTools - + Axis tools Assi @@ -4109,62 +4114,62 @@ Creazione del Livello interrotta. Arch_Grid - + The number of rows Il numero di righe - + The number of columns Il numero di colonne - + The sizes for rows Dimensioni delle righe - + The sizes of columns Dimensioni delle colonne - + The span ranges of cells that are merged together Gli intervalli di celle unite per creare le luci - + The type of 3D points produced by this grid object Il tipo di punti 3D prodotto da questo oggetto griglia - + The total width of this grid La larghezza totale di questa griglia - + The total height of this grid L'altezza totale di questa griglia - + Creates automatic column divisions (set to 0 to disable) Divide automaticamente le colonne con la larghezza impostata quì (0 per disabilitare) - + Creates automatic row divisions (set to 0 to disable) Divide automaticamente le righe con la l'altezza impostata quì (0 per disabilitare) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Se questa griglia, quando è in modalità punto medio del bordo, deve riposizionare i suoi figli lungo le normali al bordo o no - + The indices of faces to hide Gli indici delle facce da nascondere diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.qm b/src/Mod/Arch/Resources/translations/Arch_ja.qm index 26f7e7026a..9be0d6afaa 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ja.qm and b/src/Mod/Arch/Resources/translations/Arch_ja.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.ts b/src/Mod/Arch/Resources/translations/Arch_ja.ts index 05dc6856b1..b94d538747 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ja.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ja.ts @@ -19,12 +19,12 @@ 軸の長さ - + The size of the axis bubbles 軸バブルのサイズ - + The numbering style 番号付けのスタイル @@ -1064,17 +1064,17 @@ 各軸のラベル - + If true, show the labels Trueの場合、ラベルを表示 - + A transformation to apply to each label 各ラベルに適用する変換 - + The axes this system is made of このシステムを構成する軸 @@ -1169,42 +1169,42 @@ オプションのカスタムバブル番号 - + The type of line to draw this axis 軸を描画する線の種類 - + Where to add bubbles to this axis: Start, end, both or none この軸にバブルを追加する場所:開始、終了、両方、またはなし - + The line width to draw this axis この軸を描画する線幅 - + The color of this axis 軸の色 - + The number of the first axis 第1軸の番号 - + The font to use for texts 文字に使用するフォント - + The font size フォントサイズ - + The placement of this axis system 軸システムの配置 @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ このオブジェクトのコンポーネント - + Axes @@ -2057,27 +2062,27 @@ 軸を作成 - + Remove 削除 - + Add 追加 - + Axis - + Distance 距離 - + Angle 角度 @@ -2337,7 +2342,7 @@ 壁を統合 - + Distances (mm) and angles (deg) between axes 軸の間の距離 (mm) と角度 (度) @@ -2859,67 +2864,67 @@ グリッドを作成 - + Label ラベル - + Axis system components 軸システムの成分 - + Grid グリッド - + Total width 全体の幅 - + Total height 全体の高さ - + Add row 行を追加 - + Del row 行を削除 - + Add col 列を追加 - + Del col 列を削除 - + Create span スパンを作成 - + Remove span スパンを削除 - + Rows - + Columns @@ -3004,22 +3009,22 @@ 少なくとも1つの軸を選択してください - + Auto height is larger than height 自動高さが高さよりも大きいです - + Total row size is larger than height 行の合計サイズが高さよりも大きいです - + Auto width is larger than width 自動設定幅が幅よりも大きいです - + Total column size is larger than width 列の合計サイズが幅よりも大きいです @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools 軸ツール @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows 行数 - + The number of columns 列数 - + The sizes for rows 行サイズ - + The sizes of columns 列サイズ - + The span ranges of cells that are merged together 結合されたセルのスパンの範囲 - + The type of 3D points produced by this grid object このグリッドオブジェクトによって作成された3D点の種類 - + The total width of this grid このグリッドの全体の幅 - + The total height of this grid このグリッドの全体の高さ - + Creates automatic column divisions (set to 0 to disable) 自動列分割を作成(0に設定すると無効化) - + Creates automatic row divisions (set to 0 to disable) 自動行分割を作成(0に設定すると無効化) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not エッジ中点モードの場合、このグリッドがその子をエッジ法線にそって方向転換するかどうか - + The indices of faces to hide 非表示にする面の番号 diff --git a/src/Mod/Arch/Resources/translations/Arch_kab.qm b/src/Mod/Arch/Resources/translations/Arch_kab.qm index 1996e2c7a3..307f75ab8e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_kab.qm and b/src/Mod/Arch/Resources/translations/Arch_kab.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_kab.ts b/src/Mod/Arch/Resources/translations/Arch_kab.ts index ab862fbd70..4c7115d9d3 100644 --- a/src/Mod/Arch/Resources/translations/Arch_kab.ts +++ b/src/Mod/Arch/Resources/translations/Arch_kab.ts @@ -19,12 +19,12 @@ Teɣzi n igellusen - + The size of the axis bubbles Tiddi n tcuftin n igellusen - + The numbering style Aɣanib n wuṭṭunen @@ -1064,17 +1064,17 @@ The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Components of this object - + Axes Axes @@ -2057,27 +2062,27 @@ Create Axis - + Remove Kkes - + Add Rnu - + Axis Agellus - + Distance Ameccaq - + Angle Tiɣmeṛt @@ -2337,7 +2342,7 @@ Smezdi iɣraben - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes @@ -2859,67 +2864,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid Tamezzut - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_ko.qm b/src/Mod/Arch/Resources/translations/Arch_ko.qm index e65a1431b4..ca0fbc05dd 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ko.qm and b/src/Mod/Arch/Resources/translations/Arch_ko.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ko.ts b/src/Mod/Arch/Resources/translations/Arch_ko.ts index d4297d3d8e..970821e16d 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ko.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ko.ts @@ -19,12 +19,12 @@ 축의 길이 - + The size of the axis bubbles 축 거품의 크기 - + The numbering style 번호 매기기 스타일 @@ -1064,17 +1064,17 @@ The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis 이 축의 색깔 - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size 글꼴 크기 - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ 이 객체의 구성 요소 - + Axes @@ -2057,27 +2062,27 @@ 축 만들기 - + Remove 제거 - + Add 추가 - + Axis - + Distance Distance - + Angle @@ -2337,7 +2342,7 @@ 벽 합치기 - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes @@ -2859,67 +2864,67 @@ 그리드 만들기 - + Label Label - + Axis system components Axis system components - + Grid 격자 - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_lt.qm b/src/Mod/Arch/Resources/translations/Arch_lt.qm index 73e50db655..89290803eb 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_lt.qm and b/src/Mod/Arch/Resources/translations/Arch_lt.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_lt.ts b/src/Mod/Arch/Resources/translations/Arch_lt.ts index cc9bc9831a..4bbe8ef031 100644 --- a/src/Mod/Arch/Resources/translations/Arch_lt.ts +++ b/src/Mod/Arch/Resources/translations/Arch_lt.ts @@ -19,12 +19,12 @@ Ašių ilgiai - + The size of the axis bubbles Ašių rutulių dydžiai - + The numbering style Numeravimo stilius @@ -1064,17 +1064,17 @@ Ašies pavadinimas - + If true, show the labels Jei nurodyta „Tiesa“, tai rodyti žymas - + A transformation to apply to each label Atlikti pakeitimus kiekvienai etiketei - + The axes this system is made of Sistemos ašys sukurtos iš @@ -1169,42 +1169,42 @@ Papildomas individualus burbulo skaičius - + The type of line to draw this axis Brėžiamos ašies linijos tipas - + Where to add bubbles to this axis: Start, end, both or none Kur įterpti burbulus ašims: Pradžioje, pabaigoje, abiejuose galuose ar neįterpti - + The line width to draw this axis Brėžiamos ašies linijos plotis - + The color of this axis Ašies spalva - + The number of the first axis Pirmos ašies skaičius - + The font to use for texts Šriftas naudojamas raštui - + The font size Šrifto dydis - + The placement of this axis system Ašių sistemos įterpimo vieta @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Objekto komponentai - + Axes Ašys @@ -2057,27 +2062,27 @@ Kurti ašį - + Remove Pašalinti - + Add Pridėti - + Axis Ašis - + Distance Distance - + Angle Kampas @@ -2337,7 +2342,7 @@ Merge Walls - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes @@ -2859,67 +2864,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid Tinklelis - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.qm b/src/Mod/Arch/Resources/translations/Arch_nl.qm index 35d2c5bd95..5245a00f51 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_nl.qm and b/src/Mod/Arch/Resources/translations/Arch_nl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.ts b/src/Mod/Arch/Resources/translations/Arch_nl.ts index 7edcb7b208..868bd2c7d8 100644 --- a/src/Mod/Arch/Resources/translations/Arch_nl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_nl.ts @@ -19,12 +19,12 @@ De lengte van de assen - + The size of the axis bubbles De grootte van de asballonnetjes - + The numbering style De nummeringsstijl @@ -1064,17 +1064,17 @@ Het label van elke as - + If true, show the labels Wanneer correct, laat de labels zien - + A transformation to apply to each label Een verandering aanbrengen op elk etiket - + The axes this system is made of De assen waar dit systeem uit bestaat @@ -1169,42 +1169,42 @@ Een optionele aangepaste bel nummer - + The type of line to draw this axis Het type lijn om deze as te tekenen - + Where to add bubbles to this axis: Start, end, both or none Waar aan deze as bellen toe te voegen: Begin, eind, beide of geen - + The line width to draw this axis De lijnbreedte van de te tekenen as - + The color of this axis De kleur van deze as - + The number of the first axis Het nummer van de eerste as - + The font to use for texts Het lettertype dat wordt gebruikt voor teksten - + The font size De groote van het lettertype - + The placement of this axis system De plaatsing van dit as-systeem @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Onderdelen van dit object - + Axes Assen @@ -2057,27 +2062,27 @@ Maak as - + Remove Verwijderen - + Add Toevoegen - + Axis As - + Distance Afstand - + Angle Hoek @@ -2337,7 +2342,7 @@ Wanden samenvoegen - + Distances (mm) and angles (deg) between axes Afstanden (mm) en hoeken (graden) tussen assen @@ -2858,67 +2863,67 @@ Creëer grid - + Label Label - + Axis system components Onderdelen van het as-systeem - + Grid Raster - + Total width Totale breedte - + Total height Totale hoogte - + Add row Rij toevoegen - + Del row Rij verwijderen - + Add col Kolom toevoegen - + Del col Kolom verwijderen - + Create span Maak overspanning - + Remove span Verwijder overspanning - + Rows Rijen - + Columns Kolommen @@ -3003,22 +3008,22 @@ Selecteer alstublieft minimaal 1 as - + Auto height is larger than height Automatisch geselecteerde hoogte is groter dan object hoogte - + Total row size is larger than height Totale rij maat is groter dan de object hoogte - + Auto width is larger than width Automatische breedte is groter dan object breedte - + Total column size is larger than width Totale kolommaat is groter dan object breedte @@ -3934,7 +3939,7 @@ Vloer object wordt niet gemaakt. Arch_AxisTools - + Axis tools Assen gereedschap @@ -4108,62 +4113,62 @@ Vloer object wordt niet gemaakt. Arch_Grid - + The number of rows Aantal rijen - + The number of columns Aantal kolommen - + The sizes for rows De grootte van rijen - + The sizes of columns De grootte van kolommen - + The span ranges of cells that are merged together Het bereik van cellen die zijn samengevoegd - + The type of 3D points produced by this grid object Het type van 3D-punten geproduceerd door dit grid object - + The total width of this grid De totale breedte van dit grid - + The total height of this grid De totale hoogte van dit grid - + Creates automatic column divisions (set to 0 to disable) Verdeel de kolombreedte automatisch (stel in op 0 om niet te gebruiken) - + Creates automatic row divisions (set to 0 to disable) Verdeelt automatische rij divisies (ingesteld op 0 om onbruikbaar te maken) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Wanneer in de rand middelpunt modus, als dit raster moet de onderliggende onderdelen heroriënteren langs de rand normalen of niet - + The indices of faces to hide De indexcijfers van de te verbergen vlakken diff --git a/src/Mod/Arch/Resources/translations/Arch_no.qm b/src/Mod/Arch/Resources/translations/Arch_no.qm index d8b47b7a4e..c5096ef777 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_no.qm and b/src/Mod/Arch/Resources/translations/Arch_no.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_no.ts b/src/Mod/Arch/Resources/translations/Arch_no.ts index 8bb6f2ae65..a53e087dc5 100644 --- a/src/Mod/Arch/Resources/translations/Arch_no.ts +++ b/src/Mod/Arch/Resources/translations/Arch_no.ts @@ -19,12 +19,12 @@ Lengden på aksene - + The size of the axis bubbles Størrelsen på aksehodene - + The numbering style Nummereringsstilen @@ -1064,17 +1064,17 @@ The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Elementer i dette objektet - + Axes Akser @@ -2057,27 +2062,27 @@ Opprette akse - + Remove Fjern - + Add Legg til - + Axis Akse - + Distance Avstand - + Angle Vinkel @@ -2337,7 +2342,7 @@ Merge Walls - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes @@ -2859,67 +2864,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid Rutenett - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.qm b/src/Mod/Arch/Resources/translations/Arch_pl.qm index f0c0db7536..a83ac13f3f 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pl.qm and b/src/Mod/Arch/Resources/translations/Arch_pl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.ts b/src/Mod/Arch/Resources/translations/Arch_pl.ts index 637954bc2c..fa9d967cc3 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pl.ts @@ -19,12 +19,12 @@ Długość osi - + The size of the axis bubbles Rozmiar bąbelków osi - + The numbering style Styl numeracji @@ -1064,17 +1064,17 @@ Etykieta każdej osi - + If true, show the labels Jeśli true, Pokaż etykiety - + A transformation to apply to each label Transformacja do zastosowania dla każdej etykiety - + The axes this system is made of Osie, z których składa się ten system @@ -1169,42 +1169,42 @@ Opcjonalny numer chmurki z adnotacją - + The type of line to draw this axis Typ linii do rysowania osi - + Where to add bubbles to this axis: Start, end, both or none Gdzie dodać oznaczenia balonikowe dla osi: Początek, koniec, oba lub brak - + The line width to draw this axis Szerokość linii do rysowania osi - + The color of this axis Kolor tej osi - + The number of the first axis Numer pierwszej osi - + The font to use for texts Czcionka dla tekstów - + The font size Rozmiar czcionki - + The placement of this axis system Umiejscowienie systemu osi @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab Typ połączenia między końcem schodów a górną podłogą + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Składniki obiektu - + Axes Osie @@ -2057,27 +2062,27 @@ Utwórz oś - + Remove Skasuj - + Add Dodaj - + Axis - + Distance Odległość - + Angle Kąt @@ -2294,7 +2299,7 @@ Create Rebar - Stwórz Zbrojenie + Utwórz zbrojenie @@ -2337,7 +2342,7 @@ Scal ściany - + Distances (mm) and angles (deg) between axes Odległości (mm) i kąty (stopnie) pomiędzy osiami @@ -2539,7 +2544,7 @@ Create Floor - Utwórz Piętro + Utwórz piętro @@ -2859,67 +2864,67 @@ Utwórz siatkę - + Label Etykieta - + Axis system components Składniki systemu osi - + Grid Siatka - + Total width Szerokość całkowita - + Total height Wysokość całkowita - + Add row Dodaj wiersz - + Del row Usuń wiersz - + Add col Dodaj kolumnę - + Del col Usuń kolumnę - + Create span Utwórz zakres - + Remove span Usuń zakres - + Rows Wiersze - + Columns Kolumny @@ -3004,22 +3009,22 @@ Zaznacz przynajmniej jedną oś - + Auto height is larger than height Automatyczna wysokość jest większa niż wielkość - + Total row size is larger than height Rozmiar wiersza jest większy niż wysokość - + Auto width is larger than width Automatyczna szerokość jest większa niż szerokość - + Total column size is larger than width Łączny rozmiar kolumny jest większy niż szerokość @@ -3056,7 +3061,7 @@ Closing Sketch edit - Zamykanie edycji Rysunku + Zamykanie edycji szkicu @@ -3116,12 +3121,12 @@ Please select exactly 2 or 3 Pipe objects - Wybierz dokładnie 2 lub 3 obiekty Rur + Proszę wybrać dokładnie 2 lub 3 obiekty rury Please select only Pipe objects - Proszę wybrać tylko obiekty Rur + Proszę wybrać tylko obiekty rury @@ -3932,7 +3937,7 @@ Tworzenie piętra zostało przerwane. Arch_AxisTools - + Axis tools Narzędzia osi @@ -4106,62 +4111,62 @@ Tworzenie piętra zostało przerwane. Arch_Grid - + The number of rows Ilość wierszy - + The number of columns Ilość kolumn - + The sizes for rows Rozmiary dla wierszy - + The sizes of columns Rozmiary kolumn - + The span ranges of cells that are merged together Rozpiętość zakresu komórek, które są ze sobą połączone - + The type of 3D points produced by this grid object Typ punktów 3D generowanych przez ten obiekt siatki - + The total width of this grid Szerokość całkowita siatki - + The total height of this grid Całkowita wysokość tej siatki - + Creates automatic column divisions (set to 0 to disable) Tworzy automatyczny podział kolumn (ustaw wartość na 0 aby wyłączyć) - + Creates automatic row divisions (set to 0 to disable) Tworzy automatyczny podział wierszy (ustaw wartość na 0 aby wyłączyć) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not W trybie krawędzi punktu środkowego, czy ta siatka musi zmienić orientację swoich dzieci wzdłuż prostopadłych krawędzi, czy nie - + The indices of faces to hide Wskaźniki powierzchni do ukrycia @@ -4403,7 +4408,7 @@ Tworzenie piętra zostało przerwane. Remove Shape from Arch - Usuń Kształt z łuku + Usuń kształt z Architektury @@ -5190,7 +5195,7 @@ Pozostaw puste pole, aby użyć wszystkich obiektów z dokumentu Cut areas line thickness ratio - Grubość linii obszaru cięcia + Współczynnik grubości linii obszarów cięcia diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm index 1fa8a7f3b0..c95f304ee9 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts index fa1eaec0bc..ae1c4faea6 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts @@ -19,12 +19,12 @@ O comprimento dos eixos - + The size of the axis bubbles O tamanho das bolhas de eixo - + The numbering style O estilo de numeração @@ -1064,17 +1064,17 @@ O rótulo de cada eixo - + If true, show the labels Se verdadeiro, mostrar os rótulos - + A transformation to apply to each label Uma transformação para aplicar em cada rótulo - + The axes this system is made of Os eixos que compõem este sistema @@ -1169,42 +1169,42 @@ Um número de bolha personalizado opcional - + The type of line to draw this axis Tipo de linha para desenhar este eixo - + Where to add bubbles to this axis: Start, end, both or none Onde adicionar bolhas para este eixo: início, fim, ambos ou nenhum - + The line width to draw this axis Largura de linha para desenhar este eixo - + The color of this axis Cor deste eixo - + The number of the first axis Número do primeiro eixo - + The font to use for texts Fonte a ser usada para textos - + The font size Tamanho da fonte - + The placement of this axis system Localização do sistema de coordenadas @@ -1996,42 +1996,47 @@ The 'absolute' top level of a flight of stairs leads to - The 'absolute' top level of a flight of stairs leads to + O nível superior 'absoluto' onde chega um lance de escada The 'left outline' of stairs - The 'left outline' of stairs + O contorno esquerdo da escada The 'left outline' of all segments of stairs - The 'left outline' of all segments of stairs + O contorno esquerdo de todos os lances de escadas The 'right outline' of all segments of stairs - The 'right outline' of all segments of stairs + O contorno direito de todos os lances de escadas The thickness of the lower floor slab - The thickness of the lower floor slab + A espessura do piso inferior The thickness of the upper floor slab - The thickness of the upper floor slab + A espessura do piso superior The type of connection between the lower slab and the start of the stairs - The type of connection between the lower slab and the start of the stairs + O tipo de conexão entre a laje inferior e o início da escada The type of connection between the end of the stairs and the upper floor slab - The type of connection between the end of the stairs and the upper floor slab + O tipo de conexão entre o final da escada e a laje do chão superior + + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length @@ -2047,7 +2052,7 @@ Componentes deste objeto - + Axes Eixos @@ -2057,27 +2062,27 @@ Criar eixo - + Remove Remover - + Add Adicionar - + Axis Eixo - + Distance Distância - + Angle Ângulo @@ -2337,7 +2342,7 @@ Mesclar paredes - + Distances (mm) and angles (deg) between axes Distâncias (mm) e ângulos (graus) entre eixos @@ -2859,67 +2864,67 @@ Criar Grade - + Label Rótulo - + Axis system components Componentes do sistema de eixos - + Grid Grade - + Total width Largura total - + Total height Altura total - + Add row Adicionar linha - + Del row Remover linha - + Add col Adicionar coluna - + Del col Remover coluna - + Create span Fundir células - + Remove span Remover fundição - + Rows Linhas - + Columns Colunas @@ -3004,22 +3009,22 @@ Por favor, selecione pelo menos um eixo - + Auto height is larger than height Altura automática é maior que a altura - + Total row size is larger than height O tamanho total das linhas é maior que a altura - + Auto width is larger than width Largura automática é maior que a largura - + Total column size is larger than width O tamanho total das colunas é maior que a largura @@ -3915,7 +3920,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Ferramentas de eixos @@ -4089,62 +4094,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Número de linhas - + The number of columns Número de colunas - + The sizes for rows O tamanho das linhas - + The sizes of columns O tamanho das colunas - + The span ranges of cells that are merged together O alcance das células a serem juntadas - + The type of 3D points produced by this grid object O tipo de pontos 3D produzidos por este objeto Grade - + The total width of this grid A largura total desta grade - + The total height of this grid A altura total desta grade - + Creates automatic column divisions (set to 0 to disable) Cria divisões de colunas automaticamente (coloque 0 para desativar) - + Creates automatic row divisions (set to 0 to disable) Cria divisões de linhas automaticamente (coloque 0 para desativar) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Quando estiver em modo Midpoint, se esta grade deve alinhar seus objetos nas arestas ou não - + The indices of faces to hide Os índices das faces que devem ser escondidas diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm index 66730a411a..e22a3750f9 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts index 81d77cbc0d..763e46b461 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts @@ -19,12 +19,12 @@ Comprimento dos eixos - + The size of the axis bubbles Tamanho das bolhas (símbolos) do eixo - + The numbering style Estilo de numeração @@ -1064,17 +1064,17 @@ O rótulo de cada eixo - + If true, show the labels Se verdadeiro, mostrar os rótulos - + A transformation to apply to each label Uma transformação para aplicar a cada rótulo - + The axes this system is made of Os eixos que compõem este sistema @@ -1169,42 +1169,42 @@ Um número de bolha personalizado opcional - + The type of line to draw this axis O tipo de linha para desenhar este eixo - + Where to add bubbles to this axis: Start, end, both or none Onde adicionar as bolhas neste eixo. Início, fim ambos ou nenhum - + The line width to draw this axis A largura da linha para desenhar este eixo - + The color of this axis A cor deste eixo - + The number of the first axis O número do primeiro eixo - + The font to use for texts A fonte a usar nos textos - + The font size O tamanho da fonte - + The placement of this axis system A posição deste sistema de eixos @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Componentes deste objeto - + Axes Eixos @@ -2057,27 +2062,27 @@ Criar Eixos - + Remove Remover - + Add Adicionar - + Axis Eixo - + Distance Distância - + Angle Ângulo @@ -2337,7 +2342,7 @@ Unir paredes - + Distances (mm) and angles (deg) between axes Distâncias entre eixos em (mm) e ângulos em (graus) @@ -2859,67 +2864,67 @@ Criar grelha - + Label Rótulo - + Axis system components Componentes do sistema de eixos - + Grid Grelha - + Total width Largura total - + Total height Altura total - + Add row Adicionar linha - + Del row Remover linha - + Add col Adicionar coluna - + Del col Remover coluna - + Create span Unir células - + Remove span Remover unir células - + Rows Linhas - + Columns Colunas @@ -3004,22 +3009,22 @@ Por favor, selecione pelo menos um eixo - + Auto height is larger than height Altura automática é maior que a altura - + Total row size is larger than height O tamanho total das linhas é maior que a altura - + Auto width is larger than width Largura automática é maior que a largura - + Total column size is larger than width O tamanho total da coluna é maior que a largura @@ -3935,7 +3940,7 @@ Criação de Piso (andar) abortada. Arch_AxisTools - + Axis tools Ferramentas de eixos @@ -4109,62 +4114,62 @@ Criação de Piso (andar) abortada. Arch_Grid - + The number of rows O número de linhas - + The number of columns O número de colunas - + The sizes for rows O tamanho das linhas - + The sizes of columns O tamanho das colunas - + The span ranges of cells that are merged together O intervalo de células a serem unidas - + The type of 3D points produced by this grid object O tipo de pontos 3D produzidos por este objeto grelha - + The total width of this grid A largura total desta grelha - + The total height of this grid A altura total desta grelha - + Creates automatic column divisions (set to 0 to disable) Cria divisões de colunas automaticamente (coloque 0 para desativar) - + Creates automatic row divisions (set to 0 to disable) Cria divisões de linhas automaticamente (coloque 0 para desativar) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Quando estiver em modo Ponto médio, se esta grelha deve alinhar seus objetos nas arestas ou não - + The indices of faces to hide Os índices das faces que devem ser escondidas diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.qm b/src/Mod/Arch/Resources/translations/Arch_ro.qm index ba34747674..cd75577ded 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ro.qm and b/src/Mod/Arch/Resources/translations/Arch_ro.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.ts b/src/Mod/Arch/Resources/translations/Arch_ro.ts index 8c576fad0a..ff7e4f6a26 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ro.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ro.ts @@ -19,12 +19,12 @@ Lungimea axelor - + The size of the axis bubbles Dimensiunea bulelor pentru axe - + The numbering style Stilul de numerotare @@ -1064,17 +1064,17 @@ Eticheta fiecărei axe - + If true, show the labels Dacă este adevărat, Arată etichete - + A transformation to apply to each label O transformare aplicabile pentru fiecare eticheta - + The axes this system is made of Axele pe care acest sistem este constituit @@ -1169,42 +1169,42 @@ Un număr opțional de bule personalizate - + The type of line to draw this axis Tipul de linie pentru trasarea acestei axe - + Where to add bubbles to this axis: Start, end, both or none Locul unde adăugați bule pe această axă: Start, sfârșit, ambele sau nici una - + The line width to draw this axis Tipul(lățimea) de linie pentru trasarea acestei axe - + The color of this axis Culoarea acestei axe - + The number of the first axis Numărul primei axe - + The font to use for texts Fontul utilizat pentru textele - + The font size Dimensiunea fontului - + The placement of this axis system Plasarea acestui sistem de axe @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Componente ale acestui obiect - + Axes Axe @@ -2057,27 +2062,27 @@ Creați axa - + Remove Elimină - + Add Adaugă - + Axis Axele - + Distance Distance - + Angle Unghi @@ -2337,7 +2342,7 @@ Pereți îmbinați - + Distances (mm) and angles (deg) between axes Distanţele (mm) şi unghiurile (grade) între axe @@ -2859,67 +2864,67 @@ Crează Grid - + Label Etichetă - + Axis system components Componente de sistem de axe - + Grid Grilă - + Total width Latime totala - + Total height Înălţime totală - + Add row Adaugă Rând - + Del row Ștergel rând - + Add col Adauga coloană - + Del col Ștergel coloană - + Create span Crează un Espace - + Remove span Supprimer l'espace - + Rows Rânduri - + Columns Coloane @@ -3004,22 +3009,22 @@ Te rog selecteaza macar o axă - + Auto height is larger than height Înălţimea generată automat este mai mare decât înălţimea - + Total row size is larger than height Dimensiunea total a rândului este mai mare decât înălţimea - + Auto width is larger than width Lăţimea generată automat este mai mare decât lăţimea - + Total column size is larger than width Dimensiune totală a coloanei este mai mare decât lăţimea @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Instrumente de axa @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Numărul de rânduri - + The number of columns Numărul de coloane - + The sizes for rows Dimensiunile pentru rânduri - + The sizes of columns Dimensiuni pentru coloane - + The span ranges of cells that are merged together Spațiere intervalelor celulelor care sunt concatenate - + The type of 3D points produced by this grid object Tipul de puncte 3D produse de acest obiect grilă - + The total width of this grid Lățimea totală a acestei grile - + The total height of this grid Înălțimea totală a acestei grile - + Creates automatic column divisions (set to 0 to disable) Creați coloane în mod automat (valoare 0 pour a dezactiva) - + Creates automatic row divisions (set to 0 to disable) Creați în mod automat divizarea rândurilor ( valoarea 0 pentru dezactivare) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Atunci când în modul midpoint edge, în cazul în care această grilă trebuie să reorienteze copii sa de-a lungul perpedincularelor sau nu - + The indices of faces to hide Indicii de față poligon de ascuns diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.qm b/src/Mod/Arch/Resources/translations/Arch_ru.qm index 937cf42670..1750569ed3 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ru.qm and b/src/Mod/Arch/Resources/translations/Arch_ru.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.ts b/src/Mod/Arch/Resources/translations/Arch_ru.ts index 6ea347db9c..bcbd9c44ea 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ru.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ru.ts @@ -19,12 +19,12 @@ Длина координатных осей - + The size of the axis bubbles Размер осевых маркеров - + The numbering style Стиль нумерации @@ -1064,17 +1064,17 @@ Метка каждой оси - + If true, show the labels Показать метки, если истина - + A transformation to apply to each label Преобразование, применяемое к каждой метке - + The axes this system is made of Оси, составляющие эту систему @@ -1169,42 +1169,42 @@ Необязательный заданный пользователем номер осевого маркера - + The type of line to draw this axis Тип линии для рисования этой оси - + Where to add bubbles to this axis: Start, end, both or none Где добавить осевые маркеры на этой оси: в начале, в конце, и там и там или нигде - + The line width to draw this axis Ширина линии для рисования этой оси - + The color of this axis Цвет этой оси - + The number of the first axis Количество первой оси - + The font to use for texts Шрифт, используемый для текста - + The font size Размер шрифта - + The placement of this axis system Размещение этой системы осей @@ -2031,7 +2031,12 @@ The type of connection between the end of the stairs and the upper floor slab - The type of connection between the end of the stairs and the upper floor slab + Тип связи между концом лестницы и слябом верхнего этажа. + + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length @@ -2047,7 +2052,7 @@ Компоненты этого объекта - + Axes Оси @@ -2057,27 +2062,27 @@ Создать координатную ось - + Remove Удалить - + Add Добавить - + Axis Ось - + Distance Расстояние - + Angle Угол @@ -2337,7 +2342,7 @@ Объединить Стены - + Distances (mm) and angles (deg) between axes Расстояния (мм) и углы (градусы) между осями @@ -2859,67 +2864,67 @@ Создать Сетку - + Label Метка - + Axis system components Компоненты системы координат - + Grid Сетка - + Total width Общая ширина - + Total height Общая высота - + Add row Добавить строку - + Del row Удалить строку - + Add col Добавить колонку - + Del col Удалить колонку - + Create span Создать промежуток - + Remove span Удалить промежуток - + Rows Строки - + Columns Столбцы @@ -3004,22 +3009,22 @@ Пожалуйста, выберите по крайней мере одну ось - + Auto height is larger than height Автоматическая высота больше, чем пользовательская - + Total row size is larger than height Общий размер строки больше высоты - + Auto width is larger than width Автоматическая ширина больше, чем пользовательская - + Total column size is larger than width Общий размер столбца больше высоты @@ -3932,7 +3937,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Инстументы осей @@ -4106,62 +4111,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Количество строк - + The number of columns Количество столбцов - + The sizes for rows Размеры строк - + The sizes of columns Размеры столбцов - + The span ranges of cells that are merged together Диапазоны промежутка ячеек, которые объединяются вместе - + The type of 3D points produced by this grid object Тип 3D-точек, созданных объектом сетки - + The total width of this grid Общая ширина сетки - + The total height of this grid Общая высота сетки - + Creates automatic column divisions (set to 0 to disable) Создаёт автоматические подразделения столбцов (задайте 0 для отключения) - + Creates automatic row divisions (set to 0 to disable) Создаёт автоматические подразделения строк (задайте 0 для отключения) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not В режиме серединной точки ребра. Должна ли сетка переориентировать свои дочерние элементы вдоль нормалей ребра или нет - + The indices of faces to hide Индексы граней для скрытия diff --git a/src/Mod/Arch/Resources/translations/Arch_sk.qm b/src/Mod/Arch/Resources/translations/Arch_sk.qm index 63f296cf03..e8377451c5 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sk.qm and b/src/Mod/Arch/Resources/translations/Arch_sk.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sk.ts b/src/Mod/Arch/Resources/translations/Arch_sk.ts index 6c8735dc7f..7a8832e146 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sk.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sk.ts @@ -19,12 +19,12 @@ Dĺžka osí - + The size of the axis bubbles Veľkosť bubliny osi - + The numbering style Štýl číslovania @@ -1064,17 +1064,17 @@ The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Komponenty tohoto objektu - + Axes Osi @@ -2057,27 +2062,27 @@ Vytvoriť os - + Remove Odstrániť - + Add Pridať - + Axis Os - + Distance Vzdialenosť - + Angle Uhol @@ -2337,7 +2342,7 @@ Merge Walls - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes @@ -2859,67 +2864,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid Mriežka - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.qm b/src/Mod/Arch/Resources/translations/Arch_sl.qm index 6ef9f481b3..317a927e80 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sl.qm and b/src/Mod/Arch/Resources/translations/Arch_sl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.ts b/src/Mod/Arch/Resources/translations/Arch_sl.ts index 3894543b0d..baf1f32fb1 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sl.ts @@ -19,12 +19,12 @@ Dolžine posameznih osi - + The size of the axis bubbles Velikost balončkov osi - + The numbering style Slog oštevilčevanja @@ -1064,17 +1064,17 @@ Oznaka vsake osi - + If true, show the labels Če je vrednost true, prikaži oznake - + A transformation to apply to each label Preoblikovanje uveljaviti na vsaki oznaki - + The axes this system is made of Osi iz katerih je sestav narejen @@ -1169,42 +1169,42 @@ Možnost očrtane številke po meri - + The type of line to draw this axis Vrsta črte za izris te osi - + Where to add bubbles to this axis: Start, end, both or none Kam na os dodati balončke: na začetek, na konec, na obe strani ali nikamor - + The line width to draw this axis Debelina črte za izris te osi - + The color of this axis Barva te osi - + The number of the first axis Številka prve osi - + The font to use for texts Vrsta pisave uporabljena za besedilo - + The font size Velikost pisave - + The placement of this axis system Umestitev sestava osi @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab Način stikovanja zgornje talne plošče z zaključkom stopnic + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Komponente tega predmeta - + Axes Osi @@ -2057,27 +2062,27 @@ Ustvari os - + Remove Odstrani - + Add Dodaj - + Axis Os - + Distance Distance - + Angle Kot @@ -2337,7 +2342,7 @@ Združi stene - + Distances (mm) and angles (deg) between axes Razdalje (mm) in koti (°) med osmi @@ -2859,67 +2864,67 @@ Ustvari mrežo - + Label Oznaka - + Axis system components Sestavine sestava osi - + Grid Mreža - + Total width Celotna širina - + Total height Celotna višina - + Add row Dodaj vrstico - + Del row Izbriši vrtico - + Add col Dodaj stolpec - + Del col Izbriši stolpec - + Create span Ustvari razpon - + Remove span Odstrani razpon - + Rows Vrstice - + Columns Stolpci @@ -3004,22 +3009,22 @@ Izberite vsaj eno os - + Auto height is larger than height Samodejna višina je večja od nastavljene - + Total row size is larger than height Skupna velikost vrstice je večja od višine - + Auto width is larger than width Samodejna širina je večja od nastavljene - + Total column size is larger than width Skupna velikost stolpca presega širino @@ -3933,7 +3938,7 @@ Ustvarjanje etaže prekinjeno. Arch_AxisTools - + Axis tools Osna orodja @@ -4107,62 +4112,62 @@ Ustvarjanje etaže prekinjeno. Arch_Grid - + The number of rows Število vrstic - + The number of columns Število stolpcev - + The sizes for rows Velikost vrstic - + The sizes of columns Velikost stolpcev - + The span ranges of cells that are merged together Razpon polij, ki se združijo - + The type of 3D points produced by this grid object Vrsta 3D točk, ki jih ustvari mreža - + The total width of this grid Celotna širina mreže - + The total height of this grid Celotna višina mreže - + Creates automatic column divisions (set to 0 to disable) Samodejno ustvari delitve stolpca (onemogočite z nastavitvijo na 0) - + Creates automatic row divisions (set to 0 to disable) Samodejno ustvari delitve vrstice (onemogočite z nastavitvijo na 0) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Ko ste v načinu "razpoločišče roba", mora ta mreža preusmeriti podrejenike vzdolž normale roba ali ne - + The indices of faces to hide Indeksi ploskev katere se skrije diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.qm b/src/Mod/Arch/Resources/translations/Arch_sr.qm index 1f308100d1..a76f8d03b4 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sr.qm and b/src/Mod/Arch/Resources/translations/Arch_sr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.ts b/src/Mod/Arch/Resources/translations/Arch_sr.ts index b9a2395464..1c19bdb708 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sr.ts @@ -19,12 +19,12 @@ Дужина оса - + The size of the axis bubbles Величина мехурића на оси - + The numbering style Стил нумерисања @@ -1064,17 +1064,17 @@ The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Компоненте овог објекта - + Axes Осе @@ -2057,27 +2062,27 @@ Креирај осу - + Remove Obriši - + Add Додај - + Axis Оса - + Distance Distance - + Angle Угао @@ -2337,7 +2342,7 @@ Cпоји Зидове - + Distances (mm) and angles (deg) between axes Раздаљине (mm) и углови (deg) између оcа @@ -2860,67 +2865,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid Мрежа - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3005,22 +3010,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3936,7 +3941,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4110,62 +4115,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm index 441cf44409..d53087db5e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm and b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts index 7ea4593c92..9e9c0317af 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts @@ -19,12 +19,12 @@ Längden på axlarna - + The size of the axis bubbles Storleken på axelbubblorna - + The numbering style Numreringsformatet @@ -1064,17 +1064,17 @@ Etiketten för varje axel - + If true, show the labels Om detta är sant visas etiketterna - + A transformation to apply to each label En omvandling att applicera på varje etikett - + The axes this system is made of Axlarna detta system är skapat av @@ -1169,42 +1169,42 @@ Ett valfritt användardefinierat nummer för bubbla - + The type of line to draw this axis Linjetypen för att rita denna axel - + Where to add bubbles to this axis: Start, end, both or none Vart bubblor ska läggas till för denna axel: Start, slut, båda eller ingen - + The line width to draw this axis Linjebredden för att rita denna axel - + The color of this axis Färgen på denna axel - + The number of the first axis Numret på första axeln - + The font to use for texts Teckensnittet att använda för texter - + The font size Teckenstorleken - + The placement of this axis system Placeringen av detta axelsystem @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Komponenter i det här objektet - + Axes Axlar @@ -2057,27 +2062,27 @@ Skapa axel - + Remove Ta bort - + Add Lägg till - + Axis Axel - + Distance Distans - + Angle Vinkel @@ -2337,7 +2342,7 @@ Sammanfoga väggar - + Distances (mm) and angles (deg) between axes Avstånd (mm) och vinklar (grader) mellan axlar @@ -2859,67 +2864,67 @@ Skapa rutnät - + Label Etikett - + Axis system components Komponenter för axelsystem - + Grid Rutnät - + Total width Total bredd - + Total height Total höjd - + Add row Lägg till rad - + Del row Ta bort rad - + Add col Lägg till kolumn - + Del col Ta bort kolumn - + Create span Skapa spännvidd - + Remove span Ta bort spännvidd - + Rows Rader - + Columns Kolumner @@ -3004,22 +3009,22 @@ Vänligen välj minst en axel - + Auto height is larger than height Auto-höjd är större än höjd - + Total row size is larger than height Total radstorlek är större än höjden - + Auto width is larger than width Automatisk bredd är större än bredd - + Total column size is larger than width Total kolumnstorlek är större än bredd @@ -3929,7 +3934,7 @@ Skapande av golv avbruten. Arch_AxisTools - + Axis tools Axelverktyg @@ -4103,62 +4108,62 @@ Skapande av golv avbruten. Arch_Grid - + The number of rows Antalet rader - + The number of columns Antalet kolumner - + The sizes for rows Radstorlekar - + The sizes of columns Kolumnstorlekar - + The span ranges of cells that are merged together Spännvidden av celler som slås samman - + The type of 3D points produced by this grid object Den typ av 3D-punkter som produceras av detta rutnätsobjekt - + The total width of this grid Den totala bredden på detta rutnät - + The total height of this grid Den totala höjden på detta rutnät - + Creates automatic column divisions (set to 0 to disable) Skapar automatiska kolumndelningar (sätt till 0 för att inaktivera) - + Creates automatic row divisions (set to 0 to disable) Skapar automatiska raddelningar (sätt till 0 för att inaktivera) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not När kantens mittpunkt lägeär aktiverat: om detta rutnät måste reorientera sina barn längs kant normaler eller inte - + The indices of faces to hide Indexen av ytor som ska döljas diff --git a/src/Mod/Arch/Resources/translations/Arch_tr.qm b/src/Mod/Arch/Resources/translations/Arch_tr.qm index e7b5f10b6e..518022bb2f 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_tr.qm and b/src/Mod/Arch/Resources/translations/Arch_tr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_tr.ts b/src/Mod/Arch/Resources/translations/Arch_tr.ts index 20a85e1c52..6ee76a9cef 100644 --- a/src/Mod/Arch/Resources/translations/Arch_tr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_tr.ts @@ -19,12 +19,12 @@ Eksenlerin Uzunlukları - + The size of the axis bubbles Eksen kabarcık boyutu - + The numbering style Numaralandırma stili @@ -1064,17 +1064,17 @@ Her eksenin etiketi - + If true, show the labels Doğru ise ise, etiketlerini göster - + A transformation to apply to each label Her etiket için uygulanacak bir dönüşüm - + The axes this system is made of Bu sistem yapilmis eksenleri @@ -1169,42 +1169,42 @@ İsteğe bağlı bir özel balon numarası - + The type of line to draw this axis Bu eksene çizilecek çizginin türü - + Where to add bubbles to this axis: Start, end, both or none Eksene eklenecek balonların yeri: Başlangıç, son, ikisi birden veya hiçbiri - + The line width to draw this axis Bu eksene çizilecek çizgi genişliği - + The color of this axis Bu eksenin rengi - + The number of the first axis İlk eksenin numarası - + The font to use for texts Metin için kullanılacak yazı tipi - + The font size Metin boyutu - + The placement of this axis system Bu eksen sisteminin yerleşimi @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Bu nesnenin bileşenleri - + Axes Eksenler @@ -2057,27 +2062,27 @@ Eksen Oluştur - + Remove Kaldır - + Add Ekle - + Axis Eksen - + Distance Uzaklık - + Angle Açı @@ -2337,7 +2342,7 @@ Duvar birleştirme - + Distances (mm) and angles (deg) between axes Uzaklık (mm) ve eksenleri arasındaki açıları (deg) @@ -2859,67 +2864,67 @@ Izgara oluştur - + Label Etiket - + Axis system components Eksen sistem bileşenleri - + Grid Izgara - + Total width Toplam genişlik - + Total height Toplam ağırlık - + Add row Satır Ekle - + Del row Satır sil - + Add col Sütun ekle - + Del col Sütun sil - + Create span Kiriş oluştur - + Remove span Kiriş kaldır - + Rows Sütunlar - + Columns Sütunlar @@ -3004,22 +3009,22 @@ Lütfen en az bir eksen seçin - + Auto height is larger than height Otomatik yükseklik yükseklikten fazladır - + Total row size is larger than height Toplam satır boyutu, yükseklikten daha büyüktür - + Auto width is larger than width Otomatik genişlik, mevcut genişlikten daha büyüktür - + Total column size is larger than width Toplam sütun boyutu, genişlikten daha büyük @@ -3935,7 +3940,7 @@ Zemin oluşturma iptal edildi. Arch_AxisTools - + Axis tools Eksen araçları @@ -4109,62 +4114,62 @@ Zemin oluşturma iptal edildi. Arch_Grid - + The number of rows Satırların simge sayısı - + The number of columns Sütunların simge sayısı - + The sizes for rows Satır için boyutları - + The sizes of columns Sütunların simge sayısı - + The span ranges of cells that are merged together Birlikte birleştirilmiş hücre yayılma alanı aralığı - + The type of 3D points produced by this grid object Bu ızgara nesnesi tarafından üretilen 3B noktaların türü - + The total width of this grid Bu kılavuz toplam genişliğini - + The total height of this grid Bu kademelerin toplam yüksekliği - + Creates automatic column divisions (set to 0 to disable) Otomatik sütun bölümler (devre dışı bırakmak için 0 olarak ayarlayın) oluşturur - + Creates automatic row divisions (set to 0 to disable) Otomatik sütun bölümler (devre dışı bırakmak için 0 olarak ayarlayın) oluşturur - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Bu kılavuz ya da alt kenar normaller boyunca antenin yönünü gerekir Eğer kenar orta nokta modunda, ne zaman - + The indices of faces to hide Gizlemek için yüzleri endeksleri diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.qm b/src/Mod/Arch/Resources/translations/Arch_uk.qm index 803ebbe337..b9bbb4429f 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_uk.qm and b/src/Mod/Arch/Resources/translations/Arch_uk.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.ts b/src/Mod/Arch/Resources/translations/Arch_uk.ts index 0a1460173d..6cc2539c12 100644 --- a/src/Mod/Arch/Resources/translations/Arch_uk.ts +++ b/src/Mod/Arch/Resources/translations/Arch_uk.ts @@ -19,12 +19,12 @@ Довжина осей - + The size of the axis bubbles Крок міток осей - + The numbering style Стиль нумерації @@ -1064,17 +1064,17 @@ Позначки кожної осі - + If true, show the labels Якщо істина, відображати мітки - + A transformation to apply to each label Перетворення для кожної позначки - + The axes this system is made of Осі, що утворюють систему @@ -1169,42 +1169,42 @@ Опція необхідної кількості бульбашок - + The type of line to draw this axis Тип лінії, по якій треба накреслити дану вісь - + Where to add bubbles to this axis: Start, end, both or none Куди додати бульбашки до цієї осі: початок, кінець, обоє або жодної - + The line width to draw this axis Ширина лінії, щоб намалювати цю вісь - + The color of this axis Колір цієї осі - + The number of the first axis Номер першої осі - + The font to use for texts Шрифт для тексту - + The font size Розмір шрифту - + The placement of this axis system Розташування цієї системи осей @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab Тип зв'язку між кінцем сходів і верхньою підлогою плити + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Компоненти цього об'єкта - + Axes Вісі @@ -2057,27 +2062,27 @@ Створити вісь - + Remove Видалити - + Add Додати - + Axis Вісь - + Distance Відстань - + Angle Кут @@ -2337,7 +2342,7 @@ Об'єднати стіни - + Distances (mm) and angles (deg) between axes Відстані (мм) і кути (град) між осями @@ -2859,67 +2864,67 @@ Створити сітку - + Label Позначка - + Axis system components Компоненти системи осей - + Grid Сітка - + Total width Загальна ширина - + Total height Загальна висота - + Add row Додати рядок - + Del row Видалити рядок - + Add col Додати стовпчик - + Del col Видалити стовпчик - + Create span Створити проміжок - + Remove span Видалити проміжок - + Rows Рядки - + Columns Стовпці @@ -3004,22 +3009,22 @@ Виберіть принаймні одну вісь - + Auto height is larger than height Автоматична висота більша за висоту - + Total row size is larger than height Загальний розмір рядка перевищує висоту - + Auto width is larger than width Автоматична ширина перевищує ширину - + Total column size is larger than width Загальний розмір колони більший за ширину @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.qm b/src/Mod/Arch/Resources/translations/Arch_val-ES.qm index f8a39f8428..4f131ddc82 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_val-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_val-ES.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts index 08bf0273b4..0e67e6a6af 100644 --- a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts @@ -19,12 +19,12 @@ La longitud dels eixos - + The size of the axis bubbles La mida de les bambolles d'eix - + The numbering style L'estil de numeració @@ -1064,17 +1064,17 @@ L'etiqueta de cada eix - + If true, show the labels Si s'estableix a cert, es mostren les etiquetes - + A transformation to apply to each label Una transformació que s'aplica a cada etiqueta - + The axes this system is made of Els eixos que formen aquest sistema @@ -1169,42 +1169,42 @@ Un nombre opcional personalitzat de bambolla - + The type of line to draw this axis El tipus de línia per a dibuixar aquest eix - + Where to add bubbles to this axis: Start, end, both or none On afegir bambolles a l'eix: principi, final, ambdós o cap - + The line width to draw this axis L'amplària de la línia per a dibuixar aquest eix - + The color of this axis El color d'aquest eix - + The number of the first axis El número del primer eix - + The font to use for texts La tipografia a utilitzar per als textos - + The font size La mida de la tipografia - + The placement of this axis system La posició del sistema d'aquest eix @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Components d'aquest objecte - + Axes Eixos @@ -2057,27 +2062,27 @@ Crea l'eix - + Remove Elimina - + Add Afegir - + Axis Eix - + Distance Distance - + Angle Angle @@ -2337,7 +2342,7 @@ Fusiona els murs - + Distances (mm) and angles (deg) between axes Distàncies (mm) i angles (graus) entre eixos @@ -2858,67 +2863,67 @@ Crea una quadrícula - + Label Etiqueta - + Axis system components Components del sistema d'eixos - + Grid Quadrícula - + Total width Amplària total - + Total height Alçària total - + Add row Afig una fila - + Del row Suprimeix la fila - + Add col Afig una columna - + Del col Suprimeix la columna - + Create span Crea una extensió - + Remove span Suprimeix l'extensió - + Rows Files - + Columns Columnes @@ -3003,22 +3008,22 @@ Seleccioneu com a mínim un eix - + Auto height is larger than height L'alçària automàtica és més gran que l'alçària - + Total row size is larger than height La mida total de les files és major que l'alçària - + Auto width is larger than width L'amplària automàtica és major que l'amplària - + Total column size is larger than width La mida total de les columnes és major que l'amplària @@ -3934,7 +3939,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Eines d'eixos @@ -4108,62 +4113,62 @@ Floor creation aborted. Arch_Grid - + The number of rows El nombre de files - + The number of columns El nombre de columnes - + The sizes for rows La mida de les files - + The sizes of columns La mida de les columnes - + The span ranges of cells that are merged together L'abast de cel·les que es fusionen juntes - + The type of 3D points produced by this grid object El tipus de punts 3D produïts per aquest objecte quadrícula - + The total width of this grid L'amplària total d'aquesta quadrícula - + The total height of this grid L'alçària total d'aquesta quadrícula - + Creates automatic column divisions (set to 0 to disable) Crea automàticament divisions de columna (establiu-ho a 0 per a inhabilitar-ho) - + Creates automatic row divisions (set to 0 to disable) Crea automàticament divisions de fila (establiu-ho a 0 per a inhabilitar-ho) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not En mode de punt mitjà de l'aresta, si la quadrícula ha de reorientar els seus fills a llarg de les normals de l'aresta o no - + The indices of faces to hide Els índexs de les cares que s'han d'amagar diff --git a/src/Mod/Arch/Resources/translations/Arch_vi.qm b/src/Mod/Arch/Resources/translations/Arch_vi.qm index 335e2acee5..e3ed512d12 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_vi.qm and b/src/Mod/Arch/Resources/translations/Arch_vi.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_vi.ts b/src/Mod/Arch/Resources/translations/Arch_vi.ts index 01406ba547..c97966554b 100644 --- a/src/Mod/Arch/Resources/translations/Arch_vi.ts +++ b/src/Mod/Arch/Resources/translations/Arch_vi.ts @@ -19,12 +19,12 @@ Độ dài của các trục - + The size of the axis bubbles Kích thước bọt khí của các trục - + The numbering style Kiểu đánh số thứ tự @@ -1064,17 +1064,17 @@ Nhãn của mỗi trục - + If true, show the labels Nếu đúng, các nhãn sẽ được hiển thị - + A transformation to apply to each label Một phép chuyển đổi áp dụng cho mỗi nhãn - + The axes this system is made of Các trục tạo nên hệ thống này @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis Kiểu đường dùng để vẽ trục này - + Where to add bubbles to this axis: Start, end, both or none Nơi để thêm bọt khí vào trục này: Điểm bắt đầu, điểm kết thúc, cả hai hoặc không ở điểm nào - + The line width to draw this axis Độ dày của đường dùng để vẽ trục này - + The color of this axis Màu sắc của trục này - + The number of the first axis Số trục đầu tiên - + The font to use for texts Phông chữ được được sử dụng cho văn bản - + The font size Kích cỡ phông chữ - + The placement of this axis system Vị trí của hệ trục này @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ Các thành phần của bộ phận này - + Axes Các trục @@ -2057,27 +2062,27 @@ Tạo trục - + Remove Xóa bỏ - + Add Thêm mới - + Axis Trục - + Distance Distance - + Angle Góc @@ -2337,7 +2342,7 @@ Kết hợp những bức tường - + Distances (mm) and angles (deg) between axes Khoảng cách (mm) và góc (độ) giữa các trục @@ -2859,67 +2864,67 @@ Tạo lưới - + Label Nhãn - + Axis system components Các bộ phận của hệ thống trục - + Grid Lưới - + Total width Tổng bề rộng - + Total height Tổng chiều cao - + Add row Thêm hàng - + Del row Xóa hàng - + Add col Thêm cột - + Del col Xóa cột - + Create span Tạo nhịp - + Remove span Gỡ nhịp - + Rows Hàng - + Columns Cột @@ -3004,22 +3009,22 @@ Hãy chọn ít nhất một trục - + Auto height is larger than height Chiều cao tự động lớn hơn chiều cao - + Total row size is larger than height Tổng kích thước các hàng lớn hơn chiều cao - + Auto width is larger than width Chiều rộng tự động lớn hơn chiều rộng - + Total column size is larger than width Tổng kích thước cột lớn hơn chiều rộng @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Công cụ trục @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows Số hàng - + The number of columns Số cột - + The sizes for rows Kích thước các hàng - + The sizes of columns Kích thước các cột - + The span ranges of cells that are merged together Phạm vi khoảng cách của các ô đã sát nhập lại thành một - + The type of 3D points produced by this grid object Lưới là một loại đối tượng được tạo nên bởi các chấm 3D - + The total width of this grid Tổng bề rộng của loại lưới này - + The total height of this grid Tổng chiều cao của lưới này - + Creates automatic column divisions (set to 0 to disable) Tạo chế độ tự động chia tách cột (Đặt 0 để tắt chế độ này) - + Creates automatic row divisions (set to 0 to disable) Tạo chế độ tự động chia tách hàng (Đặt 0 để tắt chế độ này) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Nếu ở chế độ trung điểm của cạnh, lưới gốc phải định hướng lại theo các cạnh bình thường hoặc không - + The indices of faces to hide Ẩn các dấu trên bề mặt diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm index 1e351493bc..fb0f7aea97 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts index 72632a75ba..933e643782 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts @@ -19,12 +19,12 @@ 轴的长度 - + The size of the axis bubbles 轴气泡的大小 - + The numbering style 编号样式 @@ -1064,17 +1064,17 @@ 每个坐标轴的标签 - + If true, show the labels 如果是对的, 显示标签 - + A transformation to apply to each label 应用于每个标签的转换 - + The axes this system is made of 这个系统的轴是由 @@ -1169,42 +1169,42 @@ 可选的自定义气泡编号 - + The type of line to draw this axis 绘制此轴的线条类型 - + Where to add bubbles to this axis: Start, end, both or none 在轴线的什么位置添加气泡: 开始、结束、两头或都不要 - + The line width to draw this axis 绘制此坐标轴的线条宽度 - + The color of this axis 此坐标轴的颜色 - + The number of the first axis 第一个轴的编号 - + The font to use for texts 文本所用的字体 - + The font size 字体大小 - + The placement of this axis system 此坐标系的位置 @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ 此对象的组件 - + Axes 轴线 @@ -2057,27 +2062,27 @@ 创建轴线 - + Remove 删除 - + Add 添加 - + Axis 轴线 - + Distance 距离 - + Angle 角度 @@ -2337,7 +2342,7 @@ 合并壁 - + Distances (mm) and angles (deg) between axes 轴之间的距离 (mm) 和角度 (°) @@ -2859,67 +2864,67 @@ 创建网格 - + Label 标签 - + Axis system components 轴系统组件 - + Grid 网格 - + Total width 总宽度 - + Total height 总高度 - + Add row 添加行 - + Del row 删除行 - + Add col 添加列 - + Del col 删除列 - + Create span 创建跨度 - + Remove span 删除跨度 - + Rows - + Columns @@ -3004,22 +3009,22 @@ 请至少选择一个坐标轴 - + Auto height is larger than height 自动高度大于高度 - + Total row size is larger than height 总行大小大于高度 - + Auto width is larger than width 自动宽度大于宽度 - + Total column size is larger than width 总列大小大于宽度 @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools 轴工具 @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows 行数 - + The number of columns 列数 - + The sizes for rows 行的大小 - + The sizes of columns 列的大小 - + The span ranges of cells that are merged together 合并在一起的单元格跨度范围 - + The type of 3D points produced by this grid object 此网格对象生成的3D 点的类型 - + The total width of this grid 此网格的总宽度 - + The total height of this grid 此网格的总高度 - + Creates automatic column divisions (set to 0 to disable) 创建自动列划分 (集为0以禁用) - + Creates automatic row divisions (set to 0 to disable) 创建自动列划分 (集为0以禁用) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not 当处于边缘中点模式时, 如果此网格必须沿边缘法线重新定向其子项, 或不 - + The indices of faces to hide 隐藏的面索引 diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm index 1e79a32b4b..296f063f44 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts index fbc9728491..6411c2cb74 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts @@ -19,12 +19,12 @@ 軸的長度 - + The size of the axis bubbles 軸氣泡的大小 - + The numbering style 編號樣式 @@ -1064,17 +1064,17 @@ 每個坐標軸的標籤 - + If true, show the labels 如果是對的,顯示標籤 - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of 這個系統的軸是由 @@ -1169,42 +1169,42 @@ An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system @@ -2033,6 +2033,11 @@ The type of connection between the end of the stairs and the upper floor slab The type of connection between the end of the stairs and the upper floor slab + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + Arch @@ -2047,7 +2052,7 @@ 此物件之組成 - + Axes @@ -2057,27 +2062,27 @@ 建立軸 - + Remove 移除 - + Add 新增 - + Axis - + Distance 距離 - + Angle 角度 @@ -2337,7 +2342,7 @@ 合併牆面 - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes @@ -2859,67 +2864,67 @@ Create Grid - + Label Label - + Axis system components Axis system components - + Grid 格線 - + Total width 總寬度 - + Total height 總高度 - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns @@ -3004,22 +3009,22 @@ Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width @@ -3935,7 +3940,7 @@ Floor creation aborted. Arch_AxisTools - + Axis tools Axis tools @@ -4109,62 +4114,62 @@ Floor creation aborted. Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide diff --git a/src/Mod/Draft/Resources/translations/Draft_af.qm b/src/Mod/Draft/Resources/translations/Draft_af.qm index 409d611353..bf8a6675f3 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_af.qm and b/src/Mod/Draft/Resources/translations/Draft_af.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_af.ts b/src/Mod/Draft/Resources/translations/Draft_af.ts index b099c2a962..aa6c438fff 100644 --- a/src/Mod/Draft/Resources/translations/Draft_af.ts +++ b/src/Mod/Draft/Resources/translations/Draft_af.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Ronding - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Vorm - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Vee uit - Apply above style to selected object(s) @@ -5780,7 +5740,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5945,7 +5905,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6055,7 +6015,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6070,7 +6030,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6165,7 +6125,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6236,37 +6196,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7191,52 +7146,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Skep ronding @@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_ar.qm b/src/Mod/Draft/Resources/translations/Draft_ar.qm index 7f151f107f..b47ad02716 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ar.qm and b/src/Mod/Draft/Resources/translations/Draft_ar.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ar.ts b/src/Mod/Draft/Resources/translations/Draft_ar.ts index 04489be975..7e6f5546eb 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ar.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ar.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet تنعيم الحافة - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - تجميع الواجهه - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - إستمارة - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - حذف - Apply above style to selected object(s) @@ -5783,7 +5743,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5938,7 +5898,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5948,7 +5908,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6028,7 +5988,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6048,7 +6008,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6058,7 +6018,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6073,7 +6033,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6168,7 +6128,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6239,37 +6199,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7194,52 +7149,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Create fillet @@ -7506,11 +7461,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.qm b/src/Mod/Draft/Resources/translations/Draft_ca.qm index 3380bb758e..7795120f27 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ca.qm and b/src/Mod/Draft/Resources/translations/Draft_ca.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.ts b/src/Mod/Draft/Resources/translations/Draft_ca.ts index a6ab0bc461..f0c70ef194 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ca.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ca.ts @@ -1097,19 +1097,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1607,22 +1597,22 @@ The array can be turned into a polar or a circular array by changing its type. - + Fillet Arrodoniment - + Creates a fillet between two selected wires or edges. Crea un cantell entre dos filferros o arestes seleccionades. - + Delete original objects Esborra els objectes originals - + Create chamfer Crea un xamfrà @@ -2540,16 +2530,6 @@ Els objectes afegits a aquesta capa poden compartir les mateixes propietats com Draft_Lineremover - - - Facebinder - Ajunta-cares - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3723,26 +3703,6 @@ valor mitjançant les tecles [ i ] mentre es dibuixa Save current style as a preset... Save current style as a preset... - - - Form - Forma - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Elimina - Apply above style to selected object(s) @@ -5715,7 +5675,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Canvia l'estil per defecte dels objectes nous - + No active document. Aborting. Cap document actiu. S'està interrompent. @@ -5870,7 +5830,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.No es pot degradar més - + Wrong input: object not in document. Entrada incorrecta: l'objecte no és al document. @@ -5880,7 +5840,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Entrada incorrecta: l'objecte punt no té 'Geometria', 'Enllaços', o 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Entrada incorrecta: ha de ser un posicionament, un vector o una rotació. @@ -5960,7 +5920,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Els objectes d'origen s'han eliminat. - + Wrong input: must be a list of strings or a single string. Entrada incorrecta: ha de ser una llista de cadenes o una sola cadena. @@ -5980,7 +5940,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Entrada incorrecta: ha de ser un nombre enter. - + Wrong input: must be a vector. Entrada incorrecta: ha de ser un vector. @@ -5990,7 +5950,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Matriu polar - + Wrong input: must be a number. Entrada incorrecta: ha de ser un nombre. @@ -6005,7 +5965,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Useu 'make_linear_dimension' o bé 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Entrada incorrecta: l'objecte no ha de ser una llista. @@ -6100,7 +6060,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Entrada incorrecta: ha de ser un nombre entre 0 i 100. - + Wrong input: must be a list or tuple of strings, or a single string. Entrada incorrecta: ha de ser una llista o tupla de cadenes, o una sola cadena. @@ -6171,37 +6131,32 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Matriu rectangular 2D - + Wrong input: subelement not in object. Entrada incorrecta: el subelement no és a l'objecte. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Entrada incoreecta: ha de ser una cadena, 'Personalitzat', 'Nom', 'Etiqueta', 'Posició', 'Longitud', 'Àrea', 'Volum', 'Tag', o 'Material'. - - Wrong input: must be a string. - Entrada incorrecta: ha de ser una cadena. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Entrada incorrecta: ha de ser una cadena, 'Horitzontal', 'Vertical' o 'Personalitzat'. - + Wrong input: must be a list of at least two vectors. Entrada incorrecta: ha de ser una llista de dos vectors com a mínim. - + Direction is not 'Custom'; points won't be used. La direcció no és 'Personalitzada'; no s'usaran els punts. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Entrada incorrecta: ha de ser una llista de dos elements. Per exemple, [objecte, 'Aresta1']. @@ -7126,52 +7081,52 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Separa la línia - + Fillet radius Radi del cantell - + Radius of fillet Radi del cantell - + Enter radius. Entreu un radi. - + Delete original objects: Esborra els objectes d'origen: - + Chamfer mode: Mode de xamfrà: - + Two elements needed. Calen dos elements. - + Test object Objecte de prova - + Test object removed S'ha esborrat l'objecte de prova - + Fillet cannot be created No es pot crear el cantell - + Create fillet Crea un cantell @@ -7438,11 +7393,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.qm b/src/Mod/Draft/Resources/translations/Draft_cs.qm index acb912ccdd..be02387965 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_cs.qm and b/src/Mod/Draft/Resources/translations/Draft_cs.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.ts b/src/Mod/Draft/Resources/translations/Draft_cs.ts index 6c165d0ee0..c8b3052c0c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_cs.ts +++ b/src/Mod/Draft/Resources/translations/Draft_cs.ts @@ -1111,19 +1111,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1624,22 +1614,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Zaoblení - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Odstranit původní objekty - + Create chamfer Vytvořit sražení @@ -2568,16 +2558,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3768,26 +3748,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Návrh - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Odstranit - Apply above style to selected object(s) @@ -5774,7 +5734,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5929,7 +5889,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5939,7 +5899,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6019,7 +5979,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Removed original objects. - + Wrong input: must be a list of strings or a single string. Chybný vstup: musí být seznam řetězců nebo jeden řetězec. @@ -6039,7 +5999,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Chybný vstup: musí být celé číslo. - + Wrong input: must be a vector. Chybný vstup: musí být vektor. @@ -6049,7 +6009,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Polární pole - + Wrong input: must be a number. Wrong input: must be a number. @@ -6064,7 +6024,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Chybný vstup: objekt nesmí být seznam. @@ -6159,7 +6119,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Chybný vstup: musí být číslo mezi 0 a 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6230,37 +6190,32 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7185,52 +7140,52 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Rozdělit čáru - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Odstranit původní objekty: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Vytvořit zaoblení @@ -7497,11 +7452,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_de.qm b/src/Mod/Draft/Resources/translations/Draft_de.qm index faea83ae07..67645ce371 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_de.qm and b/src/Mod/Draft/Resources/translations/Draft_de.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_de.ts b/src/Mod/Draft/Resources/translations/Draft_de.ts index eae33334fc..65b25ff925 100644 --- a/src/Mod/Draft/Resources/translations/Draft_de.ts +++ b/src/Mod/Draft/Resources/translations/Draft_de.ts @@ -1108,19 +1108,9 @@ Leer lassen für die Standardeinstellung des Systems. Benutzen Sie 'arch' um die US-Bogen Notation zu erzwingen - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1619,22 +1609,22 @@ Das bedeutet, dass die Kopien in der angegebenen Richtung in den X-Y, Z-Achsen f Die Anordnung kann in eine orthogonale oder polare Anordnung durch ändern des Typs umgewandelt werden. - + Fillet Verrundung - + Creates a fillet between two selected wires or edges. Erzeugt eine Datei zwischen zwei ausgewählten Kanten oder Kantenzügen. - + Delete original objects Originalobjekte löschen - + Create chamfer Fase erstellen @@ -2562,16 +2552,6 @@ Objekte, die dieser Ebene hinzugefügt wurden, können die gleichen visuellen Ei Draft_Lineremover - - - Facebinder - Flächengruppe - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3754,30 +3734,10 @@ value by using the [ and ] keys while drawing Save current style as a preset... Aktuellen Stil als Voreinstellung speichern... - - - Form - Form - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Löschen - Apply above style to selected object(s) - Apply above style to selected object(s) + Obigen Stil auf ausgewählte(s) Objekt(e) anwenden @@ -3787,7 +3747,7 @@ value by using the [ and ] keys while drawing Texts/dims - Texts/dims + Texte/Maße @@ -5191,8 +5151,7 @@ Dieser Wert ist die maximale Segmentlänge. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + Der Python-Exporter wird verwendet, ansonsten wird der neuere C++ verwendet. Beachte: Der C++-Exporter ist schneller aber noch nicht so umfangreich @@ -5759,7 +5718,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Standardstil für neue Objekte ändern - + No active document. Aborting. Kein aktives Dokument. Abbruch. @@ -5914,7 +5873,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Kein weitere Reduzierung möglich - + Wrong input: object not in document. Falsche Eingabe: Objekt nicht im Dokument. @@ -5924,7 +5883,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Falsche Eingabe: Punktobjekte haben keine 'Geometrie', 'Verknüpfungen' oder 'Komponenten'. - + Wrong input: must be a placement, a vector, or a rotation. Falsche Eingabe: muss eine Platzierung, ein Vektor oder eine Drehung sein. @@ -6004,7 +5963,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Entfernte ursprüngliche Objekte. - + Wrong input: must be a list of strings or a single string. Falsche Eingabe: muss eine Liste von Zeichenketten oder eine einzelne Zeichenkette sein. @@ -6024,7 +5983,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Falsche Eingabe: muss eine Ganzzahl sein. - + Wrong input: must be a vector. Falsche Eingabe: muss ein Vektor sein. @@ -6034,7 +5993,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Polare Anordnung - + Wrong input: must be a number. Falsche Eingabe: muss eine Zahl sein. @@ -6049,7 +6008,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Verwenden Sie eines von 'make_linear_dimension' oder 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Falsche Eingabe: Objekt darf keine Liste sein. @@ -6144,7 +6103,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Falsche Eingabe: muss eine Zahl zwischen 0 und 100 sein. - + Wrong input: must be a list or tuple of strings, or a single string. Falsche Eingabe: muss eine Liste oder ein Tupel von Zeichenketten oder eine einzelne Zeichenkette sein. @@ -6214,37 +6173,32 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Rechteckige Anordnung 2D - + Wrong input: subelement not in object. Falsche Eingabe: Unterelement nicht im Objekt. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Falsche Eingabe: muss ein String, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', oder 'Material' sein. - - Wrong input: must be a string. - Falsche Eingabe: muss ein String sein. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Falsche Eingabe: muss ein String, 'Horizontal', 'Vertical' oder 'Custom' sein. - + Wrong input: must be a list of at least two vectors. Falsche Eingabe: muss eine Liste von mindestens zwei Vektoren sein. - + Direction is not 'Custom'; points won't be used. Die Richtung ist nicht 'Custom', Punkte werden nicht verwendet. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Falsche Eingabe: muss eine Liste von zwei Elementen sein. Zum Beispiel [Objekt, 'Edge1']. @@ -7169,52 +7123,52 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Linie teilen - + Fillet radius Abrundungsradius - + Radius of fillet Radius der Abrundung - + Enter radius. Radius eingeben. - + Delete original objects: Originalobjekte löschen: - + Chamfer mode: Fasen Modus: - + Two elements needed. Zwei Elemente erforderlich. - + Test object Testobjekt - + Test object removed Testobjekt entfernt - + Fillet cannot be created Abrundung kann nicht erstellt werden - + Create fillet Abrundung erstellen @@ -7473,17 +7427,12 @@ Nicht verfügbar, wenn die Option "Primitive Teile verwenden" aktiviert ist mirrored - mirrored + gespiegelt Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Kann Form nicht erzeugen: diff --git a/src/Mod/Draft/Resources/translations/Draft_el.qm b/src/Mod/Draft/Resources/translations/Draft_el.qm index b9be84db98..61e39ad3ab 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_el.qm and b/src/Mod/Draft/Resources/translations/Draft_el.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_el.ts b/src/Mod/Draft/Resources/translations/Draft_el.ts index ecede083f7..4f2d486ba8 100644 --- a/src/Mod/Draft/Resources/translations/Draft_el.ts +++ b/src/Mod/Draft/Resources/translations/Draft_el.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Στρογγύλεμα - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2569,16 +2559,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3769,26 +3749,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Μορφή - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Διαγραφή - Apply above style to selected object(s) @@ -5780,7 +5740,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5935,7 +5895,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5945,7 +5905,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6025,7 +5985,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6045,7 +6005,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6055,7 +6015,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6070,7 +6030,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6165,7 +6125,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6236,37 +6196,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7191,52 +7146,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Δημιουργία στρογγυλέματος @@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm index f96f6b28ff..d852440e8d 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts index 1172236463..889d66b8da 100644 --- a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts +++ b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts @@ -108,7 +108,7 @@ Deja esta propiedad vacía para poder establecer manualmente 'Eje' y 'Centro'. Angle to cover with copies - Ángulo para cubrir con las copias + Ángulo a cubrir con las copias @@ -140,7 +140,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los parámetros Show the individual array elements (only for Link arrays) - Mostrar los elementos de matriz individuales (sólo para matrices de enlaces) + Muestra los elementos individuales de la matriz (sólo para matrices vinculadas) @@ -165,7 +165,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los parámetros Radius to use to fillet the corners - Radio para redondeo las esquinas + Radio para redondear las esquinas @@ -200,7 +200,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los parámetros The object measured by this dimension object - El objeto medido por este objeto de dimensión + El objeto medido por esta cota @@ -213,12 +213,12 @@ There are various possibilities: - An arc object, and its edge. El objeto, y subelementos específicos del mismo, -que este objeto de dimensión está midiendo. +que esta cota está midiendo. Hay varias posibilidades: - Un objeto, y una de sus aristas. - Un objeto, y dos de sus vértices. -- Un objeto arco, y su arista. +- Un arco, y su arista. @@ -231,13 +231,13 @@ is to the measured object. that displays the measured radius or diameter. - For angular dimensions, this controls the radius of the dimension arc that displays the measured angle. - Un punto a través del cual pasará la línea de la dimensión, o una extrapolación de ella. + Un punto a través del cual pasará la línea de dimensión, o una extrapolación de ella. -- Para las dimensiones lineales, esta propiedad controla qué tan cerca está la línea de dimensión +- Para las cotas lineales, esta propiedad controla cuan cerca está la línea de cota al objeto medido. -- Para las dimensiones radiales, esto controla la dirección de la línea de dimensión +- Para las cotas radiales, controla la dirección de la línea de cota que muestra el radio o diámetro medido. -- Para las dimensiones angulares, controla el radio del arco +- Para las cotas angulares, controla el radio de la cota del arco que muestra el ángulo medido. @@ -246,10 +246,10 @@ que muestra el ángulo medido. If it is a radius dimension it will be the center of the arc. If it is a diameter dimension it will be a point that lies on the arc. - Punto inicial de la línea de dimensión. + Punto inicial de la línea de cota. -Si es una dimensión de radio, será el centro del arco. -Si es una dimensión de diámetro, será un punto que se encuentra en el arco. +Si es una cota de radio, será el centro del arco. +Si es una cota de diámetro, será un punto en el arco. @@ -257,17 +257,17 @@ Si es una dimensión de diámetro, será un punto que se encuentra en el arco. - Punto final de la línea de dimensión. + Punto final de la línea de cota. -Si es un radio o una dimensión de diámetro -será un punto que se encuentre en el arco. +Si esta es una cota de radio o diámetro +será un punto en el arco. The direction of the dimension line. If this remains '(0,0,0)', the direction will be calculated automatically. - La dirección de la línea de dimensión. -Si esto permanece '(0,0,0)', la dirección se calculará automáticamente. + La dirección de la línea de cota. +Si esta permanece en '(0,0,0)', la dirección se calculará automáticamente. @@ -281,7 +281,7 @@ is the radius or diameter, depending on the 'Diameter' property. El valor de la medición. Esta propiedad es de solo lectura porque el valor es calculado -de las propiedades 'Inicio' y 'Fin'. +de los datos de 'Inicio' y 'Fin'. Si la 'Geometría Enlazada' es un arco o un círculo, esta 'Distancia' es el radio o diámetro, dependiendo de la propiedad 'Diámetro'. @@ -290,22 +290,22 @@ es el radio o diámetro, dependiendo de la propiedad 'Diámetro'. When measuring circular arcs, it determines whether to display the radius or the diameter value - Al medir arcos circulares, determina si mostrar -el radio o el valor del diámetro + Al medir arcos, determina si se muestra +el valor del radio o del diámetro Starting angle of the dimension line (circular arc). The arc is drawn counter-clockwise. - Ángulo inicial de la línea de dimensión (arco circular). -El arco está dibujado en sentido contrario a las agujas del reloj. + Ángulo inicial de la línea de cota (arco). +El arco será dibujado en sentido contrario a las agujas del reloj. Ending angle of the dimension line (circular arc). The arc is drawn counter-clockwise. - Ángulo final de la línea de dimensión (arco circular). -El arco está dibujado en sentido contrario a las agujas del reloj. + Ángulo final de la línea de cota (arco). +El arco será dibujado en sentido contrario a las agujas del reloj. @@ -313,10 +313,10 @@ El arco está dibujado en sentido contrario a las agujas del reloj. - El punto central de la línea de la dimensión, que es un arco circular. + El punto central de la línea de cota, cuando es un arco. -Este es normalmente el punto donde dos segmentos de línea, o sus extensiones -se intersecan, dando como resultado el 'Ángulo' medido entre ellos. +Este es normalmente el punto donde dos segmentos, +o sus intersecciones, resultan el 'Ángulo' medido entre ellos. @@ -326,20 +326,20 @@ This property is read-only because the value is calculated from the 'First Angle' and 'Last Angle' properties. El valor de la medición. -Esta propiedad es de solo lectura porque el valor se calcula a partir de -las propiedades 'Primer ángulo' y 'Último ángulo'. +Esta propiedad es de solo lectura porque el valor se calcula desde +las propiedades de 'Primer ángulo' y 'Último ángulo'. The placement of the base point of the first line - La colocación del punto base de la primera línea + Ubicación del punto base de la primera línea The text displayed by this object. It is a list of strings; each element in the list will be displayed in its own line. El texto mostrado por este objeto. -Es una lista de cadenas; cada elemento en la lista se mostrará en su propia línea. +Es un listado; donde cada elemento de la lista se mostrará en su propia línea. @@ -356,7 +356,7 @@ Es una lista de cadenas; cada elemento en la lista se mostrará en su propia lí Radius of the circle - Radio de la circunferencia + Radio del círculo @@ -371,7 +371,7 @@ Es una lista de cadenas; cada elemento en la lista se mostrará en su propia lí How the polygon must be drawn from the control circle - Cómo se debe dibujar el polígono desde el círculo de control + Cómo se trazará el polígono desde el círculo de control @@ -398,7 +398,7 @@ Es una lista de cadenas; cada elemento en la lista se mostrará en su propia lí The position of the tip of the leader line. This point can be decorated with an arrow or another symbol. La posición de la punta de la línea de líder. -Este punto puede ser decorado con una flecha u otro símbolo. +Este punto puede ser adornado con una flecha u otro símbolo. @@ -406,10 +406,10 @@ Este punto puede ser decorado con una flecha u otro símbolo. as 'Text', depending on 'Label Type'. 'Target' won't be used if 'Label Type' is set to 'Custom'. - Objeto, y opcionalmente subelemento, cuyas propiedades se mostrarán -como 'Texto', dependiendo de 'Tipo de etiqueta'. + El objeto, y opcionalmente el subelemento, cuyas propiedades se mostrarán +como 'Texto', dependiendo del 'Tipo de etiqueta'. -'Destino' no se utilizará si 'Tipo de etiqueta' está configurado como 'Personalizado'. +'Target' no podrá utilizarse si el 'Tipo de etiqueta' está configurado como 'Personalizado'. @@ -422,15 +422,15 @@ The middle point is calculated automatically depending on the chosen If 'Straight Direction' is set to 'Custom', the 'Points' property can be set as a list of arbitrary points. - La lista de puntos que definen la línea directriz; normalmente una lista de tres puntos. + La lista de puntos que definen la línea directriz; normalmente es una lista de tres puntos. -El primer punto debe ser la posición del texto, es decir, la 'Ubicación', +El primer punto será la posición del texto, es decir, la 'Ubicación', y el último punto debe ser la punta de la línea, es decir, el 'Punto de destino'. -El punto medio se calcula automáticamente en función de la elección -'Dirección recta' y el valor y el signo de 'Distancia recta'. +El punto medio se calcula automáticamente en función de lo seleccionado +en 'Dirección de la recta' y el valor y el signo de 'Distancia de la recta'. -Si 'Dirección recta' se establece en 'Personalizado', la propiedad 'Puntos' -se puede configurar como una lista de puntos arbitrarios. +Si la 'Dirección recta' se ajusta en 'Personalizado', las propiedades de los 'Puntos' +se puede ajustar como una lista de puntos arbitrarios. @@ -440,7 +440,7 @@ If 'Custom' is chosen, the points of the leader can be specified by assigning a custom list to the 'Points' attribute. La dirección del segmento recto de la línea directriz. -Si se elige 'Personalizar', los puntos de la directriz pueden ser especificados +Si se elige 'Personalizada', los puntos de la directriz pueden ser indicados asignando una lista personalizada al atributo 'Puntos'. @@ -453,7 +453,7 @@ depending on the value of 'Straight Direction'. La longitud del segmento recto de la línea directriz. Esta es una distancia orientada; si es negativa, la línea se dibujará -a la izquierda o debajo del 'Texto', de otra manera a la derecha o superior, +a la izquierda o debajo del 'Texto', de otra manera a la derecha o arriba, dependiendo del valor de 'Dirección Recta'. @@ -464,7 +464,7 @@ dependiendo del valor de 'Dirección Recta'. The text to display when 'Label Type' is set to 'Custom' - El texto a mostrar cuando 'Tipo de etiqueta' se establece en 'Personalizar' + El texto a mostrar cuando 'Tipo de Etiqueta' se establece en 'Personalizar' @@ -475,9 +475,9 @@ and the object defined in 'Target'. The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. El texto mostrado por esta etiqueta. -Esta propiedad es de solo lectura, ya que el texto final depende de 'Tipo de Etiqueta', -y el objeto definido en 'Destino'. -El 'Texto personalizado' se muestra sólo si 'Tipo de etiqueta' se establece en 'Personalizar'. +Esta propiedad es de solo lectura, así que el texto definitivo depende de 'Tipo de Etiqueta', +y lo definido en 'Objetivo'. +El 'Texto personalizado' se muestra sólo si 'Tipo de etiqueta' está ajustado en 'Personalizar'. @@ -492,11 +492,11 @@ or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is sp El tipo de información que se muestra en esta etiqueta. Si se elige 'Personalizar', se utilizará el contenido de 'Texto Personalizado'. -Para otros tipos, la cadena se calculará automáticamente a partir del objeto definido en 'Destino'. -'Etiqueta' y 'Material' sólo funcionan para objetos que tienen estas propiedades, como objetos Arch. +Para otros tipos, la cadena se calculará automáticamente a partir de lo definido en 'Destino'. +'Etiqueta' y 'Material' sólo funcionan para objetos que tienen estas propiedades, como objetos arquitectónicos. -Para 'Posición', 'Longitud' y 'Area' estas propiedades se extraerán del objeto principal en 'Destino', -o desde el subelemento 'VerticeN', 'AristaN', o 'CaraN', respectivamente, si se especifica. +Para 'Posición', 'Longitud' y 'Área' estas propiedades se extraerán de lo principal definido en 'Destino', +o desde el subelemento 'VerticeN', 'AristaN', o 'CaraN', respectivamente, si es indicado. @@ -521,46 +521,46 @@ o desde el subelemento 'VerticeN', 'AristaN', o 'CaraN', respectivamente, si se Show the individual array elements - Mostrar los elementos de matriz individuales + Mostrar los elementos individuales de la matriz Base object that will be duplicated - Objeto base que será duplicado + Objeto ha ser duplicado Object containing points used to distribute the base object, for example, a sketch or a Part compound. The sketch or compound must contain at least one explicit point or vertex object. - Objeto que contiene puntos utilizados para distribuir el objeto base, por ejemplo, un boceto o un compuesto de piezas. -El croquis o compuesto debe contener al menos un punto explícito u objeto de vértice. + Objeto conteniendo puntos utilizados para distribuir el objeto, por ejemplo, un boceto o una parte compuesta. +El boceto o componente debe contener al menos un punto explícito o un vértice. Total number of elements in the array. This property is read-only, as the number depends on the points contained within 'Point Object'. Número total de elementos en la matriz. -Esta propiedad es de solo lectura, ya que el número depende de los puntos contenidos en 'Objeto de Puntos'. +Esta propiedad es de solo lectura, así que el número depende de los puntos contenidos en el 'Objeto Punto'. Additional placement, shift and rotation, that will be applied to each copy - Posición adicional, cambio y rotación, que se aplicará a cada copia + Posición, cambio y rotación adicionales, que se aplicará a cada copia The points of the B-spline - Los puntos de la B-spline + Los puntos de la spolilínea-B If the B-spline is closed or not - Si el B-spline se cierra o no + Si la spolilínea-B es cerrada o no Create a face if this spline is closed - Crear una cara si este spline está cerrado + Crear una cara si esta spolilínea está cerrada @@ -570,7 +570,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte The base object this 2D view must represent - El objeto base que debe representar esta vista 2D + El objeto que esta vista 2D debe representar @@ -580,7 +580,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte The way the viewed object must be projected - La forma que el objeto visto debe ser proyectado + La forma en que el objeto visto debe ser proyectado @@ -600,28 +600,28 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte Tessellate Ellipses and B-splines into line segments - Teselar elipses y B-splines en segmentos de línea + Mosaicos de elipses y spolilíneas-B en segmentos de líneas For Cutlines and Cutfaces modes, this leaves the faces at the cut location - Para los modos Cortar Lineas y Cortar Caras, - esto deja las caras en la ubicación de corte + Para los modos Cortalíneas y Cortacaras, + deja las caras en la ubicación de corte Length of line segments if tessellating Ellipses or B-splines into line segments - Longitud de segmentos de línea si se ha teselado elipses o B-splines - en segmentos de línea + La longitud de los segmentos de línea resultantes de mosaicos de elipses o spolilíneas + en segmentos de línea If this is True, this object will be recomputed only if it is visible - Si esto es Verdadero, este objeto se recalculará solo si es - visible + Si es Verdadero, este objeto será recalculado solo si está + visible @@ -633,9 +633,9 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte End angle of the elliptical arc (for a full circle, give it same value as First Angle) - Ángulo final del arco elíptico + Ángulo final del arco elíptico - (para un círculo completo, darle el mismo valor que el primer ángulo) + (para un círculo completo, darle el mismo valor que el Primer Ángulo) @@ -655,12 +655,12 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte The points of the Bezier curve - Los puntos de la curva Bezier + Puntos de la curva de Bézier The degree of the Bezier function - El grado de la función Bezier + Grado de la función de Bézier @@ -670,7 +670,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte If the Bezier curve should be closed or not - Si la curva Bezier se debe cerrar o no + Si la curva de Bézier será cerrada o no @@ -693,8 +693,8 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte If these are present, the copies will be created along these subelements only. Leave this property empty to create copies along the entire 'Path Object'. Lista de aristas conectadas en el 'Objeto de Trayectoria'. -Si están presentes, las copias se crearán únicamente a lo largo de estos subelementos. -Deja esta propiedad vacía para crear copias a lo largo del objeto 'Trayectoria'. +Si están presentes, las copias serán creadas únicamente a lo largo de estos subelementos. +Deja esta propiedad vacía para crear copias a lo largo del 'Objeto Ruta'. @@ -1113,19 +1113,9 @@ Dejar en blanco para el valor predeterminado del sistema. Utilice 'arch' para forzar notación de arco de Estados Unidos - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ lo que significa que las copias siguen la dirección especificada en los ejes X, La matriz puede convertirse en una matriz polar o circular cambiando su tipo. - + Fillet Redondear - + Creates a fillet between two selected wires or edges. Crea un redondeo entre dos alambres o aristas seleccionados. - + Delete original objects Eliminar objetos originales - + Create chamfer Crear chaflán @@ -1802,7 +1792,7 @@ Debe ser al menos 2. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. Distancia entre los elementos en la dirección del eje Z. -Normalmente, solo el valor Z es necesario; los otros dos valores pueden dar lugar a un desplazamiento adicional en sus respectivas direcciones. +Normalmente, solo el valor de Z es necesario; los otros dos valores pueden dar lugar a un cambio en sus respectivas direcciones. Los valores negativos darán como resultado copias generadas en la dirección negativa. @@ -2570,16 +2560,6 @@ Los objetos añadidos a esta capa pueden compartir las mismas propiedades visual Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3768,30 +3748,10 @@ usando las teclas [ y ] mientras dibuja Save current style as a preset... Guardar el estilo actual como preajuste... - - - Form - Formulario - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Borrar - Apply above style to selected object(s) - Apply above style to selected object(s) + Aplicar el estilo superior al objeto(s) seleccionado @@ -3801,7 +3761,7 @@ usando las teclas [ y ] mientras dibuja Texts/dims - Texts/dims + Textos/dimensiones @@ -5206,8 +5166,8 @@ Este valor es la longitud máxima del segmento. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + Se utiliza el exportador de Python, de lo contrario se utilizará el nuevo C++. +Nota: el exportador de C++ es más rápido, no está implementado todavía @@ -5774,7 +5734,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Cambia el estilo por defecto de nuevos objetos - + No active document. Aborting. No hay documento activo. Abortando. @@ -5929,7 +5889,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.No es posible descomponer más - + Wrong input: object not in document. Entrada incorrecta: objeto no está en el documento. @@ -5939,7 +5899,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Entrada incorrecta: el objeto punto no tiene 'Geometría', 'Enlaces', o 'Componentes'. - + Wrong input: must be a placement, a vector, or a rotation. Entrada incorrecta: debe ser una ubicación, un vector o una rotación. @@ -6019,7 +5979,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Objetos originales eliminados. - + Wrong input: must be a list of strings or a single string. Entrada incorrecta: debe ser una lista de cadenas o una sola cadena. @@ -6039,7 +5999,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Entrada incorrecta: debe ser un número entero. - + Wrong input: must be a vector. Entrada incorrecta: debe ser un vector. @@ -6049,7 +6009,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Matriz polar - + Wrong input: must be a number. Entrada incorrecta: debe ser un número. @@ -6064,7 +6024,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Utilice una de 'make_linear_dimension' o 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Entrada incorrecta: el objeto no debe ser una lista. @@ -6159,7 +6119,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Entrada incorrecta: debe ser un número entre 0 y 100. - + Wrong input: must be a list or tuple of strings, or a single string. Entrada incorrecta: debe ser una lista o tupla de cadenas, o una sola cadena. @@ -6228,37 +6188,32 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Matriz rectangular 2D - + Wrong input: subelement not in object. Entrada incorrecta: subelemento no está en el objeto. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Entrada incorrecta: debe ser una cadena, 'Personalizado', 'Nombre', 'Etiqueta', 'Posición', 'Longitud', 'Área', 'Volumen', 'Etiqueta', o 'Material'. - - Wrong input: must be a string. - Entrada incorrecta: debe ser una cadena. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Entrada incorrecta: debe ser una cadena, 'Horizontal', 'Vertical' o 'Personalizado'. - + Wrong input: must be a list of at least two vectors. Entrada incorrecta: debe ser una lista de al menos dos vectores. - + Direction is not 'Custom'; points won't be used. La dirección no es 'Personalizada'; los puntos no se utilizarán. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Entrada incorrecta: debe ser una lista de dos elementos. Por ejemplo, [objeto, 'Arista1']. @@ -7183,52 +7138,52 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Dividir línea - + Fillet radius Radio de redondeado - + Radius of fillet Radio del redondeado - + Enter radius. Introducir radio. - + Delete original objects: Eliminar objetos originales: - + Chamfer mode: Modo Chaflán: - + Two elements needed. Se necesitan dos elementos. - + Test object Objeto de prueba - + Test object removed Objeto de prueba eliminado - + Fillet cannot be created No se puede crear el redondeo - + Create fillet Crear redondeo @@ -7487,17 +7442,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled mirrored - mirrored + reflejado Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + La forma no se puede generar: diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.qm b/src/Mod/Draft/Resources/translations/Draft_eu.qm index 865de12644..928be6ca3c 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_eu.qm and b/src/Mod/Draft/Resources/translations/Draft_eu.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.ts b/src/Mod/Draft/Resources/translations/Draft_eu.ts index 9fc599fda0..5de8b390c5 100644 --- a/src/Mod/Draft/Resources/translations/Draft_eu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_eu.ts @@ -1105,24 +1105,14 @@ haratago duen luzera A unit to express the measurement. Leave blank for system default. Use 'arch' to force US arch notation - A unit to express the measurement. -Leave blank for system default. -Use 'arch' to force US arch notation + Neurketa adierazteko unitate bat. +Utzi hutsik sistemaren unitate lehenetsia erabiltzeko. +Erabili 'arch' US arku-notazioa behartzeko. - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1623,22 +1613,22 @@ jarraituta kokatzen ditu, kopiek X, Y, Z ardatzetan zehaztutako norabidea jarrai Matrizearen mota aldatu daiteke, polarra edo zirkularra izan dadin. - + Fillet Biribiltzea - + Creates a fillet between two selected wires or edges. Biribiltze bat sortzen du hautatutako bi alanbre edo ertzen artean. - + Delete original objects Ezabatu jatorrizko objektuak - + Create chamfer Sortu alaka @@ -2567,16 +2557,6 @@ Geruza horri gehitutako objektuek ikusizko propietate berak partekatuko dituzte, Draft_Lineremover - - - Facebinder - Aurpegi-zorroa - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -2832,10 +2812,9 @@ Ctrl atxikitzeko, Shift murrizteko, Alt kopiatzeko. If the selection is a simple object inside a group, it will select the "brother" objects, that is, those that are at the same level as this object, including the upper group that contains them all. - If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. + Hautapena talde bat bada, taldearen barruko objektu guztiak hautatuko dira, baita habiaratutako azpitaldeetan daudenak ere. -If the selection is a simple object inside a group, it will select the "brother" objects, that is, -those that are at the same level as this object, including the upper group that contains them all. +Hautapena talde bateko objektu sinple bat bada, objektu "anaiak" hautatuko dira, alegia, objektuaren maila berean daudenak, baita haiek denen edukiontzia den goiko taldekoak ere. @@ -3749,7 +3728,7 @@ value by using the [ and ] keys while drawing Fills the values below with a stored style preset - Fills the values below with a stored style preset + Beheko balioak biltegiratutako estilo-aurrezarpen batekin betetzen ditu @@ -3759,32 +3738,12 @@ value by using the [ and ] keys while drawing Save current style as a preset... - Save current style as a preset... - - - - Form - Inprimakia - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Ezabatu + Gorde uneko estiloa aurrezarpen gisa... Apply above style to selected object(s) - Apply above style to selected object(s) + Aplikatu goiko estiloa hautatutako objektuei @@ -5197,8 +5156,8 @@ Balio hau segmentu-luzera maximoa da. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + Python esportatzailea erabiliko da, bestela C++ berriagoa erabiliko da. +Oharra: C++ esportatzailea azkarragoa da, baina oraindik eginbide gutxiago ditu. @@ -5211,7 +5170,7 @@ Note: C++ exporter is faster, but is not as featureful yet Converting: - Converting: + Bihurtzen: @@ -5767,7 +5726,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Aldatu objektu berrien estilo lehenetsia - + No active document. Aborting. Ez dago dokumentu aktiborik. Abortatzen. @@ -5922,7 +5881,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Ezin da gehiago degradatu - + Wrong input: object not in document. Okerreko sarrera: objektua ez dago dokumentuan. @@ -5932,7 +5891,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Okerreko sarrear: puntu-objektuak ez du 'Geometria', 'Estekak' edo 'Osagaiak'. - + Wrong input: must be a placement, a vector, or a rotation. Okerreko sarrera: kokapen bat, bektore bat edo biraketa bat izan behar du. @@ -6012,7 +5971,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Jatorrizko objektuak kendu dira. - + Wrong input: must be a list of strings or a single string. Okerreko sarrera: kateen zerrenda bat edo kate bakarra izan behar du. @@ -6032,7 +5991,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Okerreko sarrera: osoko zenbakia izan behar du. - + Wrong input: must be a vector. Okerreko sarrera: bektore bat izan behar du. @@ -6042,7 +6001,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Matrize polarra - + Wrong input: must be a number. Okerreko sarrera: zenbaki bat izan behar du. @@ -6057,7 +6016,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Erabili 'make_linear_dimension' edo 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Okerreko sarrera: objektuak ez du zerrenda bat izan behar. @@ -6152,7 +6111,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Okerreko sarrera: 0 eta 100 arteko zenbakia izan behar du. - + Wrong input: must be a list or tuple of strings, or a single string. Okerreko sarrera: kateen edo tuplan zerrenda bat edo kate bakarra izan behar du. @@ -6223,37 +6182,32 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.2D matrize laukizuzena - + Wrong input: subelement not in object. Okerreko sarrera: azpielementua ez dago objektuan. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Okerreko sarrera: izan behar du kate bat, 'Pertsonalizatua', 'Izena', 'Etiketa', 'Kokapena', 'Luzera', 'Area', 'Bolumena', 'Etiketa' edo 'Materiala'. - - Wrong input: must be a string. - Okerreko sarrera: katea izan behar du. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Okerreko sarrera: izan behar du kate bat, 'Horizontala', 'Bertikala' edo 'Pertsonalizatua'. - + Wrong input: must be a list of at least two vectors. Okerreko sarrera: gutxienez bi bektorez osatutako zerrenda bat izan behar du. - + Direction is not 'Custom'; points won't be used. Norabidea ez da 'Pertsonalizatua'; puntuak ez dira erabiliko. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Okerreko sarrera: bi elementuren zerrenda izan behar du. Adibidez [objektua, 'Ertza1']. @@ -7178,52 +7132,52 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Zatitu lerroa - + Fillet radius Biribiltze-erradioa - + Radius of fillet Biribiltzearen erradioa - + Enter radius. Sartu erradioa. - + Delete original objects: Ezabatu jatorrizko objektuak: - + Chamfer mode: Alakatze modua: - + Two elements needed. Bi elementu behar dira. - + Test object Proba-objektua - + Test object removed Proba-objektua kendu da - + Fillet cannot be created Biribiltzea ezin izan da sortu - + Create fillet Sortu biribiltzea @@ -7412,88 +7366,83 @@ Uncheck to use working plane coordinate system Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - Check this if the object should appear as filled, otherwise it will appear as wireframe. -Not available if Draft preference option 'Use Part Primitives' is enabled + Markatu hau objektuak beteta agertu behar badu, bestela alanbre-bilbe gisa agertuko da. +Ez dago erabilgarri zirriborroen 'Erabili piezen jatorrizkoak' aukera gaituta badago. If checked, an OCC-style offset will be performedinstead of the classic offset - If checked, an OCC-style offset will be performedinstead of the classic offset + Markatuta badago, OCC estiloko desplazamendua egingo da, desplazamendu klasikoaren ordez Local u0394X - Local u0394X + u0394X lokala Local u0394Y - Local u0394Y + u0394Y lokala Local u0394Z - Local u0394Z + u0394Z lokala Global u0394X - Global u0394X + u0394X globala Global u0394Y - Global u0394Y + u0394Y globala Global u0394Z - Global u0394Z + u0394Z globala Autogroup: - Autogroup: + Talde automatikoa: Points: - Points: + Puntuak: Placement: - Placement: + Kokapena: Unable to scale object: - Unable to scale object: + Ezin da objektua eskalatu: Unable to scale objects: - Unable to scale objects: + Ezin dira objektuak eskalatu: Too many objects selected, max number set to: - Too many objects selected, max number set to: + Objektu gehiegi dago hautatuta, kopuru maximoa honakoa izango da: mirrored - mirrored + ispilatua Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Ezin da forma sortu: @@ -7511,7 +7460,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled successfully exported - successfully exported + ongi esportatu da diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.qm b/src/Mod/Draft/Resources/translations/Draft_fi.qm index 61c9c288d8..a2029814af 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fi.qm and b/src/Mod/Draft/Resources/translations/Draft_fi.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.ts b/src/Mod/Draft/Resources/translations/Draft_fi.ts index 88a445716e..92fd134f57 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fi.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fi.ts @@ -1103,19 +1103,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1616,22 +1606,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Pyöristä - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2561,16 +2551,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Liitä pinnat - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3761,26 +3741,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Lomake - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Poista - Apply above style to selected object(s) @@ -5770,7 +5730,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5925,7 +5885,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6015,7 +5975,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6035,7 +5995,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6060,7 +6020,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6155,7 +6115,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6226,37 +6186,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7181,52 +7136,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Luo pyöristys @@ -7493,11 +7448,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_fil.qm b/src/Mod/Draft/Resources/translations/Draft_fil.qm index 271e493ab9..475f50ab7b 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fil.qm and b/src/Mod/Draft/Resources/translations/Draft_fil.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fil.ts b/src/Mod/Draft/Resources/translations/Draft_fil.ts index 34fff06a5b..45eb8d90dd 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fil.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fil.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Fillet - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3772,26 +3752,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Porma - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Burahin - Apply above style to selected object(s) @@ -5785,7 +5745,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5940,7 +5900,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5950,7 +5910,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6030,7 +5990,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6050,7 +6010,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6060,7 +6020,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6075,7 +6035,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6170,7 +6130,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6241,37 +6201,32 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7196,52 +7151,52 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Lumikha ng fillet @@ -7508,11 +7463,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.qm b/src/Mod/Draft/Resources/translations/Draft_fr.qm index f13fb0eef1..e5b18be066 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fr.qm and b/src/Mod/Draft/Resources/translations/Draft_fr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.ts b/src/Mod/Draft/Resources/translations/Draft_fr.ts index e2524e9f4a..122f450ace 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fr.ts @@ -1106,19 +1106,9 @@ Laisser vide pour la valeur par défaut du système. Utilisez 'arch' pour forcer la notation architecturale US - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1617,22 +1607,22 @@ ce qui signifie que les copies suivent la direction spécifiée dans les axes X, Le réseau peut être transformé en réseau polaire ou circulaire en changeant son type. - + Fillet Congé - + Creates a fillet between two selected wires or edges. Crée un congé entre deux lignes ou arêtes sélectionnées. - + Delete original objects Supprimer les objets originaux - + Create chamfer Créer un chanfrein @@ -2561,16 +2551,6 @@ Les objets ajoutés à ce calque peuvent partager les mêmes propriétés visuel Draft_Lineremover - - - Facebinder - surfaces liées - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3760,30 +3740,10 @@ en utilisant les touches [ et ] lors du dessin Save current style as a preset... Enregistrer le style actuel en tant que préréglage ... - - - Form - Forme - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Supprimer - Apply above style to selected object(s) - Apply above style to selected object(s) + Appliquer le style ci-dessus aux objets sélectionnés @@ -3793,7 +3753,7 @@ en utilisant les touches [ et ] lors du dessin Texts/dims - Texts/dims + Textes / cotes @@ -5197,8 +5157,8 @@ Cette valeur est la longueur maximale du segment. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + L’exportateur Python est utilisé, sinon le nouvel exportateur C++ est utilisé. +Remarque : l’exportateur C++ est plus rapide, mais n'est pas encore aussi fonctionnel @@ -5760,7 +5720,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Changer le style par défaut pour les nouveaux objets - + No active document. Aborting. Aucun document actif. Abandon. @@ -5915,7 +5875,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Pas plus de rétrogradation possible - + Wrong input: object not in document. Mauvaise entrée : l'objet n'est pas dans le document. @@ -5925,7 +5885,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Mauvaise entrée : l'objet point n'a pas de 'Géométrie', de 'Lien', ou de 'Composant'. - + Wrong input: must be a placement, a vector, or a rotation. Mauvaise entrée : doit être un placement, un vecteur ou une rotation. @@ -6005,7 +5965,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Les objets d’origine ont été supprimés. - + Wrong input: must be a list of strings or a single string. Mauvaise entrée : doit être une liste de chaînes de caractères ou une seule chaîne de caractères. @@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Mauvaise entrée : doit être un nombre entier. - + Wrong input: must be a vector. Mauvaise entrée : doit être un vecteur. @@ -6035,7 +5995,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Réseau polaire - + Wrong input: must be a number. Mauvaise entrée : doit être un nombre. @@ -6050,7 +6010,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Utilisez une des 'make_linear_dimension' ou 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Mauvaise entrée : l'objet ne doit pas être une liste. @@ -6145,7 +6105,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Mauvaise entrée : doit être un nombre compris entre 0 et 100. - + Wrong input: must be a list or tuple of strings, or a single string. Mauvaise entrée : doit être une liste ou un n-uplet de chaînes de caractères, ou une seule chaîne de caractère. @@ -6216,37 +6176,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Réseau rectangulaire 2D - + Wrong input: subelement not in object. Mauvaise entrée : le sous-élément n'est pas dans l'objet. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Mauvaise entrée : doit être une chaîne selon : 'Custom', 'Name', 'Position', 'Length', 'Area', 'Volume', 'Tag', ou 'Material'. - - Wrong input: must be a string. - Mauvaise entrée : doit être une chaîne de caractères. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Mauvaise entrée : doit être une chaîne selon : 'Horizontal', 'Vertical', ou 'Personnalisé'. - + Wrong input: must be a list of at least two vectors. Mauvaise entrée : il faut une liste d'au moins deux vecteurs. - + Direction is not 'Custom'; points won't be used. La direction n'est pas 'Personnalisée' ; les points ne seront pas utilisés. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Mauvaise entrée : il faut une liste de deux éléments. Par exemple, [objet, 'Edge1']. @@ -7171,52 +7126,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Fractionner la ligne - + Fillet radius Rayon du congé - + Radius of fillet Rayon du congé - + Enter radius. Entrer un rayon. - + Delete original objects: Supprimer les objets originaux : - + Chamfer mode: Mode de chanfrein : - + Two elements needed. Deux éléments nécessaires. - + Test object Objet de test - + Test object removed Objet de test supprimé - + Fillet cannot be created Impossible de créer le congé - + Create fillet Créer un congé @@ -7475,17 +7430,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled mirrored - mirrored + en symétrie Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Impossible de générer la forme : diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.qm b/src/Mod/Draft/Resources/translations/Draft_gl.qm index 9f034a716d..25528662a7 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_gl.qm and b/src/Mod/Draft/Resources/translations/Draft_gl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.ts b/src/Mod/Draft/Resources/translations/Draft_gl.ts index bf81e3d2d7..d9e87743d6 100644 --- a/src/Mod/Draft/Resources/translations/Draft_gl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_gl.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Arredondar - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Xuntacaras - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Formulario - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Desbotar - Apply above style to selected object(s) @@ -5778,7 +5738,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5933,7 +5893,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5943,7 +5903,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6023,7 +5983,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6043,7 +6003,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6053,7 +6013,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6068,7 +6028,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6163,7 +6123,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6234,37 +6194,32 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7189,52 +7144,52 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Facer chafrán @@ -7501,11 +7456,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.qm b/src/Mod/Draft/Resources/translations/Draft_hr.qm index b140e0e69a..fde24c7f89 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_hr.qm and b/src/Mod/Draft/Resources/translations/Draft_hr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.ts b/src/Mod/Draft/Resources/translations/Draft_hr.ts index 358a736917..81c447f433 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hr.ts @@ -1112,19 +1112,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1643,22 +1633,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Obrubi - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2601,16 +2591,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Poveznice lica - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3816,26 +3796,6 @@ tijekom crtanja pomoću tipki [i] Save current style as a preset... Save current style as a preset... - - - Form - Obrazac - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Izbriši - Apply above style to selected object(s) @@ -5850,7 +5810,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes). - + No active document. Aborting. No active document. Aborting. @@ -6005,7 +5965,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -6015,7 +5975,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6095,7 +6055,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6115,7 +6075,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6125,7 +6085,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Polarna matrica - + Wrong input: must be a number. Wrong input: must be a number. @@ -6140,7 +6100,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6235,7 +6195,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6306,37 +6266,32 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7261,52 +7216,52 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Napravi obrub @@ -7573,11 +7528,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.qm b/src/Mod/Draft/Resources/translations/Draft_hu.qm index 37b8532d59..7c69ccfae4 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_hu.qm and b/src/Mod/Draft/Resources/translations/Draft_hu.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.ts b/src/Mod/Draft/Resources/translations/Draft_hu.ts index 37fd8d0482..ed5a442e7a 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hu.ts @@ -1111,19 +1111,9 @@ Hagyja üresen a rendszer alapértelmezetthez. Használja az 'arch' kifejezést amerikai US arch jelölésének kikényszerítésére - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1624,22 +1614,22 @@ Ez azt jelenti, hogy a másolatok az X-Y, Z tengelyek megadott irányát követi Az elrendezés merőleges vagy poláris elrendezésre alakítható a típus megváltoztatásával. - + Fillet Lekerekítés - + Creates a fillet between two selected wires or edges. Lekerekítése hoz létre két kijelölt vonal vagy él között. - + Delete original objects Eredeti tárgyak törlése - + Create chamfer Letörés létrehozása @@ -2568,16 +2558,6 @@ A réteghez hozzáadott tárgyak ugyanazokat a vizuális tulajdonságokat osztj Draft_Lineremover - - - Facebinder - Felülettároló - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3766,30 +3746,10 @@ módosíthatja rajzolás közben Save current style as a preset... Mentse az aktuális stílust előre beállítottként... - - - Form - Űrlap - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Törlés - Apply above style to selected object(s) - Apply above style to selected object(s) + A fenti stílus alkalmazása kijelölt tárgy(ak)ra @@ -3799,7 +3759,7 @@ módosíthatja rajzolás közben Texts/dims - Texts/dims + Szöveg / méretek @@ -5208,8 +5168,8 @@ Ez az érték egy szegmens maximális hossza. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + Ha a lehetőséget választja, a Python exportőrt használja, ellenkező esetben egy újabb C++ exportőrt használ. +Megjegyzés: A C++ exportőr gyorsabb, de még nem olyan funkcionális @@ -5778,7 +5738,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Új objektumok alapértelmezett stílusának módosítása - + No active document. Aborting. Nincs aktív dokumentum. Megszakítás. @@ -5933,7 +5893,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Nem lehet tovább visszaminősíteni - + Wrong input: object not in document. Helytelen bemenet: az tárgy nincs a dokumentumban. @@ -5943,7 +5903,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Helytelen bemenet: a pont tárgy nem rendelkezik 'Geometriával', 'Hivatkozásokkal' vagy 'Összetevőkkel'. - + Wrong input: must be a placement, a vector, or a rotation. Helytelen bemenet: elhelyezésnek, vektornak vagy forgatásnak kell lennie. @@ -6023,7 +5983,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Eredeti objektumok eltávolítása. - + Wrong input: must be a list of strings or a single string. Helytelen bemenet: karakterláncnak vagy egyetlen karakternek kell lennie. @@ -6043,7 +6003,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Helytelen bemenet: egész számnak kell lennie. - + Wrong input: must be a vector. Rossz bemenet: vektornak kell lennie. @@ -6053,7 +6013,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Poláris elrendezés - + Wrong input: must be a number. Rossz bemenet: számnak kell lennie. @@ -6068,7 +6028,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Használja ezt 'make_linear_dimension', vagy ezt 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Helytelen bemenet: a tárgy nem lehet lista. @@ -6163,7 +6123,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Hibás bemenet: 0 és 100 közötti számnak kell lennie. - + Wrong input: must be a list or tuple of strings, or a single string. Helytelen bemenet: karakter rekord listának vagy egyetlen karakternek kell lennie. @@ -6234,37 +6194,32 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Négyszögletes elrendezés 2D - + Wrong input: subelement not in object. Hibás bemenet: az al elem nincs az objektumban. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Helytelen bemenet: karakterláncnak, 'Egyéni', 'Név', 'Felirat', 'Pozíció', 'Hossz', 'Terület', 'Térfogat', 'Címke' vagy "Anyag" karakterláncnak kell lennie. - - Wrong input: must be a string. - Helytelen bemenet: karakterláncnak kell lennie. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Helytelen bemenet: karakterláncnak kell lennie, 'Vízszintes', 'Függőleges' vagy 'Egyéni'. - + Wrong input: must be a list of at least two vectors. Helytele bemenet: legalább két vektorból kell állnia. - + Direction is not 'Custom'; points won't be used. Az irány nem 'Egyéni'; a pontokat nem fogja használni. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Helytelen bemenet: két elemből kell állnia. Például [tárgy, 'Él1']. @@ -7189,52 +7144,52 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Vonal felosztása - + Fillet radius Lekerekítés sugara - + Radius of fillet Lekerekítés sugara - + Enter radius. Sugár megadása. - + Delete original objects: Eredeti tárgyak törlése: - + Chamfer mode: Letörés mód: - + Two elements needed. Két elem szükséges. - + Test object Teszt tárgy - + Test object removed Teszt tárgy eltávolítva - + Fillet cannot be created Nem hozható létre lekerekítés - + Create fillet Lekerekítés létrehozása @@ -7494,17 +7449,12 @@ Nem érhető el, ha a 'Rész-primitívek használata' beállítás engedélyezve mirrored - mirrored + tükrözött Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Az alakzat nem hozható létre: diff --git a/src/Mod/Draft/Resources/translations/Draft_id.qm b/src/Mod/Draft/Resources/translations/Draft_id.qm index 830ac2c66c..82716cece9 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_id.qm and b/src/Mod/Draft/Resources/translations/Draft_id.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_id.ts b/src/Mod/Draft/Resources/translations/Draft_id.ts index 7d96011e89..9d48b6b60e 100644 --- a/src/Mod/Draft/Resources/translations/Draft_id.ts +++ b/src/Mod/Draft/Resources/translations/Draft_id.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1624,22 +1614,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Fillet - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2569,16 +2559,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3769,26 +3749,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Bentuk - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Menghapus - Apply above style to selected object(s) @@ -5773,7 +5733,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5928,7 +5888,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5938,7 +5898,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6018,7 +5978,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6038,7 +5998,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6048,7 +6008,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6063,7 +6023,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6158,7 +6118,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6229,37 +6189,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7184,52 +7139,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Buat fillet @@ -7496,11 +7451,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_it.qm b/src/Mod/Draft/Resources/translations/Draft_it.qm index 844839a695..ac389a9003 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_it.qm and b/src/Mod/Draft/Resources/translations/Draft_it.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_it.ts b/src/Mod/Draft/Resources/translations/Draft_it.ts index 44a76aaa10..846a1711ef 100644 --- a/src/Mod/Draft/Resources/translations/Draft_it.ts +++ b/src/Mod/Draft/Resources/translations/Draft_it.ts @@ -1102,19 +1102,9 @@ Lasciare vuoto per il sistema predefinito. Usare 'arch' per forzare la notazione dell'arco statunitense - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1615,22 +1605,22 @@ significa che le copie seguono la direzione specificata dagli assi X, Y, Z. La Serie può essere trasformata in una serie polare o circolare cambiandone il tipo. - + Fillet Raccordo - + Creates a fillet between two selected wires or edges. Crea un raccordo tra due contorni o spigoli. - + Delete original objects Elimina gli oggetti originali - + Create chamfer Crea smusso @@ -2559,16 +2549,6 @@ Gli oggetti aggiunti a questo layer possono condividere le stesse proprietà vis Draft_Lineremover - - - Facebinder - Facce legate - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3759,30 +3739,10 @@ utilizzando i tasti [ e ] durante il disegno Save current style as a preset... Salva lo stile corrente come preimpostato... - - - Form - Modulo - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Elimina - Apply above style to selected object(s) - Apply above style to selected object(s) + Applica lo stile sopra agli oggetti selezionati @@ -3792,7 +3752,7 @@ utilizzando i tasti [ e ] durante il disegno Texts/dims - Texts/dims + Testi/quote @@ -5199,8 +5159,8 @@ Questo valore è la lunghezza massima del segmento. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + Viene utilizzato l'importatore Python, altrimenti viene utilizzato il nuovo C++. +Nota: l'importatore C++ è più veloce, ma non è ancora altrettanto funzionale @@ -5766,7 +5726,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Cambia lo stile predefinito per i nuovi oggetti - + No active document. Aborting. Nessun documento attivo. Chiusura in corso. @@ -5921,7 +5881,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Non è possibile effettuare ulteriori declassamenti - + Wrong input: object not in document. Input errato: oggetto non nel documento. @@ -5931,7 +5891,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Input errato: l'oggetto punto non ha 'Geometry', 'Links' o 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Input errato: deve essere un posizionamento, un vettore o una rotazione. @@ -6011,7 +5971,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Gli oggetti originali sono stati rimossi. - + Wrong input: must be a list of strings or a single string. Input errato: i dati di input devono essere una lista di stringhe o una stringa sola. @@ -6031,7 +5991,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Input errato: il dato di input deve essere un numero intero. - + Wrong input: must be a vector. Input errato: l'input deve essere un vettore. @@ -6041,7 +6001,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Serie polare - + Wrong input: must be a number. Input errato: il dato di input deve essere un numero. @@ -6056,7 +6016,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Usare o 'make_linear_dimension', o 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Input errato: l'oggetto non deve essere un elenco. @@ -6151,7 +6111,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Input errato: deve essere un numero compreso tra 0 e 100. - + Wrong input: must be a list or tuple of strings, or a single string. Input errato: deve essere una lista o tupla di stringhe, o una singola stringa. @@ -6222,37 +6182,32 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Serie rettangolare 2D - + Wrong input: subelement not in object. Input errato: sottoelemento non nell'oggetto. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Input errato: deve essere una stringa, 'Custom', 'Name', 'Label', 'Position', 'Lenght', 'Area', 'Volume', 'Tag' o 'Material'. - - Wrong input: must be a string. - Input errato: deve essere una stringa. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Input errato: deve essere una stringa, 'Horizontal', 'Vertical' o 'Custom'. - + Wrong input: must be a list of at least two vectors. Input errato: deve essere un elenco di almeno due vettori. - + Direction is not 'Custom'; points won't be used. La direzione non è 'Personalizzata'; i punti non saranno utilizzati. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Input errato: deve essere un elenco di due elementi. Per esempio, [object, 'Edge1']. @@ -7177,52 +7132,52 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Dividi linea - + Fillet radius Raggio raccordo - + Radius of fillet Raggio del raccordo - + Enter radius. Inserire il raggio. - + Delete original objects: Elimina gli oggetti originali: - + Chamfer mode: Modalità smusso: - + Two elements needed. Sono necessari due elementi. - + Test object Oggetto di prova - + Test object removed Oggetto di prova rimosso - + Fillet cannot be created Impossibile creare il raccordo - + Create fillet Raccorda @@ -7481,17 +7436,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled mirrored - mirrored + specchiato Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Impossibile generare la forma: diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.qm b/src/Mod/Draft/Resources/translations/Draft_ja.qm index 7d464f9dc9..cbe972b450 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ja.qm and b/src/Mod/Draft/Resources/translations/Draft_ja.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.ts b/src/Mod/Draft/Resources/translations/Draft_ja.ts index e0a2813755..795cd404e5 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ja.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ja.ts @@ -1093,19 +1093,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1603,22 +1593,22 @@ X、Y、Zの軸の指定方向にコピーを並べます。 タイプを変更すると整列を軸周整列、円形整列へ変えることができます。 - + Fillet フィレット - + Creates a fillet between two selected wires or edges. 2 つの選択したワイヤまたはエッジの間にフィレットを作成 - + Delete original objects 元のオブジェクトを削除 - + Create chamfer 面取りを作成 @@ -2541,16 +2531,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - フェイスバインダー - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3730,26 +3710,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - フォーム - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - 削除 - Apply above style to selected object(s) @@ -5732,7 +5692,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 新しいオブジェクトの既定のスタイルを変更する - + No active document. Aborting. アクティブなドキュメントがありません。中止しています。 @@ -5887,7 +5847,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた これ以上のダウングレードはできません - + Wrong input: object not in document. 間違った入力:オブジェクトがドキュメント内にありません。 @@ -5897,7 +5857,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 誤った入力: 点オブジェクトには「ジオメトリー」「リンク」「コンポーネント」がありません。 - + Wrong input: must be a placement, a vector, or a rotation. 誤った入力: 位置、ベクトル、または回転でなければなりません。 @@ -5977,7 +5937,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 削除された元のオブジェクト。 - + Wrong input: must be a list of strings or a single string. 誤った入力: 文字列リストまたは文字列でなければなりません。 @@ -5997,7 +5957,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 誤った入力: 整数でなければなりません。 - + Wrong input: must be a vector. 誤った入力: ベクトルでなければなりません。 @@ -6007,7 +5967,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 軸周整列 - + Wrong input: must be a number. 誤った入力: 数値でなければなりません。 @@ -6022,7 +5982,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 「make_linear_dimension」または「make_linear_dimension_obj」のいずれかを使用してください。 - + Wrong input: object must not be a list. 誤った入力: オブジェクトはリストであってはなりません。 @@ -6117,7 +6077,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 誤った入力: 0から100の範囲の数値でなければなりません。 - + Wrong input: must be a list or tuple of strings, or a single string. 誤った入力: 文字列リスト、文字列タプルまたは文字列でなければなりません。 @@ -6188,37 +6148,32 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 格子状配列2D - + Wrong input: subelement not in object. 誤った入力: オブジェクトにサブ要素がありません。 - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. 誤った入力: 「Custom」「Name」「Label」「Position」「Length」「Area」「Volume」「Tag」「Material」のいずれかの文字列でなければなりません。 - - Wrong input: must be a string. - 誤った入力: 文字列でなければなりません。 - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. 誤った入力: 「Horizontal」「Vertical」「Custom」のいずれかの文字列でなければなりません。 - + Wrong input: must be a list of at least two vectors. 誤った入力: 少なくとも2つのベクトルのリストでなければなりません。 - + Direction is not 'Custom'; points won't be used. 方向が「Custom」ではありません。点は使用されません。 - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. 誤った入力: 2つの要素のリストでなければなりません。例. [object, 'Edge1']。 @@ -7143,52 +7098,52 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 線を分割 - + Fillet radius フィレット半径 - + Radius of fillet フィレットの半径 - + Enter radius. 半径を入力してください。 - + Delete original objects: 元のオブジェクトを削除: - + Chamfer mode: 面取りモード: - + Two elements needed. 2つの要素が必要です。 - + Test object テスト・オブジェクト - + Test object removed テスト・オブジェクトが削除されました。 - + Fillet cannot be created フィレットを作成することができません - + Create fillet フィレットを作成 @@ -7455,11 +7410,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_kab.qm b/src/Mod/Draft/Resources/translations/Draft_kab.qm index d2295ad2ab..cd3a08c309 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_kab.qm and b/src/Mod/Draft/Resources/translations/Draft_kab.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_kab.ts b/src/Mod/Draft/Resources/translations/Draft_kab.ts index b29e3c02b3..96e87d394c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_kab.ts +++ b/src/Mod/Draft/Resources/translations/Draft_kab.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Congé - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Forme - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Supprimer - Apply above style to selected object(s) @@ -5783,7 +5743,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5938,7 +5898,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5948,7 +5908,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6028,7 +5988,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6048,7 +6008,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6058,7 +6018,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6073,7 +6033,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6168,7 +6128,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6239,37 +6199,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7194,52 +7149,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Créer un congé @@ -7506,11 +7461,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_ko.qm b/src/Mod/Draft/Resources/translations/Draft_ko.qm index a6b31c08f8..119c46900e 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ko.qm and b/src/Mod/Draft/Resources/translations/Draft_ko.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ko.ts b/src/Mod/Draft/Resources/translations/Draft_ko.ts index 6f80ecfaba..19d0d5c8b7 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ko.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ko.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet 생성: 필렛(Fillet) - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - 양식 - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - 삭제 - Apply above style to selected object(s) @@ -5780,7 +5740,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5945,7 +5905,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6055,7 +6015,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6070,7 +6030,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6165,7 +6125,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6236,37 +6196,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7191,52 +7146,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet 수정: 필렛(Fillet) @@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_lt.qm b/src/Mod/Draft/Resources/translations/Draft_lt.qm index d17c383b48..be018a6648 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_lt.qm and b/src/Mod/Draft/Resources/translations/Draft_lt.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_lt.ts b/src/Mod/Draft/Resources/translations/Draft_lt.ts index 9792cdce5b..31e53f590e 100644 --- a/src/Mod/Draft/Resources/translations/Draft_lt.ts +++ b/src/Mod/Draft/Resources/translations/Draft_lt.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1625,22 +1615,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Fillet - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2570,16 +2560,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3770,26 +3750,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Pavidalas - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Naikinti - Apply above style to selected object(s) @@ -5782,7 +5742,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5937,7 +5897,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5947,7 +5907,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6027,7 +5987,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6047,7 +6007,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6057,7 +6017,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6072,7 +6032,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6167,7 +6127,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6238,37 +6198,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7193,52 +7148,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Užapvalinti kampą @@ -7505,11 +7460,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.qm b/src/Mod/Draft/Resources/translations/Draft_nl.qm index a168dac7b9..8feaaece18 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_nl.qm and b/src/Mod/Draft/Resources/translations/Draft_nl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.ts b/src/Mod/Draft/Resources/translations/Draft_nl.ts index c2d2187777..b464296380 100644 --- a/src/Mod/Draft/Resources/translations/Draft_nl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_nl.ts @@ -1110,19 +1110,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1623,22 +1613,22 @@ betekent dat de kopieën de opgegeven richting in de X, Y, Z assen volgen. De reeks kan worden omgezet in een polair of een circulaire reeks door het type te veranderen. - + Fillet Afronding - + Creates a fillet between two selected wires or edges. Maakt een afronding tussen twee geselecteerde draden of randen. - + Delete original objects Originele objecten verwijderen - + Create chamfer Afschuining maken @@ -2567,16 +2557,6 @@ Objecten die aan deze laag worden toegevoegd kunnen dezelfde visuele eigenschapp Draft_Lineremover - - - Facebinder - Vlakenbinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3766,26 +3746,6 @@ waarde ook wijzigen door de [ and ] sleutels te gebruiken tijdens het tekenenSave current style as a preset... Save current style as a preset... - - - Form - Vorm - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Verwijderen - Apply above style to selected object(s) @@ -5775,7 +5735,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Standaardstijl voor nieuwe objecten wijzigen - + No active document. Aborting. Geen actief document. Breekt hier af. @@ -5930,7 +5890,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Geen downgrade meer mogelijk - + Wrong input: object not in document. Verkeerde invoer: object niet in document. @@ -5940,7 +5900,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Verkeerde invoer: punt object heeft geen 'Geometrie', 'Links' of 'Componenten'. - + Wrong input: must be a placement, a vector, or a rotation. Verkeerde invoer: moet een plaatsing, een vector, of een rotatie zijn. @@ -6020,7 +5980,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Originele objecten zijn verwijderd. - + Wrong input: must be a list of strings or a single string. Verkeerde invoer: moet een lijst van tekenreeksen of een enkele tekenreeks zijn. @@ -6040,7 +6000,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Verkeerde invoer: moet een geheel getal zijn. - + Wrong input: must be a vector. Verkeerde invoer: moet een vector zijn. @@ -6050,7 +6010,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Polair matrix - + Wrong input: must be a number. Verkeerde invoer: moet een getal zijn. @@ -6065,7 +6025,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Gebruik een van 'make_linear_dimension', of 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Verkeerde invoer: object mag geen lijst zijn. @@ -6160,7 +6120,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Verkeerde invoer: moet een getal tussen 0 en 100 zijn. - + Wrong input: must be a list or tuple of strings, or a single string. Verkeerde invoer: moet een lijst of tuple van tekenreeksen of een enkele tekenreeks zijn. @@ -6231,37 +6191,32 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Rechthoekige 2D-reeks - + Wrong input: subelement not in object. Verkeerde invoer: subelement niet in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Verkeerde invoer: moet een string, 'aangepast', 'Naam', 'Label', 'Positie', 'Lengte', 'Gebied', 'Volume', 'Tag' of 'Materiaal' zijn. - - Wrong input: must be a string. - Verkeerde invoer: moet een tekenreeks zijn. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Verkeerde invoer: moet een tekenreeks, 'Horizontaal', 'Verticaal' of 'Aangepast' zijn. - + Wrong input: must be a list of at least two vectors. Verkeerde invoer: moet een lijst van ten minste twee vectoren zijn. - + Direction is not 'Custom'; points won't be used. Richting is niet 'Aangepast'; punten worden niet gebruikt. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Verkeerde invoer: moet een lijst van twee elementen zijn. Bijvoorbeeld [object, 'Rand1']. @@ -7186,52 +7141,52 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Lijn splitsen - + Fillet radius Afrondinds straal - + Radius of fillet Straal van de afronding - + Enter radius. Voer straal in. - + Delete original objects: Verwijder originele objecten: - + Chamfer mode: Afschuining modus: - + Two elements needed. Twee elementen nodig. - + Test object Testobject - + Test object removed Test object verwijderd - + Fillet cannot be created Afronding kan niet worden gemaakt - + Create fillet Maak afronding @@ -7498,11 +7453,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_no.qm b/src/Mod/Draft/Resources/translations/Draft_no.qm index 6bf862fff7..e7cbd93e04 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_no.qm and b/src/Mod/Draft/Resources/translations/Draft_no.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_no.ts b/src/Mod/Draft/Resources/translations/Draft_no.ts index 1ab98d60c8..2efa041946 100644 --- a/src/Mod/Draft/Resources/translations/Draft_no.ts +++ b/src/Mod/Draft/Resources/translations/Draft_no.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Avrunding - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Skjema - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Slett - Apply above style to selected object(s) @@ -5780,7 +5740,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5945,7 +5905,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6055,7 +6015,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6070,7 +6030,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6165,7 +6125,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6236,37 +6196,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7191,52 +7146,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Create fillet @@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.qm b/src/Mod/Draft/Resources/translations/Draft_pl.qm index 060db4341b..930df7c69e 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pl.qm and b/src/Mod/Draft/Resources/translations/Draft_pl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.ts b/src/Mod/Draft/Resources/translations/Draft_pl.ts index 77693f3dc8..646b1edd89 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pl.ts @@ -548,12 +548,12 @@ Tą właściwość można tylko przeglądać, ponieważ ilość jest zależna od The points of the B-spline - Punkty B-spline + Punkty krzywej złożonej If the B-spline is closed or not - Jeśli B-spline jest zamknięty lub nie + Czy krzywa złożona jest zamknięta czy tez nie @@ -1102,24 +1102,14 @@ beyond the dimension line A unit to express the measurement. Leave blank for system default. Use 'arch' to force US arch notation - Jednostka do opisu pomiaru. -Pozostaw puste dla domyślnych ustawień systemu. -Użyj 'arch', aby wymusić notację łuku amerykańskiego + Jednostka do opisu wymiarów. +Pozostaw puste dla systemowych ustawień domyślnych.. +Użyj "arch", aby wymusić notację architektoniczną amerykańską - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1418,7 +1408,7 @@ Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi menu -> mene &Utilities - &Przybory + P&rzybory @@ -1493,12 +1483,12 @@ Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi menu -> mene True - Prawda + Tak False - Fałsz + Nie @@ -1553,7 +1543,7 @@ Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi menu -> mene Clone - Klon + Klonuj @@ -1605,7 +1595,7 @@ Szyk można zmienić w szyk ortogonalny lub kołowy poprzez zmianę jego typu. Array - Tablica + Szyk @@ -1619,22 +1609,22 @@ oznacza, że kopie przebiegają zgodnie z określonym kierunkiem w osiach X, Y, Tablicę można przekształcić w tablicę polarną lub okrągłą, zmieniając jej typ. - + Fillet Zaokrąglenie - + Creates a fillet between two selected wires or edges. Tworzy wypełnianie pomiędzy dwoma wybranymi liniami łamanymi lub krawędziami. - + Delete original objects Usuń oryginalne obiekty - + Create chamfer Utwórz fazkę @@ -1773,7 +1763,7 @@ Musi wynosić co najmniej 2. Symmetry - Symetria + Odbicie lustrzane @@ -2095,7 +2085,7 @@ Tworzy grupę konstrukcji, jeśli nie istniała. Adds a point to an existing Wire or B-spline. - Dodaje punkt do istniejącego szkieletu lub B-spline. + Dodaje punkt do istniejącej polilinii lub krzywej złożonej. @@ -2172,7 +2162,7 @@ CTRL, aby przyciągnąć, SHIFT, aby utworzyć wiązanie. Array - Tablica + Szyk @@ -2204,12 +2194,12 @@ na polarny lub okrągły, a jej właściwości mogą być modyfikowane. B-spline - B-spline + Krzywa złożona Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. - Tworzy wielopunktowe B-spline. CTRL aby przyciągnąć, SHIFT aby ograniczyć. + Tworzy wielopunktową krzywą złożoną. CTRL aby przyciągnąć, SHIFT aby związać. @@ -2260,7 +2250,7 @@ CTRL, aby przyciągnąć, ALT, aby wybrać styczny obiekt. Clone - Klon + Klonuj @@ -2288,7 +2278,7 @@ Uzyskany klon może być skalowany w każdym z trzech kierunków. Cubic bezier curve - Sześcienna krzywa beziera + Sześcienna krzywa Beziera @@ -2310,7 +2300,7 @@ CTRL aby przyciągnąć, SHIFT aby utworzyć wiązanie. Removes a point from an existing Wire or B-spline. - Usuwa punktu z bieżącego szkieletu lub B-spline. + Usuwa punktu z bieżącej polilinii lub krzywej złożonej. @@ -2561,16 +2551,6 @@ Obiekty dodane do tej warstwy mogą mieć te same właściwości wizualne, takie Draft_Lineremover - - - Facebinder - Grupa ścian - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -2648,7 +2628,7 @@ First select the object, and then select the path. The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. Tworzy kopie wybranego obiektu wzdłuż wybranej ścieżki. Najpierw wybierz obiekt, a następnie wybierz ścieżkę. -Ścieżka może być polilinią, B-spline, krzywą Beziera lub nawet krawędziami innych obiektów. +Ścieżka może być polilinią, krzywą złożoną, krzywą Beziera lub nawet krawędziami innych obiektów. @@ -2842,7 +2822,7 @@ te, które są na tym samym poziomie co ten obiekt, łącznie z grupą nadrzędn Select the face of solid body to create a working plane on which to sketch Draft objects. You may also select a three vertices or a Working Plane Proxy. Wybierz powierzchnię bryły, aby utworzyć płaszczyznę roboczą, na której będziesz szkicować obiekty rysunkowe. -Możesz również wybrać trzy wierzchołki lub roboczą Proxy Płaszczyznę. +Możesz również wybrać trzy wierzchołki lub roboczą płaszczyznę pośrednią. @@ -3031,7 +3011,7 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Set snapping to the intersection of grid lines. - Ustaw przyciąganie na przecięcie linii siatki. + Przyciągnij do przecięcia linii siatki. @@ -3342,7 +3322,7 @@ konwertować zamknięte krawędzie na wypełnione powierzchnie i wielokąty para Wire to B-spline - Połącz z B-splajnem + Polilinia na krzywą złożoną @@ -3761,30 +3741,10 @@ używając klawisza [ i ] podczas rysowania Save current style as a preset... Zapisz bieżący styl jako ustawienie wstępne ... - - - Form - Formularz - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Usuń - Apply above style to selected object(s) - Apply above style to selected object(s) + Zastosuj powyższy styl do wybranych obiektów @@ -3794,7 +3754,7 @@ używając klawisza [ i ] podczas rysowania Texts/dims - Texts/dims + Tekst / wymiary @@ -5198,8 +5158,8 @@ Wartość ta jest maksymalną długością segmentu. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + Jeśli opcja jest zaznaczona stosowany jest eksporter Python, w przeciwnym razie stosowany jest nowszy eksporter C++. +Uwaga: eksporter C++ jest szybszy, ale nie jest jeszcze tak funkcjonalny @@ -5346,7 +5306,7 @@ Note: C++ exporter is faster, but is not as featureful yet &OCC-style offset - &OCC-styl przesunięcie + &Odsunięcie stylu OpenCascade @@ -5767,7 +5727,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Zmień domyślny styl dla nowych obiektów - + No active document. Aborting. Brak aktywnego dokumentu. Przerwanie. @@ -5922,7 +5882,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Brak możliwości dalszej redukcji - + Wrong input: object not in document. Nieprawidłowe dane wejściowe: obiektu nie ma w dokumencie. @@ -5932,7 +5892,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Nieprawidłowe dane wejściowe: obiekt punktowy nie posiada 'Geometrii', 'Powiązań' lub 'Komponentów'. - + Wrong input: must be a placement, a vector, or a rotation. Nieprawidłowe dane wejściowe: musi być umiejscowieniem, wektorem lub obrotem. @@ -6012,7 +5972,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Usunięto oryginalne obiekty. - + Wrong input: must be a list of strings or a single string. Nieprawidłowe dane wejściowe: musi być listą ciągów znaków lub pojedynczym ciągiem znaków. @@ -6032,7 +5992,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Nieprawidłowe dane wejściowe: musi być liczbą całkowitą. - + Wrong input: must be a vector. Błędne wejście: musi być wektorem. @@ -6042,7 +6002,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Szyk kołowy - + Wrong input: must be a number. Błędne wejście: musi być liczbą. @@ -6057,7 +6017,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Użyj jednego z 'utwórz linię wymiarową', lub 'utwórz obiekt linia wymiarowa'. - + Wrong input: object must not be a list. Nieprawidłowe dane wejściowe: obiekt nie może być listą. @@ -6152,7 +6112,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Błędne dane wejściowe: musi być liczbą z zakresu 0 a 100. - + Wrong input: must be a list or tuple of strings, or a single string. Nieprawidłowe dane wejściowe: musi to być lista lub tupla ciągów znaków, albo pojedynczy ciąg znaków. @@ -6223,37 +6183,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Szyk prostokątny 2D - + Wrong input: subelement not in object. Nieprawidłowe dane wejściowe: element podrzędny nie należy do obiektu. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Nieprawidłowe dane wejściowe: musi być ciągiem znaków, 'Niestandardowy', 'Nazwa', 'Etykieta', 'Pozycja', 'Długość', 'Obszar', 'Objętość', 'Tag', lub 'Material'. - - Wrong input: must be a string. - Nieprawidłowe dane wejściowe: musi być ciągiem znaków. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Nieprawidłowe dane wejściowe: musi być ciągiem znaków 'Poziomy', 'Pionowy' lub 'Niestandardowy'. - + Wrong input: must be a list of at least two vectors. Nieprawidłowe dane wejściowe: musi być listą co najmniej dwóch wektorów. - + Direction is not 'Custom'; points won't be used. Kierunek nie jest 'Niestandadowy'; punkty nie będą używane. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Błędne dane wejściowe: musi być listą dwóch elementów. Na przykład [obiekt, 'Krawędź1']. @@ -6560,7 +6515,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Create Wire - Utwórz linię łamaną + Utwórz polilinię @@ -6805,7 +6760,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Array - Tablica + Szyk @@ -7125,7 +7080,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Create B-spline - Utwórz B-spline + Utwórz krzywą złożoną @@ -7178,52 +7133,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Podziel linię - + Fillet radius Promień zaokrąglenia - + Radius of fillet Promień zaokrąglenia - + Enter radius. Wprowadź promień. - + Delete original objects: Usuń oryginalne obiekty: - + Chamfer mode: Tryb tworzenia fazki: - + Two elements needed. Potrzebne są dwa elementy. - + Test object Badany obiekt - + Test object removed Obiekt testowy został usunięty - + Fillet cannot be created Zaokrąglenie nie może być utworzone - + Create fillet Utwórz zaokrąglenie @@ -7483,17 +7438,12 @@ Niedostępne, jeśli opcja preferencji Rysunku Roboczego "używaj elementów pie mirrored - mirrored + lustrzany Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Nie można wygenerować kształtu: diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm index 9a76354054..d28a1c08d1 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts index 917bdc2117..74ecadebdb 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts @@ -1104,19 +1104,9 @@ Deixe em branco para o padrão do sistema. Use 'arch' para forçar a notação de arco dos EUA - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1617,22 +1607,22 @@ isto é, as cópias seguem a direção especificada nos eixos X, Y, Z. A rede pode ser transformada em uma rede polar ou circular alterando seu tipo. - + Fillet Filete - + Creates a fillet between two selected wires or edges. Cria um filete entre dois arames ou arestas. - + Delete original objects Excluir objetos originais - + Create chamfer Criar chanfro @@ -2558,16 +2548,6 @@ Objetos adicionados a esta camada podem compartilhar as mesmas propriedades visu Draft_Lineremover - - - Facebinder - Película - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3756,30 +3736,10 @@ usando as teclas [ and ] enquanto está desenhando Save current style as a preset... Salvar estilo atual como perfil... - - - Form - Formulário - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Excluir - Apply above style to selected object(s) - Apply above style to selected object(s) + Aplicar o estilo acima ao(s) objeto(s) selecionado(s) @@ -3789,7 +3749,7 @@ usando as teclas [ and ] enquanto está desenhando Texts/dims - Texts/dims + Textos/escurecimentos @@ -5192,8 +5152,8 @@ Esse valor é o comprimento máximo do segmento. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + O exportador Python é usado, caso contrário, o exportador C++ mais recente é utilizado. +Nota: O exportador C++ é mais rápido, mas não tem muitos recursos ainda @@ -5761,7 +5721,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Mudar estilo padrão para novos objetos - + No active document. Aborting. Nenhum documento ativo. Abortando. @@ -5916,7 +5876,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Não há mais rebaixamento possível - + Wrong input: object not in document. Entrada errada: objeto não está no documento. @@ -5926,7 +5886,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Entrada errada: objeto ponto não tem 'Geometry', 'Links', ou 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Entrada errada: deve ser um localizador, um vetor ou uma rotação. @@ -6006,7 +5966,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Objetos originais removidos. - + Wrong input: must be a list of strings or a single string. Entrada errada: deve ser uma lista de textos ou um único texto. @@ -6026,7 +5986,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Entrada errada: deve ser um número inteiro. - + Wrong input: must be a vector. Entrada errada: deve ser um vetor. @@ -6036,7 +5996,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Rede polar - + Wrong input: must be a number. Entrada errada: deve ser um número. @@ -6051,7 +6011,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Use um dos 'make_linear_dimension', ou 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Entrada errada: o objeto não deve ser uma lista. @@ -6146,7 +6106,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Entrada errada: deve ser um número entre 0 e 100. - + Wrong input: must be a list or tuple of strings, or a single string. Entrada errada: deve ser uma lista ou tupla de textos ou um único texto. @@ -6217,37 +6177,32 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Rede retangular 2D - + Wrong input: subelement not in object. Entrada errada: o subelemento não está no objeto. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Entrada errada: deve ser um texto: 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', ou 'Material'. - - Wrong input: must be a string. - Entrada errada: deve ser um texto. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Entrada errada: deve ser um texto: 'Horizontal', 'Vertical', ou 'Custom'. - + Wrong input: must be a list of at least two vectors. Entrada errada: deve ser uma lista de pelo menos dois vetores. - + Direction is not 'Custom'; points won't be used. A direção não é personalizada; os pontos não serão usados. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Entrada errada: deve ser uma lista de dois elementos. Por exemplo, [object, 'Edge1']. @@ -7172,52 +7127,52 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Dividir linha - + Fillet radius Raio do filete - + Radius of fillet Raio do filete - + Enter radius. Indique o raio. - + Delete original objects: Excluir objetos originais: - + Chamfer mode: Modo de chanfro: - + Two elements needed. São necessários dois elementos. - + Test object Objeto de teste - + Test object removed Objeto de teste removido - + Fillet cannot be created Não é possível criar um filete - + Create fillet Criar filete @@ -7475,17 +7430,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled mirrored - mirrored + espelhado Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Não é possível gerar uma forma: diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm index 9e3711b796..60bd463c86 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts index 2856e92b1f..3e313b5ba3 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts @@ -1110,19 +1110,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1621,22 +1611,22 @@ significa que as cópias seguem a direção especificada nos eixos X, Y, Z. A matriz pode ser transformada em polar numa matriz circular alterando seu tipo. - + Fillet Boleado (fillet) - + Creates a fillet between two selected wires or edges. Cria um boleado (fillet) entre dois traços ou arestas selecionados. - + Delete original objects Apagar objetos originais - + Create chamfer Criar chanfro @@ -2565,16 +2555,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3764,30 +3744,10 @@ value by using the [ and ] keys while drawing Save current style as a preset... Guardar o estilo atual como pré-definido... - - - Form - Formulário - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Apagar - Apply above style to selected object(s) - Apply above style to selected object(s) + Aplicar o estilo acima ao(s) objeto(s) selecionado(s) @@ -5202,8 +5162,8 @@ This value is the maximum segment length. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + O exportador Python é usado, caso contrário o exportador C ++ mais recente é usado. +Nota: O exportador C++ é mais rápido, mas ainda não é tão completo @@ -5768,7 +5728,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5923,7 +5883,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5933,7 +5893,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6013,7 +5973,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6033,7 +5993,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6043,7 +6003,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Matriz polar - + Wrong input: must be a number. Wrong input: must be a number. @@ -6058,7 +6018,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6153,7 +6113,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6224,37 +6184,32 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7179,52 +7134,52 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Inserir raio. - + Delete original objects: Apagar objetos originais: - + Chamfer mode: Chamfer mode: - + Two elements needed. São necessários dois elementos. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Criar Boleado (fillet) @@ -7484,17 +7439,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled mirrored - mirrored + espelhado Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Não é possível gerar a format: diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.qm b/src/Mod/Draft/Resources/translations/Draft_ro.qm index c5e0ede4a3..f27421c075 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ro.qm and b/src/Mod/Draft/Resources/translations/Draft_ro.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.ts b/src/Mod/Draft/Resources/translations/Draft_ro.ts index c49c81df1d..d7c409e007 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ro.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ro.ts @@ -1112,19 +1112,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1623,22 +1613,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Rotunjire - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2568,16 +2558,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3768,26 +3748,6 @@ valoare și folosind tastele [ și ] în timp ce desenați Save current style as a preset... Save current style as a preset... - - - Form - Formular - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Ştergeţi - Apply above style to selected object(s) @@ -5772,7 +5732,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5927,7 +5887,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5937,7 +5897,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6017,7 +5977,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6037,7 +5997,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6047,7 +6007,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Matrice polară - + Wrong input: must be a number. Wrong input: must be a number. @@ -6062,7 +6022,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6157,7 +6117,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6228,37 +6188,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7183,52 +7138,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Crează panglică @@ -7495,11 +7450,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.qm b/src/Mod/Draft/Resources/translations/Draft_ru.qm index 88450d40be..5132df46b0 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ru.qm and b/src/Mod/Draft/Resources/translations/Draft_ru.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.ts b/src/Mod/Draft/Resources/translations/Draft_ru.ts index 613e7c7106..00ce0c6173 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ru.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ru.ts @@ -1104,19 +1104,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1615,22 +1605,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Скругление - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Удалить оригинальные объекты - + Create chamfer Создать фаску @@ -2558,16 +2548,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Граневяз - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3754,26 +3734,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Форма - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Удалить - Apply above style to selected object(s) @@ -5752,7 +5712,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Цвет по умолчанию для новых объектов - + No active document. Aborting. No active document. Aborting. @@ -5907,7 +5867,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5917,7 +5877,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -5997,7 +5957,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6017,7 +5977,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6027,7 +5987,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Полярный массив - + Wrong input: must be a number. Wrong input: must be a number. @@ -6042,7 +6002,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6137,7 +6097,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6208,37 +6168,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Неверный ввод: должна быть строка, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag' или 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7163,52 +7118,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Создать скругление @@ -7475,11 +7430,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_sk.qm b/src/Mod/Draft/Resources/translations/Draft_sk.qm index e73af0be0f..8c636889b5 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sk.qm and b/src/Mod/Draft/Resources/translations/Draft_sk.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sk.ts b/src/Mod/Draft/Resources/translations/Draft_sk.ts index d5e4074ead..f2a013f58c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sk.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sk.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Zaoblenie - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2566,16 +2556,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3766,26 +3746,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Forma - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Odstrániť - Apply above style to selected object(s) @@ -5778,7 +5738,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5933,7 +5893,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5943,7 +5903,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6023,7 +5983,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6043,7 +6003,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6053,7 +6013,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6068,7 +6028,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6163,7 +6123,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6234,37 +6194,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7189,52 +7144,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Vytvoriť zaoblenie @@ -7501,11 +7456,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.qm b/src/Mod/Draft/Resources/translations/Draft_sl.qm index 7e966f9ca0..22ab204183 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sl.qm and b/src/Mod/Draft/Resources/translations/Draft_sl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.ts b/src/Mod/Draft/Resources/translations/Draft_sl.ts index e947279498..35577658ee 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sl.ts @@ -1106,19 +1106,9 @@ Use 'arch' to force US arch notation Če želite vsiliti anglosaški arhitekturni zapis, uporabite "arch" - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1618,22 +1608,22 @@ to pomeni da kopije sledijo določeni smeri v X, Y in Z oseh. Razpostavitev lahko spremenite v krožno ali v obročno razpostavitev s spremembo njene vrste. - + Fillet Zaokrožitev - + Creates a fillet between two selected wires or edges. Ustvari zaokrožitev med izbranima črtovjema ali robovoma. - + Delete original objects Brisanje izvornih predmetov - + Create chamfer Ustvari prisekanje @@ -2560,16 +2550,6 @@ Predmeti, ki so dodeljeni tej plasti, si lahko delijo enake videzne lastnosti, k Draft_Lineremover - - - Facebinder - Vezalnik površij - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3225,8 +3205,8 @@ in potegnite črto vzdolž katere bo potekal premik. Toggles the Construction mode. When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. - Toggles the Construction mode. -When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Vklapljanje pomožnega načina. +Če se vklopi, bodo tega trenutka dalje ustvarjeni predmeti zajeti v pomožno skupino ter imeli izbrano barvo in lastnosti. @@ -3760,30 +3740,10 @@ risanjem spremenite s tipkama [ in ] Save current style as a preset... Shrani trenutni slog kot prednastavitev ... - - - Form - Oblika - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Izbriši - Apply above style to selected object(s) - Apply above style to selected object(s) + Uporabi na izbranih predmetih zgornji slog @@ -3793,7 +3753,7 @@ risanjem spremenite s tipkama [ in ] Texts/dims - Texts/dims + Besedila / kote @@ -5202,8 +5162,8 @@ Ta vrednost predstavlja najdaljši možni odsek. Python exporter is used, otherwise the newer C++ is used. Note: C++ exporter is faster, but is not as featureful yet - Python exporter is used, otherwise the newer C++ is used. -Note: C++ exporter is faster, but is not as featureful yet + Uporablja se Pythonov izvozilnik, sicer pa je uporabljen novejši C++. +Opozorilo: C++ izvozilnik je hitrejši, vendar nima še toliko zmožnosti @@ -5772,7 +5732,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Spremeni privzeti slog pri novih predmetih - + No active document. Aborting. Ni dejavnega dokumenta. Prekinjanje. @@ -5927,7 +5887,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Ni več možnih pretvorb v enostavnejše predmete - + Wrong input: object not in document. Napačen vnos: predmeta ni v dokumentu. @@ -5937,7 +5897,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Napačen vnos: točkovni predmet nima "Geometrije", "Povezav" ali "Sestavin". - + Wrong input: must be a placement, a vector, or a rotation. Napačen vnos: biti mora postavitev, vektor ali zasukanost. @@ -6017,7 +5977,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Odstranjeni izvorni predmeti. - + Wrong input: must be a list of strings or a single string. Napačen vnos: biti mora seznam nizov ali en sam niz. @@ -6037,7 +5997,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Napačen vnos: biti mora celo število. - + Wrong input: must be a vector. Napačen vnos: biti mora vektor. @@ -6047,7 +6007,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Krožna razpostavitev - + Wrong input: must be a number. Napačen vnos: biti mora številka. @@ -6062,7 +6022,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Uporabite eno od 'make_linear_dimension' ali 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Napačen vnos: predmet ne sme biti seznam. @@ -6157,7 +6117,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Napačen vnos: mora biti število med 0 in 100. - + Wrong input: must be a list or tuple of strings, or a single string. Napačen vnos: mora biti seznam ali sklop nizov ali en niz. @@ -6228,37 +6188,32 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Pravokotna 2D razpostavitev - + Wrong input: subelement not in object. Napačen vnos: podprvine ni v predmetu. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Napačen vnos: biti mora niz, "Po meri", "Ime", "Oznaka", "Položaj", "Dolžina", "Površina", "Prostornina", "Značka" ali "Snov". - - Wrong input: must be a string. - Napačen vnos: biti mora niz. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Napačen vnos: biti mora niz, "Vodoravno", "Navpično" ali "Po meri". - + Wrong input: must be a list of at least two vectors. Napačen vnos: biti mora seznam vsaj dveh vektorjev. - + Direction is not 'Custom'; points won't be used. Smer ni "Po meri"; točke ne bodo uporabljene. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Napačen vnos: biti mora seznam dveh prvin. Npr. [predmet, "Rob1"]. @@ -7183,52 +7138,52 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Presekaj črto - + Fillet radius Polmer zaokrožitve - + Radius of fillet Polmer zaokrožitve - + Enter radius. Vnesi polmer. - + Delete original objects: Brisanje izvornih predmetov: - + Chamfer mode: Način prisekovanja: - + Two elements needed. Potrebni sta dve prvini. - + Test object Preizkusni predmet - + Test object removed Preizkusni predmet odstranjen - + Fillet cannot be created Zaokrožitve ni mogoče izvesti - + Create fillet Ustvari zaokrožitev @@ -7488,17 +7443,12 @@ Ta možnost ni na voljo, če je v lastnostih očrta možnost "Uporabi osnovnike mirrored - mirrored + zrcaljeno Cannot generate shape: - Cannot generate shape: - - - - Select an existing object - Select an existing object + Ni mogoče ustvariti oblike: diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.qm b/src/Mod/Draft/Resources/translations/Draft_sr.qm index 76a61ec18b..cf3c97d6fe 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sr.qm and b/src/Mod/Draft/Resources/translations/Draft_sr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.ts b/src/Mod/Draft/Resources/translations/Draft_sr.ts index 77f10cb07c..a06de4aeeb 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sr.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Заобли - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Образац - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Обриши - Apply above style to selected object(s) @@ -5780,7 +5740,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5945,7 +5905,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6055,7 +6015,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6070,7 +6030,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6165,7 +6125,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6236,37 +6196,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7191,52 +7146,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Направи заобљење @@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm index 4297a2c86d..6edc887a17 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm and b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts index 6ede565e98..59d793225c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts @@ -1105,19 +1105,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1617,22 +1607,22 @@ The array can be turned into a polar or a circular array by changing its type. - + Fillet Avrundning - + Creates a fillet between two selected wires or edges. Skapar en avrundning mellan två valda trådar eller kanter. - + Delete original objects Ta bort ursprungliga objekt - + Create chamfer Skapa avfasning @@ -2558,16 +2548,6 @@ Objekt som läggs till detta lager kan dela samma visuella egenskaper som linjef Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3754,26 +3734,6 @@ när man närmar sig musen. Du kan också ändra detta Save current style as a preset... Save current style as a preset... - - - Form - Form - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Radera - Apply above style to selected object(s) @@ -5760,7 +5720,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Ändra standardstil för nya objekt - + No active document. Aborting. Inget aktivt dokument. Avbryter. @@ -5915,7 +5875,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Inga fler nedgraderingar möjliga - + Wrong input: object not in document. Fel inmatning: objekt inte i dokument. @@ -5925,7 +5885,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Fel inmatning: punktobjekt har inte 'Geometri', 'Länkar' eller 'Komponenter'. - + Wrong input: must be a placement, a vector, or a rotation. Fel inmatning: måste vara en placering, en vektor, eller en rotation. @@ -6005,7 +5965,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Tog bort ursprungliga objekt. - + Wrong input: must be a list of strings or a single string. Fel inmatning: måste vara en lista över strängar eller en enda sträng. @@ -6025,7 +5985,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Fel inmatning: måste vara ett heltal. - + Wrong input: must be a vector. Fel inmatning: måste vara en vektor. @@ -6035,7 +5995,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Polär matris - + Wrong input: must be a number. Fel inmatning: måste vara ett tal. @@ -6050,7 +6010,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Använd en av 'make_linear_dimension' eller 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Fel inmatning: objekt får inte vara en lista. @@ -6145,7 +6105,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Fel inmatning: måste vara ett tal mellan 0 och 100. - + Wrong input: must be a list or tuple of strings, or a single string. Fel inmatning: måste vara en lista eller tupel av strängar, eller en enda sträng. @@ -6216,37 +6176,32 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Rektangulär 2D matris - + Wrong input: subelement not in object. Fel inmatning: underelement inte i objekt. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Fel inmatning: måste vara en sträng, "Anpassad", "Namn", "Etikett", "Position", "Längd", "Area", "Volym", "Tagg" eller "Material". - - Wrong input: must be a string. - Fel inmatning: måste vara en sträng. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Fel inmatning: måste vara en sträng, 'Horisontell', 'Vertikal' eller 'Anpassad'. - + Wrong input: must be a list of at least two vectors. Fel inmatning: måste vara en lista över minst två vektorer. - + Direction is not 'Custom'; points won't be used. Riktning är inte 'Anpassad'; punkter kommer inte att användas. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Fel inmatning: måste vara en lista med två element. Till exempel, [objekt, 'Edge1']. @@ -7171,52 +7126,52 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Dela linje - + Fillet radius Radie för avrundning - + Radius of fillet Avrundningsradie - + Enter radius. Ange radie. - + Delete original objects: Ta bort ursprungliga objekt: - + Chamfer mode: Avfasningsläge: - + Two elements needed. Det behövs två element. - + Test object Testa objekt - + Test object removed Test objekt borttaget - + Fillet cannot be created Avrundning kan inte skapas - + Create fillet Skapa avrundning @@ -7483,11 +7438,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.qm b/src/Mod/Draft/Resources/translations/Draft_tr.qm index 620a380664..a84b25b565 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_tr.qm and b/src/Mod/Draft/Resources/translations/Draft_tr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.ts b/src/Mod/Draft/Resources/translations/Draft_tr.ts index 1afba6596e..ea0e22f5f8 100644 --- a/src/Mod/Draft/Resources/translations/Draft_tr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_tr.ts @@ -1108,19 +1108,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1621,22 +1611,22 @@ kopyaların X, Y, Z eksenlerinde belirtilen yönü takip ettiği anlamına gelir Dizi, türü değiştirilerek kutupsal veya dairesel bir diziye dönüştürülebilir. - + Fillet Yuvarla - + Creates a fillet between two selected wires or edges. Seçili iki çizgi arasında yarıçapı girilen bir yay oluşturur. - + Delete original objects Orijinal nesneleri silin - + Create chamfer Pah oluştur @@ -2566,16 +2556,6 @@ Bu katmana eklenen nesneler, çizgi rengi, çizgi kalınlığı ve şekil rengi Draft_Lineremover - - - Facebinder - YüzeyBağlayıcı - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3765,26 +3745,6 @@ sırasında değiştirebilirsiniz Save current style as a preset... Save current style as a preset... - - - Form - Şekil: - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Sil - Apply above style to selected object(s) @@ -5773,7 +5733,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Yeni nesneler için varsayılan biçimi değiştir - + No active document. Aborting. Etkin belge yok. Durduruluyor. @@ -5928,7 +5888,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Daha fazla derece düşürme mümkün değil - + Wrong input: object not in document. Yanlış girdi: nesne belgede yok. @@ -5938,7 +5898,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Yanlış girdi: nokta nesnesinde 'Geometri', 'Bağlantılar' veya 'Bileşenler' yok. - + Wrong input: must be a placement, a vector, or a rotation. Yanlış girdi: bir yerleşim, vektör veya dönüş olmalıdır. @@ -6018,7 +5978,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Orijinal nesneler kaldırıldı. - + Wrong input: must be a list of strings or a single string. Yanlış girdi: bir karakter dizi listesi veya tek bir karakter dizisi olmalı. @@ -6038,7 +5998,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Yanlış giriş: bir tam sayı olmalı. - + Wrong input: must be a vector. Yanlış giriş: bir vektör olmalı. @@ -6048,7 +6008,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Kutupsal dizi - + Wrong input: must be a number. Yanlış giriş: bir sayı olmalı. @@ -6063,7 +6023,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın 'make_linear_dimension', veya 'make_linear_dimension_obj' den birini kullanın. - + Wrong input: object must not be a list. Yanlış girdi: nesne bir liste olmamalı. @@ -6158,7 +6118,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Yanlış giriş: 0 ile 100 arasında bir sayı olmalı. - + Wrong input: must be a list or tuple of strings, or a single string. Yanlış girdi: bir liste veya karakter dizisi demeti veya tek bir karakter dizisi olmalı. @@ -6229,37 +6189,32 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Dikdörtgenel 2D dizi - + Wrong input: subelement not in object. Yanlış girdi: alt eleman nesnede değil. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Yanlış girdi: bir karakter dizisi, 'Özel', 'Ad', 'Etiket(Label)', 'Konum', 'Uzunluk', 'Alan', 'Hacim', 'Etiket(Tag)' veya 'Malzeme' olmalıdır. - - Wrong input: must be a string. - Yanlış girdi: bir karakter dizisi olmalıdır. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Yanlış giriş: bir karakter dizisi, 'Yatay', 'Dikey' veya 'Özel' olmalıdır. - + Wrong input: must be a list of at least two vectors. Yanlış girdi: en az iki vektörden oluşan bir liste olmalı. - + Direction is not 'Custom'; points won't be used. Yön 'Özel' değildir; nokta kullanılmayacak. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Yanlış girdi: iki öğeden oluşan bir liste olmalıdır. Örneğin, [nesne, 'Kenar1']. @@ -7184,52 +7139,52 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Çizgiyi böl - + Fillet radius Kavis yarıçapı - + Radius of fillet Kavisin yarıçapı - + Enter radius. Yarıçapı girin. - + Delete original objects: Orijinal nesneleri silin: - + Chamfer mode: Pah modu: - + Two elements needed. İki unsur gerekli. - + Test object Test nesnesi - + Test object removed Test nesnesi kaldırıldı - + Fillet cannot be created Kavis oluşturulamaz - + Create fillet Fileto oluştur @@ -7496,11 +7451,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.qm b/src/Mod/Draft/Resources/translations/Draft_uk.qm index f27142b8e9..75820d16cf 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_uk.qm and b/src/Mod/Draft/Resources/translations/Draft_uk.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.ts b/src/Mod/Draft/Resources/translations/Draft_uk.ts index 48a05c13ab..d4bf7451df 100644 --- a/src/Mod/Draft/Resources/translations/Draft_uk.ts +++ b/src/Mod/Draft/Resources/translations/Draft_uk.ts @@ -1109,19 +1109,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1622,22 +1612,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Скруглення - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Створити фаску @@ -2567,16 +2557,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Зібрання поверхонь - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -2869,7 +2849,7 @@ You may also select a three vertices or a Working Plane Proxy. Create working plane proxy - Create working plane proxy + Створити проксі робочої площини @@ -3767,26 +3747,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Форма - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Видалити - Apply above style to selected object(s) @@ -5779,7 +5739,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5934,7 +5894,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5944,7 +5904,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6024,7 +5984,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6044,7 +6004,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6054,7 +6014,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6069,7 +6029,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6164,7 +6124,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6235,37 +6195,32 @@ To enabled FreeCAD to download these libraries, answer Yes. Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7190,52 +7145,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Створити скруглення @@ -7502,11 +7457,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm index 5c101cd6f7..cf7661e9c9 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.ts b/src/Mod/Draft/Resources/translations/Draft_val-ES.ts index 292c232698..af9f259577 100644 --- a/src/Mod/Draft/Resources/translations/Draft_val-ES.ts +++ b/src/Mod/Draft/Resources/translations/Draft_val-ES.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Arredoniment - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2570,16 +2560,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Facebinder - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3760,26 +3740,6 @@ valor mitjançant les tecles [ i ] mentre es dibuixa Save current style as a preset... Save current style as a preset... - - - Form - Forma - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Elimina - Apply above style to selected object(s) @@ -5752,7 +5712,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5907,7 +5867,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5917,7 +5877,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -5997,7 +5957,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6017,7 +5977,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6027,7 +5987,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Matriu polar - + Wrong input: must be a number. Wrong input: must be a number. @@ -6042,7 +6002,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6137,7 +6097,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6208,37 +6168,32 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7163,52 +7118,52 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Crea un arredoniment @@ -7475,11 +7430,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_vi.qm b/src/Mod/Draft/Resources/translations/Draft_vi.qm index 89c0697e3a..76f590aed1 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_vi.qm and b/src/Mod/Draft/Resources/translations/Draft_vi.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_vi.ts b/src/Mod/Draft/Resources/translations/Draft_vi.ts index 10625e68c3..79ab89dfc3 100644 --- a/src/Mod/Draft/Resources/translations/Draft_vi.ts +++ b/src/Mod/Draft/Resources/translations/Draft_vi.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet Làm tròn - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - Kết nối mặt - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - Hình thức - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - Xóa - Apply above style to selected object(s) @@ -5781,7 +5741,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5936,7 +5896,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5946,7 +5906,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6026,7 +5986,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6046,7 +6006,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6056,7 +6016,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6071,7 +6031,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6166,7 +6126,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6237,37 +6197,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7192,52 +7147,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet Tạo đường gờ @@ -7504,11 +7459,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm index 2f231fbfda..1d8c1556cf 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts index 82eb51cf26..6ce0dbbb6b 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts @@ -1110,19 +1110,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1621,22 +1611,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet 圆角 - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2566,16 +2556,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - 面连接器 - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3766,26 +3746,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - 窗体 - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - 删除 - Apply above style to selected object(s) @@ -5773,7 +5733,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5928,7 +5888,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5938,7 +5898,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6018,7 +5978,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6038,7 +5998,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6048,7 +6008,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer 环形阵列 - + Wrong input: must be a number. Wrong input: must be a number. @@ -6063,7 +6023,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6158,7 +6118,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6229,37 +6189,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7184,52 +7139,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet 创建圆角 @@ -7496,11 +7451,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm index ef9c2a5f0e..778b30e1b6 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts index f15e225e8f..cac5c15582 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts @@ -1113,19 +1113,9 @@ Leave blank for system default. Use 'arch' to force US arch notation - - Base object - Base object - - - - A list of points on lines that need to be removed - A list of points on lines that need to be removed - - - - A tolerance value for distances between points and edges - A tolerance value for distances between points and edges + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. @@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes. The array can be turned into a polar or a circular array by changing its type. - + Fillet 圓角 - + Creates a fillet between two selected wires or edges. Creates a fillet between two selected wires or edges. - + Delete original objects Delete original objects - + Create chamfer Create chamfer @@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co Draft_Lineremover - - - Facebinder - 面連接器 - - - - Creates a lineremover object from a selected object - Creates a lineremover object from a selected object - Draft_LinkArray @@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing Save current style as a preset... Save current style as a preset... - - - Form - 格式 - - - - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done - - - - Deletes selected point in the list above - Deletes selected point in the list above - - - - Delete - 刪除 - Apply above style to selected object(s) @@ -5778,7 +5738,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Change default style for new objects - + No active document. Aborting. No active document. Aborting. @@ -5933,7 +5893,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No more downgrade possible - + Wrong input: object not in document. Wrong input: object not in document. @@ -5943,7 +5903,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. - + Wrong input: must be a placement, a vector, or a rotation. Wrong input: must be a placement, a vector, or a rotation. @@ -6023,7 +5983,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Removed original objects. - + Wrong input: must be a list of strings or a single string. Wrong input: must be a list of strings or a single string. @@ -6043,7 +6003,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be an integer number. - + Wrong input: must be a vector. Wrong input: must be a vector. @@ -6053,7 +6013,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Polar array - + Wrong input: must be a number. Wrong input: must be a number. @@ -6068,7 +6028,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - + Wrong input: object must not be a list. Wrong input: object must not be a list. @@ -6163,7 +6123,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wrong input: must be a number between 0 and 100. - + Wrong input: must be a list or tuple of strings, or a single string. Wrong input: must be a list or tuple of strings, or a single string. @@ -6234,37 +6194,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Rectangular array 2D - + Wrong input: subelement not in object. Wrong input: subelement not in object. - + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. - - Wrong input: must be a string. - Wrong input: must be a string. - - - + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - + Wrong input: must be a list of at least two vectors. Wrong input: must be a list of at least two vectors. - + Direction is not 'Custom'; points won't be used. Direction is not 'Custom'; points won't be used. - + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. @@ -7189,52 +7144,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Split line - + Fillet radius Fillet radius - + Radius of fillet Radius of fillet - + Enter radius. Enter radius. - + Delete original objects: Delete original objects: - + Chamfer mode: Chamfer mode: - + Two elements needed. Two elements needed. - + Test object Test object - + Test object removed Test object removed - + Fillet cannot be created Fillet cannot be created - + Create fillet 建立圓角 @@ -7501,11 +7456,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape: Cannot generate shape: - - - Select an existing object - Select an existing object - importOCA diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm index 4d8f731e96..493b9f02e7 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts index cd9f7db64f..af4dd320d8 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts @@ -49,7 +49,7 @@ &Draft View - Widok &Szkicu + Widok &Rysunku Roboczego @@ -188,7 +188,7 @@ Project shape... - Rzut obwiedni... + Rzutowanie kształtów ... @@ -207,7 +207,7 @@ &Spreadsheet View - &Widok arkusza + &Widok arkusza kalkulacyjnego @@ -265,7 +265,7 @@ &High Quality Antialiasing - &Antyaliasing wysokiej jakości + &Wygładzanie wysokiej jakości diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts index d5666b4652..40af9bf596 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Solid - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts index b0203dc701..888d689ca2 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + محدد مرجع الشكل الهندسي لـ + Add @@ -114,11 +119,6 @@ Solid صلب - - - Geometry reference selector for a - محدد مرجع الشكل الهندسي لـ - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts index d3b934b97b..f8af72939a 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Selector de referència de geometria per a + Add @@ -114,11 +119,6 @@ Solid Sòlid - - - Geometry reference selector for a - Selector de referència de geometria per a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts index 4468f6b419..05f6861837 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Volič referenční geometrie pro + Add @@ -114,11 +119,6 @@ Solid Těleso - - - Geometry reference selector for a - Volič referenční geometrie pro - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts index 10b86c0e35..064c44ad4a 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometrie-Referenzauswahl für ein + + + Geometry reference selector for a + Geometrie-Referenzauswahl für ein + Add @@ -114,11 +119,6 @@ Solid Vollkörper - - - Geometry reference selector for a - Geometrie-Referenzauswahl für ein - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts index b7adb63b1d..9827eb6742 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Επιλογέας γεωμετρίας αναφοράς για ένα + Add @@ -114,11 +119,6 @@ Solid Στερεό - - - Geometry reference selector for a - Επιλογέας γεωμετρίας αναφοράς για ένα - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts index 759b84a1a8..06edec644a 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Selector de referencia de geometría para un + + + Geometry reference selector for a + Selector de referencia de geometría para una + Add @@ -114,11 +119,6 @@ Solid Sólido - - - Geometry reference selector for a - Selector de referencia de geometría para una - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.qm index e99c783049..f0d898923d 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts index 9b1d084b8c..caa0eecdc8 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometria-erreferentziaren hautatzailea honetarako: + + + Geometry reference selector for a + Geometria-erreferentziaren hautatzailea honetarako: + Add @@ -87,22 +92,22 @@ Click on "Add" and select geometric elements to add them to the list. - Click on "Add" and select geometric elements to add them to the list. + Sakatu 'Gehitu' eta hautatu elementu geometrikoak, haiek zerrendari gehitzeko. Click on 'Add' and select geometric elements to add them to the list. - Click on 'Add' and select geometric elements to add them to the list. + Sakatu 'Gehitu' eta hautatu elementu geometrikoak, haiek zerrendari gehitzeko. The following geometry elements are allowed to select: - The following geometry elements are allowed to select: + Honako geometria-elementuak hautatu daitezke: If no geometry is added to the list, all remaining ones are used. - If no geometry is added to the list, all remaining ones are used. + Zerrendari geometriarik gehitzen ez bazaio, geratzen direnak erabiliko dira. @@ -114,11 +119,6 @@ Solid Solidoa - - - Geometry reference selector for a - Geometria-erreferentziaren hautatzailea honetarako: - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts index 62cc2dd432..063310f31a 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometrinen viitevalitsin kohteelle + Add @@ -114,11 +119,6 @@ Solid Kiintomuoto - - - Geometry reference selector for a - Geometrinen viitevalitsin kohteelle - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts index 7e654bce4d..11828d28eb 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Solid - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts index 19f260d4e3..c072c1f2d3 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Sélecteur de référence de géométrie pour une + + + Geometry reference selector for a + Sélecteur de référence de géométrie pour une + Add @@ -114,11 +119,6 @@ Solid Solide - - - Geometry reference selector for a - Sélecteur de référence de géométrie pour une - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts index 7762b581cf..a7922fac6d 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + O selector de xeometría de referencia para + Add @@ -114,11 +119,6 @@ Solid Sólido - - - Geometry reference selector for a - O selector de xeometría de referencia para - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts index 57d39bbfc7..4244222c00 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts @@ -75,6 +75,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Odabir referentne geometrije za + Add @@ -115,11 +120,6 @@ Solid Čvrsto tijelo - - - Geometry reference selector for a - Odabir referentne geometrije za - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts index 1dce17822e..84576b0fc3 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometria hivatkozás választó ehhez + + + Geometry reference selector for a + Geometria hivatkozás kiválasztó ehhez + Add @@ -114,11 +119,6 @@ Solid Szilárd test - - - Geometry reference selector for a - Geometria hivatkozás kiválasztó ehhez - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts index 434f5ac8d3..e27c2894aa 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Padat - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts index d1d5a4f74b..6ede7b0b24 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Selettore della geometria di riferimento per + + + Geometry reference selector for a + Selettore della geometria di riferimento per + Add @@ -114,11 +119,6 @@ Solid Solido - - - Geometry reference selector for a - Selettore della geometria di riferimento per - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts index 677ee7c076..b2fd4beaec 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts @@ -74,6 +74,11 @@ Geometry reference selector for a ジオメトリー参照セレクター + + + Geometry reference selector for a + ジオメトリー参照セレクター + Add @@ -114,11 +119,6 @@ Solid ソリッド - - - Geometry reference selector for a - ジオメトリー参照セレクター - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_kab.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_kab.ts index 8358c0ab67..5c7ff4717a 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_kab.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_kab.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Solide - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts index 18e20c399d..c2c262ce26 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts @@ -75,6 +75,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -115,11 +120,6 @@ Solid 복합체 - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts index b10b3c8dae..9557b8273d 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Pilnaviduris daiktas - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts index 258900e3be..5478807271 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometriereferentiekeuze voor een + Add @@ -114,11 +119,6 @@ Solid Volumemodel - - - Geometry reference selector for a - Geometriereferentiekeuze voor een - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts index 4343a18a40..8c3c547e8c 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Solid - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm index bfef48b672..5f45aef5f8 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts index 73d28979ce..eb3e0e5634 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Określenie odniesienia do geometrii dla + + + Geometry reference selector for a + Selektor odniesienia geometrii dla + Add @@ -114,11 +119,6 @@ Solid Bryła - - - Geometry reference selector for a - Selektor odniesienia geometrii dla - SolidSelector @@ -130,7 +130,7 @@ Select elements part of the solid that shall be added to the list. To than add the solid click "Add". - Wybierz elementy część ciała stałe, które dodaje się do listy. Taniej, niż dodać solid kliknij przycisk "Dodaj". + Wybierz elementy wchodzące w skład bryły, które mają być dodane do listy. Aby dodać bryłę należy kliknąć "Dodaj". diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm index 7e1770694f..35b20d3e73 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts index b22a8349af..34c23ab247 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Seletor de referência de geometria para um + + + Geometry reference selector for a + Seletor de referência geometria para um + Add @@ -97,12 +102,12 @@ The following geometry elements are allowed to select: - The following geometry elements are allowed to select: + Os seguintes elementos de geometria podem selecionar: If no geometry is added to the list, all remaining ones are used. - If no geometry is added to the list, all remaining ones are used. + Se nenhuma geometria for adicionada à lista, todas as restantes serão usadas. @@ -114,11 +119,6 @@ Solid Sólido - - - Geometry reference selector for a - Seletor de referência geometria para um - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts index 842e7564e4..d45adf0196 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Seletor de geometria de referência para um + Add @@ -114,11 +119,6 @@ Solid Sólido - - - Geometry reference selector for a - Seletor de geometria de referência para um - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts index ecb6b45da0..f2545de504 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometrie selectorul de referinţă pentru o + Add @@ -114,11 +119,6 @@ Solid Solid - - - Geometry reference selector for a - Geometrie selectorul de referinţă pentru o - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts index 3af7830425..9686d0916f 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Выбор геометрии для + Add @@ -114,11 +119,6 @@ Solid Твердотельный объект - - - Geometry reference selector for a - Выбор геометрии для - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts index 43d6f95f1f..dcc536dad1 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Teleso - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts index c1927df300..deaaad7796 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Izbirnik referenčne geometrije za + + + Geometry reference selector for a + Izbirnik referenčne geometrije za + Add @@ -114,11 +119,6 @@ Solid Telo - - - Geometry reference selector for a - Izbirnik referenčne geometrije za - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts index 0c3665805e..ee67baa9a5 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Чврcто тело - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts index 3666e9fb41..2c4d90ca55 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Solid - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts index 01084a5589..66cf1ff300 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometri referans seçici için bir + Add @@ -114,11 +119,6 @@ Solid Katı - - - Geometry reference selector for a - Geometri referans seçici için bir - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts index 4143140ec3..8cee668c6c 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid Суцільне тіло - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts index 205bc0bf16..c6156dd669 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Selector de referència de geometria per a + Add @@ -114,11 +119,6 @@ Solid Sòlid - - - Geometry reference selector for a - Selector de referència de geometria per a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts index 2207803258..6ef13c4785 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Công cụ chọn tham chiếu hình học cho một + Add @@ -114,11 +119,6 @@ Solid Chất rắn - - - Geometry reference selector for a - Công cụ chọn tham chiếu hình học cho một - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts index f894d8f861..a5174838dc 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + 的几何体参考选择器 + Add @@ -114,11 +119,6 @@ Solid 实体 - - - Geometry reference selector for a - 的几何体参考选择器 - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts index 7e5a401826..8af52f0316 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -114,11 +119,6 @@ Solid 實體 - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm index 077c21f0e6..c43ff299ef 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts index b1eef7ea9b..5b8c03509f 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts @@ -740,7 +740,7 @@ Mesh Create - Mesh Create + Criar Malha diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.qm index df018a2ca5..1f41cb275e 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.ts index 744358db72..869ab528e2 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.ts @@ -351,7 +351,7 @@ gainazal-desbideratzea bidez uneko amaraun-segmentuaren (ertzaren) luzera. These groups will be exported for mesh output formats supporting this feature (e.g. the format OBJ). Amaraun-segmentuak objektu-aurpegien kolorearen arabera taldekatuko dira. -Talde horiek eginbide hau onartzen duten irteera-formatuetara esportatuko dira +Talde horiek ezaugarri hau onartzen duten irteera-formatuetara esportatuko dira (adibidez, OBJ formatua). diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm index 258650c644..41f3091427 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts index d93f4da1dc..88693c9bbe 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts @@ -202,15 +202,10 @@ Save - + Refresh Verfris - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.qm index cdc1d33fe1..4f88ef5cf0 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts index e83b496ed4..774a72fd3c 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts @@ -202,15 +202,10 @@ Save - + Refresh تحديث - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.qm index f8f46750d7..d4c2388390 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts index c83bc6ea14..bc862acc4a 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts @@ -202,15 +202,10 @@ Save - + Refresh Actualitza - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm index a411c80b3e..867cdbf2c4 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts index 9e36136d92..78a732d150 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts @@ -202,15 +202,10 @@ Save - + Refresh Aktualizovat - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm index 1e56212fd5..eb564bdc4b 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts index 80031845e4..7e0051aab6 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts @@ -202,15 +202,10 @@ Speichern - + Refresh Aktualisieren - - - Refesh - Aktualisierung - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.qm index e968fbbed1..44190ab434 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts index 631714b8fc..d758482355 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts @@ -202,15 +202,10 @@ Save - + Refresh Ανανέωση - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm index 84621190f5..822a7423b9 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts index a3f78eb224..0e8c43354f 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts @@ -202,15 +202,10 @@ Guardar - + Refresh Actualizar pantalla - - - Refesh - Refresco - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.qm index 4603c18d5a..960780d172 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts index 2c8c5f257e..5851f17eb4 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts @@ -194,22 +194,17 @@ Load - Load + Kargatu Save - Save - - - - Refresh - Freskatu + Gorde - Refesh - Refesh + Refresh + Freskatu diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm index 5eefed3f9f..c74644d631 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts index bd6b98ad37..ed065c2af4 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts @@ -202,15 +202,10 @@ Save - + Refresh Päivitä - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.qm index 9b515f75b2..32e9a9ae43 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts index fa5aef1f8b..15b0c011ac 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts @@ -202,15 +202,10 @@ Save - + Refresh I-refresh - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm index 9973658fbf..6fdb1ec0cd 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts index 933ed62352..b54796a38b 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts @@ -202,15 +202,10 @@ Enregistrer - + Refresh Actualiser - - - Refesh - Réactualiser - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.qm index dbf1572a72..2383b54a8c 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts index 3b06942a0e..407faad766 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts @@ -202,15 +202,10 @@ Save - + Refresh Refrescar - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm index 571e583f1b..308b66eecf 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts index 7bf54cbc23..a856cd2336 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts @@ -202,15 +202,10 @@ Save - + Refresh Osvježi - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm index 65234dabc5..a7d362e596 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts index 82cd8e8adb..6e74d7f23f 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts @@ -201,14 +201,9 @@ Save Mentés - - - Refresh - Frissítés - - Refesh + Refresh Frissítés diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.qm index 50c24262a8..c7b27f9dd3 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts index a0388089b5..8cebd29a7b 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts @@ -202,15 +202,10 @@ Save - + Refresh Menyegarkan - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm index 188b865e08..65e86114de 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts index 187fe677e0..61d8bd94e0 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts @@ -202,15 +202,10 @@ Save - + Refresh Aggiorna - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm index 40a4fc1ef1..986044b033 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts index 430828772c..e3637b60b0 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts @@ -201,14 +201,9 @@ Save 保存 - - - Refresh - 更新 - - Refesh + Refresh 更新 diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.qm index 0dae73aba3..148bb39def 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts index 675508e99b..4c6e2482b4 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts @@ -202,15 +202,10 @@ Save - + Refresh Refresh - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.qm index eb39bcfe80..5af65cd369 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts index 20629269fd..b527dcf7d4 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts @@ -202,15 +202,10 @@ Save - + Refresh 새로 고침 - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm index 9351ca1d40..b104cbe2f8 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts index adb499a2ae..3856afde0f 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts @@ -202,15 +202,10 @@ Save - + Refresh Atnaujinti - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm index 58d790f4db..861f28bba6 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts index 81d7a1a185..aecb2a922f 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts @@ -202,15 +202,10 @@ Opslaan - + Refresh Vernieuwen - - - Refesh - Ververs - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm index 5e7a99e00f..4135ec1113 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts index d4fd823108..e04edd0c8c 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts @@ -202,15 +202,10 @@ Save - + Refresh Oppdater - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm index 2929d43fd1..0aace188e4 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts index 0647befefa..bc49e4c815 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts @@ -201,14 +201,9 @@ Save Zapisz - - - Refresh - Odśwież - - Refesh + Refresh Odśwież diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm index 73b06c6eda..d6f272491e 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts index 6b9b37b356..c406fc87c6 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts @@ -194,22 +194,17 @@ Load - Load + Carregar Save - Save - - - - Refresh - Atualizar + Salvar - Refesh - Refesh + Refresh + Atualizar diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm index 05e29d219f..101ff9f4f5 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts index 7cdb82e2fc..8a440c74f6 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts @@ -202,15 +202,10 @@ Guardar - + Refresh Atualizar - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm index 1aadab2ff6..48a323cb18 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts index fb53cb1a33..ce1378a324 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts @@ -202,15 +202,10 @@ Save - + Refresh Reîmprospătare - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm index e877fa0854..ba9c3bbbbf 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts index 0121a9da3a..a00374de87 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts @@ -202,15 +202,10 @@ Save - + Refresh Обновить - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm index c9f661da45..1e220490fe 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts index 71162151e8..38d17628fa 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts @@ -202,15 +202,10 @@ Save - + Refresh Obnoviť - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.qm index cabdd0d3f1..1e76e64a70 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts index 0d070e632a..885d052be3 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts @@ -201,14 +201,9 @@ Save Shrani - - - Refresh - Osveži - - Refesh + Refresh Osveži diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm index 75f9413473..d3aed6ed8c 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts index 92be5231b4..a2ca3a621c 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts @@ -202,15 +202,10 @@ Save - + Refresh Оcвежи - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm index dbde1b0159..ebcf152721 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts index f9c19f0851..589b08b05e 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts @@ -202,15 +202,10 @@ Save - + Refresh Uppdatera - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm index d49d958544..d9cf0295e8 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts index b8d9dde2f4..86edfd2b5f 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts @@ -202,15 +202,10 @@ Save - + Refresh Yenile - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm index ca19c0fe7a..235e6a515c 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts index 8c0a9411e4..42bd752b35 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts @@ -201,14 +201,9 @@ Save Зберегти - - - Refresh - Оновити - - Refesh + Refresh Оновити diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.qm index 1d4af1f0e1..3aaf3fcb8b 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts index b531ac135c..21734e5390 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts @@ -202,15 +202,10 @@ Save - + Refresh Actualitza - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.qm index 7969777b39..297bada06a 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts index 30e708db35..b0c4a62d4a 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts @@ -202,15 +202,10 @@ Save - + Refresh Làm mới - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm index 149d22a862..b78178a4f0 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts index fe1c511a3f..91b0fcc50e 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts @@ -202,15 +202,10 @@ Save - + Refresh 刷新 - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm index 0cb77af9d7..e60c0f0b63 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts index cb3364b6e3..6a91714277 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts @@ -202,15 +202,10 @@ Save - + Refresh 重新整理 - - - Refesh - Refesh - OpenSCAD_AddOpenSCADElement diff --git a/src/Mod/Part/Gui/Resources/translations/Part_af.ts b/src/Mod/Part/Gui/Resources/translations/Part_af.ts index 2dc20fcb6f..eed21bbb5e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_af.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_af.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ar.ts b/src/Mod/Part/Gui/Resources/translations/Part_ar.ts index 95d09e0349..28958f72f5 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ar.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ar.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts index 35d2550168..a96a074b1e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts @@ -345,6 +345,16 @@ Feu clic a 'Continua' per a crear la propietat de totes formes, o en 'Interromp' Slice to compound Llesca a la composició + + + Boolean Fragments + Fragments booleans + + + + Split objects where they intersect + Divideix els objectes on s'interseccionen + Slice a selected object by using other objects as cutting tools. @@ -359,16 +369,6 @@ Es pot usar un 'Filtre de Compost' per extreure'n els talls individuals.Slice apart Llesca a part - - - Boolean Fragments - Fragments booleans - - - - Split objects where they intersect - Divideix els objectes on s'interseccionen - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts index a20890e071..487125c98b 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts @@ -349,6 +349,16 @@ Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro Slice to compound Plátkovat na složeninu + + + Boolean Fragments + Booleovské fragmenty + + + + Split objects where they intersect + Rozdělit objekty, kde se protínají + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Výsledné části budou definovány jako složenina. Slice apart Rozdělit plátkováním - - - Boolean Fragments - Booleovské fragmenty - - - - Split objects where they intersect - Rozdělit objekty, kde se protínají - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_de.ts b/src/Mod/Part/Gui/Resources/translations/Part_de.ts index 992867c9ae..f70d2298bd 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_de.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_de.ts @@ -345,6 +345,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Slice to compound Teilen zu einem Verbund + + + Boolean Fragments + Boolesche Fragmente + + + + Split objects where they intersect + Auftrennen von Objekten an deren Schnittstellen + Slice a selected object by using other objects as cutting tools. @@ -359,16 +369,6 @@ Ein 'Verbundobjekt-Filter' kann verwendet werden, um die einzelnen Scheiben zu e Slice apart Auseinanderschneiden - - - Boolean Fragments - Boolesche Fragmente - - - - Split objects where they intersect - Auftrennen von Objekten an deren Schnittstellen - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_el.ts b/src/Mod/Part/Gui/Resources/translations/Part_el.ts index 2d9627b002..41268212ec 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_el.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_el.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts index 7ddb9e1434..3ab972017f 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts @@ -349,6 +349,16 @@ Haga clic en 'Continuar' para crear la función de todos modos, o 'Abortar' para Slice to compound Corte a compuesto + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Corta objetos donde intersectan + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Un 'Filtro Compuesto' se puede utilizar para extraer las rodajas individuales.Slice apart Cortar aparte - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Corta objetos donde intersectan - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_eu.qm b/src/Mod/Part/Gui/Resources/translations/Part_eu.qm index 5d93d4143b..36e22903e2 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_eu.qm and b/src/Mod/Part/Gui/Resources/translations/Part_eu.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts index 0f585f742f..91370912e1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts @@ -308,7 +308,7 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. {err} -Sakatu 'Jarraitu' elementua sortzeko, edo 'Abortatu' eragiketa uzteko. +Sakatu 'Jarraitu' ezaugarria sortzeko, edo 'Abortatu' eragiketa uzteko. @@ -348,6 +348,16 @@ Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela Slice to compound Xerratu konposatua + + + Boolean Fragments + Zati boolearrak + + + + Split objects where they intersect + Zatitu objektuak haiek ebakitzen diren gunean + Slice a selected object by using other objects as cutting tools. @@ -362,16 +372,6 @@ Sortuko diren piezak konposatu batean biltegiratuko dira. Slice apart Xerratu eta banandu - - - Boolean Fragments - Zati boolearrak - - - - Split objects where they intersect - Zatitu objektuak haiek ebakitzen diren gunean - Slice a selected object by other objects, and split it apart. @@ -2554,7 +2554,7 @@ Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela Remove feature from a shape - Kendu elementua forma batetik + Kendu ezaugarria forma batetik diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts index a6367a4a96..83259d4175 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts @@ -349,6 +349,16 @@ Napsauta 'Jatka' luodaksesi ominaisuuden joka tapauksessa, tai 'Keskeytä' peruu Slice to compound Siivuta yhdistelmämuodoksi + + + Boolean Fragments + Boolen operaation sirpaleet + + + + Split objects where they intersect + Jaa objektit paloihin leikkauskohdista + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Tuloksena olevat viipaleet tallennetaan yhdistelmämuotoon. Slice apart Viipaloi erilleen - - - Boolean Fragments - Boolen operaation sirpaleet - - - - Split objects where they intersect - Jaa objektit paloihin leikkauskohdista - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fil.ts b/src/Mod/Part/Gui/Resources/translations/Part_fil.ts index 9ad7934aab..02ff32b568 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fil.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fil.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts index 7ef8d6335a..aa9360a6c1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts @@ -348,6 +348,16 @@ Cliquez sur 'Continuer' pour créer la fonction quand même, ou 'Abandonner' pou Slice to compound Trancher vers composé + + + Boolean Fragments + Fragments Booléens + + + + Split objects where they intersect + Diviser les objets à leur intersection + Slice a selected object by using other objects as cutting tools. @@ -362,16 +372,6 @@ Un 'Filtre composé' peut être utilisé pour extraire les tranches individuelle Slice apart Séparer et exploser - - - Boolean Fragments - Fragments Booléens - - - - Split objects where they intersect - Diviser les objets à leur intersection - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts index 894a7f3061..4b17cbaeb1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Tallar un composto + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Divide obxectos onde intersecten + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Tallar e separar - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Divide obxectos onde intersecten - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts index b6a70d64d0..ae2bf5b37d 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts @@ -359,6 +359,16 @@ Kliknite "Nastavi" da biste svejedno stvorili značajku ili "Prekini" da biste j Slice to compound Razdijeli u složeni objekt + + + Boolean Fragments + Booleovi Fragmenti + + + + Split objects where they intersect + Razdjeli objekate gdje se sijeku + Slice a selected object by using other objects as cutting tools. @@ -373,16 +383,6 @@ Rezultirajući komadići čuvat će se u složenom spoju. Slice apart Razdijeli zasebno - - - Boolean Fragments - Booleovi Fragmenti - - - - Split objects where they intersect - Razdjeli objekate gdje se sijeku - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts index 947858b6bd..db579c368a 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts @@ -347,6 +347,16 @@ Kattintson a 'Folytatás' gombra a funkció létrehozásához, vagy a 'Megszakí Slice to compound Szeletelje összetevőkre + + + Boolean Fragments + Logikai töredékek + + + + Split objects where they intersect + Metszőpontnál szétválasztja a tárgyakat + Slice a selected object by using other objects as cutting tools. @@ -361,16 +371,6 @@ Az 'Összetevő szűrő' használható az egyes szeletek kibontásához.Slice apart Részekre szeletel - - - Boolean Fragments - Logikai töredékek - - - - Split objects where they intersect - Metszőpontnál szétválasztja a tárgyakat - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_id.ts b/src/Mod/Part/Gui/Resources/translations/Part_id.ts index 0ef69481b8..e19dae6616 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_id.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_id.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_it.ts b/src/Mod/Part/Gui/Resources/translations/Part_it.ts index 150a512f44..3a55efbfc4 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_it.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_it.ts @@ -348,6 +348,16 @@ fare clic su 'Continua' per creare comunque la forma, o 'Annulla' per annullare. Slice to compound Trancia in composto + + + Boolean Fragments + Frammenti booleani + + + + Split objects where they intersect + Dividi gli oggetti dove si intersecano + Slice a selected object by using other objects as cutting tools. @@ -362,16 +372,6 @@ Un 'Filtro Composto' può essere usato per estrarre i singoli ritagli.Slice apart Trancia - - - Boolean Fragments - Frammenti booleani - - - - Split objects where they intersect - Dividi gli oggetti dove si intersecano - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts index bfe28541a2..6fa875c693 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts @@ -346,6 +346,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Slice to compound コンパウンドへスライス + + + Boolean Fragments + ブーリアン演算 フラグメント + + + + Split objects where they intersect + 交差するオブジェクトを切断 + Slice a selected object by using other objects as cutting tools. @@ -360,16 +370,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart 切断 - - - Boolean Fragments - ブーリアン演算 フラグメント - - - - Split objects where they intersect - 交差するオブジェクトを切断 - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_kab.ts b/src/Mod/Part/Gui/Resources/translations/Part_kab.ts index 9f693561f9..eb6dab0af4 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_kab.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_kab.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ko.ts b/src/Mod/Part/Gui/Resources/translations/Part_ko.ts index 73ff8f63a0..857ca95430 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ko.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ko.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_lt.ts b/src/Mod/Part/Gui/Resources/translations/Part_lt.ts index f9554c7c13..bc38dc9d59 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_lt.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_lt.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts index 751c98697a..db776e61cd 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts @@ -349,6 +349,16 @@ Klik op 'Doorgaan' om de functie toch aan te maken, of op 'Afbreken' als u wilt Slice to compound Versnijden tot groep + + + Boolean Fragments + Booleaanse fragmenten + + + + Split objects where they intersect + Splits voorwerpen waar ze overlappen + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Een 'SamenstellingsFilter' kan worden gebruikt om de afzonderlijke segmenten uit Slice apart Snij door - - - Boolean Fragments - Booleaanse fragmenten - - - - Split objects where they intersect - Splits voorwerpen waar ze overlappen - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_no.ts b/src/Mod/Part/Gui/Resources/translations/Part_no.ts index f8a8a9c0bd..743b5330da 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_no.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_no.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.qm b/src/Mod/Part/Gui/Resources/translations/Part_pl.qm index 1769dc2824..5e4d1807b7 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_pl.qm and b/src/Mod/Part/Gui/Resources/translations/Part_pl.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts index caf2940b57..eacb2cab20 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts @@ -206,12 +206,12 @@ Stworzy to „Filtr kompozytowy” dla każdego kształtu. Select a shape that is a compound, first! - Zaznacz kształt, który jest związkiem, po raz pierwszy! + Najpierw wybierz kształt, który jest złożeniem! First select a shape that is a compound. - Najpierw wybierz kształt, który jest kształtem złożonym. + Najpierw wybierz kształt, który jest złożeniem. @@ -349,6 +349,16 @@ Kliknij "Kontynuuj", aby mimo to utworzyć właściwość, lub "Przerwij", aby a Slice to compound Krojenie na kształty złożone + + + Boolean Fragments + Fragmenty funkcji logicznej + + + + Split objects where they intersect + Podziel obiekty, które się przecinają + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Do wyodrębnienia poszczególnych wycinków można użyć "filtra złożeń".Slice apart Pokrój - - - Boolean Fragments - Fragmenty funkcji logicznej - - - - Split objects where they intersect - Podziel obiekty, które się przecinają - Slice a selected object by other objects, and split it apart. @@ -1184,7 +1184,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Not implemented AttachmentPoint mode tooltip - Nie zaimplementowano + Nie wprowadzono @@ -1435,25 +1435,25 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa 2nd principal axis AttachmentLine mode caption - Druga główna oś + Druga oś główna Line follows second principal axis of inertia. AttachmentLine mode tooltip - Linia stosuje się do drugiej głównej osi inerti. + Linia przebiega zgodnie z drugą główną osią bezwładności. 3rd principal axis AttachmentLine mode caption - Trzecia główna oś + Trzecia oś główna Line follows third principal axis of inertia. AttachmentLine mode tooltip - Linia stosuje się do trzeciej głównej osi inerti. + Linia przebiega zgodnie z trzecią główną osią bezwładności. @@ -2276,7 +2276,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Cube - Kostka + Sześcian @@ -2299,7 +2299,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Create a box solid without dialog - Tworzenie pola bryły bez okna dialogowego + Utwórz prostopadłościan bez użycia okna dialogowego @@ -2317,7 +2317,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Create a box solid without dialog - Tworzenie pola bryły bez okna dialogowego + Utwórz prostopadłościan bez użycia okna dialogowego @@ -2402,7 +2402,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Join objects... - Połącz obiekty... + Połącz obiekty ... @@ -2555,7 +2555,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Remove feature from a shape - Usuń element z kształtu + Usuń cechę z kształtu @@ -2586,7 +2586,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Extrude... - Wyciągnięcie... + Wyciągnięcie ... @@ -2640,7 +2640,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Import CAD... - Importuj CAD... + Import CAD ... @@ -2730,12 +2730,12 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Mirroring... - Odbicie lustrzane... + Odbicie lustrzane ... Mirroring a selected shape - Utwórz odbicie lustrzane wybranego obiektu + Utwórz odbicie lustrzane wybranego kształtu @@ -2748,7 +2748,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa 3D Offset... - Wyrównanie 3D... + Przesunięcie 3D ... @@ -2910,7 +2910,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Create shape from mesh... - Utwórz kształt z siatki... + Utwórz kształt z siatki ... @@ -2946,7 +2946,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Create Cylinder... - Utwórz walec ... + Utwórz walec ... @@ -3134,7 +3134,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa Cross sections - Przekroje + Przekrój poprzeczny @@ -3792,7 +3792,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi. Units for export of STEP - Jednostki dla eksportu STEP + Jednostki dla eksportu w formacie STEP @@ -3908,7 +3908,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi. Parameter - parametr + Parametry @@ -3926,7 +3926,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi. IGES input file - Plik wejściowy IGES + Plik wejściowy w formacie IGES @@ -3957,7 +3957,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi. Step input file - Plik wejściowy STEP + Plik wejściowy w formacie STEP @@ -4088,7 +4088,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi. Parameter - parametr + Parametry @@ -4444,7 +4444,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi. Selecting... (line or arc) - Wybieranie...(linia lub łuk) + Wybieranie ... (linia lub łuk) @@ -4543,12 +4543,12 @@ Zaznacz wcześniej jedną lub więcej krawędzi. Part colors - Kolor Części + Kolor części Default Part colors - Domyślne kolory Części + Domyślne kolory części @@ -5137,7 +5137,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi. Set to default - Ustaw domyślne + Ustaw jako domyślne diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts index ae0c76fb8c..a813d3c4da 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts @@ -349,6 +349,16 @@ clique em 'Continuar' para criar o objeto mesmo assim, ou 'Abortar' para cancela Slice to compound Fatiar para composto + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Separa os objetos, pelas suas intersecções + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ O 'Filtro Composto' pode ser usado para extrair as fatias individuais.Slice apart Fatiar e separar - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Separa os objetos, pelas suas intersecções - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts index 9b0ea29483..8412407151 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts @@ -349,6 +349,16 @@ clique em 'Continuar' para criar o objeto de qualquer maneira, ou 'Abortar' para Slice to compound Fatia para composto + + + Boolean Fragments + Fragmentos de booleano + + + + Split objects where they intersect + Separa os objetos, onde eles se intercetam + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ O 'Filtro Composto' pode ser usado para extrair as partes individuais.Slice apart Separa e afasta - - - Boolean Fragments - Fragmentos de booleano - - - - Split objects where they intersect - Separa os objetos, onde eles se intercetam - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts index 66dbe8c3b8..2484d504e5 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts @@ -349,6 +349,16 @@ Faceţi clic pe "Continuaţi" pentru a crea forma oricum sau pe 'Abandonați' pe Slice to compound Slice to compound + + + Boolean Fragments + Fragmente booleene + + + + Split objects where they intersect + Separă obiectele acolo unde se intersectează + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Un "Filtru compus" poate fi folosit pentru a extrage secţiunile individuale.Slice apart Separare - - - Boolean Fragments - Fragmente booleene - - - - Split objects where they intersect - Separă obiectele acolo unde se intersectează - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts index 1aed520494..5e33d84eb6 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Slice to compound Разрезать и в соединение + + + Boolean Fragments + Булевы фрагменты + + + + Split objects where they intersect + Разделение объектов там, где они пересекаются + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Разрезать на части - - - Boolean Fragments - Булевы фрагменты - - - - Split objects where they intersect - Разделение объектов там, где они пересекаются - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sk.ts b/src/Mod/Part/Gui/Resources/translations/Part_sk.ts index c63c171e24..f5bace8a79 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sk.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sk.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Rozdelí objekty v mieste, kde sa pretínajú + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Rozdelí objekty v mieste, kde sa pretínajú - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts index e8fb3132b6..0266c28ac7 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts @@ -348,6 +348,16 @@ Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za Slice to compound Razcepki v sestav + + + Boolean Fragments + Drobci logične operacije + + + + Split objects where they intersect + Razcepi predmete, kjer se sekajo + Slice a selected object by using other objects as cutting tools. @@ -362,16 +372,6 @@ Posamezne rezine lahko izločite s pomočje "Sita sestavov". Slice apart Razcepi - - - Boolean Fragments - Drobci logične operacije - - - - Split objects where they intersect - Razcepi predmete, kjer se sekajo - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts index a0e9271315..5a17449613 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts index 801a944682..fb725158a3 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Delning till komposition + + + Boolean Fragments + Booleska fragment + + + + Split objects where they intersect + Dela objekt där de skär varandra + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Dela isär - - - Boolean Fragments - Booleska fragment - - - - Split objects where they intersect - Dela objekt där de skär varandra - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts index 90a69abce2..1736b8fed2 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts @@ -345,6 +345,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Slice to compound Bileşiği dilimle + + + Boolean Fragments + Mantıksal (Boolean) Parçalar + + + + Split objects where they intersect + Nesnelerin kesiştiği yerlerden ayır + Slice a selected object by using other objects as cutting tools. @@ -359,16 +369,6 @@ Bölümleri nesneden çıkarmak için 'Birleşik Filtresi' kullanılabilir.Slice apart Parçalara ayır - - - Boolean Fragments - Mantıksal (Boolean) Parçalar - - - - Split objects where they intersect - Nesnelerin kesiştiği yerlerden ayır - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts index 164773b82b..ef5c5455f7 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Розрізати на частини - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts index 7457270a81..d0c99983a7 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Llesca a la composició + + + Boolean Fragments + Fragments booleans + + + + Split objects where they intersect + Divideix els objectes on s'intersequen + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Llesca a part - - - Boolean Fragments - Fragments booleans - - - - Split objects where they intersect - Divideix els objectes on s'intersequen - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_vi.ts b/src/Mod/Part/Gui/Resources/translations/Part_vi.ts index 4cf14b2c61..8b8468157e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_vi.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_vi.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts index 292e402b8e..dbe9778d51 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + 布尔片段 + + + + Split objects where they intersect + 从交叉处分割对象 + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - 布尔片段 - - - - Split objects where they intersect - 从交叉处分割对象 - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts index 2653891baf..3b36e9cea4 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm index c77f134943..4fabfb1493 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts index b598e489a4..5d95e3cf9e 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts @@ -497,7 +497,7 @@ Revolution - Rotation + Drehen @@ -552,7 +552,7 @@ Create a sub-object(s) shape binder - Create a sub-object(s) shape binder + Formbinder für Teilobjekt erstellen @@ -740,17 +740,17 @@ Edit ShapeBinder - Edit ShapeBinder + Bearbeite Formbinder Create ShapeBinder - Create ShapeBinder + Formbinder erstellen Create SubShapeBinder - Create SubShapeBinder + Formbinder für Teilobjekt erstellen @@ -776,12 +776,12 @@ Convert to MultiTransform feature - Convert to MultiTransform feature + Wandle in Mehrfachtransformation um Create Boolean - Create Boolean + Boolean erstellen @@ -943,10 +943,9 @@ - the active Body does not contain a base shape, so there is no material to be removed; - the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - the active Body does not contain a base shape, so there is no - material to be removed; - - the selected sketch does not belong to the active Body. + Das gewünschte Merkmal kann nicht erzeugt werden. Der Grund kann sein: +- Der aktive Körper enthält keine Basisform, so dass kein Material entfernt werden kann; +- Die gewählte Skizze gehört nicht zum aktiven Körper. @@ -957,10 +956,9 @@ - the active Body does not contain a base shape, so there is no material to be removed; - the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - the active Body does not contain a base shape, so there is no - material to be removed; - - the selected sketch does not belong to the active Body. + Das gewünschte Merkmal kann nicht erzeugt werden. Der Grund kann sein: +- Der aktive Körper enthält keine Basisform, so dass kein Material entfernt werden kann; +- Die gewählte Skizze gehört nicht zum aktiven Körper. @@ -971,10 +969,9 @@ - the active Body does not contain a base shape, so there is no material to be removed; - the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - the active Body does not contain a base shape, so there is no - material to be removed; - - the selected sketch does not belong to the active Body. + Das gewünschte Merkmal kann nicht erzeugt werden. Der Grund kann sein: +- Der aktive Körper enthält keine Basisform, so dass kein Material entfernt werden kann; +- Die gewählte Skizze gehört nicht zum aktiven Körper. @@ -1392,8 +1389,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus. - select an item to highlight it - double-click on an item to see the chamfers - - select an item to highlight it -- double-click on an item to see the chamfers + - Wählen Sie ein Element um es zu markieren +- Doppelklicken Sie auf ein Element, um die Fasen zu sehen @@ -1544,8 +1541,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus. - select an item to highlight it - double-click on an item to see the drafts - - select an item to highlight it -- double-click on an item to see the drafts + - Wählen Sie ein Element um es zu markieren +- Doppelklicken Sie auf ein Element, um die Formschräge zu sehen @@ -1718,8 +1715,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus. - select an item to highlight it - double-click on an item to see the fillets - - select an item to highlight it -- double-click on an item to see the fillets + - Wählen Sie ein Element um es zu markieren +- Doppelklicken Sie auf ein Element, um die Verrundung zu sehen @@ -2913,8 +2910,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus. - select an item to highlight it - double-click on an item to see the features - - select an item to highlight it -- double-click on an item to see the features + - Wählen Sie ein Element um es zu markieren +- Doppelklicken Sie auf ein Element, um das Merkmal zu sehen @@ -3211,7 +3208,7 @@ Nochmaliges Klicken beendet den Auswahl-Modus. Sub-Shape Binder - Sub-Shape Binder + Formbinder für Teilobjekt @@ -3282,22 +3279,22 @@ Nochmaliges Klicken beendet den Auswahl-Modus. Cannot use this command as there is no solid to subtract from. - Cannot use this command as there is no solid to subtract from. + Dieser Befehl kann nicht verwendet werden, da kein Festkörper vorhanden ist, von dem etwas abgezogen werden kann. Ensure that the body contains a feature before attempting a subtractive command. - Ensure that the body contains a feature before attempting a subtractive command. + Bitte sicherstellen, dass der Körper ein Objekt enthält, bevor ein subtraktiver Befehl angewendet wird. Cannot use selected object. Selected object must belong to the active body - Cannot use selected object. Selected object must belong to the active body + Ausgewähltes Objekt kann nicht verwendet werden. Ausgewähltes Objekt muss zum aktiven Körper gehören Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. + Ziehe die Benutzung eines Formbinders oder eines BasisMerkmals in Betracht um externe Geometrie in einem Körper zu referenzieren. @@ -3963,7 +3960,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Roller Diameter: - Roller Diameter: + Rollendurchmesser: @@ -4126,8 +4123,8 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Live update of changes to the thread Note that the calculation can take some time - Live update of changes to the thread -Note that the calculation can take some time + Aktualisierung der Änderungen am Gewinde in Echtzeit. +Achtung, die Berechnung kann einige Zeit dauern! @@ -4401,12 +4398,12 @@ account for the depth of blind holes Create an additive feature - Ein hinzuzufügendes Objekt erzeugen + Erzeugen eines additives Merkmals Create a subtractive feature - Ein abzuziehendes Objekt erzeugen + Erzeuge ein subtraktives Merkmal @@ -4416,7 +4413,7 @@ account for the depth of blind holes Apply a dress-up feature - Apply a dress-up feature + Wende modifizierendes Merkmal an diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm index 3afe3f7e96..76c16dc5eb 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts index e01fce7cc6..99033b9b6f 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts @@ -11,12 +11,12 @@ Additive helix - Additive helix + Helize gehitzailea Sweep a selected sketch along a helix - Sweep a selected sketch along a helix + Ekortu hautatutako krokis bat helize batean zehar @@ -565,12 +565,12 @@ Subtractive helix - Subtractive helix + Helize kentzailea Sweep a selected sketch along a helix and remove it from the body - Sweep a selected sketch along a helix and remove it from the body + Ekortu hautatutako krokisa helize batean zehar eta kendu gorputzetik @@ -755,33 +755,33 @@ Create Clone - Create Clone + Sortu klona Make copy - Make copy + Egin kopia Create a Sketch on Face - Create a Sketch on Face + Sortu krokis bat aurpegi batean Create a new Sketch - Create a new Sketch + Sortu krokis berria Convert to MultiTransform feature - Convert to MultiTransform feature + Bihurtu transformazio anitzeko elementu Create Boolean - Create Boolean + Sortu boolearra @@ -796,12 +796,12 @@ Move tip to selected feature - Move tip to selected feature + Eraman punta hautatutako elementura Duplicate a PartDesign object - Duplicate a PartDesign object + Bikoiztu PartDesign objektu bat @@ -1446,7 +1446,7 @@ click again to end selection There must be at least one item - There must be at least one item + Elementu bat izan behar da gutxienez @@ -1456,7 +1456,7 @@ click again to end selection At least one item must be kept. - At least one item must be kept. + Gutxienez elementu bati eutsi behar zaio. @@ -1544,8 +1544,8 @@ click again to end selection - select an item to highlight it - double-click on an item to see the drafts - - select an item to highlight it -- double-click on an item to see the drafts + - hautatu elementu bat hura nabarmentzeko +- egin klik bikoitza elementu batean zirriborroak ikusteko @@ -1573,7 +1573,7 @@ click again to end selection There must be at least one item - There must be at least one item + Elementu bat izan behar da gutxienez @@ -1583,7 +1583,7 @@ click again to end selection At least one item must be kept. - At least one item must be kept. + Gutxienez elementu bati eutsi behar zaio. @@ -1597,7 +1597,7 @@ click again to end selection There must be at least one item - There must be at least one item + Elementu bat izan behar da gutxienez @@ -1718,8 +1718,8 @@ click again to end selection - select an item to highlight it - double-click on an item to see the fillets - - select an item to highlight it -- double-click on an item to see the fillets + - hautatu elementu bat hura nabarmentzeko +- egin klik bikoitza elementu batean biribiltzeak ikusteko @@ -1737,7 +1737,7 @@ click again to end selection There must be at least one item - There must be at least one item + Elementu bat izan behar da gutxienez @@ -1747,7 +1747,7 @@ click again to end selection At least one item must be kept. - At least one item must be kept. + Gutxienez elementu bati eutsi behar zaio. @@ -1849,7 +1849,7 @@ click again to end selection Cone angle: - Cone angle: + Kono-angelua: @@ -1859,7 +1859,7 @@ click again to end selection Left handed - Left handed + Ezkertiarra @@ -1869,7 +1869,7 @@ click again to end selection Remove outside of profile - Remove outside of profile + Kendu profilaren kanpoaldea @@ -1879,7 +1879,7 @@ click again to end selection Helix parameters - Helix parameters + Helize-parametroak @@ -2523,7 +2523,7 @@ measured along the specified direction No active body - No active body + Ez dago gorputz aktiborik @@ -2968,7 +2968,7 @@ click again to end selection There must be at least one item - There must be at least one item + Elementu bat izan behar da gutxienez @@ -2978,7 +2978,7 @@ click again to end selection At least one item must be kept. - At least one item must be kept. + Gutxienez elementu bati eutsi behar zaio. @@ -3171,7 +3171,7 @@ click again to end selection Move tip - Move tip + Mugitu punta @@ -3282,17 +3282,17 @@ click again to end selection Cannot use this command as there is no solid to subtract from. - Cannot use this command as there is no solid to subtract from. + Ezin da komando hau erabili, ez baitago solidorik kenketa egiteko. Ensure that the body contains a feature before attempting a subtractive command. - Ensure that the body contains a feature before attempting a subtractive command. + Ziurtatu gorputzak elementu bat duela kenketako komandoa erabiltzen saiatu baino lehen. Cannot use selected object. Selected object must belong to the active body - Cannot use selected object. Selected object must belong to the active body + Ezin da erabili hautatutako objektua. Hautatutako objektuak gorputz aktibokoa izan behar du @@ -3320,27 +3320,27 @@ click again to end selection Select an edge, face, or body. - Select an edge, face, or body. + Hautatu ertz, aurpegi edo gorputz bat. Select an edge, face, or body from a single body. - Select an edge, face, or body from a single body. + Hautatu gorputz bakar bateko ertz, aurpegi edo beste gorputz bat. Select an edge, face, or body from an active body. - Select an edge, face, or body from an active body. + Hautatu gorputz aktibo bateko ertz, aurpegi edo beste gorputz bat. Please create a feature first. - Please create a feature first. + Mesedez, sortu lehenengo elementu bat. Please select only one feature in an active body. - Please select only one feature in an active body. + Hautatu gorputz aktibo bateko elementu bakar bat. @@ -3452,7 +3452,7 @@ Espero ez diren emaitzak gerta daitezke. No PartDesign features found that don't belong to a body. Nothing to migrate. - No PartDesign features found that don't belong to a body. Nothing to migrate. + Ez da aurkitu gorputz bati ez dagokion PartDesign elementurik. Ez dago bertsioz berritzeko ezer. @@ -3528,16 +3528,14 @@ Espero ez diren emaitzak gerta daitezke. Dependency violation - Dependency violation + Mendekotasuna urratu da Early feature must not depend on later feature. - Early feature must not depend on later feature. - - + Elementu goiztiar batek ezin du izan elementu berantiar baten mendekoa. @@ -3781,7 +3779,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Edit helix - Edit helix + Editatu helizea @@ -3789,7 +3787,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Sprocket parameter - Sprocket parameter + Piñoi-parametroa @@ -3799,7 +3797,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Sprocket Reference - Sprocket Reference + Piñoi-erreferentzia @@ -3869,87 +3867,87 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi ANSI 240 - ANSI 240 + ANSI 240 Bicycle with Derailleur - Bicycle with Derailleur + Desbideragailua duen bizikleta Bicycle without Derailleur - Bicycle without Derailleur + Desbideragailurik ez duen bizikleta ISO 606 06B - ISO 606 06B + ISO 606 06B ISO 606 08B - ISO 606 08B + ISO 606 08B ISO 606 10B - ISO 606 10B + ISO 606 10B ISO 606 12B - ISO 606 12B + ISO 606 12B ISO 606 16B - ISO 606 16B + ISO 606 16B ISO 606 20B - ISO 606 20B + ISO 606 20B ISO 606 24B - ISO 606 24B + ISO 606 24B Motorcycle 420 - Motorcycle 420 + Motozikleta 420 Motorcycle 425 - Motorcycle 425 + Motozikleta 425 Motorcycle 428 - Motorcycle 428 + Motozikleta 428 Motorcycle 520 - Motorcycle 520 + Motozikleta 520 Motorcycle 525 - Motorcycle 525 + Motozikleta 525 Motorcycle 530 - Motorcycle 530 + Motozikleta 530 Motorcycle 630 - Motorcycle 630 + Motozikleta 630 @@ -4264,7 +4262,7 @@ over 90: larger hole radius at the bottom Custom values - Custom values + Balio pertsonalizatuak @@ -4388,37 +4386,37 @@ account for the depth of blind holes &Part Design - &Part Design + &Piezen diseinua &Sketch - &Sketch + &Krokisa Create a datum - Create a datum + Sortu zero puntu bat Create an additive feature - Create an additive feature + Sortu elementu gehitzaile bat Create a subtractive feature - Create a subtractive feature + Sortu elementu kentzaile bat Apply a pattern - Apply a pattern + Aplikatu eredu bat Apply a dress-up feature - Apply a dress-up feature + Aplikatu jantzi-ezaugarri bat diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm index ad2e5f9c43..2eb9c1fb83 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts index 91c890c637..911e63f04d 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts @@ -781,7 +781,7 @@ Create Boolean - Create Boolean + Créer un booléen @@ -796,7 +796,7 @@ Move tip to selected feature - Move tip to selected feature + Déplacer l'astuce vers l'élément sélectionné @@ -1756,7 +1756,7 @@ click again to end selection Status: - Status: + Statut: @@ -1810,22 +1810,22 @@ click again to end selection Pitch-Height-Angle - Pitch-Height-Angle + Pas-Hauteur-Angle Pitch-Turns-Angle - Pitch-Turns-Angle + Pas-Tours-Angle Height-Turns-Angle - Height-Turns-Angle + Hauteur-Tours-Angles Height-Turns-Growth - Height-Turns-Growth + Hauteur-Tours-Croissance @@ -1840,12 +1840,12 @@ click again to end selection Turns: - Turns: + Tours : Cone angle: - Cone angle: + Angle du cône : @@ -1855,7 +1855,7 @@ click again to end selection Left handed - Left handed + Gaucher @@ -1865,7 +1865,7 @@ click again to end selection Remove outside of profile - Remove outside of profile + Supprimer l'extérieur du profil @@ -1875,7 +1875,7 @@ click again to end selection Helix parameters - Helix parameters + Paramètres de l'hélice @@ -1903,22 +1903,22 @@ click again to end selection Cheesehead (deprecated) - Cheesehead (deprecated) + Tête de fromage (obsolète) Countersink socket screw (deprecated) - Countersink socket screw (deprecated) + Vis à tête fraisée (dépréciée) Cap screw (deprecated) - Cap screw (deprecated) + Vis à tête creuse (dépréciée) ISO metric regular profile - ISO metric regular profile + Filetage métrique ISO à pas standard @@ -1961,7 +1961,7 @@ click again to end selection List can be reordered by dragging - List can be reordered by dragging + La liste peut être réordonnée en faisant glisser @@ -2044,7 +2044,7 @@ click again to end selection List can be reordered by dragging - List can be reordered by dragging + La liste peut être réordonnée en faisant glisser @@ -2082,7 +2082,7 @@ click again to end selection List can be reordered by dragging - List can be reordered by dragging + La liste peut être réordonnée en faisant glisser @@ -2130,7 +2130,7 @@ click again to end selection List can be reordered by dragging - List can be reordered by dragging + La liste peut être réordonnée en faisant glisser @@ -2221,13 +2221,13 @@ click again to end selection Use custom vector for pad direction otherwise the sketch plane's normal vector will be used - Use custom vector for pad direction otherwise -the sketch plane's normal vector will be used + Utiliser un vecteur personnalisé pour la direction de la protrusion sinon +le vecteur normal du plan de l'esquisse sera utilisé Use custom direction - Use custom direction + Utilisez une direction personnalisée @@ -2237,7 +2237,7 @@ the sketch plane's normal vector will be used x-component of direction vector - x-component of direction vector + composante x du vecteur de direction @@ -2247,7 +2247,7 @@ the sketch plane's normal vector will be used y-component of direction vector - y-component of direction vector + composante y du vecteur de direction @@ -2257,34 +2257,34 @@ the sketch plane's normal vector will be used z-component of direction vector - z-component of direction vector + composante z du vecteur de direction If unchecked, the length will be measured along the specified direction - If unchecked, the length will be -measured along the specified direction + Si non cochée, la longueur sera +mesurée dans la direction spécifiée Length along sketch normal - Length along sketch normal + Longueur le long de la normale à l'esquisse Offset to face - Offset to face + Décalage par rapport à la face Offset from face in which pad will end - Offset from face in which pad will end + Décalage à partir de la face dans laquelle la protrusion se terminera Applies length symmetrically to sketch plane - Applies length symmetrically to sketch plane + Applique une longueur symétriquement au plan d'esquisse @@ -2294,7 +2294,7 @@ measured along the specified direction Reverses pad direction - Reverses pad direction + Inverse la direction du tampon @@ -2519,7 +2519,7 @@ measured along the specified direction No active body - No active body + Aucun corps actif @@ -2677,7 +2677,7 @@ measured along the specified direction List can be reordered by dragging - List can be reordered by dragging + La liste peut être réordonnée en faisant glisser @@ -2908,8 +2908,8 @@ click again to end selection - select an item to highlight it - double-click on an item to see the features - - select an item to highlight it -- double-click on an item to see the features + - sélectionnez un élément pour le mettre en surbrillance +- double-cliquez sur un élément pour voir les fonctions @@ -3057,12 +3057,12 @@ click again to end selection Create an additive box by its width, height, and length - Create an additive box by its width, height, and length + Créer un cube additif par sa largeur, sa hauteur et sa longueur Create an additive cylinder by its radius, height, and angle - Create an additive cylinder by its radius, height, and angle + Créer un cylindre additif par son rayon, sa hauteur et son angle @@ -3166,17 +3166,17 @@ click again to end selection Move tip - Move tip + Déplacer l'astuce The moved feature appears after the currently set tip. - The moved feature appears after the currently set tip. + La fonction déplacée apparaît après la fonction résultante en cours. Do you want the last feature to be the new tip? - Do you want the last feature to be the new tip? + Voulez-vous que la dernière fonction soit la nouvelle fonction résultante? @@ -3206,7 +3206,7 @@ click again to end selection Sub-Shape Binder - Sub-Shape Binder + Sous forme liée @@ -3277,22 +3277,22 @@ click again to end selection Cannot use this command as there is no solid to subtract from. - Cannot use this command as there is no solid to subtract from. + Impossible d'utiliser cette commande car il n'y a pas de solide à soustraire. Ensure that the body contains a feature before attempting a subtractive command. - Ensure that the body contains a feature before attempting a subtractive command. + Assurez-vous que le corps contient une fonction avant de tenter une commande soustractive. Cannot use selected object. Selected object must belong to the active body - Cannot use selected object. Selected object must belong to the active body + Impossible d'utiliser l'objet sélectionné. L'objet sélectionné doit appartenir au corps actif Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. + Envisagez d'utiliser une forme liée ou une fonction de base pour référencer une géométrie externe dans un corps. @@ -3315,27 +3315,27 @@ click again to end selection Select an edge, face, or body. - Select an edge, face, or body. + Sélectionnez une arête, une face ou un corps. Select an edge, face, or body from a single body. - Select an edge, face, or body from a single body. + Sélectionnez une arête, une face ou un corps d'un corps unique. Select an edge, face, or body from an active body. - Select an edge, face, or body from an active body. + Sélectionnez une arête, une face ou un corps d'un corps actif. Please create a feature first. - Please create a feature first. + Veuillez d'abord créer une fonction. Please select only one feature in an active body. - Please select only one feature in an active body. + Veuillez sélectionner une seule fonction d'un corps actif. @@ -3443,7 +3443,7 @@ This may lead to unexpected results. No PartDesign features found that don't belong to a body. Nothing to migrate. - No PartDesign features found that don't belong to a body. Nothing to migrate. + Aucune fonction PartDesign trouvée qui n'appartienne pas à un corps. Rien à migrer. @@ -3519,16 +3519,14 @@ This may lead to unexpected results. Dependency violation - Dependency violation + Violation de dépendance Early feature must not depend on later feature. - Early feature must not depend on later feature. - - + La fonction première ne doit pas dépendre de la fonction suivante. @@ -3713,12 +3711,12 @@ Cette fonction est cassée et ne peut pas être modifiée. Synchronize - Synchronize + Synchroniser Select bound object - Select bound object + Sélectionnez l'objet lié diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm index ebd9d41392..153215563c 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts index bbf773554e..00272bb042 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts @@ -281,12 +281,12 @@ Migrate - Przenieś + Przenieś ze starszej wersji Migrate document to the modern PartDesign workflow - Przenieś dokument do nowoczesnego przepływu pracy Projekt części + Przenieś dokument do nowoczesnego przepływu pracy Projekt Części @@ -895,7 +895,7 @@ Involute parameter - Parametry ewolwenty + Parametry profilu ewolwenty @@ -921,13 +921,13 @@ True - Prawda + Tak False - Fałsz + Nie @@ -1289,12 +1289,12 @@ Jeśli wartość wynosi zero, jest równa wartości promienia 2 Add body - Dodaj kontener + Dodaj zawartość Remove body - Usuń kontener + Usuń zawartość @@ -1349,17 +1349,17 @@ Jeśli wartość wynosi zero, jest równa wartości promienia 2 X min must not be equal to X max! - X min nie może być równe X max! + Wartość minimalna X nie może być równa wartości maksymalnej X! Y min must not be equal to Y max! - Y min nie może być równe Y maks! + Wartość minimalna Y nie może być równa wartości maksymalnej Y! Z min must not be equal to Z max! - Z min nie może być równe Z max! + Wartość minimalna Z nie może być równa wartości maksymalnej Z! @@ -1859,7 +1859,7 @@ kliknij ponownie, aby zakończyć wybór Left handed - Leworęczny + Lewostronny @@ -1869,7 +1869,7 @@ kliknij ponownie, aby zakończyć wybór Remove outside of profile - Usuń na zewnątrz profilu + Usuń za obrębem profilu profilu @@ -2293,7 +2293,7 @@ mierzona wzdłuż podanego kierunku Symmetric to plane - Symetryczna do płaszczyzny + Symetrycznie do płaszczyzny @@ -2601,7 +2601,7 @@ mierzona wzdłuż podanego kierunku Symmetric to plane - Symetryczna do płaszczyzny + Symetrycznie do płaszczyzny @@ -2786,7 +2786,7 @@ mierzona wzdłuż podanego kierunku Symmetric to plane - Symetryczna do płaszczyzny + Symetrycznie do płaszczyzny @@ -3241,7 +3241,7 @@ kliknij ponownie, aby zakończyć wybór You need a planar face as support for a sketch! - Musisz wybrać ścianę planarną jako płaszczyznę szkicu! + Musisz wybrać powierzchnię jako bazę dla szkicu! @@ -3251,7 +3251,7 @@ kliknij ponownie, aby zakończyć wybór Please create a plane first or select a face to sketch on - Proszę stworzyć najpierw płaszczyznę lub wybrać ścianę do szkicu + Proszę stworzyć najpierw płaszczyznę lub wybrać ścianę dla umieszczenia szkicu @@ -3302,7 +3302,7 @@ kliknij ponownie, aby zakończyć wybór No sketch to work on - Brak szkicu + Brak szkicu do pracy @@ -3346,7 +3346,7 @@ kliknij ponownie, aby zakończyć wybór Selection is not in Active Body - Wybór nie jest w aktywnej zawartości + Wybór nie znajduje się w aktywnej zawartości @@ -3366,7 +3366,7 @@ kliknij ponownie, aby zakończyć wybór not possible on selected faces/edges. - nie jest to możliwe na wybranych ścianach/krawędziach. + nie jest możliwe na wybranych ścianach/krawędziach. @@ -3513,17 +3513,17 @@ Może to prowadzić do nieoczekiwanych rezultatów. Impossible to move the base feature of a body. - Niemożliwe jest przeniesienie podstawowej cechy ciała. + Niemożliwe jest przeniesienie podstawowej cechy zawartości. Select one or more features from the same body. - Wybierz jedną lub więcej funkcji tego samego ciała. + Wybierz jedną lub więcej cech z tej samej zawartości. Beginning of the body - Początek ciała + Początek zawartości @@ -3616,7 +3616,7 @@ Jeśli masz starszy dokument z obiektami Projektu części bez obiektu Zawartoś In order to use this feature it needs to belong to a part object in the document. - Ta funkcja musi przynależeć do obiektu części w danym dokumencie, by można ją było wykorzystać. + Ta cecha musi przynależeć do obiektu części w danym dokumencie, by można ją było wykorzystać. @@ -3770,7 +3770,7 @@ Ta funkcja jest wadliwa i nie może być edytowana. If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench. Although you will be able to migrate any moment later with 'Part Design -> Migrate'. Uwaga: Jeśli zdecydujesz się na migrację, nie będziesz mógł edytować pliku przy użyciu starszej wersji FreeCAD. -Jeśli odmówisz migracji, nie będziesz mógł używać nowych funkcji środowiska Projekt Części, takich jak Zawarrtość i Część. W rezultacie nie będziesz mógł również używać swoich części w środowisku Złożeń. +Jeśli odmówisz migracji, nie będziesz mógł używać nowych funkcji środowiska Projekt Części, takich jak Zawartość i Część. W rezultacie nie będziesz mógł również używać swoich części w środowisku Złożeń. Migracja będzie możliwa w każdej chwili za pomocą "Projekt części -> Migruj". @@ -3789,7 +3789,7 @@ Migracja będzie możliwa w każdej chwili za pomocą "Projekt części -> Mi Sprocket parameter - Parametr koła łańcuchowego + Parametry koła łańcuchowego @@ -4088,7 +4088,7 @@ Migracja będzie możliwa w każdej chwili za pomocą "Projekt części -> Mi Counterbore depth - Głębokość pogłębiacza walcowego + Głębokość pogłębienia walcowego @@ -4106,7 +4106,7 @@ Migracja będzie możliwa w każdej chwili za pomocą "Projekt części -> Mi Task Hole Parameters - Parametry zadania + Parametry otworu roboczego @@ -4254,7 +4254,7 @@ powyżej 90°: większy promień otworu u dołu Cut type for screw heads - Typ cięcia dla łbów śrub + Typ nacięcia dla łbów śrub diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm index 644e24903b..652738e203 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts index bb6317777b..77523004c6 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts @@ -11,12 +11,12 @@ Additive helix - Additive helix + Hélice Aditiva Sweep a selected sketch along a helix - Sweep a selected sketch along a helix + Varrer um esboço selecionado por uma hélice @@ -552,7 +552,7 @@ Create a sub-object(s) shape binder - Create a sub-object(s) shape binder + Criar uma forma agregada a partir de sub-objeto(s) @@ -565,7 +565,7 @@ Subtractive helix - Subtractive helix + Hélice subtrativa @@ -755,23 +755,23 @@ Create Clone - Create Clone + Criar Clone Make copy - Make copy + Fazer cópia Create a Sketch on Face - Create a Sketch on Face + Criar um esboço na face Create a new Sketch - Create a new Sketch + Criar um novo esboço @@ -781,12 +781,12 @@ Create Boolean - Create Boolean + Criar Booleano Add a Body - Add a Body + Adicionar um corpo @@ -806,12 +806,12 @@ Move an object - Move an object + Mover um objeto Move an object inside tree - Move an object inside tree + Mover um objeto dentro da árvore @@ -821,7 +821,7 @@ Make LinearPattern - Make LinearPattern + Criar um padrão linear @@ -905,7 +905,7 @@ Module: - Module: + Módulo: @@ -943,10 +943,9 @@ - the active Body does not contain a base shape, so there is no material to be removed; - the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - the active Body does not contain a base shape, so there is no - material to be removed; - - the selected sketch does not belong to the active Body. + O objeto requerido não pode ser criado. A razão pode ser: +- O corpo ativo não contém nenhuma forma de base, por tanto não há material a remover; +- O esboço selecionado não pertence ao corpo ativo. @@ -957,10 +956,9 @@ - the active Body does not contain a base shape, so there is no material to be removed; - the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - the active Body does not contain a base shape, so there is no - material to be removed; - - the selected sketch does not belong to the active Body. + O objeto requerido não pode ser criado. A razão pode ser: +- O corpo ativo não contém nenhuma forma de base, por tanto não há material a remover; +- O esboço selecionado não pertence ao corpo ativo. @@ -971,10 +969,9 @@ - the active Body does not contain a base shape, so there is no material to be removed; - the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - the active Body does not contain a base shape, so there is no - material to be removed; - - the selected sketch does not belong to the active Body. + O objeto requerido não pode ser criado. A razão pode ser: +- O corpo ativo não contém nenhuma forma de base, por tanto não há material a remover; +- O esboço selecionado não pertence ao corpo ativo. @@ -1024,30 +1021,30 @@ Angle in first direction: - Angle in first direction: + Ângulo na primeira direção: Angle in first direction - Angle in first direction + Ângulo na primeira direção Angle in second direction: - Angle in second direction: + Ângulo na segunda direção: Angle in second direction - Angle in second direction + Ângulo na segunda direção Rotation angle: - Rotation angle: + Ângulo de rotação: @@ -1077,12 +1074,12 @@ Radius in local z-direction - Radius in local z-direction + Raio na direção z local Radius in local x-direction - Radius in local x-direction + Raio na direção x local @@ -1093,8 +1090,8 @@ Radius in local y-direction If zero, it is equal to Radius2 - Radius in local y-direction -If zero, it is equal to Radius2 + Raio na direção y local +Se for zero, é igual ao Raio2 @@ -1105,12 +1102,12 @@ If zero, it is equal to Radius2 Radius in local xy-plane - Radius in local xy-plane + Raio em plano xy local Radius in local xz-plane - Radius in local xz-plane + Raio em plano xz local @@ -1253,7 +1250,7 @@ If zero, it is equal to Radius2 You selected geometries which are not part of the active body. Please define how to handle those selections. If you do not want those references, cancel the command. - You selected geometries which are not part of the active body. Please define how to handle those selections. If you do not want those references, cancel the command. + Você selecionou geometrias que não fazem parte do corpo ativo. Por favor defina como lidar com essas seleções. Se você não quiser essas referências, cancele o comando. @@ -1332,12 +1329,12 @@ If zero, it is equal to Radius2 Cone radii are equal - Cone radii are equal + Os raios do cone são iguais The radii for cones must not be equal! - The radii for cones must not be equal! + Os raios para os cones não podem ser iguais! @@ -3320,27 +3317,27 @@ click again to end selection Select an edge, face, or body. - Select an edge, face, or body. + Seleciona uma aresta, face ou corpo. Select an edge, face, or body from a single body. - Select an edge, face, or body from a single body. + Selecione uma aresta, face ou corpo de um único corpo. Select an edge, face, or body from an active body. - Select an edge, face, or body from an active body. + Selecione uma aresta, face ou corpo de um corpo ativo. Please create a feature first. - Please create a feature first. + Por favor, crie um objeto primeiro. Please select only one feature in an active body. - Please select only one feature in an active body. + Por favor, selecione apenas um objeto em um corpo ativo. @@ -3448,7 +3445,7 @@ This may lead to unexpected results. No PartDesign features found that don't belong to a body. Nothing to migrate. - No PartDesign features found that don't belong to a body. Nothing to migrate. + Não foram encontrados objetos do PartDesign que não pertençam a um corpo. Nada para migrar. @@ -3884,32 +3881,32 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi ISO 606 08B - ISO 606 08B + ISO 606 08B ISO 606 10B - ISO 606 10B + ISO 606 10B ISO 606 12B - ISO 606 12B + ISO 606 12B ISO 606 16B - ISO 606 16B + ISO 606 16B ISO 606 20B - ISO 606 20B + ISO 606 20B ISO 606 24B - ISO 606 24B + ISO 606 24B @@ -4175,27 +4172,27 @@ Only available for holes without thread Wide - Wide + Largo Tolerance class for threaded holes according to hole profile - Tolerance class for threaded holes according to hole profile + Classe de Tolerância para furos segmentados de acordo com perfil do buraco Hole diameter - Hole diameter + Diâmetro do buraco Thread Depth - Thread Depth + Comprimento da rosca Hole depth - Hole depth + Profundidade do buraco @@ -4362,7 +4359,7 @@ account for the depth of blind holes Loose - Loose + Solto @@ -4383,17 +4380,17 @@ account for the depth of blind holes &Part Design - &Part Design + &Part Design &Sketch - &Sketch + &Desenho Create a datum - Create a datum + Criar uma referência @@ -4408,7 +4405,7 @@ account for the depth of blind holes Apply a pattern - Apply a pattern + Aplicar um Padrão diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm index 7c143f00cf..995287de76 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts index 1c6367aea6..e2c7201368 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts @@ -3449,7 +3449,7 @@ To lahko pripelje do nepričakovanih rezultatov. No PartDesign features found that don't belong to a body. Nothing to migrate. - No PartDesign features found that don't belong to a body. Nothing to migrate. + Ni bilo mogoče najti nobene značilnosti Oblikovanja delov (PartDesigna), ki ne bi pripadala telesu. Ni kaj seliti. @@ -3525,14 +3525,14 @@ To lahko pripelje do nepričakovanih rezultatov. Dependency violation - Dependency violation + Kršitev odvisnosti Early feature must not depend on later feature. - Early feature must not depend on later feature. + Zgodnejša značilnost ne sme biti odvisna od kasnejše. @@ -3719,12 +3719,12 @@ Ta značilnost je pokvarjena in je ni mogoče urejati. Synchronize - Synchronize + Uskladi Select bound object - Select bound object + Izberi vezani predmet @@ -3766,9 +3766,9 @@ Ta značilnost je pokvarjena in je ni mogoče urejati. Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version. If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench. Although you will be able to migrate any moment later with 'Part Design -> Migrate'. - Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version. -If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench. -Although you will be able to migrate any moment later with 'Part Design -> Migrate'. + Opomba: Če se odločite za selitev, datoteke ne boste mogli več urejati s starejšimi različicami FreeCADa. +Če zavrnete selitev, ne boste mogli uporabljati novih zmožnosti PartDesigna, kot so Telesa in Deli. Posledično, ne bo mogoče uporabljati vaših delov v sestavljalnem delavnem okolju. +Neglede na to je selitev v bodoče z "Oblikovanje delov -> Preseli" mogoča kadarkoli. @@ -3778,7 +3778,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Edit helix - Edit helix + Uredi vijačnico @@ -3786,7 +3786,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Sprocket parameter - Sprocket parameter + Določilka verižnika @@ -3796,157 +3796,157 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Sprocket Reference - Sprocket Reference + Sklic verižnika ANSI 25 - ANSI 25 + ANSI 25 ANSI 35 - ANSI 35 + ANSI 35 ANSI 41 - ANSI 41 + ANSI 41 ANSI 40 - ANSI 40 + ANSI 40 ANSI 50 - ANSI 50 + ANSI 50 ANSI 60 - ANSI 60 + ANSI 60 ANSI 80 - ANSI 80 + ANSI 80 ANSI 100 - ANSI 100 + ANSI 100 ANSI 120 - ANSI 120 + ANSI 120 ANSI 140 - ANSI 140 + ANSI 140 ANSI 160 - ANSI 160 + ANSI 160 ANSI 180 - ANSI 180 + ANSI 180 ANSI 200 - ANSI 200 + ANSI 200 ANSI 240 - ANSI 240 + ANSI 240 Bicycle with Derailleur - Bicycle with Derailleur + Kolo z verižnim menjalnikom Bicycle without Derailleur - Bicycle without Derailleur + Kolo brez verižnega menjalnika ISO 606 06B - ISO 606 06B + ISO 606 06B ISO 606 08B - ISO 606 08B + ISO 606 08B ISO 606 10B - ISO 606 10B + ISO 606 10B ISO 606 12B - ISO 606 12B + ISO 606 12B ISO 606 16B - ISO 606 16B + ISO 606 16B ISO 606 20B - ISO 606 20B + ISO 606 20B ISO 606 24B - ISO 606 24B + ISO 606 24B Motorcycle 420 - Motorcycle 420 + Motorna 420 Motorcycle 425 - Motorcycle 425 + Motorna 425 Motorcycle 428 - Motorcycle 428 + Motorna 428 Motorcycle 520 - Motorcycle 520 + Motorna 520 Motorcycle 525 - Motorcycle 525 + Motorna 525 Motorcycle 530 - Motorcycle 530 + Motorna 530 Motorcycle 630 - Motorcycle 630 + Motorna 630 @@ -4108,24 +4108,24 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Whether the hole gets a thread - Whether the hole gets a thread + Ali se luknji doda navoj Whether the hole gets a modelled thread - Whether the hole gets a modelled thread + Ali se luknji doda oblikovan navoj Model Thread - Model Thread + Ustvari navoj Live update of changes to the thread Note that the calculation can take some time - Live update of changes to the thread -Note that the calculation can take some time + Sprotno osveževanja sprememb na navoju +Pozor, izračunavanje lahko traja neka časa @@ -4135,30 +4135,30 @@ Note that the calculation can take some time Customize thread clearance - Customize thread clearance + Prilagodi zračnost navoja Custom Thread Clearance - Custom Thread Clearance + Prilagodi zračnost navoja Clearance - Clearance + Zračnost Custom Thread clearance value - Custom Thread clearance value + Vrednost zračnosti navoja po meri Hole clearance Only available for holes without thread - Hole clearance -Only available for holes without thread + Zračnost luknje +Na voljo le pri luknjah breh navoja @@ -4177,32 +4177,32 @@ Only available for holes without thread Wide - Wide + Velika Tolerance class for threaded holes according to hole profile - Tolerance class for threaded holes according to hole profile + Razred dopustnega odstopanja pri notranjih navojih glede na presek luknje Hole diameter - Hole diameter + Premer luknje Thread Depth - Thread Depth + Globina navoja Hole depth - Hole depth + Globina luknje Tapped (DIN76) - Tapped (DIN76) + Koničasta (DIN76) @@ -4216,15 +4216,15 @@ Only available for holes without thread 90 degree: straight hole under 90: smaller hole radius at the bottom over 90: larger hole radius at the bottom - Taper angle for the hole -90 degree: straight hole -under 90: smaller hole radius at the bottom -over 90: larger hole radius at the bottom + Kót stene luknje +90 stopinj: enakomerna luknja +pod 90: v spodnjem delu manjši premer luknje +nad 90: v spodnjem delu večji premer luknje Reverses the hole direction - Reverses the hole direction + Obrne smer luknje @@ -4251,29 +4251,29 @@ over 90: larger hole radius at the bottom Cut type for screw heads - Cut type for screw heads + Vrsta zareza za glavice vijakov Check to override the values predefined by the 'Type' - Check to override the values predefined by the 'Type' + Označite, če želite povoziti prednastavljene vrednosti v "Vrsti" Custom values - Custom values + Vrednosti po meri The size of the drill point will be taken into account for the depth of blind holes - The size of the drill point will be taken into -account for the depth of blind holes + Pri globini slepih lukenj +bo upoštevana velikost vrtalne konice Take into account for depth - Take into account for depth + Upoštevaj pri globini @@ -4385,37 +4385,37 @@ account for the depth of blind holes &Part Design - &Part Design + Oblikovanje &delov &Sketch - &Sketch + &Očrt Create a datum - Create a datum + Ustvari sklicni predmet Create an additive feature - Create an additive feature + Ustvari dodajno značilnost Create a subtractive feature - Create a subtractive feature + Ustvari odjemno značilnost Apply a pattern - Apply a pattern + Uporabi vzorec Apply a dress-up feature - Apply a dress-up feature + Uporabi dodelavo diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm index 1bda9cc4bb..d6b3a3b2c3 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts index a26b519c8b..801443e0c4 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts @@ -11,7 +11,7 @@ Additive helix - Additive helix + 增料螺旋体 @@ -552,7 +552,7 @@ Create a sub-object(s) shape binder - Create a sub-object(s) shape binder + 创建减料体 @@ -565,7 +565,7 @@ Subtractive helix - Subtractive helix + 螺旋减料 @@ -4388,7 +4388,7 @@ account for the depth of blind holes &Part Design - &Part Design + &零件设计 @@ -4398,12 +4398,12 @@ account for the depth of blind holes Create a datum - Create a datum + 创建基准 Create an additive feature - Create an additive feature + 创建增料体 @@ -4413,7 +4413,7 @@ account for the depth of blind holes Apply a pattern - Apply a pattern + 应用图样 diff --git a/src/Mod/Path/Gui/Resources/translations/Path_af.qm b/src/Mod/Path/Gui/Resources/translations/Path_af.qm index 92f699cfa7..39eead9749 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_af.qm and b/src/Mod/Path/Gui/Resources/translations/Path_af.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_af.ts b/src/Mod/Path/Gui/Resources/translations/Path_af.ts index c5a83c6e77..ca469f522f 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_af.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_af.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + The library to use to generate the path @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ar.qm b/src/Mod/Path/Gui/Resources/translations/Path_ar.qm index 49fcd3d575..f868c8a4a2 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ar.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ar.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ar.ts b/src/Mod/Path/Gui/Resources/translations/Path_ar.ts index 28d308cd2d..dbdd9362b4 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ar.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ar.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. إزاحة إضافية لتطبيقها على العملية. الاتجاه يعتمد على العملية. - - - The library to use to generate the path - المكتبة ليتم استخدامها لتوليد المسار - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method أسلوب النمط + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + المكتبة ليتم استخدامها لتوليد المسار @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point اختيار نقطة البداية - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path يقوم بإنشاء مصفوفة إنطلاقا من المسار المختار + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object المرجو اختيار عنصر مسار - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - العنصر الذي قمت باختياره ليس عبارة عن مسار - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + العنصر الذي قمت باختياره ليس عبارة عن مسار + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ca.qm b/src/Mod/Path/Gui/Resources/translations/Path_ca.qm index 124bd7d9e0..d69a895480 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ca.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ca.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts index 96ab0c3346..f020edeb8d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra els objectes de construcció del camí temporal quan el mòdul estiga en mode DEPURACIÓ. - - - The direction along which dropcutter lines are created - La direcció al llarg de la qual es creen les línies dropcutter - - - - Should the operation be limited by the stock object or by the bounding box of the base object - En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base - - - - Step over percentage of the drop cutter path - Pas sobre el percentatge de la trajectòria del dropcutter - - - - Z-axis offset from the surface of the object - Separació de l'eix Z de la superfície de l'objecte - - - - The Sample Interval. Small values cause long wait times - L'interval de mostra. Els valors petits causen una llarga espera - - - - Enable optimization which removes unnecessary points from G-Code output - Activa l'optimització que suprimeixi els punts innecessaris del resultat G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Els valors més petits produeixen una malla més fina i precisa. Els valors més petits no augmenten massa el temps de processament. - - - The completion mode for the operation: single or multi-pass - Mode de compleció per a l'operació: únic o múltiples passos - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari) - Stop index(angle) for rotational scan Atura l'índex(angle) per a l'escàner rotacional - - - Ignore areas that proceed below specified depth. - Ignora les àrees que passen per davall d'una profunditat especificada. - - - - Depth used to identify waste areas to ignore. - Profunditat utilitzada per a identificar àmplies àrees a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Retalla els residus fins al fons en la vora del model, alliberant-lo. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied El camí que es copia + + + The base geometry of this toolpath + La geometria base d'aquesta trajectòria + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Fins on s’amplia la profunditat de la perforació - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Activar la rotació per accedir a les butxaques/àrees no normals a l'eix Z. - - - - Reverse direction of pocket operation. - Inverteix la direcció de l'operació de buidatge. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverteix l'angle. Exemple: -22.5 -> 22.5 graus. - - - - Attempt the inverse angle for face access if original rotation fails. - Intenteu l’angle invers per a l'accés a la cara si falla la rotació original. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignora les línies de navegació exteriors per damunt d'aquesta alçada. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Apliqueu la profunditat Z de la cara seleccionada com a valor més baix per a la profunditat final. S'observaran valors majors d'usuari. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desplaçament addicional que s'aplica a l'operació. La direcció és dependent de l'operació. - - - The library to use to generate the path - La biblioteca que s'utilitza per a generar el camí - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Afegeix al programa una parada opcional o obligatòria + + + The path(s) to array + The path(s) to array + Pattern method Mètode del patró + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Marqueu «cert», si s'utilitza compensació de radi de l'eina de tall - - The base geometry of this toolpath - La geometria base d'aquesta trajectòria + + The direction along which dropcutter lines are created + La direcció al llarg de la qual es creen les línies dropcutter + + + + Should the operation be limited by the stock object or by the bounding box of the base object + En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base + + + + Step over percentage of the drop cutter path + Pas sobre el percentatge de la trajectòria del dropcutter + + + + Z-axis offset from the surface of the object + Separació de l'eix Z de la superfície de l'objecte + + + + The Sample Interval. Small values cause long wait times + L'interval de mostra. Els valors petits causen una llarga espera + + + + Enable optimization which removes unnecessary points from G-Code output + Activa l'optimització que suprimeixi els punts innecessaris del resultat G-Code + + + + The completion mode for the operation: single or multi-pass + Mode de compleció per a l'operació: únic o múltiples passos + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari) + + + + Ignore areas that proceed below specified depth. + Ignora les àrees que passen per davall d'una profunditat especificada. + + + + Depth used to identify waste areas to ignore. + Profunditat utilitzada per a identificar àmplies àrees a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Retalla els residus fins al fons en la vora del model, alliberant-lo. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Activar la rotació per accedir a les butxaques/àrees no normals a l'eix Z. + + + + Reverse direction of pocket operation. + Inverteix la direcció de l'operació de buidatge. + + + + Attempt the inverse angle for face access if original rotation fails. + Intenteu l’angle invers per a l'accés a la cara si falla la rotació original. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverteix l'angle. Exemple: -22.5 -> 22.5 graus. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Apliqueu la profunditat Z de la cara seleccionada com a valor més baix per a la profunditat final. S'observaran valors majors d'usuari. + + + + The library to use to generate the path + La biblioteca que s'utilitza per a generar el camí @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Trieu el punt d'inici - - - Processing model as a whole ... - S'està processant el model en conjunt... - - - - Can not identify loop. - No es pot identificar el bucle. - - - - -<br>Pocket is based on extruded surface. - -<br>El buidatge es basa en la superfície extrudida. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>El fons del buidatge pot ser no plana i/o no normal en l'eix del fus. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>El fons del buidatge 3D NO és disponible en aquesta operació</i>. - - - - Processing subs individually ... - S'estan processant subs individualment... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació. - - - - Verify final depth of pocket shaped by vertical faces. - Verifiqueu la profunditat final del buidatge format per cares verticals. - - - - Depth Warning - Advertència de profunditat - - - - Selected faces form loop. Processing looped faces. - Les cares seleccionades formen un bucle. Processant les cares del bucle. - - - - Face appears misaligned after initial rotation. - La cara es mostra desalineada després de la rotació inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació. - - - - Multiple faces in Base Geometry. - Múltiples cares en la geometria de base. - - - - Depth settings will be applied to all faces. - La configuració de profunditat s'aplicarà a totes les cares. - - - - EnableRotation property is 'Off'. - La propietat ActivaRotació està «desactivada». - - - - Applying inverse angle automatically. - S'aplica l'angle invers automàticament. - - - - Applying inverse angle manually. - S'aplica l'angle invers manualment. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Nom de fitxer invàlid - - - Rotated to inverse angle. - Rotat a l'angle invers. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La característica %s.%s no es pot processar com a forat circular; suprimiu-la de la llista de la geometria de base. - - - Always select the bottom edge of the hole when using an edge. - Seleccioneu sempre l'aresta inferior del forat quan s'utilitzi una aresta. - - - - Start depth <= face depth. -Increased to stock top. - Profunditat inicial <= profunditat de cara. -S'ha incrementat fins al valor de dalt. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ S'ha incrementat fins al valor de dalt. Utils Útils + + + +<br>Pocket is based on extruded surface. + +<br>El buidatge es basa en la superfície extrudida. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>El fons del buidatge pot ser no plana i/o no normal en l'eix del fus. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>El fons del buidatge 3D NO és disponible en aquesta operació</i>. + + + + Processing subs individually ... + S'estan processant subs individualment... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació. + + + + Verify final depth of pocket shaped by vertical faces. + Verifiqueu la profunditat final del buidatge format per cares verticals. + + + + Depth Warning + Advertència de profunditat + + + + Processing model as a whole ... + S'està processant el model en conjunt... + + + + Can not identify loop. + No es pot identificar el bucle. + + + + Selected faces form loop. Processing looped faces. + Les cares seleccionades formen un bucle. Processant les cares del bucle. + + + + Face appears misaligned after initial rotation. + La cara es mostra desalineada després de la rotació inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació. + + + + Multiple faces in Base Geometry. + Múltiples cares en la geometria de base. + + + + Depth settings will be applied to all faces. + La configuració de profunditat s'aplicarà a totes les cares. + + + + EnableRotation property is 'Off'. + La propietat ActivaRotació està «desactivada». + + + + Applying inverse angle automatically. + S'aplica l'angle invers automàticament. + + + + Applying inverse angle manually. + S'aplica l'angle invers manualment. + + + + Rotated to inverse angle. + Rotat a l'angle invers. + Rotated to 'InverseAngle' to attempt access. S'ha rotat a «AngleInvers» per a intentar accedir. + + + Always select the bottom edge of the hole when using an edge. + Seleccioneu sempre l'aresta inferior del forat quan s'utilitzi una aresta. + + + + Start depth <= face depth. +Increased to stock top. + Profunditat inicial <= profunditat de cara. +S'ha incrementat fins al valor de dalt. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés. + this object already in the list @@ -1912,16 +1967,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Final depth set below ZMin of face(s) selected. Profunditat final establerta per davall de ZMin de la cara o cares seleccionades. - - - Pocket Shape - Forma de Buidatge - - - - Creates a Path Pocket object from a face or faces - Crea un objecte de Trajectòria de Buidatge des d'una o vàries cares - Normal @@ -1937,6 +1982,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Y Y + + + Pocket Shape + Forma de Buidatge + + + + Creates a Path Pocket object from a face or faces + Crea un objecte de Trajectòria de Buidatge des d'una o vàries cares + 3D Pocket @@ -1986,6 +2041,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una When enabled connected extension edges are combined to wires. Si està habilitat, les arestes de les extensions connectades es combinen amb els filferros. + + + Face appears to NOT be horizontal AFTER rotation applied. + La cara sembla que no està horitzontal després de la rotació aplicada. + Start Depth is lower than face depth. Setting to @@ -1996,11 +2056,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - La cara sembla que no està horitzontal després de la rotació aplicada. - PathProfile @@ -3280,6 +3335,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates an array from a selected path Crea una matriu a partir del camí seleccionat + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3342,6 +3407,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Dressup + + + Dress-up + Aspecte + + + + Creates a Path Dess-up object from a selected path + Crea un objecte aspecte del camí a partir d'un camí seleccionat + Please select one path object @@ -3359,16 +3434,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Please select a Path object Seleccioneu un objecte camí - - - Dress-up - Aspecte - - - - Creates a Path Dess-up object from a selected path - Crea un objecte aspecte del camí a partir d'un camí seleccionat - Path_DressupAxisMap @@ -3841,12 +3906,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a Path Hop object Crea un objecte de tipus salt en el camí - - - The selected object is not a path - - L'objecte seleccionat no és un camí - Please select one path object @@ -3862,6 +3921,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Create Hop Crea un salt + + + The selected object is not a path + + L'objecte seleccionat no és un camí + Path_Inspect @@ -4108,11 +4173,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Sanity - - - The Job has no selected Base object. - La tasca no té un objecte base seleccionat. - Check the path job for common errors @@ -4363,6 +4423,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Date Data + + + The Job has no selected Base object. + La tasca no té un objecte base seleccionat. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4518,11 +4583,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_ToolController - - - Tool Number to Load - Número d'eina per carregar - Add Tool Controller to the Job @@ -4533,6 +4593,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Add Tool Controller Afegeix un controlador d'eina + + + Tool Number to Load + Número d'eina per carregar + Path_ToolTable @@ -4559,12 +4624,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a medial line engraving path Crea una línia central de gravat - - - VCarve requires an engraving cutter with CuttingEdgeAngle - L'eina de gravat en V necessita una -punta de tall amb «CuttingEdgeAngle» - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4575,6 +4634,12 @@ punta de tall amb «CuttingEdgeAngle» Engraver Cutting Edge Angle must be < 180 degrees. L'angle de la punta de tall del gravador ha de ser < 180 graus. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + L'eina de gravat en V necessita una +punta de tall amb «CuttingEdgeAngle» + Path_Waterline @@ -4609,56 +4674,11 @@ punta de tall amb «CuttingEdgeAngle» Save toolbit library Desa la llibreria d'eines de bits - - - Tooltable JSON (*.json) - Taula d'eines JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Taula d'eines HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Taula d'eines LinuxCNC (*.tbl) - Open tooltable Obri la taula d'eines - - - Save tooltable - Guarda la taula d'eines - - - - Rename Tooltable - Canvia el nom de la taula d'eines - - - - Enter Name: - Introduïu el nom: - - - - Add New Tool Table - Afegeix una taula d'eines nova - - - - Delete Selected Tool Table - Esborra la taula d'eines seleccionada - - - - Rename Selected Tool Table - Canvia el nom de la taula d'eines seleccionada - Tooltable editor @@ -4869,6 +4889,11 @@ punta de tall amb «CuttingEdgeAngle» Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Taula d'eines XML (*.xml);;Taula d'eines HeeksCAD (*.tooltable) + + + Save tooltable + Guarda la taula d'eines + Tooltable XML (*.xml) @@ -4884,6 +4909,46 @@ punta de tall amb «CuttingEdgeAngle» Object doesn't have a tooltable property L'objecte no té la propietat de taula d'eines + + + Rename Tooltable + Canvia el nom de la taula d'eines + + + + Enter Name: + Introduïu el nom: + + + + Add New Tool Table + Afegeix una taula d'eines nova + + + + Delete Selected Tool Table + Esborra la taula d'eines seleccionada + + + + Rename Selected Tool Table + Canvia el nom de la taula d'eines seleccionada + + + + Tooltable JSON (*.json) + Taula d'eines JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Taula d'eines HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Taula d'eines LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_cs.qm b/src/Mod/Path/Gui/Resources/translations/Path_cs.qm index 1c0df0af9c..b4fbec2a07 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_cs.qm and b/src/Mod/Path/Gui/Resources/translations/Path_cs.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts index ba5cab84a0..42726a0272 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Cesta ke kopírování + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - Knihovna použitá k vytvoření cesty - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + Knihovna použitá k vytvoření cesty @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Číslo nástroje pro načtení - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Číslo nástroje pro načtení + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_de.qm b/src/Mod/Path/Gui/Resources/translations/Path_de.qm index 676d078445..05df9634b0 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_de.qm and b/src/Mod/Path/Gui/Resources/translations/Path_de.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_de.ts b/src/Mod/Path/Gui/Resources/translations/Path_de.ts index 27ebd7b4f5..a410829f2e 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_de.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_de.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Zeigt im DEBUG-Modus den temporären Objekte Pfad-konstruktion. - - - The direction along which dropcutter lines are created - Die Richtung, entlang der Drop-Cutter Bahnen erstellt werden - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Soll die Operation durch das Grundobjekt oder durch die Begrenzungsbox des Basisobjekts eingeschränkt werden - - - - Step over percentage of the drop cutter path - Überlappung des Drop-Cutter Pfads in Prozent - - - - Z-axis offset from the surface of the object - Z-Achsenversatz von der Oberfläche des Objekts - - - - The Sample Interval. Small values cause long wait times - Das Abtastintervall. Kleine Werte führen zu langer Wartezeit - - - - Enable optimization which removes unnecessary points from G-Code output - Aktivieren Sie die Optimierung, um unnötige Punkte aus der G-Code-Ausgabe zu entfernen - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Kleinere Werte liefern ein feineres, genaueres Netz. Geringere Werte erhöhen die Verarbeitungszeit unerheblich. - - - The completion mode for the operation: single or multi-pass - Der Vervollständigungsmodus für die Operation: einfach oder mehrfach - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Umlaufrichtung des Werkzeugs um das Werkstück: Gleichlauf (Uhrzeigersinn) oder Gegenlauf (entgegen des Uhrzeigersinns) - Stop index(angle) for rotational scan Stopp-Index(Winkel) für Rotationssuche - - - Ignore areas that proceed below specified depth. - Ignoriere Bereiche, die unterhalb der angegebenen Tiefe fortfahren. - - - - Depth used to identify waste areas to ignore. - Tiefe zum Ermitteln von überschüssigen Flächen, um diese auszulassen. - - - - Cut through waste to depth at model edge, releasing the model. - Schneide durch überschüssiges Material bis zur Werkstückkante, um dieses zu befreien. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Der zu kopierende Pfad + + + The base geometry of this toolpath + Die Basis-Geometrie dieses Werkzeugweges + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Erweiterung der Bohrtiefe - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Drehung aktivieren, um Zugriff auf Aussparungen/Bereiche zu erhalten, die nicht normal zur Z-Achse sind. - - - - Reverse direction of pocket operation. - Richtung der Taschenoperation umkehren. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Winkel umkehren. Beispiel: -22.5 -> 22.5 Grad. - - - - Attempt the inverse angle for face access if original rotation fails. - Versuche den umgekehrten Winkel für den Fläcchenzugriff, wenn die ursprüngliche Drehung fehlschlägt. - Orientation plane of CNC path @@ -505,11 +435,6 @@ nur unwesentlich. Ignore outer waterlines above this height. Ignoriert Wasserlinien über dieser Höhe. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Erzwinge die Z-Tiefe der ausgewählten Fläche als niedrigsten Wert für die Endtiefe. Höhere Benutzerwerte werden beobachtet. - The base object this collision refers to @@ -585,11 +510,6 @@ nur unwesentlich. Extra offset to apply to the operation. Direction is operation dependent. Zusätzlicher Versatz der auf die Operation angewendet wird. Richtung ist abhängig von der Operation. - - - The library to use to generate the path - Algorithmus zum berechnen des Werkzeugweges - Start pocketing at center or boundary @@ -625,11 +545,66 @@ nur unwesentlich. Add Optional or Mandatory Stop to the program Ein optionaler oder obligatorischer Programmstop + + + The path(s) to array + The path(s) to array + Pattern method Muster-Methode + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -676,9 +651,89 @@ nur unwesentlich. Auf Wahr setzen, wenn die Fräser-Radiuskompensation verwendet werden soll - - The base geometry of this toolpath - Die Basis-Geometrie dieses Werkzeugweges + + The direction along which dropcutter lines are created + Die Richtung, entlang der Drop-Cutter Bahnen erstellt werden + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Soll die Operation durch das Grundobjekt oder durch die Begrenzungsbox des Basisobjekts eingeschränkt werden + + + + Step over percentage of the drop cutter path + Überlappung des Drop-Cutter Pfads in Prozent + + + + Z-axis offset from the surface of the object + Z-Achsenversatz von der Oberfläche des Objekts + + + + The Sample Interval. Small values cause long wait times + Das Abtastintervall. Kleine Werte führen zu langer Wartezeit + + + + Enable optimization which removes unnecessary points from G-Code output + Aktivieren Sie die Optimierung, um unnötige Punkte aus der G-Code-Ausgabe zu entfernen + + + + The completion mode for the operation: single or multi-pass + Der Vervollständigungsmodus für die Operation: einfach oder mehrfach + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Umlaufrichtung des Werkzeugs um das Werkstück: Gleichlauf (Uhrzeigersinn) oder Gegenlauf (entgegen des Uhrzeigersinns) + + + + Ignore areas that proceed below specified depth. + Ignoriere Bereiche, die unterhalb der angegebenen Tiefe fortfahren. + + + + Depth used to identify waste areas to ignore. + Tiefe zum Ermitteln von überschüssigen Flächen, um diese auszulassen. + + + + Cut through waste to depth at model edge, releasing the model. + Schneide durch überschüssiges Material bis zur Werkstückkante, um dieses zu befreien. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Drehung aktivieren, um Zugriff auf Aussparungen/Bereiche zu erhalten, die nicht normal zur Z-Achse sind. + + + + Reverse direction of pocket operation. + Richtung der Taschenoperation umkehren. + + + + Attempt the inverse angle for face access if original rotation fails. + Versuche den umgekehrten Winkel für den Fläcchenzugriff, wenn die ursprüngliche Drehung fehlschlägt. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Winkel umkehren. Beispiel: -22.5 -> 22.5 Grad. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Erzwinge die Z-Tiefe der ausgewählten Fläche als niedrigsten Wert für die Endtiefe. Höhere Benutzerwerte werden beobachtet. + + + + The library to use to generate the path + Algorithmus zum berechnen des Werkzeugweges @@ -926,23 +981,23 @@ nur unwesentlich. Legacy Tools not supported - Legacy Tools not supported + Ältere Werkzeuge werden nicht unterstützt Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ungültiger Schneidenwinkel %.2f muß < 90° und > = 0° sein + Ausgewähltes Werkzeug ist kein Bohrer Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ungültiger Schneidenwinkel %.2f muß >0° und <= 180° sein + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ungültiger Schneidenwinkel %.2f muß < 90° und > = 0° sein + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1043,99 +1098,6 @@ nur unwesentlich. Pick Start Point Wählen Sie den Startpunkt - - - Processing model as a whole ... - Verarbeite Modell als Ganzes ... - - - - Can not identify loop. - Kann keine geschlossene Kontur erkennen. - - - - -<br>Pocket is based on extruded surface. - -<br>Vertiefung basiert auf extrudierter Oberfläche. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Der Boden der Vertiefung könnte nicht planar sein und/oder nicht normal zur Drehachse stehen. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D Vertiefungsboden ist für diesen Vorgang NICHT verfügbar</i>. - - - - Processing subs individually ... - Einzelne Bearbeitung von Unterteilen ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu. - - - - Verify final depth of pocket shaped by vertical faces. - Prüfe die sich ergebende Tiefe der Tasche, die durch vertikale Flächen geformt wird. - - - - Depth Warning - Warnung - ungeeignete Tiefenangabe - - - - Selected faces form loop. Processing looped faces. - Ausgewählte Flächen bilden eine Schleife. Verarbeite Flächen. - - - - Face appears misaligned after initial rotation. - Die Fläche erscheint nach der ersten Rotation falsch ausgerichtet zu sein. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu. - - - - Multiple faces in Base Geometry. - Mehrere Oberflächen in der Basisgeometrie. - - - - Depth settings will be applied to all faces. - Tiefeneinstellungen werden auf alle Teilflächen angewendet. - - - - EnableRotation property is 'Off'. - Die Eigenschaft "Rotation zulassen" ist deaktiviert. - - - - Applying inverse angle automatically. - Der winkel wird Automatisch gedreht. - - - - Applying inverse angle manually. - Winkel manuell umkehren. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1151,21 +1113,6 @@ nur unwesentlich. Invalid Filename Ungültiger Dateiname - - - Rotated to inverse angle. - Rotation im umgedrehten winkel. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation A(x)' für die Erreichbarkeit. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation B(y)' für die Erreichbarkeit. - List of disabled features @@ -1181,18 +1128,6 @@ nur unwesentlich. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Funktion %s.%s lässt sich nicht als ein kreisrundes Loch verarbeiten - bitte aus der Basisgeometrie-Liste entfernen. - - - Always select the bottom edge of the hole when using an edge. - Wählen Sie immer den unteren Rand des Lochs aus, wenn Sie eine Kante verwenden. - - - - Start depth <= face depth. -Increased to stock top. - Starttiefe <= Oberflächentiefe. -Wurde auf Grundkörperoberseite erhöht. - Ignoring non-horizontal Face @@ -1263,11 +1198,131 @@ Wurde auf Grundkörperoberseite erhöht. Utils Werkzeuge + + + +<br>Pocket is based on extruded surface. + +<br>Vertiefung basiert auf extrudierter Oberfläche. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Der Boden der Vertiefung könnte nicht planar sein und/oder nicht normal zur Drehachse stehen. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D Vertiefungsboden ist für diesen Vorgang NICHT verfügbar</i>. + + + + Processing subs individually ... + Einzelne Bearbeitung von Unterteilen ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu. + + + + Verify final depth of pocket shaped by vertical faces. + Prüfe die sich ergebende Tiefe der Tasche, die durch vertikale Flächen geformt wird. + + + + Depth Warning + Warnung - ungeeignete Tiefenangabe + + + + Processing model as a whole ... + Verarbeite Modell als Ganzes ... + + + + Can not identify loop. + Kann keine geschlossene Kontur erkennen. + + + + Selected faces form loop. Processing looped faces. + Ausgewählte Flächen bilden eine Schleife. Verarbeite Flächen. + + + + Face appears misaligned after initial rotation. + Die Fläche erscheint nach der ersten Rotation falsch ausgerichtet zu sein. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu. + + + + Multiple faces in Base Geometry. + Mehrere Oberflächen in der Basisgeometrie. + + + + Depth settings will be applied to all faces. + Tiefeneinstellungen werden auf alle Teilflächen angewendet. + + + + EnableRotation property is 'Off'. + Die Eigenschaft "Rotation zulassen" ist deaktiviert. + + + + Applying inverse angle automatically. + Der winkel wird Automatisch gedreht. + + + + Applying inverse angle manually. + Winkel manuell umkehren. + + + + Rotated to inverse angle. + Rotation im umgedrehten winkel. + Rotated to 'InverseAngle' to attempt access. Auf 'umgekehrten Winkel' gedreht, um den Zugriff zu versuchen. + + + Always select the bottom edge of the hole when using an edge. + Wählen Sie immer den unteren Rand des Lochs aus, wenn Sie eine Kante verwenden. + + + + Start depth <= face depth. +Increased to stock top. + Starttiefe <= Oberflächentiefe. +Wurde auf Grundkörperoberseite erhöht. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation A(x)' für die Erreichbarkeit. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation B(y)' für die Erreichbarkeit. + this object already in the list @@ -1915,16 +1970,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Final depth set below ZMin of face(s) selected. Gesamttiefe unter ZMin von Fläche(n) ausgewählt. - - - Pocket Shape - Taschenform - - - - Creates a Path Pocket object from a face or faces - Erstellt ein Bewegungsbahn Taschen-Objekt von einer oder mehreren Flächen - Normal @@ -1940,6 +1985,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Y Y + + + Pocket Shape + Taschenform + + + + Creates a Path Pocket object from a face or faces + Erstellt ein Bewegungsbahn Taschen-Objekt von einer oder mehreren Flächen + 3D Pocket @@ -1990,6 +2045,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b When enabled connected extension edges are combined to wires. Wenn aktiviert, werden die verbundenen Erweiterungskanten zu Kabeln vereinigt. + + + Face appears to NOT be horizontal AFTER rotation applied. + Fläche scheint NICHT horizontal zu sein, NACHDEM die Drehung angewendet wurde. + Start Depth is lower than face depth. Setting to @@ -2000,11 +2060,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Start Depth is lower than face depth. Setting to: Starttiefe ist niedriger als die Oberflächentiefe. Einstellung auf: - - - Face appears to NOT be horizontal AFTER rotation applied. - Fläche scheint NICHT horizontal zu sein, NACHDEM die Drehung angewendet wurde. - PathProfile @@ -2355,7 +2410,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Custom points are identical. - Custom points are identical. + Benutzerdefinierte Punkte sind identisch. @@ -2385,7 +2440,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b The selected face is inaccessible. - The selected face is inaccessible. + Die ausgewählte Fläche ist nicht zugänglich. @@ -3286,6 +3341,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates an array from a selected path Erstellt ein Array aus einer ausgewählten Bewegungsbahn + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3348,6 +3413,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_Dressup + + + Dress-up + Erweiterung + + + + Creates a Path Dess-up object from a selected path + Erzeugt eine Erweiterung für die ausgewählte Bewegungsbahn + Please select one path object @@ -3367,16 +3442,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Please select a Path object Bitte wählen Sie ein Pfadobjekt - - - Dress-up - Erweiterung - - - - Creates a Path Dess-up object from a selected path - Erzeugt eine Erweiterung für die ausgewählte Bewegungsbahn - Path_DressupAxisMap @@ -3849,13 +3914,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a Path Hop object Erzeugt ein Bewegungsbahn Sprung Objekt - - - The selected object is not a path - - Das ausgewählte Objekt ist keine Bewegungsbahn - - Please select one path object @@ -3871,6 +3929,13 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create Hop Erzeuge Sprung + + + The selected object is not a path + + Das ausgewählte Objekt ist keine Bewegungsbahn + + Path_Inspect @@ -4120,11 +4185,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_Sanity - - - The Job has no selected Base object. - Dem Job wurde kein Basisobjekt zugeordnet. - Check the path job for common errors @@ -4375,6 +4435,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Date Datum + + + The Job has no selected Base object. + Dem Job wurde kein Basisobjekt zugeordnet. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4530,11 +4595,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_ToolController - - - Tool Number to Load - Lade Werkzeugnummer - Add Tool Controller to the Job @@ -4545,6 +4605,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Add Tool Controller Werkzeug Kontroller bearbeiten + + + Tool Number to Load + Lade Werkzeugnummer + Path_ToolTable @@ -4571,11 +4636,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a medial line engraving path Erstellt einen medialen Liniengravurpfad - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve benötigt ein Gravurmesser mit Schneitkantenwinkel - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4586,6 +4646,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Engraver Cutting Edge Angle must be < 180 degrees. Gravur Schneitkantenwinkel muss < 180 Grad sein. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve benötigt ein Gravurmesser mit Schneitkantenwinkel + Path_Waterline @@ -4620,56 +4685,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Save toolbit library Werkzeugbibliothek speichern - - - Tooltable JSON (*.json) - Werkzeugtabelle JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD Werkzeugtabelle (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC Werkzeugtabelle (*.tbl) - Open tooltable Werkzeugtabelle öffnen - - - Save tooltable - Werkzeugtabelle speichern - - - - Rename Tooltable - Werkzeugtabelle umbenennen - - - - Enter Name: - Name eingeben: - - - - Add New Tool Table - Neue Werkzeugtabelle hinzufügen - - - - Delete Selected Tool Table - Ausgewählte Werkzeugtabelle löschen - - - - Rename Selected Tool Table - Ausgewählte Werkzeugtabelle umbenennen - Tooltable editor @@ -4880,6 +4900,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Werkzeugtabelle XML (XML); HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Werkzeugtabelle speichern + Tooltable XML (*.xml) @@ -4895,6 +4920,46 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Object doesn't have a tooltable property Objekt besitzt keine Eigenschaft "Werkzeugtabelle" + + + Rename Tooltable + Werkzeugtabelle umbenennen + + + + Enter Name: + Name eingeben: + + + + Add New Tool Table + Neue Werkzeugtabelle hinzufügen + + + + Delete Selected Tool Table + Ausgewählte Werkzeugtabelle löschen + + + + Rename Selected Tool Table + Ausgewählte Werkzeugtabelle umbenennen + + + + Tooltable JSON (*.json) + Werkzeugtabelle JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD Werkzeugtabelle (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC Werkzeugtabelle (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_el.qm b/src/Mod/Path/Gui/Resources/translations/Path_el.qm index c74638ae3f..68725dd9fb 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_el.qm and b/src/Mod/Path/Gui/Resources/translations/Path_el.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_el.ts b/src/Mod/Path/Gui/Resources/translations/Path_el.ts index d2636c41d7..81ed40382d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_el.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_el.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - Το Διάστημα Δειγματοληψίας. Η χρήση μικρών τιμών επιφέρει μεγάλους χρόνους αναμονής - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Η διαδρομή προς αντιγραφή + + + The base geometry of this toolpath + Η γεωμετρία βάσης αυτής της διαδρομής εργαλείων + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Επιπλέον μετατόπιση για την υποβολή αίτησης για τη διαδικασία. Η κατεύθυνση εξαρτάται από τη λειτουργία. - - - The library to use to generate the path - Η βιβλιοθήκη προς χρήση για την δημιουργία διαδρομής - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Προσθέστε Προαιρετική ή Υποχρεωτική Διακοπή στο πρόγραμμα + + + The path(s) to array + The path(s) to array + Pattern method Μέθοδος μοτίβου + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Η γεωμετρία βάσης αυτής της διαδρομής εργαλείων + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + Το Διάστημα Δειγματοληψίας. Η χρήση μικρών τιμών επιφέρει μεγάλους χρόνους αναμονής + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + Η βιβλιοθήκη προς χρήση για την δημιουργία διαδρομής @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Μη Έγκυρη Γωνία Περικοπής Ακμής %.2f, πρέπει να είναι <90° και >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Μη Έγκυρη Γωνία Περικοπής Ακμής %.2f, πρέπει να είναι <90° και >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Διαλέξτε Σημείο Εκκίνησης - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Το χαρακτηριστικό %s.%s δεν δύναται να υποστεί επεξεργασία ως κυκλική οπή - παρακαλώ αφαιρέστε το από την λίστα γεωμετρίας Βάσης. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Σχήμα Εσοχής - - - - Creates a Path Pocket object from a face or faces - Δημιουργεί μια Εσοχή Διαδρομής από μια όψη ή από όψεις - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Σχήμα Εσοχής + + + + Creates a Path Pocket object from a face or faces + Δημιουργεί μια Εσοχή Διαδρομής από μια όψη ή από όψεις + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Δημιουργεί μια διάταξη από μια επιλεγμένη διαδρομή + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Αναδιαμόρφωση + + + + Creates a Path Dess-up object from a selected path + Δημιουργεί ένα αντικείμενο Αναδιαμόρφωσης Διαδρομής από μια επιλεγμένη διαδρομή + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Παρακαλώ επιλέξτε ένα αντικείμενο Διαδρομής - - - Dress-up - Αναδιαμόρφωση - - - - Creates a Path Dess-up object from a selected path - Δημιουργεί ένα αντικείμενο Αναδιαμόρφωσης Διαδρομής από μια επιλεγμένη διαδρομή - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Δημιουργεί μια Διαδρομή Άλματος - - - The selected object is not a path - - Το επιλεγμένο αντικείμενο δεν είναι διαδρομή - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Δημιουργήστε Άλμα + + + The selected object is not a path + + Το επιλεγμένο αντικείμενο δεν είναι διαδρομή + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - Η εργασία δεν έχει κανένα επιλεγμένο αντικείμενο Βάσης. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + Η εργασία δεν έχει κανένα επιλεγμένο αντικείμενο Βάσης. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Αριθμός Εργαλείου προς Φόρτωση - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Προσθέστε Ελεγκτή Εργαλείων + + + Tool Number to Load + Αριθμός Εργαλείου προς Φόρτωση + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Πίνακας εργαλείων JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Πίνακας εργαλείων HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Πίνακας εργαλείων LinuxCNC (*.tbl) - Open tooltable Άνοιγμα πίνακα εργαλείων - - - Save tooltable - Αποθήκευση πίνακα εργαλείων - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Πίνακας εργαλείων XML (*.xml);; Πίνακας εργαλείων HeeksCAD (*.tooltable) + + + Save tooltable + Αποθήκευση πίνακα εργαλείων + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Το αντικείμενο δεν έχει κάποια ιδιότητα πίνακα εργαλείων + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Πίνακας εργαλείων JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Πίνακας εργαλείων HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Πίνακας εργαλείων LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm index 8593f295f2..5dabae8818 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm and b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts index b9e7f8531b..50e2a82071 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostrar los objetos temporales de construcción de rutas cuando el módulo está en modo DEBUG. - - - The direction along which dropcutter lines are created - La dirección a lo largo de la cual se crean las líneas del dropcutter - - - - Should the operation be limited by the stock object or by the bounding box of the base object - En caso de que la operación esté limitada por el objeto de stock o por el cuadro delimitador del objeto base - - - - Step over percentage of the drop cutter path - Paso sobre el porcentaje de la trayectoria del dropcutter - - - - Z-axis offset from the surface of the object - Desplazamiento del eje Z desde la superficie del objeto - - - - The Sample Interval. Small values cause long wait times - El intervalo de muestra. Valores pequeños causan tiempos de espera largos - - - - Enable optimization which removes unnecessary points from G-Code output - Habilitar la optimización que elimina puntos innecesarios del resultado de G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños no aumentan mucho el tiempo de procesamiento. - - - The completion mode for the operation: single or multi-pass - El modo de finalización para la operación: single o multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - La dirección que la trayectoria de la herramienta debería recorrer por la pieza: Climb(sentido horario) o Conventional(sentido antihorario) - Stop index(angle) for rotational scan Detener índice(ángulo) para el escaneo rotativo - - - Ignore areas that proceed below specified depth. - Ignore las áreas que proceden por debajo de la profundidad especificada. - - - - Depth used to identify waste areas to ignore. - Profundidad usada para identificar las áreas residuales a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Cortar a través de los residuos a profundidad en el borde del modelo, liberando el modelo. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied La trayectoria a ser copiada + + + The base geometry of this toolpath + La geometría base de esta trayectoria de herramienta + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Cómo de lejos se extiende la profundidad del taladro - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Habilita la rotación para obtener acceso a vaciados/áreas no normales al eje Z. - - - - Reverse direction of pocket operation. - Dirección inversa de la operación de vaciado. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Invertir el ángulo. Ejemplo: -22.5 -> 22.5 grados. - - - - Attempt the inverse angle for face access if original rotation fails. - Intenta el ángulo inverso para el acceso a la cara si la rotación original falla. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignorar líneas de agua exterior sobre esta altura. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Forzar la profundidad Z de la cara seleccionada como el valor más bajo para la profundidad final. Se observarán valores de usuario más altos. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desfase extra para aplicar a la operación. La dirección es dependiente de la operación. - - - The library to use to generate the path - La biblioteca a usar para generar la trayectoria - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Añadir paro obligatorio u opcional al programa + + + The path(s) to array + The path(s) to array + Pattern method Método de patrón + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Hacer verdadero, sí se utiliza la compensación de cortador de radio - - The base geometry of this toolpath - La geometría base de esta trayectoria de herramienta + + The direction along which dropcutter lines are created + La dirección a lo largo de la cual se crean las líneas del dropcutter + + + + Should the operation be limited by the stock object or by the bounding box of the base object + En caso de que la operación esté limitada por el objeto de stock o por el cuadro delimitador del objeto base + + + + Step over percentage of the drop cutter path + Paso sobre el porcentaje de la trayectoria del dropcutter + + + + Z-axis offset from the surface of the object + Desplazamiento del eje Z desde la superficie del objeto + + + + The Sample Interval. Small values cause long wait times + El intervalo de muestra. Valores pequeños causan tiempos de espera largos + + + + Enable optimization which removes unnecessary points from G-Code output + Habilitar la optimización que elimina puntos innecesarios del resultado de G-Code + + + + The completion mode for the operation: single or multi-pass + El modo de finalización para la operación: single o multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + La dirección que la trayectoria de la herramienta debería recorrer por la pieza: Climb(sentido horario) o Conventional(sentido antihorario) + + + + Ignore areas that proceed below specified depth. + Ignore las áreas que proceden por debajo de la profundidad especificada. + + + + Depth used to identify waste areas to ignore. + Profundidad usada para identificar las áreas residuales a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Cortar a través de los residuos a profundidad en el borde del modelo, liberando el modelo. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Habilita la rotación para obtener acceso a vaciados/áreas no normales al eje Z. + + + + Reverse direction of pocket operation. + Dirección inversa de la operación de vaciado. + + + + Attempt the inverse angle for face access if original rotation fails. + Intenta el ángulo inverso para el acceso a la cara si la rotación original falla. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Invertir el ángulo. Ejemplo: -22.5 -> 22.5 grados. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Forzar la profundidad Z de la cara seleccionada como el valor más bajo para la profundidad final. Se observarán valores de usuario más altos. + + + + The library to use to generate the path + La biblioteca a usar para generar la trayectoria @@ -924,23 +979,23 @@ Legacy Tools not supported - Legacy Tools not supported + Herramientas antiguas no soportadas Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º + La herramienta seleccionada no es un taladro Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ángulo del borde de corte no válido %.2f, Debe ser >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Elegir Punto de Inicio - - - Processing model as a whole ... - Procesando modelo en su conjunto ... - - - - Can not identify loop. - No se puede identificar el bucle. - - - - -<br>Pocket is based on extruded surface. - -<br>El vaciado se basa en la superficie extruida. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>La parte inferior de la cavidad podría ser no-planar y/o no es normal que el eje del husillo. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>El fondo de la cavidad 3D no está disponible en esta operación</i>. - - - - Processing subs individually ... - Procesando subs individualmente ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Considere alternar la propiedad InverseAngle y volver a calcular la operación. - - - - Verify final depth of pocket shaped by vertical faces. - Verificar la profundidad final del vaciado formado de caras verticales. - - - - Depth Warning - Advertencia de profundidad - - - - Selected faces form loop. Processing looped faces. - Las caras seleccionadas forman bucle. Procesando caras en bucle. - - - - Face appears misaligned after initial rotation. - La cara parece estar mal alineada después de la rotación inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Considere alternar la propiedad 'InverseAngle' y volver a calcular. - - - - Multiple faces in Base Geometry. - Multiples caras en Geometría Base. - - - - Depth settings will be applied to all faces. - La configuración de profundidad se aplicará a todas las caras. - - - - EnableRotation property is 'Off'. - La Propiedad ActivarRotacion es 'Off'. - - - - Applying inverse angle automatically. - Aplica automáticamente el ángulo inverso. - - - - Applying inverse angle manually. - Aplicando ángulo inverso manualmente. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Nombre de archivo no válido - - - Rotated to inverse angle. - Rotado al ángulo inverso. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Las funcional(es) seleccionada(s) requieren 'Activar rotación: A(x)' para acceso. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Característica(s) seleccionada(s) requieren 'Activar Rotación: B(y)' para acceso. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. %s.%s función no puede ser procesada como un agujero circular - por favor eliminar de la lista de Base de la geometría. - - - Always select the bottom edge of the hole when using an edge. - Seleccione siempre el borde inferior del agujero cuando utilice una arista. - - - - Start depth <= face depth. -Increased to stock top. - Profundidad inicial <= profundidad de la cara. -Aumenta hasta el valor superior. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Aumenta hasta el valor superior. Utils Utilidades + + + +<br>Pocket is based on extruded surface. + +<br>El vaciado se basa en la superficie extruida. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>La parte inferior de la cavidad podría ser no-planar y/o no es normal que el eje del husillo. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>El fondo de la cavidad 3D no está disponible en esta operación</i>. + + + + Processing subs individually ... + Procesando subs individualmente ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Considere alternar la propiedad InverseAngle y volver a calcular la operación. + + + + Verify final depth of pocket shaped by vertical faces. + Verificar la profundidad final del vaciado formado de caras verticales. + + + + Depth Warning + Advertencia de profundidad + + + + Processing model as a whole ... + Procesando modelo en su conjunto ... + + + + Can not identify loop. + No se puede identificar el bucle. + + + + Selected faces form loop. Processing looped faces. + Las caras seleccionadas forman bucle. Procesando caras en bucle. + + + + Face appears misaligned after initial rotation. + La cara parece estar mal alineada después de la rotación inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considere alternar la propiedad 'InverseAngle' y volver a calcular. + + + + Multiple faces in Base Geometry. + Multiples caras en Geometría Base. + + + + Depth settings will be applied to all faces. + La configuración de profundidad se aplicará a todas las caras. + + + + EnableRotation property is 'Off'. + La Propiedad ActivarRotacion es 'Off'. + + + + Applying inverse angle automatically. + Aplica automáticamente el ángulo inverso. + + + + Applying inverse angle manually. + Aplicando ángulo inverso manualmente. + + + + Rotated to inverse angle. + Rotado al ángulo inverso. + Rotated to 'InverseAngle' to attempt access. Girado a 'InverseAngle' para intentar acceder. + + + Always select the bottom edge of the hole when using an edge. + Seleccione siempre el borde inferior del agujero cuando utilice una arista. + + + + Start depth <= face depth. +Increased to stock top. + Profundidad inicial <= profundidad de la cara. +Aumenta hasta el valor superior. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Las funcional(es) seleccionada(s) requieren 'Activar rotación: A(x)' para acceso. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Característica(s) seleccionada(s) requieren 'Activar Rotación: B(y)' para acceso. + this object already in the list @@ -1913,16 +1968,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Profundidad final por debajo de ZMin de la(s) cara(s) seleccionada(s). - - - Pocket Shape - Forma de Vaciado - - - - Creates a Path Pocket object from a face or faces - Crea la trayectoria de un objeto de vaciado desde una cara o caras - Normal @@ -1938,6 +1983,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Forma de Vaciado + + + + Creates a Path Pocket object from a face or faces + Crea la trayectoria de un objeto de vaciado desde una cara o caras + 3D Pocket @@ -1988,6 +2043,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. Cuando esta activado las aristas de extensión conectadas se combinan con los cables. + + + Face appears to NOT be horizontal AFTER rotation applied. + La cara parece NO ser horizontal DESPUES de aplicar la rotación. + Start Depth is lower than face depth. Setting to @@ -1998,11 +2058,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Profundidad de Inicio inferior a la profundidad de la cara. Ajustando a: - - - Face appears to NOT be horizontal AFTER rotation applied. - La cara parece NO ser horizontal DESPUES de aplicar la rotación. - PathProfile @@ -2356,7 +2411,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Custom points are identical. - Custom points are identical. + Los puntos personalizados son idénticos. @@ -2386,7 +2441,7 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is inaccessible. - The selected face is inaccessible. + Las cara seleccionada no es accesible. @@ -3292,6 +3347,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Crear un arreglo desde una trayectoria seleccionada + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3354,6 +3419,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Disfrazar + + + + Creates a Path Dess-up object from a selected path + Crea un objeto Dress-up de ruta con la trayectoria seleccionada + Please select one path object @@ -3373,16 +3448,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Por favor seleccione un objeto de trayectoria - - - Dress-up - Disfrazar - - - - Creates a Path Dess-up object from a selected path - Crea un objeto Dress-up de ruta con la trayectoria seleccionada - Path_DressupAxisMap @@ -3855,13 +3920,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Crea un objeto de salto de trayectoria - - - The selected object is not a path - - El objeto seleccionado no es una trayectoria - - Please select one path object @@ -3877,6 +3935,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Crear Salto + + + The selected object is not a path + + El objeto seleccionado no es una trayectoria + + Path_Inspect @@ -4126,11 +4191,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - El trabajo no tiene objeto base seleccionado. - Check the path job for common errors @@ -4381,6 +4441,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Fecha + + + The Job has no selected Base object. + El trabajo no tiene objeto base seleccionado. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Número de herramienta a carga - Add Tool Controller to the Job @@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Añadir Controlador de Herramienta + + + Tool Number to Load + Número de herramienta a carga + Path_ToolTable @@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Crea una ruta de grabado de línea medial - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requiere una cortadora de grabado con CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Angulo de borde de corte del grabador debe ser < 180 grados. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requiere una cortadora de grabado con CuttingEdgeAngle + Path_Waterline @@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Guardar librería "toolbit" - - - Tooltable JSON (*.json) - Tabla de herramientas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabla de herramientas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabla de herramientas LinuxCNC (*.tbl) - Open tooltable Abierta mesa de herramientas - - - Save tooltable - Guardar mesa de herramienta - - - - Rename Tooltable - Renombrar Tabla de Herramientas - - - - Enter Name: - Introducir nombre: - - - - Add New Tool Table - Añadir nueva tabla de herramientas - - - - Delete Selected Tool Table - Eliminar Tabla de Herramientas Seleccionada - - - - Rename Selected Tool Table - Renombrar Tabla de Herramientas Seleccionada - Tooltable editor @@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Mesa de herramientas XML (*.xml);;mesa de herramientas HeeksCAD (*.tooltable) + + + Save tooltable + Guardar mesa de herramienta + Tooltable XML (*.xml) @@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property El Objeto no tiene una propiedad de mesa de herramienta + + + Rename Tooltable + Renombrar Tabla de Herramientas + + + + Enter Name: + Introducir nombre: + + + + Add New Tool Table + Añadir nueva tabla de herramientas + + + + Delete Selected Tool Table + Eliminar Tabla de Herramientas Seleccionada + + + + Rename Selected Tool Table + Renombrar Tabla de Herramientas Seleccionada + + + + Tooltable JSON (*.json) + Tabla de herramientas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabla de herramientas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabla de herramientas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_eu.qm b/src/Mod/Path/Gui/Resources/translations/Path_eu.qm index 6957fe7091..35325e8b01 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_eu.qm and b/src/Mod/Path/Gui/Resources/translations/Path_eu.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts index 4c78ee4731..f5ffe451ff 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Erakutsi aldi baterako bide-eraikuntzaren objektuak modulua ARAZKETA moduan dagoenean. - - - The direction along which dropcutter lines are created - Erortze-ebakigailuaren lerroak zein norabidetan sortuko diren - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Eragiketa objektu gordinak ala oinarri-objektuaren muga-kutxak mugatuko duen - - - - Step over percentage of the drop cutter path - Erortze-ebakigailuaren bidearen ehunekoaren gaineko urratsa - - - - Z-axis offset from the surface of the object - Z ardatzeko desplazamendua objektuaren gainazaletik - - - - The Sample Interval. Small values cause long wait times - Laginketa-tartea. Balio txikiek itxarote-denbora luzeak eragiten dituzte - - - - Enable optimization which removes unnecessary points from G-Code output - Gaitu optimizazioa, beharrezkoak ez diren puntuak G-Code irteeratik kentzeko - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek ez dute prozesatze-denbora asko handitzen. - - - The completion mode for the operation: single or multi-pass - Eragiketa osatzeko modua: pasaldi bakarrean edo anitzetan - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Tresna-bideak piezaren inguruan izan behar duen norabidea: erlojuaren noranzkoan edo aurka - Stop index(angle) for rotational scan Gelditzeko indizea (angelua) biraketa-eskaneatzerako - - - Ignore areas that proceed below specified depth. - Ezikusi adierazitako sakoneraren azpitik dauden areak. - - - - Depth used to identify waste areas to ignore. - Ezikusiko diren hondar-areak identifikatzeko erabiliko den sakonera. - - - - Cut through waste to depth at model edge, releasing the model. - Moztu gehiegizko materiala ereduaren ertzeraino, eredua garbitzeko. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Kopiatuko den bidea + + + The base geometry of this toolpath + Tresna-bide honen oinarri-geometria + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Noraino luzatuko den zulatze-sakonera - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Gaitu biraketa Z ardatzarekiko normalak ez diren poltsak/areak atzitu ahal izateko. - - - - Reverse direction of pocket operation. - Alderantzikatu poltsa-eragiketaren norabidea. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Alderantzikatu angelua. Adibidea: -22.5 -> 22.5 gradu. - - - - Attempt the inverse angle for face access if original rotation fails. - Probatu alderantzizko angelua aurpegia atzitzeko, jatorrizko biraketak huts egiten badu. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ez ikusiarena egin altuera hau baino gorago dauden ur-lerroak. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Behartu aurpegi hautatuaren Z sakonera azken sakoneraren baliorik baxuena izan dadin. Erabiltzaile-balio altuagoak kontuan hartuko dira. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Eragiketari aplikatuko zaion desplazamendu gehigarria. Norabidea eragiketaren menpekoa da. - - - The library to use to generate the path - Bidea sortzeko erabiliko den liburutegia - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Gehitu aukerako edo derrigorrezko etena programari + + + The path(s) to array + The path(s) to array + Pattern method Eredu-metodoa + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Markatu 'Egia', ebakigailuaren erradio-konpentsazioa erabili nahi bada - - The base geometry of this toolpath - Tresna-bide honen oinarri-geometria + + The direction along which dropcutter lines are created + Erortze-ebakigailuaren lerroak zein norabidetan sortuko diren + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Eragiketa objektu gordinak ala oinarri-objektuaren muga-kutxak mugatuko duen + + + + Step over percentage of the drop cutter path + Erortze-ebakigailuaren bidearen ehunekoaren gaineko urratsa + + + + Z-axis offset from the surface of the object + Z ardatzeko desplazamendua objektuaren gainazaletik + + + + The Sample Interval. Small values cause long wait times + Laginketa-tartea. Balio txikiek itxarote-denbora luzeak eragiten dituzte + + + + Enable optimization which removes unnecessary points from G-Code output + Gaitu optimizazioa, beharrezkoak ez diren puntuak G-Code irteeratik kentzeko + + + + The completion mode for the operation: single or multi-pass + Eragiketa osatzeko modua: pasaldi bakarrean edo anitzetan + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Tresna-bideak piezaren inguruan izan behar duen norabidea: erlojuaren noranzkoan edo aurka + + + + Ignore areas that proceed below specified depth. + Ezikusi adierazitako sakoneraren azpitik dauden areak. + + + + Depth used to identify waste areas to ignore. + Ezikusiko diren hondar-areak identifikatzeko erabiliko den sakonera. + + + + Cut through waste to depth at model edge, releasing the model. + Moztu gehiegizko materiala ereduaren ertzeraino, eredua garbitzeko. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Gaitu biraketa Z ardatzarekiko normalak ez diren poltsak/areak atzitu ahal izateko. + + + + Reverse direction of pocket operation. + Alderantzikatu poltsa-eragiketaren norabidea. + + + + Attempt the inverse angle for face access if original rotation fails. + Probatu alderantzizko angelua aurpegia atzitzeko, jatorrizko biraketak huts egiten badu. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Alderantzikatu angelua. Adibidea: -22.5 -> 22.5 gradu. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Behartu aurpegi hautatuaren Z sakonera azken sakoneraren baliorik baxuena izan dadin. Erabiltzaile-balio altuagoak kontuan hartuko dira. + + + + The library to use to generate the path + Bidea sortzeko erabiliko den liburutegia @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Mozte-ertzaren angelu baliogabea %.2f, izan behar du <90° eta >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Mozte-ertzaren angelu baliogabea (%.2f), >0° and <=180° artekoa izan behar du + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Mozte-ertzaren angelu baliogabea %.2f, izan behar du <90° eta >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Aukeratu hasiera-puntua - - - Processing model as a whole ... - Eredua osotasun gisa prozesatzen... - - - - Can not identify loop. - Ezin da begizta identifikatu. - - - - -<br>Pocket is based on extruded surface. - -<br>Poltsa estruitutako gainazalean oinarrituta dago. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Poltsaren hondoa ez planarra eta/edo ez normala izan daiteke hax-ardatzarekiko. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D poltsaren hondoa EZ dago erabilgarri eragiketa honetan</i>. - - - - Processing subs individually ... - Azpiformak banaka prozesatzen... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta eragiketa birkalkulatu ahal dela. - - - - Verify final depth of pocket shaped by vertical faces. - Egiaztatu aurpegi bertikalez mugatutako poltsaren azken sakonera. - - - - Depth Warning - Sakoneraren abisua - - - - Selected faces form loop. Processing looped faces. - Hautatutako aurpegiek begizta osatzern dute. Begiztatutako aurpegiak prozesatzen. - - - - Face appears misaligned after initial rotation. - Badirudi aurpegia gaizki lerrokatuta dagoela hasierako biraketaren ondoren. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta birkalkulatu ahal dela. - - - - Multiple faces in Base Geometry. - Aurpegi anitz oinarri-geometrian. - - - - Depth settings will be applied to all faces. - Sakonera-ezarpenak aurpegi guztiei aplikatuko zaizkie. - - - - EnableRotation property is 'Off'. - Biraketa gaitzeko propietatea desaktibatuta dago. - - - - Applying inverse angle automatically. - Alderantzizko angelua automatikoki aplikatzen. - - - - Applying inverse angle manually. - Alderantzizko angelua eskuz aplikatzen. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Fitxategiaren izen baliogabea - - - Rotated to inverse angle. - Biratu alderantzizko angelura. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Hautatutako elementua(e) k 'Gaitu biraketa: A(x)' behar du(te) atzipenerako. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Hautatutako elementua(e) k 'Gaitu biraketa: B(y)' behar du(te) atzipenerako. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. %s.%s elementua ezin da prozesatu zulo zirkular gisa - kendu oinarri-geometrien zerrendatik. - - - Always select the bottom edge of the hole when using an edge. - Hautatu beti zuloaren behealdeko ertza, ertz bat erabiltzean. - - - - Start depth <= face depth. -Increased to stock top. - Hasierako sakonera <= aurpegi-sakonera. -Pieza gordinaren goialdera handitua. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Pieza gordinaren goialdera handitua. Utils Utilitateak + + + +<br>Pocket is based on extruded surface. + +<br>Poltsa estruitutako gainazalean oinarrituta dago. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Poltsaren hondoa ez planarra eta/edo ez normala izan daiteke hax-ardatzarekiko. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D poltsaren hondoa EZ dago erabilgarri eragiketa honetan</i>. + + + + Processing subs individually ... + Azpiformak banaka prozesatzen... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta eragiketa birkalkulatu ahal dela. + + + + Verify final depth of pocket shaped by vertical faces. + Egiaztatu aurpegi bertikalez mugatutako poltsaren azken sakonera. + + + + Depth Warning + Sakoneraren abisua + + + + Processing model as a whole ... + Eredua osotasun gisa prozesatzen... + + + + Can not identify loop. + Ezin da begizta identifikatu. + + + + Selected faces form loop. Processing looped faces. + Hautatutako aurpegiek begizta osatzern dute. Begiztatutako aurpegiak prozesatzen. + + + + Face appears misaligned after initial rotation. + Badirudi aurpegia gaizki lerrokatuta dagoela hasierako biraketaren ondoren. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta birkalkulatu ahal dela. + + + + Multiple faces in Base Geometry. + Aurpegi anitz oinarri-geometrian. + + + + Depth settings will be applied to all faces. + Sakonera-ezarpenak aurpegi guztiei aplikatuko zaizkie. + + + + EnableRotation property is 'Off'. + Biraketa gaitzeko propietatea desaktibatuta dago. + + + + Applying inverse angle automatically. + Alderantzizko angelua automatikoki aplikatzen. + + + + Applying inverse angle manually. + Alderantzizko angelua eskuz aplikatzen. + + + + Rotated to inverse angle. + Biratu alderantzizko angelura. + Rotated to 'InverseAngle' to attempt access. Alderantzizko angelura biratu da atzipena lortu ahal izateko. + + + Always select the bottom edge of the hole when using an edge. + Hautatu beti zuloaren behealdeko ertza, ertz bat erabiltzean. + + + + Start depth <= face depth. +Increased to stock top. + Hasierako sakonera <= aurpegi-sakonera. +Pieza gordinaren goialdera handitua. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Hautatutako elementua(e) k 'Gaitu biraketa: A(x)' behar du(te) atzipenerako. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Hautatutako elementua(e) k 'Gaitu biraketa: B(y)' behar du(te) atzipenerako. + this object already in the list @@ -1911,16 +1966,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Final depth set below ZMin of face(s) selected. Azken sakonera hautatutako aurpegi(ar)en ZMin azpitik ezarrita. - - - Pocket Shape - Poltsa-forma - - - - Creates a Path Pocket object from a face or faces - Bide-poltsa bat sortzen du aurpegi batetik edo batzuetatik - Normal @@ -1936,6 +1981,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Y Y + + + Pocket Shape + Poltsa-forma + + + + Creates a Path Pocket object from a face or faces + Bide-poltsa bat sortzen du aurpegi batetik edo batzuetatik + 3D Pocket @@ -1986,6 +2041,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat When enabled connected extension edges are combined to wires. Gaituta dagoenean, konektatutako hedapenen ertzak konbinatu egiten dira eta hariak sortzen dira. + + + Face appears to NOT be horizontal AFTER rotation applied. + Badirudi aurpegia EZ dela horizontala biraketa aplikatu ONDOREN. + Start Depth is lower than face depth. Setting to @@ -1996,11 +2056,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Badirudi aurpegia EZ dela horizontala biraketa aplikatu ONDOREN. - PathProfile @@ -2354,7 +2409,7 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Custom points are identical. - Custom points are identical. + Puntu pertsonalizatuak berdinak dira. @@ -2384,7 +2439,7 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat The selected face is inaccessible. - The selected face is inaccessible. + Hautatutako aurpegia ezin da atzitu. @@ -2829,7 +2884,7 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Defines which standard thread was chosen - Defines which standard thread was chosen + Zein hari estandar hautatu den definitzen du @@ -3290,6 +3345,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Creates an array from a selected path Matrize bat sortzen du hautatutako bide batetik + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3352,6 +3417,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_Dressup + + + Dress-up + Jantzi + + + + Creates a Path Dess-up object from a selected path + Bideak janzteko objektu bat sortzen du hautatutako bide bat erabiliz + Please select one path object @@ -3371,16 +3446,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Please select a Path object Hautatu bide-objektu bat - - - Dress-up - Jantzi - - - - Creates a Path Dess-up object from a selected path - Bideak janzteko objektu bat sortzen du hautatutako bide bat erabiliz - Path_DressupAxisMap @@ -3853,13 +3918,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Creates a Path Hop object Bide-jauziko objektu bat sortzen du - - - The selected object is not a path - - Hautatutako objektua ez da bide bat - - Please select one path object @@ -3875,6 +3933,13 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Create Hop Sortu jauzia + + + The selected object is not a path + + Hautatutako objektua ez da bide bat + + Path_Inspect @@ -4124,11 +4189,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_Sanity - - - The Job has no selected Base object. - Lanak ez du hautatutako oinarri-objekturik. - Check the path job for common errors @@ -4379,6 +4439,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Date Data + + + The Job has no selected Base object. + Lanak ez du hautatutako oinarri-objekturik. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4540,11 +4605,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_ToolController - - - Tool Number to Load - Kargatuko den tresnaren zenbakia - Add Tool Controller to the Job @@ -4555,6 +4615,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Add Tool Controller Gehitu tresna-kontrolatzailea + + + Tool Number to Load + Kargatuko den tresnaren zenbakia + Path_ToolTable @@ -4581,11 +4646,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Creates a medial line engraving path Erdiko lerroko grabatze-bide bat sortzen du - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4596,6 +4656,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Engraver Cutting Edge Angle must be < 180 degrees. Grabagailuaren mozte-ertzaren angeluak < 180 gradu izan behar du. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du + Path_Waterline @@ -4630,56 +4695,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Save toolbit library Gorde tresna-atalaren liburutegia - - - Tooltable JSON (*.json) - JSON tresna-mahaia (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tresna-mahaia (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tresna-mahaia (*.tbl) - Open tooltable Ireki tresna-mahaia - - - Save tooltable - Gorde tresna-mahaia - - - - Rename Tooltable - Aldatu tresna-mahaiaren izena - - - - Enter Name: - Sartu izena: - - - - Add New Tool Table - Gehitu tresna-mahai berria - - - - Delete Selected Tool Table - Ezabatu hautatutako tresna-mahaia - - - - Rename Selected Tool Table - Aldatu izena hautatutako taula-mahaiari - Tooltable editor @@ -4890,6 +4910,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) XML tresna-mahaia (*.xml);;HeeksCAD tresna-mahaia (*.tooltable) + + + Save tooltable + Gorde tresna-mahaia + Tooltable XML (*.xml) @@ -4905,6 +4930,46 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Object doesn't have a tooltable property Objektuak ez du tresna-mahai propietate bat + + + Rename Tooltable + Aldatu tresna-mahaiaren izena + + + + Enter Name: + Sartu izena: + + + + Add New Tool Table + Gehitu tresna-mahai berria + + + + Delete Selected Tool Table + Ezabatu hautatutako tresna-mahaia + + + + Rename Selected Tool Table + Aldatu izena hautatutako taula-mahaiari + + + + Tooltable JSON (*.json) + JSON tresna-mahaia (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tresna-mahaia (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tresna-mahaia (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fi.qm b/src/Mod/Path/Gui/Resources/translations/Path_fi.qm index 986a049532..f5d9569318 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fi.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fi.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts index 200110b768..d51be7fff9 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Näytä väliaikaisen polun rakennuskohteet kun moduuli on DEBUG-tilassa. - - - The direction along which dropcutter lines are created - Suunta, jota pitkin pudotusleikkurin linjat luodaan - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Pitääkö toimintoa rajoittaa varaston kohteen mukaan vai peruskohteen rajaavan kehyksen mukaan - - - - Step over percentage of the drop cutter path - Pudotusleikkurin polun askeleen prosenttiosuus - - - - Z-axis offset from the surface of the object - Z akselin siirtymä kohteen pinnasta - - - - The Sample Interval. Small values cause long wait times - Näytteenoton väli. Pienet arvot aiheuttavat pitkiä odotusaikoja - - - - Enable optimization which removes unnecessary points from G-Code output - Ota käyttöön optimointi, joka poistaa tarpeettomat pisteet G-Code -ulostulosta - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Pienemmillä arvoilla saadaan hienompi ja tarkempi verkkopinta. Pienemmät eivät lisää prosessointiaikaa paljon. - - - The completion mode for the operation: single or multi-pass - Toiminnon valmistumistila: kertaalleen tai moninkertaisesti - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Suunta, mitä työkalupolun pitäisi kulkea osan ympärillä: kiipeillen (Myötäpäivään) tai tavanomaisen tapaan (Vastapäivään) - Stop index(angle) for rotational scan Pysäytä indeksi(kulma) rotaatiokuvausta varten - - - Ignore areas that proceed below specified depth. - Älä huomioi määritetyn syvyyden alapuolella kulkevia alueita. - - - - Depth used to identify waste areas to ignore. - Syvyys, jolla tunnistetaan jätealueet, joita ei huomioida. - - - - Cut through waste to depth at model edge, releasing the model. - Leikkaa jätteen läpi syvyyteen mallireunassa, jolloin malli vapautuu. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + Suunta, jota pitkin pudotusleikkurin linjat luodaan + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Pitääkö toimintoa rajoittaa varaston kohteen mukaan vai peruskohteen rajaavan kehyksen mukaan + + + + Step over percentage of the drop cutter path + Pudotusleikkurin polun askeleen prosenttiosuus + + + + Z-axis offset from the surface of the object + Z akselin siirtymä kohteen pinnasta + + + + The Sample Interval. Small values cause long wait times + Näytteenoton väli. Pienet arvot aiheuttavat pitkiä odotusaikoja + + + + Enable optimization which removes unnecessary points from G-Code output + Ota käyttöön optimointi, joka poistaa tarpeettomat pisteet G-Code -ulostulosta + + + + The completion mode for the operation: single or multi-pass + Toiminnon valmistumistila: kertaalleen tai moninkertaisesti + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Suunta, mitä työkalupolun pitäisi kulkea osan ympärillä: kiipeillen (Myötäpäivään) tai tavanomaisen tapaan (Vastapäivään) + + + + Ignore areas that proceed below specified depth. + Älä huomioi määritetyn syvyyden alapuolella kulkevia alueita. + + + + Depth used to identify waste areas to ignore. + Syvyys, jolla tunnistetaan jätealueet, joita ei huomioida. + + + + Cut through waste to depth at model edge, releasing the model. + Leikkaa jätteen läpi syvyyteen mallireunassa, jolloin malli vapautuu. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + The library to use to generate the path @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Ladattavan työkalun numero - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Ladattavan työkalun numero + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fil.qm b/src/Mod/Path/Gui/Resources/translations/Path_fil.qm index 10bf41062b..4e791f935a 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fil.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fil.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fil.ts b/src/Mod/Path/Gui/Resources/translations/Path_fil.ts index 0a3e7ad06b..6b26e46462 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fil.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fil.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Ang landas upang kopyahin + + + The base geometry of this toolpath + Ang base Heometría ng toolpath na ito + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Karagdagang offset na i-aplay sa operasyon. Ang direksyon ay nakadepende sa operasyon. - - - The library to use to generate the path - Ang library na gagamitin para makabuo ng path - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Magdagdag ng Opsyonal o Mandatory Stop sa programa + + + The path(s) to array + The path(s) to array + Pattern method Method ng pattern + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Ang base Heometría ng toolpath na ito + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + Ang library na gagamitin para makabuo ng path @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Hindi valid na Cutting Edge Angle %.2f, dapat ay <90° at >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Hindi valid na Cutting Edge Angle %.2f, dapat ay <90° at >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pumili ng Simulang Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s ay hindi maproseso bilang circular hole - mangyaring alisin mula sa listahan ng Base geometry. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Hugis ng Bulsa - - - - Creates a Path Pocket object from a face or faces - Lumilikha ng isang bagay na Bulsang Landas mula sa isang mukha o mga mukha - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Hugis ng Bulsa + + + + Creates a Path Pocket object from a face or faces + Lumilikha ng isang bagay na Bulsang Landas mula sa isang mukha o mga mukha + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Lumilikha ng isang array mula sa napiling path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Bihisan + + + + Creates a Path Dess-up object from a selected path + Lumilikha ng Path Dess-up object mula sa napiling path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Mangyaring pumili ng isang Path Object - - - Dress-up - Bihisan - - - - Creates a Path Dess-up object from a selected path - Lumilikha ng Path Dess-up object mula sa napiling path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Lumilikha ng Path Hop object - - - The selected object is not a path - - Ang napiling object ay hindi isang path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Lumikha ng Hop + + + The selected object is not a path + + Ang napiling object ay hindi isang path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numero ng tool na i-load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Magdagdag ng Controller ng Tool + + + Tool Number to Load + Numero ng tool na i-load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Buksan ang tooltable - - - Save tooltable - I-save ang tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + I-save ang tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Ang object ay walang tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.qm b/src/Mod/Path/Gui/Resources/translations/Path_fr.qm index c0f9fa2c51..c6bc0f82b7 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts index 420f557f11..5430cf6f49 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Afficher les objets de construction de chemin temporaire lorsque le module est en mode DEBUG. - - - The direction along which dropcutter lines are created - La direction le long de laquelle les lignes de coupe sont créées - - - - Should the operation be limited by the stock object or by the bounding box of the base object - L'opération doit-elle être limitée par le brut ou par la boîte englobante de l'objet de base - - - - Step over percentage of the drop cutter path - Dépasser le pourcentage de la trajectoire du cutte - - - - Z-axis offset from the surface of the object - Décalage de l'axe Z par rapport à la surface de l'objet - - - - The Sample Interval. Small values cause long wait times - L’intervalle d’échantillonnage. les valeurs faibles provoquent de l'attente - - - - Enable optimization which removes unnecessary points from G-Code output - Activer l'optimisation supprimant les points inutiles du G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs n’augmentent pas sensiblement le temps de traitement. - - - The completion mode for the operation: single or multi-pass - Mode d’achèvement de l’opération : simple ou multi-passes - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Direction que le parcours d’outils doit effectuer autour de la pièce : monter(sens des aiguille d’une montre) ou conventionnel(sens inverse des aiguille d’une montre) - Stop index(angle) for rotational scan Index(angle) d’arrêt pour le balayage en rotation - - - Ignore areas that proceed below specified depth. - Ignorer les zones qui se trouvent sous la profondeur indiquée. - - - - Depth used to identify waste areas to ignore. - Profondeur utilisée pour identifier la zone de chute à ignorer. - - - - Cut through waste to depth at model edge, releasing the model. - Couper au travers de la chute jusqu’à la profondeur en bordure du modèle, libérant le modèle. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Le chemin d'accès à copier + + + The base geometry of this toolpath + La géométrie de base du parcours de l'outil + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Distance d’extension de la profondeur de perçage - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Activer la rotation pour accéder aux poches/zones non normales à l'axe Z. - - - - Reverse direction of pocket operation. - Inverser la direction de l'opération de poche. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inversez l'angle. Exemple: -22.5 -> 22.5 degrés. - - - - Attempt the inverse angle for face access if original rotation fails. - Essai l'angle inverse pour l'accès à la face si la rotation d'origine échoue. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignorer les lignes de navigation extérieures au-dessus de cette hauteur. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Forcer la profondeur de Z de la face sélectionnée comme la valeur la plus basse de la profondeur finale. Des valeurs plus élevées de l'utilisateur seront observées. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Décalage supplémentaire à appliquer à l’opération. Direction est opération dépendante. - - - The library to use to generate the path - La bibliothèque à utiliser pour générer la trajectoire - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Ajouter une arrêt facultatif ou obligatoire du programme + + + The path(s) to array + The path(s) to array + Pattern method Méthode de l'opération + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Marquer « true » si vous utilisez une compensation de rayon de coupe - - The base geometry of this toolpath - La géométrie de base du parcours de l'outil + + The direction along which dropcutter lines are created + La direction le long de laquelle les lignes de coupe sont créées + + + + Should the operation be limited by the stock object or by the bounding box of the base object + L'opération doit-elle être limitée par le brut ou par la boîte englobante de l'objet de base + + + + Step over percentage of the drop cutter path + Dépasser le pourcentage de la trajectoire du cutte + + + + Z-axis offset from the surface of the object + Décalage de l'axe Z par rapport à la surface de l'objet + + + + The Sample Interval. Small values cause long wait times + L’intervalle d’échantillonnage. les valeurs faibles provoquent de l'attente + + + + Enable optimization which removes unnecessary points from G-Code output + Activer l'optimisation supprimant les points inutiles du G-Code + + + + The completion mode for the operation: single or multi-pass + Mode d’achèvement de l’opération : simple ou multi-passes + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Direction que le parcours d’outils doit effectuer autour de la pièce : monter(sens des aiguille d’une montre) ou conventionnel(sens inverse des aiguille d’une montre) + + + + Ignore areas that proceed below specified depth. + Ignorer les zones qui se trouvent sous la profondeur indiquée. + + + + Depth used to identify waste areas to ignore. + Profondeur utilisée pour identifier la zone de chute à ignorer. + + + + Cut through waste to depth at model edge, releasing the model. + Couper au travers de la chute jusqu’à la profondeur en bordure du modèle, libérant le modèle. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Activer la rotation pour accéder aux poches/zones non normales à l'axe Z. + + + + Reverse direction of pocket operation. + Inverser la direction de l'opération de poche. + + + + Attempt the inverse angle for face access if original rotation fails. + Essai l'angle inverse pour l'accès à la face si la rotation d'origine échoue. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inversez l'angle. Exemple: -22.5 -> 22.5 degrés. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Forcer la profondeur de Z de la face sélectionnée comme la valeur la plus basse de la profondeur finale. Des valeurs plus élevées de l'utilisateur seront observées. + + + + The library to use to generate the path + La bibliothèque à utiliser pour générer la trajectoire @@ -924,23 +979,23 @@ Legacy Tools not supported - Legacy Tools not supported + Anciens Outils non pris en charge Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angle d'arête de coupe invalide %.2f, doit être entre <90° et >=0° + L’outil sélectionné n’est pas une perceuse Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Angle de coupe non valable Angle %.2f, doit être >0 ° et <=180 ° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angle d'arête de coupe invalide %.2f, doit être entre <90° et >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Sélectionner le point de départ - - - Processing model as a whole ... - Traitement du modèle dans son ensemble ... - - - - Can not identify loop. - Impossible d'identifier la boucle. - - - - -<br>Pocket is based on extruded surface. - -<br>La poche est basée sur la surface extrudée. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Le bas de la poche peut être non planaire et/ou non normal à l'axe de la fraise. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>Le fond de poche 3D n'est PAS disponible dans cette opération</i>. - - - - Processing subs individually ... - Traitement individuel des subs... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Envisagez de basculer la propriété InverseAngle et de recalculer l'opération. - - - - Verify final depth of pocket shaped by vertical faces. - Vérifiez la profondeur finale de la poche formée de faces verticales. - - - - Depth Warning - Avertissement de Profondeur - - - - Selected faces form loop. Processing looped faces. - Les faces sélectionnées forment une boucle. Traitement des faces. - - - - Face appears misaligned after initial rotation. - La face semble mal alignée après la rotation initiale. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Envisagez de basculer la propriété 'InverseAngle' et de recalculer. - - - - Multiple faces in Base Geometry. - Faces multiples dans la géométrie de base. - - - - Depth settings will be applied to all faces. - Les paramètres de profondeur seront appliqués à toutes les faces. - - - - EnableRotation property is 'Off'. - La propriété EnableRotation est 'Off'. - - - - Applying inverse angle automatically. - Appliquer l'angle inverse automatiquement. - - - - Applying inverse angle manually. - Appliquer manuellement l'angle inverse. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Nom de fichier incorrect - - - Rotated to inverse angle. - Pivoté à l'angle inverse. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : A(x)' pour l'accès. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : B(y)' pour l'accès. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La fonction %s.%s ne peut pas être traitée comme un trou circulaire - Retirez la de la liste de géométrie de Base . - - - Always select the bottom edge of the hole when using an edge. - Toujours sélectionner l'arrête inférieure du trou lorsque vous utilisez une arrête. - - - - Start depth <= face depth. -Increased to stock top. - Début de la profondeur <= profondeur de la face. -Augmenté au dessus du stock. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Augmenté au dessus du stock. Utils Utilitaires + + + +<br>Pocket is based on extruded surface. + +<br>La poche est basée sur la surface extrudée. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Le bas de la poche peut être non planaire et/ou non normal à l'axe de la fraise. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>Le fond de poche 3D n'est PAS disponible dans cette opération</i>. + + + + Processing subs individually ... + Traitement individuel des subs... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Envisagez de basculer la propriété InverseAngle et de recalculer l'opération. + + + + Verify final depth of pocket shaped by vertical faces. + Vérifiez la profondeur finale de la poche formée de faces verticales. + + + + Depth Warning + Avertissement de Profondeur + + + + Processing model as a whole ... + Traitement du modèle dans son ensemble ... + + + + Can not identify loop. + Impossible d'identifier la boucle. + + + + Selected faces form loop. Processing looped faces. + Les faces sélectionnées forment une boucle. Traitement des faces. + + + + Face appears misaligned after initial rotation. + La face semble mal alignée après la rotation initiale. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Envisagez de basculer la propriété 'InverseAngle' et de recalculer. + + + + Multiple faces in Base Geometry. + Faces multiples dans la géométrie de base. + + + + Depth settings will be applied to all faces. + Les paramètres de profondeur seront appliqués à toutes les faces. + + + + EnableRotation property is 'Off'. + La propriété EnableRotation est 'Off'. + + + + Applying inverse angle automatically. + Appliquer l'angle inverse automatiquement. + + + + Applying inverse angle manually. + Appliquer manuellement l'angle inverse. + + + + Rotated to inverse angle. + Pivoté à l'angle inverse. + Rotated to 'InverseAngle' to attempt access. Pivoté à 'InverseAngle' pour tenter l'accès. + + + Always select the bottom edge of the hole when using an edge. + Toujours sélectionner l'arrête inférieure du trou lorsque vous utilisez une arrête. + + + + Start depth <= face depth. +Increased to stock top. + Début de la profondeur <= profondeur de la face. +Augmenté au dessus du stock. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : A(x)' pour l'accès. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : B(y)' pour l'accès. + this object already in the list @@ -1492,7 +1547,7 @@ Augmenté au dessus du stock. %s not supported for flipping - %s not supported for flipping + %s non supporté pour le retournement @@ -1914,16 +1969,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Final depth set below ZMin of face(s) selected. Profondeur finale définie sous ZMin de face(s) sélectionnée(s). - - - Pocket Shape - Forme de poche - - - - Creates a Path Pocket object from a face or faces - Crée un objet poche à partir d'arêtes ou d'une surface - Normal @@ -1939,6 +1984,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Y Y + + + Pocket Shape + Forme de poche + + + + Creates a Path Pocket object from a face or faces + Crée un objet poche à partir d'arêtes ou d'une surface + 3D Pocket @@ -1989,6 +2044,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un When enabled connected extension edges are combined to wires. Lorsque ceci est activé les bords des extensions connectées sont combinées en fils. + + + Face appears to NOT be horizontal AFTER rotation applied. + La face ne semble PAS être horizontal APRÈS l'application de la rotation. + Start Depth is lower than face depth. Setting to @@ -1997,12 +2057,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Start Depth is lower than face depth. Setting to: - Start Depth is lower than face depth. Setting to: - - - - Face appears to NOT be horizontal AFTER rotation applied. - La face ne semble PAS être horizontal APRÈS l'application de la rotation. + La profondeur de départ est inférieure à la profondeur de la face. Réglage sur: @@ -2075,7 +2130,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). + Vérifier la sélection des bords et les exigences de profondeur finale pour le profilage des arêtes ouvertes. @@ -2357,7 +2412,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Custom points are identical. - Custom points are identical. + Les points personnalisés sont identiques. @@ -2387,7 +2442,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un The selected face is inaccessible. - The selected face is inaccessible. + La face sélectionnée est inaccessible. @@ -2832,7 +2887,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Defines which standard thread was chosen - Defines which standard thread was chosen + Définit quel filetage standard a été choisi @@ -2852,7 +2907,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Set thread's TPI (turns per inch) - used for imperial threads - Set thread's TPI (turns per inch) - used for imperial threads + Définir le pas du filetage (tours par pouce) - utilisé pour les filetage impériaux @@ -3292,6 +3347,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Creates an array from a selected path Crée une séquence à partir d'un parcours sélectionné + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3354,6 +3419,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_Dressup + + + Dress-up + Trajectoire additionnelle + + + + Creates a Path Dess-up object from a selected path + Crée un objet trajectoire additionnel à partir d'un parcours sélectionné + Please select one path object @@ -3373,16 +3448,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Please select a Path object Veuillez sélectionner un object parcours - - - Dress-up - Trajectoire additionnelle - - - - Creates a Path Dess-up object from a selected path - Crée un objet trajectoire additionnel à partir d'un parcours sélectionné - Path_DressupAxisMap @@ -3855,13 +3920,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Creates a Path Hop object Crée un object saut - - - The selected object is not a path - - L'objet sélectionné n'est pas un parcours - - Please select one path object @@ -3877,6 +3935,13 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Create Hop Crée un saut + + + The selected object is not a path + + L'objet sélectionné n'est pas un parcours + + Path_Inspect @@ -4126,11 +4191,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_Sanity - - - The Job has no selected Base object. - La tâche n'a pas d'objet de Base sélectionné. - Check the path job for common errors @@ -4381,6 +4441,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Date Date + + + The Job has no selected Base object. + La tâche n'a pas d'objet de Base sélectionné. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4542,11 +4607,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_ToolController - - - Tool Number to Load - Numéro d'outil à charger - Add Tool Controller to the Job @@ -4557,6 +4617,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Add Tool Controller Ajouter un contrôleur d'outil + + + Tool Number to Load + Numéro d'outil à charger + Path_ToolTable @@ -4583,11 +4648,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Creates a medial line engraving path Crée une ligne médiane de gravure - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve nécessite un outil de gravure avec angle de coupe - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4598,6 +4658,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Engraver Cutting Edge Angle must be < 180 degrees. L'angle de coupe du graveur doit être <180 degrés. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve nécessite un outil de gravure avec angle de coupe + Path_Waterline @@ -4632,56 +4697,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Save toolbit library Enregistrer la bibliothèque d'outils - - - Tooltable JSON (*.json) - Table d'outils JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Table d'outils HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Table d'outils LinuxCNC (*.tbl) - Open tooltable Ouvre la table des outils - - - Save tooltable - Enregistrer la table d'outils - - - - Rename Tooltable - Renommer la table d'outils - - - - Enter Name: - Saisir le nom : - - - - Add New Tool Table - Ajouter une nouvelle table d'outils - - - - Delete Selected Tool Table - Supprimer la table des outils sélectionnée - - - - Rename Selected Tool Table - Renommer la table des outils sélectionnée - Tooltable editor @@ -4892,6 +4912,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Table d'outils XML (*.xml);;Table d'outils HeeksCAD (*.tooltable) + + + Save tooltable + Enregistrer la table d'outils + Tooltable XML (*.xml) @@ -4907,6 +4932,46 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Object doesn't have a tooltable property L'objet ne possède pas de propriété d'outil pour être mis dans la table + + + Rename Tooltable + Renommer la table d'outils + + + + Enter Name: + Saisir le nom : + + + + Add New Tool Table + Ajouter une nouvelle table d'outils + + + + Delete Selected Tool Table + Supprimer la table des outils sélectionnée + + + + Rename Selected Tool Table + Renommer la table des outils sélectionnée + + + + Tooltable JSON (*.json) + Table d'outils JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Table d'outils HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Table d'outils LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_gl.qm b/src/Mod/Path/Gui/Resources/translations/Path_gl.qm index b5d5845cac..edfda7587f 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_gl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_gl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts index 12b7e02571..c05f692927 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - A dirección ao longo da cal se crean as liñas de dropcutter - - - - Should the operation be limited by the stock object or by the bounding box of the base object - No caso de que a operación estea limitada por obxecto stock ou por carcasa da base do obxecto - - - - Step over percentage of the drop cutter path - Paso sobre porcentaxe da traxectoria de drop cutter - - - - Z-axis offset from the surface of the object - Z-eixo de desprazamento dende a superficie do obxecto - - - - The Sample Interval. Small values cause long wait times - Intervalo de mostra. Valores pequenos causan longas esperas - - - - Enable optimization which removes unnecessary points from G-Code output - Habilitar a optimización que elimina puntos innecesarios de saída dende G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - O modo de completado para operación: sinxelo ou pase múltiple - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - A dirección que a traxectoria da ferramenta debe ir ao redor da parte: Climb(ClockWise) ou Conventional(CounterClockWise) - Stop index(angle) for rotational scan Parar índice(ángulo) para dixitalización rotacional - - - Ignore areas that proceed below specified depth. - Ignorar áreas que se desenrolan abaixo a profundidade especificada. - - - - Depth used to identify waste areas to ignore. - Profundidade usada para identificar áreas de restos a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Tallar os restos na profundidade no bordo do modelo, liberando o modelo. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied A traxectoria a ser copiada + + + The base geometry of this toolpath + A xeometría base desta traxectoria de ferramenta + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Dirección inversa da operación de baleirado. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Ángulo inverso. Exemplo: -22.5 -> 22.5 grados. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desfase extra para aplicar a operación. A dirección é dependente da operación. - - - The library to use to generate the path - A libraría a usar para xerar a traxectoria - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Engadir unha Parada, obrigatoria ou opcional, ó programa + + + The path(s) to array + The path(s) to array + Pattern method Método de patrón + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Facer verdadeiro, se se usa a compensación de radio de ferramenta - - The base geometry of this toolpath - A xeometría base desta traxectoria de ferramenta + + The direction along which dropcutter lines are created + A dirección ao longo da cal se crean as liñas de dropcutter + + + + Should the operation be limited by the stock object or by the bounding box of the base object + No caso de que a operación estea limitada por obxecto stock ou por carcasa da base do obxecto + + + + Step over percentage of the drop cutter path + Paso sobre porcentaxe da traxectoria de drop cutter + + + + Z-axis offset from the surface of the object + Z-eixo de desprazamento dende a superficie do obxecto + + + + The Sample Interval. Small values cause long wait times + Intervalo de mostra. Valores pequenos causan longas esperas + + + + Enable optimization which removes unnecessary points from G-Code output + Habilitar a optimización que elimina puntos innecesarios de saída dende G-Code + + + + The completion mode for the operation: single or multi-pass + O modo de completado para operación: sinxelo ou pase múltiple + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + A dirección que a traxectoria da ferramenta debe ir ao redor da parte: Climb(ClockWise) ou Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignorar áreas que se desenrolan abaixo a profundidade especificada. + + + + Depth used to identify waste areas to ignore. + Profundidade usada para identificar áreas de restos a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Tallar os restos na profundidade no bordo do modelo, liberando o modelo. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Dirección inversa da operación de baleirado. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Ángulo inverso. Exemplo: -22.5 -> 22.5 grados. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + A libraría a usar para xerar a traxectoria @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ángulo de corte non válido %.2f, debe ser <90° e >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ángulo do Bordo de Tallada non válido %.2f, debe ser >0° e <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ángulo de corte non válido %.2f, debe ser <90° e >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Escolmar punto de arrinque - - - Processing model as a whole ... - Procesando modelo como un conxunto... - - - - Can not identify loop. - Non podo identificar o ciclo. - - - - -<br>Pocket is based on extruded surface. - -<br>O baleirado está baseado nunha superficie extruída. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>A parte baixa do baleirado debe non ser plana e/ou non normal ao eixe fuso. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D do baleirado baixo NON está dispoñible nesta operación</i>. - - - - Processing subs individually ... - Procesando sub individuais... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Considera trocar ao ángulo inverso e recalcular a operación. - - - - Verify final depth of pocket shaped by vertical faces. - Verificar profundidade final do forma baleirada por faces verticais. - - - - Depth Warning - Atención Profundidade - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - A face aparece desaliñada despois da rotación inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Considera trocar ao ángulo inverso e volver computar. - - - - Multiple faces in Base Geometry. - Múltiples faces en Xeometría Base. - - - - Depth settings will be applied to all faces. - Os axustes de profundidade serán aplicados a tódalas faces. - - - - EnableRotation property is 'Off'. - A propiedade Activar Rotación está 'Desactivada'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. A Característica %s.%s non pode ser procesada como un burato circular - por favor elimíneo da lista de xeometría base. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>O baleirado está baseado nunha superficie extruída. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>A parte baixa do baleirado debe non ser plana e/ou non normal ao eixe fuso. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D do baleirado baixo NON está dispoñible nesta operación</i>. + + + + Processing subs individually ... + Procesando sub individuais... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Considera trocar ao ángulo inverso e recalcular a operación. + + + + Verify final depth of pocket shaped by vertical faces. + Verificar profundidade final do forma baleirada por faces verticais. + + + + Depth Warning + Atención Profundidade + + + + Processing model as a whole ... + Procesando modelo como un conxunto... + + + + Can not identify loop. + Non podo identificar o ciclo. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + A face aparece desaliñada despois da rotación inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considera trocar ao ángulo inverso e volver computar. + + + + Multiple faces in Base Geometry. + Múltiples faces en Xeometría Base. + + + + Depth settings will be applied to all faces. + Os axustes de profundidade serán aplicados a tódalas faces. + + + + EnableRotation property is 'Off'. + A propiedade Activar Rotación está 'Desactivada'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Forma Baleira - - - - Creates a Path Pocket object from a face or faces - Crea un obxecto Traxectoria baleiro dende unha face ou faces - Normal @@ -1939,6 +1984,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Y Y + + + Pocket Shape + Forma Baleira + + + + Creates a Path Pocket object from a face or faces + Crea un obxecto Traxectoria baleiro dende unha face ou faces + 3D Pocket @@ -1989,6 +2044,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc When enabled connected extension edges are combined to wires. Cando habilita o bordo da extensión conecta combinando arames. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Creates an array from a selected path Fai un arranxo a partir dunha traxectoria escolmada + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_Dressup + + + Dress-up + Aspecto + + + + Creates a Path Dess-up object from a selected path + Crea un obxecto aspecto de traxectoria a partir dunha traxectoria escolmada + Please select one path object @@ -3374,16 +3449,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Please select a Path object Por favor, escolme un obxecto traxectoria - - - Dress-up - Aspecto - - - - Creates a Path Dess-up object from a selected path - Crea un obxecto aspecto de traxectoria a partir dunha traxectoria escolmada - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Creates a Path Hop object Crea un obxecto salto de traxectoria - - - The selected object is not a path - - O obxecto escollido non é unha traxectoria - - Please select one path object @@ -3878,6 +3936,13 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Create Hop Crear Salto + + + The selected object is not a path + + O obxecto escollido non é unha traxectoria + + Path_Inspect @@ -4127,11 +4192,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_Sanity - - - The Job has no selected Base object. - O traballo non ten obxecto Base escolmado. - Check the path job for common errors @@ -4382,6 +4442,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Date Date + + + The Job has no selected Base object. + O traballo non ten obxecto Base escolmado. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_ToolController - - - Tool Number to Load - Número de ferramenta a cargar - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Add Tool Controller Engadir Controlador de Ferramenta + + + Tool Number to Load + Número de ferramenta a cargar + Path_ToolTable @@ -4584,11 +4649,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Táboa de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Táboa de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Táboa de ferramentas LinuxCNC (*.tbl) - Open tooltable Abrir táboa de ferramentas - - - Save tooltable - Gardar táboa de ferramentas - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Táboa de ferramentas XML (*.xml);;táboa de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Gardar táboa de ferramentas + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Object doesn't have a tooltable property O obxecto non ten unha propiedade de táboa de ferramentas + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Táboa de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Táboa de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Táboa de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hr.qm b/src/Mod/Path/Gui/Resources/translations/Path_hr.qm index 38b92587eb..a31b31056d 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_hr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_hr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts index 361c00cb62..20ac1cb846 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Prikažite privremene objekte za izgradnju staza kada je modul u stanju DEBUG moda. - - - The direction along which dropcutter lines are created - Smjer duž kojeg se stvaraju linije spuštajućeg glodala (drop-cutter) - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Kako operaciju treba ograničiti, kroz objekt osnove ili granični okvir osnovnog objekta - - - - Step over percentage of the drop cutter path - Preklapanje staza spuštajućeg glodala (drop-cutter) u postocima - - - - Z-axis offset from the surface of the object - Z-os pomak od površine objekta - - - - The Sample Interval. Small values cause long wait times - Interval uzorka. Male vrijednosti uzrokuju dugo čekanje - - - - Enable optimization which removes unnecessary points from G-Code output - Omogući optimizaciju koja uklanja nepotrebne točke iz izvoza G-Koda - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -49,36 +19,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti ne povećavaju vrijeme obrade. - - - The completion mode for the operation: single or multi-pass - Način dovršetka operacije: jednostruki ili višeprolazni - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Smjer kojim alatna staza treba obilaziti dio: uspon (ClockWise) ili konvencionalni (CounterClockWise) - Stop index(angle) for rotational scan Zaustavni indeks (kut) za rotacijsko skeniranje - - - Ignore areas that proceed below specified depth. - Zanemarite područja koja se odvijaju ispod određene dubine. - - - - Depth used to identify waste areas to ignore. - Dubina koja se koristi za prepoznavanje područja odpadaka koje treba zanemariti. - - - - Cut through waste to depth at model edge, releasing the model. - Prerežite otpadak do dubine na rubu modela, oslobađajući model. - Dropcutter lines are created parallel to this axis. @@ -271,6 +216,11 @@ The path to be copied Put koji treba kopirati + + + The base geometry of this toolpath + Osnovna geometrija ove obrade staze + The tool controller that will be used to calculate the path @@ -468,30 +418,6 @@ How far the drill depth is extended Koliko je produžena dubina bušenja - - - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Omogućite rotaciju za pristup džepovima / područjima koja nisu normalna do Z osi. - - - - - - Reverse direction of pocket operation. - Obrnuti smjer obrade utora. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Obrnuti kut. Primjer: -22,5 -> 22,5 stupnjeva. - - - - Attempt the inverse angle for face access if original rotation fails. - Pokušajte obrnuti kut za pristup licu ako izvorna rotacija ne uspije. - @@ -548,13 +474,6 @@ Ignore outer waterlines above this height. Ignorirajte vanjske vodne linije iznad ove visine. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Utvrdite Z-dubinu odabranog lica kao najnižu vrijednost za završnu dubinu. Primjećuju se veće korisničke vrijednosti. - - - The base object this collision refers to @@ -644,11 +563,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Dodatni pomak koji se primjenjuje na operaciju. Smjer ovisi o operaciji. - - - The library to use to generate the path - Biblioteka koja se koristiti za generiranje staze - Start pocketing at center or boundary @@ -688,11 +602,66 @@ Add Optional or Mandatory Stop to the program U program dodajte neobavezno ili obavezno zaustavljanje + + + The path(s) to array + The path(s) to array + Pattern method Metoda uzorka + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -739,9 +708,95 @@ Postavi na istinito, ako koristite kompenzaciju radijusa glodala - - The base geometry of this toolpath - Osnovna geometrija ove obrade staze + + The direction along which dropcutter lines are created + Smjer duž kojeg se stvaraju linije spuštajućeg glodala (drop-cutter) + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Kako operaciju treba ograničiti, kroz objekt osnove ili granični okvir osnovnog objekta + + + + Step over percentage of the drop cutter path + Preklapanje staza spuštajućeg glodala (drop-cutter) u postocima + + + + Z-axis offset from the surface of the object + Z-os pomak od površine objekta + + + + The Sample Interval. Small values cause long wait times + Interval uzorka. Male vrijednosti uzrokuju dugo čekanje + + + + Enable optimization which removes unnecessary points from G-Code output + Omogući optimizaciju koja uklanja nepotrebne točke iz izvoza G-Koda + + + + The completion mode for the operation: single or multi-pass + Način dovršetka operacije: jednostruki ili višeprolazni + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Smjer kojim alatna staza treba obilaziti dio: uspon (ClockWise) ili konvencionalni (CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Zanemarite područja koja se odvijaju ispod određene dubine. + + + + Depth used to identify waste areas to ignore. + Dubina koja se koristi za prepoznavanje područja odpadaka koje treba zanemariti. + + + + Cut through waste to depth at model edge, releasing the model. + Prerežite otpadak do dubine na rubu modela, oslobađajući model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Omogućite rotaciju za pristup džepovima / područjima koja nisu normalna do Z osi. + + + + + + Reverse direction of pocket operation. + Obrnuti smjer obrade utora. + + + + Attempt the inverse angle for face access if original rotation fails. + Pokušajte obrnuti kut za pristup licu ako izvorna rotacija ne uspije. + + + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Obrnuti kut. Primjer: -22,5 -> 22,5 stupnjeva. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Utvrdite Z-dubinu odabranog lica kao najnižu vrijednost za završnu dubinu. Primjećuju se veće korisničke vrijednosti. + + + + + + The library to use to generate the path + Biblioteka koja se koristiti za generiranje staze @@ -998,16 +1053,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Pogrešan rub rezanja kut %.2f, mora biti < 90 ° i > = 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Pogrešan kut rezanja ruba %.2f, mora biti > = 0 ° i <= 180 ° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Pogrešan rub rezanja kut %.2f, mora biti < 90 ° i > = 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1120,103 +1175,6 @@ Pick Start Point Odaberite početnu točku - - - Processing model as a whole ... - Obrada modela u cjelini ... - - - - Can not identify loop. - Ne može se identificirati petlja. - - - - -<br>Pocket is based on extruded surface. - -<br>Utor se temelji na utisnutoj površini. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Dno utora može biti ne planarno i / ili nije normala na os vretena. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D dno utora NIJE dostupno u ovoj operaciji</i>. - - - - Processing subs individually ... - Obrađuje prijelaze pojedinačno ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Razmislite o izmjeni svojstva "Obrnuti Kut" i ponovnom izračunavanju operacije. - - - - Verify final depth of pocket shaped by vertical faces. - Provjerite konačnu dubinu utora u obliku vertikalnih površina. - - - - Depth Warning - Upozorenje o nepodobnoj dubini - - - - Selected faces form loop. Processing looped faces. - Odabrana lica čine petlju. Obrada petljastih lica. - - - - Face appears misaligned after initial rotation. - Lice se čini pogrešno poravnano nakon početne rotacije. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Razmislite o izmjeni svojstva 'Obrnuti Kut' i ponovnom izračunavanju operacije. - - - - Multiple faces in Base Geometry. - Višestruka lica u Osnovnoj Geometriji. - - - - Depth settings will be applied to all faces. - Postavke dubine primijenit će se na sva lica. - - - - EnableRotation property is 'Off'. - Svojstvo Omogući Rotaciju je 'isključeno'. - - - - Applying inverse angle automatically. - Automatsko nanošenje obrnutog kuta. - - - - - - Applying inverse angle manually. - Ručno nanošenje obrnutog kuta. - - - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1236,27 +1194,6 @@ Invalid Filename Nevažeći naziv datoteke - - - Rotated to inverse angle. - Rotirano u obrnutom kutu. - - - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Odabrane značajke zahtijevaju 'Omogući rotaciju: A(x)' za pristup. - - - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Odabrane značajke zahtijevaju 'Omogući rotaciju: B(y)' za pristup. - - - List of disabled features @@ -1274,18 +1211,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Svojstvo %s.%s ne može se obraditi kao kružna rupa - uklonite je s popisa geometrija baze. - - - Always select the bottom edge of the hole when using an edge. - Pri uporabi ruba uvijek odaberite donji rub rupe. - - - - Start depth <= face depth. -Increased to stock top. - Dubina početka <= dubina lica. -Povećana na vrh osnove. - Ignoring non-horizontal Face @@ -1360,11 +1285,141 @@ Povećana na vrh osnove. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Utor se temelji na utisnutoj površini. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Dno utora može biti ne planarno i / ili nije normala na os vretena. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D dno utora NIJE dostupno u ovoj operaciji</i>. + + + + Processing subs individually ... + Obrađuje prijelaze pojedinačno ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Razmislite o izmjeni svojstva "Obrnuti Kut" i ponovnom izračunavanju operacije. + + + + Verify final depth of pocket shaped by vertical faces. + Provjerite konačnu dubinu utora u obliku vertikalnih površina. + + + + Depth Warning + Upozorenje o nepodobnoj dubini + + + + Processing model as a whole ... + Obrada modela u cjelini ... + + + + Can not identify loop. + Ne može se identificirati petlja. + + + + Selected faces form loop. Processing looped faces. + Odabrana lica čine petlju. Obrada petljastih lica. + + + + Face appears misaligned after initial rotation. + Lice se čini pogrešno poravnano nakon početne rotacije. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Razmislite o izmjeni svojstva 'Obrnuti Kut' i ponovnom izračunavanju operacije. + + + + Multiple faces in Base Geometry. + Višestruka lica u Osnovnoj Geometriji. + + + + Depth settings will be applied to all faces. + Postavke dubine primijenit će se na sva lica. + + + + EnableRotation property is 'Off'. + Svojstvo Omogući Rotaciju je 'isključeno'. + + + + Applying inverse angle automatically. + Automatsko nanošenje obrnutog kuta. + + + + + + Applying inverse angle manually. + Ručno nanošenje obrnutog kuta. + + + + + + Rotated to inverse angle. + Rotirano u obrnutom kutu. + + + Rotated to 'InverseAngle' to attempt access. Rotirano u "obrnuti kut" za pokušaj pristupa. + + + + + Always select the bottom edge of the hole when using an edge. + Pri uporabi ruba uvijek odaberite donji rub rupe. + + + + Start depth <= face depth. +Increased to stock top. + Dubina početka <= dubina lica. +Povećana na vrh osnove. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Odabrane značajke zahtijevaju 'Omogući rotaciju: A(x)' za pristup. + + + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Odabrane značajke zahtijevaju 'Omogući rotaciju: B(y)' za pristup. + @@ -2037,16 +2092,6 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr - - - Pocket Shape - Oblik Utora - - - - Creates a Path Pocket object from a face or faces - Stvara objekt staze utora iz površine ili površina lica - Normal @@ -2062,6 +2107,16 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr Y Y + + + Pocket Shape + Oblik Utora + + + + Creates a Path Pocket object from a face or faces + Stvara objekt staze utora iz površine ili površina lica + 3D Pocket @@ -2112,6 +2167,11 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr When enabled connected extension edges are combined to wires. Kad je omogućeno, povezani produžni rubovi kombiniraju se s žicama. + + + Face appears to NOT be horizontal AFTER rotation applied. + Čini se da lice NIJE vodoravno NAKON primjene rotacije. + Start Depth is lower than face depth. Setting to @@ -2124,11 +2184,6 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Čini se da lice NIJE vodoravno NAKON primjene rotacije. - PathProfile @@ -3534,6 +3589,16 @@ zadana vrijednost = 10,0. Creates an array from a selected path Stvara niz (matricu) iz odabranog puta + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3598,6 +3663,16 @@ zadana vrijednost = 10,0. Path_Dressup + + + Dress-up + Dress-up (Odjenuti) + + + + Creates a Path Dess-up object from a selected path + Stvara staza objekt Dress-up od odabrane staze + Please select one path object @@ -3617,16 +3692,6 @@ zadana vrijednost = 10,0. Please select a Path object Odaberite objekt staze - - - Dress-up - Dress-up (Odjenuti) - - - - Creates a Path Dess-up object from a selected path - Stvara staza objekt Dress-up od odabrane staze - Path_DressupAxisMap @@ -4105,13 +4170,6 @@ zadana vrijednost = 10,0. Creates a Path Hop object Stvori objekt prijelaza staze - - - The selected object is not a path - - Odabrani objekt nije putanja staze - - Please select one path object @@ -4127,6 +4185,13 @@ zadana vrijednost = 10,0. Create Hop Stvori prijelaz + + + The selected object is not a path + + Odabrani objekt nije putanja staze + + Path_Inspect @@ -4378,11 +4443,6 @@ zadana vrijednost = 10,0. Path_Sanity - - - The Job has no selected Base object. - Zadatak nema odabran osnovni objekt. - Check the path job for common errors @@ -4639,6 +4699,11 @@ Broj linija Date Datum + + + The Job has no selected Base object. + Zadatak nema odabran osnovni objekt. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4806,11 +4871,6 @@ Broj linija Path_ToolController - - - Tool Number to Load - Broj alata koji se koristi - Add Tool Controller to the Job @@ -4821,6 +4881,11 @@ Broj linija Add Tool Controller Dodajte kontroler alata + + + Tool Number to Load + Broj alata koji se koristi + Path_ToolTable @@ -4847,14 +4912,6 @@ Broj linija Creates a medial line engraving path Stvara put gravure po medijalnoj crti - - - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve zahtijeva gravura rezač s -Kutom rezanja ruba - @@ -4867,6 +4924,14 @@ Kutom rezanja ruba Engraver Cutting Edge Angle must be < 180 degrees. Rezni kut ruba graviranja mora biti < 180 stupnjeva. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve zahtijeva gravura rezač s +Kutom rezanja ruba + + + Path_Waterline @@ -4903,56 +4968,11 @@ Kutom rezanja ruba Save toolbit library Spremi biblioteku nastavaka alata - - - Tooltable JSON (*.json) - Tabela alata JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD Tabela alata (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC Tabela alata (*.tbl) - Open tooltable Otvori tabelu alata - - - Save tooltable - Spremi tabelu alata - - - - Rename Tooltable - Preimenuj Tabelu Alata - - - - Enter Name: - Unesite ime: - - - - Add New Tool Table - Dodajte novu tablicu alata - - - - Delete Selected Tool Table - Izbriši odabranu tablicu alata - - - - Rename Selected Tool Table - Preimenuj odabranu tablicu alata - Tooltable editor @@ -5163,6 +5183,11 @@ Kutom rezanja ruba Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela alata XML (*.xml);;HeeksCAD tabela alata(*.tooltable) + + + Save tooltable + Spremi tabelu alata + Tooltable XML (*.xml) @@ -5178,6 +5203,46 @@ Kutom rezanja ruba Object doesn't have a tooltable property Objekt nema svojstvo alata stola + + + Rename Tooltable + Preimenuj Tabelu Alata + + + + Enter Name: + Unesite ime: + + + + Add New Tool Table + Dodajte novu tablicu alata + + + + Delete Selected Tool Table + Izbriši odabranu tablicu alata + + + + Rename Selected Tool Table + Preimenuj odabranu tablicu alata + + + + Tooltable JSON (*.json) + Tabela alata JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD Tabela alata (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC Tabela alata (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.qm b/src/Mod/Path/Gui/Resources/translations/Path_hu.qm index 59875b6f8d..547ecd62e7 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_hu.qm and b/src/Mod/Path/Gui/Resources/translations/Path_hu.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts index 3a93f1421e..f2423c06b8 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Az ideiglenes építőobjektumok megjelenítésének útvonala, ha a modul DEBUG módban van. - - - The direction along which dropcutter lines are created - Az stancoló egyenesei mentén az irányok létrehozva - - - - Should the operation be limited by the stock object or by the bounding box of the base object - A műveletet korlátozza az alaptest állomány objektum vagy az alap objektum határolókerete - - - - Step over percentage of the drop cutter path - Átléptetési százalék a stancoló útvonalán - - - - Z-axis offset from the surface of the object - Z-tengely eltolása a tárgy felületétől - - - - The Sample Interval. Small values cause long wait times - A Mintavételezési időköz. Kisebb értékek hosszú várakozást okoznak - - - - Enable optimization which removes unnecessary points from G-Code output - Engedélyezi az optimalizálást, amely eltávolítja a szükségtelen pontokat a G-kód kimenetéről - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. A kisebb értékek finomabb, pontosabb hálót eredményeznek. A kisebb értékek nem növelik jelentősen a feldolgozási időt. - - - The completion mode for the operation: single or multi-pass - A művelet befejezési módja: egy vagy több-áthaladású - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Szerszámmozgás irányának a tárgy körül kell lennie: Mászó(Óramutató járásával egyező(Cw)) vagy agyományos(Ellentétes(Ccw)) - Stop index(angle) for rotational scan A körforgó letapogatás végpont indexe (szöge) - - - Ignore areas that proceed below specified depth. - Hagyja figyelmen kívül azokat a területeket, amelyek a megadott mélység alatt haladnak. - - - - Depth used to identify waste areas to ignore. - Hulladékterületek figyelmen kívül hagyáshoz használt mélység. - - - - Cut through waste to depth at model edge, releasing the model. - Átvág a hulladékon a mélységgel a modell élénél, a modell kiadásához. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied A másolni kívánt szerszámpálya útvonal + + + The base geometry of this toolpath + Ennek a szerszámmozgásnak az alapgeometriája + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended A fúrási mélység hoszabbítása - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Lehetővé teszi az elforgatást, hogy hozzáférjen a Z tengelyen a szokatlan mélyedésekhez/területekhez. - - - - Reverse direction of pocket operation. - A zseb művelet fordított iránya. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Megfordítja a szöget. Példa:-22,5-> 22,5 fok. - - - - Attempt the inverse angle for face access if original rotation fails. - Ha az eredeti elforgatás sikertelen, próbálja meg a fordított szöget a felület eléréséhez. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Figyelmen kívül hagyja a külső vízvonalakat ettől a magasságtól. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - A kijelölt felület z-mélységének kényszerítése a végső mélység legalacsonyabb értékeként. Magasabb felhasználói értékek kerülnek megfigyelésre. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra eltolása a művelethez. Iránya a függ a művelettől. - - - The library to use to generate the path - Az elérési út létrehozásához használt könyvtár - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Feltételes, vagy programozott állj hozzáadása + + + The path(s) to array + The path(s) to array + Pattern method Mintázó mód + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Állítsa igazra, ha sugár vágó kompenzációt alkalmaz - - The base geometry of this toolpath - Ennek a szerszámmozgásnak az alapgeometriája + + The direction along which dropcutter lines are created + Az stancoló egyenesei mentén az irányok létrehozva + + + + Should the operation be limited by the stock object or by the bounding box of the base object + A műveletet korlátozza az alaptest állomány objektum vagy az alap objektum határolókerete + + + + Step over percentage of the drop cutter path + Átléptetési százalék a stancoló útvonalán + + + + Z-axis offset from the surface of the object + Z-tengely eltolása a tárgy felületétől + + + + The Sample Interval. Small values cause long wait times + A Mintavételezési időköz. Kisebb értékek hosszú várakozást okoznak + + + + Enable optimization which removes unnecessary points from G-Code output + Engedélyezi az optimalizálást, amely eltávolítja a szükségtelen pontokat a G-kód kimenetéről + + + + The completion mode for the operation: single or multi-pass + A művelet befejezési módja: egy vagy több-áthaladású + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Szerszámmozgás irányának a tárgy körül kell lennie: Mászó(Óramutató járásával egyező(Cw)) vagy agyományos(Ellentétes(Ccw)) + + + + Ignore areas that proceed below specified depth. + Hagyja figyelmen kívül azokat a területeket, amelyek a megadott mélység alatt haladnak. + + + + Depth used to identify waste areas to ignore. + Hulladékterületek figyelmen kívül hagyáshoz használt mélység. + + + + Cut through waste to depth at model edge, releasing the model. + Átvág a hulladékon a mélységgel a modell élénél, a modell kiadásához. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Lehetővé teszi az elforgatást, hogy hozzáférjen a Z tengelyen a szokatlan mélyedésekhez/területekhez. + + + + Reverse direction of pocket operation. + A zseb művelet fordított iránya. + + + + Attempt the inverse angle for face access if original rotation fails. + Ha az eredeti elforgatás sikertelen, próbálja meg a fordított szöget a felület eléréséhez. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Megfordítja a szöget. Példa:-22,5-> 22,5 fok. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + A kijelölt felület z-mélységének kényszerítése a végső mélység legalacsonyabb értékeként. Magasabb felhasználói értékek kerülnek megfigyelésre. + + + + The library to use to generate the path + Az elérési út létrehozásához használt könyvtár @@ -924,23 +979,23 @@ Legacy Tools not supported - Legacy Tools not supported + Az eltávolítandó vonalak pontjainak listája Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Érvénytelen forgácsoló él szög %.2f, <90° és >=0° közti kell + A kijelölt eszköz nem fúró Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Érvénytelen forgácsoló él szög %.2f, >0° és <=180° közt kell lennie + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Érvénytelen forgácsoló él szög %.2f, <90° és >=0° közti kell + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Válasszon indulási pontot - - - Processing model as a whole ... - Feldolgozó modell egésze... - - - - Can not identify loop. - Nem lehet azonosítani az ismétlést. - - - - -<br>Pocket is based on extruded surface. - -<br> Zseb az kihúzott felület alapján. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br> A zseb alja lehet nem síkbeli és/vagy nem az orsótengelyhez aktualizált. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br> <i> 3D zseb alja nem elérhető ebben a műveletben </i>. - - - - Processing subs individually ... - Az alárendeltek egyenként történő feldolgozása... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Fontolja meg a InverseAngle tulajdonság átváltását, és a művelet újraszámítását. - - - - Verify final depth of pocket shaped by vertical faces. - A függőleges felületek által formált zseb végső mélységének ellenőrzése. - - - - Depth Warning - Mélységi figyelmeztetés - - - - Selected faces form loop. Processing looped faces. - A kijelölt felületek hurkot alkotnak. Ismétlődő felületek feldolgozása. - - - - Face appears misaligned after initial rotation. - Az felületet a kezdeti forgatás után rosszul igazítja a program. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Fontolja meg a "InverseAngle" tulajdonság és a újraszámítás kapcsolását. - - - - Multiple faces in Base Geometry. - Többszörös felületek az alap geometriában. - - - - Depth settings will be applied to all faces. - A mélységbeállítás mindegyik felületre érvényes lesz. - - - - EnableRotation property is 'Off'. - Az Forgatásbekapcsolás tulajdonság értéke ' Ki '. - - - - Applying inverse angle automatically. - Inverz szög automatikus alkalmazása. - - - - Applying inverse angle manually. - Inverz szög manuális alkalmazása. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Érvénytelen fájlnév - - - Rotated to inverse angle. - Fordított szögre forgatva. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - A kijelölt elem(ek) hez 'A(x) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - A kijelölt elem(ek) re 'B(y) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. A %s.%s funkciót nem lehet feldolgozni kör alakú mélyedésként - távolítsa el az alap geometriai listából. - - - Always select the bottom edge of the hole when using an edge. - Él használatakor mindig jelölje ki a furat alsó élét. - - - - Start depth <= face depth. -Increased to stock top. - Indításmélység <= felületmélység. -Az alaptest tetejére emelve. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Az alaptest tetejére emelve. Utils Munkaeszközök + + + +<br>Pocket is based on extruded surface. + +<br> Zseb az kihúzott felület alapján. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br> A zseb alja lehet nem síkbeli és/vagy nem az orsótengelyhez aktualizált. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br> <i> 3D zseb alja nem elérhető ebben a műveletben </i>. + + + + Processing subs individually ... + Az alárendeltek egyenként történő feldolgozása... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Fontolja meg a InverseAngle tulajdonság átváltását, és a művelet újraszámítását. + + + + Verify final depth of pocket shaped by vertical faces. + A függőleges felületek által formált zseb végső mélységének ellenőrzése. + + + + Depth Warning + Mélységi figyelmeztetés + + + + Processing model as a whole ... + Feldolgozó modell egésze... + + + + Can not identify loop. + Nem lehet azonosítani az ismétlést. + + + + Selected faces form loop. Processing looped faces. + A kijelölt felületek hurkot alkotnak. Ismétlődő felületek feldolgozása. + + + + Face appears misaligned after initial rotation. + Az felületet a kezdeti forgatás után rosszul igazítja a program. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Fontolja meg a "InverseAngle" tulajdonság és a újraszámítás kapcsolását. + + + + Multiple faces in Base Geometry. + Többszörös felületek az alap geometriában. + + + + Depth settings will be applied to all faces. + A mélységbeállítás mindegyik felületre érvényes lesz. + + + + EnableRotation property is 'Off'. + Az Forgatásbekapcsolás tulajdonság értéke ' Ki '. + + + + Applying inverse angle automatically. + Inverz szög automatikus alkalmazása. + + + + Applying inverse angle manually. + Inverz szög manuális alkalmazása. + + + + Rotated to inverse angle. + Fordított szögre forgatva. + Rotated to 'InverseAngle' to attempt access. 'Fordított szögre' forgatva a hozzáférés kipróbálása érdekében. + + + Always select the bottom edge of the hole when using an edge. + Él használatakor mindig jelölje ki a furat alsó élét. + + + + Start depth <= face depth. +Increased to stock top. + Indításmélység <= felületmélység. +Az alaptest tetejére emelve. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + A kijelölt elem(ek) hez 'A(x) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + A kijelölt elem(ek) re 'B(y) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez. + this object already in the list @@ -1914,16 +1969,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Final depth set below ZMin of face(s) selected. A kiválasztott felület(ek) ZMin alatti végső mélysége. - - - Pocket Shape - Zseb alakzat - - - - Creates a Path Pocket object from a face or faces - Létrehoz egy szerszámpálya zseb útvonal objektumot egy felületből vagy felületekből - Normal @@ -1939,6 +1984,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Y Y + + + Pocket Shape + Zseb alakzat + + + + Creates a Path Pocket object from a face or faces + Létrehoz egy szerszámpálya zseb útvonal objektumot egy felületből vagy felületekből + 3D Pocket @@ -1989,6 +2044,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy When enabled connected extension edges are combined to wires. Ha az engedélyezett akkor a csatlakoztatott hosszabbított éleket vezetékekké fűzi. + + + Face appears to NOT be horizontal AFTER rotation applied. + A forgás után a felület NEM tűnik vízszintesnek. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Start Depth is lower than face depth. Setting to: Az indítási mélység alacsonyabb, mint a felület mélység. Beállítás erre: - - - Face appears to NOT be horizontal AFTER rotation applied. - A forgás után a felület NEM tűnik vízszintesnek. - PathProfile @@ -2256,7 +2311,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy PropertyBag - PropertyBag + Vágószerszám attribútumtartály @@ -2357,7 +2412,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Custom points are identical. - Custom points are identical. + Az egyéni pontok azonosak. @@ -2387,7 +2442,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy The selected face is inaccessible. - The selected face is inaccessible. + A kijelölt felület nem érhető el. @@ -3295,6 +3350,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Creates an array from a selected path A kijelölt szerszámpálya útvonalból egy tömböt hoz létre + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3352,11 +3417,21 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Create custom gcode snippet - Create custom gcode snippet + Saját Gkód töredék létrehozása Path_Dressup + + + Dress-up + Megváltoztatás + + + + Creates a Path Dess-up object from a selected path + Szerszámpálya módosító objektumot hoz létre a kiválasztott útvonalból + Please select one path object @@ -3376,16 +3451,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Please select a Path object Kérem válasszon egy pályaútvonal objektumot - - - Dress-up - Megváltoztatás - - - - Creates a Path Dess-up object from a selected path - Szerszámpálya módosító objektumot hoz létre a kiválasztott útvonalból - Path_DressupAxisMap @@ -3812,7 +3877,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Create a Facing Operation from a model or face - Create a Facing Operation from a model or face + Felületművelet létrehozása modellből vagy felületből @@ -3858,13 +3923,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Creates a Path Hop object Gyorsmenet beszúrása a visszahúzási síkra - - - The selected object is not a path - - A kijelölt objektum nem pálya útvonal - - Please select one path object @@ -3880,6 +3938,13 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Create Hop Visszahúzási útszakasz hozzáadása + + + The selected object is not a path + + A kijelölt objektum nem pálya útvonal + + Path_Inspect @@ -4076,7 +4141,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Select Probe Point File - Select Probe Point File + Mérési pontfájl kiválasztása @@ -4129,15 +4194,10 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_Sanity - - - The Job has no selected Base object. - A feladatnak nincs kijelölt alap objektuma. - Check the path job for common errors - Check the path job for common errors + Ellenőrizze a szerszámpálya útvonalát a gyakori hibákra @@ -4162,47 +4222,47 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. + Nem eredményezett problémát, {} alapvető ellenőrzésen átment. Base Object(s) - Base Object(s) + Alap tárgy(ak) Job Sequence - Job Sequence + Feladatsor Job Description - Job Description + Feladat leírás Job Type - Job Type + Feladat típusa CAD File Name - CAD File Name + CAD fájl név Last Save Date - Last Save Date + Utolsó mentés dátuma Customer - Customer + Ügyfél Designer - Designer + Tervező @@ -4212,32 +4272,32 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Minimum Z Height - Minimum Z Height + Minimális Z magasság Maximum Z Height - Maximum Z Height + Maximális Z magasság Cycle Time - Cycle Time + Ciklusidő Coolant - Coolant + Hűtőfolyadék TOTAL JOB - TOTAL JOB + ÖSSZES MUNKAFOLYAMAT Tool Number - Tool Number + Eszköz szám @@ -4247,12 +4307,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Manufacturer - Manufacturer + Gyártó Part Number - Part Number + Cikkszám @@ -4262,47 +4322,47 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Inspection Notes - Inspection Notes + Vizsgálati megjegyzés Tool Controller - Tool Controller + Eszköz vezérlő Feed Rate - Feed Rate + Előtolási sebesség Spindle Speed - Spindle Speed + Orsó sebessége Tool Shape - Tool Shape + Szerszám alakja Tool Diameter - Tool Diameter + Szerszám étmérő X Size - X Size + X méret Y Size - Y Size + Y méret Z Size - Z Size + Z méret @@ -4312,67 +4372,67 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Work Offsets - Work Offsets + Nullapontos eltolások Order By - Order By + Rendezés Part Datum - Part Datum + Alkatrész referenciarendszer Gcode File - Gcode File + Gcode fájl Last Post Process Date - Last Post Process Date + Utolsó feldolgozott dátum Stops - Stops + Álj Programmer - Programmer + Programozó Machine - Machine + Gép Postprocessor - Postprocessor + Utófeldolgozó Post Processor Flags - Post Processor Flags + Utófeldolgozó zászlók File Size (kbs) - File Size (kbs) + Fájlméret (kb) Line Count - Line Count + Sorok száma Note - Note + Megjegyzés @@ -4382,7 +4442,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Date - Date + Dátum + + + + The Job has no selected Base object. + A feladatnak nincs kijelölt alap objektuma. @@ -4417,12 +4482,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Feature Completion - Feature Completion + A pozíció vége Closed loop detection failed. - Closed loop detection failed. + A zárt hurok észlelése sikertelen volt. @@ -4476,12 +4541,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Slot - Slot + Horony Create a Slot operation from selected geometry or custom points. - Create a Slot operation from selected geometry or custom points. + Hozzon létre egy horonyvágási műveletet a kiválasztott geometriából vagy meghatározott pontokból. @@ -4545,11 +4610,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_ToolController - - - Tool Number to Load - Betöltendő szerszám száma - Add Tool Controller to the Job @@ -4560,6 +4620,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Add Tool Controller Eszköz vezérlő hozzáadása + + + Tool Number to Load + Betöltendő szerszám száma + Path_ToolTable @@ -4586,20 +4651,20 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Creates a medial line engraving path Középvonali gravírozási útvonal létrehozása - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + A V-kivágás gravírozást igényel élvágási szöggel Engraver Cutting Edge Angle must be < 180 degrees. - Engraver Cutting Edge Angle must be < 180 degrees. + A véső vágóélének szöge < 180 fok. + + + + VCarve requires an engraving cutter with CuttingEdgeAngle + A V-kivágás gravírozást igényel vágás élvágási szöggel @@ -4607,7 +4672,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Waterline - Waterline + Szintvonal @@ -4620,12 +4685,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Probe - Probe + Szonda Create a Probing Grid from a job stock - Create a Probing Grid from a job stock + Mintavételi rács létrehozása munka erőforráshoz @@ -4633,58 +4698,13 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Save toolbit library - Save toolbit library - - - - Tooltable JSON (*.json) - Szerszámlista JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD szerszámlista (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC szerszámlista (*.tbl) + Szerszámkönyvtár mentése Open tooltable Szerszámlista megnyitása - - - Save tooltable - Szerszámlista mentése - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4895,6 +4915,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Szerszámlista XML (*.xml);; HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Szerszámlista mentése + Tooltable XML (*.xml) @@ -4910,6 +4935,46 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Object doesn't have a tooltable property Objektum nem rendelkezik szerszámlista tulajdonsággal + + + Rename Tooltable + Szerszámlista átnevezése + + + + Enter Name: + Nevezze el: + + + + Add New Tool Table + Új szerszámlista hozzáadása + + + + Delete Selected Tool Table + Kijelölt szerszámlista törlése + + + + Rename Selected Tool Table + A kijelölt szerszámlista átnevezése + + + + Tooltable JSON (*.json) + Szerszámlista JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD szerszámlista (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC szerszámlista (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) @@ -4926,7 +4991,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Create custom gcode snippet - Create custom gcode snippet + Saját Gkód létrehozása @@ -4972,7 +5037,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Create a Facing Operation from a model or face - Create a Facing Operation from a model or face + Felületművelet létrehozása modellből vagy felületből @@ -4988,12 +5053,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Slot - Slot + Horony Create a Slot operation from selected geometry or custom points. - Create a Slot operation from selected geometry or custom points. + Hozzon létre egy horonyvágási műveletet a kiválasztott geometriából vagy meghatározott pontokból. @@ -5014,7 +5079,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Waterline - Waterline + Szintvonal diff --git a/src/Mod/Path/Gui/Resources/translations/Path_id.qm b/src/Mod/Path/Gui/Resources/translations/Path_id.qm index 2354088cd9..4528ee6f3a 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_id.qm and b/src/Mod/Path/Gui/Resources/translations/Path_id.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_id.ts b/src/Mod/Path/Gui/Resources/translations/Path_id.ts index ad87056723..af60bae598 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_id.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_id.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path yang akan disalin + + + The base geometry of this toolpath + Geometri dasar dari toolpath ini + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset untuk diterapkan pada operasi. Arah adalah tergantung operasi. - - - The library to use to generate the path - The perpustakaan untuk menggunakan untuk menghasilkan jalan - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Tambahkan Opsional atau Wajib Berhenti ke program + + + The path(s) to array + The path(s) to array + Pattern method Metode pola + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Geometri dasar dari toolpath ini + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + The perpustakaan untuk menggunakan untuk menghasilkan jalan @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Sudut Cutting Edge tidak benar%.2f, harus <90° dan>=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Sudut Cutting Edge tidak benar%.2f, harus <90° dan>=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pilih Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Fitur % s . % s tidak dapat diproses sebagai lubang melingkar - tolong hapus dari daftar geometri dasar. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1911,16 +1966,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1936,6 +1981,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1986,6 +2041,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1996,11 +2056,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3289,6 +3344,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Menciptakan sebuah array dari sebuah dipilih jalan + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3351,6 +3416,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Membuat Jalur Dess-up objek dari suatu dipilih jalan + Please select one path object @@ -3368,16 +3443,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Silahkan pilih objek Path - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Membuat Jalur Dess-up objek dari suatu dipilih jalan - Path_DressupAxisMap @@ -3850,12 +3915,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Membuat Jalur Hop objek - - - The selected object is not a path - - The dipilih objek bukan jalan - Please select one path object @@ -3871,6 +3930,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Buat Hop + + + The selected object is not a path + + The dipilih objek bukan jalan + Path_Inspect @@ -4121,11 +4186,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4376,6 +4436,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4535,11 +4600,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4550,6 +4610,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Tambahkan Alat Pengontrol + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4576,11 +4641,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4591,6 +4651,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4625,56 +4690,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tooltable LinuxCNC (*.tbl) - Open tooltable Buka tooltable - - - Save tooltable - Simpan tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4885,6 +4905,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (* .xml) ;, HeeksCAD tooltable (* .tooltable) + + + Save tooltable + Simpan tooltable + Tooltable XML (*.xml) @@ -4900,6 +4925,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Objek tidak memiliki properti tooltable + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tooltable LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.qm b/src/Mod/Path/Gui/Resources/translations/Path_it.qm index 121fefc877..3c6d40b6a0 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_it.qm and b/src/Mod/Path/Gui/Resources/translations/Path_it.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.ts b/src/Mod/Path/Gui/Resources/translations/Path_it.ts index 2e3f32cbc3..72ab522bbd 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_it.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_it.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra gli oggetti di costruzione dei percorsi temporanei quando il modulo è in modalità DEBUG. - - - The direction along which dropcutter lines are created - La direzione lungo la quale vengono create le linee di taglio - - - - Should the operation be limited by the stock object or by the bounding box of the base object - L'operazione dovrebbe essere delimitata dall'oggetto grezzo o dal riquadro di delimitazione dell'oggetto di base - - - - Step over percentage of the drop cutter path - Sovrascrivere la percentuale del percorso del cutter - - - - Z-axis offset from the surface of the object - Scostamento sull'asse Z dalla superficie dell'oggetto - - - - The Sample Interval. Small values cause long wait times - L'intervallo di campionamento. Piccoli valori causano lunghi tempi di attesa - - - - Enable optimization which removes unnecessary points from G-Code output - Abilita l'ottimizzazione che rimuove i punti non necessari dall'output G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli non aumentano di molto il tempo di elaborazione. - - - The completion mode for the operation: single or multi-pass - La modalità di completamento per l'operazione: singolo o multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - La direzione percorsa dall'utensile intorno alla parte: CW se in senso orario o CCW se in senso antiorario - Stop index(angle) for rotational scan Indice di arresto (angolo) per la scansione rotazionale - - - Ignore areas that proceed below specified depth. - Ignora le aree che sono al di sotto della profondità specificata. - - - - Depth used to identify waste areas to ignore. - Profondità utilizzata per identificare le aree di scarto da ignorare. - - - - Cut through waste to depth at model edge, releasing the model. - Taglia lo scarto alla profondità a bordo modello, liberando il modello. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Il percorso da copiare + + + The base geometry of this toolpath + La geometria di base del percorso di questo utensile + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Fino a che punto la profondità del trapano è estesa - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Abilita la rotazione per accedere a tasche o aree non normali all'asse Z. - - - - Reverse direction of pocket operation. - Inverte la direzione dell'operazione tasca. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverte l'angolo. Esempio: -22.5 -> 22.5 gradi. - - - - Attempt the inverse angle for face access if original rotation fails. - Tentare l'angolo inverso per l'accesso alla faccia se la rotazione originale non riesce. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignorare le waterline esterne al di sopra di questa altezza. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Forza la profondità Z della faccia selezionata come valore più basso per la profondità finale. Saranno considerati i valori utente più alti. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Scostamento extra da applicare all'operazione. La direzione è dipendente dall'operazione. - - - The library to use to generate the path - La libreria da utilizzare per generare il percorso - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Aggiunge una sosta obbligatoria o facoltativa al programma + + + The path(s) to array + The path(s) to array + Pattern method Metodo di generazione della serie + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Rendere vero (True), se si utilizza la compensazione raggio utensile - - The base geometry of this toolpath - La geometria di base del percorso di questo utensile + + The direction along which dropcutter lines are created + La direzione lungo la quale vengono create le linee di taglio + + + + Should the operation be limited by the stock object or by the bounding box of the base object + L'operazione dovrebbe essere delimitata dall'oggetto grezzo o dal riquadro di delimitazione dell'oggetto di base + + + + Step over percentage of the drop cutter path + Sovrascrivere la percentuale del percorso del cutter + + + + Z-axis offset from the surface of the object + Scostamento sull'asse Z dalla superficie dell'oggetto + + + + The Sample Interval. Small values cause long wait times + L'intervallo di campionamento. Piccoli valori causano lunghi tempi di attesa + + + + Enable optimization which removes unnecessary points from G-Code output + Abilita l'ottimizzazione che rimuove i punti non necessari dall'output G-Code + + + + The completion mode for the operation: single or multi-pass + La modalità di completamento per l'operazione: singolo o multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + La direzione percorsa dall'utensile intorno alla parte: CW se in senso orario o CCW se in senso antiorario + + + + Ignore areas that proceed below specified depth. + Ignora le aree che sono al di sotto della profondità specificata. + + + + Depth used to identify waste areas to ignore. + Profondità utilizzata per identificare le aree di scarto da ignorare. + + + + Cut through waste to depth at model edge, releasing the model. + Taglia lo scarto alla profondità a bordo modello, liberando il modello. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Abilita la rotazione per accedere a tasche o aree non normali all'asse Z. + + + + Reverse direction of pocket operation. + Inverte la direzione dell'operazione tasca. + + + + Attempt the inverse angle for face access if original rotation fails. + Tentare l'angolo inverso per l'accesso alla faccia se la rotazione originale non riesce. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverte l'angolo. Esempio: -22.5 -> 22.5 gradi. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Forza la profondità Z della faccia selezionata come valore più basso per la profondità finale. Saranno considerati i valori utente più alti. + + + + The library to use to generate the path + La libreria da utilizzare per generare il percorso @@ -924,23 +979,23 @@ Legacy Tools not supported - Legacy Tools not supported + Strumenti Legacy non supportati Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angolo di taglio di %.2f invalido, deve essere compreso fra <90° e >=0° + L'utensile selezionato non è una punta di foratura Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Angolo di taglio di %.2f non valido, deve essere compreso tra >0° e <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angolo di taglio di %.2f invalido, deve essere compreso fra <90° e >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Scegli il punto iniziale - - - Processing model as a whole ... - Elaborazione del modello nel suo complesso... - - - - Can not identify loop. - Impossibile identificare il ciclo. - - - - -<br>Pocket is based on extruded surface. - -<br>Tasca è basata su una superficie estrusa. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>La parte inferiore della tasca potrebbe non essere planare e/o non normale all'asse del mandrino. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>Il fondo della tasca 3D NON è disponibile per questa operazione</i>. - - - - Processing subs individually ... - Elaborando individualmente i subs... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Considerare di attivare la proprietà InverseAngle e di ricalcolare l'operazione. - - - - Verify final depth of pocket shaped by vertical faces. - Verifica la profondità finale della tasca formata da facce verticali. - - - - Depth Warning - Avviso di Profondità - - - - Selected faces form loop. Processing looped faces. - Le facce selezionate formano un anello. Elaborazione facce consecutive. - - - - Face appears misaligned after initial rotation. - La faccia appare disallineata dopo la rotazione iniziale. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Considerare di attivare/disattivare la proprietà 'InverseAngle' e ricalcolare. - - - - Multiple faces in Base Geometry. - Più facce nella Geometria di base. - - - - Depth settings will be applied to all faces. - Le impostazioni di Profondità saranno applicate a tutte le facce. - - - - EnableRotation property is 'Off'. - La proprietà EnableRotation è 'Off'. - - - - Applying inverse angle automatically. - Applicazione automatica dell'angolo inverso. - - - - Applying inverse angle manually. - Applicazione manuale dell'angolo inverso. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Nome file non valido - - - Rotated to inverse angle. - Ruota all'angolo inverso. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Le funzioni selezionate richiedono 'Abilita rotazione: A(x)' per l'accesso. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Le funzioni selezionate richiedono 'Abilita rotazione: B(y)' per l'accesso. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Il tratto %s.%s non può essere calcolato come un foro circolare - prego rimuoverlo dall'elenco della geometria di base. - - - Always select the bottom edge of the hole when using an edge. - Selezionare sempre il bordo inferiore del foro quando si utilizza un bordo. - - - - Start depth <= face depth. -Increased to stock top. - Profondità iniziale <= profondità della faccia. -Aumentata fino all'altezza del pezzo grezzo. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Aumentata fino all'altezza del pezzo grezzo. Utils Utilità + + + +<br>Pocket is based on extruded surface. + +<br>Tasca è basata su una superficie estrusa. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>La parte inferiore della tasca potrebbe non essere planare e/o non normale all'asse del mandrino. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>Il fondo della tasca 3D NON è disponibile per questa operazione</i>. + + + + Processing subs individually ... + Elaborando individualmente i subs... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Considerare di attivare la proprietà InverseAngle e di ricalcolare l'operazione. + + + + Verify final depth of pocket shaped by vertical faces. + Verifica la profondità finale della tasca formata da facce verticali. + + + + Depth Warning + Avviso di Profondità + + + + Processing model as a whole ... + Elaborazione del modello nel suo complesso... + + + + Can not identify loop. + Impossibile identificare il ciclo. + + + + Selected faces form loop. Processing looped faces. + Le facce selezionate formano un anello. Elaborazione facce consecutive. + + + + Face appears misaligned after initial rotation. + La faccia appare disallineata dopo la rotazione iniziale. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considerare di attivare/disattivare la proprietà 'InverseAngle' e ricalcolare. + + + + Multiple faces in Base Geometry. + Più facce nella Geometria di base. + + + + Depth settings will be applied to all faces. + Le impostazioni di Profondità saranno applicate a tutte le facce. + + + + EnableRotation property is 'Off'. + La proprietà EnableRotation è 'Off'. + + + + Applying inverse angle automatically. + Applicazione automatica dell'angolo inverso. + + + + Applying inverse angle manually. + Applicazione manuale dell'angolo inverso. + + + + Rotated to inverse angle. + Ruota all'angolo inverso. + Rotated to 'InverseAngle' to attempt access. Ruotato in 'Angolo Inverso' per tentare l'accesso. + + + Always select the bottom edge of the hole when using an edge. + Selezionare sempre il bordo inferiore del foro quando si utilizza un bordo. + + + + Start depth <= face depth. +Increased to stock top. + Profondità iniziale <= profondità della faccia. +Aumentata fino all'altezza del pezzo grezzo. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Le funzioni selezionate richiedono 'Abilita rotazione: A(x)' per l'accesso. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Le funzioni selezionate richiedono 'Abilita rotazione: B(y)' per l'accesso. + this object already in the list @@ -1913,16 +1968,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Profondità finale impostata sotto ZMin delle facce selezionate. - - - Pocket Shape - Tasca - - - - Creates a Path Pocket object from a face or faces - Crea un oggetto percorso Tasca da una o più facce - Normal @@ -1938,6 +1983,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Tasca + + + + Creates a Path Pocket object from a face or faces + Crea un oggetto percorso Tasca da una o più facce + 3D Pocket @@ -1988,6 +2043,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. Quando abilitato, i bordi di estensione connessi sono combinati con i wire. + + + Face appears to NOT be horizontal AFTER rotation applied. + La faccia NON sembra essere orizzontale DOPO l'applicazione della rotazione. + Start Depth is lower than face depth. Setting to @@ -1998,11 +2058,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - La faccia NON sembra essere orizzontale DOPO l'applicazione della rotazione. - PathProfile @@ -2356,7 +2411,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Custom points are identical. - Custom points are identical. + I punti personalizzati sono identici. @@ -2386,7 +2441,7 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is inaccessible. - The selected face is inaccessible. + La faccia selezionata è inaccessibile. @@ -3292,6 +3347,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Crea una serie su un percorso selezionato + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3354,6 +3419,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Replica + + + + Creates a Path Dess-up object from a selected path + Crea un oggetto Replica modificabile del percorso selezionato + Please select one path object @@ -3373,16 +3448,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Si prega di selezionare un oggetto Percorso - - - Dress-up - Replica - - - - Creates a Path Dess-up object from a selected path - Crea un oggetto Replica modificabile del percorso selezionato - Path_DressupAxisMap @@ -3855,13 +3920,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Crea un oggetto percorso Salto - - - The selected object is not a path - - L'oggetto selezionato non è un percorso - - Please select one path object @@ -3877,6 +3935,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Crea Salto + + + The selected object is not a path + + L'oggetto selezionato non è un percorso + + Path_Inspect @@ -4126,11 +4191,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - La lavorazione non ha un oggetto base selezionato. - Check the path job for common errors @@ -4381,6 +4441,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Data + + + The Job has no selected Base object. + La lavorazione non ha un oggetto base selezionato. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Carica utensile - Add Tool Controller to the Job @@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Aggiungi un Controllo utensile + + + Tool Number to Load + Carica utensile + Path_ToolTable @@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Crea un tracciato di incisione a linea mediale - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve richiede un cutter per incisione con Taglio Laterale Angolare - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. L'angolo di taglio del cutter per incisione deve essere < 180 gradi. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve richiede un cutter per incisione con Taglio Laterale Angolare + Path_Waterline @@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Salva la libreria utensili - - - Tooltable JSON (*.json) - Tabella degli utensili JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabella degli utensili HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabella degli utensili LinuxCNC (*.tbl) - Open tooltable Apri la tabella utensili - - - Save tooltable - Salva la tabella utensili - - - - Rename Tooltable - Rinomina la tabella utensili - - - - Enter Name: - Inserire il nome: - - - - Add New Tool Table - Aggiungi nuova tabella utensili - - - - Delete Selected Tool Table - Elimina la tabella degli utensili selezionata - - - - Rename Selected Tool Table - Rinomina la tabella degli utensili selezionati - Tooltable editor @@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabella utensili XML (XML); Tabella utensili HeeksCAD (*.tooltable) + + + Save tooltable + Salva la tabella utensili + Tooltable XML (*.xml) @@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property L'oggetto non ha le proprietà necessarie per la tabella utensili + + + Rename Tooltable + Rinomina la tabella utensili + + + + Enter Name: + Inserire il nome: + + + + Add New Tool Table + Aggiungi nuova tabella utensili + + + + Delete Selected Tool Table + Elimina la tabella degli utensili selezionata + + + + Rename Selected Tool Table + Rinomina la tabella degli utensili selezionati + + + + Tooltable JSON (*.json) + Tabella degli utensili JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabella degli utensili HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabella degli utensili LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ja.qm b/src/Mod/Path/Gui/Resources/translations/Path_ja.qm index 167e7168cf..c2465396c3 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ja.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ja.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts index 435f1fe138..594a494e09 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. モジュールがDEBUGモード時に、一時パス、構築オブジェクトを表示します。 - - - The direction along which dropcutter lines are created - ドロップカッター線を作成する方向 - - - - Should the operation be limited by the stock object or by the bounding box of the base object - この工程はストックオブジェクト、またはベースオブジェクトのバウンディングボックスによって制限を受けます - - - - Step over percentage of the drop cutter path - ドロップカッターパスのステップオーバーのパーセント - - - - Z-axis offset from the surface of the object - オブジェクトのサーフェスからのZ軸オフセット - - - - The Sample Interval. Small values cause long wait times - サンプル間隔。 値を小さくすると処理時間が長くなります。 - - - - Enable optimization which removes unnecessary points from G-Code output - 最適化を有効に設定すると、G-Code出力から不必要な点を削除します - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にしても、処理時間はそれほど大幅に増加しません。 - - - The completion mode for the operation: single or multi-pass - 工程の終了モード: シングルまたはマルチパス - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - ツールパスが部品の周りを移動する時の方向: Climb(時計回り)または Conventional(反時計回り) - Stop index(angle) for rotational scan 回転スキャンの停止インデックス(角度) - - - Ignore areas that proceed below specified depth. - 指定された深さより下のエリアを無視。 - - - - Depth used to identify waste areas to ignore. - 無視される不要エリアを特定するための深さ - - - - Cut through waste to depth at model edge, releasing the model. - モデル端で最低部まで不要部を切り抜き、モデルを解放 - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied コピーするパス + + + The base geometry of this toolpath + このツールパスのベースジオメトリー + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended ドリル深さをどのくらい延長するか - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - ポケット工程の方向を反転 - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - 角度を反転。例: -22.5 -> 22.5 度 - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. 工程に適用する追加オフセット。方向は工程に依存して変わります。 - - - The library to use to generate the path - パスの生成に使用するライブラリ - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program プログラムにオプションまたは強制的な停止を追加 + + + The path(s) to array + The path(s) to array + Pattern method パターン加工 + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ 工具径補正を使用する場合は True - - The base geometry of this toolpath - このツールパスのベースジオメトリー + + The direction along which dropcutter lines are created + ドロップカッター線を作成する方向 + + + + Should the operation be limited by the stock object or by the bounding box of the base object + この工程はストックオブジェクト、またはベースオブジェクトのバウンディングボックスによって制限を受けます + + + + Step over percentage of the drop cutter path + ドロップカッターパスのステップオーバーのパーセント + + + + Z-axis offset from the surface of the object + オブジェクトのサーフェスからのZ軸オフセット + + + + The Sample Interval. Small values cause long wait times + サンプル間隔。 値を小さくすると処理時間が長くなります。 + + + + Enable optimization which removes unnecessary points from G-Code output + 最適化を有効に設定すると、G-Code出力から不必要な点を削除します + + + + The completion mode for the operation: single or multi-pass + 工程の終了モード: シングルまたはマルチパス + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + ツールパスが部品の周りを移動する時の方向: Climb(時計回り)または Conventional(反時計回り) + + + + Ignore areas that proceed below specified depth. + 指定された深さより下のエリアを無視。 + + + + Depth used to identify waste areas to ignore. + 無視される不要エリアを特定するための深さ + + + + Cut through waste to depth at model edge, releasing the model. + モデル端で最低部まで不要部を切り抜き、モデルを解放 + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + ポケット工程の方向を反転 + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + 角度を反転。例: -22.5 -> 22.5 度 + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + パスの生成に使用するライブラリ @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - %.2fは 無効な切れ刃角です。切れ刃角は <90° and >=0° でなければなりません - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° %.2f は、無効な切削角度です。 0°より大きく、かつ180°以下でなければいけません。 + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + %.2fは 無効な切れ刃角です。切れ刃角は <90° and >=0° でなければなりません + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point 開始点を選択 - - - Processing model as a whole ... - モデル全体を処理... - - - - Can not identify loop. - ループが識別できません。 - - - - -<br>Pocket is based on extruded surface. - -<br>ポケットは、押し出しをしたサーフェスに基づいています。 - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>ポケットの下側が、非平面的となっているか、かつ/又は、スピンドル軸が標準ではない可能性があります。 - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D ポケットのボタンは、このオペレーションに用意されて<strong>いません</strong> </i>。 - - - - Processing subs individually ... - サブルーチンを個別に処理… - - - - Consider toggling the InverseAngle property and recomputing the operation. - InverseAngleプロパティを切り替えて、作業を再計算することを検討して下さい。 - - - - Verify final depth of pocket shaped by vertical faces. - 垂直面によって成形されたポケットの深さを確認 - - - - Depth Warning - 深度の警告 - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - 初期回転後、面が不整状態になります。 - - - - Consider toggling the 'InverseAngle' property and recomputing. - 「InverseAngle」プロパティを切り替えて、再計算することを検討して下さい。 - - - - Multiple faces in Base Geometry. - ベースジオメトリーの複数面 - - - - Depth settings will be applied to all faces. - 深さの設定を全ての面に適用します - - - - EnableRotation property is 'Off'. - EnableRotation プロパティーが「オフ」になっています。 - - - - Applying inverse angle automatically. - 逆角度を自動で適用。 - - - - Applying inverse angle manually. - 逆角度を手動で適用。 - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename 無効なファイル名 - - - Rotated to inverse angle. - 逆角度で回転。 - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. フィーチャー %s.%s は丸穴として処理できません。基本ジオメトリの一覧から削除してください - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils ユーティリティ + + + +<br>Pocket is based on extruded surface. + +<br>ポケットは、押し出しをしたサーフェスに基づいています。 + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>ポケットの下側が、非平面的となっているか、かつ/又は、スピンドル軸が標準ではない可能性があります。 + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D ポケットのボタンは、このオペレーションに用意されて<strong>いません</strong> </i>。 + + + + Processing subs individually ... + サブルーチンを個別に処理… + + + + Consider toggling the InverseAngle property and recomputing the operation. + InverseAngleプロパティを切り替えて、作業を再計算することを検討して下さい。 + + + + Verify final depth of pocket shaped by vertical faces. + 垂直面によって成形されたポケットの深さを確認 + + + + Depth Warning + 深度の警告 + + + + Processing model as a whole ... + モデル全体を処理... + + + + Can not identify loop. + ループが識別できません。 + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + 初期回転後、面が不整状態になります。 + + + + Consider toggling the 'InverseAngle' property and recomputing. + 「InverseAngle」プロパティを切り替えて、再計算することを検討して下さい。 + + + + Multiple faces in Base Geometry. + ベースジオメトリーの複数面 + + + + Depth settings will be applied to all faces. + 深さの設定を全ての面に適用します + + + + EnableRotation property is 'Off'. + EnableRotation プロパティーが「オフ」になっています。 + + + + Applying inverse angle automatically. + 逆角度を自動で適用。 + + + + Applying inverse angle manually. + 逆角度を手動で適用。 + + + + Rotated to inverse angle. + 逆角度で回転。 + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - ポケット形状 - - - - Creates a Path Pocket object from a face or faces - 1面または複数面からパス・ポケット・オブジェクトを作成 - Normal @@ -1939,6 +1984,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Y Y + + + Pocket Shape + ポケット形状 + + + + Creates a Path Pocket object from a face or faces + 1面または複数面からパス・ポケット・オブジェクトを作成 + 3D Pocket @@ -1989,6 +2044,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 When enabled connected extension edges are combined to wires. 有効な場合、つながった延長エッジがワイヤーと組み合わされます。 + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Creates an array from a selected path 選択したパスから配列を作成 + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_Dressup + + + Dress-up + ドレスアップ + + + + Creates a Path Dess-up object from a selected path + 選択したパスからパス・ドレスアップ・オブジェクトを作成 + Please select one path object @@ -3374,16 +3449,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Please select a Path object パスオブジェクトを選択して下さい - - - Dress-up - ドレスアップ - - - - Creates a Path Dess-up object from a selected path - 選択したパスからパス・ドレスアップ・オブジェクトを作成 - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Creates a Path Hop object パス・ホップ・オブジェクトを作成 - - - The selected object is not a path - - 選択されたオブジェクトはパスではありません - - Please select one path object @@ -3878,6 +3936,13 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Create Hop ホップを作成 + + + The selected object is not a path + + 選択されたオブジェクトはパスではありません + + Path_Inspect @@ -4127,11 +4192,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_Sanity - - - The Job has no selected Base object. - ジョブに選択されたベース オブジェクトがありません。 - Check the path job for common errors @@ -4382,6 +4442,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Date 日時 + + + The Job has no selected Base object. + ジョブに選択されたベース オブジェクトがありません。 + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_ToolController - - - Tool Number to Load - 読み込む工具番号 - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Add Tool Controller ツールコントローラーを追加 + + + Tool Number to Load + 読み込む工具番号 + Path_ToolTable @@ -4584,11 +4649,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarveにはCuttingEdgeAngleを持つ彫刻加工カッターが必要です - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Engraver Cutting Edge Angle must be < 180 degrees. 彫刻加工の切削エッジ角度は180度未満でなければなりません。 + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarveにはCuttingEdgeAngleを持つ彫刻加工カッターが必要です + Path_Waterline @@ -4633,56 +4698,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Save toolbit library ツールビットのライブラリを保存 - - - Tooltable JSON (*.json) - ツールテーブル JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCADツールテーブル (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNCツールテーブル (*.tbl) - Open tooltable ツールテーブルを開く - - - Save tooltable - ツールテーブルを保存 - - - - Rename Tooltable - ツールテーブルの名前を変更 - - - - Enter Name: - 名前を入力: - - - - Add New Tool Table - 新しいツールテーブルを追加 - - - - Delete Selected Tool Table - 選択したツールテーブルを削除 - - - - Rename Selected Tool Table - 選択したツールテーブルの名前を変更 - Tooltable editor @@ -4893,6 +4913,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) ツールテーブルXML (*.xml);HeeksCADツールテーブル (*.tooltable) + + + Save tooltable + ツールテーブルを保存 + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Object doesn't have a tooltable property オブジェクトがツールテーブルプロパティを持っていません。 + + + Rename Tooltable + ツールテーブルの名前を変更 + + + + Enter Name: + 名前を入力: + + + + Add New Tool Table + 新しいツールテーブルを追加 + + + + Delete Selected Tool Table + 選択したツールテーブルを削除 + + + + Rename Selected Tool Table + 選択したツールテーブルの名前を変更 + + + + Tooltable JSON (*.json) + ツールテーブル JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCADツールテーブル (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNCツールテーブル (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_kab.qm b/src/Mod/Path/Gui/Resources/translations/Path_kab.qm index 32b473bf01..cfc2301995 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_kab.qm and b/src/Mod/Path/Gui/Resources/translations/Path_kab.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_kab.ts b/src/Mod/Path/Gui/Resources/translations/Path_kab.ts index 427209606c..aeb6618166 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_kab.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_kab.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Le chemin d'accès à copier + + + The base geometry of this toolpath + La géométrie de base du parcours de l'outil + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Ajouter une arrêt facultatif ou obligatoire du programme + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - La géométrie de base du parcours de l'outil + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + The library to use to generate the path @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Crée un réseau à partir d'une trajectoire sélectionnée + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Habillage + + + + Creates a Path Dess-up object from a selected path + Crée un habillage d'une trajectoire sélectionnée + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Veuillez sélectionner une trajectoire - - - Dress-up - Habillage - - - - Creates a Path Dess-up object from a selected path - Crée un habillage d'une trajectoire sélectionnée - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Crée une trajectoire de saut - - - The selected object is not a path - - L'objet sélectionné n'est pas une trajectoire - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Crée un saut + + + The selected object is not a path + + L'objet sélectionné n'est pas une trajectoire + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numéro d'outil à charger - Add Tool Controller to the Job @@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Numéro d'outil à charger + Path_ToolTable @@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Ouvre la table des outils - - - Save tooltable - Enregistrer la table d'outils - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Table d'outils XML (*.xml);;Table d'outils HeeksCAD (*.tooltable) + + + Save tooltable + Enregistrer la table d'outils + Tooltable XML (*.xml) @@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property L'objet ne possède pas de propriété d'outil pour être mis dans la table + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ko.qm b/src/Mod/Path/Gui/Resources/translations/Path_ko.qm index 03e79b18df..59c612d3d3 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ko.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ko.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ko.ts b/src/Mod/Path/Gui/Resources/translations/Path_ko.ts index f8076a7b84..20b701c77a 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ko.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ko.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method 패턴 방법 + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + The library to use to generate the path @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable 도구목록 열기 - - - Save tooltable - 도구목록을 저장 - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) 도구목록 XML (*.xml); HeeksCAD 도구목록 (*.tooltable) + + + Save tooltable + 도구목록을 저장 + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property 개체가 도구목록 속성을 하지 않습니다. + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_lt.qm b/src/Mod/Path/Gui/Resources/translations/Path_lt.qm index d4c8e57466..5237658cdb 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_lt.qm and b/src/Mod/Path/Gui/Resources/translations/Path_lt.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_lt.ts b/src/Mod/Path/Gui/Resources/translations/Path_lt.ts index de521e62b8..d57477b8d8 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_lt.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_lt.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + The library to use to generate the path @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_nl.qm b/src/Mod/Path/Gui/Resources/translations/Path_nl.qm index b24956cbde..f4b5517b47 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_nl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_nl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts index cd310920e7..73c61924b0 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Toon de tijdelijke padconstructie-objecten wanneer de module in DEBUG-modus staat. - - - The direction along which dropcutter lines are created - De richting langs welke dropcutter lijnen worden gemaakt - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Moet de bewerking worden beperkt door het voorraadobject of door de begrenzingsdoos van het basisobject - - - - Step over percentage of the drop cutter path - Stap over percentage van het drop cutter pad - - - - Z-axis offset from the surface of the object - Z-as verschuiving van het oppervlak van het object - - - - The Sample Interval. Small values cause long wait times - De Staalinterval. Kleine waarden veroorzaken lange wachttijden - - - - Enable optimization which removes unnecessary points from G-Code output - Optimalisatie inschakelen die onnodige punten verwijdert van de G-Code uitvoer - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd niet aanzienlijk. - - - The completion mode for the operation: single or multi-pass - De voltooiing modus voor de bewerking: één of meerdere-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - De richting die het tool moet volge rond het werkstuk: Climb(met de klok mee) of conventioneel(tegen de klok) - Stop index(angle) for rotational scan Stop index(hoek) voor rotationele scan - - - Ignore areas that proceed below specified depth. - Negeer gebieden die onder de opgegeven diepte gaan. - - - - Depth used to identify waste areas to ignore. - Diepte die gebruikt werd om de te negeren afvalgebieden te identificeren. - - - - Cut through waste to depth at model edge, releasing the model. - Ga door afval naar diepte aan de modelrand, waardoor het model vrijkomt. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Het te kopiëren pad + + + The base geometry of this toolpath + De basisgeometrie voor dit gereedschapspad + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Hoe ver de boordiepte is uitgebreid - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Schakel de rotatie in om toegang te krijgen tot uitsparingen/zones die niet normaal zijn voor de Z-as. - - - - Reverse direction of pocket operation. - Richting van de uitsparingsbewerking omkeren. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Keer de hoek om. Voorbeeld: -22,5 -> 22.5 graden. - - - - Attempt the inverse angle for face access if original rotation fails. - Probeer de omgekeerde hoek voor toegang tot het vlak als de oorspronkelijke rotatie mislukt. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Negeer buitenste waterlijnen boven deze hoogte. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - De Z-diepte van het geselecteerde vlak afdwingen als de laagste waarde voor de einddiepte. Hogere gebruikerswaarden worden in acht genomen. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra verschuiving om toe te passen op de bewerking. Richting is afhankelijk van bewerking. - - - The library to use to generate the path - De te bibliotheek gebruiken voor het genereren van het pad - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Optionele of verplichte stop toevoegen aan het programma + + + The path(s) to array + The path(s) to array + Pattern method Patroonmethode + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Zet Waar indien u gebruik maakt van de straalcompensatie van de snijder - - The base geometry of this toolpath - De basisgeometrie voor dit gereedschapspad + + The direction along which dropcutter lines are created + De richting langs welke dropcutter lijnen worden gemaakt + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Moet de bewerking worden beperkt door het voorraadobject of door de begrenzingsdoos van het basisobject + + + + Step over percentage of the drop cutter path + Stap over percentage van het drop cutter pad + + + + Z-axis offset from the surface of the object + Z-as verschuiving van het oppervlak van het object + + + + The Sample Interval. Small values cause long wait times + De Staalinterval. Kleine waarden veroorzaken lange wachttijden + + + + Enable optimization which removes unnecessary points from G-Code output + Optimalisatie inschakelen die onnodige punten verwijdert van de G-Code uitvoer + + + + The completion mode for the operation: single or multi-pass + De voltooiing modus voor de bewerking: één of meerdere-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + De richting die het tool moet volge rond het werkstuk: Climb(met de klok mee) of conventioneel(tegen de klok) + + + + Ignore areas that proceed below specified depth. + Negeer gebieden die onder de opgegeven diepte gaan. + + + + Depth used to identify waste areas to ignore. + Diepte die gebruikt werd om de te negeren afvalgebieden te identificeren. + + + + Cut through waste to depth at model edge, releasing the model. + Ga door afval naar diepte aan de modelrand, waardoor het model vrijkomt. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Schakel de rotatie in om toegang te krijgen tot uitsparingen/zones die niet normaal zijn voor de Z-as. + + + + Reverse direction of pocket operation. + Richting van de uitsparingsbewerking omkeren. + + + + Attempt the inverse angle for face access if original rotation fails. + Probeer de omgekeerde hoek voor toegang tot het vlak als de oorspronkelijke rotatie mislukt. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Keer de hoek om. Voorbeeld: -22,5 -> 22.5 graden. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + De Z-diepte van het geselecteerde vlak afdwingen als de laagste waarde voor de einddiepte. Hogere gebruikerswaarden worden in acht genomen. + + + + The library to use to generate the path + De te bibliotheek gebruiken voor het genereren van het pad @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ongeldige hoek van de snijrand %.2f, moet >=0° en <90° zijn - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ongeldige hoek van de snijrand %.2f, moet >=0° en <=180° zijn + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ongeldige hoek van de snijrand %.2f, moet >=0° en <90° zijn + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Kies het startpunt - - - Processing model as a whole ... - Verwerking van het model in zijn geheel ... - - - - Can not identify loop. - Kan de lus niet identificeren. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is gebaseerd op geextrudeerd oppervlak. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>De bodem van de uitsparing kan niet-planair zijn en/of niet normaal zijn voor de spindelas. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D-uitsparingsbodem is NIET beschikbaar in deze bewerking</i>. - - - - Processing subs individually ... - Individuele verwerking van subs ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Probeer de InverseAngle-eigenschap in/uit te schakelen en de operatie te herberekenen. - - - - Verify final depth of pocket shaped by vertical faces. - Controleer de einddiepte van de uitsparing gevormd door verticale vlakken. - - - - Depth Warning - Diepte waarschuwing - - - - Selected faces form loop. Processing looped faces. - Geselecteerde vlakken in lus. Verwerking van gelussente vlakken. - - - - Face appears misaligned after initial rotation. - Het vlak lijkt verkeerd uitgelijnd te zijn na de eerste rotatie. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Probeer de 'InverseAngle'-eigenschap te veranderen en opnieuw te berekenen. - - - - Multiple faces in Base Geometry. - Meerdere vlakken in de basisgeometrie. - - - - Depth settings will be applied to all faces. - Diepte-instellingen zullen op alle vlakken toegepast worden. - - - - EnableRotation property is 'Off'. - EnableRotation-eigenschap is 'Uit'. - - - - Applying inverse angle automatically. - Inverse hoek automatisch toepassen. - - - - Applying inverse angle manually. - Inverse hoek handmatig toepassen. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Ongeldige bestandsnaam - - - Rotated to inverse angle. - Gedraaid naar de omgekeerde hoek. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: A(x)' voor toegang. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: B(y)' voor toegang. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Kenmerk %s.%s kan niet als cirkelvormig gat worden verwerkt - gelieve deze uit de lijst met basisgeometrieën te verwijderen. - - - Always select the bottom edge of the hole when using an edge. - Selecteer altijd de onderrand van het gat bij gebruik van een rand. - - - - Start depth <= face depth. -Increased to stock top. - Begindiepte <= diepte van vlak. -Toegenomen naar de standaard top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Toegenomen naar de standaard top. Utils Hulpmiddelen + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is gebaseerd op geextrudeerd oppervlak. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>De bodem van de uitsparing kan niet-planair zijn en/of niet normaal zijn voor de spindelas. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D-uitsparingsbodem is NIET beschikbaar in deze bewerking</i>. + + + + Processing subs individually ... + Individuele verwerking van subs ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Probeer de InverseAngle-eigenschap in/uit te schakelen en de operatie te herberekenen. + + + + Verify final depth of pocket shaped by vertical faces. + Controleer de einddiepte van de uitsparing gevormd door verticale vlakken. + + + + Depth Warning + Diepte waarschuwing + + + + Processing model as a whole ... + Verwerking van het model in zijn geheel ... + + + + Can not identify loop. + Kan de lus niet identificeren. + + + + Selected faces form loop. Processing looped faces. + Geselecteerde vlakken in lus. Verwerking van gelussente vlakken. + + + + Face appears misaligned after initial rotation. + Het vlak lijkt verkeerd uitgelijnd te zijn na de eerste rotatie. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Probeer de 'InverseAngle'-eigenschap te veranderen en opnieuw te berekenen. + + + + Multiple faces in Base Geometry. + Meerdere vlakken in de basisgeometrie. + + + + Depth settings will be applied to all faces. + Diepte-instellingen zullen op alle vlakken toegepast worden. + + + + EnableRotation property is 'Off'. + EnableRotation-eigenschap is 'Uit'. + + + + Applying inverse angle automatically. + Inverse hoek automatisch toepassen. + + + + Applying inverse angle manually. + Inverse hoek handmatig toepassen. + + + + Rotated to inverse angle. + Gedraaid naar de omgekeerde hoek. + Rotated to 'InverseAngle' to attempt access. Gedraaid naar 'InverseAngle' om toegang te proberen. + + + Always select the bottom edge of the hole when using an edge. + Selecteer altijd de onderrand van het gat bij gebruik van een rand. + + + + Start depth <= face depth. +Increased to stock top. + Begindiepte <= diepte van vlak. +Toegenomen naar de standaard top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: A(x)' voor toegang. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: B(y)' voor toegang. + this object already in the list @@ -1914,16 +1969,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Final depth set below ZMin of face(s) selected. Definitieve diepte ingesteld onder ZMin of vlak(ken) geselecteerd. - - - Pocket Shape - Vorm van de uitsparing - - - - Creates a Path Pocket object from a face or faces - Maakt een object van een paduitsparing aan vanuit een of meerdere vlakken - Normal @@ -1939,6 +1984,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Y Y + + + Pocket Shape + Vorm van de uitsparing + + + + Creates a Path Pocket object from a face or faces + Maakt een object van een paduitsparing aan vanuit een of meerdere vlakken + 3D Pocket @@ -1989,6 +2044,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew When enabled connected extension edges are combined to wires. Indien ingeschakeld worden aangesloten extensieranden gecombineerd met draden. + + + Face appears to NOT be horizontal AFTER rotation applied. + Het vlak lijkt NIET horizontaal te zijn NA het aanbrengen van de rotatie. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Het vlak lijkt NIET horizontaal te zijn NA het aanbrengen van de rotatie. - PathProfile @@ -3293,6 +3348,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Creates an array from a selected path Maakt een reeks vanuit een geselecteerd pad + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_Dressup + + + Dress-up + Verkleding + + + + Creates a Path Dess-up object from a selected path + Maakt een padverkledingsobject uit een geselecteerd pad + Please select one path object @@ -3374,16 +3449,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Please select a Path object Gelieve een padobject te selecteren - - - Dress-up - Verkleding - - - - Creates a Path Dess-up object from a selected path - Maakt een padverkledingsobject uit een geselecteerd pad - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Creates a Path Hop object Maakt een Padsprongobject - - - The selected object is not a path - - Het geselecteerde object is geen pad - - Please select one path object @@ -3878,6 +3936,13 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Create Hop Sprong maken + + + The selected object is not a path + + Het geselecteerde object is geen pad + + Path_Inspect @@ -4127,11 +4192,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_Sanity - - - The Job has no selected Base object. - Er is geen geselecteerd basisobject voor de taak. - Check the path job for common errors @@ -4382,6 +4442,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Date Datum + + + The Job has no selected Base object. + Er is geen geselecteerd basisobject voor de taak. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_ToolController - - - Tool Number to Load - Te laden gereedschapsnummer - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Add Tool Controller Gereedschapsregelaar toevoegen + + + Tool Number to Load + Te laden gereedschapsnummer + Path_ToolTable @@ -4584,11 +4649,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Creates a medial line engraving path Maakt een middelste lijn graveer pad - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve vereist een graverende snijder met CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Engraver Cutting Edge Angle must be < 180 degrees. Engraver snij-hoek moet < 180 graden zijn. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve vereist een graverende snijder met CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Save toolbit library Toolbit-bibliotheek opslaan - - - Tooltable JSON (*.json) - Gereedschapstafel JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD-gereedschapstafel (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC-gereedschapstafel (*.tbl) - Open tooltable Open gereedschapstafel - - - Save tooltable - Gereedschapstafel opslaan - - - - Rename Tooltable - Hernoem gereedschapstabel - - - - Enter Name: - Naam invoeren: - - - - Add New Tool Table - Voeg nieuwe gereedschapstabel toe - - - - Delete Selected Tool Table - Verwijder de geselecteerde gereedschapstabel - - - - Rename Selected Tool Table - Hernoem de geselecteerde gereedschapstabel - Tooltable editor @@ -4893,6 +4913,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Gereedschapstafel XML (*.xml);;HeeksCAD-gereedschapstafel (*.tooltable) + + + Save tooltable + Gereedschapstafel opslaan + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Object doesn't have a tooltable property Object heeft geen gereedschapstafeleigenschap + + + Rename Tooltable + Hernoem gereedschapstabel + + + + Enter Name: + Naam invoeren: + + + + Add New Tool Table + Voeg nieuwe gereedschapstabel toe + + + + Delete Selected Tool Table + Verwijder de geselecteerde gereedschapstabel + + + + Rename Selected Tool Table + Hernoem de geselecteerde gereedschapstabel + + + + Tooltable JSON (*.json) + Gereedschapstafel JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD-gereedschapstafel (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC-gereedschapstafel (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_no.qm b/src/Mod/Path/Gui/Resources/translations/Path_no.qm index 94d6c916b4..052b6c3624 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_no.qm and b/src/Mod/Path/Gui/Resources/translations/Path_no.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_no.ts b/src/Mod/Path/Gui/Resources/translations/Path_no.ts index 00b1514064..145d24d79f 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_no.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_no.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + The library to use to generate the path @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.qm b/src/Mod/Path/Gui/Resources/translations/Path_pl.qm index 1ba92fe38d..f08eff542a 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts index aaf1aa1113..c3624ec126 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Pokaż tymczasowe obiekty konstrukcyjne ścieżki, gdy moduł jest w trybie DEBUGOWANIA. - - - The direction along which dropcutter lines are created - Kierunek tworzenia linii cięcia - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Czy operacja ma być ograniczona przez obiekt podstawowy czy przez ramkę obrysu obiektu bazowego - - - - Step over percentage of the drop cutter path - Procentowa wielkość kroku ścieżki narzędzia - - - - Z-axis offset from the surface of the object - Odsunięcie osi Z od powierzchni obiektu - - - - The Sample Interval. Small values cause long wait times - Przykładowy interwał. Niskie wartości powodują długi okres oczekiwania - - - - Enable optimization which removes unnecessary points from G-Code output - Włącz optymalizację która usuwa nie potrzebne punkty z G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości nie zwiększają znacznie czasu przetwarzania. - - - The completion mode for the operation: single or multi-pass - Tryb wykonania operacji: pojedyncza lub wieloprzejściowa - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Kierunek, w którym ścieżka narzędzia powinna przechodzić wokół części: współbieżnie (zgodnie z ruchem wskazówek zegara) lub przeciwbieżnie (przeciwnie do ruchu wskazówek zegara) - Stop index(angle) for rotational scan Indeks końcowy (kąt) dla skanowania obrotowego - - - Ignore areas that proceed below specified depth. - Ignoruj obszary, które sięgają poniżej określonej głębokości. - - - - Depth used to identify waste areas to ignore. - Głębokość używana do identyfikacji obszarów odpadów do zignorowania. - - - - Cut through waste to depth at model edge, releasing the model. - Odetnij odpad ne krawędzi modelu by uwolnić model. - Dropcutter lines are created parallel to this axis. @@ -244,6 +189,11 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. The path to be copied Ścieżka do skopiowania + + + The base geometry of this toolpath + Podstawowa geometria tej ścieżki narzędzia + The tool controller that will be used to calculate the path @@ -439,27 +389,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. How far the drill depth is extended Wielkość powiększenia głębokości wiercenia - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Włącz rotację/obrót, aby uzyskać dostęp do kieszeni/obszarów które nie są normalne względem osi Z. - - - - - Reverse direction of pocket operation. - Odwróć kierunek operacji kieszeni. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Odwróć kąt. Przykład: -22,5 -> 22,5 stopni. - - - - Attempt the inverse angle for face access if original rotation fails. - Spróbuj odwrócić kąt, aby uzyskać dostęp do ściany jeśli oryginalny obrót nie powiedzie się. - Orientation plane of CNC path @@ -505,11 +434,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Ignore outer waterlines above this height. Ignoruj zewnętrzne linie poziomu powyżej tej wysokości. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Wymuś głębokość Z wybranej ściany jako najniższą wartość dla głębokości końcowej. Obserwowane będą wyższe wartości użytkownika. - The base object this collision refers to @@ -585,11 +509,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Extra offset to apply to the operation. Direction is operation dependent. Dodatkowy offset do operacji. Kierunek jest zależny od operacji. - - - The library to use to generate the path - Biblioteka używana do generowania ścieżki - Start pocketing at center or boundary @@ -625,11 +544,66 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Add Optional or Mandatory Stop to the program Dodaj opcjonalne lub obowiązkowe zatrzymanie programu + + + The path(s) to array + The path(s) to array + Pattern method Metoda wzoru + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -676,9 +650,90 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Ustaw True, jeśli używasz kompensacji promienia frezu - - The base geometry of this toolpath - Podstawowa geometria tej ścieżki narzędzia + + The direction along which dropcutter lines are created + Kierunek tworzenia linii cięcia + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Czy operacja ma być ograniczona przez obiekt podstawowy czy przez ramkę obrysu obiektu bazowego + + + + Step over percentage of the drop cutter path + Procentowa wielkość kroku ścieżki narzędzia + + + + Z-axis offset from the surface of the object + Odsunięcie osi Z od powierzchni obiektu + + + + The Sample Interval. Small values cause long wait times + Przykładowy interwał. Niskie wartości powodują długi okres oczekiwania + + + + Enable optimization which removes unnecessary points from G-Code output + Włącz optymalizację która usuwa nie potrzebne punkty z G-Code + + + + The completion mode for the operation: single or multi-pass + Tryb wykonania operacji: pojedyncza lub wieloprzejściowa + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Kierunek, w którym ścieżka narzędzia powinna przechodzić wokół części: współbieżnie (zgodnie z ruchem wskazówek zegara) lub przeciwbieżnie (przeciwnie do ruchu wskazówek zegara) + + + + Ignore areas that proceed below specified depth. + Ignoruj obszary, które sięgają poniżej określonej głębokości. + + + + Depth used to identify waste areas to ignore. + Głębokość używana do identyfikacji obszarów odpadów do zignorowania. + + + + Cut through waste to depth at model edge, releasing the model. + Odetnij odpad ne krawędzi modelu by uwolnić model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Włącz rotację/obrót, aby uzyskać dostęp do kieszeni/obszarów które nie są normalne względem osi Z. + + + + + Reverse direction of pocket operation. + Odwróć kierunek operacji kieszeni. + + + + Attempt the inverse angle for face access if original rotation fails. + Spróbuj odwrócić kąt, aby uzyskać dostęp do ściany jeśli oryginalny obrót nie powiedzie się. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Odwróć kąt. Przykład: -22,5 -> 22,5 stopni. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Wymuś głębokość Z wybranej ściany jako najniższą wartość dla głębokości końcowej. Obserwowane będą wyższe wartości użytkownika. + + + + The library to use to generate the path + Biblioteka używana do generowania ścieżki @@ -926,23 +981,23 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Legacy Tools not supported - Legacy Tools not supported + Starsze narzędzia nie są obsługiwane Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Nieprawidłowy kąt krawędzi tnącej% .2f, musi wynosić <90 ° i> = 0 ° + Wybrane narzędzie nie jest wiertłem Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Nieprawidłowy kąt krawędzi cięcia %.2f, musi być >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Nieprawidłowy kąt krawędzi tnącej% .2f, musi wynosić <90 ° i> = 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1043,99 +1098,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Pick Start Point Wybierz punkt początkowy - - - Processing model as a whole ... - Przetwarzanie całego modelu... - - - - Can not identify loop. - Nie można zidentyfikować pętli. - - - - -<br>Pocket is based on extruded surface. - -<br>Kieszeń oparta jest na powierzchni wyciągniętej. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br> Dno kieszeni może być nieplanarne i / lub odbiegające od osi wrzeciona. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br> <i> Dno kieszeni 3D NIE jest dostępne w tej operacji </i>. - - - - Processing subs individually ... - Przetwarzanie podzespołów indywidualnie... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Rozważ możliwość przełączenia właściwości Kąt odwrotny i ponownego obliczenia operacji. - - - - Verify final depth of pocket shaped by vertical faces. - Sprawdzić końcową głębokość kieszonki ukształtowanej pionowymi płaszczyznami/ścianami. - - - - Depth Warning - Ostrzeżenie dotyczące głębokości - - - - Selected faces form loop. Processing looped faces. - Wybrane ściany tworzą pętle. Analiza zapętleń. - - - - Face appears misaligned after initial rotation. - Po wstępnym obrocie ściana wydaje się być nieprawidłowo ustawiona. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Rozważ przełączenie właściwości „Odwrotny kąt” i ponowne obliczenie. - - - - Multiple faces in Base Geometry. - Wiele ścian w geometrii bazowej. - - - - Depth settings will be applied to all faces. - Ustawienia głębokości zostaną zastosowane do wszystkich ścian. - - - - EnableRotation property is 'Off'. - Właściwość Zezwól na obrót jest wyłączona. - - - - Applying inverse angle automatically. - Automatyczne ustawienie kąta odwrotnego. - - - - Applying inverse angle manually. - Samodzielne ustawienie kąta odwrotnego. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1151,21 +1113,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Invalid Filename Nieprawidłowa nazwa pliku - - - Rotated to inverse angle. - Obróć w przeciwną stronę. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Aby uzyskać dostęp, wybrany element wymaga „Włączenia obrotu: A (x)”. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Wybrane funkcje wymagają 'Włącz obrót: B(y)' aby uzyskać dostęp. - List of disabled features @@ -1181,18 +1128,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Funkcja %s.%s nie może być przetworzona jako okrągły otwór - proszę usunąć ją z listy bazy geometrycznej. - - - Always select the bottom edge of the hole when using an edge. - Przy wyborze krawędzi należy zawsze wybierać dolną krawędź otworu. - - - - Start depth <= face depth. -Increased to stock top. - Głębokość początkowa <= głębokość czołowa. -Zwiększona do górnej krawędzi materiału. - Ignoring non-horizontal Face @@ -1263,11 +1198,131 @@ Zwiększona do górnej krawędzi materiału. Utils Narzędzia + + + +<br>Pocket is based on extruded surface. + +<br>Kieszeń oparta jest na powierzchni wyciągniętej. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br> Dno kieszeni może być nieplanarne i / lub odbiegające od osi wrzeciona. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br> <i> Dno kieszeni 3D NIE jest dostępne w tej operacji </i>. + + + + Processing subs individually ... + Przetwarzanie podzespołów indywidualnie... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Rozważ możliwość przełączenia właściwości Kąt odwrotny i ponownego obliczenia operacji. + + + + Verify final depth of pocket shaped by vertical faces. + Sprawdzić końcową głębokość kieszonki ukształtowanej pionowymi płaszczyznami/ścianami. + + + + Depth Warning + Ostrzeżenie dotyczące głębokości + + + + Processing model as a whole ... + Przetwarzanie całego modelu... + + + + Can not identify loop. + Nie można zidentyfikować pętli. + + + + Selected faces form loop. Processing looped faces. + Wybrane ściany tworzą pętle. Analiza zapętleń. + + + + Face appears misaligned after initial rotation. + Po wstępnym obrocie ściana wydaje się być nieprawidłowo ustawiona. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Rozważ przełączenie właściwości „Odwrotny kąt” i ponowne obliczenie. + + + + Multiple faces in Base Geometry. + Wiele ścian w geometrii bazowej. + + + + Depth settings will be applied to all faces. + Ustawienia głębokości zostaną zastosowane do wszystkich ścian. + + + + EnableRotation property is 'Off'. + Właściwość Zezwól na obrót jest wyłączona. + + + + Applying inverse angle automatically. + Automatyczne ustawienie kąta odwrotnego. + + + + Applying inverse angle manually. + Samodzielne ustawienie kąta odwrotnego. + + + + Rotated to inverse angle. + Obróć w przeciwną stronę. + Rotated to 'InverseAngle' to attempt access. Obrócone do pozycji "odwróconego kąta", aby podjąć próbę dostępu. + + + Always select the bottom edge of the hole when using an edge. + Przy wyborze krawędzi należy zawsze wybierać dolną krawędź otworu. + + + + Start depth <= face depth. +Increased to stock top. + Głębokość początkowa <= głębokość czołowa. +Zwiększona do górnej krawędzi materiału. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Aby uzyskać dostęp, wybrany element wymaga „Włączenia obrotu: A (x)”. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Wybrane funkcje wymagają 'Włącz obrót: B(y)' aby uzyskać dostęp. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Głębokość końcowa ustawiona poniżej Z min dla wybranej(-ych) powierzchni. - - - Pocket Shape - Kształt kieszeni - - - - Creates a Path Pocket object from a face or faces - Tworzy obiekt Kierunek ścieżki z twarzy lub twarzy - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Kształt kieszeni + + + + Creates a Path Pocket object from a face or faces + Tworzy obiekt Kierunek ścieżki z twarzy lub twarzy + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. Gdy ta opcja jest włączona, krawędzie połączonych wyciągnięć są łączone i tworzone są ciągi. + + + Face appears to NOT be horizontal AFTER rotation applied. + Wygląda na to, że powierzchnia nie jest w poziomie po zastosowaniu obrotu. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Wartość głębokości początkowej jest mniejsza niż wartość głębokości ściany. Ustawiam na: - - - Face appears to NOT be horizontal AFTER rotation applied. - Wygląda na to, że powierzchnia nie jest w poziomie po zastosowaniu obrotu. - PathProfile @@ -2357,7 +2412,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Custom points are identical. - Custom points are identical. + Punkty niestandardowe mają identycznie umieszczenie. @@ -2387,7 +2442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is inaccessible. - The selected face is inaccessible. + Wybrana powierzchnia jest niedostępna. @@ -3290,13 +3345,23 @@ If it is necessary to set the FinalDepth manually please select a different oper Array - Tablica + Szyk Creates an array from a selected path Tworzy tablicę z wybranej ścieżki + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3359,6 +3424,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Ulepszenia + + + + Creates a Path Dess-up object from a selected path + Tworzy obiekt ścieżki Dess-up z zaznaczonej ścieżki + Please select one path object @@ -3378,16 +3453,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Proszę wybrać obiekt-ścieżkę - - - Dress-up - Ulepszenia - - - - Creates a Path Dess-up object from a selected path - Tworzy obiekt ścieżki Dess-up z zaznaczonej ścieżki - Path_DressupAxisMap @@ -3860,13 +3925,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Tworzy obiekty Path Hop - - - The selected object is not a path - - Wybrany obiekt nie jest ścieżką - - Please select one path object @@ -3882,6 +3940,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Utwórz skok + + + The selected object is not a path + + Wybrany obiekt nie jest ścieżką + + Path_Inspect @@ -4131,11 +4196,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - Zadanie nie ma wybranego obiektu bazowego. - Check the path job for common errors @@ -4386,6 +4446,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Data + + + The Job has no selected Base object. + Zadanie nie ma wybranego obiektu bazowego. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4546,11 +4611,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numer narzędzi do wczytania - Add Tool Controller to the Job @@ -4561,6 +4621,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Dodaj kontroler narzędzi + + + Tool Number to Load + Numer narzędzi do wczytania + Path_ToolTable @@ -4587,11 +4652,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Tworzy ścieżkę grawerowania linii środkowej - - - VCarve requires an engraving cutter with CuttingEdgeAngle - Wycięcie V wymaga frezu do grawerowania z kątem cięcia krawędzi - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4602,6 +4662,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Kąt krawędzi tnącej grawera musi być <180 stopni. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + Wycięcie V wymaga frezu do grawerowania z kątem cięcia krawędzi + Path_Waterline @@ -4636,56 +4701,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Zapisz bibliotekę narzędzi - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Otwórz tabelę narzędziową - - - Save tooltable - Zapisz tabelę narzędziową - - - - Rename Tooltable - Zmień nazwę tabeli narzędzi - - - - Enter Name: - Wprowadź nazwę: - - - - Add New Tool Table - Dodaj nową tabelę narzędzi - - - - Delete Selected Tool Table - Usuń zaznaczoną tabelę narzędzi - - - - Rename Selected Tool Table - Zmień nazwę zaznaczonej tabeli narzędzi - Tooltable editor @@ -4896,6 +4916,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela narzędziowa XML (*.xml); tabela HeeksCAD (*.tooltable) + + + Save tooltable + Zapisz tabelę narzędziową + Tooltable XML (*.xml) @@ -4911,6 +4936,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Obiekt nie ma właściwości tooltable + + + Rename Tooltable + Zmień nazwę tabeli narzędzi + + + + Enter Name: + Wprowadź nazwę: + + + + Add New Tool Table + Dodaj nową tabelę narzędzi + + + + Delete Selected Tool Table + Usuń zaznaczoną tabelę narzędzi + + + + Rename Selected Tool Table + Zmień nazwę zaznaczonej tabeli narzędzi + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) @@ -6067,7 +6132,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Tesselation value for tool paths made from beziers, bsplines, and ellipses - Wartość teselacji dla ścieżki narzędzia wykonane z beziera, bspline i elips + Wartość teselacji dla ścieżek narzędzia wykonanych z krzywych Beziera, krzywych złożonych i elips diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm index bd55860ae3..688c85f1b5 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts index 3ccd90ca96..8a04881dea 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra os objetos temporários de construção de trajetória quando o módulo está no modo DEBUG. - - - The direction along which dropcutter lines are created - A direção ao longo da qual as linhas de corte são criadas - - - - Should the operation be limited by the stock object or by the bounding box of the base object - A operação deve ser limitada pelo objeto das ações ou pela caixa delimitadora do objeto base - - - - Step over percentage of the drop cutter path - Passo a percentagem do caminho do cortador de gota - - - - Z-axis offset from the surface of the object - Deslocamento do eixo-z da superfície do objeto - - - - The Sample Interval. Small values cause long wait times - O intervalo de amostragem. Pequenos valores causam tempos de longa espera - - - - Enable optimization which removes unnecessary points from G-Code output - Habilitar otimização que remove pontos desnecessários do G-Code gerado - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Valores menores produzem uma malha melhor e mais precisa. No entanto, não aumentam muito o tempo de processamento. - - - The completion mode for the operation: single or multi-pass - O modo de conclusão da operação: único ou multipasse - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - A direção do caminho da ferramenta ao redor da peça deve ser: Sentido horário(CW) ou Sentido anti-horário(CCW) - Stop index(angle) for rotational scan Parar índice(ângulo) para a verificação rotativa - - - Ignore areas that proceed below specified depth. - Ignorar áreas que se desenrolam abaixo da profundidade especificada. - - - - Depth used to identify waste areas to ignore. - Profundidade usada para identificar áreas de resíduos para ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Corte os resíduos para profundidade na borda do modelo, libertando o modelo. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied O caminho a ser copiado + + + The base geometry of this toolpath + A geometria base deste caminho de ferramenta + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Até que ponto a profundidade da furação é estendida - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Habilitar rotação para obter acesso a bolsos/áreas que não são normais ao eixo Z. - - - - Reverse direction of pocket operation. - Inverter direção da operação de escavação. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverter o ângulo. Exemplo: -22.5 -> 22.5 graus. - - - - Attempt the inverse angle for face access if original rotation fails. - Tentar o ângulo inverso para acesso a faces se a rotação original falhar. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore linhas navegáveis externas acima desta altura. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Força a profundidade Z da face selecionada como o menor valor para a profundidade final. Valores maiores de usuário serão observados. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Deslocamento extra a ser aplicado à operação. A direção depende da operação. - - - The library to use to generate the path - Biblioteca a usar para gerar a trajetória - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Adicionar parada opcional ou obrigatória ao programa + + + The path(s) to array + The path(s) to array + Pattern method Método de geração do padrão (trama) + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Torne verdadeiro, se está usando a compensação do raio do cortador - - The base geometry of this toolpath - A geometria base deste caminho de ferramenta + + The direction along which dropcutter lines are created + A direção ao longo da qual as linhas de corte são criadas + + + + Should the operation be limited by the stock object or by the bounding box of the base object + A operação deve ser limitada pelo objeto das ações ou pela caixa delimitadora do objeto base + + + + Step over percentage of the drop cutter path + Passo a percentagem do caminho do cortador de gota + + + + Z-axis offset from the surface of the object + Deslocamento do eixo-z da superfície do objeto + + + + The Sample Interval. Small values cause long wait times + O intervalo de amostragem. Pequenos valores causam tempos de longa espera + + + + Enable optimization which removes unnecessary points from G-Code output + Habilitar otimização que remove pontos desnecessários do G-Code gerado + + + + The completion mode for the operation: single or multi-pass + O modo de conclusão da operação: único ou multipasse + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + A direção do caminho da ferramenta ao redor da peça deve ser: Sentido horário(CW) ou Sentido anti-horário(CCW) + + + + Ignore areas that proceed below specified depth. + Ignorar áreas que se desenrolam abaixo da profundidade especificada. + + + + Depth used to identify waste areas to ignore. + Profundidade usada para identificar áreas de resíduos para ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Corte os resíduos para profundidade na borda do modelo, libertando o modelo. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Habilitar rotação para obter acesso a bolsos/áreas que não são normais ao eixo Z. + + + + Reverse direction of pocket operation. + Inverter direção da operação de escavação. + + + + Attempt the inverse angle for face access if original rotation fails. + Tentar o ângulo inverso para acesso a faces se a rotação original falhar. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverter o ângulo. Exemplo: -22.5 -> 22.5 graus. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Força a profundidade Z da face selecionada como o menor valor para a profundidade final. Valores maiores de usuário serão observados. + + + + The library to use to generate the path + Biblioteca a usar para gerar a trajetória @@ -924,23 +979,23 @@ Legacy Tools not supported - Legacy Tools not supported + Ferramentas antigas não suportadas Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ângulo de corte de esquina %.2f inválido, deve ser <90º e >=0º + A ferramenta selecionada não é uma broca Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ângulo de corte de aresta inválido: %.2f, deve ser >0º e <=180º + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ângulo de corte de esquina %.2f inválido, deve ser <90º e >=0º + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Escolher Ponto Inicial - - - Processing model as a whole ... - Processando modelo como um todo... - - - - Can not identify loop. - Não é possível identificar laço. - - - - -<br>Pocket is based on extruded surface. - -<br>Cavidade é baseada em superfície extrudada. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Fundo da cavidade pode ser não-planar e/ou não ser normal ao eixo do fuso. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>fundo da cavidade 3D NÃO está disponível nesta operação</i>. - - - - Processing subs individually ... - Processando subs individualmente... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Considere alternar a propriedade ÂnguloInverso e recalcule a operação. - - - - Verify final depth of pocket shaped by vertical faces. - Verificar a profundidade final da cavidade pelas faces verticais. - - - - Depth Warning - Aviso de Profundidade - - - - Selected faces form loop. Processing looped faces. - A faces selecionadas formam um circuito fechado. Processando faces em laço. - - - - Face appears misaligned after initial rotation. - A face parece desalinhada após a rotação inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Considere alternar a propriedade 'InverseAngle' e recalcular. - - - - Multiple faces in Base Geometry. - Múltiplas faces na Geometria Base. - - - - Depth settings will be applied to all faces. - Configurações de profundidade serão aplicadas a todas as faces. - - - - EnableRotation property is 'Off'. - A propriedade HabilitarRotação está 'Desligada'. - - - - Applying inverse angle automatically. - Aplicando um ângulo inverso automaticamente. - - - - Applying inverse angle manually. - Aplicando ângulo inverso manualmente. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Nome do arquivo inválido - - - Rotated to inverse angle. - Rotacionado para inverter o ângulo. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Os objeto(s) selecionado(s) requerem 'Ativar rotação: A(x)' para acesso. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Os objeto(s) selecionado(s) requerem 'Ativar rotação: B(x)' para acesso. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Objeto %s.%s não pode ser processado como um furo circular - por favor, remove-o da lista de geometria Base. - - - Always select the bottom edge of the hole when using an edge. - Sempre selecione a borda inferior do furo quando estiver usando uma aresta. - - - - Start depth <= face depth. -Increased to stock top. - Profundidade inicial <= profundidade da face. -Aumentando para o topo do estoque. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Aumentando para o topo do estoque. Utils Utilidades + + + +<br>Pocket is based on extruded surface. + +<br>Cavidade é baseada em superfície extrudada. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Fundo da cavidade pode ser não-planar e/ou não ser normal ao eixo do fuso. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>fundo da cavidade 3D NÃO está disponível nesta operação</i>. + + + + Processing subs individually ... + Processando subs individualmente... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Considere alternar a propriedade ÂnguloInverso e recalcule a operação. + + + + Verify final depth of pocket shaped by vertical faces. + Verificar a profundidade final da cavidade pelas faces verticais. + + + + Depth Warning + Aviso de Profundidade + + + + Processing model as a whole ... + Processando modelo como um todo... + + + + Can not identify loop. + Não é possível identificar laço. + + + + Selected faces form loop. Processing looped faces. + A faces selecionadas formam um circuito fechado. Processando faces em laço. + + + + Face appears misaligned after initial rotation. + A face parece desalinhada após a rotação inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considere alternar a propriedade 'InverseAngle' e recalcular. + + + + Multiple faces in Base Geometry. + Múltiplas faces na Geometria Base. + + + + Depth settings will be applied to all faces. + Configurações de profundidade serão aplicadas a todas as faces. + + + + EnableRotation property is 'Off'. + A propriedade HabilitarRotação está 'Desligada'. + + + + Applying inverse angle automatically. + Aplicando um ângulo inverso automaticamente. + + + + Applying inverse angle manually. + Aplicando ângulo inverso manualmente. + + + + Rotated to inverse angle. + Rotacionado para inverter o ângulo. + Rotated to 'InverseAngle' to attempt access. Rotacionado para 'InverseAngle' para tentar obter acesso. + + + Always select the bottom edge of the hole when using an edge. + Sempre selecione a borda inferior do furo quando estiver usando uma aresta. + + + + Start depth <= face depth. +Increased to stock top. + Profundidade inicial <= profundidade da face. +Aumentando para o topo do estoque. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Os objeto(s) selecionado(s) requerem 'Ativar rotação: A(x)' para acesso. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Os objeto(s) selecionado(s) requerem 'Ativar rotação: B(x)' para acesso. + this object already in the list @@ -1914,16 +1969,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Final depth set below ZMin of face(s) selected. Profundidade final definida abaixo de ZMin para faces selecionadas. - - - Pocket Shape - Forma Vazio (bolso) - - - - Creates a Path Pocket object from a face or faces - Cria uma trajetória de vazio (bolso) de uma face ou faces - Normal @@ -1939,6 +1984,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Y Y + + + Pocket Shape + Forma Vazio (bolso) + + + + Creates a Path Pocket object from a face or faces + Cria uma trajetória de vazio (bolso) de uma face ou faces + 3D Pocket @@ -1989,6 +2044,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci When enabled connected extension edges are combined to wires. Quando ativado, as bordas de extensão conectadas são combinadas aos fios. + + + Face appears to NOT be horizontal AFTER rotation applied. + Esta face parece NÃO ser horizontal depois da rotação. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Esta face parece NÃO ser horizontal depois da rotação. - PathProfile @@ -2357,7 +2412,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Custom points are identical. - Custom points are identical. + Os pontos personalizados são idênticos. @@ -2387,7 +2442,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci The selected face is inaccessible. - The selected face is inaccessible. + A face selecionada está inacessível. @@ -3293,6 +3348,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Creates an array from a selected path Cria uma matriz a partir de uma trajetória selecionada + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_Dressup + + + Dress-up + Trajetória adicional + + + + Creates a Path Dess-up object from a selected path + Cria uma trajetória de vestimento a partir de uma trajetória selecionada + Please select one path object @@ -3374,16 +3449,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Please select a Path object Por favor selecione uma trajetória - - - Dress-up - Trajetória adicional - - - - Creates a Path Dess-up object from a selected path - Cria uma trajetória de vestimento a partir de uma trajetória selecionada - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Creates a Path Hop object Cria uma trajetória de salto - - - The selected object is not a path - - O objeto selecionado não é uma trajetória - - Please select one path object @@ -3878,6 +3936,13 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create Hop Criar salto + + + The selected object is not a path + + O objeto selecionado não é uma trajetória + + Path_Inspect @@ -4127,11 +4192,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_Sanity - - - The Job has no selected Base object. - O trabalho não tem nenhum objeto Base selecionado. - Check the path job for common errors @@ -4382,6 +4442,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Date Data + + + The Job has no selected Base object. + O trabalho não tem nenhum objeto Base selecionado. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_ToolController - - - Tool Number to Load - Número da ferramenta a carregar - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Add Tool Controller Adicionar controlador de ferramenta + + + Tool Number to Load + Número da ferramenta a carregar + Path_ToolTable @@ -4584,11 +4649,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Creates a medial line engraving path Cria uma trajetória de gravação de linha mediana - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requer um cortador de gravura com CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Engraver Cutting Edge Angle must be < 180 degrees. Ângulo de corte da borda deve ser de < 180 graus. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requer um cortador de gravura com CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Save toolbit library Salvar biblioteca de brocas - - - Tooltable JSON (*.json) - Tabela de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabela de ferramentas LinuxCNC (*.tbl) - Open tooltable Abrir tabela de ferramentas - - - Save tooltable - Salvar tabela de ferramentas - - - - Rename Tooltable - Renomear tabela de ferramentas - - - - Enter Name: - Digite o Nome: - - - - Add New Tool Table - Adicionar nova tabela de ferramentas - - - - Delete Selected Tool Table - Excluir tabela de ferramentas selecionada - - - - Rename Selected Tool Table - Renomear a tabela de ferramentas selecionada - Tooltable editor @@ -4893,6 +4913,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de ferramentas XML (*.xml);;tabela de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Salvar tabela de ferramentas + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Object doesn't have a tooltable property Objeto não tem uma propriedade da tabela de ferramentas + + + Rename Tooltable + Renomear tabela de ferramentas + + + + Enter Name: + Digite o Nome: + + + + Add New Tool Table + Adicionar nova tabela de ferramentas + + + + Delete Selected Tool Table + Excluir tabela de ferramentas selecionada + + + + Rename Selected Tool Table + Renomear a tabela de ferramentas selecionada + + + + Tooltable JSON (*.json) + Tabela de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabela de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm index 02378813c0..24eb61e22f 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts index 57017eb84d..76cee3f56b 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra os objetos temporários de construção do caminho quando o módulo está no modo DEBUG. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Deslocamento no eixo Z desde a superfície do objeto - - - - The Sample Interval. Small values cause long wait times - Intervalo de amostragem. Valores pequenos causam longas esperas - - - - Enable optimization which removes unnecessary points from G-Code output - Habilitar otimização que remove pontos desnecessários do resultado G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Valores menores resultam numa malha mais fina e mais precisa. Valores menores não aumentam muito o tempo de processamento. - - - The completion mode for the operation: single or multi-pass - O modo de conclusão da operação: passagem única ou múltipla - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignorar áreas que continuam abaixo da profundidade especificada. - - - - Depth used to identify waste areas to ignore. - Profundidade usada para identificar áreas de desperdício a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied O caminho a ser copiado + + + The base geometry of this toolpath + A geometria base deste caminho de ferramenta + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverte o ângulo. Exemplo: -22.5 -> 22.5 graus. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Deslocamento extra para aplicar à operação. Direção é dependente de operação. - - - The library to use to generate the path - Biblioteca a usar para gerar a trajetória - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Adicionar paragem opcional ou obrigatória ao programa + + + The path(s) to array + The path(s) to array + Pattern method Método de geração do padrão (trama) + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - A geometria base deste caminho de ferramenta + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Deslocamento no eixo Z desde a superfície do objeto + + + + The Sample Interval. Small values cause long wait times + Intervalo de amostragem. Valores pequenos causam longas esperas + + + + Enable optimization which removes unnecessary points from G-Code output + Habilitar otimização que remove pontos desnecessários do resultado G-Code + + + + The completion mode for the operation: single or multi-pass + O modo de conclusão da operação: passagem única ou múltipla + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignorar áreas que continuam abaixo da profundidade especificada. + + + + Depth used to identify waste areas to ignore. + Profundidade usada para identificar áreas de desperdício a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverte o ângulo. Exemplo: -22.5 -> 22.5 graus. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + Biblioteca a usar para gerar a trajetória @@ -924,23 +979,23 @@ Legacy Tools not supported - Legacy Tools not supported + Ferramentas Legacy não suportadas Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ângulo de corte de esquina inválido %.2f, deve ser <90º e >=0º + A ferramenta selecionada não é uma broca Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ângulo de corte de esquina inválido %.2f, deve ser <90º e >=0º + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Escolher Ponto Inicial - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Múltiplas faces na Geometria Base. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Nome do ficheiro inválido - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Objeto %s.%s não pode ser processado como um furo circular - por favor, remover da lista de geometria Base. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utilidades + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Múltiplas faces na Geometria Base. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Forma Vazio (bolso) - - - - Creates a Path Pocket object from a face or faces - Cria uma trajetória de vazio (bolso) de uma face ou faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Forma Vazio (bolso) + + + + Creates a Path Pocket object from a face or faces + Cria uma trajetória de vazio (bolso) de uma face ou faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face parece NÃO ser horizontal APÓS ser aplicada rotação. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face parece NÃO ser horizontal APÓS ser aplicada rotação. - PathProfile @@ -2357,7 +2412,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Custom points are identical. - Custom points are identical. + Pontos personalizados são idênticos. @@ -2387,7 +2442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is inaccessible. - The selected face is inaccessible. + A face selecionada está inacessível. @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Cria matriz a partir de caminho seleccionado + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Cobrir + + + + Creates a Path Dess-up object from a selected path + Cria uma trajetória de cobertura (dress-up) a partir de uma trajetória selecionada + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Por favor selecione uma trajetória - - - Dress-up - Cobrir - - - - Creates a Path Dess-up object from a selected path - Cria uma trajetória de cobertura (dress-up) a partir de uma trajetória selecionada - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Cria objeto de ressalto da trajetória - - - The selected object is not a path - - O objeto selecionado não é uma trajetória - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Criar salto + + + The selected object is not a path + + O objeto selecionado não é uma trajetória + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - O trabalho não tem nenhum objeto Base selecionado. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Data + + + The Job has no selected Base object. + O trabalho não tem nenhum objeto Base selecionado. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Número da ferramenta a carregar - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Adicionar controlador de ferramenta + + + Tool Number to Load + Número da ferramenta a carregar + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tabela de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabela de ferramentas LinuxCNC (*.tbl) - Open tooltable Abrir tabela de ferramentas - - - Save tooltable - Salvar tabela de ferramentas - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Introduzir Nome: - - - - Add New Tool Table - Adicionar Nova Tabela de Ferramenta - - - - Delete Selected Tool Table - Excluir Tabela de Ferramenta Selecionada - - - - Rename Selected Tool Table - Renomear a Tabela de Ferramenta Selecionada - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de ferramentas XML (*.xml);;tabela de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Salvar tabela de ferramentas + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Objeto não tem uma propriedade da tabela de ferramentas + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Introduzir Nome: + + + + Add New Tool Table + Adicionar Nova Tabela de Ferramenta + + + + Delete Selected Tool Table + Excluir Tabela de Ferramenta Selecionada + + + + Rename Selected Tool Table + Renomear a Tabela de Ferramenta Selecionada + + + + Tooltable JSON (*.json) + Tabela de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabela de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ro.qm b/src/Mod/Path/Gui/Resources/translations/Path_ro.qm index fa57088e79..6206f1ba63 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ro.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ro.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts index 4291381e47..05d92f08a6 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - Direcția de-a lungul căreia liniile dropcutter sunt create - - - - Should the operation be limited by the stock object or by the bounding box of the base object - În cazul în care operațiunea este limitată pentru obiectul stock sau de limitele parlelipipedului obiectului de bză - - - - Step over percentage of the drop cutter path - Pas peste procentajul traiectoriei de dropcutter - - - - Z-axis offset from the surface of the object - Deplasarea axei Z de la suprafața obiectului - - - - The Sample Interval. Small values cause long wait times - Interval de eșantionare. Valorile mai mici generează timp de așteptarea mai mari - - - - Enable optimization which removes unnecessary points from G-Code output - Permite optimizarea care elimină punctele inutile din codul G-Code rezultat - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Calea de acces de copiat + + + The base geometry of this toolpath + Geometria bază a traiectoriei sculei + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Se aplică un decalaj suplimentar la operaţiunea. Direcţia este dependentă de operație. - - - The library to use to generate the path - Bibliotecă de utilizat pentru a genera traiectoria - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Adauga o oprire Opţională sau Obligatorie la program + + + The path(s) to array + The path(s) to array + Pattern method Metodă de operare + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Geometria bază a traiectoriei sculei + + The direction along which dropcutter lines are created + Direcția de-a lungul căreia liniile dropcutter sunt create + + + + Should the operation be limited by the stock object or by the bounding box of the base object + În cazul în care operațiunea este limitată pentru obiectul stock sau de limitele parlelipipedului obiectului de bză + + + + Step over percentage of the drop cutter path + Pas peste procentajul traiectoriei de dropcutter + + + + Z-axis offset from the surface of the object + Deplasarea axei Z de la suprafața obiectului + + + + The Sample Interval. Small values cause long wait times + Interval de eșantionare. Valorile mai mici generează timp de așteptarea mai mari + + + + Enable optimization which removes unnecessary points from G-Code output + Permite optimizarea care elimină punctele inutile din codul G-Code rezultat + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + Bibliotecă de utilizat pentru a genera traiectoria @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Unghiul muchiei tăietoare este invalid %.2f, trebuie să fie < 90 ° şi > = 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Unghiul muchiei tăietoare este invalid %.2f, trebuie să fie < 90 ° şi > = 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Selecționați punctul de plecare - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Caracteristica %s.%s nu pot fi procesate ca un orificiu circular - vă rugăm să o înlăturaţi din lista de geometrie de Bază. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Forma de buzunar - - - - Creates a Path Pocket object from a face or faces - Creează un obiect tip buzunar plecând de la muchii sau o suprafață - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Forma de buzunar + + + + Creates a Path Pocket object from a face or faces + Creează un obiect tip buzunar plecând de la muchii sau o suprafață + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creează o matrice pornind la o traiectorie selectată + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Traiectorie adițională + + + + Creates a Path Dess-up object from a selected path + Creează un obiect traiectorie adițională plecând de la un parcurs selecționat + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Vă rugăm să selectaţi un obiect traiecorie - - - Dress-up - Traiectorie adițională - - - - Creates a Path Dess-up object from a selected path - Creează un obiect traiectorie adițională plecând de la un parcurs selecționat - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creează un obiect salt - - - The selected object is not a path - - Obiectul selectat nu este o traiectorie - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Creați un salt + + + The selected object is not a path + + Obiectul selectat nu este o traiectorie + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - Sarcina de lucru nu are obiect în Baza selecționată. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + Sarcina de lucru nu are obiect în Baza selecționată. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numărul uneltei de încărcat - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Adăugare dispozitiv de control a sculei + + + Tool Number to Load + Numărul uneltei de încărcat + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tabelă de scule JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de scule HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabelă de scule LinuxCNC (*.tbl) - Open tooltable Deschide tabela de scule - - - Save tooltable - Salvarea tabelei de scule - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de scule XML (*.xml);Masă de scule HeeksCAD (*.tooltable) + + + Save tooltable + Salvarea tabelei de scule + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Obiectul nu are o proprietate în tabelul de scule + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tabelă de scule JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de scule HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabelă de scule LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ru.qm b/src/Mod/Path/Gui/Resources/translations/Path_ru.qm index 1a627e2191..50cae9a165 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ru.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ru.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts index 23521444c2..e1b808f54b 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Показывать временные path при построении модуля в режиме DEBUG. - - - The direction along which dropcutter lines are created - Направление вдоль которого создаются линии резака - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Операция должна быть ограничена заготовкой или ограничительной рамкой базового объекта - - - - Step over percentage of the drop cutter path - Процент превышения пути фрезы - - - - Z-axis offset from the surface of the object - Смещение оси Z от поверхности объекта - - - - The Sample Interval. Small values cause long wait times - Интервал выборки. Малые значения вызывают долгое ожидание - - - - Enable optimization which removes unnecessary points from G-Code output - Включить оптимизацию, которая удаляет лишние точки из выходного Г-кода (G-Code) - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. - - - The completion mode for the operation: single or multi-pass - Режим завершения обработки: одно- или многопроходная - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Направление, по которому должен обойти деталь инструмент по часовой стрелке или против часовой стрелки - Stop index(angle) for rotational scan Конечный индекс (угол) для вращающегося сканирования - - - Ignore areas that proceed below specified depth. - Игнорировать области, которые идут ниже указанной глубины. - - - - Depth used to identify waste areas to ignore. - Глубина, используемая для выявления областей отходов, чтобы игнорировать. - - - - Cut through waste to depth at model edge, releasing the model. - Резать через отходы до глубины края модели, освобождая модель. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Траектория для копирования + + + The base geometry of this toolpath + Базовая фигура для пути инструмента + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Насколько глубоко увеличивается глубина сверления (вероятно речь о длине от кончика сверла до достижения его номинального диаметра, т.е. зависит от угла сверла) - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Включите поворот дополнительной оси, чтобы получить доступ к карманам/районам, не достигаемым через нормаль к оси Z. - - - - Reverse direction of pocket operation. - Обратное направление операции кармана. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Инвертировать угол. Пример: -22.5 -> 22.5 градусов. - - - - Attempt the inverse angle for face access if original rotation fails. - Попытка обратного угла доступа к грани, если оригинальное вращение не удалось. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Игнорировать внешние waterlines над этой высотой. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Принудительная Z-глубина выбранной поверхности в качестве минимального значения конечной глубины. Видимо следует выбрать наибОльшее из наблюдаемых в нужной области значений (Higher user values will be observed). - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Дополнительное смещение применяется к операции. Направление зависит от операции. - - - The library to use to generate the path - Библиотека, используемая для создания траектории - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Добавить вспомогательную или обязательную точку остановки программы + + + The path(s) to array + The path(s) to array + Pattern method Метод шаблона + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Установить в Истину, если используется компенсация радиуса инструмента - - The base geometry of this toolpath - Базовая фигура для пути инструмента + + The direction along which dropcutter lines are created + Направление вдоль которого создаются линии резака + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Операция должна быть ограничена заготовкой или ограничительной рамкой базового объекта + + + + Step over percentage of the drop cutter path + Процент превышения пути фрезы + + + + Z-axis offset from the surface of the object + Смещение оси Z от поверхности объекта + + + + The Sample Interval. Small values cause long wait times + Интервал выборки. Малые значения вызывают долгое ожидание + + + + Enable optimization which removes unnecessary points from G-Code output + Включить оптимизацию, которая удаляет лишние точки из выходного Г-кода (G-Code) + + + + The completion mode for the operation: single or multi-pass + Режим завершения обработки: одно- или многопроходная + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Направление, по которому должен обойти деталь инструмент по часовой стрелке или против часовой стрелки + + + + Ignore areas that proceed below specified depth. + Игнорировать области, которые идут ниже указанной глубины. + + + + Depth used to identify waste areas to ignore. + Глубина, используемая для выявления областей отходов, чтобы игнорировать. + + + + Cut through waste to depth at model edge, releasing the model. + Резать через отходы до глубины края модели, освобождая модель. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Включите поворот дополнительной оси, чтобы получить доступ к карманам/районам, не достигаемым через нормаль к оси Z. + + + + Reverse direction of pocket operation. + Обратное направление операции кармана. + + + + Attempt the inverse angle for face access if original rotation fails. + Попытка обратного угла доступа к грани, если оригинальное вращение не удалось. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Инвертировать угол. Пример: -22.5 -> 22.5 градусов. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Принудительная Z-глубина выбранной поверхности в качестве минимального значения конечной глубины. Видимо следует выбрать наибОльшее из наблюдаемых в нужной области значений (Higher user values will be observed). + + + + The library to use to generate the path + Библиотека, используемая для создания траектории @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Недопустимый угол режущей кромки %.2f, должно быть <90° и >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Неверный угол режущей кромки %.2f, должен быть >0° и <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Недопустимый угол режущей кромки %.2f, должно быть <90° и >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Указать начальную точку - - - Processing model as a whole ... - Обработка модели как цельная ... - - - - Can not identify loop. - Не удается идентифицировать цикл. - - - - -<br>Pocket is based on extruded surface. - -<br>Карман основан на экструдированной поверхности. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Нижняя часть кармана может быть не плоской и/или не нормалью для оси шпинделя. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>Трёхмерный низ кармана НЕ доступен в этой операции</i>. - - - - Processing subs individually ... - Обработка подложки индивидуально ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет операции. - - - - Verify final depth of pocket shaped by vertical faces. - Проверять конечную глубину кармана, сформированного вертикальными гранями. - - - - Depth Warning - Предупреждение о глубине - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Грань станет неправильно выравнена после первоначального вращения. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет. - - - - Multiple faces in Base Geometry. - Несколько граней в Базовой геометрии. - - - - Depth settings will be applied to all faces. - Настройки глубины будут применены ко всем граням. - - - - EnableRotation property is 'Off'. - Свойство позволить Вращение (EnableRotation) выключено. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Угол поворта при обратном ходе. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Выбранные функции требуют - «Включить вращение: ось (x)». - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Выбранные функции требуют - «Включить вращение: B(y)». - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Функция %s.%s не может быть обработана, как круглое отверстие, - удалите из списка базовой геометрии. - - - Always select the bottom edge of the hole when using an edge. - При использовании края всегда выбирайте нижний край отверстия. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Карман основан на экструдированной поверхности. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Нижняя часть кармана может быть не плоской и/или не нормалью для оси шпинделя. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>Трёхмерный низ кармана НЕ доступен в этой операции</i>. + + + + Processing subs individually ... + Обработка подложки индивидуально ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет операции. + + + + Verify final depth of pocket shaped by vertical faces. + Проверять конечную глубину кармана, сформированного вертикальными гранями. + + + + Depth Warning + Предупреждение о глубине + + + + Processing model as a whole ... + Обработка модели как цельная ... + + + + Can not identify loop. + Не удается идентифицировать цикл. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Грань станет неправильно выравнена после первоначального вращения. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет. + + + + Multiple faces in Base Geometry. + Несколько граней в Базовой геометрии. + + + + Depth settings will be applied to all faces. + Настройки глубины будут применены ко всем граням. + + + + EnableRotation property is 'Off'. + Свойство позволить Вращение (EnableRotation) выключено. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Угол поворта при обратном ходе. + Rotated to 'InverseAngle' to attempt access. Перевернуто к 'Инверсному Уголу' (InverseAngle) для попытки доступа. + + + Always select the bottom edge of the hole when using an edge. + При использовании края всегда выбирайте нижний край отверстия. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Выбранные функции требуют - «Включить вращение: ось (x)». + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Выбранные функции требуют - «Включить вращение: B(y)». + this object already in the list @@ -1913,16 +1968,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Конечная глубина ниже заданного ZMin. - - - Pocket Shape - Форма кармана - - - - Creates a Path Pocket object from a face or faces - Создаёт Путь обработки кармана используя контур состоящий из рёбер или из грани - Normal @@ -1938,6 +1983,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Форма кармана + + + + Creates a Path Pocket object from a face or faces + Создаёт Путь обработки кармана используя контур состоящий из рёбер или из грани + 3D Pocket @@ -1988,6 +2043,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. Если включено соседние ребра расширения объединяются в ломаные (многоточечные) линии. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face НЕ применяется после горизонтального поворота (Face appears to NOT be horizontal AFTER rotation applied) + Start Depth is lower than face depth. Setting to @@ -1998,11 +2058,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face НЕ применяется после горизонтального поворота (Face appears to NOT be horizontal AFTER rotation applied) - PathProfile @@ -3292,6 +3347,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Создает массив из выбранного пути + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3354,6 +3419,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Модифицировать + + + + Creates a Path Dess-up object from a selected path + Создаёт дополнения для выбранной траектории + Please select one path object @@ -3373,16 +3448,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Пожалуйста выберите Путь объект - - - Dress-up - Модифицировать - - - - Creates a Path Dess-up object from a selected path - Создаёт дополнения для выбранной траектории - Path_DressupAxisMap @@ -3855,13 +3920,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Создает объект шага пути - - - The selected object is not a path - - Выделенный объект не является путём - - Please select one path object @@ -3877,6 +3935,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Создать Шаг + + + The selected object is not a path + + Выделенный объект не является путём + + Path_Inspect @@ -4126,11 +4191,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - Задание не имеет выбранного базового объекта. - Check the path job for common errors @@ -4381,6 +4441,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Дата + + + The Job has no selected Base object. + Задание не имеет выбранного базового объекта. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Номер инструмента для загрузки - Add Tool Controller to the Job @@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Добавить Контроллер Инструмента + + + Tool Number to Load + Номер инструмента для загрузки + Path_ToolTable @@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Сохранить библиотеку инструментов - - - Tooltable JSON (*.json) - Таблица инструментов JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Таблица инструментов HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Таблица инструментов LinuxCNC (*.tbl) - Open tooltable Открыть таблицу инструментов - - - Save tooltable - Сохранить таблицу инструментов - - - - Rename Tooltable - Переименовать таблицу инструментов - - - - Enter Name: - Введите имя: - - - - Add New Tool Table - Добавить новую таблицу инструментов - - - - Delete Selected Tool Table - Удалить выбранную таблицу инструментов - - - - Rename Selected Tool Table - Переименовать выбранную таблицу инструментов - Tooltable editor @@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Таблица инструментов XML (*.xml); Таблица инструментов HeeksCAD (*.tooltable) + + + Save tooltable + Сохранить таблицу инструментов + Tooltable XML (*.xml) @@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Объект не содержит таблицу инструментов + + + Rename Tooltable + Переименовать таблицу инструментов + + + + Enter Name: + Введите имя: + + + + Add New Tool Table + Добавить новую таблицу инструментов + + + + Delete Selected Tool Table + Удалить выбранную таблицу инструментов + + + + Rename Selected Tool Table + Переименовать выбранную таблицу инструментов + + + + Tooltable JSON (*.json) + Таблица инструментов JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Таблица инструментов HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Таблица инструментов LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sk.qm b/src/Mod/Path/Gui/Resources/translations/Path_sk.qm index 9b3cd24213..321d03cfd8 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sk.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sk.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sk.ts b/src/Mod/Path/Gui/Resources/translations/Path_sk.ts index 07a568795b..7a32dc02e4 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sk.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sk.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Odsadenie isi Z od povrchu objektu - - - - The Sample Interval. Small values cause long wait times - Vzorový interval. Malé hodnoty spôsobujú dlhé čakacie doby - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Index zastavenia(uhol) pre rotačné skenovanie - - - Ignore areas that proceed below specified depth. - Ignorujte oblasti, ktoré pokračujú pod určenou hĺbkou. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - Knižnica použitá pri generovaní dráhy - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Odsadenie isi Z od povrchu objektu + + + + The Sample Interval. Small values cause long wait times + Vzorový interval. Malé hodnoty spôsobujú dlhé čakacie doby + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignorujte oblasti, ktoré pokračujú pod určenou hĺbkou. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + Knižnica použitá pri generovaní dráhy @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.qm b/src/Mod/Path/Gui/Resources/translations/Path_sl.qm index 5ad7921aca..d148c7aa7c 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts index 068606b51f..6f865558cd 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Ko je modul v razhroščevalnem načinu, prikaži začasni predmet za ustvarjanje poti. - - - The direction along which dropcutter lines are created - Smer vzdolž katere so ustvarjene črte spustnega razkanja - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Naj bo opravilo omejeno s predmetom iz zaloge ali z mejnim kvadrom osnovnega predmeta - - - - Step over percentage of the drop cutter path - Odstotek prekoračenja poti spustnega rezkalnika - - - - Z-axis offset from the surface of the object - Odmik osi Z od površine predmeta - - - - The Sample Interval. Small values cause long wait times - Vzorčni korak. Majhne vrednosti povzročijo dolge čakalne čase - - - - Enable optimization which removes unnecessary points from G-Code output - Omogoči optimizacijo ki odstrani odvečne točke iz izhodne G-kode - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, hkrati pa ne podaljšajo obdelovalnega časa preveč. - - - The completion mode for the operation: single or multi-pass - Način dokončanja opravila: eno ali večpreletno - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Smer vzdolž katere bi morala pot orodja potekati okoli dela: Vzpenjajoča (v smeri urinega kazalca) ali Običajna (v nasprotni smeri urnega kazalca) - Stop index(angle) for rotational scan Pokazatelj zaustavitve (kot) pri sukajočem pregledu - - - Ignore areas that proceed below specified depth. - Prezri področja pod določeno globino. - - - - Depth used to identify waste areas to ignore. - Globina uporabljena za prepoznavanje področji z odpadom, ki bodo prezrta. - - - - Cut through waste to depth at model edge, releasing the model. - Reži skozi odpad do globine na robu modela s sprostitvijo modela. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Pot za kopiranje + + + The base geometry of this toolpath + Osnovna geometrija te poti orodja + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Koliko je povečana globina vrtanja - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Omogoči sukanje, da bi se doseglo ugreze ali površine, ki niso pravokotni na Z os. - - - - Reverse direction of pocket operation. - Nasprotna smer obdelave ugreza. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Obrni kot. Primer: -22.5 -> 22.5 stopinj. - - - - Attempt the inverse angle for face access if original rotation fails. - Poskusi z obrnitvijo kota pri dostopanju do ploskve, če prvotno sukanje spodletelo. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Prezri zunanje gladinske črte nad to višino. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Uveljavi globino Z izbrane ploskve kot najnižjo vrednost končne globine. Spoštovalo se bo višje vrednosti uporabnika. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Pri opravilih naj se uporabi dodaten odmik. Smer je odvisna od opravila. - - - The library to use to generate the path - Knjižnica, ki se jo uporabi pri ustvarjanju poti - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Dodaj programu izbirno ali obvezno ustavitev + + + The path(s) to array + The path(s) to array + Pattern method Način vzorca + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Nastavi Prav, če se uporablja Popravek polmira rezkarja - - The base geometry of this toolpath - Osnovna geometrija te poti orodja + + The direction along which dropcutter lines are created + Smer vzdolž katere so ustvarjene črte spustnega razkanja + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Naj bo opravilo omejeno s predmetom iz zaloge ali z mejnim kvadrom osnovnega predmeta + + + + Step over percentage of the drop cutter path + Odstotek prekoračenja poti spustnega rezkalnika + + + + Z-axis offset from the surface of the object + Odmik osi Z od površine predmeta + + + + The Sample Interval. Small values cause long wait times + Vzorčni korak. Majhne vrednosti povzročijo dolge čakalne čase + + + + Enable optimization which removes unnecessary points from G-Code output + Omogoči optimizacijo ki odstrani odvečne točke iz izhodne G-kode + + + + The completion mode for the operation: single or multi-pass + Način dokončanja opravila: eno ali večpreletno + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Smer vzdolž katere bi morala pot orodja potekati okoli dela: Vzpenjajoča (v smeri urinega kazalca) ali Običajna (v nasprotni smeri urnega kazalca) + + + + Ignore areas that proceed below specified depth. + Prezri področja pod določeno globino. + + + + Depth used to identify waste areas to ignore. + Globina uporabljena za prepoznavanje področji z odpadom, ki bodo prezrta. + + + + Cut through waste to depth at model edge, releasing the model. + Reži skozi odpad do globine na robu modela s sprostitvijo modela. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Omogoči sukanje, da bi se doseglo ugreze ali površine, ki niso pravokotni na Z os. + + + + Reverse direction of pocket operation. + Nasprotna smer obdelave ugreza. + + + + Attempt the inverse angle for face access if original rotation fails. + Poskusi z obrnitvijo kota pri dostopanju do ploskve, če prvotno sukanje spodletelo. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Obrni kot. Primer: -22.5 -> 22.5 stopinj. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Uveljavi globino Z izbrane ploskve kot najnižjo vrednost končne globine. Spoštovalo se bo višje vrednosti uporabnika. + + + + The library to use to generate the path + Knjižnica, ki se jo uporabi pri ustvarjanju poti @@ -924,23 +979,23 @@ Legacy Tools not supported - Legacy Tools not supported + Podedovana orodja niso podprta Selected tool is not a drill - Selected tool is not a drill - - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Neveljaven kót rezilnega roba %.2f, biti mora <90° in >=0° + Izbrano orodje ni sveder Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Neveljaven kót rezilnega roba %.2f, biti mora >0° in <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Neveljaven kót rezilnega roba %.2f, biti mora <90° in >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Izberite začetno točko - - - Processing model as a whole ... - Obravnavanje modela kot celote... - - - - Can not identify loop. - Ni mogoče prepoznati zanke. - - - - -<br>Pocket is based on extruded surface. - -<br>Ugrez temelji na izrinjenem površju. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Dno ugreza je mogoče neravno in/ali ni pravokotno na os vretena. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3d dno ugreza NI na voljo pri tem opravilu</i>. - - - - Processing subs individually ... - Posamezno obdelovanje poddelov ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Razmisli o preklapljanju značilnosti ObratniKot in ponovnem izračunu opravila. - - - - Verify final depth of pocket shaped by vertical faces. - Preveri končno globino ugreza, oblikovanega s pokončnimi ploskvami. - - - - Depth Warning - Opozorilo na globino - - - - Selected faces form loop. Processing looped faces. - Izbrane ploskve tvorijo zanko. Obdelovanje vzankanih ploskev. - - - - Face appears misaligned after initial rotation. - Ploskev je videti po začetnem sukanju neporavnana. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Razmisli o preklapljanju značilnosti 'ObratniKot' in ponovnem izračunu. - - - - Multiple faces in Base Geometry. - Večkratne ploskve v Osnovni geometriji. - - - - Depth settings will be applied to all faces. - Nastavitev globine bo uporabljena na vseh ploskvah. - - - - EnableRotation property is 'Off'. - Lastnost OmogočiSukanje je "Izklopljena". - - - - Applying inverse angle automatically. - Samodejno uveljavljanje obrnjenega kota. - - - - Applying inverse angle manually. - Ročno uveljavljanje obrnjenega kota. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Neveljavno ime datoteke - - - Rotated to inverse angle. - Zasukano na obrnjen kót. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: A(x)". - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: B(y)". - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Značilnost %s.%s ne more biti obdelana kot krožna luknja - prosim odstrani jo iz seznama Osnovne geometrije. - - - Always select the bottom edge of the hole when using an edge. - Ko uporabite rob, vedno izberite spodnji rob luknje. - - - - Start depth <= face depth. -Increased to stock top. - Začetna globina <= debelina ploskve. -Povišano na vrh obdelovanca. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Povišano na vrh obdelovanca. Utils Pripomočki + + + +<br>Pocket is based on extruded surface. + +<br>Ugrez temelji na izrinjenem površju. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Dno ugreza je mogoče neravno in/ali ni pravokotno na os vretena. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3d dno ugreza NI na voljo pri tem opravilu</i>. + + + + Processing subs individually ... + Posamezno obdelovanje poddelov ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Razmisli o preklapljanju značilnosti ObratniKot in ponovnem izračunu opravila. + + + + Verify final depth of pocket shaped by vertical faces. + Preveri končno globino ugreza, oblikovanega s pokončnimi ploskvami. + + + + Depth Warning + Opozorilo na globino + + + + Processing model as a whole ... + Obravnavanje modela kot celote... + + + + Can not identify loop. + Ni mogoče prepoznati zanke. + + + + Selected faces form loop. Processing looped faces. + Izbrane ploskve tvorijo zanko. Obdelovanje vzankanih ploskev. + + + + Face appears misaligned after initial rotation. + Ploskev je videti po začetnem sukanju neporavnana. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Razmisli o preklapljanju značilnosti 'ObratniKot' in ponovnem izračunu. + + + + Multiple faces in Base Geometry. + Večkratne ploskve v Osnovni geometriji. + + + + Depth settings will be applied to all faces. + Nastavitev globine bo uporabljena na vseh ploskvah. + + + + EnableRotation property is 'Off'. + Lastnost OmogočiSukanje je "Izklopljena". + + + + Applying inverse angle automatically. + Samodejno uveljavljanje obrnjenega kota. + + + + Applying inverse angle manually. + Ročno uveljavljanje obrnjenega kota. + + + + Rotated to inverse angle. + Zasukano na obrnjen kót. + Rotated to 'InverseAngle' to attempt access. Zasukano na "ObrnjenKot" pri poskusu dostopanja. + + + Always select the bottom edge of the hole when using an edge. + Ko uporabite rob, vedno izberite spodnji rob luknje. + + + + Start depth <= face depth. +Increased to stock top. + Začetna globina <= debelina ploskve. +Povišano na vrh obdelovanca. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: A(x)". + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: B(y)". + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Končna globina je nastavljena pod ZNajm izbrane(ih) ploskve(ev). - - - Pocket Shape - Oblika ugreza - - - - Creates a Path Pocket object from a face or faces - Ustvari pot ugreza iz ploskve ali ploskev - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Oblika ugreza + + + + Creates a Path Pocket object from a face or faces + Ustvari pot ugreza iz ploskve ali ploskev + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. Ko je omogočeno, so povezani robovi za podaljšanje sestavljeni v žice. + + + Face appears to NOT be horizontal AFTER rotation applied. + PO uvaljavljenem sukanju je videti, da ploskev NI vodoravna. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Začetna globina je večja od debeline ploskve. Nastavljanje na: - - - Face appears to NOT be horizontal AFTER rotation applied. - PO uvaljavljenem sukanju je videti, da ploskev NI vodoravna. - PathProfile @@ -2357,7 +2412,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Custom points are identical. - Custom points are identical. + Točke po meri so enake. @@ -2387,7 +2442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is inaccessible. - The selected face is inaccessible. + Izbrana ploskev ni dostopna. @@ -3293,6 +3348,16 @@ privzeto=10,0. Creates an array from a selected path Ustvari razpostavitev izbrane poti + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ privzeto=10,0. Path_Dressup + + + Dress-up + Dodelava + + + + Creates a Path Dess-up object from a selected path + Ustvari iz izbrane poti predmet dodelave poti + Please select one path object @@ -3374,16 +3449,6 @@ privzeto=10,0. Please select a Path object Izberite pot - - - Dress-up - Dodelava - - - - Creates a Path Dess-up object from a selected path - Ustvari iz izbrane poti predmet dodelave poti - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ privzeto=10,0. Creates a Path Hop object Ustvari predmet skoka poti - - - The selected object is not a path - - Izbrani predmet ni pot - - Please select one path object @@ -3878,6 +3936,13 @@ privzeto=10,0. Create Hop Ustvari skok + + + The selected object is not a path + + Izbrani predmet ni pot + + Path_Inspect @@ -4127,11 +4192,6 @@ privzeto=10,0. Path_Sanity - - - The Job has no selected Base object. - Opravilo nima izbranega osnovnega predmeta. - Check the path job for common errors @@ -4382,6 +4442,11 @@ privzeto=10,0. Date Datum + + + The Job has no selected Base object. + Opravilo nima izbranega osnovnega predmeta. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ privzeto=10,0. Path_ToolController - - - Tool Number to Load - Številka orodja za nalaganje - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ privzeto=10,0. Add Tool Controller Dodaj orodni krmilnik + + + Tool Number to Load + Številka orodja za nalaganje + Path_ToolTable @@ -4584,11 +4649,6 @@ privzeto=10,0. Creates a medial line engraving path Ustvari vrezovalno pot po srednjici - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve potrebuje vrezovalnik s kotom rezilnega roba - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ privzeto=10,0. Engraver Cutting Edge Angle must be < 180 degrees. Rezilni kót vrezovalnika mora biti < 180 stopnij. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve potrebuje vrezovalnik s kotom rezilnega roba + Path_Waterline @@ -4633,56 +4698,11 @@ privzeto=10,0. Save toolbit library Shrani knjižnico orodnih nastavkov - - - Tooltable JSON (*.json) - Preglednica orodij JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD-ova preglednica orodij (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC-jeva preglednica orodij (*.tbl) - Open tooltable Odpri preglednico orodij - - - Save tooltable - Shrani preglednico orodij - - - - Rename Tooltable - Preimenuj orodno mizo - - - - Enter Name: - Vnesite ime: - - - - Add New Tool Table - Dodaj novo preglednico orodij - - - - Delete Selected Tool Table - Izbriši izbrano preglednico orodij - - - - Rename Selected Tool Table - Preimenuj izbrano preglednico orodij - Tooltable editor @@ -4893,6 +4913,11 @@ privzeto=10,0. Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Preglednica orodij XML (*.xml);;preglednica orodij HeeksCAD (*.tooltable) + + + Save tooltable + Shrani preglednico orodij + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ privzeto=10,0. Object doesn't have a tooltable property Predmet nima lastnosti preglednice orodij + + + Rename Tooltable + Preimenuj orodno mizo + + + + Enter Name: + Vnesite ime: + + + + Add New Tool Table + Dodaj novo preglednico orodij + + + + Delete Selected Tool Table + Izbriši izbrano preglednico orodij + + + + Rename Selected Tool Table + Preimenuj izbrano preglednico orodij + + + + Tooltable JSON (*.json) + Preglednica orodij JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD-ova preglednica orodij (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC-jeva preglednica orodij (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sr.qm b/src/Mod/Path/Gui/Resources/translations/Path_sr.qm index 2ab7a64540..ba088ac11a 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sr.ts b/src/Mod/Path/Gui/Resources/translations/Path_sr.ts index 73d34ddbcc..349666807a 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sr.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - The Sample Interval. Small values cause long wait times - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Путања за умножавање + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + The library to use to generate the path @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y 'Y' + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm index a110f55fb9..b01a64118f 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts index d99a0ecb37..a9aae14094 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Visa de tillfälliga bankonstruktionsobjekten när modulen är i DEBUG-läge. - - - The direction along which dropcutter lines are created - Riktningen längs vilken dropcutter linjer skapas - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Ska operationen begränsas av stamobjektet eller av grundobjektets begränsningsruta - - - - Step over percentage of the drop cutter path - Steg över procent av drop cutter-banan - - - - Z-axis offset from the surface of the object - Z-axelförskjutning från objektets yta - - - - The Sample Interval. Small values cause long wait times - Exempelintervallet. Små värden orsakar långa väntetider - - - - Enable optimization which removes unnecessary points from G-Code output - Aktivera optimering som tar bort onödiga punkter från G-Code-utdata - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar inte bearbetningstiden mycket. - - - The completion mode for the operation: single or multi-pass - Kompletteringsläget för operationen: enkel- eller flerpasspass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Den riktning som verktygsbanan ska gå runt delen: Klättra(Medurs) eller Konventionell(Moturs) - Stop index(angle) for rotational scan Stoppa index(vinkel) för rotationsgenomsökning - - - Ignore areas that proceed below specified depth. - Ignorera områden som fortsätter under angivet djup. - - - - Depth used to identify waste areas to ignore. - Djup som används för att identifiera avfallsområden att ignorera. - - - - Cut through waste to depth at model edge, releasing the model. - Skär genom avfall till djup vid modellkanten, släppa modellen. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + Basgeometri för den här verktygsbanan + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Hur långt borrdjupet är förlängt - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Aktivera rotation för att få tillgång till fickor / områden som inte är normala till Z-axeln. - - - - Reverse direction of pocket operation. - Omvänd riktning för fickdrift. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Omvänd vinkeln. Exempel: -22,5 -> 22,5 grader. - - - - Attempt the inverse angle for face access if original rotation fails. - Försök den omvända vinkeln för ansikte åtkomst om ursprungliga rotation misslyckas. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignorera yttre vattenlinjer över denna höjd. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Framtvinga Z-djupet för det valda ansiktet som det lägsta värdet för slutdjup. Högre användarvärden kommer att observeras. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra förskjutning att gälla för operationen. Riktning är driftberoende. - - - The library to use to generate the path - Biblioteket som används för att generera banan - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Mönstermetod + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Gör True, om du använder Cutter Radius Compensation - - The base geometry of this toolpath - Basgeometri för den här verktygsbanan + + The direction along which dropcutter lines are created + Riktningen längs vilken dropcutter linjer skapas + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Ska operationen begränsas av stamobjektet eller av grundobjektets begränsningsruta + + + + Step over percentage of the drop cutter path + Steg över procent av drop cutter-banan + + + + Z-axis offset from the surface of the object + Z-axelförskjutning från objektets yta + + + + The Sample Interval. Small values cause long wait times + Exempelintervallet. Små värden orsakar långa väntetider + + + + Enable optimization which removes unnecessary points from G-Code output + Aktivera optimering som tar bort onödiga punkter från G-Code-utdata + + + + The completion mode for the operation: single or multi-pass + Kompletteringsläget för operationen: enkel- eller flerpasspass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Den riktning som verktygsbanan ska gå runt delen: Klättra(Medurs) eller Konventionell(Moturs) + + + + Ignore areas that proceed below specified depth. + Ignorera områden som fortsätter under angivet djup. + + + + Depth used to identify waste areas to ignore. + Djup som används för att identifiera avfallsområden att ignorera. + + + + Cut through waste to depth at model edge, releasing the model. + Skär genom avfall till djup vid modellkanten, släppa modellen. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Aktivera rotation för att få tillgång till fickor / områden som inte är normala till Z-axeln. + + + + Reverse direction of pocket operation. + Omvänd riktning för fickdrift. + + + + Attempt the inverse angle for face access if original rotation fails. + Försök den omvända vinkeln för ansikte åtkomst om ursprungliga rotation misslyckas. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Omvänd vinkeln. Exempel: -22,5 -> 22,5 grader. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Framtvinga Z-djupet för det valda ansiktet som det lägsta värdet för slutdjup. Högre användarvärden kommer att observeras. + + + + The library to use to generate the path + Biblioteket som används för att generera banan @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ogiltig Skäreggsvinkel %.2f, måste vara <90° och >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ogiltig Skäreggsvinkel %.2f, måste vara >0° och <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ogiltig Skäreggsvinkel %.2f, måste vara <90° och >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Välj startpunkt - - - Processing model as a whole ... - Bearbetningsmodell som helhet ... - - - - Can not identify loop. - Kan inte identifiera loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket är baserad på strängpressad yta. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Botten av fickan kan vara icke-planar och / eller inte normalt att spindel axel. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D-fickbotten finns INTE i denna operation</i>. - - - - Processing subs individually ... - Bearbetning subs individuellt ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Överväg att växla egenskapen InverseAngle och omfördela åtgärden. - - - - Verify final depth of pocket shaped by vertical faces. - Verifiera sista djupet av fickan formad av vertikala ansikten. - - - - Depth Warning - Djup Varning - - - - Selected faces form loop. Processing looped faces. - Markerade ansikten bildar loop. Bearbetning loopade ansikten. - - - - Face appears misaligned after initial rotation. - Ansikte visas feljusterade efter inledande rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Tänk att växla "InverseAngle" egendom och omjäntar. - - - - Multiple faces in Base Geometry. - Flera ansikten i Basgeometri. - - - - Depth settings will be applied to all faces. - Djupinställningar kommer att tillämpas på alla ansikten. - - - - EnableRotation property is 'Off'. - EnableRotation-egenskapen är 'Av'. - - - - Applying inverse angle automatically. - Tillämpa inversvinkel automatiskt. - - - - Applying inverse angle manually. - Tillämpa invers vinkel manuellt. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Ogiltigt filnamn - - - Rotated to inverse angle. - Roteras till omvänd vinkel. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Markerad(a) funktion(er) kräver 'Aktivera rotation: A(x)' för åtkomst. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Markerad(a) funktion(er) kräver 'Aktivera rotation: B(y)' för åtkomst. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Funktionen %s.%s kan inte bearbetas som ett cirkulärt hål - ta bort från listan med basgeometri. - - - Always select the bottom edge of the hole when using an edge. - Välj alltid hålets bottenkant när du använder en kant. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket är baserad på strängpressad yta. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Botten av fickan kan vara icke-planar och / eller inte normalt att spindel axel. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D-fickbotten finns INTE i denna operation</i>. + + + + Processing subs individually ... + Bearbetning subs individuellt ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Överväg att växla egenskapen InverseAngle och omfördela åtgärden. + + + + Verify final depth of pocket shaped by vertical faces. + Verifiera sista djupet av fickan formad av vertikala ansikten. + + + + Depth Warning + Djup Varning + + + + Processing model as a whole ... + Bearbetningsmodell som helhet ... + + + + Can not identify loop. + Kan inte identifiera loop. + + + + Selected faces form loop. Processing looped faces. + Markerade ansikten bildar loop. Bearbetning loopade ansikten. + + + + Face appears misaligned after initial rotation. + Ansikte visas feljusterade efter inledande rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Tänk att växla "InverseAngle" egendom och omjäntar. + + + + Multiple faces in Base Geometry. + Flera ansikten i Basgeometri. + + + + Depth settings will be applied to all faces. + Djupinställningar kommer att tillämpas på alla ansikten. + + + + EnableRotation property is 'Off'. + EnableRotation-egenskapen är 'Av'. + + + + Applying inverse angle automatically. + Tillämpa inversvinkel automatiskt. + + + + Applying inverse angle manually. + Tillämpa invers vinkel manuellt. + + + + Rotated to inverse angle. + Roteras till omvänd vinkel. + Rotated to 'InverseAngle' to attempt access. Roteras till 'InverseAngle' för att försöka komma åt. + + + Always select the bottom edge of the hole when using an edge. + Välj alltid hålets bottenkant när du använder en kant. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Markerad(a) funktion(er) kräver 'Aktivera rotation: A(x)' för åtkomst. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Markerad(a) funktion(er) kräver 'Aktivera rotation: B(y)' för åtkomst. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Fickform - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Fickform + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Ytan verkar INTE vara horisontell efter att rotation tillämpats. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Ytan verkar INTE vara horisontell efter att rotation tillämpats. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Skapar en matris från en vald väg + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Datum + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Ange namn: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Ange namn: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_tr.qm b/src/Mod/Path/Gui/Resources/translations/Path_tr.qm index 327b91979b..685a54fdeb 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_tr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_tr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts index 94c9fbb07b..6f14420c73 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Modül HATA AYIKLAMA kipinde olduğunda geçici 'takım yolu inşa nesnelerini' göster. - - - The direction along which dropcutter lines are created - NoktalıKesim çizgilerinin oluşturulduğu yön - - - - Should the operation be limited by the stock object or by the bounding box of the base object - İşlem, stok nesnesi ya da temel nesnenin sınır kutusu tarafından sınırlanmalıdır - - - - Step over percentage of the drop cutter path - Kesim noktası yolunun yüzdesini aşma - - - - Z-axis offset from the surface of the object - Nesne yüzeyinden Z-eksenine olan mesafe - - - - The Sample Interval. Small values cause long wait times - Örnekleme Aralığı. Küçük değerler uzun bekleme sürelerine neden olur - - - - Enable optimization which removes unnecessary points from G-Code output - G-Kod çıktısında gereksiz noktaları kaldıran optimizasyonu etkinleştir - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar. Bu değerler işleme süresini çok fazla artırmaz. - - - The completion mode for the operation: single or multi-pass - Operasyon için tamamlama modu: Tekil veya çok geçişli - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Takım yolunun parça etrafında dönme yönü: Tırmanış(Saat Yönü) veya Geleneksel(Saat Yönünün Tersi) - Stop index(angle) for rotational scan Dönel tarama için bitiş açısı - - - Ignore areas that proceed below specified depth. - Belirtilen derinliğin altında ilerleyen alanları yok say. - - - - Depth used to identify waste areas to ignore. - Yok sayılacak atık alanlar için derinlik kullanıldı. - - - - Cut through waste to depth at model edge, releasing the model. - Atığı model sınırındaki derinliğe kadar kes, modeli yayınla. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Kopyalanacak yol + + + The base geometry of this toolpath + Bu takım yolunun temel geometrisi + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Matkabın gireceği derinlik artırılır - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Z eksenine dik olmayan ceplere/alanlara erişim kazanmak için döndürmeye izin ver. - - - - Reverse direction of pocket operation. - Cep operasyonu için ters yön. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Açıyı ters çevir. Örneğin: -22.5->22.5 derece. - - - - Attempt the inverse angle for face access if original rotation fails. - Orijinal dönüş başarısız olursa, yüze erişim için ters açıyı dene. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Bu yüksekliğin üzerindeki su kesimi konturunu dikkate almayın. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Seçilen yüzün Z derinliğini, nihai derinliğin en düşük değeri olarak zorla. Daha yüksek kullanıcı değerlerine uyulacaktır. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. İşlem için uygulanacak ekstra ofset. Yön operasyona bağlıdır. - - - The library to use to generate the path - Yolu oluşturmak için kullanılacak kitaplık - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program İsteğe Bağlı veya Zorunlu Durdur programına ekleyin + + + The path(s) to array + The path(s) to array + Pattern method Desen yöntemi + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Kesici Yarıçap dengelemesi kullanıyorsanız, Gerçekleştirin - - The base geometry of this toolpath - Bu takım yolunun temel geometrisi + + The direction along which dropcutter lines are created + NoktalıKesim çizgilerinin oluşturulduğu yön + + + + Should the operation be limited by the stock object or by the bounding box of the base object + İşlem, stok nesnesi ya da temel nesnenin sınır kutusu tarafından sınırlanmalıdır + + + + Step over percentage of the drop cutter path + Kesim noktası yolunun yüzdesini aşma + + + + Z-axis offset from the surface of the object + Nesne yüzeyinden Z-eksenine olan mesafe + + + + The Sample Interval. Small values cause long wait times + Örnekleme Aralığı. Küçük değerler uzun bekleme sürelerine neden olur + + + + Enable optimization which removes unnecessary points from G-Code output + G-Kod çıktısında gereksiz noktaları kaldıran optimizasyonu etkinleştir + + + + The completion mode for the operation: single or multi-pass + Operasyon için tamamlama modu: Tekil veya çok geçişli + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Takım yolunun parça etrafında dönme yönü: Tırmanış(Saat Yönü) veya Geleneksel(Saat Yönünün Tersi) + + + + Ignore areas that proceed below specified depth. + Belirtilen derinliğin altında ilerleyen alanları yok say. + + + + Depth used to identify waste areas to ignore. + Yok sayılacak atık alanlar için derinlik kullanıldı. + + + + Cut through waste to depth at model edge, releasing the model. + Atığı model sınırındaki derinliğe kadar kes, modeli yayınla. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Z eksenine dik olmayan ceplere/alanlara erişim kazanmak için döndürmeye izin ver. + + + + Reverse direction of pocket operation. + Cep operasyonu için ters yön. + + + + Attempt the inverse angle for face access if original rotation fails. + Orijinal dönüş başarısız olursa, yüze erişim için ters açıyı dene. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Açıyı ters çevir. Örneğin: -22.5->22.5 derece. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Seçilen yüzün Z derinliğini, nihai derinliğin en düşük değeri olarak zorla. Daha yüksek kullanıcı değerlerine uyulacaktır. + + + + The library to use to generate the path + Yolu oluşturmak için kullanılacak kitaplık @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Geçersiz Kesme kenar açı %.2f,-meli var olmak < 90° ve > = 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Geçersiz kenar kesme açısı %.2f, >0 ve <=180 derece arasında olmalı. + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Geçersiz Kesme kenar açı %.2f,-meli var olmak < 90° ve > = 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Hedef noktası seç - - - Processing model as a whole ... - Model tüm ... olarak işleniyor - - - - Can not identify loop. - Döngü tanımlanamıyor. - - - - -<br>Pocket is based on extruded surface. - -<br>Cep (boşluk), katılaştırılmış (extrude edilmiş) yüzeye dayanmaktadır. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Cebin altı düzlemsel olmayabilir ve/veya spindle ekseni için normal değildir. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D cebin altı bu operasyon için mevcut değildir</i>. - - - - Processing subs individually ... - Alt işlemler tekil olarak işleniyor... - - - - Consider toggling the InverseAngle property and recomputing the operation. - TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al. - - - - Verify final depth of pocket shaped by vertical faces. - Cebin son derinliğinin dikey yüzeylere göre şekillendirilmesini doğrula. - - - - Depth Warning - Derinlik Uyarısı - - - - Selected faces form loop. Processing looped faces. - Seçilen yüzeyler bir döngü oluşturur. Döngülenmiş yüzeyler işlenir. - - - - Face appears misaligned after initial rotation. - İlk dönüşten sonra yüzeyler hizalanmadı. - - - - Consider toggling the 'InverseAngle' property and recomputing. - TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al. - - - - Multiple faces in Base Geometry. - Ana geometrideki çoklu yüzler. - - - - Depth settings will be applied to all faces. - Derinlik ayarları tüm yüzeylere uygulanmış olacak. - - - - EnableRotation property is 'Off'. - DönüşüEtkinleştir özelliği 'Kapalı'. - - - - Applying inverse angle automatically. - Ters açı otomatik olarak uygulanıyor. - - - - Applying inverse angle manually. - Ters açı manuel olarak uygulanıyor. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Geçersiz dosya adı - - - Rotated to inverse angle. - Ters açıya döndürüldü. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: A(x)' gereklidir. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: B(y)' gereklidir. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Özellik %s.%s olamaz dairesel delik olarak - işlenen temel geometri listeden kaldırın. - - - Always select the bottom edge of the hole when using an edge. - Bir kenar kullanılacağında her zaman delik alt kenarını seç. - - - - Start depth <= face depth. -Increased to stock top. - Başlangıç derinliği <= yüzey derinliği -Mevcut üst noktaya arttırıldı. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Mevcut üst noktaya arttırıldı. Utils Yardımcılar + + + +<br>Pocket is based on extruded surface. + +<br>Cep (boşluk), katılaştırılmış (extrude edilmiş) yüzeye dayanmaktadır. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Cebin altı düzlemsel olmayabilir ve/veya spindle ekseni için normal değildir. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D cebin altı bu operasyon için mevcut değildir</i>. + + + + Processing subs individually ... + Alt işlemler tekil olarak işleniyor... + + + + Consider toggling the InverseAngle property and recomputing the operation. + TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al. + + + + Verify final depth of pocket shaped by vertical faces. + Cebin son derinliğinin dikey yüzeylere göre şekillendirilmesini doğrula. + + + + Depth Warning + Derinlik Uyarısı + + + + Processing model as a whole ... + Model tüm ... olarak işleniyor + + + + Can not identify loop. + Döngü tanımlanamıyor. + + + + Selected faces form loop. Processing looped faces. + Seçilen yüzeyler bir döngü oluşturur. Döngülenmiş yüzeyler işlenir. + + + + Face appears misaligned after initial rotation. + İlk dönüşten sonra yüzeyler hizalanmadı. + + + + Consider toggling the 'InverseAngle' property and recomputing. + TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al. + + + + Multiple faces in Base Geometry. + Ana geometrideki çoklu yüzler. + + + + Depth settings will be applied to all faces. + Derinlik ayarları tüm yüzeylere uygulanmış olacak. + + + + EnableRotation property is 'Off'. + DönüşüEtkinleştir özelliği 'Kapalı'. + + + + Applying inverse angle automatically. + Ters açı otomatik olarak uygulanıyor. + + + + Applying inverse angle manually. + Ters açı manuel olarak uygulanıyor. + + + + Rotated to inverse angle. + Ters açıya döndürüldü. + Rotated to 'InverseAngle' to attempt access. Giriş denemesi için 'TersAçı'ya döndürüldü. + + + Always select the bottom edge of the hole when using an edge. + Bir kenar kullanılacağında her zaman delik alt kenarını seç. + + + + Start depth <= face depth. +Increased to stock top. + Başlangıç derinliği <= yüzey derinliği +Mevcut üst noktaya arttırıldı. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: A(x)' gereklidir. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: B(y)' gereklidir. + this object already in the list @@ -1914,16 +1969,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Final depth set below ZMin of face(s) selected. Son derinliği, seçili yüz(ler) in Zmin değeri altına ayarla. - - - Pocket Shape - Cep şekli - - - - Creates a Path Pocket object from a face or faces - Yüz veya yüzlerden Path Pocket nesnesi oluşturur - Normal @@ -1939,6 +1984,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Y Y + + + Pocket Shape + Cep şekli + + + + Creates a Path Pocket object from a face or faces + Yüz veya yüzlerden Path Pocket nesnesi oluşturur + 3D Pocket @@ -1989,6 +2044,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se When enabled connected extension edges are combined to wires. Etkinleştirildiğinde, bağlantılı uzatma kenarları kablolarla birleştirilir. + + + Face appears to NOT be horizontal AFTER rotation applied. + Uygulanan döndürme SONRASI yüz, yatay OLMAYACAK gibi görünüyor. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Uygulanan döndürme SONRASI yüz, yatay OLMAYACAK gibi görünüyor. - PathProfile @@ -3292,6 +3347,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Creates an array from a selected path Seçilen bir yol bir dizi oluşturur + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3354,6 +3419,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_Dressup + + + Dress-up + Giydirme + + + + Creates a Path Dess-up object from a selected path + Seçilen bir yoldan bir Yol Giydirme nesnesi oluşturur + Please select one path object @@ -3373,16 +3448,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Please select a Path object Lütfen bir Yol nesnesi seçin - - - Dress-up - Giydirme - - - - Creates a Path Dess-up object from a selected path - Seçilen bir yoldan bir Yol Giydirme nesnesi oluşturur - Path_DressupAxisMap @@ -3855,13 +3920,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Creates a Path Hop object Bir nokta nesnesi oluşturur - - - The selected object is not a path - - Seçilen nesne bir yol değil - - Please select one path object @@ -3877,6 +3935,13 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Create Hop Kopya oluştur + + + The selected object is not a path + + Seçilen nesne bir yol değil + + Path_Inspect @@ -4126,11 +4191,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_Sanity - - - The Job has no selected Base object. - İşin Seçili temel nesnesi yok. - Check the path job for common errors @@ -4381,6 +4441,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Date Tarih + + + The Job has no selected Base object. + İşin Seçili temel nesnesi yok. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4542,11 +4607,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_ToolController - - - Tool Number to Load - Yüklenecek Takım Numarası - Add Tool Controller to the Job @@ -4557,6 +4617,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Add Tool Controller Araç Kumandasını Ekle + + + Tool Number to Load + Yüklenecek Takım Numarası + Path_ToolTable @@ -4583,11 +4648,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Creates a medial line engraving path Bir orta çizgi gravür yolu oluşturur - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve, KesmeKenarıAçısına sahip bir gravür kesici gerektirir - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4598,6 +4658,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Engraver Cutting Edge Angle must be < 180 degrees. Gravür kesici kenar açısı < 180 derece olmalıdır. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve, KesmeKenarıAçısına sahip bir gravür kesici gerektirir + Path_Waterline @@ -4632,56 +4697,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Save toolbit library Torna kalemi kitaplığını kaydet - - - Tooltable JSON (*.json) - Araç Tablosu JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD araç tablosu (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC araç tablosu (*.tbl) - Open tooltable Araç masasını açın - - - Save tooltable - Araç masasını kaydet - - - - Rename Tooltable - Torna kalemi yeniden adlandır - - - - Enter Name: - Ad Girin: - - - - Add New Tool Table - Yeni Alet Tablosu Ekle - - - - Delete Selected Tool Table - Seçili Alet Tablosunu Sil - - - - Rename Selected Tool Table - Seçili Araç Tablosunu Yeniden Adlandır - Tooltable editor @@ -4892,6 +4912,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Araç Tabanlı XML (*.xml);; HeeksCAD araç tablosu (*.tooltable) + + + Save tooltable + Araç masasını kaydet + Tooltable XML (*.xml) @@ -4907,6 +4932,46 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Object doesn't have a tooltable property Nesnenin araç özellikli bir özelliği yok + + + Rename Tooltable + Torna kalemi yeniden adlandır + + + + Enter Name: + Ad Girin: + + + + Add New Tool Table + Yeni Alet Tablosu Ekle + + + + Delete Selected Tool Table + Seçili Alet Tablosunu Sil + + + + Rename Selected Tool Table + Seçili Araç Tablosunu Yeniden Adlandır + + + + Tooltable JSON (*.json) + Araç Tablosu JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD araç tablosu (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC araç tablosu (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.qm b/src/Mod/Path/Gui/Resources/translations/Path_uk.qm index 2dbc14718d..0d04b313b0 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_uk.qm and b/src/Mod/Path/Gui/Resources/translations/Path_uk.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts index dffded6481..a9e564d55f 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Показати тимчасовий шлях побудови об’єктів, коли модуль перебуває в режимі DEBUG. - - - The direction along which dropcutter lines are created - Напрямок, уздовж якого створюються лінії різака - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Якщо операція повинна бути обмежена наявним об'єктом або обмежувальною рамкою базового об'єкта - - - - Step over percentage of the drop cutter path - Відсотковий крок шляху врізання - - - - Z-axis offset from the surface of the object - Зсув осі Z від поверхні об’єкта - - - - The Sample Interval. Small values cause long wait times - Інтервал вибірки. Малі значення викликають тривалий час очікування - - - - Enable optimization which removes unnecessary points from G-Code output - Увімкнути оптимізацію, що видаляє непотрібні точки з виведення G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Менші значення дають більш тонку та точну сітку. Менші значення не збільшують час обробки. - - - The completion mode for the operation: single or multi-pass - Режим завершення операції: одно- або багатопрохідний - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Напрямок, яким повинен проходити шлях інструменту по деталі: Підйом (ClockWise) або Звичайний (CounterClockWise) - Stop index(angle) for rotational scan Індекс зупинки (кут) для обертального сканування - - - Ignore areas that proceed below specified depth. - Ігнорувати ділянки, які проходять нижче вказаної глибини. - - - - Depth used to identify waste areas to ignore. - Глибина використовується для виявлення ділянок відходів, які потрібно ігнорувати. - - - - Cut through waste to depth at model edge, releasing the model. - Розрізати відходи на глибину до краю моделі, щоб звільнити модель. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Траєкторія для копіювання + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - Бібліотека, що використовується для створення траєкторії - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method Pattern method + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + Напрямок, уздовж якого створюються лінії різака + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Якщо операція повинна бути обмежена наявним об'єктом або обмежувальною рамкою базового об'єкта + + + + Step over percentage of the drop cutter path + Відсотковий крок шляху врізання + + + + Z-axis offset from the surface of the object + Зсув осі Z від поверхні об’єкта + + + + The Sample Interval. Small values cause long wait times + Інтервал вибірки. Малі значення викликають тривалий час очікування + + + + Enable optimization which removes unnecessary points from G-Code output + Увімкнути оптимізацію, що видаляє непотрібні точки з виведення G-Code + + + + The completion mode for the operation: single or multi-pass + Режим завершення операції: одно- або багатопрохідний + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + Напрямок, яким повинен проходити шлях інструменту по деталі: Підйом (ClockWise) або Звичайний (CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ігнорувати ділянки, які проходять нижче вказаної глибини. + + + + Depth used to identify waste areas to ignore. + Глибина використовується для виявлення ділянок відходів, які потрібно ігнорувати. + + + + Cut through waste to depth at model edge, releasing the model. + Розрізати відходи на глибину до краю моделі, щоб звільнити модель. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + Бібліотека, що використовується для створення траєкторії @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -2387,7 +2442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is inaccessible. - The selected face is inaccessible. + Обрана поверхня недоступна. @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm index 1d794fba49..dafd749cdd 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm and b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts index 58f86d27b7..5426aa427c 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra els objectes de construcció del camí temporal quan el mòdul estiga en mode DEPURACIÓ. - - - The direction along which dropcutter lines are created - La direcció al llarg de la qual es creen les línies dropcutter - - - - Should the operation be limited by the stock object or by the bounding box of the base object - En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base - - - - Step over percentage of the drop cutter path - Pas sobre el percentatge de la trajectòria del dropcutter - - - - Z-axis offset from the surface of the object - Separació de l'eix Z de la superfície de l'objecte - - - - The Sample Interval. Small values cause long wait times - L'interval de mostra. Els valors xicotets causen una llarga espera - - - - Enable optimization which removes unnecessary points from G-Code output - Activa l'optimització que suprimisca els punts innecessaris del resultat G-Code - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets no augmenten massa el temps de processament. - - - The completion mode for the operation: single or multi-pass - Mode de compleció per a l'operació: únic o múltiples passos - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari) - Stop index(angle) for rotational scan Para l'índex(angle) per a l'escàner rotacional - - - Ignore areas that proceed below specified depth. - Ignora les àrees que passen per davall d'una profunditat especificada. - - - - Depth used to identify waste areas to ignore. - Profunditat utilitzada per a identificar àmplies àrees a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Retalla els residus fins al fons en la vora del model, alliberant-lo. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied El camí que es copia + + + The base geometry of this toolpath + La geometria base d'aquesta trajectòria + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended Fins on s’amplia la profunditat de la perforació - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Habilita la rotació per accedir als buidatges/zones no normals a l’eix Z. - - - - Reverse direction of pocket operation. - Inverteix la direcció de l'operació de buidatge. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverteix l'angle. Exemple: -22,5 -> 22,5 graus. - - - - Attempt the inverse angle for face access if original rotation fails. - Intenteu l’angle invers per a l'accés a la cara si falla la rotació original. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignora les línies de navegació exteriors per damunt d'aquesta alçada. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Apliqueu la profunditat Z de la cara seleccionada com a valor més baix per a la profunditat final. S'observaran valors majors d'usuari. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desplaçament addicional que s'aplica a l'operació. La direcció és dependent de l'operació. - - - The library to use to generate the path - La biblioteca que s'utilitza per a generar el camí - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Afig al programa una parada opcional o obligatòria + + + The path(s) to array + The path(s) to array + Pattern method Mètode del patró + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Marqueu «cert», si s'utilitza compensació de radi de l'eina de tall - - The base geometry of this toolpath - La geometria base d'aquesta trajectòria + + The direction along which dropcutter lines are created + La direcció al llarg de la qual es creen les línies dropcutter + + + + Should the operation be limited by the stock object or by the bounding box of the base object + En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base + + + + Step over percentage of the drop cutter path + Pas sobre el percentatge de la trajectòria del dropcutter + + + + Z-axis offset from the surface of the object + Separació de l'eix Z de la superfície de l'objecte + + + + The Sample Interval. Small values cause long wait times + L'interval de mostra. Els valors xicotets causen una llarga espera + + + + Enable optimization which removes unnecessary points from G-Code output + Activa l'optimització que suprimisca els punts innecessaris del resultat G-Code + + + + The completion mode for the operation: single or multi-pass + Mode de compleció per a l'operació: únic o múltiples passos + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari) + + + + Ignore areas that proceed below specified depth. + Ignora les àrees que passen per davall d'una profunditat especificada. + + + + Depth used to identify waste areas to ignore. + Profunditat utilitzada per a identificar àmplies àrees a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Retalla els residus fins al fons en la vora del model, alliberant-lo. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Habilita la rotació per accedir als buidatges/zones no normals a l’eix Z. + + + + Reverse direction of pocket operation. + Inverteix la direcció de l'operació de buidatge. + + + + Attempt the inverse angle for face access if original rotation fails. + Intenteu l’angle invers per a l'accés a la cara si falla la rotació original. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverteix l'angle. Exemple: -22,5 -> 22,5 graus. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Apliqueu la profunditat Z de la cara seleccionada com a valor més baix per a la profunditat final. S'observaran valors majors d'usuari. + + + + The library to use to generate the path + La biblioteca que s'utilitza per a generar el camí @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Trieu el punt d'inici - - - Processing model as a whole ... - S'està processant el model en conjunt... - - - - Can not identify loop. - No es pot identificar el bucle. - - - - -<br>Pocket is based on extruded surface. - -<br>El buidatge es basa en la superfície extrudida. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>El fons del buidatge pot ser no plana i/o no normal en l'eix del fus. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>El fons del buidatge 3D NO està disponible en aquesta operació</i>. - - - - Processing subs individually ... - S'estan processant subs individualment... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació. - - - - Verify final depth of pocket shaped by vertical faces. - Verifiqueu la profunditat final del buidatge format per cares verticals. - - - - Depth Warning - Advertència de profunditat - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - La cara es mostra desalineada després de la rotació inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació. - - - - Multiple faces in Base Geometry. - Múltiples cares en la geometria de base. - - - - Depth settings will be applied to all faces. - La configuració de profunditat s'aplicarà a totes les cares. - - - - EnableRotation property is 'Off'. - La propietat ActivaRotació està «desactivada». - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotat a l'angle invers. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La característica %s.%s no es pot processar com a forat circular; suprimiu-la de la llista de la geometria de base. - - - Always select the bottom edge of the hole when using an edge. - Selecciona sempre l'aresta inferior del forat quan s'utilitze una aresta. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>El buidatge es basa en la superfície extrudida. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>El fons del buidatge pot ser no plana i/o no normal en l'eix del fus. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>El fons del buidatge 3D NO està disponible en aquesta operació</i>. + + + + Processing subs individually ... + S'estan processant subs individualment... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació. + + + + Verify final depth of pocket shaped by vertical faces. + Verifiqueu la profunditat final del buidatge format per cares verticals. + + + + Depth Warning + Advertència de profunditat + + + + Processing model as a whole ... + S'està processant el model en conjunt... + + + + Can not identify loop. + No es pot identificar el bucle. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + La cara es mostra desalineada després de la rotació inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació. + + + + Multiple faces in Base Geometry. + Múltiples cares en la geometria de base. + + + + Depth settings will be applied to all faces. + La configuració de profunditat s'aplicarà a totes les cares. + + + + EnableRotation property is 'Off'. + La propietat ActivaRotació està «desactivada». + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotat a l'angle invers. + Rotated to 'InverseAngle' to attempt access. S'ha rotat a «AngleInvers»" per intentar accedir. + + + Always select the bottom edge of the hole when using an edge. + Selecciona sempre l'aresta inferior del forat quan s'utilitze una aresta. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés. + this object already in the list @@ -1912,16 +1967,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Final depth set below ZMin of face(s) selected. Profunditat final establerta per davall de ZMin de la cara o cares seleccionades. - - - Pocket Shape - Forma del buidatge - - - - Creates a Path Pocket object from a face or faces - Crea un objecte de Trajectòria de buidatge des d'una o vàries cares - Normal @@ -1937,6 +1982,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Y Y + + + Pocket Shape + Forma del buidatge + + + + Creates a Path Pocket object from a face or faces + Crea un objecte de Trajectòria de buidatge des d'una o vàries cares + 3D Pocket @@ -1986,6 +2041,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una When enabled connected extension edges are combined to wires. Si està habilitat, les arestes de les extensions connectades es combinen amb els filferros. + + + Face appears to NOT be horizontal AFTER rotation applied. + La cara sembla que no està horitzontal després de la rotació aplicada. + Start Depth is lower than face depth. Setting to @@ -1996,11 +2056,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - La cara sembla que no està horitzontal després de la rotació aplicada. - PathProfile @@ -3281,6 +3336,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates an array from a selected path Crea una matriu a partir del camí seleccionat + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3343,6 +3408,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Dressup + + + Dress-up + Aspecte + + + + Creates a Path Dess-up object from a selected path + Crea un objecte aspecte del camí a partir d'un camí seleccionat + Please select one path object @@ -3360,16 +3435,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Please select a Path object Seleccioneu un objecte camí - - - Dress-up - Aspecte - - - - Creates a Path Dess-up object from a selected path - Crea un objecte aspecte del camí a partir d'un camí seleccionat - Path_DressupAxisMap @@ -3842,12 +3907,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a Path Hop object Crea un objecte de tipus salt en el camí - - - The selected object is not a path - - L'objecte seleccionat no és un camí - Please select one path object @@ -3863,6 +3922,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Create Hop Crea un salt + + + The selected object is not a path + + L'objecte seleccionat no és un camí + Path_Inspect @@ -4109,11 +4174,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Sanity - - - The Job has no selected Base object. - La tasca no té un objecte base seleccionat. - Check the path job for common errors @@ -4364,6 +4424,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Date Date + + + The Job has no selected Base object. + La tasca no té un objecte base seleccionat. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4519,11 +4584,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_ToolController - - - Tool Number to Load - Número d'eina per carregar - Add Tool Controller to the Job @@ -4534,6 +4594,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Add Tool Controller Afig un controlador d'eina + + + Tool Number to Load + Número d'eina per carregar + Path_ToolTable @@ -4560,11 +4625,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4575,6 +4635,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4609,56 +4674,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Save toolbit library Desa la llibreria d'eines de bits - - - Tooltable JSON (*.json) - Taula d'eines JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Taula d'eines HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Taula d'eines LinuxCNC (*.tbl) - Open tooltable Obri la taula d'eines - - - Save tooltable - Guarda la taula d'eines - - - - Rename Tooltable - Canvia el nom de la taula d'eines - - - - Enter Name: - Introduïu el nom: - - - - Add New Tool Table - Afig una taula d'eines nova - - - - Delete Selected Tool Table - Elimina la taula d'eines seleccionada - - - - Rename Selected Tool Table - Canvia el nom de la taula d'eines seleccionada - Tooltable editor @@ -4869,6 +4889,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Taula d'eines XML (*.xml);;Taula d'eines HeeksCAD (*.tooltable) + + + Save tooltable + Guarda la taula d'eines + Tooltable XML (*.xml) @@ -4884,6 +4909,46 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Object doesn't have a tooltable property L'objecte no té la propietat de taula d'eines + + + Rename Tooltable + Canvia el nom de la taula d'eines + + + + Enter Name: + Introduïu el nom: + + + + Add New Tool Table + Afig una taula d'eines nova + + + + Delete Selected Tool Table + Elimina la taula d'eines seleccionada + + + + Rename Selected Tool Table + Canvia el nom de la taula d'eines seleccionada + + + + Tooltable JSON (*.json) + Taula d'eines JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Taula d'eines HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Taula d'eines LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_vi.qm b/src/Mod/Path/Gui/Resources/translations/Path_vi.qm index a4579b8378..9cf3b29058 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_vi.qm and b/src/Mod/Path/Gui/Resources/translations/Path_vi.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_vi.ts b/src/Mod/Path/Gui/Resources/translations/Path_vi.ts index d54efad9d0..0e9acd5b9b 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_vi.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_vi.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Hiển thị đối tượng cấu trúc đường dẫn tạm thời khi mô-đun ở chế độ GỠ LỖI. - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - Khoảng thời gian mẫu. Các giá trị nhỏ dẫn đến việc phải chờ đợi trong thời gian dài - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied Đường dẫn cần được sao chép + + + The base geometry of this toolpath + Hình dạng cơ sở của đường chạy dao này + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Offset thêm để áp dụng cho các thao tác. Hướng thao tác là phụ thuộc. - - - The library to use to generate the path - Thư viện sử dụng để tạo đường dẫn - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Thêm Dừng tùy chọn hoặc bắt buộc vào chương trình + + + The path(s) to array + The path(s) to array + Pattern method Phương thức mẫu + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Hình dạng cơ sở của đường chạy dao này + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + Khoảng thời gian mẫu. Các giá trị nhỏ dẫn đến việc phải chờ đợi trong thời gian dài + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + Thư viện sử dụng để tạo đường dẫn @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Góc cắt cạnh không hợp lệ %.2f, phải là <90° và >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Góc cắt cạnh không hợp lệ %.2f, phải là <90° và >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Chọn điểm đầu - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Không thể xử lý tính năng %s.%s dưới dạng lỗ tròn - vui lòng xóa khỏi danh sách Hình học cơ sở. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Hình túi - - - - Creates a Path Pocket object from a face or faces - Tạo một đối tượng Đường dẫn túi từ một hoặc nhiều mặt - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Hình túi + + + + Creates a Path Pocket object from a face or faces + Tạo một đối tượng Đường dẫn túi từ một hoặc nhiều mặt + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Tạo một mảng từ một đường dẫn đã chọn + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Chức năng xây dựng kết cấu bên ngoài + + + + Creates a Path Dess-up object from a selected path + Tạo một đối tượng xây dựng áo đường từ một đường dẫn đã chọn + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Vui lòng chọn đối tượng Đường dẫn - - - Dress-up - Chức năng xây dựng kết cấu bên ngoài - - - - Creates a Path Dess-up object from a selected path - Tạo một đối tượng xây dựng áo đường từ một đường dẫn đã chọn - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Tạo một đối tượng đường dẫn bước nhảy - - - The selected object is not a path - - Đối tượng được chọn không phải là một đường dẫn - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Tạo bước nhảy + + + The selected object is not a path + + Đối tượng được chọn không phải là một đường dẫn + + Path_Inspect @@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - Công việc không có đối tượng cơ sở đã chọn. - Check the path job for common errors @@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + Công việc không có đối tượng cơ sở đã chọn. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Số công cụ cần tải - Add Tool Controller to the Job @@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Thêm bộ điều khiển công cụ + + + Tool Number to Load + Số công cụ cần tải + Path_ToolTable @@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Công cụ JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Bảng công cụ HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Bảng công cụ LinuxCNC (*.tbl) - Open tooltable Mở hộp công cụ - - - Save tooltable - Lưu hộp công cụ - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Hộp công cụ XML (*.xml);;Hộp công cụ HeeksCAD (*.tooltable) + + + Save tooltable + Lưu hộp công cụ + Tooltable XML (*.xml) @@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Đối tượng không có thuộc tính của hộp công cụ + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Công cụ JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Bảng công cụ HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Bảng công cụ LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm index 2634d080de..309c46a894 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm and b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts index b213f0e97a..ee2cd1537b 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - The direction along which dropcutter lines are created - 沿落刀线创建的方向 - - - - Should the operation be limited by the stock object or by the bounding box of the base object - 操作被工件对象或者基础对象的边界框限制 - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - 从物体表面的Z轴偏移 - - - - The Sample Interval. Small values cause long wait times - 示例间隔。小值导致等待时间长 - - - - Enable optimization which removes unnecessary points from G-Code output - 启用优化,从G-Code输出中移除不必要的点 - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan 旋转扫描的停止分度(角度) - - - Ignore areas that proceed below specified depth. - 忽略指定深度以下的区域。 - - - - Depth used to identify waste areas to ignore. - 用于确定将被忽略的废物区域的深度。 - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied 要复制的路径 + + + The base geometry of this toolpath + 此工具路径的基础几何形状 + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - 反转凹槽操作方向。 - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - 反转角度。示例: -22.5 -> 22.5 度。 - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. 要应用于操作的额外偏移量。方向与操作相关。 - - - The library to use to generate the path - 用于生成路径的库 - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program 向程序添加可选或强制停止 + + + The path(s) to array + The path(s) to array + Pattern method 图案加工 + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ 如果使用刀具半径补偿, 则为 True - - The base geometry of this toolpath - 此工具路径的基础几何形状 + + The direction along which dropcutter lines are created + 沿落刀线创建的方向 + + + + Should the operation be limited by the stock object or by the bounding box of the base object + 操作被工件对象或者基础对象的边界框限制 + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + 从物体表面的Z轴偏移 + + + + The Sample Interval. Small values cause long wait times + 示例间隔。小值导致等待时间长 + + + + Enable optimization which removes unnecessary points from G-Code output + 启用优化,从G-Code输出中移除不必要的点 + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + 忽略指定深度以下的区域。 + + + + Depth used to identify waste areas to ignore. + 用于确定将被忽略的废物区域的深度。 + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + 反转凹槽操作方向。 + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + 反转角度。示例: -22.5 -> 22.5 度。 + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + 用于生成路径的库 @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - 无效的切削角, 此角度必须小于90°且大于或等于 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° 无效的切口边缘角度 %.2f, 必须 > 0°且 <= 180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + 无效的切削角, 此角度必须小于90°且大于或等于 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point 选取起点 - - - Processing model as a whole ... - 将模型作为整体处理 - - - - Can not identify loop. - 无法识别回路。 - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - 深度警告 - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. 功能%s.%s 不能作为圆形孔的处理方法-请从 "基本几何图形" 列表中删除。 - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + 深度警告 + + + + Processing model as a whole ... + 将模型作为整体处理 + + + + Can not identify loop. + 无法识别回路。 + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1913,16 +1968,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - 口袋形状 - - - - Creates a Path Pocket object from a face or faces - 从一个或多个面创建一个路径口袋对象 - Normal @@ -1938,6 +1983,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + 口袋形状 + + + + Creates a Path Pocket object from a face or faces + 从一个或多个面创建一个路径口袋对象 + 3D Pocket @@ -1988,6 +2043,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1998,11 +2058,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3292,6 +3347,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path 从选定路径创建数组 + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3354,6 +3419,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + 修饰 + + + + Creates a Path Dess-up object from a selected path + 从所选路径创建路径修整对象 + Please select one path object @@ -3373,16 +3448,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object 请选择路径对象 - - - Dress-up - 修饰 - - - - Creates a Path Dess-up object from a selected path - 从所选路径创建路径修整对象 - Path_DressupAxisMap @@ -3855,13 +3920,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object 创建一个路径跃点对象 - - - The selected object is not a path - - 所选对象不是路径 - - Please select one path object @@ -3877,6 +3935,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop 创建跃点 + + + The selected object is not a path + + 所选对象不是路径 + + Path_Inspect @@ -4126,11 +4191,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - 作业没有选定的基对象。 - Check the path job for common errors @@ -4381,6 +4441,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + 作业没有选定的基对象。 + It appears the machine limits haven't been set. Not able to check path extents. @@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - 要加载的工具编号 - Add Tool Controller to the Job @@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller 添加工具控制器 + + + Tool Number to Load + 要加载的工具编号 + Path_ToolTable @@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable json (*. json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (* tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (* tbl) - Open tooltable 打开 tooltable - - - Save tooltable - 保存 tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable xml (*. xml);;HeeksCAD tooltable (* tooltable) + + + Save tooltable + 保存 tooltable + Tooltable XML (*.xml) @@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property 对象没有 tooltable 属性 + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable json (*. json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (* tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (* tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm index 2809a546e1..de4895cce3 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm and b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts index e9fc5ba72e..e90d4fd2f7 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts @@ -8,36 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. 當模組處於除錯模式下創建物件時顯示暫時軌跡 - - - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created - - - - Should the operation be limited by the stock object or by the bounding box of the base object - Should the operation be limited by the stock object or by the bounding box of the base object - - - - Step over percentage of the drop cutter path - Step over percentage of the drop cutter path - - - - Z-axis offset from the surface of the object - Z-axis offset from the surface of the object - - - - The Sample Interval. Small values cause long wait times - 樣本間隔。較小的數值導致長時間等待 - - - - Enable optimization which removes unnecessary points from G-Code output - Enable optimization which removes unnecessary points from G-Code output - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. @@ -48,36 +18,11 @@ Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - The completion mode for the operation: single or multi-pass - The completion mode for the operation: single or multi-pass - - - - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - Stop index(angle) for rotational scan Stop index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Dropcutter lines are created parallel to this axis. @@ -243,6 +188,11 @@ The path to be copied 要複製之路徑 + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -438,26 +388,6 @@ How far the drill depth is extended How far the drill depth is extended - - - Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. - - - - Reverse direction of pocket operation. - Reverse direction of pocket operation. - - - - Inverse the angle. Example: -22.5 -> 22.5 degrees. - Inverse the angle. Example: -22.5 -> 22.5 degrees. - - - - Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. - Orientation plane of CNC path @@ -503,11 +433,6 @@ Ignore outer waterlines above this height. Ignore outer waterlines above this height. - - - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - The base object this collision refers to @@ -583,11 +508,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - 用於生成函軌跡的函式庫 - Start pocketing at center or boundary @@ -623,11 +543,66 @@ Add Optional or Mandatory Stop to the program Add Optional or Mandatory Stop to the program + + + The path(s) to array + The path(s) to array + Pattern method 圖樣方式 + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A material for this object @@ -674,9 +649,89 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + 樣本間隔。較小的數值導致長時間等待 + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + The library to use to generate the path + 用於生成函軌跡的函式庫 @@ -931,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1041,99 +1096,6 @@ Pick Start Point Pick Start Point - - - Processing model as a whole ... - Processing model as a whole ... - - - - Can not identify loop. - Can not identify loop. - - - - -<br>Pocket is based on extruded surface. - -<br>Pocket is based on extruded surface. - - - - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - -<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. - - - - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - -<br> -<br><i>3D pocket bottom is NOT available in this operation</i>. - - - - Processing subs individually ... - Processing subs individually ... - - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - - - - Verify final depth of pocket shaped by vertical faces. - Verify final depth of pocket shaped by vertical faces. - - - - Depth Warning - Depth Warning - - - - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. - - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - - - - Applying inverse angle automatically. - Applying inverse angle automatically. - - - - Applying inverse angle manually. - Applying inverse angle manually. - A planar adaptive start is unavailable. The non-planar will be attempted. @@ -1149,21 +1111,6 @@ Invalid Filename Invalid Filename - - - Rotated to inverse angle. - Rotated to inverse angle. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - List of disabled features @@ -1179,18 +1126,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - Ignoring non-horizontal Face @@ -1261,11 +1196,131 @@ Increased to stock top. Utils Utils + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Depth Warning + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + Rotated to 'InverseAngle' to attempt access. Rotated to 'InverseAngle' to attempt access. + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + this object already in the list @@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Ÿ + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper When enabled connected extension edges are combined to wires. When enabled connected extension edges are combined to wires. + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + Start Depth is lower than face depth. Setting to @@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Start Depth is lower than face depth. Setting to: Start Depth is lower than face depth. Setting to: - - - Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. - PathProfile @@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates an array from a selected path Creates an array from a selected path + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + Please select exactly one path object @@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4124,11 +4189,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - The Job has no selected Base object. - The Job has no selected Base object. - Check the path job for common errors @@ -4379,6 +4439,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Date Date + + + The Job has no selected Base object. + The Job has no selected Base object. + It appears the machine limits haven't been set. Not able to check path extents. @@ -4539,11 +4604,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4554,6 +4614,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4580,11 +4645,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4595,6 +4655,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4629,56 +4694,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4889,6 +4909,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4904,6 +4929,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm index c6d0a4794a..5261193737 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts index 4cc3f17a88..3b0c604f30 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts @@ -367,7 +367,7 @@ Czy chcesz kontynuować? Do not calculate vertex normals - Nie przeliczaj 'normalnych' wierzchołków + Nie przeliczaj wierzchołków normalnych diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm index c7e805edb4..5519f3be3f 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts index 2680d78589..feb0b370df 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts @@ -83,12 +83,12 @@ Approximate B-spline surface... - Przybliżona powierzchnia B-splajnu... + Przybliżona powierzchnia krzywej złożonej ... Approximate a B-spline surface - Przybliżenie powierzchni B-splajnu + Przybliżona powierzchnia krzywej złożonej @@ -235,7 +235,7 @@ Fit B-Spline - Dopasuj B-Spline + Dopasuj krzywą złożoną @@ -253,7 +253,7 @@ Fit B-spline surface - Dopasuj powierzchnie B-spline + Dopasuj powierzchnie krzywej złożonej diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_eu.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_eu.qm index 43469e5c8f..bf2ff0235d 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_eu.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_eu.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_eu.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_eu.ts index c932acb481..ea62af6d3f 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_eu.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_eu.ts @@ -52,7 +52,7 @@ Create a new empty trajectory - Create a new empty trajectory + Sortu ibilbide berri hutsa diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm index 9a64066a8e..2a289b35fa 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts index ec18320501..49f41133a1 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Apply to existing sketches - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Grid line pattern - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm index bd29b663f4..c10b5dfd3b 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts index 1cdfb13af8..5c22dc0835 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches التطبيق على الرسمات الموجودة - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Grid line pattern - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm index af13a8454e..f60b5647c3 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts index 32bc8f8003..30db67d049 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts @@ -4501,37 +4501,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Mostra els objectes als quals el croquis està unit - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Nota: aquests paràmetres són aplicats per defecte als nous croquis. El comportament és recordat per a cada croquis individualment, com a propietats a la pestanya Vista. - + View scale ratio Mostra la ràtio d'escalat - + The 3D view is scaled based on this factor La vista 3D és escalada en base a aquest factor @@ -4546,42 +4536,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Restaura la posició de la càmera després de l'edició - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Aplica la configuració d’automatització de visibilitat actual a tots els esbossos en documents oberts - + Apply to existing sketches Aplica als esbossos existents - + Font size used for labels and constraints Mida del tipus de lletra utilitzat per a les etiquetes i restriccions - + px px - + Current sketcher creation tool will remain active after creation L'eina de creació de croquis actual es mantindrà activa després de la creació - + Geometry creation "Continue Mode" Creació de geometria "Mode continu" - + Grid line pattern Patró de línia de la quadrícula - + Number of polygons for geometry approximation Nombre de polígons de l'aproximació geomètrica diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm index f84dd2fe16..1123980123 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts index d355b7d955..40f04ae165 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts @@ -4511,37 +4511,27 @@ Podporuje všechny jednotkové systémy kromě "US tradiční" a "stavební US/E Zobrazit objekty, ke kterým je náčrt připojený - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Poznámka: tato nastavení jsou výchozí pro nové náčrty. Chování je uloženo individuálně pro každý náčrt jako vlastnost v záložce Pohled. - + View scale ratio Měřítko pohledu - + The 3D view is scaled based on this factor 3D pohled je zobrazen v tomto měřítku @@ -4556,42 +4546,56 @@ Podporuje všechny jednotkové systémy kromě "US tradiční" a "stavební US/E Obnovit pozici kamery po úpravě - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Použít aktuální nastavení automatizace viditelnosti na všechny náčrty v otevřených dokumentech - + Apply to existing sketches Použít na existující náčrty - + Font size used for labels and constraints Velikost písma použitá pro popisky a vazby - + px px - + Current sketcher creation tool will remain active after creation Aktuální nástroj v náčrtu zůstane po použití aktivní - + Geometry creation "Continue Mode" Vytváření geometrie v "kontinuálním módu" - + Grid line pattern Typ čáry mřížky - + Number of polygons for geometry approximation Počet polygonů pro aproximaci geometrie diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm index c7f5bf8804..23d4c5784f 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts index ef1a5fb4d4..c2a22a5b56 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts @@ -4508,37 +4508,27 @@ Unterstützt alle Einheitensysteme außer 'US customary' und 'Gebäude US/Euro'. Objekte anzeigen, an die die Skizze angehängt ist - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Erzwinge orthographische Kamera bei Aktivierung des Bearbeitungsmodus - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - Standardmäßig eine Skizze im Schnittansichtsmodus öffnen - Objekte sind nur hinter der Skizzenebene sichtbar - - - + Open sketch in Section View mode Skizze im Schnittansicht-Modus öffnen - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Hinweis: Dieses sind die Standardeinstellungen, die für neue Skizzen verwendet werden. Das Verhalten wird für jede Skizze separat als Eigenschaften auf der Registerkarte Ansicht gespeichert. - + View scale ratio Skalierungsverhältnis anzeigen - + The 3D view is scaled based on this factor Die 3D-Ansicht wird anhand dieses Faktors skaliert @@ -4553,42 +4543,56 @@ Unterstützt alle Einheitensysteme außer 'US customary' und 'Gebäude US/Euro'. Kameraposition nach der Bearbeitung wiederherstellen - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Wendet die aktuelle Einstellung für die Sichtbarkeitsautomatisierung auf alle Zeichnungen in offenen Dokumenten an - + Apply to existing sketches Auf vorhandene Skizzen anwenden - + Font size used for labels and constraints Schriftgröße für Bezeichnungen und Beschränkungen - + px px - + Current sketcher creation tool will remain active after creation Aktuelles Skizzierwerkzeug bleibt nach Erstellung aktiv - + Geometry creation "Continue Mode" Geometrieerstellung "Fortflaufender Modus" - + Grid line pattern Linienstil für Gitter - + Number of polygons for geometry approximation Anzahl der Polygone für geometrische Näherung diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm index 43d40beb35..a50cc862c8 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts index eff29da3ac..bdfdcf262e 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Επαναφορά της θέσης της κάμερας μετά την επεξεργασία - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Εφαρμογή στα υπάρχοντα σκαριφήματα - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Μοτίβο γραμμών κανάβου - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm index 66dfadb9d1..1295d39f45 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts index db6528e7f7..433e5a2f91 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts @@ -4510,37 +4510,27 @@ Soporta todos los sistemas de unidades excepto 'USA' y 'Building US/Euro'.Muestra los objetos a los que está conectado el croquis - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Forzar cámara ortográfica al entrar en modo edición - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - Por defecto, abra un croquis en el modo Vista de Sección -- los objetos sólo son visibles detrás del plano de croquis - - - + Open sketch in Section View mode Abrir croquis en modo de Vista de Sección - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Nota: estos valores son aplicados por defecto a nuevos croquis. El comportamiento se recuerda para cada croquis individualmente como propiedades en el menú Ver. - + View scale ratio Ver razón de escala - + The 3D view is scaled based on this factor La vista 3D está escalada en base a este factor @@ -4555,42 +4545,56 @@ Soporta todos los sistemas de unidades excepto 'USA' y 'Building US/Euro'.Restablecer posición de la cámara después de editar - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Aplica la configuración actual de automatización de visibilidad a todos los croquis en documentos abiertos - + Apply to existing sketches Se aplica a los croquis existentes - + Font size used for labels and constraints Tamaño de letra usado para etiquetas y restricciones - + px px - + Current sketcher creation tool will remain active after creation La herramienta actual de creación de croquis permanecerá activa después de la creación - + Geometry creation "Continue Mode" Creación de geometría "Modo Continuo" - + Grid line pattern Patrón de línea de cuadrícula - + Number of polygons for geometry approximation Número de polígonos para la aproximación geométrica diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm index 4be90523f0..4a69f5be99 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts index 25b2db8504..c25af867e2 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts @@ -1876,12 +1876,12 @@ Horrela 'Euskarria' propietatea garbituko da, halakorik badago. Split edge - Split edge + Zatitu ertza Splits an edge into two while preserving constraints - Splits an edge into two while preserving constraints + Ertz bat bi zatitan zatitzen du murrizketak mantenduta @@ -2445,7 +2445,7 @@ murrizketak, geometria degeneratuak, etab. aztertuta. Split edge - Split edge + Zatitu ertza @@ -4516,37 +4516,27 @@ Unitate-sistema guztiak onartzen ditu, 'US customary' eta 'Building US/Euro' sal Erakutsi krokisa erantsita duten objektuak - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Oharra: ezarpen hauek krokis berriei aplikatutako balio lehenetsiak dira. Portaera 'Ikusi' fitxan gogoratuko dira, propietate gisa eta krokis bakoitzerako bereak. - + View scale ratio Ikusi eskala-erlazioa - + The 3D view is scaled based on this factor 3D bista faktore honetan oinarrituta eskalatzen da @@ -4561,42 +4551,56 @@ Unitate-sistema guztiak onartzen ditu, 'US customary' eta 'Building US/Euro' sal Berrezarri kameraren posizioa edizioaren ondoren - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Ikusgaitasuna automatizatzeko ezarpenak dokumentu irekietako krokis guztiei aplikatzen dizkie - + Apply to existing sketches Aplikatu lehendik dauden krokisei - + Font size used for labels and constraints Etiketetan eta murrizketetan erabilitako letra-tamaina - + px px - + Current sketcher creation tool will remain active after creation Uneko krokisgile-tresnak aktibo jarraituko du sorreraren ondoren - + Geometry creation "Continue Mode" "Modu jarraituko" geometria-sorrera - + Grid line pattern Sareta-lerroaren eredua - + Number of polygons for geometry approximation Geometria-hurbilketarako poligono kopurua diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm index b3d495ebea..2c1fba98cd 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts index 0a9b31a830..5018ef1e00 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts @@ -4516,37 +4516,27 @@ Tukee kaikkia yksikköjärjestelmiä paitsi 'USA: n tavallisesti' ja 'US/Euro' r Näytä objektit, mihin luonnos on liitettynä - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Huomautus: nämä asetukset ovat oletusarvoisia uusissa luonnoksissa. Käytös on muistettava kunkin luonnoksen osalta erikseen ominaisuuksina Näytä -välilehdellä. - + View scale ratio Näytä skaalaussuhde - + The 3D view is scaled based on this factor 3D-näkymä on skaalattu tämän tekijän perusteella @@ -4561,42 +4551,56 @@ Tukee kaikkia yksikköjärjestelmiä paitsi 'USA: n tavallisesti' ja 'US/Euro' r Palauta kameran sijainti muokkaamisen jälkeen - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Apply to existing sketches - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Ruudukon viivakuvio - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm index a437d4ec2a..98a5287e74 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts index 1c43208b9f..ae1b2d2a7e 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Ibalik ang posisyon ng kamera pagkatapos ng pag-edit - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches I-aplay sa mga umiiral na mga sketches - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Pattern ng linya ng grid - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm index ea3aee9695..49a793973f 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts index 8138c452e0..99f24d68e8 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts @@ -4506,37 +4506,27 @@ Supporte tous les systèmes d'unité sauf 'US customary' et 'Building US/Euro'.< Afficher les objets auxquels l'esquisse est attachée - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Forcer la caméra orthographique lors du passage en mode édition - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - Par défaut, ouvrez une esquisse en mode Vue en coupe -- les objets ne sont visibles que derrière le plan de l'esquisse - - - + Open sketch in Section View mode Ouvrir l'esquisse en mode Vue en coupe - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Remarque: ces paramètres sont des valeurs par défaut appliquées aux nouvelles esquisses. Chaque esquisse se comporte individuellement en fonction des propriétés définies dans l’onglet Vue. - + View scale ratio Echelle de la vue - + The 3D view is scaled based on this factor La vue 3D est mise à l'échelle en fonction de ce facteur @@ -4551,42 +4541,56 @@ Supporte tous les systèmes d'unité sauf 'US customary' et 'Building US/Euro'.< Restaurer la position de la caméra après l’édition - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Appliquer les paramètres d'automatisation de visibilité à tous les sketchs des documents ouverts - + Apply to existing sketches Appliquer aux esquisses existantes - + Font size used for labels and constraints Taille de police utilisée pour les étiquettes et les contraintes - + px px - + Current sketcher creation tool will remain active after creation L'outil de création de géométrie en cours restera actif après la création - + Geometry creation "Continue Mode" Création de géométrie en mode continu - + Grid line pattern Motif des lignes de grille - + Number of polygons for geometry approximation Nombre de polygones pour l'approximation de géométrie diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm index afdf802e19..c6c16d4c97 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts index c6b1bfefdc..9acf0eba83 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts @@ -4514,37 +4514,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4559,42 +4549,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restaurar a posición da cámara despois de editar - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Aplicar ós esbozos existentes - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Patrón das liñas da grella - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm index 46ada8108c..6b3b119e43 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts index eb8c0a1294..215c2f98c8 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts @@ -4625,37 +4625,27 @@ Podržava sve jedinice jedinice, osim 'US customary' i "Izgradnja US / Euro".Prikaži objekt(e) kojima je skica pridružena - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Napomena: ove postavke su zadane postavke primijenjene na nove skice. Karakteristika se pamti za svaku skicu pojedinačno kao svojstva kartice Pogleda. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4672,48 +4662,62 @@ Podržava sve jedinice jedinice, osim 'US customary' i "Izgradnja US / Euro".Vratiti položaj kamere nakon uređivanja - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Primjenjuje trenutne postavke automatizacije vidljivosti na sve skice u otvorenim dokumentima - + Apply to existing sketches Primijeni na postojeće skice - + Font size used for labels and constraints Veličina slova koja se koristi za oznake i ograničenja - + px px - + Current sketcher creation tool will remain active after creation Trenutni alat za izradu skica ostat će aktivan i nakon izrade - + Geometry creation "Continue Mode" Stvaranje Geometrija "Kontinuirani Mod" - + Grid line pattern Uzorak crte rešetke - + Number of polygons for geometry approximation Broj poligona za geometrijsko približavanje diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm index 45ecac9703..d89904abf5 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts index e2d0c8deec..0efb450537 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts @@ -4511,37 +4511,27 @@ Az 'USA szokásos' és az 'USA/Euro építés' kivételével minden egységrends Olyan tárgyak megjelenítése, amelyekhez a vázlat csatolva van - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Ortográfiai kamera kényszerítése szerkesztési mód bekapcsolásakor - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - Alapértelmezés szerint nyisson meg egy vázlatot szakasznézet módban - A tárgyak csak a vázlatsík mögött láthatók - - - + Open sketch in Section View mode Vázlat megnyitása szakasznézet módban - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Megjegyzés: Ezek az új vázlatok alapértelmezett beállításai. A rendszer minden vázlathoz külön-külön tárolja a viselkedést tulajdonságokként a Nézet lapon. - + View scale ratio Méretezési arány megtekintése - + The 3D view is scaled based on this factor A 3D nézet mérete e tényező alapján kerül méretezésre @@ -4556,42 +4546,56 @@ Az 'USA szokásos' és az 'USA/Euro építés' kivételével minden egységrends Kamera helyzetének visszaállítása a szerkesztés után - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Aktuális láthatóság automatizálási beállítások alkalmazása a megnyitott dokumentumok összes vázlatára - + Apply to existing sketches Alkalmazza a meglévő vázlatokhoz - + Font size used for labels and constraints Címkékhez és kényszerítésekhez használt betűméret - + px px - + Current sketcher creation tool will remain active after creation A jelenlegi vázlatkészítő eszköz a létrehozás után is aktív marad - + Geometry creation "Continue Mode" Geometria létrehozása "Folytatás mód" - + Grid line pattern Rács vonalminta - + Number of polygons for geometry approximation A geometria hozzávetőlegességéhez szolgáló sokszögek száma diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm index 7f779dd658..02d24843bb 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts index 435d36a3ab..a557cdd729 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts @@ -4514,37 +4514,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4559,42 +4549,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Kembalikan posisi kamera setelah pengeditan - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Terapkan pada sketsa yang ada - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Pola garis grid - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm index dee25cd05d..4589ab7938 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts index 42f68e1663..7e9f0c84d0 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts @@ -4512,37 +4512,27 @@ Supporta tutti i sistemi di unità ad eccezione di 'US customary' e 'Building US Visualizza oggetti a cui è collegato lo schizzo - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Forza la fotocamera ortografica quando si inserisce la modifica - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Nota: queste impostazioni predefinite sono applicate a nuovi schizzi. Il comportamento viene ricordato individualmente per ogni schizzo come proprietà nella scheda Visualizza. - + View scale ratio Visualizza rapporto scala - + The 3D view is scaled based on this factor La vista 3D è scalata in base a questo fattore @@ -4557,42 +4547,56 @@ Supporta tutti i sistemi di unità ad eccezione di 'US customary' e 'Building US Ripristina la posizione della fotocamera dopo la modifica - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applica le attuali impostazioni di automazione di visibilità a tutti gli schizzi nei documenti aperti - + Apply to existing sketches Applica agli schizzi esistenti - + Font size used for labels and constraints Dimensione del carattere utilizzata per etichette e vincoli - + px px - + Current sketcher creation tool will remain active after creation Lo strumento corrente di creazione dello schizzo rimarrà attivo dopo la creazione - + Geometry creation "Continue Mode" Crea la geometria usando la "Modalità continua" - + Grid line pattern Tipo di linea per la griglia - + Number of polygons for geometry approximation Numero di poligoni per approssimazione geometrica diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm index b94cd91230..bd75662297 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts index c56a85ba06..b27bf28d48 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts @@ -4504,37 +4504,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. スケッチがアタッチされているオブジェクトを表示 - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - デフォルトでスケッチをセクションビューモードで開く -- スケッチ面の背後のオブジェクトのみ表示されます - - - + Open sketch in Section View mode セクションビューモードでスケッチを開く - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. 注意: これらの設定は新しいスケッチへ適用されるデフォルトです。動作は各スケッチごとにビュータブのプロパティーとして記憶されます。 - + View scale ratio 表示の拡大縮小率 - + The 3D view is scaled based on this factor この係数に基づいて3Dビューが拡大縮小されます。 @@ -4549,42 +4539,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. 編集後にカメラ位置を元に戻す - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents 現在の表示自動設定を開いているドキュメントの全てのスケッチに適用 - + Apply to existing sketches 既存のスケッチに適用 - + Font size used for labels and constraints ラベルと拘束で使用されるフォントサイズ - + px px - + Current sketcher creation tool will remain active after creation 作成後も現在のスケッチャー作成ツールがアクティブなまま維持されます - + Geometry creation "Continue Mode" ジオメトリー作成「続行モード」 - + Grid line pattern グリッドの線種 - + Number of polygons for geometry approximation ジオメトリー近似でのポリゴン数 diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm index 9941de839d..986d725606 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts index 5295e37f4c..f7046851a3 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Apply to existing sketches - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Motif des lignes de grille - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm index 7fb1130f5b..907f127497 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts index 5f68414bae..a691cee2d3 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.수정 후에 카메라 위치를 복구 - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches 기존 스케치에 적용 - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern 격자 패턴 - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm index 959a929993..fe0352dbaf 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts index 5aaa85ce02..f4eb7f6e0c 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Atstatyti kameros padėtį baigus taisyti - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Taikyti esamiems brėžiniams - + Font size used for labels and constraints Font size used for labels and constraints - + px tšk. - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Tinklelio išvaizda - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm index da91affa27..39eb7deeb7 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts index f41d76ec69..34326b26ce 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts @@ -4516,37 +4516,27 @@ Ondersteunt alle eenheidssystemen behalve de 'US customary' en VS/Euro-gebouwsys Objecten weergeven waaraan de schets is bevestigd - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Opmerking: deze instellingen worden standaard toegepast op nieuwe schetsen. Het gedrag wordt onthouden voor elke schets afzonderlijk als eigenschappen op het Weergave tabblad. - + View scale ratio Bekijk schaal verhouding - + The 3D view is scaled based on this factor De 3D-weergave is geschaald op basis van deze factor @@ -4561,42 +4551,56 @@ Ondersteunt alle eenheidssystemen behalve de 'US customary' en VS/Euro-gebouwsys Herstel de camerapositie na de bewerking - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Past de huidige zichtbaarheidsautomatiseringsinstellingen toe op alle schetsen in open documenten - + Apply to existing sketches Toepassen op bestaande schetsen - + Font size used for labels and constraints Gebruikte lettergrootte voor labels en beperkingen - + px px - + Current sketcher creation tool will remain active after creation Huidige schetseraanmaakgereedschap zal actief blijven na de aanmaak - + Geometry creation "Continue Mode" Geometriecreatie "Vervolgmodus" - + Grid line pattern Rasterlijnpatroon - + Number of polygons for geometry approximation Aantal veelhoeken voor geometriebenadering diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm index 485d9d0acd..2989bf871d 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts index a3037312e2..5dff6936bc 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Apply to existing sketches - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Grid line pattern - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm index e7501f37f8..4f87d11b42 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts index 1091468d7a..2c10cc19f4 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts @@ -11,12 +11,12 @@ Show/hide B-spline curvature comb - Pokaż/ukryj grzebień krzywizny B-splajn + Pokaż/ukryj grzebień krzywizny krzywej złożonej Switches between showing and hiding the curvature comb for all B-splines - Przełączaj pomiędzy pokazywaniem i chowaniem grzebienia krzywizny dla wszystich B-splajnów + Przełączaj widoczność grzebienia krzywizny dla wszystkich łuków krzywej złożonej @@ -29,12 +29,12 @@ Show/hide B-spline degree - Pokaż/ukryj stopień B-spline + Pokaż/ukryj stopień krzywej złożonej Switches between showing and hiding the degree for all B-splines - Przełączaj pomiędzy pokazywaniem a chowaniem stopnia dla wszystkich B-splajnów + Przełączaj widoczność stopnia dla wszystkich odcinków krzywej złożonej @@ -47,12 +47,12 @@ Show/hide B-spline knot multiplicity - Pokaż/ukryj ilość węzłów B-spline + Pokaż/ukryj ilość węzłów krzywej złożonej Switches between showing and hiding the knot multiplicity for all B-splines - Przełączaj pomiędzy pokazywaniem a ukrywaniem wielkości węzłów dla wszystkich B-splajnów + Przełączaj widoczność wielkości węzłów dla wszystkich odcinków krzywej złożonej @@ -88,7 +88,7 @@ Switches between showing and hiding the control polygons for all B-splines - Przełączaj pomiędzy pokazywaniem a ukrywaniem wielokątu kontroli dla wszystkich b-spline + Przełącz widoczność ramki kontrolnej dla wszystkich krzywych złożonych @@ -119,7 +119,7 @@ Clone - Klon + Klonuj @@ -155,7 +155,7 @@ Show/hide B-spline information layer - Pokaż/ukryj warstwę informacyjną B-spline + Pokaż/ukryj warstwę informacyjną krzywej złożonej @@ -165,7 +165,7 @@ Show/hide B-spline control polygon - Pokaż/ukryj ramkę kontrolną B-spline + Pokaż/ukryj ramkę kontrolną krzywej złożonej @@ -175,7 +175,7 @@ Show/hide B-spline knot multiplicity - Pokaż/ukryj ilość węzłów B-spline + Pokaż/ukryj ilość węzłów krzywej złożonej @@ -267,7 +267,7 @@ Create a B-spline - Utwórz krzywą B-spline + Utwórz krzywą złożoną @@ -442,7 +442,7 @@ Modifies the multiplicity of the selected knot of a B-spline - Modyfikuje wielokrotność wybranego węzła B-spline + Modyfikuje wielokrotność wybranego węzła krzywej złożonej @@ -742,7 +742,7 @@ na wybranym wierzchołku Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline - Ustal promień okręgu lub łuku albo ustal wagę bieguna krzywej B-Spline + Ustal promień okręgu lub łuku albo ustal wagę bieguna krzywej złożonej @@ -975,12 +975,12 @@ w odniesieniu do linii lub trzeciego punktu Create B-spline - Utwórz B-spline + Utwórz krzywą złożoną Create a B-spline via control points in the sketch. - Utwórz B-spline poprzez punkty kontrolne na rysunku. + Utwórz krzywą złożoną poprzez punkty kontrolne na rysunku. @@ -1173,12 +1173,12 @@ w odniesieniu do linii lub trzeciego punktu Create periodic B-spline - Utwórz okresowy b-spline + Utwórz okresową krzywą złożoną Create a periodic B-spline via control points in the sketch. - Utwórz okresowy B-spline przez punkty kontrolne na rysunku. + Utwórz okresową krzywą złożoną przez punkty kontrolne na rysunku. @@ -1281,7 +1281,7 @@ w odniesieniu do linii lub trzeciego punktu Create slot - Utwórz szczelinę + Utwórz rowek @@ -1479,12 +1479,12 @@ w odniesieniu do linii lub trzeciego punktu Increase B-spline degree - Zwiększ stopień B-spline + Zwiększ stopień krzywej złożonej Increases the degree of the B-spline - Zwiększa stopień B-spline + Zwiększa stopień krzywej złożonej @@ -1930,7 +1930,7 @@ To usunie właściwość "Support", jeśli istnieje. Symmetry - Symetria + Odbicie lustrzane @@ -2619,7 +2619,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. BSpline Geometry Index (GeoID) is out of bounds. - Indeks geometrii B-Spline (GeoID) jest poza wiązaniem. + Indeks geometrii krzywej złożonej (GeoID) jest poza wiązaniem. @@ -2629,7 +2629,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. The Geometry Index (GeoId) provided is not a B-spline curve. - Podany indeks geometrii B-Spline (GeoId) nie jest krzywą B-Spline. + Podany indeks geometrii krzywej złożonej (GeoId) nie jest łukiem krzywej złożonej. @@ -2639,7 +2639,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. The multiplicity cannot be increased beyond the degree of the B-spline. - Wielokrotność nie może być zwiększona poza stopień B-spline. + Wielokrotność nie może być zwiększona poza stopień krzywej złożonej @@ -3098,7 +3098,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. Point on B-spline edge currently unsupported. - Punkt na krawędzi B-spline obecnie nie jest obsługiwany. + Punkt na krawędzi krzywej złożonej obecnie nie jest obsługiwany. @@ -3130,7 +3130,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. Select an edge that is not a B-spline weight - Wybierz krawędź, która nie jest wagą B-spline + Wybierz krawędź, która nie jest wagą krzywej złożonej @@ -3233,7 +3233,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywej; dwa punkty końco Perpendicular to B-spline edge currently unsupported. - Prostopadła do krawędzi B-spline obecnie nie jest obsługiwana. + Prostopadła do krawędzi krzywej złozonej obecnie nie jest obsługiwana. @@ -3275,7 +3275,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Tangency to B-spline edge currently unsupported. - Styczna do krawędzi B-spline nie jest obecnie obsługiwana. + Styczna do krawędzi krzywej złożonej nie jest obecnie obsługiwana. @@ -3313,7 +3313,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. - Wybierz tylko jeden lub więcej biegunów B-Spline, albo tylko jeden lub więcej łuków lub okręgów ze szkicu, ale nie ich kombinację. + Wybierz tylko jeden lub więcej biegunów krzywej złożonej, albo tylko jeden lub więcej łuków lub okręgów ze szkicu, ale nie ich kombinację. @@ -3379,7 +3379,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Equality for B-spline edge currently unsupported. - Jednolitość dla krawędzi B-spline nie jest obecnie obsługiwana. + Równość pomiędzy krawędziami krzywej złożonej obecnie nie jest obsługiwana. @@ -3428,7 +3428,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow SnellsLaw on B-spline edge is currently unsupported. - SnellsLaw na krawędzi B-spline jest obecnie nieobsługiwana. + Prawo Snell'a na krawędzi krzywej złożonej jest obecnie nieobsługiwana. @@ -3546,7 +3546,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow At least one of the selected objects was not a B-Spline and was ignored. - Co najmniej jeden z wybranych obiektów nie był B-Spline i został zignorowany. + Co najmniej jeden z wybranych obiektów nie był krzywą złożoną i został zignorowany. @@ -3893,7 +3893,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow This object belongs to another body, can't link. - Ten obiekt należy do innego ciała, nie można połączyć. + Ten obiekt należy do innej zawartości, nie można go połączyć. @@ -3949,17 +3949,17 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Select Mirror Axis/Point - Wybierz odbicie lustrzane Oś/Punkt + Wybierz oś / punkt odbicia lustrzanego X-Axis - Oś-X + Oś - X Y-Axis - Oś-Y + Oś - Y @@ -4514,37 +4514,27 @@ Obsługuje wszystkie systemy jednostek oprócz "zwyczajowego USA" i "budowlanego Pokaż obiekty, do których szkic jest dołączony - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Wymuś ortogonalne ujęcie widoku przy wejściu w tryb edycji - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - Domyślnie otwórz szkic w trybie widoku przekroju -- widoczne są tylko obiekty za płaszczyzną szkicu - - - + Open sketch in Section View mode Otwórz szkic w trybie widoku przekroju - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Uwaga: te ustawienia są domyślnie stosowane do nowych szkiców. Ta akcja jest zapamiętane dla każdego szkicu indywidualnie jako właściwość w zakładce widoku. - + View scale ratio Wyświetl współczynnik skali - + The 3D view is scaled based on this factor Widok 3D jest skalowany na podstawie tego współczynnika @@ -4559,42 +4549,56 @@ Obsługuje wszystkie systemy jednostek oprócz "zwyczajowego USA" i "budowlanego Przywróć położenie ujęcia widoku po zakończeniu edycji - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Stosuje bieżące ustawienia automatyzacji widoczności dla wszystkich szkiców otwartych dokumentów - + Apply to existing sketches Zastosuj do istniejących szkiców - + Font size used for labels and constraints Rozmiar czcionki używany dla etykiet i wiązań - + px px - + Current sketcher creation tool will remain active after creation Bieżące narzędzie do tworzenia szkicu pozostanie aktywne po utworzeniu - + Geometry creation "Continue Mode" Tworzenie geometrii "Tryb kontynuacji" - + Grid line pattern Styl linii siatki - + Number of polygons for geometry approximation Liczba wielokątów do wyznaczenia geometrii @@ -5307,7 +5311,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Switches between showing and hiding the curvature comb for all B-splines - Przełączaj pomiędzy pokazywaniem i chowaniem grzebienia krzywizny dla wszystich B-splajnów + Przełączaj widoczność grzebienia krzywizny dla wszystkich łuków krzywej złożonej @@ -5325,7 +5329,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Switches between showing and hiding the degree for all B-splines - Przełączaj pomiędzy pokazywaniem a chowaniem stopnia dla wszystkich B-splajnów + Przełączaj widoczność stopnia dla wszystkich odcinków krzywej złożonej @@ -5343,7 +5347,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Switches between showing and hiding the knot multiplicity for all B-splines - Przełączaj pomiędzy pokazywaniem a ukrywaniem wielkości węzłów dla wszystkich B-splajnów + Przełączaj widoczność wielkości węzłów dla wszystkich odcinków krzywej złożonej @@ -5361,7 +5365,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Switches between showing and hiding the control polygons for all B-splines - Przełączaj pomiędzy pokazywaniem a ukrywaniem wielokątu kontroli dla wszystkich b-spline + Przełącz widoczność ramki kontrolnej dla wszystkich krzywych złożonych @@ -5477,13 +5481,13 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii B-spline by control points - B-spline przez punkty kontrolne + Krzywa złożona przez punkty kontrolne Create a B-spline by control points - Utwórz B-spline przez punkty kontrolne + Utwórz krzywą złożoną za pomocą punktów kontrolnych @@ -5596,13 +5600,13 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Periodic B-spline by control points - Okresowy B-spline przez punkty kontrolne + Okresowa krzywa złożona za pomocą punktów kontrolnych Create a periodic B-spline by control points - Utwórz okresowy B-spline przez punkty kontrolne + Utwórz okresową krzywą złożoną za pomocą punktów kontrolnych @@ -5625,7 +5629,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Select a sketch from the list - Wybrać szkic z listy + Wybierz szkic z listy @@ -5705,7 +5709,8 @@ Wybierz metodę, aby dołączyć ten szkic do wybranych obiektów. Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Szkic ze wsparciem powierzchni nie może być przeorientowany. Czy chcesz go odłączyć od wsparcia? + Nie można zmienić orientacji szkicu z powierzchnią odniesienia. +Chcesz odłączyć go od odniesienia? @@ -6087,7 +6092,7 @@ do określenia czy rozwiązanie jest zbieżne Sketcher B-spline tools - Narzędzia B-spline szkicownika + Narzędzia szkicownika krzywej złożonej diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm index 4b8dba2f33..a77e81021d 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts index 4fc4a9cdb1..dab9f98e8b 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts @@ -1876,12 +1876,12 @@ Isto irá limpar a propriedade 'Suporte', se houver. Split edge - Split edge + Dividir aresta Splits an edge into two while preserving constraints - Splits an edge into two while preserving constraints + Divide uma aresta em duas preservando as restrições @@ -2226,7 +2226,7 @@ restrições inválidas, geometria corrompida, etc. Swap PointOnObject+tangency with point to curve tangency - Swap PointOnObject+tangency with point to curve tangency + Trocar PointOnObject+tangência por tangência de ponto para curva @@ -2445,7 +2445,7 @@ restrições inválidas, geometria corrompida, etc. Split edge - Split edge + Dividir aresta @@ -3285,22 +3285,22 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Sketcher Constraint Substitution - Sketcher Constraint Substitution + Substituição de restrição do Esboço Keep notifying me of constraint substitutions - Keep notifying me of constraint substitutions + Continuar me avisando sobre substituições de restrições Endpoint to edge tangency was applied instead. - Endpoint to edge tangency was applied instead. + Uma tangência de ponto de extremidade a aresta foi aplicada em vez disso. Endpoint to edge tangency was applied. The point on object constraint was deleted. - Endpoint to edge tangency was applied. The point on object constraint was deleted. + Uma tangência de ponto de extremidade a aresta foi aplicada. A restrição de ponto no objeto foi excluída. @@ -4219,12 +4219,12 @@ Necessita sair e reentrar no modo de edição para ter efeito. Working colors - Working colors + Cores de trabalho Coordinate text - Coordinate text + Cor do texto das coordenadas @@ -4234,12 +4234,12 @@ Necessita sair e reentrar no modo de edição para ter efeito. Creating line - Creating line + Criando linha Cursor crosshair - Cursor crosshair + Mira do ponteiro do mouse @@ -4516,37 +4516,27 @@ Todos os sistemas de unidades são suportados, exceto 'US customy' e 'Building U Mostrar objetos aos quais o esboço está anexado - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Forçar câmera ortográfica ao entrar no modo de edição - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Nota: estas configurações são padrões aplicados aos novos esboços. Estas configurações são lembradas para cada esboço individualmente, e guardadas como propriedades de vista. - + View scale ratio Proporção de escala de vista - + The 3D view is scaled based on this factor A vista 3D é dimensionada com base neste fator @@ -4561,42 +4551,56 @@ Todos os sistemas de unidades são suportados, exceto 'US customy' e 'Building U Restaurar a posição da câmara após a edição - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Aplica as configurações atuais de automação de vista a todos os esboços em documentos abertos - + Apply to existing sketches Aplicar aos esboços existentes - + Font size used for labels and constraints Tamanho de texto usado para rótulos e restrições - + px px - + Current sketcher creation tool will remain active after creation A ferramenta atual de criação de esboço permanecerá ativa após a criação - + Geometry creation "Continue Mode" Modo continuo de criação da geometria - + Grid line pattern Padrão das linhas da grade - + Number of polygons for geometry approximation Número de polígonos para aproximação da geometria diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm index 55ca5d16df..b0a92fd8ea 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts index 5e7e482921..d3c41ca548 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Forçar câmera ortográfica ao entrar na edição - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restaurar a posição da câmara após a edição - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Aplicar aos esboços existentes - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Padrão das linhas da grade - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm index dbf8873859..6199030d19 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts index c8df480def..c2e1d95578 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts @@ -4513,37 +4513,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4558,42 +4548,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restabili poziţia camerei după editare - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Aplică schițelor existente - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Model de linii grilă - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm index 9819f23ca0..ff2a309243 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts index fcb40d3c51..d56d4a02fa 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts @@ -4508,37 +4508,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Показать объекты с присоединенными эскизами - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Примечание: эти параметры применяются по умолчанию к новым эскизам. Поведение каждого эскиза запоминается отдельно, как свойство на вкладке Вид. - + View scale ratio Вид масштабирования передаточного отношения - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4553,42 +4543,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Восстановить позицию камеры после редактирования - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Применяет текущие параметры автоматизации видимости для всех эскизов в открытых документах - + Apply to existing sketches Применить к существующим эскизам - + Font size used for labels and constraints Размер шрифта, используемый для меток и ограничений - + px пикс. - + Current sketcher creation tool will remain active after creation Текущий инструмент создания эскизов останется активным после создания - + Geometry creation "Continue Mode" Создание геометрии "Режим продолжения" - + Grid line pattern Стиль линии сетки - + Number of polygons for geometry approximation Количество полигонов для аппроксимации геометрии diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm index 5bbd75c92e..e7fc5f1d32 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts index 990415eff1..403a4255d5 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts @@ -4513,37 +4513,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4558,42 +4548,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Apply to existing sketches - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Grid line pattern - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm index 6462b45973..39adcc0fef 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts index b1f39fc6e8..2b667cbf74 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts @@ -4513,37 +4513,27 @@ Podprti so vsi merski sistemi razen "Ameriškega merskega sistema" in "Gradbeni Prikaži predmete, na katere je očrt vezan - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit - Force orthographic camera when entering edit + Pri prehodu v urejanje preklopi na pravokotni pogled - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - Privzeto odpri očrt v načinu prereznega pogleda -- predmete je mogoče videti le za očrtno ravnino - - - + Open sketch in Section View mode Odpri očrt v načinu prereznega pogleda - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Opomba: te nastavitve so privzeto uporabljene pri novih očrtih. Ravnanje se hrani za vsak očrt posebej kot lastnosti v zavihku Pogled. - + View scale ratio Razmerje merila pogleda - + The 3D view is scaled based on this factor 3D pogled je prevelikosten na podlagi tega količnika @@ -4558,42 +4548,56 @@ Podprti so vsi merski sistemi razen "Ameriškega merskega sistema" in "Gradbeni Po urejanju povrni položaj kamere - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Uveljavi trenutne nastavitve samodjenosti za vidnost v vseh očrtih odprtih dokumentov - + Apply to existing sketches Uporabi za obstoječe očrte - + Font size used for labels and constraints Velikost pisave za oznake in omejila - + px sl. točk - + Current sketcher creation tool will remain active after creation Trenutno orodje za očrtovanje bo po končanem dejanju ostalo dejavno - + Geometry creation "Continue Mode" "Nadaljevalni način" ustvarjanja geometrije - + Grid line pattern Vzorec mrežnih črt - + Number of polygons for geometry approximation Število mnogokotnikov za približek geometriji diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm index 6593324070..b6a9760aa4 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts index 7ed7753f8e..22b989bd41 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Apply to existing sketches - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Grid line pattern - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm index 7e5537e91d..5bf6241915 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts index d7a622e217..acf60a170d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Återställ kameraposition efter redigering - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Tillämpa på existerande skisser - + Font size used for labels and constraints Font size used for labels and constraints - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Rutlinjemönster - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm index d708c26b25..0b7624f0a2 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts index b283f7706f..b95cd828ea 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts @@ -4506,37 +4506,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Eskizin eklendiği nesneleri göster - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Not: bu ayarlar, yeni taslaklara uygulanan varsayılanlardır. Bu davranış, Görünüm sekmesinde özellikler olarak her bir taslak için ayrı ayrı hatırlanır. - + View scale ratio Ölçek oranını görüntüle - + The 3D view is scaled based on this factor 3D görünümü bu faktöre göre ölçeklenir @@ -4551,42 +4541,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Düzenledikten sonra kamera konumunu geri yükle - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Görünürlük otomatikliği ayarlarını açık belgelerdeki tüm taslaklara uygula - + Apply to existing sketches Mevcut eskizlere uygula - + Font size used for labels and constraints Etiketler ve sınırlamalar için kullanılan yazıtipi boyutu - + px px - + Current sketcher creation tool will remain active after creation Geçerli taslakçı oluşturma aracı, oluşturmadan sonra açık kalacak - + Geometry creation "Continue Mode" Geometri oluşturma "Devam Kipi" - + Grid line pattern Izgara çizgisi deseni - + Number of polygons for geometry approximation Geometri tahmini için çokgen sayısı diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm index 13a3c60cf7..a92f369ed1 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts index e1a23bd154..41b3d47ab2 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts @@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Apply to existing sketches - + Font size used for labels and constraints Font size used for labels and constraints - + px пікс. - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Стиль лінії сітки - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm index 73f143f260..0df7bce8eb 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts index 24a650fecd..ae8d5b8f8e 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts @@ -4505,37 +4505,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4550,42 +4540,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Restaura la posició de la càmera després de l'edició - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Aplica la configuració d’automatització de visibilitat actual a tots els esbossos en documents oberts - + Apply to existing sketches Aplica als esbossos existents - + Font size used for labels and constraints Mida del tipus de lletra utilitzat per a les etiquetes i restriccions - + px px - + Current sketcher creation tool will remain active after creation L'eina de creació d'esbossos actual es mantindrà activa després de la creació - + Geometry creation "Continue Mode" Creació de geometria "Mode continu" - + Grid line pattern Patró de línia de la quadrícula - + Number of polygons for geometry approximation Nombre de polígons de l'aproximació geomètrica diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm index f6ba5b448f..bc5c68a63f 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts index 93cf0b2a9a..8f71cbe8f9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts @@ -4514,37 +4514,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio Hiển thị tỷ lệ thước đo - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4559,42 +4549,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Khôi phục vị trí camera sau khi chỉnh sửa - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches Áp dụng cho bản phác họa hiện tại - + Font size used for labels and constraints Cỡ phông chữ được sử dụng cho các nhãn và ràng buộc - + px điểm ảnh - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Mẫu đường kẻ ô - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm index c35a04e071..e33b75b967 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts index 9d2268f905..b66d09649d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts @@ -4513,37 +4513,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4558,42 +4548,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.在编辑后恢复相机位置 - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents Applies current visibility automation settings to all sketches in open documents - + Apply to existing sketches 套用于现有草图 - + Font size used for labels and constraints 用于标签和约束的字体大小 - + px px - + Current sketcher creation tool will remain active after creation Current sketcher creation tool will remain active after creation - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern 网格线样式 - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm index e9f3b3ecb1..5eba578923 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts index 1008b2b61f..ade6629014 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts @@ -4511,37 +4511,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Show objects that the sketch is attached to - - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled. - - - + Force orthographic camera when entering edit Force orthographic camera when entering edit - - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - By default, open a sketch in Section View mode -- objects are only visible behind sketch plane - - - + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - + The 3D view is scaled based on this factor The 3D view is scaled based on this factor @@ -4556,42 +4546,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. 編輯後恢復相機視角位置 - + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + Open a by default sketch in Section View mode. +Then objects are only visible behind the sketch plane. + + + Applies current visibility automation settings to all sketches in open documents 將可見度自動化套用至所有開啟中文件的草圖 - + Apply to existing sketches 套用於現有草圖 - + Font size used for labels and constraints 拘束及標籤的文字大小 - + px px - + Current sketcher creation tool will remain active after creation 目前草圖設計工具在建立圖元後仍將保持在啟用狀態 - + Geometry creation "Continue Mode" 圖元創建 "連續模式" - + Grid line pattern 網格線型樣式 - + Number of polygons for geometry approximation Number of polygons for geometry approximation diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.qm index 318f5a748c..b75dfd83c9 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts index c27f1ecd70..1f1c7bcf3c 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts @@ -571,28 +571,28 @@ Spreadsheet.my_alias_name instead of Spreadsheet.B1 Insert %n row(s) above Insert %n row(s) above - Insert %n row(s) above + Txertatu %n errenkada goian Insert %n row(s) below Insert %n row(s) below - Insert %n row(s) below + Txertatu %n errenkada behean Insert %n non-contiguous rows Insert %n non-contiguous rows - Insert %n non-contiguous rows + Txertatu elkarren ondoan ez dauden %n errenkada Remove row(s) Remove row(s) - Remove row(s) + Kendu errenkadak diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm index b3e4515732..2c18505c8f 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts index 457e19702a..2627f8e586 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts @@ -567,9 +567,9 @@ Spreadsheet.my_alias_name instead of Spreadsheet.B1 Insert %n row(s) above - - Insérer %n ligne(s) au-dessus - Insert %n row(s) above + + Insérer %n ligne au-dessus + Insérer %n lignes au-dessus diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm index d60f2aab4a..e94eafb823 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts index 0d78dd3715..669cd3441b 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts @@ -588,7 +588,7 @@ Arkusz.mój_alias zamiast Arkusz.B1 Insert %n non-contiguous rows - Wstaw %n wierszy, które nie są sąsiadujące + Wstaw %n wiersz, który nie jest sąsiadujący Wstaw %n wiersze, które nie są sąsiadujące Wstaw %n wierszy, które nie są sąsiadujące Wstaw %n wierszy, które nie są sąsiadujące @@ -624,7 +624,7 @@ Arkusz.mój_alias zamiast Arkusz.B1 Insert %n non-contiguous columns - Wstaw %n kolumn, które nie są sąsiadujące + Wstaw %n kolumnę, która nie jest sąsiadująca Wstaw %n kolumny, które nie są sąsiadujące Wstaw %n kolumn, które nie są sąsiadujące Wstaw %n kolumn, które nie są sąsiadujące diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm index 798e51a942..9ae52c0d57 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts index de6d7ef5d1..ec25108798 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts @@ -570,56 +570,56 @@ Planilha.meu_nome em vez de Planilha.B1 Insert %n row(s) above - Insert %n row(s) above + Inserir %n linha(s) acima Insert %n row(s) above Insert %n row(s) below - Insert %n row(s) below + Inserir %n linha(s) abaixo Insert %n row(s) below Insert %n non-contiguous rows - Insert %n non-contiguous rows + Inserir %n linhas não contíguas Insert %n non-contiguous rows Remove row(s) - Remove row(s) + Remover linha(s) Remove row(s) Insert %n column(s) left - Insert %n column(s) left + Inserir %n coluna(s) à esquerda Insert %n column(s) left Insert %n column(s) right - Insert %n column(s) right + Inserir %n coluna(s) à direita Insert %n column(s) right Insert %n non-contiguous columns - Insert %n non-contiguous columns + Inserir %n colunas não contíguas Insert %n non-contiguous columns Remove column(s) - Remove column(s) + Remover coluna(s) Remove column(s) diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm index 34ae0f0de9..3e9a1400de 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts index a23cb30a73..030187e266 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts @@ -313,7 +313,7 @@ Wenn Sie ";;" verwenden, um Pfade zu trennen, können Sie hier mehrere Ordner hi Displays help tips in the Start workbench Documents tab - Displays help tips in the Start workbench Documents tab + Zeigt Hilfe-Tipps im Dokumente Tab des Start Arbeitsbereich @@ -488,7 +488,7 @@ Wenn Sie ";;" verwenden, um Pfade zu trennen, können Sie hier mehrere Ordner hi Close and switch on opening file - Close and switch on opening file + Datei öffnen bewirkt Schließen und Wechseln diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm index 7eb7ada899..1fb90cd9b0 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts index adf0a7a7d5..c901cc01b3 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts @@ -312,7 +312,7 @@ Mediante el uso de ";;" para separar rutas, puede agregar varias carpetas aquí< Displays help tips in the Start workbench Documents tab - Displays help tips in the Start workbench Documents tab + Muestra consejos de ayuda en la pestaña Iniciar área de trabajo de Documentos diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm index 27e0e5c723..e13760b951 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts index 03fb86181f..8e55dfe7fb 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts @@ -312,7 +312,7 @@ En utilisant ";;" pour séparer les chemins, vous pouvez ajouter plusieurs dossi Displays help tips in the Start workbench Documents tab - Displays help tips in the Start workbench Documents tab + Affiche les astuces dans l'onglet Documents de l'atelier Démarrage diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm index 6d3ea6d8fb..483ab0ce43 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts index b1fa323d9c..79ca5373ab 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts @@ -291,8 +291,8 @@ An optional custom folder to be displayed at the bottom of the first page. By using ";;" to separate paths, you can add several folders here - An optional custom folder to be displayed at the bottom of the first page. -By using ";;" to separate paths, you can add several folders here + Az első oldal alján megjelenő opcionális mappa. +A ";;" útvonalak külön-külön történő használatával több mappát is hozzáadhat itt @@ -302,7 +302,7 @@ By using ";;" to separate paths, you can add several folders here Shows a notepad next to the file thumbnails, where you can keep notes across sessions - Shows a notepad next to the file thumbnails, where you can keep notes across sessions + Jegyzettömb jelenik meg a fájlbélyegképek mellett, ahol a jegyzeteket a munkamenetek között tárolhatja @@ -312,7 +312,7 @@ By using ";;" to separate paths, you can add several folders here Displays help tips in the Start workbench Documents tab - Displays help tips in the Start workbench Documents tab + Súgótippek megjelenítése a Start munkafelület Dokumentumok lapján @@ -342,7 +342,7 @@ By using ";;" to separate paths, you can add several folders here Background color down gradient - Background color down gradient + Háttérszín a színátmenet alján @@ -362,7 +362,7 @@ By using ";;" to separate paths, you can add several folders here If this is checked and a style sheet is specified in General preferences, it will be used and override the colors below - If this is checked and a style sheet is specified in General preferences, it will be used and override the colors below + Ha bejelölt, ha az általános testreszabásokban egy stílus lapot meghatározott, ennek használatával felülírja az alul található színeket @@ -457,7 +457,7 @@ By using ";;" to separate paths, you can add several folders here If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon - If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon + Ha ez a beállítás ki van jelölve, az 'Új fájl' ikon egy színátmenetes ikont mutat az alapértelmezett helyett @@ -467,12 +467,12 @@ By using ";;" to separate paths, you can add several folders here Choose which workbench to switch to after the program launches - Choose which workbench to switch to after the program launches + Válassza ki, hogy melyik állomásra váltson, amikor elkezdi If checked, will automatically close the Start page when FreeCAD launches - If checked, will automatically close the Start page when FreeCAD launches + Ha bejelöli, a freeCAD indításakor a kezdőoldal automatikusan bezárul @@ -487,12 +487,12 @@ By using ";;" to separate paths, you can add several folders here Close and switch on opening file - Close and switch on opening file + Fájl bezárása és módosítása If application is started by opening a file, apply the two settings above - If application is started by opening a file, apply the two settings above + Ha a FreeCAD alkalmazás a fájl megnyitásával kezdődik, alkalmazza a fenti két beállítást diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm index 5635d4b1b5..e19fee0f72 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts index 6ab7d0268d..92e18e7fb6 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts @@ -312,7 +312,7 @@ By using ";;" to separate paths, you can add several folders here Displays help tips in the Start workbench Documents tab - Displays help tips in the Start workbench Documents tab + Visualizza suggerimenti nell'ambiente di lavoro Start, scheda Documenti diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm index 36a1e34b0b..63dc25d2e0 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts index afd4ff031c..cc9aed0f16 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts @@ -312,7 +312,7 @@ Używając ";;" do rozdzielenia ścieżek, możesz dodać tutaj kilka folderów< Displays help tips in the Start workbench Documents tab - Displays help tips in the Start workbench Documents tab + Wyświetla wskazówki pomocy w zakładce Dokumenty w środowisku pracy Start diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm index baf69d193f..92f2420e6c 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts index 29fb9cc8a1..45eb5dd81c 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts @@ -312,7 +312,7 @@ By using ";;" to separate paths, you can add several folders here Displays help tips in the Start workbench Documents tab - Displays help tips in the Start workbench Documents tab + Exibe dicas de ajuda na aba Documentos da bancada Start diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm index c52f4848ee..e2f6c45eab 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts index 117070dd04..564db2beb7 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts @@ -346,7 +346,7 @@ Save Dxf File - Save Dxf File + Gorde DXF fitxategia @@ -3460,7 +3460,7 @@ Jarraitu nahi duzu? Save Dxf File - Save Dxf File + Gorde DXF fitxategia diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm index b5ca36e160..569b6d0c87 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts index 0f76a01f0f..5e4b09ac9c 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts @@ -346,7 +346,7 @@ Save Dxf File - Save Dxf File + Enregistrez le fichier Dxf @@ -3452,7 +3452,7 @@ Do you want to continue? Save Dxf File - Save Dxf File + Enregistrez le fichier Dxf diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm index 81260d76ba..b34c23dc6a 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts index dc3ab016fa..30bc2d95fe 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts @@ -867,103 +867,103 @@ Create Hatch - Create Hatch + Kitöltés létrehozása Create GeomHatch - Create GeomHatch + Geometriai nyílás létrehozása Create Image - Create Image + Kép létrehozás Drag Balloon - Drag Balloon + Léggömb ballon húzása Drag Dimension - Drag Dimension + Dimenzió húzása Create Balloon - Create Balloon + Ballon létrehozása Create ActiveView - Create ActiveView + Aktív nézet létrehozása Create CenterLine - Create CenterLine + Középvonal létrehozása Update CosmeticLine - Update CosmeticLine + Segédvonalak aktualizálása Create Detail View - Create Detail View + Részlet nézet létrehozása Update Detail - Update Detail + Részletek frissítése Create Leader - Create Leader + Vezérvonal létrehozása Edit Leader - Edit Leader + Vezérvonal szerkesztése Create Anno - Create Anno + Jegyzet létrehozása Edit Anno - Edit Anno + Jegyzet szerkesztése Apply Quick - Apply Quick + Gyors alkalmazása Apply Aligned - Apply Aligned + Igazítás alkalmazása Create SectionView - Create SectionView + Szakasznézet létrehozása Create WeldSymbol - Create WeldSymbol + Hegesztési szimbólum létrehozása Edit WeldSymbol - Edit WeldSymbol + Hegesztési szimbólum szerkesztése @@ -1709,7 +1709,7 @@ No Drawing Pages in document. - No Drawing Pages in document. + A dokumentumban nincsenek rajzok. @@ -1724,7 +1724,7 @@ Select only 1 page. - Select only 1 page. + Csak 1 oldalt válasszon. @@ -1762,7 +1762,7 @@ Are you sure you want to continue? - Are you sure you want to continue? + Biztosan folytatja? @@ -1808,38 +1808,38 @@ Select a symbol - Select a symbol + Szimbólum kiválasztása ActiveView to TD View - ActiveView to TD View + Az aktív nézet Műszakirajz nézetté válik Create Center Line - Create Center Line + Középvonal létrehozása Edit Center Line - Edit Center Line + Középvonal szerkesztése Create Section View - Create Section View + Szakasznézet létrehozása Select at first an orientation - Select at first an orientation + Először válassza ki a tájolást Edit Section View - Edit Section View + Szakasznézet szerkesztése @@ -1849,22 +1849,22 @@ Create Welding Symbol - Create Welding Symbol + Hegesztési szimbólum létrehozása Edit Welding Symbol - Edit Welding Symbol + Hegesztési szimbólum szerkesztése Create Cosmetic Line - Create Cosmetic Line + Segédvonal létrehozása Edit Cosmetic Line - Edit Cosmetic Line + Segédvonal szerkesztése @@ -1891,8 +1891,8 @@ You cannot delete this leader line because it has a weld symbol that would become broken. - You cannot delete this leader line because -it has a weld symbol that would become broken. + Nem törölheti ezt a vezérvonalat, mert +olyan hegesztési szimbólummal rendelkezik, amely megtörne. @@ -1914,13 +1914,13 @@ it has a weld symbol that would become broken. You cannot delete the anchor view of a projection group. - You cannot delete the anchor view of a projection group. + A vetítési csoport 'Lehorgonyzott nézete' nem törölhető. You cannot delete this view because it has a section view that would become broken. - You cannot delete this view because it has a section view that would become broken. + Ezt a nézetet nem törölheti, mert olyan szakasznézete van, amely megtörne. @@ -1973,7 +1973,7 @@ it has a tile weld that would become broken. ActiveView to TD View - ActiveView to TD View + Az aktív nézet Műszakirajz nézetté válik diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm index 777e2a8907..727817b2ac 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts index 9f67bd43f0..e66e04350d 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts @@ -1366,13 +1366,13 @@ BSpline Curve Warning - Ostrzeżenie o krzywych BSpline + Ostrzeżenie o łukach krzywej złożonej Selected edge is a BSpline. Radius will be approximate. Continue? - Wybrana krawędź to BSpline. Promień będzie przybliżony. Kontynuować? + Wybrana krawędź to krzywa złożona. Promień będzie przybliżony. Kontynuować? @@ -1383,7 +1383,7 @@ Selected edge is a BSpline. Diameter will be approximate. Continue? - Wybrana krawędź to BSpline. Średnica będzie przybliżona. Kontynuować? + Wybrana krawędź to krzywa złożona. Średnica będzie przybliżona. Kontynuować? @@ -2150,7 +2150,7 @@ górnej i lewej krawędzi Adds the 'Field Weld' symbol (flag) at the kink in the leader line - Dodaj 'Pole spoiny' symbol (flaga) + Dodaj symbol 'Pola spoiny' (flaga) na węźle w linii odniesienia @@ -2162,7 +2162,7 @@ na węźle w linii odniesienia Adds the 'All Around' symbol (circle) at the kink in the leader line - Dodaj 'Całe wokoło' symbol (okręg) + Dodaj symbol 'Wszystko wokół' (okręg) na węźle w linii odniesienia @@ -2899,7 +2899,7 @@ Mnożnik 'Rozmiar czcionki' Number of decimals if 'Use Global Decimals' is not used - Liczba miejsc po przecinku, jeśli 'Użycie globalnych miejsc po przecinku' nie jest używane + Liczba miejsc po przecinku, jeśli 'Użycie globalnych miejsc po przecinku' nie jest brane pod uwagę @@ -2978,8 +2978,8 @@ Mnożnik 'Rozmiar czcionki' Whether or not a page's 'Keep Updated' property can override the global 'Update With 3D' parameter - Tak czy owak -'s 'Zachowaj aktualizację' właściwość -może zastąpić globalny 'Aktualizuj z 3D' parametr + Tak czy owak strona właściwości 's 'Zachowaj aktualizację' +może zastąpić globalny parametr 'Aktualizuj z 3D' @@ -3115,7 +3115,7 @@ dla grup projektowych Starting directory for menu 'Insert Page using Template' - Katalog startowy dla menu 'Wstaw stronę za pomocą szablonu' + Katalog domyślny dla menu 'Wstaw stronę za pomocą szablonu' @@ -3343,7 +3343,7 @@ Szybko, ale wynikiem jest kolekcja krótkich linii prostych. Default scale for views if 'View Scale Type' is 'Custom' - Domyślna skala dla wyświetleń, jeśli 'Typ skali widoku' jest 'inny' + Domyślna skala dla widoku, jeśli 'Typ skalowania widoku' ma wartość 'Niestandardowy' @@ -4040,9 +4040,9 @@ Niestandardowy: stosuje się współczynnik skalowania niestandardowegoOvertolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Wartość przekroczenia tolerancji -Jeśli 'Równa Tolerancja' jest sprawdzona, to jest również -wartość negowana dla wartości 'Pod tolerancji'. + Wartość odchyłki tolerancji +Jeżeli opcja ' odchyłki symetrycznej ' jest zaznaczona, zostanie ona zastąpiona +przez zanegowaną wartość ' dolnej tolerancji'. @@ -4078,7 +4078,8 @@ przez ujemną wartość ' górnej tolerancji'. If checked the content of 'Format Spec' will be used instead if the dimension value - Jeśli zawartość jest sprawdzona/zaznaczona 'Specyfikacje Formatu' zostanie użyta zamiast jeśli wartość wymiaru + Jeśli opcja jest zaznaczona, zawartość 'Specyfikacji formatu' +zostanie użyta, jeśli wartość wymiaru @@ -4483,12 +4484,12 @@ Możesz wybrać kolejne punkty, aby zdobyć segmenty linii. False - Fałsz + Nie True - Prawda + Tak