diff --git a/src/Gui/Language/FreeCAD_eu.qm b/src/Gui/Language/FreeCAD_eu.qm
index cbc7276956..8556046b7d 100644
Binary files a/src/Gui/Language/FreeCAD_eu.qm and b/src/Gui/Language/FreeCAD_eu.qm differ
diff --git a/src/Gui/Language/FreeCAD_eu.ts b/src/Gui/Language/FreeCAD_eu.ts
index 30a25b6329..06bdc1ca70 100644
--- a/src/Gui/Language/FreeCAD_eu.ts
+++ b/src/Gui/Language/FreeCAD_eu.ts
@@ -505,7 +505,7 @@ while doing a left or right click and move the mouse up or down
FreeCAD would not be possible without the contributions of
- FreeCAD would not be possible without the contributions of
+ FreeCADik ez litzateke egongo honakoen laguntzarik gabe:Individuals
@@ -2652,9 +2652,9 @@ Aukera hau aldatzeko, aplikazioa berrabiarazi behar da.
Eye-to-eye distance used for stereo projections.
The specified value is a factor that will be multiplied with the
bounding box size of the 3D object that is currently displayed.
- Eye-to-eye distance used for stereo projections.
-The specified value is a factor that will be multiplied with the
-bounding box size of the 3D object that is currently displayed.
+ Begien arteko distantzia proiekzio estereoetarako.
+Zehaztutako balioa unean bistaratzen ari den 3D objektuaren
+muga-koadroaren tamainarekin biderkatuko den faktore bat da.
@@ -3598,7 +3598,7 @@ Ezarpen honek ez du desgaitzen sagu bidezko inklinazioa.
Rotates to nearest possible state when clicking a cube face
- Rotates to nearest possible state when clicking a cube face
+ Egoera posible hurbilenera biratzen du kuboaren aurpegi batean klik egiteanRotate to nearest
@@ -3615,8 +3615,8 @@ Ezarpen honek ez du desgaitzen sagu bidezko inklinazioa.
How much will be zoomed.
Zoom step of '1' means a factor of 7.5 for every zoom step.
- How much will be zoomed.
-Zoom step of '1' means a factor of 7.5 for every zoom step.
+ Zenbateko zooma egingo den.
+'1' mailako zoomak 7,5eko faktorea da zoom-maila bakoitzerako.
@@ -7436,7 +7436,7 @@ Bide-izen fisikoa:
Recompute feature or document
- Birkalkulatu elementua edo dokumentua
+ Birkalkulatu ezaugarria edo dokumentua
diff --git a/src/Gui/Language/FreeCAD_pl.qm b/src/Gui/Language/FreeCAD_pl.qm
index 8551fdcd95..8214d3c195 100644
Binary files a/src/Gui/Language/FreeCAD_pl.qm and b/src/Gui/Language/FreeCAD_pl.qm differ
diff --git a/src/Gui/Language/FreeCAD_pl.ts b/src/Gui/Language/FreeCAD_pl.ts
index 2dda33acd2..32cd131e61 100644
--- a/src/Gui/Language/FreeCAD_pl.ts
+++ b/src/Gui/Language/FreeCAD_pl.ts
@@ -1135,7 +1135,7 @@ Jeśli ta opcja nie jest zaznaczona, własność musi być jednoznacznie nazwana
&Help
- &Pomoc
+ Pomo&c&Close
@@ -7809,11 +7809,11 @@ Physical path:
Debug macro
- Debugowanie makra
+ Debugowanie makrodefinicjiStart debugging of macro
- Uruchom debugowanie makra
+ Uruchom debugowanie makrodefinicji
@@ -8271,7 +8271,7 @@ Physical path:
Save &As...
- Zapisz j&ako...
+ Zapisz &jako ...Save the active document under a new file name
@@ -8481,7 +8481,7 @@ Physical path:
Texture mapping...
- Mapowanie tekstury...
+ Odwzorowanie tekstury ...Texture mapping
diff --git a/src/Mod/Arch/Resources/translations/Arch_af.qm b/src/Mod/Arch/Resources/translations/Arch_af.qm
index d622db9d4a..87f19b6713 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_af.qm and b/src/Mod/Arch/Resources/translations/Arch_af.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_af.ts b/src/Mod/Arch/Resources/translations/Arch_af.ts
index 35aeb1cf7f..6bbb67e9bb 100644
--- a/src/Mod/Arch/Resources/translations/Arch_af.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_af.ts
@@ -19,12 +19,12 @@
Die lengte van die asse
-
+ The size of the axis bubblesThe size of the axis bubbles
-
+ The numbering styleDie nommerstyl
@@ -1064,17 +1064,17 @@
The label of each axis
-
+ If true, show the labelsIf true, show the labels
-
+ A transformation to apply to each labelA transformation to apply to each label
-
+ The axes this system is made ofThe axes this system is made of
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axisThe color of this axis
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsThe font to use for texts
-
+ The font sizeThe font size
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Komponente van hierdie voorwerp
-
+ AxesAsse
@@ -2057,27 +2062,27 @@
Skep As
-
+ RemoveVerwyder
-
+ AddVoeg by
-
+ AxisAs
-
+ DistanceAfstand
-
+ AngleHoek
@@ -2337,7 +2342,7 @@
Merge Walls
-
+ Distances (mm) and angles (deg) between axesDistances (mm) and angles (deg) between axes
@@ -2859,67 +2864,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ GridGrid
-
+ Total widthTotal width
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_ar.qm b/src/Mod/Arch/Resources/translations/Arch_ar.qm
index c99997b415..77ed00f50d 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_ar.qm and b/src/Mod/Arch/Resources/translations/Arch_ar.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_ar.ts b/src/Mod/Arch/Resources/translations/Arch_ar.ts
index 91ebbefbca..7cbca92367 100644
--- a/src/Mod/Arch/Resources/translations/Arch_ar.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_ar.ts
@@ -19,12 +19,12 @@
طول المحاور
-
+ The size of the axis bubblesحجم فقاعات المحور
-
+ The numbering styleنمط الترقيم
@@ -1064,17 +1064,17 @@
تسمية كل محور
-
+ If true, show the labelsإذا كان ذلك صحيحا، اعرض التسميات
-
+ A transformation to apply to each labelتحويل يتم تطبيقه على كل تصنيف
-
+ The axes this system is made ofمحاور هذا النظام تتكون من
@@ -1169,42 +1169,42 @@
عدد اختياري من الفقاعات المخصصة
-
+ The type of line to draw this axisنوع الخط لرسم هذا المحور
-
+ Where to add bubbles to this axis: Start, end, both or noneأين تُضاف الفقاعات إلى المحور: في البداية أو عند النهاية أو في كليهما
-
+ The line width to draw this axisعرض الخط الذي سيرسم به المحور
-
+ The color of this axisلون هذا المحور
-
+ The number of the first axisرقم المحور الأول
-
+ The font to use for textsالخط الذي سيتم استعماله في النصوص
-
+ The font sizeحجم الخط
-
+ The placement of this axis systemوضع المحور
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
مكونات لهاذا الكائن
-
+ Axesمحاور
@@ -2057,27 +2062,27 @@
انشاء محوار
-
+ Removeإزالة
-
+ Addإضافة
-
+ Axisمحور
-
+ DistanceDistance
-
+ Angleالزاوية
@@ -2337,7 +2342,7 @@
دمج الجدران
-
+ Distances (mm) and angles (deg) between axesالمسافات (بالـ mm) والزوايا (بالـ °) بين المحاور
@@ -2859,67 +2864,67 @@
إنشاء الشبكة
-
+ Labelعنوان
-
+ Axis system componentsمكونات نظام المحور
-
+ Gridشبكة
-
+ Total widthالعرض الكلي
-
+ Total heightالإرتفاع الإجمالي
-
+ Add rowاضف الصف
-
+ Del rowاحذف الصف
-
+ Add colإضافة عمود
-
+ Del colحذف عمود
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ Rowsالصفوف
-
+ Columnsالأعمدة
@@ -3004,22 +3009,22 @@
المرجو اختيار محور واحد على الأقل
-
+ Auto height is larger than heightالإرتفاع الإفتراضي أكبر من الإرتفاع
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthالعرض الإفتراضي أكبر من العرض
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsأدوات المحور
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsعدد الصفوف
-
+ The number of columnsعدد الأعمدة
-
+ The sizes for rowsأحجام الصفوف
-
+ The sizes of columnsأحجام الأعمدة
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridالعرض الكلي لهذه الشبكة
-
+ The total height of this gridالارتفاع الكلي لهذه الشبكة
-
+ Creates automatic column divisions (set to 0 to disable)ينشئ تقسيم الأعمدة التلقائية (تعيين 0 للتعطيل)
-
+ Creates automatic row divisions (set to 0 to disable)ينشئ تقسيم الصف التلقائي (تعيين 0 للتعطيل)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideمؤشرات الوجوه التي سيتم إخفائها
diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.qm b/src/Mod/Arch/Resources/translations/Arch_ca.qm
index e413dca11d..77855a480a 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_ca.qm and b/src/Mod/Arch/Resources/translations/Arch_ca.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.ts b/src/Mod/Arch/Resources/translations/Arch_ca.ts
index 59477216c6..fa7a518326 100644
--- a/src/Mod/Arch/Resources/translations/Arch_ca.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_ca.ts
@@ -19,12 +19,12 @@
La longitud dels eixos
-
+ The size of the axis bubblesLa mida de les bombolles de l'eix
-
+ The numbering styleL'estil de numeració
@@ -1064,17 +1064,17 @@
L'etiqueta de cada eix
-
+ If true, show the labelsSi s'estableix a cert, es mostren les etiquetes
-
+ A transformation to apply to each labelUna transformació que s'aplica a cada etiqueta
-
+ The axes this system is made ofEls eixos que formen aquest sistema
@@ -1169,42 +1169,42 @@
Un número opcional de bombolla personalitzada
-
+ The type of line to draw this axisEl tipus de línia per dibuixar aquest eix
-
+ Where to add bubbles to this axis: Start, end, both or noneOn afegir bombolles a l'eix: Principi, final, ambdós o cap
-
+ The line width to draw this axisEl gruix de la línia per dibuixar aquest eix
-
+ The color of this axisEl color d'aquest eix
-
+ The number of the first axisEl número del primer eix
-
+ The font to use for textsLa tipografia a utilitzar pels texts
-
+ The font sizeLa mida de la tipografia
-
+ The placement of this axis systemLa posició del sistema d'eixos
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabEl tipus de connexió entre el final de les escales i la llosa del pis superior
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Components d'aquest objecte
-
+ AxesEixos
@@ -2057,27 +2062,27 @@
Crea l'eix
-
+ RemoveElimina
-
+ AddAfegeix
-
+ AxisEix
-
+ DistanceDistance
-
+ AngleAngle
@@ -2337,7 +2342,7 @@
Fusiona els murs
-
+ Distances (mm) and angles (deg) between axesDistàncies (mm) i angles (graus) entre eixos
@@ -2858,67 +2863,67 @@
Crea una quadrícula
-
+ LabelEtiqueta
-
+ Axis system componentsComponents del sistema d'eixos
-
+ GridQuadrícula
-
+ Total widthAmplària total
-
+ Total heightAlçària total
-
+ Add rowAfegeix una fila
-
+ Del rowSuprimeix la fila
-
+ Add colAfegeix una columna
-
+ Del colSuprimeix la columna
-
+ Create spanCrea una extensió
-
+ Remove spanSuprimeix l'extensió
-
+ RowsFiles
-
+ ColumnsColumnes
@@ -3003,22 +3008,22 @@
Seleccioneu com a mínim un eix
-
+ Auto height is larger than heightL'alçada automàtica és més gran que l'alçada
-
+ Total row size is larger than heightLa mida total de la fila és més gran que l'alçada
-
+ Auto width is larger than widthL'amplada automàtica és més gran que l'amplada
-
+ Total column size is larger than widthLa mida total de la columna és més gran que l'amplada
@@ -3917,7 +3922,7 @@ S'interromp la creació de la planta.
Arch_AxisTools
-
+ Axis toolsEines d'eixos
@@ -4091,62 +4096,62 @@ S'interromp la creació de la planta.
Arch_Grid
-
+ The number of rowsEl nombre de files
-
+ The number of columnsEl nombre de columnes
-
+ The sizes for rowsLa mida de les files
-
+ The sizes of columnsLa mida de les columnes
-
+ The span ranges of cells that are merged togetherL'abast de cel·les que es fusionen juntes
-
+ The type of 3D points produced by this grid objectEl tipus de punts 3D produïts per aquest objecte quadrícula
-
+ The total width of this gridL'amplària total d'aquesta quadrícula
-
+ The total height of this gridL'alçària total d'aquesta quadrícula
-
+ Creates automatic column divisions (set to 0 to disable)Crea automàticament divisions de columna (establiu-ho a 0 per a inhabilitar-ho)
-
+ Creates automatic row divisions (set to 0 to disable)Crea automàticament divisions de fila (establiu-ho a 0 per a inhabilitar-ho)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notEn mode de punt mitjà de l'aresta, si la quadrícula ha de reorientar els seus fills a llarg de les normals de l'aresta o no
-
+ The indices of faces to hideEls índexs de les cares que s'han d'amagar
diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.qm b/src/Mod/Arch/Resources/translations/Arch_cs.qm
index ed3d277810..5bcead24f8 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_cs.qm and b/src/Mod/Arch/Resources/translations/Arch_cs.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.ts b/src/Mod/Arch/Resources/translations/Arch_cs.ts
index f1ba34d533..bb43856365 100644
--- a/src/Mod/Arch/Resources/translations/Arch_cs.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_cs.ts
@@ -19,12 +19,12 @@
Délka os
-
+ The size of the axis bubblesVelikost bublin os
-
+ The numbering styleStyl číslování
@@ -1064,17 +1064,17 @@
The label of each axis
-
+ If true, show the labelsIf true, show the labels
-
+ A transformation to apply to each labelA transformation to apply to each label
-
+ The axes this system is made ofThe axes this system is made of
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axisThe color of this axis
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsPísmo použité pro texty
-
+ The font sizeVelikost písma
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Díly tohoto objektu
-
+ AxesOsy
@@ -2057,27 +2062,27 @@
Vytvořit osu
-
+ RemoveOdstranit
-
+ AddPřidat
-
+ AxisOsa
-
+ DistanceDistance
-
+ AngleÚhel
@@ -2337,7 +2342,7 @@
Sloučit stěny
-
+ Distances (mm) and angles (deg) between axesVzdálenosti (mm) a úhly (deg) mezi osami
@@ -2859,67 +2864,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ GridMřížka
-
+ Total widthTotal width
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_de.qm b/src/Mod/Arch/Resources/translations/Arch_de.qm
index 723230f3b6..027e620988 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_de.qm and b/src/Mod/Arch/Resources/translations/Arch_de.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_de.ts b/src/Mod/Arch/Resources/translations/Arch_de.ts
index 2c7d7f42fb..7521803f63 100644
--- a/src/Mod/Arch/Resources/translations/Arch_de.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_de.ts
@@ -19,12 +19,12 @@
Die Länge der Achsen
-
+ The size of the axis bubblesDie Größe der Achsen-Blasen
-
+ The numbering styleDas Nummerierungsformat
@@ -1064,17 +1064,17 @@
Die Beschriftung der einzelnen Achsen
-
+ If true, show the labelsWenn aktiv, zeigen Sie die Bezeichnungen an
-
+ A transformation to apply to each labelEine Transformation anzuwenden auf jede Bezeichnung
-
+ The axes this system is made ofDie Achsen aus denen dieses System besteht
@@ -1169,42 +1169,42 @@
Eine optionale benutzerdefinierte Nummer
-
+ The type of line to draw this axisArt der Linie
-
+ Where to add bubbles to this axis: Start, end, both or noneWo sollen Blasen an den Achsen hinzugefügt werden: Start, Ende, Beidseitig oder Nirgendwo
-
+ The line width to draw this axisBreite der Linie
-
+ The color of this axisDie Farbe dieser Achse
-
+ The number of the first axisDie Nummer der ersten Achse
-
+ The font to use for textsDie Schriftart für Texte
-
+ The font sizeDie Schriftgröße
-
+ The placement of this axis systemDie Platzierung des Achsensystems
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabDie Art der Verbindung zwischen dem Ende der Treppe und der Bodenplatte im oberen Stock
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Komponenten dieses Objektes
-
+ AxesAchsen
@@ -2057,27 +2062,27 @@
Achse erzeugen
-
+ RemoveEntfernen
-
+ AddHinzufügen
-
+ AxisAchse
-
+ DistanceAbstand
-
+ AngleWinkel
@@ -2337,7 +2342,7 @@
Wände zusammenfügen
-
+ Distances (mm) and angles (deg) between axesAbstand (mm) und Winkel (deg) zwischen den Achsen
@@ -2859,67 +2864,67 @@
Raster erzeugen
-
+ LabelBezeichnung
-
+ Axis system componentsAchsensystemkomponenten
-
+ GridRaster
-
+ Total widthGesamtbreite
-
+ Total heightGesamthöhe
-
+ Add rowZeile hinzufügen
-
+ Del rowZeile entfernen
-
+ Add colSpalte hinzufügen
-
+ Del colSpalte entfernen
-
+ Create spanErstelle Spannweite
-
+ Remove spanEntferne Spannweite
-
+ RowsZeilen
-
+ ColumnsSpalten
@@ -3004,22 +3009,22 @@
Bitte wähle mindestens eine Achse
-
+ Auto height is larger than heightDie automatische Höhe ist größer als die manuelle Höhe
-
+ Total row size is larger than heightGesamte Zeilengröße ist größer als die Höhe
-
+ Auto width is larger than widthAuto-Breite ist größer als manuelle Breite
-
+ Total column size is larger than widthDie Gesamtspaltengröße ist größer als die Breite
@@ -3935,7 +3940,7 @@ Geschosserstellung abgebrochen.
Arch_AxisTools
-
+ Axis toolsAchsenwerkzeuge
@@ -4109,62 +4114,62 @@ Geschosserstellung abgebrochen.
Arch_Grid
-
+ The number of rowsAnzahl von Zeilen
-
+ The number of columnsAnzahl von Spalten
-
+ The sizes for rowsGröße von Zeilen
-
+ The sizes of columnsGröße von Spalten
-
+ The span ranges of cells that are merged togetherDie Spannweite von Zellen, die zusammengeführt werden
-
+ The type of 3D points produced by this grid objectDie Art der 3D-Punkte, die von diesem Rasterobjekt erzeugt wird
-
+ The total width of this gridDie Gesamtbreite dieses Gitters
-
+ The total height of this gridDie Gesamthöhe dieses Rasters
-
+ Creates automatic column divisions (set to 0 to disable)Erstellt automatische Spaltenteilungen (zum Deaktivieren auf 0 gesetzt)
-
+ Creates automatic row divisions (set to 0 to disable)Erstellt automatische Zeileneinteilungen (zum Deaktivieren auf 0 gesetzt)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWenn im "edge midpoint mode" das Ursprungsgitter entlang der normalen Kannten neu orientieren muss oder nicht
-
+ The indices of faces to hideDen Inhalt der Planfläche verbergen
diff --git a/src/Mod/Arch/Resources/translations/Arch_el.qm b/src/Mod/Arch/Resources/translations/Arch_el.qm
index e033341d63..d9d4c6ae25 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_el.qm and b/src/Mod/Arch/Resources/translations/Arch_el.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_el.ts b/src/Mod/Arch/Resources/translations/Arch_el.ts
index 52ed56edf4..d777c0e34e 100644
--- a/src/Mod/Arch/Resources/translations/Arch_el.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_el.ts
@@ -19,12 +19,12 @@
Το μήκος των αξόνων
-
+ The size of the axis bubblesΤο μέγεθος των φυσαλίδων άξονα
-
+ The numbering styleΟ τύπος μορφοποίησης αρίθμησης
@@ -1064,17 +1064,17 @@
Η ετικέτα του κάθε άξονα
-
+ If true, show the labelsΑν αυτό είναι αληθές, εμφανίστε τις ετικέτες
-
+ A transformation to apply to each labelΈνας μετασχηματισμός για εφαρμογή σε κάθε ετικέτα
-
+ The axes this system is made ofΟι άξονες από τους οποίους αποτελείται αυτό το σύστημα
@@ -1169,42 +1169,42 @@
Ένας προαιρετικός προσαρμοσμένος αριθμός φυσαλίδων
-
+ The type of line to draw this axisΟ τύπος γραμμής για τη σχεδίαση αυτού του άξονα
-
+ Where to add bubbles to this axis: Start, end, both or noneΠού να προσθέσετε φυσαλίδες σε αυτόν τον άξονα: Έναρξη, τέλος, και τα δύο ή καθόλου
-
+ The line width to draw this axisΤο πάχος γραμμής για τη σχεδίαση αυτού του άξονα
-
+ The color of this axisΤο χρώμα αυτού του άξονα
-
+ The number of the first axisΟ αριθμός του πρώτου άξονα
-
+ The font to use for textsΗ γραμματοσειρά προς χρήση για κείμενα
-
+ The font sizeΤο μέγεθος γραμματοσειράς
-
+ The placement of this axis systemΗ τοποθέτηση αυτού του συστήματος αξόνων
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Στοιχεία αυτού του αντικειμένου
-
+ AxesΆξονες
@@ -2057,27 +2062,27 @@
Δημιουργήστε Άξονα
-
+ RemoveΑφαίρεση
-
+ AddΠροσθήκη
-
+ AxisΆξονας
-
+ DistanceDistance
-
+ AngleΓωνία
@@ -2337,7 +2342,7 @@
Συγχωνεύστε Τοίχους
-
+ Distances (mm) and angles (deg) between axesΑποστάσεις (mm) και γωνίες (°) μεταξύ αξόνων
@@ -2859,67 +2864,67 @@
Δημιουργήστε Κάναβο
-
+ LabelΕτικέτα
-
+ Axis system componentsΣτοιχεία του συστήματος αξόνων
-
+ GridΚάναβος
-
+ Total widthΣυνολικό πλάτος
-
+ Total heightΣυνολικό ύψος
-
+ Add rowΠροσθέστε σειρά
-
+ Del rowΔιαγράψτε σειρά
-
+ Add colΠροσθέστε στήλη
-
+ Del colΔιαγράψτε στήλη
-
+ Create spanΔημιουργήστε χώρο
-
+ Remove spanΑφαιρέστε χώρο
-
+ RowsΣειρές
-
+ ColumnsΣτήλες
@@ -3004,22 +3009,22 @@
Παρακαλώ επιλέξτε τουλάχιστον έναν άξονα
-
+ Auto height is larger than heightΤο αυτόματο ύψος είναι μεγαλύτερο από το ύψος
-
+ Total row size is larger than heightΤο συνολικό μέγεθος σειράς είναι μεγαλύτερο από το ύψος
-
+ Auto width is larger than widthΤο αυτόματο πλάτος είναι μεγαλύτερο από το πλάτος
-
+ Total column size is larger than widthΤο συνολικό μέγεθος στήλης είναι μεγαλύτερο από το πλάτος
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsΕργαλεία άξονα
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsΟ αριθμός σειρών
-
+ The number of columnsΟ αριθμός των στηλών
-
+ The sizes for rowsΤα μεγέθη για σειρές
-
+ The sizes of columnsΤα μεγέθη των στηλών
-
+ The span ranges of cells that are merged togetherΤο εύρος αποστάσεων των κελιών που έχουν συγχωνευθεί
-
+ The type of 3D points produced by this grid objectΟ τύπος των τρισδιάστατων σημείων που παράγονται από αυτόν τον κάναβο
-
+ The total width of this gridΤο συνολικό πλάτος αυτού του κανάβου
-
+ The total height of this gridΤο συνολικό ύψος αυτού του κανάβου
-
+ Creates automatic column divisions (set to 0 to disable)Δημιουργεί αυτόματες κατηγορίες στηλών (ορίστε 0 για απενεργοποίηση)
-
+ Creates automatic row divisions (set to 0 to disable)Δημιουργεί αυτόματες κατηγορίες σειρών (ορίστε 0 για απενεργοποίηση)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notΌταν βρίσκεστε σε λειτουργία μέσου σημείου ακμής, εάν αυτός ο κάναβος θα πρέπει να αναπροσανατολίσει τα θυγατρικά στοιχεία του κατά μήκος των καθέτων διανυσμάτων ακμών ή όχι
-
+ The indices of faces to hideΟι δείκτες όψεων προς απόκρυψη
diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm
index 434cceb75c..85217febb7 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts
index 70ac9cba33..6223d2c34c 100644
--- a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts
@@ -19,12 +19,12 @@
La longitud de los ejes
-
+ The size of the axis bubblesTamaño de los ejes
-
+ The numbering styleEl estilo de numeración
@@ -1064,17 +1064,17 @@
La etiqueta de cada eje
-
+ If true, show the labelsSi verdadero, muestra las etiquetas
-
+ A transformation to apply to each labelUna transformación para aplicar a cada etiqueta
-
+ The axes this system is made ofLos ejes de que esta hecho este sistema
@@ -1169,42 +1169,42 @@
Un opcional número personalizado de burbuja
-
+ The type of line to draw this axisEl tipo de línea para dibujar este eje
-
+ Where to add bubbles to this axis: Start, end, both or noneA donde añadir burbujas a este eje: Inicio, final, ambos o ninguno
-
+ The line width to draw this axisEl grosor de la linea para dibujar este eje
-
+ The color of this axisEl color de este eje
-
+ The number of the first axisEl número del primer eje
-
+ The font to use for textsLa tipografía a usar para los textos
-
+ The font sizeEl tamaño de la tipografía
-
+ The placement of this axis systemLa posición de este sistema de ejes
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabEl tipo de conexión entre el final de las escaleras y la losa de la planta superior
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Componentes de este objeto
-
+ AxesEjes
@@ -2057,27 +2062,27 @@
Crear eje
-
+ RemoveQuitar
-
+ AddAñadir
-
+ AxisEje
-
+ DistanceDistancia
-
+ AngleÁngulo
@@ -2337,7 +2342,7 @@
Unir Muros
-
+ Distances (mm) and angles (deg) between axesDistancias (mm) y ángulos (grados) entre ejes
@@ -2859,67 +2864,67 @@
Crear cuadrícula
-
+ LabelEtiqueta
-
+ Axis system componentsComponentes del sistema de ejes
-
+ GridRejilla
-
+ Total widthAncho total
-
+ Total heightAltura total
-
+ Add rowAgregar fila
-
+ Del rowBorrar Fila
-
+ Add colAgregar Columna
-
+ Del colBorrar Columna
-
+ Create spanCrear Claro
-
+ Remove spanQuitar Claro
-
+ RowsFilas
-
+ ColumnsColumnas
@@ -3004,22 +3009,22 @@
Por favor seleccione al menos un eje
-
+ Auto height is larger than heightEl alto automático es mayor que el alto
-
+ Total row size is larger than heightEl tamaño total de la fila es mayor que el alto
-
+ Auto width is larger than widthEl ancho automático es mayor que el ancho
-
+ Total column size is larger than widthEl total de columnas es mayor que el ancho
@@ -3935,7 +3940,7 @@ Creación de piso cancelada.
Arch_AxisTools
-
+ Axis toolsHerramientas de ejes
@@ -4109,62 +4114,62 @@ Creación de piso cancelada.
Arch_Grid
-
+ The number of rowsEl número de filas
-
+ The number of columnsEl número de columnas
-
+ The sizes for rowsLos tamaños de las filas
-
+ The sizes of columnsLos tamaños de las columnas
-
+ The span ranges of cells that are merged togetherLos rangos de anchura de las celdas que se fusionan
-
+ The type of 3D points produced by this grid objectEl tipo de puntos 3D producidos por este objeto cuadrícula
-
+ The total width of this gridEl ancho total de esta cuadrícula
-
+ The total height of this gridLa altura total de esta cuadrícula
-
+ Creates automatic column divisions (set to 0 to disable)Crea divisiones de columna automática (establecer a 0 para desactivar)
-
+ Creates automatic row divisions (set to 0 to disable)Crea divisiones de fila automáticas (establecer a 0 para desactivar)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notEn modo punto medio de la arista, si esta cuadrícula debe reorientar a sus hijos a lo largo de las normales de las aristas o no
-
+ The indices of faces to hideLos índices de las caras a ocultar
diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.qm b/src/Mod/Arch/Resources/translations/Arch_eu.qm
index d5745ffaca..9e06b7f5e4 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_eu.qm and b/src/Mod/Arch/Resources/translations/Arch_eu.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.ts b/src/Mod/Arch/Resources/translations/Arch_eu.ts
index 39aee6188b..8d9a95e4f1 100644
--- a/src/Mod/Arch/Resources/translations/Arch_eu.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_eu.ts
@@ -19,12 +19,12 @@
Ardatzen luzera
-
+ The size of the axis bubblesArdatzaren burbuilen tamaina
-
+ The numbering styleZenbakitze-estiloa
@@ -1064,17 +1064,17 @@
Ardatz bakoitzaren etiketa
-
+ If true, show the labelsEgia bada, erakutsi etiketak
-
+ A transformation to apply to each labelEtiketa bakoitzari aplikatuko zaio transformazio bat
-
+ The axes this system is made ofSistema hau osatzen duten ardatzak
@@ -1169,42 +1169,42 @@
Aukerazko burbuila zenbaki pertsonalizatua
-
+ The type of line to draw this axisArdatz hau marrazteko erabiliko den lerro mota
-
+ Where to add bubbles to this axis: Start, end, both or noneNon gehituko dira burbuilak ardatz honetan: hasieran, amaieran, bietan edo inon ere ez
-
+ The line width to draw this axisArdatz hau marrazteko erabiliko den lerro-zabalera
-
+ The color of this axisArdatz honen kolorea
-
+ The number of the first axisLehen ardatzaren zenbakia
-
+ The font to use for textsTestuetarako erabiliko den letra-tipoa
-
+ The font sizeLetra-tamaina
-
+ The placement of this axis systemArdatz-sistema honen kokapena
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Objektu honen osagaiak
-
+ AxesArdatzak
@@ -2057,27 +2062,27 @@
Sortu ardatza
-
+ RemoveKendu
-
+ AddGehitu
-
+ AxisArdatza
-
+ DistanceDistantzia
-
+ AngleAngelua
@@ -2337,7 +2342,7 @@
Fusionatu paretak
-
+ Distances (mm) and angles (deg) between axesArdatzen arteko distantziak (mm) eta angeluak (deg)
@@ -2859,67 +2864,67 @@
Sortu sareta
-
+ LabelEtiketa
-
+ Axis system componentsArdatz-sistemaren osagaiak
-
+ GridSareta
-
+ Total widthZabalera totala
-
+ Total heightAltuera totala
-
+ Add rowGehitu errenkada
-
+ Del rowEzabatu errenkada
-
+ Add colGehitu zutabea
-
+ Del colEzabatu zutabea
-
+ Create spanSortu argia
-
+ Remove spanKendu argia
-
+ RowsErrenkadak
-
+ ColumnsZutabeak
@@ -3004,22 +3009,22 @@
Hautatu gutxienez ardatz bat
-
+ Auto height is larger than heightAltuera automatikoa altuera baino luzeagoa da
-
+ Total row size is larger than heightErrenkada-tamaina totala altuera baino luzeagoa da
-
+ Auto width is larger than widthZabalera automatikoa zabalera baino luzeagoa da
-
+ Total column size is larger than widthZutabe-tamaina totala zabalera baino luzeagoa da
@@ -3935,7 +3940,7 @@ Solairuaren sorrera utzi egin da.
Arch_AxisTools
-
+ Axis toolsArdatz-tresnak
@@ -4109,62 +4114,62 @@ Solairuaren sorrera utzi egin da.
Arch_Grid
-
+ The number of rowsErrenkada kopurua
-
+ The number of columnsZutabe kopurua
-
+ The sizes for rowsErrenkaden tamainak
-
+ The sizes of columnsZutabeen tamainak
-
+ The span ranges of cells that are merged togetherElkarrekin fusionatu diren gelaxken bitarte-barrutiak
-
+ The type of 3D points produced by this grid objectSareta-objektu honek sortutako 3D puntuen mota
-
+ The total width of this gridSareta honen zabalera totala
-
+ The total height of this gridSareta honen altuera totala
-
+ Creates automatic column divisions (set to 0 to disable)Zutabe-zatiketa automatikoak sortzen ditu (ezarri 0 desgaitzeko)
-
+ Creates automatic row divisions (set to 0 to disable)Errenkada-zatiketa automatikoak sortzen ditu (ezarri 0 desgaitzeko)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notErtzen erdiko puntuen moduan egonez gero, sareta honek bere haurrak ertzen normaletan zehar orientatu behar dituen ala ez
-
+ The indices of faces to hideEzkutatuko diren aurpegien indizeak
diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.qm b/src/Mod/Arch/Resources/translations/Arch_fi.qm
index d5e34e7a5c..c5ea085a0b 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_fi.qm and b/src/Mod/Arch/Resources/translations/Arch_fi.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.ts b/src/Mod/Arch/Resources/translations/Arch_fi.ts
index 338c7f7608..051320729c 100644
--- a/src/Mod/Arch/Resources/translations/Arch_fi.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_fi.ts
@@ -19,12 +19,12 @@
Akselien pituus
-
+ The size of the axis bubblesAkselikuplien koko
-
+ The numbering styleNumerointityyli
@@ -1064,17 +1064,17 @@
Kunkin akselin tunniste
-
+ If true, show the labelsJos tosi, näytä tunnisteet
-
+ A transformation to apply to each labelKussakin etiketissä sovellettava muutos
-
+ The axes this system is made ofTämän järjestelmän akselit on valmistettu
@@ -1169,42 +1169,42 @@
Valinnainen mukautettu kuplan numero
-
+ The type of line to draw this axisTämän akselin piirtämiseen käytettävän viivan tyyppi
-
+ Where to add bubbles to this axis: Start, end, both or noneMinne lisätään kuplia tähän akseliin: Alkuun, loppuun, molempiin tai ei mihinkään
-
+ The line width to draw this axisTämän akselin piirtämiseen käytettävä viivan leveys
-
+ The color of this axisTämän akselin väri
-
+ The number of the first axisEnsimmäisen akselin numero
-
+ The font to use for textsKirjasin, jota käytetään teksteissä
-
+ The font sizeKirjasimen koko
-
+ The placement of this axis systemTämän akselijärjestelmän sijoittelu
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Tämän objektin osat
-
+ AxesAkselit
@@ -2057,27 +2062,27 @@
Luo akseli
-
+ RemovePoista
-
+ AddLisää
-
+ AxisAkseli
-
+ DistanceEtäisyys
-
+ AngleKulma
@@ -2337,7 +2342,7 @@
Yhdistä seinät
-
+ Distances (mm) and angles (deg) between axesEtäisyydet (mm) ja kulmat (astetta) akselien väliselle
@@ -2859,67 +2864,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ GridRuudukko
-
+ Total widthYhteiskorkeus
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAkselityökalut
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsRivien määrä
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsRivien koot
-
+ The sizes of columnsSarakkeiden koko
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectTämän ruudukko-objektin tuottama 3D-pisteiden tyyppi
-
+ The total width of this gridTämän ruudukon kokonaisleveys
-
+ The total height of this gridTämän ruudukon kokonaiskorkeus
-
+ Creates automatic column divisions (set to 0 to disable)Luo automaattiset sarakejakaumat (aseta arvoon 0 poistaaksesi tämä käytöstä)
-
+ Creates automatic row divisions (set to 0 to disable)Luo automaattiset rivijakaumat (aseta arvoon 0 poistaaksesi tämä käytöstä)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notKun on reunan keskipiste -tilassa, niin onko tämän ruudukon alikohteet pitkin reunojen normaaleja suunnattava uudelleen vai ei
-
+ The indices of faces to hidePintojen indeksit, jotka piilotetaan
diff --git a/src/Mod/Arch/Resources/translations/Arch_fil.qm b/src/Mod/Arch/Resources/translations/Arch_fil.qm
index a03328dcfe..5a758366b1 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_fil.qm and b/src/Mod/Arch/Resources/translations/Arch_fil.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_fil.ts b/src/Mod/Arch/Resources/translations/Arch_fil.ts
index 79d112ca7e..18fdf7789d 100644
--- a/src/Mod/Arch/Resources/translations/Arch_fil.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_fil.ts
@@ -19,12 +19,12 @@
Ang haba ng mga axes
-
+ The size of the axis bubblesAng sukat ng axis bubbles
-
+ The numbering styleAng estilo sa pagnuumero
@@ -1064,17 +1064,17 @@
Ang etiketa ng bawat axis
-
+ If true, show the labelsKung tama ipakita ang etiketa
-
+ A transformation to apply to each labelIsang pagbabago na ilalapat sa bawat label
-
+ The axes this system is made ofAng mga axes na ito ay ginawa ng sistema
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axisThe color of this axis
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsThe font to use for texts
-
+ The font sizeThe font size
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Ang mga bahagi ng mga bagay na ito
-
+ AxesPalakol
@@ -2057,27 +2062,27 @@
Gumawa ng aksis
-
+ RemoveIhiwalay
-
+ AddMagdugtong
-
+ AxisAksis
-
+ DistanceDistance
-
+ AngleAnggulo
@@ -2337,7 +2342,7 @@
Pinagsamang Pader
-
+ Distances (mm) and angles (deg) between axesAng distansya ng (mm) at anggulo ay (deg) sa pagitan ng palakol
@@ -2859,67 +2864,67 @@
Gumawa ng Grid
-
+ LabelMagtanda
-
+ Axis system componentsMga sangkap ng Axis sistema
-
+ GridGrid
-
+ Total widthKabuuang lawak
-
+ Total heightKabuuang tugatog
-
+ Add rowMagdagdag ng hilera
-
+ Del rowDel hilera
-
+ Add colMagpuno ng col
-
+ Del colDel hanay
-
+ Create spanGumawa Dangkal
-
+ Remove spanAlisin ang dangkal
-
+ RowsMga Hanay
-
+ ColumnsHilera
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsMga kasangkapan na aksis
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsAng bilang ng mga hanay
-
+ The number of columnsAng bilang ng mga hilera
-
+ The sizes for rowsAng mga sukat para sa hanay
-
+ The sizes of columnsAng mga sukat para sa hilera
-
+ The span ranges of cells that are merged togetherAng haba ng tinatanatagal ng mga cells sa pagsasanabi na magkasama
-
+ The type of 3D points produced by this grid objectAng uri ng 3D na ito ay nagawa sa pamamagitan ng mga bagay na parilya
-
+ The total width of this gridAng kabuuang lapad ng parilya na ito
-
+ The total height of this gridAng kabuuang taas ng parilya na ito
-
+ Creates automatic column divisions (set to 0 to disable)Gumawa ng hanay na awtomatikong dibisyon (itinakda sa 0 upang hindi mapagana)
-
+ Creates automatic row divisions (set to 0 to disable)Gumawa ng hilera na awtomatikong dibisyon (itinakda sa 0 upang hindi mapagana)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notKapag nasa gilid ng gituldok na paraan, kailangan masabihan ang mga bata na nasa kahabaan ng gilid kung normal ba o hindi
-
+ The indices of faces to hideAng indeks ng mukha para itago ang
diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.qm b/src/Mod/Arch/Resources/translations/Arch_fr.qm
index 51aa0b15f4..25a1e06aab 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_fr.qm and b/src/Mod/Arch/Resources/translations/Arch_fr.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.ts b/src/Mod/Arch/Resources/translations/Arch_fr.ts
index b5d96ee91f..67768172d6 100644
--- a/src/Mod/Arch/Resources/translations/Arch_fr.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_fr.ts
@@ -19,12 +19,12 @@
La longueur des axes
-
+ The size of the axis bubblesLa taille des bulles d'axes
-
+ The numbering styleLe style de numérotation
@@ -1064,17 +1064,17 @@
Label des axes
-
+ If true, show the labelsSi vrai, afficher les étiquettes
-
+ A transformation to apply to each labelUne transformation à appliquer à chaque étiquette
-
+ The axes this system is made ofLes axes sur lesquels ce système est constitué
@@ -1169,42 +1169,42 @@
Un nombre optionnel de bulles personnalisées
-
+ The type of line to draw this axisLe type de ligne dessiner cet axe
-
+ Where to add bubbles to this axis: Start, end, both or noneOù ajouter des bulles à cet axe : début, fin, tous les deux ou aucun
-
+ The line width to draw this axisLa largeur de la ligne pour dessiner cet axe
-
+ The color of this axisLa couleur de cet axe
-
+ The number of the first axisLe numéro du premier axe
-
+ The font to use for textsLa police à utiliser pour les textes
-
+ The font sizeTaille de police
-
+ The placement of this axis systemLa mise en place de ce système d'axe
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabLe type de connexion entre la fin de l'escalier et la dalle de l'étage supérieur
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Composants de cet objet
-
+ AxesAxes
@@ -2057,27 +2062,27 @@
Création d'un système d'axes
-
+ RemoveEnlever
-
+ AddAjouter
-
+ AxisAxe
-
+ DistanceDistance
-
+ AngleAngle
@@ -2337,7 +2342,7 @@
Fusionner des murs
-
+ Distances (mm) and angles (deg) between axesDistances (mm) et angles (degrés) entre les axes
@@ -2859,67 +2864,67 @@
Créer une grille
-
+ LabelÉtiquette
-
+ Axis system componentsComposants du système d’axes
-
+ GridGrille
-
+ Total widthLargeur totale
-
+ Total heightHauteur totale
-
+ Add rowAjout de ligne
-
+ Del rowEffacer ligne
-
+ Add colAjouter col
-
+ Del colEffacer col
-
+ Create spanCréer un Espace
-
+ Remove spanSupprimer l'espace
-
+ RowsLignes
-
+ ColumnsColonnes
@@ -3004,22 +3009,22 @@
Veuillez sélectionner au moins un axe
-
+ Auto height is larger than heightLa hauteur automatique est plus grand que la hauteur
-
+ Total row size is larger than heightTaille totale de la ligne est plus grande que la hauteur
-
+ Auto width is larger than widthLargeur automatique est plus grande que la largeur
-
+ Total column size is larger than widthLa taille totale de la colonne est plus grande que la largeur
@@ -3925,7 +3930,7 @@ Création d'étage abandonnée.
Arch_AxisTools
-
+ Axis toolsOutils pour les axes
@@ -4099,62 +4104,62 @@ Création d'étage abandonnée.
Arch_Grid
-
+ The number of rowsLe nombre de lignes
-
+ The number of columnsLe nombre de colonnes
-
+ The sizes for rowsLes tailles pour les lignes
-
+ The sizes of columnsLes tailles des colonnes
-
+ The span ranges of cells that are merged togetherL' espace des rangées de cellules qui sont fusionnées
-
+ The type of 3D points produced by this grid objectLe type de points 3D, produit par cet objet grille
-
+ The total width of this gridLa largeur totale de cette grille
-
+ The total height of this gridLa hauteur totale de cette grille
-
+ Creates automatic column divisions (set to 0 to disable)Crée des divisions de colonne automatique (définie sur 0 pour désactiver)
-
+ Creates automatic row divisions (set to 0 to disable)Crée des divisions de ligne automatique (définie sur 0 pour désactiver)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notQuand en mode de point médian d'arête si cette grille doit réorienter ses enfants le long de perpendiculaires à l'arête ou pas
-
+ The indices of faces to hideLes indices de face à cacher
diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.qm b/src/Mod/Arch/Resources/translations/Arch_gl.qm
index 2467ff00c8..b57157305d 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_gl.qm and b/src/Mod/Arch/Resources/translations/Arch_gl.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.ts b/src/Mod/Arch/Resources/translations/Arch_gl.ts
index 2803521c7a..ecd6ce4711 100644
--- a/src/Mod/Arch/Resources/translations/Arch_gl.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_gl.ts
@@ -19,12 +19,12 @@
A lonxitude dos eixos
-
+ The size of the axis bubblesO tamaño das boias do eixo
-
+ The numbering styleO estilo de numeración
@@ -1064,17 +1064,17 @@
Etiqueta de cada eixo
-
+ If true, show the labelsSe é certo, amosa etiquetas
-
+ A transformation to apply to each labelUnha transformación para aplicar a cada etiqueta
-
+ The axes this system is made ofEixos de que esta feito este sistema
@@ -1169,42 +1169,42 @@
Un número de burbulla persoal opcional
-
+ The type of line to draw this axisO tipo de liña para trazar este eixo
-
+ Where to add bubbles to this axis: Start, end, both or noneOnde engade burbullas a este eixo: principio, final, ambos ou ningún
-
+ The line width to draw this axisA largura da liña do trazo deste eixo
-
+ The color of this axisA cor do eixo
-
+ The number of the first axisNúmero do primeiro eixo
-
+ The font to use for textsFonte a usar nos textos
-
+ The font sizeTamaño da fonte
-
+ The placement of this axis systemSituación do sistema de eixos
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Compoñentes deste obxecto
-
+ AxesEixos
@@ -2057,27 +2062,27 @@
Crear eixo
-
+ RemoveRexeitar
-
+ AddEngadir
-
+ AxisEixo
-
+ DistanceDistance
-
+ AngleÁngulo
@@ -2337,7 +2342,7 @@
Unir Paredes
-
+ Distances (mm) and angles (deg) between axesDistancias (mm) e ángulos (graos) entre eixos
@@ -2859,67 +2864,67 @@
Crear Grella
-
+ LabelEtiqueta
-
+ Axis system componentsCompoñentes do sistema de eixos
-
+ GridGrella
-
+ Total widthLargura total
-
+ Total heightAltura total
-
+ Add rowEngadir ringleira
-
+ Del rowBorrar ringleira
-
+ Add colEngadir columna
-
+ Del colBorrar columna
-
+ Create spanCrear van
-
+ Remove spanQuitar van
-
+ RowsRingleiras
-
+ ColumnsColumnas
@@ -3004,22 +3009,22 @@
Por favor escolma polo menos un eixo
-
+ Auto height is larger than heightA altura automática é maior que o alto
-
+ Total row size is larger than heightO tamaño total da fila é maior que a altura
-
+ Auto width is larger than widthA largura automática é maior que a largura
-
+ Total column size is larger than widthO tamaño total das columnas é maior que a largura
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsFerramentas de eixos
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsNúmero de ringleiras
-
+ The number of columnsNúmero de columnas
-
+ The sizes for rowsTamaños das filas
-
+ The sizes of columnsTamaños das columnas
-
+ The span ranges of cells that are merged togetherRangos de extensión das celas que se fusionan
-
+ The type of 3D points produced by this grid objectTipo de puntos 3D producidos por este obxecto grella
-
+ The total width of this gridLargura total desta grella
-
+ The total height of this gridAltura total desta grella
-
+ Creates automatic column divisions (set to 0 to disable)Crea divisións automáticas na columna (poñer 0 para desactivar)
-
+ Creates automatic row divisions (set to 0 to disable)Crea divisións de ringleira automáticas (poñer a 0 para desactivar)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notCando no modo punto medio da aresta, se esta grella debe reorientar aos seus fillos ao longo das normais ó bordo ou non
-
+ The indices of faces to hideÍndices das caras a agochar
diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.qm b/src/Mod/Arch/Resources/translations/Arch_hr.qm
index 43293ad010..369108923d 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_hr.qm and b/src/Mod/Arch/Resources/translations/Arch_hr.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.ts b/src/Mod/Arch/Resources/translations/Arch_hr.ts
index 064df834b9..19e9165daf 100644
--- a/src/Mod/Arch/Resources/translations/Arch_hr.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_hr.ts
@@ -19,12 +19,12 @@
Dužina osi
-
+ The size of the axis bubblesVeličina osi mjehurića
-
+ The numbering styleStil numeriranja
@@ -1064,17 +1064,17 @@
Oznaka svake osi
-
+ If true, show the labelsAko je to istina, Pokaži oznake
-
+ A transformation to apply to each labelTransformacije primijeniti na svaku oznaku
-
+ The axes this system is made ofOvaj sistem se sastoji od osi
@@ -1169,42 +1169,42 @@
Jedan opcionalni broj definiran od korisnika
-
+ The type of line to draw this axisTip linija za crtanje ove Osi
-
+ Where to add bubbles to this axis: Start, end, both or noneGdje dodati mjehurića na ovoj Osi: početak, kraj, oboje ili ništa
-
+ The line width to draw this axisŠirina crte za crtanje ove Osi
-
+ The color of this axisBoja ove osi
-
+ The number of the first axisBroj prve osi
-
+ The font to use for textsFont za tekstove
-
+ The font sizeVeličina fonta
-
+ The placement of this axis systemPostavljanje sustava Osi
@@ -2066,6 +2066,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2080,7 +2085,7 @@
Komponente ovog objekta
-
+ AxesOsi
@@ -2090,27 +2095,27 @@
Stvaranje osi
-
+ RemoveUkloniti
-
+ AddDodaj
-
+ AxisOsi
-
+ DistanceUdaljenost
-
+ AngleKut
@@ -2370,7 +2375,7 @@
Spajanje zidova
-
+ Distances (mm) and angles (deg) between axesUdaljenosti (mm) i kut (stupnjeva) između osi
@@ -2892,67 +2897,67 @@
Stvaranje rešetke
-
+ LabelOznaka
-
+ Axis system componentsKomponente sustava Osi
-
+ GridRešetka
-
+ Total widthUkupna širina
-
+ Total heightUkupna visina
-
+ Add rowDodaj red
-
+ Del rowUkloni red
-
+ Add colDodaj red
-
+ Del colUkloni red
-
+ Create spanStvori prostor
-
+ Remove spanUkloni prostor
-
+ RowsRedovi
-
+ ColumnsStupci
@@ -3037,22 +3042,22 @@
Molimo odaberite najmanje jednu os
-
+ Auto height is larger than heightAutomatska visina je veća od visine
-
+ Total row size is larger than heightUkupna veličina redka je veča od visine
-
+ Auto width is larger than widthAuto širina je veća od širine
-
+ Total column size is larger than widthUkupna veličina stupca je veča od širine
@@ -3980,7 +3985,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAlati Osi
@@ -4154,62 +4159,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsBroj redova
-
+ The number of columnsBroj stupaca
-
+ The sizes for rowsVeličine redova
-
+ The sizes of columnsVeličine stupaca
-
+ The span ranges of cells that are merged togetherRaspon ćelija koje će biti zajedno spojene
-
+ The type of 3D points produced by this grid objectTip 3D točaka stvorenih sa ovim objektom rešetke
-
+ The total width of this gridKrajnja širina rešetke
-
+ The total height of this gridKrajnja visina rešetke
-
+ Creates automatic column divisions (set to 0 to disable)Stvara automatsku podjelu stupca (postavite na 0 za onemogućiti)
-
+ Creates automatic row divisions (set to 0 to disable)Stvara automatsku podjelu redova (postavite na 0 za onemogućiti)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notAko ste u modu središnje točke ruba, da li ova mreža mora preorijentirati svoje potomke uzduž normale ruba ili ne
-
+ The indices of faces to hideIndeksi naličja za sakrivanje
diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.qm b/src/Mod/Arch/Resources/translations/Arch_hu.qm
index 34121b2d80..60cd5b652b 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_hu.qm and b/src/Mod/Arch/Resources/translations/Arch_hu.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.ts b/src/Mod/Arch/Resources/translations/Arch_hu.ts
index 56443d986f..685590b6ec 100644
--- a/src/Mod/Arch/Resources/translations/Arch_hu.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_hu.ts
@@ -19,12 +19,12 @@
A tengelyek hossza
-
+ The size of the axis bubblesA tengely buborékok mérete
-
+ The numbering styleSzámozási stílus
@@ -1064,17 +1064,17 @@
Minden egyes tengely címkéje
-
+ If true, show the labelsHa igaz, mutatja a feliratokat
-
+ A transformation to apply to each labelEgy átalakítás mely az összes címkére vonatkozik
-
+ The axes this system is made ofTengelyek melyekre a rendszer épült
@@ -1169,42 +1169,42 @@
Egy kötelező egyéni buborék szám
-
+ The type of line to draw this axisEnnek a tengelynek a rajzolásához használt egyenes típusa
-
+ Where to add bubbles to this axis: Start, end, both or noneHová tegye a buborékot a tengelyhez: kezdete, vége, mindkettő vagy egyiksem
-
+ The line width to draw this axisEnnek a tengelynek a rajzolásához használt egyenes szélessége
-
+ The color of this axisEnnek a tengelynek a színe
-
+ The number of the first axisAz első tengely száma
-
+ The font to use for textsA szöveghez használandó betűtípus
-
+ The font sizeA betűméret
-
+ The placement of this axis systemEnnek a tengely rendszernek az elhelyezése
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabA lépcső vége és a felső emeleti födém közötti kapcsolat típusa
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Az objektum elemei
-
+ AxesTengelyek
@@ -2057,27 +2062,27 @@
Tengelyek létrehozása
-
+ RemoveTörlés
-
+ AddHozzáad
-
+ AxisTengely
-
+ DistanceTávolság
-
+ AngleSzög
@@ -2337,7 +2342,7 @@
Falak egyesítése
-
+ Distances (mm) and angles (deg) between axesTengelyek közti távolságok (mm) és szögek (fokban)
@@ -2859,67 +2864,67 @@
Rács létrehozása
-
+ LabelCímke
-
+ Axis system componentsTengely rendszer komponensei
-
+ GridRács
-
+ Total widthTeljes szélesség
-
+ Total heightTeljes magasság
-
+ Add rowSor hozzáadás
-
+ Del rowSor törlés
-
+ Add colOszlop hozzáadás
-
+ Del colOszlop törlés
-
+ Create spanKiforgatás létrehozás
-
+ Remove spanKiforgatás eltávolítás
-
+ RowsSorok
-
+ ColumnsOszlopok
@@ -3004,22 +3009,22 @@
Kérlek válassz legalább egy tengelyt
-
+ Auto height is larger than heightAutomatikus magasság nagyobb, mint a magasság
-
+ Total row size is larger than heightTeljes sor mérete nagyobb, mint a magasság
-
+ Auto width is larger than widthAutomatikus szélessége nagyobb, mint a szélesség
-
+ Total column size is larger than widthTeljes oszlop mérete nagyobb, mint a szélesség
@@ -3935,7 +3940,7 @@ Szint létrehozása megszakítva.
Arch_AxisTools
-
+ Axis toolsTengely eszközök
@@ -4109,62 +4114,62 @@ Szint létrehozása megszakítva.
Arch_Grid
-
+ The number of rowsA sorok száma
-
+ The number of columnsAz oszlopok száma
-
+ The sizes for rowsMértek a sorokhoz
-
+ The sizes of columnsMéretek az oszlopokhoz
-
+ The span ranges of cells that are merged togetherAz összefőzött cellák kitöltési határai
-
+ The type of 3D points produced by this grid objectA rács tárgy által létrehozott 3D pontok típusa
-
+ The total width of this gridEnnek a rácsnak a teljes szélessége
-
+ The total height of this gridEnnek a rácsnak a teljes magassága
-
+ Creates automatic column divisions (set to 0 to disable)Automatikus oszlop kiosztást hoz létre (állítsa 0-ra a kikapcsoláshoz)
-
+ Creates automatic row divisions (set to 0 to disable)Automatikus sor kiosztást hoz létre (állítsa 0-ra a kikapcsoláshoz)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notAz élfelezőpont módban, ha a rácsnak el kell fordítania az elágazásait az aktuális él mentén, vagy nem
-
+ The indices of faces to hideA felületek jelöléseinek elrejtése
diff --git a/src/Mod/Arch/Resources/translations/Arch_id.qm b/src/Mod/Arch/Resources/translations/Arch_id.qm
index 88e78fe5ee..97f1e5efab 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_id.qm and b/src/Mod/Arch/Resources/translations/Arch_id.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_id.ts b/src/Mod/Arch/Resources/translations/Arch_id.ts
index f0de1a0a71..ba9449bb18 100644
--- a/src/Mod/Arch/Resources/translations/Arch_id.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_id.ts
@@ -19,12 +19,12 @@
Panjang sumbu
-
+ The size of the axis bubblesUkuran gelembung sumbu
-
+ The numbering styleGaya penomoran
@@ -1064,17 +1064,17 @@
The label masing-masing sumbu
-
+ If true, show the labelsJika benar, tunjukkan labelnya
-
+ A transformation to apply to each labelTransformasi berlaku untuk setiap label
-
+ The axes this system is made ofSumbu sistem ini terbuat dari
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisTipe garis untuk menggambar sumbu ini
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisLebar garis untuk menggambar sumbu ini
-
+ The color of this axisWarna sumbu ini
-
+ The number of the first axisAngka dari sumbu pertama
-
+ The font to use for textsFont yang digunakan untuk teks
-
+ The font sizeUkuran font
-
+ The placement of this axis systemPenempatan sistem sumbu ini
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Components of this object
-
+ AxesAxes
@@ -2057,27 +2062,27 @@
Create Axis
-
+ RemoveMenghapus
-
+ AddMenambahkan
-
+ AxisAxis
-
+ DistanceDistance
-
+ AngleSudut
@@ -2337,7 +2342,7 @@
Gabungkan Dinding
-
+ Distances (mm) and angles (deg) between axesJarak (mm) dan sudut (deg) antar sumbu
@@ -2859,67 +2864,67 @@
Buat Grid
-
+ LabelLabel
-
+ Axis system componentsKomponen sistem sumbu
-
+ GridKisi
-
+ Total widthLebar total
-
+ Total heightTinggi total
-
+ Add rowMenambahkan baris
-
+ Del rowDel baris
-
+ Add colTambahkan col
-
+ Del colDel col
-
+ Create spanBuat span
-
+ Remove spanHapus span
-
+ RowsBaris
-
+ ColumnsKolom
@@ -3004,22 +3009,22 @@
Silakan pilih setidaknya satu sumbu
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAlat sumbu
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsJumlah baris
-
+ The number of columnsJumlah kolom
-
+ The sizes for rowsUkuran untuk baris
-
+ The sizes of columnsUkuran kolom
-
+ The span ranges of cells that are merged togetherRentang rentang sel yang digabungkan bersama
-
+ The type of 3D points produced by this grid objectTipe titik 3D yang dihasilkan oleh objek grid ini
-
+ The total width of this gridLebar total grid ini
-
+ The total height of this gridTinggi total grid ini
-
+ Creates automatic column divisions (set to 0 to disable)Membuat divisi kolom otomatis ( diatur ke 0 untuk menonaktifkan)
-
+ Creates automatic row divisions (set to 0 to disable)Membuat divisi baris otomatis ( diatur ke 0 untuk menonaktifkan)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notSaat dalam mode midpoint tepi, jika grid ini harus mengarahkan kembali anak-anaknya di sepanjang garis normal atau tidak
-
+ The indices of faces to hideIndeks wajah untuk disembunyikan
diff --git a/src/Mod/Arch/Resources/translations/Arch_it.qm b/src/Mod/Arch/Resources/translations/Arch_it.qm
index f4d6e5d562..ba0581648f 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_it.qm and b/src/Mod/Arch/Resources/translations/Arch_it.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_it.ts b/src/Mod/Arch/Resources/translations/Arch_it.ts
index 4c5e782a5c..6f6cd69115 100644
--- a/src/Mod/Arch/Resources/translations/Arch_it.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_it.ts
@@ -19,12 +19,12 @@
La lunghezza degli assi
-
+ The size of the axis bubblesLa dimensione delle bolle dell'asse
-
+ The numbering styleLo stile di numerazione
@@ -1064,17 +1064,17 @@
L'etichetta di ogni asse
-
+ If true, show the labelsSe vero, mostra le etichette
-
+ A transformation to apply to each labelUna trasformazione da applicare a ogni etichetta
-
+ The axes this system is made ofGli assi di che formano questo sistema
@@ -1169,42 +1169,42 @@
Un numero di bolla personalizzato opzionale
-
+ The type of line to draw this axisIl tipo di linea per disegnare questo asse
-
+ Where to add bubbles to this axis: Start, end, both or noneDove aggiungere le bolle a questo asse: inizio, fine, entrambi o nessuno
-
+ The line width to draw this axisLo spessore di linea per disegnare questo asse
-
+ The color of this axisIl colore di questo asse
-
+ The number of the first axisIl numero del primo asse
-
+ The font to use for textsIl tipo di carattere da utilizzare per i testi
-
+ The font sizeLa dimensione del carattere
-
+ The placement of this axis systemIl posizionamento di questo sistema di assi
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Componenti di questo oggetto
-
+ AxesAssi
@@ -2057,27 +2062,27 @@
Crea Asse
-
+ RemoveRimuovi
-
+ AddAggiungi
-
+ AxisAsse
-
+ DistanceDistanza
-
+ AngleAngolo
@@ -2337,7 +2342,7 @@
Unisci i muri
-
+ Distances (mm) and angles (deg) between axesDistanze (mm) ed angoli (gradi) tra gli assi
@@ -2859,67 +2864,67 @@
Crea griglia
-
+ LabelEtichetta
-
+ Axis system componentsComponenti del sistema di riferimento
-
+ GridGriglia
-
+ Total widthLarghezza totale
-
+ Total heightAltezza totale
-
+ Add rowAggiungi riga
-
+ Del rowCancella riga
-
+ Add colAggiungi colonna
-
+ Del colCancella colonna
-
+ Create spanCrea luce
-
+ Remove spanRimuovi luce
-
+ RowsRighe
-
+ ColumnsColonne
@@ -3004,22 +3009,22 @@
Selezionare almeno un asse
-
+ Auto height is larger than heightL'altezza automatica è maggiore dell'altezza
-
+ Total row size is larger than heightLa misura totale delle righe è maggiore dell'altezza
-
+ Auto width is larger than widthLa larghezza automatica è maggiore della larghezza
-
+ Total column size is larger than widthLa dimensione totale della colonna è maggiore della larghezza
@@ -3935,7 +3940,7 @@ Creazione del Livello interrotta.
Arch_AxisTools
-
+ Axis toolsAssi
@@ -4109,62 +4114,62 @@ Creazione del Livello interrotta.
Arch_Grid
-
+ The number of rowsIl numero di righe
-
+ The number of columnsIl numero di colonne
-
+ The sizes for rowsDimensioni delle righe
-
+ The sizes of columnsDimensioni delle colonne
-
+ The span ranges of cells that are merged togetherGli intervalli di celle unite per creare le luci
-
+ The type of 3D points produced by this grid objectIl tipo di punti 3D prodotto da questo oggetto griglia
-
+ The total width of this gridLa larghezza totale di questa griglia
-
+ The total height of this gridL'altezza totale di questa griglia
-
+ Creates automatic column divisions (set to 0 to disable)Divide automaticamente le colonne con la larghezza impostata quì (0 per disabilitare)
-
+ Creates automatic row divisions (set to 0 to disable)Divide automaticamente le righe con la l'altezza impostata quì (0 per disabilitare)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notSe questa griglia, quando è in modalità punto medio del bordo, deve riposizionare i suoi figli lungo le normali al bordo o no
-
+ The indices of faces to hideGli indici delle facce da nascondere
diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.qm b/src/Mod/Arch/Resources/translations/Arch_ja.qm
index 26f7e7026a..9be0d6afaa 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_ja.qm and b/src/Mod/Arch/Resources/translations/Arch_ja.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.ts b/src/Mod/Arch/Resources/translations/Arch_ja.ts
index 05dc6856b1..b94d538747 100644
--- a/src/Mod/Arch/Resources/translations/Arch_ja.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_ja.ts
@@ -19,12 +19,12 @@
軸の長さ
-
+ The size of the axis bubbles軸バブルのサイズ
-
+ The numbering style番号付けのスタイル
@@ -1064,17 +1064,17 @@
各軸のラベル
-
+ If true, show the labelsTrueの場合、ラベルを表示
-
+ A transformation to apply to each label各ラベルに適用する変換
-
+ The axes this system is made ofこのシステムを構成する軸
@@ -1169,42 +1169,42 @@
オプションのカスタムバブル番号
-
+ The type of line to draw this axis軸を描画する線の種類
-
+ Where to add bubbles to this axis: Start, end, both or noneこの軸にバブルを追加する場所:開始、終了、両方、またはなし
-
+ The line width to draw this axisこの軸を描画する線幅
-
+ The color of this axis軸の色
-
+ The number of the first axis第1軸の番号
-
+ The font to use for texts文字に使用するフォント
-
+ The font sizeフォントサイズ
-
+ The placement of this axis system軸システムの配置
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
このオブジェクトのコンポーネント
-
+ Axes軸
@@ -2057,27 +2062,27 @@
軸を作成
-
+ Remove削除
-
+ Add追加
-
+ Axis軸
-
+ Distance距離
-
+ Angle角度
@@ -2337,7 +2342,7 @@
壁を統合
-
+ Distances (mm) and angles (deg) between axes軸の間の距離 (mm) と角度 (度)
@@ -2859,67 +2864,67 @@
グリッドを作成
-
+ Labelラベル
-
+ Axis system components軸システムの成分
-
+ Gridグリッド
-
+ Total width全体の幅
-
+ Total height全体の高さ
-
+ Add row行を追加
-
+ Del row行を削除
-
+ Add col列を追加
-
+ Del col列を削除
-
+ Create spanスパンを作成
-
+ Remove spanスパンを削除
-
+ Rows行
-
+ Columns列
@@ -3004,22 +3009,22 @@
少なくとも1つの軸を選択してください
-
+ Auto height is larger than height自動高さが高さよりも大きいです
-
+ Total row size is larger than height行の合計サイズが高さよりも大きいです
-
+ Auto width is larger than width自動設定幅が幅よりも大きいです
-
+ Total column size is larger than width列の合計サイズが幅よりも大きいです
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis tools軸ツール
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rows行数
-
+ The number of columns列数
-
+ The sizes for rows行サイズ
-
+ The sizes of columns列サイズ
-
+ The span ranges of cells that are merged together結合されたセルのスパンの範囲
-
+ The type of 3D points produced by this grid objectこのグリッドオブジェクトによって作成された3D点の種類
-
+ The total width of this gridこのグリッドの全体の幅
-
+ The total height of this gridこのグリッドの全体の高さ
-
+ Creates automatic column divisions (set to 0 to disable)自動列分割を作成(0に設定すると無効化)
-
+ Creates automatic row divisions (set to 0 to disable)自動行分割を作成(0に設定すると無効化)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notエッジ中点モードの場合、このグリッドがその子をエッジ法線にそって方向転換するかどうか
-
+ The indices of faces to hide非表示にする面の番号
diff --git a/src/Mod/Arch/Resources/translations/Arch_kab.qm b/src/Mod/Arch/Resources/translations/Arch_kab.qm
index 1996e2c7a3..307f75ab8e 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_kab.qm and b/src/Mod/Arch/Resources/translations/Arch_kab.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_kab.ts b/src/Mod/Arch/Resources/translations/Arch_kab.ts
index ab862fbd70..4c7115d9d3 100644
--- a/src/Mod/Arch/Resources/translations/Arch_kab.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_kab.ts
@@ -19,12 +19,12 @@
Teɣzi n igellusen
-
+ The size of the axis bubblesTiddi n tcuftin n igellusen
-
+ The numbering styleAɣanib n wuṭṭunen
@@ -1064,17 +1064,17 @@
The label of each axis
-
+ If true, show the labelsIf true, show the labels
-
+ A transformation to apply to each labelA transformation to apply to each label
-
+ The axes this system is made ofThe axes this system is made of
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axisThe color of this axis
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsThe font to use for texts
-
+ The font sizeThe font size
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Components of this object
-
+ AxesAxes
@@ -2057,27 +2062,27 @@
Create Axis
-
+ RemoveKkes
-
+ AddRnu
-
+ AxisAgellus
-
+ DistanceAmeccaq
-
+ AngleTiɣmeṛt
@@ -2337,7 +2342,7 @@
Smezdi iɣraben
-
+ Distances (mm) and angles (deg) between axesDistances (mm) and angles (deg) between axes
@@ -2859,67 +2864,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ GridTamezzut
-
+ Total widthTotal width
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_ko.qm b/src/Mod/Arch/Resources/translations/Arch_ko.qm
index e65a1431b4..ca0fbc05dd 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_ko.qm and b/src/Mod/Arch/Resources/translations/Arch_ko.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_ko.ts b/src/Mod/Arch/Resources/translations/Arch_ko.ts
index d4297d3d8e..970821e16d 100644
--- a/src/Mod/Arch/Resources/translations/Arch_ko.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_ko.ts
@@ -19,12 +19,12 @@
축의 길이
-
+ The size of the axis bubbles축 거품의 크기
-
+ The numbering style번호 매기기 스타일
@@ -1064,17 +1064,17 @@
The label of each axis
-
+ If true, show the labelsIf true, show the labels
-
+ A transformation to apply to each labelA transformation to apply to each label
-
+ The axes this system is made ofThe axes this system is made of
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axis이 축의 색깔
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsThe font to use for texts
-
+ The font size글꼴 크기
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
이 객체의 구성 요소
-
+ Axes축
@@ -2057,27 +2062,27 @@
축 만들기
-
+ Remove제거
-
+ Add추가
-
+ Axis축
-
+ DistanceDistance
-
+ Angle각
@@ -2337,7 +2342,7 @@
벽 합치기
-
+ Distances (mm) and angles (deg) between axesDistances (mm) and angles (deg) between axes
@@ -2859,67 +2864,67 @@
그리드 만들기
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ Grid격자
-
+ Total widthTotal width
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_lt.qm b/src/Mod/Arch/Resources/translations/Arch_lt.qm
index 73e50db655..89290803eb 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_lt.qm and b/src/Mod/Arch/Resources/translations/Arch_lt.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_lt.ts b/src/Mod/Arch/Resources/translations/Arch_lt.ts
index cc9bc9831a..4bbe8ef031 100644
--- a/src/Mod/Arch/Resources/translations/Arch_lt.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_lt.ts
@@ -19,12 +19,12 @@
Ašių ilgiai
-
+ The size of the axis bubblesAšių rutulių dydžiai
-
+ The numbering styleNumeravimo stilius
@@ -1064,17 +1064,17 @@
Ašies pavadinimas
-
+ If true, show the labelsJei nurodyta „Tiesa“, tai rodyti žymas
-
+ A transformation to apply to each labelAtlikti pakeitimus kiekvienai etiketei
-
+ The axes this system is made ofSistemos ašys sukurtos iš
@@ -1169,42 +1169,42 @@
Papildomas individualus burbulo skaičius
-
+ The type of line to draw this axisBrėžiamos ašies linijos tipas
-
+ Where to add bubbles to this axis: Start, end, both or noneKur įterpti burbulus ašims: Pradžioje, pabaigoje, abiejuose galuose ar neįterpti
-
+ The line width to draw this axisBrėžiamos ašies linijos plotis
-
+ The color of this axisAšies spalva
-
+ The number of the first axisPirmos ašies skaičius
-
+ The font to use for textsŠriftas naudojamas raštui
-
+ The font sizeŠrifto dydis
-
+ The placement of this axis systemAšių sistemos įterpimo vieta
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Objekto komponentai
-
+ AxesAšys
@@ -2057,27 +2062,27 @@
Kurti ašį
-
+ RemovePašalinti
-
+ AddPridėti
-
+ AxisAšis
-
+ DistanceDistance
-
+ AngleKampas
@@ -2337,7 +2342,7 @@
Merge Walls
-
+ Distances (mm) and angles (deg) between axesDistances (mm) and angles (deg) between axes
@@ -2859,67 +2864,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ GridTinklelis
-
+ Total widthTotal width
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.qm b/src/Mod/Arch/Resources/translations/Arch_nl.qm
index 35d2c5bd95..5245a00f51 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_nl.qm and b/src/Mod/Arch/Resources/translations/Arch_nl.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.ts b/src/Mod/Arch/Resources/translations/Arch_nl.ts
index 7edcb7b208..868bd2c7d8 100644
--- a/src/Mod/Arch/Resources/translations/Arch_nl.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_nl.ts
@@ -19,12 +19,12 @@
De lengte van de assen
-
+ The size of the axis bubblesDe grootte van de asballonnetjes
-
+ The numbering styleDe nummeringsstijl
@@ -1064,17 +1064,17 @@
Het label van elke as
-
+ If true, show the labelsWanneer correct, laat de labels zien
-
+ A transformation to apply to each labelEen verandering aanbrengen op elk etiket
-
+ The axes this system is made ofDe assen waar dit systeem uit bestaat
@@ -1169,42 +1169,42 @@
Een optionele aangepaste bel nummer
-
+ The type of line to draw this axisHet type lijn om deze as te tekenen
-
+ Where to add bubbles to this axis: Start, end, both or noneWaar aan deze as bellen toe te voegen: Begin, eind, beide of geen
-
+ The line width to draw this axisDe lijnbreedte van de te tekenen as
-
+ The color of this axisDe kleur van deze as
-
+ The number of the first axisHet nummer van de eerste as
-
+ The font to use for textsHet lettertype dat wordt gebruikt voor teksten
-
+ The font sizeDe groote van het lettertype
-
+ The placement of this axis systemDe plaatsing van dit as-systeem
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Onderdelen van dit object
-
+ AxesAssen
@@ -2057,27 +2062,27 @@
Maak as
-
+ RemoveVerwijderen
-
+ AddToevoegen
-
+ AxisAs
-
+ DistanceAfstand
-
+ AngleHoek
@@ -2337,7 +2342,7 @@
Wanden samenvoegen
-
+ Distances (mm) and angles (deg) between axesAfstanden (mm) en hoeken (graden) tussen assen
@@ -2858,67 +2863,67 @@
Creëer grid
-
+ LabelLabel
-
+ Axis system componentsOnderdelen van het as-systeem
-
+ GridRaster
-
+ Total widthTotale breedte
-
+ Total heightTotale hoogte
-
+ Add rowRij toevoegen
-
+ Del rowRij verwijderen
-
+ Add colKolom toevoegen
-
+ Del colKolom verwijderen
-
+ Create spanMaak overspanning
-
+ Remove spanVerwijder overspanning
-
+ RowsRijen
-
+ ColumnsKolommen
@@ -3003,22 +3008,22 @@
Selecteer alstublieft minimaal 1 as
-
+ Auto height is larger than heightAutomatisch geselecteerde hoogte is groter dan object hoogte
-
+ Total row size is larger than heightTotale rij maat is groter dan de object hoogte
-
+ Auto width is larger than widthAutomatische breedte is groter dan object breedte
-
+ Total column size is larger than widthTotale kolommaat is groter dan object breedte
@@ -3934,7 +3939,7 @@ Vloer object wordt niet gemaakt.
Arch_AxisTools
-
+ Axis toolsAssen gereedschap
@@ -4108,62 +4113,62 @@ Vloer object wordt niet gemaakt.
Arch_Grid
-
+ The number of rowsAantal rijen
-
+ The number of columnsAantal kolommen
-
+ The sizes for rowsDe grootte van rijen
-
+ The sizes of columnsDe grootte van kolommen
-
+ The span ranges of cells that are merged togetherHet bereik van cellen die zijn samengevoegd
-
+ The type of 3D points produced by this grid objectHet type van 3D-punten geproduceerd door dit grid object
-
+ The total width of this gridDe totale breedte van dit grid
-
+ The total height of this gridDe totale hoogte van dit grid
-
+ Creates automatic column divisions (set to 0 to disable)Verdeel de kolombreedte automatisch (stel in op 0 om niet te gebruiken)
-
+ Creates automatic row divisions (set to 0 to disable)Verdeelt automatische rij divisies (ingesteld op 0 om onbruikbaar te maken)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWanneer in de rand middelpunt modus, als dit raster moet de onderliggende onderdelen heroriënteren langs de rand normalen of niet
-
+ The indices of faces to hideDe indexcijfers van de te verbergen vlakken
diff --git a/src/Mod/Arch/Resources/translations/Arch_no.qm b/src/Mod/Arch/Resources/translations/Arch_no.qm
index d8b47b7a4e..c5096ef777 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_no.qm and b/src/Mod/Arch/Resources/translations/Arch_no.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_no.ts b/src/Mod/Arch/Resources/translations/Arch_no.ts
index 8bb6f2ae65..a53e087dc5 100644
--- a/src/Mod/Arch/Resources/translations/Arch_no.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_no.ts
@@ -19,12 +19,12 @@
Lengden på aksene
-
+ The size of the axis bubblesStørrelsen på aksehodene
-
+ The numbering styleNummereringsstilen
@@ -1064,17 +1064,17 @@
The label of each axis
-
+ If true, show the labelsIf true, show the labels
-
+ A transformation to apply to each labelA transformation to apply to each label
-
+ The axes this system is made ofThe axes this system is made of
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axisThe color of this axis
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsThe font to use for texts
-
+ The font sizeThe font size
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Elementer i dette objektet
-
+ AxesAkser
@@ -2057,27 +2062,27 @@
Opprette akse
-
+ RemoveFjern
-
+ AddLegg til
-
+ AxisAkse
-
+ DistanceAvstand
-
+ AngleVinkel
@@ -2337,7 +2342,7 @@
Merge Walls
-
+ Distances (mm) and angles (deg) between axesDistances (mm) and angles (deg) between axes
@@ -2859,67 +2864,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ GridRutenett
-
+ Total widthTotal width
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.qm b/src/Mod/Arch/Resources/translations/Arch_pl.qm
index f0c0db7536..a83ac13f3f 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_pl.qm and b/src/Mod/Arch/Resources/translations/Arch_pl.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.ts b/src/Mod/Arch/Resources/translations/Arch_pl.ts
index 637954bc2c..fa9d967cc3 100644
--- a/src/Mod/Arch/Resources/translations/Arch_pl.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_pl.ts
@@ -19,12 +19,12 @@
Długość osi
-
+ The size of the axis bubblesRozmiar bąbelków osi
-
+ The numbering styleStyl numeracji
@@ -1064,17 +1064,17 @@
Etykieta każdej osi
-
+ If true, show the labelsJeśli true, Pokaż etykiety
-
+ A transformation to apply to each labelTransformacja do zastosowania dla każdej etykiety
-
+ The axes this system is made ofOsie, z których składa się ten system
@@ -1169,42 +1169,42 @@
Opcjonalny numer chmurki z adnotacją
-
+ The type of line to draw this axisTyp linii do rysowania osi
-
+ Where to add bubbles to this axis: Start, end, both or noneGdzie dodać oznaczenia balonikowe dla osi: Początek, koniec, oba lub brak
-
+ The line width to draw this axisSzerokość linii do rysowania osi
-
+ The color of this axisKolor tej osi
-
+ The number of the first axisNumer pierwszej osi
-
+ The font to use for textsCzcionka dla tekstów
-
+ The font sizeRozmiar czcionki
-
+ The placement of this axis systemUmiejscowienie systemu osi
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabTyp połączenia między końcem schodów a górną podłogą
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Składniki obiektu
-
+ AxesOsie
@@ -2057,27 +2062,27 @@
Utwórz oś
-
+ RemoveSkasuj
-
+ AddDodaj
-
+ AxisOś
-
+ DistanceOdległość
-
+ AngleKąt
@@ -2294,7 +2299,7 @@
Create Rebar
- Stwórz Zbrojenie
+ Utwórz zbrojenie
@@ -2337,7 +2342,7 @@
Scal ściany
-
+ Distances (mm) and angles (deg) between axesOdległości (mm) i kąty (stopnie) pomiędzy osiami
@@ -2539,7 +2544,7 @@
Create Floor
- Utwórz Piętro
+ Utwórz piętro
@@ -2859,67 +2864,67 @@
Utwórz siatkę
-
+ LabelEtykieta
-
+ Axis system componentsSkładniki systemu osi
-
+ GridSiatka
-
+ Total widthSzerokość całkowita
-
+ Total heightWysokość całkowita
-
+ Add rowDodaj wiersz
-
+ Del rowUsuń wiersz
-
+ Add colDodaj kolumnę
-
+ Del colUsuń kolumnę
-
+ Create spanUtwórz zakres
-
+ Remove spanUsuń zakres
-
+ RowsWiersze
-
+ ColumnsKolumny
@@ -3004,22 +3009,22 @@
Zaznacz przynajmniej jedną oś
-
+ Auto height is larger than heightAutomatyczna wysokość jest większa niż wielkość
-
+ Total row size is larger than heightRozmiar wiersza jest większy niż wysokość
-
+ Auto width is larger than widthAutomatyczna szerokość jest większa niż szerokość
-
+ Total column size is larger than widthŁączny rozmiar kolumny jest większy niż szerokość
@@ -3056,7 +3061,7 @@
Closing Sketch edit
- Zamykanie edycji Rysunku
+ Zamykanie edycji szkicu
@@ -3116,12 +3121,12 @@
Please select exactly 2 or 3 Pipe objects
- Wybierz dokładnie 2 lub 3 obiekty Rur
+ Proszę wybrać dokładnie 2 lub 3 obiekty ruryPlease select only Pipe objects
- Proszę wybrać tylko obiekty Rur
+ Proszę wybrać tylko obiekty rury
@@ -3932,7 +3937,7 @@ Tworzenie piętra zostało przerwane.
Arch_AxisTools
-
+ Axis toolsNarzędzia osi
@@ -4106,62 +4111,62 @@ Tworzenie piętra zostało przerwane.
Arch_Grid
-
+ The number of rowsIlość wierszy
-
+ The number of columnsIlość kolumn
-
+ The sizes for rowsRozmiary dla wierszy
-
+ The sizes of columnsRozmiary kolumn
-
+ The span ranges of cells that are merged togetherRozpiętość zakresu komórek, które są ze sobą połączone
-
+ The type of 3D points produced by this grid objectTyp punktów 3D generowanych przez ten obiekt siatki
-
+ The total width of this gridSzerokość całkowita siatki
-
+ The total height of this gridCałkowita wysokość tej siatki
-
+ Creates automatic column divisions (set to 0 to disable)Tworzy automatyczny podział kolumn (ustaw wartość na 0 aby wyłączyć)
-
+ Creates automatic row divisions (set to 0 to disable)Tworzy automatyczny podział wierszy (ustaw wartość na 0 aby wyłączyć)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notW trybie krawędzi punktu środkowego, czy ta siatka musi zmienić orientację swoich dzieci wzdłuż prostopadłych krawędzi, czy nie
-
+ The indices of faces to hideWskaźniki powierzchni do ukrycia
@@ -4403,7 +4408,7 @@ Tworzenie piętra zostało przerwane.
Remove Shape from Arch
- Usuń Kształt z łuku
+ Usuń kształt z Architektury
@@ -5190,7 +5195,7 @@ Pozostaw puste pole, aby użyć wszystkich obiektów z dokumentu
Cut areas line thickness ratio
- Grubość linii obszaru cięcia
+ Współczynnik grubości linii obszarów cięcia
diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm
index 1fa8a7f3b0..c95f304ee9 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts
index fa1eaec0bc..ae1c4faea6 100644
--- a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts
@@ -19,12 +19,12 @@
O comprimento dos eixos
-
+ The size of the axis bubblesO tamanho das bolhas de eixo
-
+ The numbering styleO estilo de numeração
@@ -1064,17 +1064,17 @@
O rótulo de cada eixo
-
+ If true, show the labelsSe verdadeiro, mostrar os rótulos
-
+ A transformation to apply to each labelUma transformação para aplicar em cada rótulo
-
+ The axes this system is made ofOs eixos que compõem este sistema
@@ -1169,42 +1169,42 @@
Um número de bolha personalizado opcional
-
+ The type of line to draw this axisTipo de linha para desenhar este eixo
-
+ Where to add bubbles to this axis: Start, end, both or noneOnde adicionar bolhas para este eixo: início, fim, ambos ou nenhum
-
+ The line width to draw this axisLargura de linha para desenhar este eixo
-
+ The color of this axisCor deste eixo
-
+ The number of the first axisNúmero do primeiro eixo
-
+ The font to use for textsFonte a ser usada para textos
-
+ The font sizeTamanho da fonte
-
+ The placement of this axis systemLocalização do sistema de coordenadas
@@ -1996,42 +1996,47 @@
The 'absolute' top level of a flight of stairs leads to
- The 'absolute' top level of a flight of stairs leads to
+ O nível superior 'absoluto' onde chega um lance de escadaThe 'left outline' of stairs
- The 'left outline' of stairs
+ O contorno esquerdo da escadaThe 'left outline' of all segments of stairs
- The 'left outline' of all segments of stairs
+ O contorno esquerdo de todos os lances de escadasThe 'right outline' of all segments of stairs
- The 'right outline' of all segments of stairs
+ O contorno direito de todos os lances de escadasThe thickness of the lower floor slab
- The thickness of the lower floor slab
+ A espessura do piso inferiorThe thickness of the upper floor slab
- The thickness of the upper floor slab
+ A espessura do piso superiorThe type of connection between the lower slab and the start of the stairs
- The type of connection between the lower slab and the start of the stairs
+ O tipo de conexão entre a laje inferior e o início da escadaThe type of connection between the end of the stairs and the upper floor slab
- The type of connection between the end of the stairs and the upper floor slab
+ O tipo de conexão entre o final da escada e a laje do chão superior
+
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
@@ -2047,7 +2052,7 @@
Componentes deste objeto
-
+ AxesEixos
@@ -2057,27 +2062,27 @@
Criar eixo
-
+ RemoveRemover
-
+ AddAdicionar
-
+ AxisEixo
-
+ DistanceDistância
-
+ AngleÂngulo
@@ -2337,7 +2342,7 @@
Mesclar paredes
-
+ Distances (mm) and angles (deg) between axesDistâncias (mm) e ângulos (graus) entre eixos
@@ -2859,67 +2864,67 @@
Criar Grade
-
+ LabelRótulo
-
+ Axis system componentsComponentes do sistema de eixos
-
+ GridGrade
-
+ Total widthLargura total
-
+ Total heightAltura total
-
+ Add rowAdicionar linha
-
+ Del rowRemover linha
-
+ Add colAdicionar coluna
-
+ Del colRemover coluna
-
+ Create spanFundir células
-
+ Remove spanRemover fundição
-
+ RowsLinhas
-
+ ColumnsColunas
@@ -3004,22 +3009,22 @@
Por favor, selecione pelo menos um eixo
-
+ Auto height is larger than heightAltura automática é maior que a altura
-
+ Total row size is larger than heightO tamanho total das linhas é maior que a altura
-
+ Auto width is larger than widthLargura automática é maior que a largura
-
+ Total column size is larger than widthO tamanho total das colunas é maior que a largura
@@ -3915,7 +3920,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsFerramentas de eixos
@@ -4089,62 +4094,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsNúmero de linhas
-
+ The number of columnsNúmero de colunas
-
+ The sizes for rowsO tamanho das linhas
-
+ The sizes of columnsO tamanho das colunas
-
+ The span ranges of cells that are merged togetherO alcance das células a serem juntadas
-
+ The type of 3D points produced by this grid objectO tipo de pontos 3D produzidos por este objeto Grade
-
+ The total width of this gridA largura total desta grade
-
+ The total height of this gridA altura total desta grade
-
+ Creates automatic column divisions (set to 0 to disable)Cria divisões de colunas automaticamente (coloque 0 para desativar)
-
+ Creates automatic row divisions (set to 0 to disable)Cria divisões de linhas automaticamente (coloque 0 para desativar)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notQuando estiver em modo Midpoint, se esta grade deve alinhar seus objetos nas arestas ou não
-
+ The indices of faces to hideOs índices das faces que devem ser escondidas
diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm
index 66730a411a..e22a3750f9 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts
index 81d77cbc0d..763e46b461 100644
--- a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts
@@ -19,12 +19,12 @@
Comprimento dos eixos
-
+ The size of the axis bubblesTamanho das bolhas (símbolos) do eixo
-
+ The numbering styleEstilo de numeração
@@ -1064,17 +1064,17 @@
O rótulo de cada eixo
-
+ If true, show the labelsSe verdadeiro, mostrar os rótulos
-
+ A transformation to apply to each labelUma transformação para aplicar a cada rótulo
-
+ The axes this system is made ofOs eixos que compõem este sistema
@@ -1169,42 +1169,42 @@
Um número de bolha personalizado opcional
-
+ The type of line to draw this axisO tipo de linha para desenhar este eixo
-
+ Where to add bubbles to this axis: Start, end, both or noneOnde adicionar as bolhas neste eixo. Início, fim ambos ou nenhum
-
+ The line width to draw this axisA largura da linha para desenhar este eixo
-
+ The color of this axisA cor deste eixo
-
+ The number of the first axisO número do primeiro eixo
-
+ The font to use for textsA fonte a usar nos textos
-
+ The font sizeO tamanho da fonte
-
+ The placement of this axis systemA posição deste sistema de eixos
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Componentes deste objeto
-
+ AxesEixos
@@ -2057,27 +2062,27 @@
Criar Eixos
-
+ RemoveRemover
-
+ AddAdicionar
-
+ AxisEixo
-
+ DistanceDistância
-
+ AngleÂngulo
@@ -2337,7 +2342,7 @@
Unir paredes
-
+ Distances (mm) and angles (deg) between axesDistâncias entre eixos em (mm) e ângulos em (graus)
@@ -2859,67 +2864,67 @@
Criar grelha
-
+ LabelRótulo
-
+ Axis system componentsComponentes do sistema de eixos
-
+ GridGrelha
-
+ Total widthLargura total
-
+ Total heightAltura total
-
+ Add rowAdicionar linha
-
+ Del rowRemover linha
-
+ Add colAdicionar coluna
-
+ Del colRemover coluna
-
+ Create spanUnir células
-
+ Remove spanRemover unir células
-
+ RowsLinhas
-
+ ColumnsColunas
@@ -3004,22 +3009,22 @@
Por favor, selecione pelo menos um eixo
-
+ Auto height is larger than heightAltura automática é maior que a altura
-
+ Total row size is larger than heightO tamanho total das linhas é maior que a altura
-
+ Auto width is larger than widthLargura automática é maior que a largura
-
+ Total column size is larger than widthO tamanho total da coluna é maior que a largura
@@ -3935,7 +3940,7 @@ Criação de Piso (andar) abortada.
Arch_AxisTools
-
+ Axis toolsFerramentas de eixos
@@ -4109,62 +4114,62 @@ Criação de Piso (andar) abortada.
Arch_Grid
-
+ The number of rowsO número de linhas
-
+ The number of columnsO número de colunas
-
+ The sizes for rowsO tamanho das linhas
-
+ The sizes of columnsO tamanho das colunas
-
+ The span ranges of cells that are merged togetherO intervalo de células a serem unidas
-
+ The type of 3D points produced by this grid objectO tipo de pontos 3D produzidos por este objeto grelha
-
+ The total width of this gridA largura total desta grelha
-
+ The total height of this gridA altura total desta grelha
-
+ Creates automatic column divisions (set to 0 to disable)Cria divisões de colunas automaticamente (coloque 0 para desativar)
-
+ Creates automatic row divisions (set to 0 to disable)Cria divisões de linhas automaticamente (coloque 0 para desativar)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notQuando estiver em modo Ponto médio, se esta grelha deve alinhar seus objetos nas arestas ou não
-
+ The indices of faces to hideOs índices das faces que devem ser escondidas
diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.qm b/src/Mod/Arch/Resources/translations/Arch_ro.qm
index ba34747674..cd75577ded 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_ro.qm and b/src/Mod/Arch/Resources/translations/Arch_ro.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.ts b/src/Mod/Arch/Resources/translations/Arch_ro.ts
index 8c576fad0a..ff7e4f6a26 100644
--- a/src/Mod/Arch/Resources/translations/Arch_ro.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_ro.ts
@@ -19,12 +19,12 @@
Lungimea axelor
-
+ The size of the axis bubblesDimensiunea bulelor pentru axe
-
+ The numbering styleStilul de numerotare
@@ -1064,17 +1064,17 @@
Eticheta fiecărei axe
-
+ If true, show the labelsDacă este adevărat, Arată etichete
-
+ A transformation to apply to each labelO transformare aplicabile pentru fiecare eticheta
-
+ The axes this system is made ofAxele pe care acest sistem este constituit
@@ -1169,42 +1169,42 @@
Un număr opțional de bule personalizate
-
+ The type of line to draw this axisTipul de linie pentru trasarea acestei axe
-
+ Where to add bubbles to this axis: Start, end, both or noneLocul unde adăugați bule pe această axă: Start, sfârșit, ambele sau nici una
-
+ The line width to draw this axisTipul(lățimea) de linie pentru trasarea acestei axe
-
+ The color of this axisCuloarea acestei axe
-
+ The number of the first axisNumărul primei axe
-
+ The font to use for textsFontul utilizat pentru textele
-
+ The font sizeDimensiunea fontului
-
+ The placement of this axis systemPlasarea acestui sistem de axe
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Componente ale acestui obiect
-
+ AxesAxe
@@ -2057,27 +2062,27 @@
Creați axa
-
+ RemoveElimină
-
+ AddAdaugă
-
+ AxisAxele
-
+ DistanceDistance
-
+ AngleUnghi
@@ -2337,7 +2342,7 @@
Pereți îmbinați
-
+ Distances (mm) and angles (deg) between axesDistanţele (mm) şi unghiurile (grade) între axe
@@ -2859,67 +2864,67 @@
Crează Grid
-
+ LabelEtichetă
-
+ Axis system componentsComponente de sistem de axe
-
+ GridGrilă
-
+ Total widthLatime totala
-
+ Total heightÎnălţime totală
-
+ Add rowAdaugă Rând
-
+ Del rowȘtergel rând
-
+ Add colAdauga coloană
-
+ Del colȘtergel coloană
-
+ Create spanCrează un Espace
-
+ Remove spanSupprimer l'espace
-
+ RowsRânduri
-
+ ColumnsColoane
@@ -3004,22 +3009,22 @@
Te rog selecteaza macar o axă
-
+ Auto height is larger than heightÎnălţimea generată automat este mai mare decât înălţimea
-
+ Total row size is larger than heightDimensiunea total a rândului este mai mare decât înălţimea
-
+ Auto width is larger than widthLăţimea generată automat este mai mare decât lăţimea
-
+ Total column size is larger than widthDimensiune totală a coloanei este mai mare decât lăţimea
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsInstrumente de axa
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsNumărul de rânduri
-
+ The number of columnsNumărul de coloane
-
+ The sizes for rowsDimensiunile pentru rânduri
-
+ The sizes of columnsDimensiuni pentru coloane
-
+ The span ranges of cells that are merged togetherSpațiere intervalelor celulelor care sunt concatenate
-
+ The type of 3D points produced by this grid objectTipul de puncte 3D produse de acest obiect grilă
-
+ The total width of this gridLățimea totală a acestei grile
-
+ The total height of this gridÎnălțimea totală a acestei grile
-
+ Creates automatic column divisions (set to 0 to disable)Creați coloane în mod automat (valoare 0 pour a dezactiva)
-
+ Creates automatic row divisions (set to 0 to disable)Creați în mod automat divizarea rândurilor ( valoarea 0 pentru dezactivare)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notAtunci când în modul midpoint edge, în cazul în care această grilă trebuie să reorienteze copii sa de-a lungul perpedincularelor sau nu
-
+ The indices of faces to hideIndicii de față poligon de ascuns
diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.qm b/src/Mod/Arch/Resources/translations/Arch_ru.qm
index 937cf42670..1750569ed3 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_ru.qm and b/src/Mod/Arch/Resources/translations/Arch_ru.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.ts b/src/Mod/Arch/Resources/translations/Arch_ru.ts
index 6ea347db9c..bcbd9c44ea 100644
--- a/src/Mod/Arch/Resources/translations/Arch_ru.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_ru.ts
@@ -19,12 +19,12 @@
Длина координатных осей
-
+ The size of the axis bubblesРазмер осевых маркеров
-
+ The numbering styleСтиль нумерации
@@ -1064,17 +1064,17 @@
Метка каждой оси
-
+ If true, show the labelsПоказать метки, если истина
-
+ A transformation to apply to each labelПреобразование, применяемое к каждой метке
-
+ The axes this system is made ofОси, составляющие эту систему
@@ -1169,42 +1169,42 @@
Необязательный заданный пользователем номер осевого маркера
-
+ The type of line to draw this axisТип линии для рисования этой оси
-
+ Where to add bubbles to this axis: Start, end, both or noneГде добавить осевые маркеры на этой оси: в начале, в конце, и там и там или нигде
-
+ The line width to draw this axisШирина линии для рисования этой оси
-
+ The color of this axisЦвет этой оси
-
+ The number of the first axisКоличество первой оси
-
+ The font to use for textsШрифт, используемый для текста
-
+ The font sizeРазмер шрифта
-
+ The placement of this axis systemРазмещение этой системы осей
@@ -2031,7 +2031,12 @@
The type of connection between the end of the stairs and the upper floor slab
- The type of connection between the end of the stairs and the upper floor slab
+ Тип связи между концом лестницы и слябом верхнего этажа.
+
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
@@ -2047,7 +2052,7 @@
Компоненты этого объекта
-
+ AxesОси
@@ -2057,27 +2062,27 @@
Создать координатную ось
-
+ RemoveУдалить
-
+ AddДобавить
-
+ AxisОсь
-
+ DistanceРасстояние
-
+ AngleУгол
@@ -2337,7 +2342,7 @@
Объединить Стены
-
+ Distances (mm) and angles (deg) between axesРасстояния (мм) и углы (градусы) между осями
@@ -2859,67 +2864,67 @@
Создать Сетку
-
+ LabelМетка
-
+ Axis system componentsКомпоненты системы координат
-
+ GridСетка
-
+ Total widthОбщая ширина
-
+ Total heightОбщая высота
-
+ Add rowДобавить строку
-
+ Del rowУдалить строку
-
+ Add colДобавить колонку
-
+ Del colУдалить колонку
-
+ Create spanСоздать промежуток
-
+ Remove spanУдалить промежуток
-
+ RowsСтроки
-
+ ColumnsСтолбцы
@@ -3004,22 +3009,22 @@
Пожалуйста, выберите по крайней мере одну ось
-
+ Auto height is larger than heightАвтоматическая высота больше, чем пользовательская
-
+ Total row size is larger than heightОбщий размер строки больше высоты
-
+ Auto width is larger than widthАвтоматическая ширина больше, чем пользовательская
-
+ Total column size is larger than widthОбщий размер столбца больше высоты
@@ -3932,7 +3937,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsИнстументы осей
@@ -4106,62 +4111,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsКоличество строк
-
+ The number of columnsКоличество столбцов
-
+ The sizes for rowsРазмеры строк
-
+ The sizes of columnsРазмеры столбцов
-
+ The span ranges of cells that are merged togetherДиапазоны промежутка ячеек, которые объединяются вместе
-
+ The type of 3D points produced by this grid objectТип 3D-точек, созданных объектом сетки
-
+ The total width of this gridОбщая ширина сетки
-
+ The total height of this gridОбщая высота сетки
-
+ Creates automatic column divisions (set to 0 to disable)Создаёт автоматические подразделения столбцов (задайте 0 для отключения)
-
+ Creates automatic row divisions (set to 0 to disable)Создаёт автоматические подразделения строк (задайте 0 для отключения)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notВ режиме серединной точки ребра. Должна ли сетка переориентировать свои дочерние элементы вдоль нормалей ребра или нет
-
+ The indices of faces to hideИндексы граней для скрытия
diff --git a/src/Mod/Arch/Resources/translations/Arch_sk.qm b/src/Mod/Arch/Resources/translations/Arch_sk.qm
index 63f296cf03..e8377451c5 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_sk.qm and b/src/Mod/Arch/Resources/translations/Arch_sk.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_sk.ts b/src/Mod/Arch/Resources/translations/Arch_sk.ts
index 6c8735dc7f..7a8832e146 100644
--- a/src/Mod/Arch/Resources/translations/Arch_sk.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_sk.ts
@@ -19,12 +19,12 @@
Dĺžka osí
-
+ The size of the axis bubblesVeľkosť bubliny osi
-
+ The numbering styleŠtýl číslovania
@@ -1064,17 +1064,17 @@
The label of each axis
-
+ If true, show the labelsIf true, show the labels
-
+ A transformation to apply to each labelA transformation to apply to each label
-
+ The axes this system is made ofThe axes this system is made of
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axisThe color of this axis
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsThe font to use for texts
-
+ The font sizeThe font size
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Komponenty tohoto objektu
-
+ AxesOsi
@@ -2057,27 +2062,27 @@
Vytvoriť os
-
+ RemoveOdstrániť
-
+ AddPridať
-
+ AxisOs
-
+ DistanceVzdialenosť
-
+ AngleUhol
@@ -2337,7 +2342,7 @@
Merge Walls
-
+ Distances (mm) and angles (deg) between axesDistances (mm) and angles (deg) between axes
@@ -2859,67 +2864,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ GridMriežka
-
+ Total widthTotal width
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.qm b/src/Mod/Arch/Resources/translations/Arch_sl.qm
index 6ef9f481b3..317a927e80 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_sl.qm and b/src/Mod/Arch/Resources/translations/Arch_sl.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.ts b/src/Mod/Arch/Resources/translations/Arch_sl.ts
index 3894543b0d..baf1f32fb1 100644
--- a/src/Mod/Arch/Resources/translations/Arch_sl.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_sl.ts
@@ -19,12 +19,12 @@
Dolžine posameznih osi
-
+ The size of the axis bubblesVelikost balončkov osi
-
+ The numbering styleSlog oštevilčevanja
@@ -1064,17 +1064,17 @@
Oznaka vsake osi
-
+ If true, show the labelsČe je vrednost true, prikaži oznake
-
+ A transformation to apply to each labelPreoblikovanje uveljaviti na vsaki oznaki
-
+ The axes this system is made ofOsi iz katerih je sestav narejen
@@ -1169,42 +1169,42 @@
Možnost očrtane številke po meri
-
+ The type of line to draw this axisVrsta črte za izris te osi
-
+ Where to add bubbles to this axis: Start, end, both or noneKam na os dodati balončke: na začetek, na konec, na obe strani ali nikamor
-
+ The line width to draw this axisDebelina črte za izris te osi
-
+ The color of this axisBarva te osi
-
+ The number of the first axisŠtevilka prve osi
-
+ The font to use for textsVrsta pisave uporabljena za besedilo
-
+ The font sizeVelikost pisave
-
+ The placement of this axis systemUmestitev sestava osi
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabNačin stikovanja zgornje talne plošče z zaključkom stopnic
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Komponente tega predmeta
-
+ AxesOsi
@@ -2057,27 +2062,27 @@
Ustvari os
-
+ RemoveOdstrani
-
+ AddDodaj
-
+ AxisOs
-
+ DistanceDistance
-
+ AngleKot
@@ -2337,7 +2342,7 @@
Združi stene
-
+ Distances (mm) and angles (deg) between axesRazdalje (mm) in koti (°) med osmi
@@ -2859,67 +2864,67 @@
Ustvari mrežo
-
+ LabelOznaka
-
+ Axis system componentsSestavine sestava osi
-
+ GridMreža
-
+ Total widthCelotna širina
-
+ Total heightCelotna višina
-
+ Add rowDodaj vrstico
-
+ Del rowIzbriši vrtico
-
+ Add colDodaj stolpec
-
+ Del colIzbriši stolpec
-
+ Create spanUstvari razpon
-
+ Remove spanOdstrani razpon
-
+ RowsVrstice
-
+ ColumnsStolpci
@@ -3004,22 +3009,22 @@
Izberite vsaj eno os
-
+ Auto height is larger than heightSamodejna višina je večja od nastavljene
-
+ Total row size is larger than heightSkupna velikost vrstice je večja od višine
-
+ Auto width is larger than widthSamodejna širina je večja od nastavljene
-
+ Total column size is larger than widthSkupna velikost stolpca presega širino
@@ -3933,7 +3938,7 @@ Ustvarjanje etaže prekinjeno.
Arch_AxisTools
-
+ Axis toolsOsna orodja
@@ -4107,62 +4112,62 @@ Ustvarjanje etaže prekinjeno.
Arch_Grid
-
+ The number of rowsŠtevilo vrstic
-
+ The number of columnsŠtevilo stolpcev
-
+ The sizes for rowsVelikost vrstic
-
+ The sizes of columnsVelikost stolpcev
-
+ The span ranges of cells that are merged togetherRazpon polij, ki se združijo
-
+ The type of 3D points produced by this grid objectVrsta 3D točk, ki jih ustvari mreža
-
+ The total width of this gridCelotna širina mreže
-
+ The total height of this gridCelotna višina mreže
-
+ Creates automatic column divisions (set to 0 to disable)Samodejno ustvari delitve stolpca (onemogočite z nastavitvijo na 0)
-
+ Creates automatic row divisions (set to 0 to disable)Samodejno ustvari delitve vrstice (onemogočite z nastavitvijo na 0)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notKo ste v načinu "razpoločišče roba", mora ta mreža preusmeriti podrejenike vzdolž normale roba ali ne
-
+ The indices of faces to hideIndeksi ploskev katere se skrije
diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.qm b/src/Mod/Arch/Resources/translations/Arch_sr.qm
index 1f308100d1..a76f8d03b4 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_sr.qm and b/src/Mod/Arch/Resources/translations/Arch_sr.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.ts b/src/Mod/Arch/Resources/translations/Arch_sr.ts
index b9a2395464..1c19bdb708 100644
--- a/src/Mod/Arch/Resources/translations/Arch_sr.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_sr.ts
@@ -19,12 +19,12 @@
Дужина оса
-
+ The size of the axis bubblesВеличина мехурића на оси
-
+ The numbering styleСтил нумерисања
@@ -1064,17 +1064,17 @@
The label of each axis
-
+ If true, show the labelsIf true, show the labels
-
+ A transformation to apply to each labelA transformation to apply to each label
-
+ The axes this system is made ofThe axes this system is made of
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axisThe color of this axis
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsThe font to use for texts
-
+ The font sizeThe font size
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Компоненте овог објекта
-
+ AxesОсе
@@ -2057,27 +2062,27 @@
Креирај осу
-
+ RemoveObriši
-
+ AddДодај
-
+ AxisОса
-
+ DistanceDistance
-
+ AngleУгао
@@ -2337,7 +2342,7 @@
Cпоји Зидове
-
+ Distances (mm) and angles (deg) between axesРаздаљине (mm) и углови (deg) између оcа
@@ -2860,67 +2865,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ GridМрежа
-
+ Total widthTotal width
-
+ Total heightTotal height
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3005,22 +3010,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3936,7 +3941,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4110,62 +4115,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm
index 441cf44409..d53087db5e 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm and b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts
index 7ea4593c92..9e9c0317af 100644
--- a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts
@@ -19,12 +19,12 @@
Längden på axlarna
-
+ The size of the axis bubblesStorleken på axelbubblorna
-
+ The numbering styleNumreringsformatet
@@ -1064,17 +1064,17 @@
Etiketten för varje axel
-
+ If true, show the labelsOm detta är sant visas etiketterna
-
+ A transformation to apply to each labelEn omvandling att applicera på varje etikett
-
+ The axes this system is made ofAxlarna detta system är skapat av
@@ -1169,42 +1169,42 @@
Ett valfritt användardefinierat nummer för bubbla
-
+ The type of line to draw this axisLinjetypen för att rita denna axel
-
+ Where to add bubbles to this axis: Start, end, both or noneVart bubblor ska läggas till för denna axel: Start, slut, båda eller ingen
-
+ The line width to draw this axisLinjebredden för att rita denna axel
-
+ The color of this axisFärgen på denna axel
-
+ The number of the first axisNumret på första axeln
-
+ The font to use for textsTeckensnittet att använda för texter
-
+ The font sizeTeckenstorleken
-
+ The placement of this axis systemPlaceringen av detta axelsystem
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Komponenter i det här objektet
-
+ AxesAxlar
@@ -2057,27 +2062,27 @@
Skapa axel
-
+ RemoveTa bort
-
+ AddLägg till
-
+ AxisAxel
-
+ DistanceDistans
-
+ AngleVinkel
@@ -2337,7 +2342,7 @@
Sammanfoga väggar
-
+ Distances (mm) and angles (deg) between axesAvstånd (mm) och vinklar (grader) mellan axlar
@@ -2859,67 +2864,67 @@
Skapa rutnät
-
+ LabelEtikett
-
+ Axis system componentsKomponenter för axelsystem
-
+ GridRutnät
-
+ Total widthTotal bredd
-
+ Total heightTotal höjd
-
+ Add rowLägg till rad
-
+ Del rowTa bort rad
-
+ Add colLägg till kolumn
-
+ Del colTa bort kolumn
-
+ Create spanSkapa spännvidd
-
+ Remove spanTa bort spännvidd
-
+ RowsRader
-
+ ColumnsKolumner
@@ -3004,22 +3009,22 @@
Vänligen välj minst en axel
-
+ Auto height is larger than heightAuto-höjd är större än höjd
-
+ Total row size is larger than heightTotal radstorlek är större än höjden
-
+ Auto width is larger than widthAutomatisk bredd är större än bredd
-
+ Total column size is larger than widthTotal kolumnstorlek är större än bredd
@@ -3929,7 +3934,7 @@ Skapande av golv avbruten.
Arch_AxisTools
-
+ Axis toolsAxelverktyg
@@ -4103,62 +4108,62 @@ Skapande av golv avbruten.
Arch_Grid
-
+ The number of rowsAntalet rader
-
+ The number of columnsAntalet kolumner
-
+ The sizes for rowsRadstorlekar
-
+ The sizes of columnsKolumnstorlekar
-
+ The span ranges of cells that are merged togetherSpännvidden av celler som slås samman
-
+ The type of 3D points produced by this grid objectDen typ av 3D-punkter som produceras av detta rutnätsobjekt
-
+ The total width of this gridDen totala bredden på detta rutnät
-
+ The total height of this gridDen totala höjden på detta rutnät
-
+ Creates automatic column divisions (set to 0 to disable)Skapar automatiska kolumndelningar (sätt till 0 för att inaktivera)
-
+ Creates automatic row divisions (set to 0 to disable)Skapar automatiska raddelningar (sätt till 0 för att inaktivera)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notNär kantens mittpunkt lägeär aktiverat: om detta rutnät måste reorientera sina barn längs kant normaler eller inte
-
+ The indices of faces to hideIndexen av ytor som ska döljas
diff --git a/src/Mod/Arch/Resources/translations/Arch_tr.qm b/src/Mod/Arch/Resources/translations/Arch_tr.qm
index e7b5f10b6e..518022bb2f 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_tr.qm and b/src/Mod/Arch/Resources/translations/Arch_tr.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_tr.ts b/src/Mod/Arch/Resources/translations/Arch_tr.ts
index 20a85e1c52..6ee76a9cef 100644
--- a/src/Mod/Arch/Resources/translations/Arch_tr.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_tr.ts
@@ -19,12 +19,12 @@
Eksenlerin Uzunlukları
-
+ The size of the axis bubblesEksen kabarcık boyutu
-
+ The numbering styleNumaralandırma stili
@@ -1064,17 +1064,17 @@
Her eksenin etiketi
-
+ If true, show the labelsDoğru ise ise, etiketlerini göster
-
+ A transformation to apply to each labelHer etiket için uygulanacak bir dönüşüm
-
+ The axes this system is made ofBu sistem yapilmis eksenleri
@@ -1169,42 +1169,42 @@
İsteğe bağlı bir özel balon numarası
-
+ The type of line to draw this axisBu eksene çizilecek çizginin türü
-
+ Where to add bubbles to this axis: Start, end, both or noneEksene eklenecek balonların yeri: Başlangıç, son, ikisi birden veya hiçbiri
-
+ The line width to draw this axisBu eksene çizilecek çizgi genişliği
-
+ The color of this axisBu eksenin rengi
-
+ The number of the first axisİlk eksenin numarası
-
+ The font to use for textsMetin için kullanılacak yazı tipi
-
+ The font sizeMetin boyutu
-
+ The placement of this axis systemBu eksen sisteminin yerleşimi
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Bu nesnenin bileşenleri
-
+ AxesEksenler
@@ -2057,27 +2062,27 @@
Eksen Oluştur
-
+ RemoveKaldır
-
+ AddEkle
-
+ AxisEksen
-
+ DistanceUzaklık
-
+ AngleAçı
@@ -2337,7 +2342,7 @@
Duvar birleştirme
-
+ Distances (mm) and angles (deg) between axesUzaklık (mm) ve eksenleri arasındaki açıları (deg)
@@ -2859,67 +2864,67 @@
Izgara oluştur
-
+ LabelEtiket
-
+ Axis system componentsEksen sistem bileşenleri
-
+ GridIzgara
-
+ Total widthToplam genişlik
-
+ Total heightToplam ağırlık
-
+ Add rowSatır Ekle
-
+ Del rowSatır sil
-
+ Add colSütun ekle
-
+ Del colSütun sil
-
+ Create spanKiriş oluştur
-
+ Remove spanKiriş kaldır
-
+ RowsSütunlar
-
+ ColumnsSütunlar
@@ -3004,22 +3009,22 @@
Lütfen en az bir eksen seçin
-
+ Auto height is larger than heightOtomatik yükseklik yükseklikten fazladır
-
+ Total row size is larger than heightToplam satır boyutu, yükseklikten daha büyüktür
-
+ Auto width is larger than widthOtomatik genişlik, mevcut genişlikten daha büyüktür
-
+ Total column size is larger than widthToplam sütun boyutu, genişlikten daha büyük
@@ -3935,7 +3940,7 @@ Zemin oluşturma iptal edildi.
Arch_AxisTools
-
+ Axis toolsEksen araçları
@@ -4109,62 +4114,62 @@ Zemin oluşturma iptal edildi.
Arch_Grid
-
+ The number of rowsSatırların simge sayısı
-
+ The number of columnsSütunların simge sayısı
-
+ The sizes for rowsSatır için boyutları
-
+ The sizes of columnsSütunların simge sayısı
-
+ The span ranges of cells that are merged togetherBirlikte birleştirilmiş hücre yayılma alanı aralığı
-
+ The type of 3D points produced by this grid objectBu ızgara nesnesi tarafından üretilen 3B noktaların türü
-
+ The total width of this gridBu kılavuz toplam genişliğini
-
+ The total height of this gridBu kademelerin toplam yüksekliği
-
+ Creates automatic column divisions (set to 0 to disable)Otomatik sütun bölümler (devre dışı bırakmak için 0 olarak ayarlayın) oluşturur
-
+ Creates automatic row divisions (set to 0 to disable)Otomatik sütun bölümler (devre dışı bırakmak için 0 olarak ayarlayın) oluşturur
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notBu kılavuz ya da alt kenar normaller boyunca antenin yönünü gerekir Eğer kenar orta nokta modunda, ne zaman
-
+ The indices of faces to hideGizlemek için yüzleri endeksleri
diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.qm b/src/Mod/Arch/Resources/translations/Arch_uk.qm
index 803ebbe337..b9bbb4429f 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_uk.qm and b/src/Mod/Arch/Resources/translations/Arch_uk.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.ts b/src/Mod/Arch/Resources/translations/Arch_uk.ts
index 0a1460173d..6cc2539c12 100644
--- a/src/Mod/Arch/Resources/translations/Arch_uk.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_uk.ts
@@ -19,12 +19,12 @@
Довжина осей
-
+ The size of the axis bubblesКрок міток осей
-
+ The numbering styleСтиль нумерації
@@ -1064,17 +1064,17 @@
Позначки кожної осі
-
+ If true, show the labelsЯкщо істина, відображати мітки
-
+ A transformation to apply to each labelПеретворення для кожної позначки
-
+ The axes this system is made ofОсі, що утворюють систему
@@ -1169,42 +1169,42 @@
Опція необхідної кількості бульбашок
-
+ The type of line to draw this axisТип лінії, по якій треба накреслити дану вісь
-
+ Where to add bubbles to this axis: Start, end, both or noneКуди додати бульбашки до цієї осі: початок, кінець, обоє або жодної
-
+ The line width to draw this axisШирина лінії, щоб намалювати цю вісь
-
+ The color of this axisКолір цієї осі
-
+ The number of the first axisНомер першої осі
-
+ The font to use for textsШрифт для тексту
-
+ The font sizeРозмір шрифту
-
+ The placement of this axis systemРозташування цієї системи осей
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabТип зв'язку між кінцем сходів і верхньою підлогою плити
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Компоненти цього об'єкта
-
+ AxesВісі
@@ -2057,27 +2062,27 @@
Створити вісь
-
+ RemoveВидалити
-
+ AddДодати
-
+ AxisВісь
-
+ DistanceВідстань
-
+ AngleКут
@@ -2337,7 +2342,7 @@
Об'єднати стіни
-
+ Distances (mm) and angles (deg) between axesВідстані (мм) і кути (град) між осями
@@ -2859,67 +2864,67 @@
Створити сітку
-
+ LabelПозначка
-
+ Axis system componentsКомпоненти системи осей
-
+ GridСітка
-
+ Total widthЗагальна ширина
-
+ Total heightЗагальна висота
-
+ Add rowДодати рядок
-
+ Del rowВидалити рядок
-
+ Add colДодати стовпчик
-
+ Del colВидалити стовпчик
-
+ Create spanСтворити проміжок
-
+ Remove spanВидалити проміжок
-
+ RowsРядки
-
+ ColumnsСтовпці
@@ -3004,22 +3009,22 @@
Виберіть принаймні одну вісь
-
+ Auto height is larger than heightАвтоматична висота більша за висоту
-
+ Total row size is larger than heightЗагальний розмір рядка перевищує висоту
-
+ Auto width is larger than widthАвтоматична ширина перевищує ширину
-
+ Total column size is larger than widthЗагальний розмір колони більший за ширину
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.qm b/src/Mod/Arch/Resources/translations/Arch_val-ES.qm
index f8a39f8428..4f131ddc82 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_val-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_val-ES.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts
index 08bf0273b4..0e67e6a6af 100644
--- a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts
@@ -19,12 +19,12 @@
La longitud dels eixos
-
+ The size of the axis bubblesLa mida de les bambolles d'eix
-
+ The numbering styleL'estil de numeració
@@ -1064,17 +1064,17 @@
L'etiqueta de cada eix
-
+ If true, show the labelsSi s'estableix a cert, es mostren les etiquetes
-
+ A transformation to apply to each labelUna transformació que s'aplica a cada etiqueta
-
+ The axes this system is made ofEls eixos que formen aquest sistema
@@ -1169,42 +1169,42 @@
Un nombre opcional personalitzat de bambolla
-
+ The type of line to draw this axisEl tipus de línia per a dibuixar aquest eix
-
+ Where to add bubbles to this axis: Start, end, both or noneOn afegir bambolles a l'eix: principi, final, ambdós o cap
-
+ The line width to draw this axisL'amplària de la línia per a dibuixar aquest eix
-
+ The color of this axisEl color d'aquest eix
-
+ The number of the first axisEl número del primer eix
-
+ The font to use for textsLa tipografia a utilitzar per als textos
-
+ The font sizeLa mida de la tipografia
-
+ The placement of this axis systemLa posició del sistema d'aquest eix
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Components d'aquest objecte
-
+ AxesEixos
@@ -2057,27 +2062,27 @@
Crea l'eix
-
+ RemoveElimina
-
+ AddAfegir
-
+ AxisEix
-
+ DistanceDistance
-
+ AngleAngle
@@ -2337,7 +2342,7 @@
Fusiona els murs
-
+ Distances (mm) and angles (deg) between axesDistàncies (mm) i angles (graus) entre eixos
@@ -2858,67 +2863,67 @@
Crea una quadrícula
-
+ LabelEtiqueta
-
+ Axis system componentsComponents del sistema d'eixos
-
+ GridQuadrícula
-
+ Total widthAmplària total
-
+ Total heightAlçària total
-
+ Add rowAfig una fila
-
+ Del rowSuprimeix la fila
-
+ Add colAfig una columna
-
+ Del colSuprimeix la columna
-
+ Create spanCrea una extensió
-
+ Remove spanSuprimeix l'extensió
-
+ RowsFiles
-
+ ColumnsColumnes
@@ -3003,22 +3008,22 @@
Seleccioneu com a mínim un eix
-
+ Auto height is larger than heightL'alçària automàtica és més gran que l'alçària
-
+ Total row size is larger than heightLa mida total de les files és major que l'alçària
-
+ Auto width is larger than widthL'amplària automàtica és major que l'amplària
-
+ Total column size is larger than widthLa mida total de les columnes és major que l'amplària
@@ -3934,7 +3939,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsEines d'eixos
@@ -4108,62 +4113,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsEl nombre de files
-
+ The number of columnsEl nombre de columnes
-
+ The sizes for rowsLa mida de les files
-
+ The sizes of columnsLa mida de les columnes
-
+ The span ranges of cells that are merged togetherL'abast de cel·les que es fusionen juntes
-
+ The type of 3D points produced by this grid objectEl tipus de punts 3D produïts per aquest objecte quadrícula
-
+ The total width of this gridL'amplària total d'aquesta quadrícula
-
+ The total height of this gridL'alçària total d'aquesta quadrícula
-
+ Creates automatic column divisions (set to 0 to disable)Crea automàticament divisions de columna (establiu-ho a 0 per a inhabilitar-ho)
-
+ Creates automatic row divisions (set to 0 to disable)Crea automàticament divisions de fila (establiu-ho a 0 per a inhabilitar-ho)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notEn mode de punt mitjà de l'aresta, si la quadrícula ha de reorientar els seus fills a llarg de les normals de l'aresta o no
-
+ The indices of faces to hideEls índexs de les cares que s'han d'amagar
diff --git a/src/Mod/Arch/Resources/translations/Arch_vi.qm b/src/Mod/Arch/Resources/translations/Arch_vi.qm
index 335e2acee5..e3ed512d12 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_vi.qm and b/src/Mod/Arch/Resources/translations/Arch_vi.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_vi.ts b/src/Mod/Arch/Resources/translations/Arch_vi.ts
index 01406ba547..c97966554b 100644
--- a/src/Mod/Arch/Resources/translations/Arch_vi.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_vi.ts
@@ -19,12 +19,12 @@
Độ dài của các trục
-
+ The size of the axis bubblesKích thước bọt khí của các trục
-
+ The numbering styleKiểu đánh số thứ tự
@@ -1064,17 +1064,17 @@
Nhãn của mỗi trục
-
+ If true, show the labelsNếu đúng, các nhãn sẽ được hiển thị
-
+ A transformation to apply to each labelMột phép chuyển đổi áp dụng cho mỗi nhãn
-
+ The axes this system is made ofCác trục tạo nên hệ thống này
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisKiểu đường dùng để vẽ trục này
-
+ Where to add bubbles to this axis: Start, end, both or noneNơi để thêm bọt khí vào trục này: Điểm bắt đầu, điểm kết thúc, cả hai hoặc không ở điểm nào
-
+ The line width to draw this axisĐộ dày của đường dùng để vẽ trục này
-
+ The color of this axisMàu sắc của trục này
-
+ The number of the first axisSố trục đầu tiên
-
+ The font to use for textsPhông chữ được được sử dụng cho văn bản
-
+ The font sizeKích cỡ phông chữ
-
+ The placement of this axis systemVị trí của hệ trục này
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
Các thành phần của bộ phận này
-
+ AxesCác trục
@@ -2057,27 +2062,27 @@
Tạo trục
-
+ RemoveXóa bỏ
-
+ AddThêm mới
-
+ AxisTrục
-
+ DistanceDistance
-
+ AngleGóc
@@ -2337,7 +2342,7 @@
Kết hợp những bức tường
-
+ Distances (mm) and angles (deg) between axesKhoảng cách (mm) và góc (độ) giữa các trục
@@ -2859,67 +2864,67 @@
Tạo lưới
-
+ LabelNhãn
-
+ Axis system componentsCác bộ phận của hệ thống trục
-
+ GridLưới
-
+ Total widthTổng bề rộng
-
+ Total heightTổng chiều cao
-
+ Add rowThêm hàng
-
+ Del rowXóa hàng
-
+ Add colThêm cột
-
+ Del colXóa cột
-
+ Create spanTạo nhịp
-
+ Remove spanGỡ nhịp
-
+ RowsHàng
-
+ ColumnsCột
@@ -3004,22 +3009,22 @@
Hãy chọn ít nhất một trục
-
+ Auto height is larger than heightChiều cao tự động lớn hơn chiều cao
-
+ Total row size is larger than heightTổng kích thước các hàng lớn hơn chiều cao
-
+ Auto width is larger than widthChiều rộng tự động lớn hơn chiều rộng
-
+ Total column size is larger than widthTổng kích thước cột lớn hơn chiều rộng
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsCông cụ trục
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsSố hàng
-
+ The number of columnsSố cột
-
+ The sizes for rowsKích thước các hàng
-
+ The sizes of columnsKích thước các cột
-
+ The span ranges of cells that are merged togetherPhạm vi khoảng cách của các ô đã sát nhập lại thành một
-
+ The type of 3D points produced by this grid objectLưới là một loại đối tượng được tạo nên bởi các chấm 3D
-
+ The total width of this gridTổng bề rộng của loại lưới này
-
+ The total height of this gridTổng chiều cao của lưới này
-
+ Creates automatic column divisions (set to 0 to disable)Tạo chế độ tự động chia tách cột (Đặt 0 để tắt chế độ này)
-
+ Creates automatic row divisions (set to 0 to disable)Tạo chế độ tự động chia tách hàng (Đặt 0 để tắt chế độ này)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notNếu ở chế độ trung điểm của cạnh, lưới gốc phải định hướng lại theo các cạnh bình thường hoặc không
-
+ The indices of faces to hideẨn các dấu trên bề mặt
diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm
index 1e351493bc..fb0f7aea97 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts
index 72632a75ba..933e643782 100644
--- a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts
@@ -19,12 +19,12 @@
轴的长度
-
+ The size of the axis bubbles轴气泡的大小
-
+ The numbering style编号样式
@@ -1064,17 +1064,17 @@
每个坐标轴的标签
-
+ If true, show the labels如果是对的, 显示标签
-
+ A transformation to apply to each label应用于每个标签的转换
-
+ The axes this system is made of这个系统的轴是由
@@ -1169,42 +1169,42 @@
可选的自定义气泡编号
-
+ The type of line to draw this axis绘制此轴的线条类型
-
+ Where to add bubbles to this axis: Start, end, both or none在轴线的什么位置添加气泡: 开始、结束、两头或都不要
-
+ The line width to draw this axis绘制此坐标轴的线条宽度
-
+ The color of this axis此坐标轴的颜色
-
+ The number of the first axis第一个轴的编号
-
+ The font to use for texts文本所用的字体
-
+ The font size字体大小
-
+ The placement of this axis system此坐标系的位置
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
此对象的组件
-
+ Axes轴线
@@ -2057,27 +2062,27 @@
创建轴线
-
+ Remove删除
-
+ Add添加
-
+ Axis轴线
-
+ Distance距离
-
+ Angle角度
@@ -2337,7 +2342,7 @@
合并壁
-
+ Distances (mm) and angles (deg) between axes轴之间的距离 (mm) 和角度 (°)
@@ -2859,67 +2864,67 @@
创建网格
-
+ Label标签
-
+ Axis system components轴系统组件
-
+ Grid网格
-
+ Total width总宽度
-
+ Total height总高度
-
+ Add row添加行
-
+ Del row删除行
-
+ Add col添加列
-
+ Del col删除列
-
+ Create span创建跨度
-
+ Remove span删除跨度
-
+ Rows行
-
+ Columns列
@@ -3004,22 +3009,22 @@
请至少选择一个坐标轴
-
+ Auto height is larger than height自动高度大于高度
-
+ Total row size is larger than height总行大小大于高度
-
+ Auto width is larger than width自动宽度大于宽度
-
+ Total column size is larger than width总列大小大于宽度
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis tools轴工具
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rows行数
-
+ The number of columns列数
-
+ The sizes for rows行的大小
-
+ The sizes of columns列的大小
-
+ The span ranges of cells that are merged together合并在一起的单元格跨度范围
-
+ The type of 3D points produced by this grid object此网格对象生成的3D 点的类型
-
+ The total width of this grid此网格的总宽度
-
+ The total height of this grid此网格的总高度
-
+ Creates automatic column divisions (set to 0 to disable)创建自动列划分 (集为0以禁用)
-
+ Creates automatic row divisions (set to 0 to disable)创建自动列划分 (集为0以禁用)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or not当处于边缘中点模式时, 如果此网格必须沿边缘法线重新定向其子项, 或不
-
+ The indices of faces to hide隐藏的面索引
diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm
index 1e79a32b4b..296f063f44 100644
Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm differ
diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts
index fbc9728491..6411c2cb74 100644
--- a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts
+++ b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts
@@ -19,12 +19,12 @@
軸的長度
-
+ The size of the axis bubbles軸氣泡的大小
-
+ The numbering style編號樣式
@@ -1064,17 +1064,17 @@
每個坐標軸的標籤
-
+ If true, show the labels如果是對的,顯示標籤
-
+ A transformation to apply to each labelA transformation to apply to each label
-
+ The axes this system is made of這個系統的軸是由
@@ -1169,42 +1169,42 @@
An optional custom bubble number
-
+ The type of line to draw this axisThe type of line to draw this axis
-
+ Where to add bubbles to this axis: Start, end, both or noneWhere to add bubbles to this axis: Start, end, both or none
-
+ The line width to draw this axisThe line width to draw this axis
-
+ The color of this axisThe color of this axis
-
+ The number of the first axisThe number of the first axis
-
+ The font to use for textsThe font to use for texts
-
+ The font sizeThe font size
-
+ The placement of this axis systemThe placement of this axis system
@@ -2033,6 +2033,11 @@
The type of connection between the end of the stairs and the upper floor slabThe type of connection between the end of the stairs and the upper floor slab
+
+
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ If not zero, the axes are not represented as one full line but as two lines of the given length
+ Arch
@@ -2047,7 +2052,7 @@
此物件之組成
-
+ Axes軸
@@ -2057,27 +2062,27 @@
建立軸
-
+ Remove移除
-
+ Add新增
-
+ Axis軸
-
+ Distance距離
-
+ Angle角度
@@ -2337,7 +2342,7 @@
合併牆面
-
+ Distances (mm) and angles (deg) between axesDistances (mm) and angles (deg) between axes
@@ -2859,67 +2864,67 @@
Create Grid
-
+ LabelLabel
-
+ Axis system componentsAxis system components
-
+ Grid格線
-
+ Total width總寬度
-
+ Total height總高度
-
+ Add rowAdd row
-
+ Del rowDel row
-
+ Add colAdd col
-
+ Del colDel col
-
+ Create spanCreate span
-
+ Remove spanRemove span
-
+ RowsRows
-
+ ColumnsColumns
@@ -3004,22 +3009,22 @@
Please select at least one axis
-
+ Auto height is larger than heightAuto height is larger than height
-
+ Total row size is larger than heightTotal row size is larger than height
-
+ Auto width is larger than widthAuto width is larger than width
-
+ Total column size is larger than widthTotal column size is larger than width
@@ -3935,7 +3940,7 @@ Floor creation aborted.
Arch_AxisTools
-
+ Axis toolsAxis tools
@@ -4109,62 +4114,62 @@ Floor creation aborted.
Arch_Grid
-
+ The number of rowsThe number of rows
-
+ The number of columnsThe number of columns
-
+ The sizes for rowsThe sizes for rows
-
+ The sizes of columnsThe sizes of columns
-
+ The span ranges of cells that are merged togetherThe span ranges of cells that are merged together
-
+ The type of 3D points produced by this grid objectThe type of 3D points produced by this grid object
-
+ The total width of this gridThe total width of this grid
-
+ The total height of this gridThe total height of this grid
-
+ Creates automatic column divisions (set to 0 to disable)Creates automatic column divisions (set to 0 to disable)
-
+ Creates automatic row divisions (set to 0 to disable)Creates automatic row divisions (set to 0 to disable)
-
+ When in edge midpoint mode, if this grid must reorient its children along edge normals or notWhen in edge midpoint mode, if this grid must reorient its children along edge normals or not
-
+ The indices of faces to hideThe indices of faces to hide
diff --git a/src/Mod/Draft/Resources/translations/Draft_af.qm b/src/Mod/Draft/Resources/translations/Draft_af.qm
index 409d611353..bf8a6675f3 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_af.qm and b/src/Mod/Draft/Resources/translations/Draft_af.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_af.ts b/src/Mod/Draft/Resources/translations/Draft_af.ts
index b099c2a962..aa6c438fff 100644
--- a/src/Mod/Draft/Resources/translations/Draft_af.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_af.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletRonding
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Vorm
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Vee uit
- Apply above style to selected object(s)
@@ -5780,7 +5740,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5945,7 +5905,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6055,7 +6015,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6070,7 +6030,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6165,7 +6125,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6236,37 +6196,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7191,52 +7146,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletSkep ronding
@@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_ar.qm b/src/Mod/Draft/Resources/translations/Draft_ar.qm
index 7f151f107f..b47ad02716 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_ar.qm and b/src/Mod/Draft/Resources/translations/Draft_ar.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_ar.ts b/src/Mod/Draft/Resources/translations/Draft_ar.ts
index 04489be975..7e6f5546eb 100644
--- a/src/Mod/Draft/Resources/translations/Draft_ar.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_ar.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ Filletتنعيم الحافة
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- تجميع الواجهه
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- إستمارة
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- حذف
- Apply above style to selected object(s)
@@ -5783,7 +5743,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5938,7 +5898,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5948,7 +5908,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6028,7 +5988,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6048,7 +6008,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6058,7 +6018,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6073,7 +6033,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6168,7 +6128,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6239,37 +6199,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7194,52 +7149,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletCreate fillet
@@ -7506,11 +7461,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.qm b/src/Mod/Draft/Resources/translations/Draft_ca.qm
index 3380bb758e..7795120f27 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_ca.qm and b/src/Mod/Draft/Resources/translations/Draft_ca.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.ts b/src/Mod/Draft/Resources/translations/Draft_ca.ts
index a6ab0bc461..f0c70ef194 100644
--- a/src/Mod/Draft/Resources/translations/Draft_ca.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_ca.ts
@@ -1097,19 +1097,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1607,22 +1597,22 @@ The array can be turned into a polar or a circular array by changing its type.
La matriu es pot convertir en polar o circular canviant-ne el tipus.
-
+ FilletArrodoniment
-
+ Creates a fillet between two selected wires or edges.Crea un cantell entre dos filferros o arestes seleccionades.
-
+ Delete original objectsEsborra els objectes originals
-
+ Create chamferCrea un xamfrà
@@ -2540,16 +2530,6 @@ Els objectes afegits a aquesta capa poden compartir les mateixes propietats com
Draft_Lineremover
-
-
- Facebinder
- Ajunta-cares
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3723,26 +3703,6 @@ valor mitjançant les tecles [ i ] mentre es dibuixa
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Forma
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Elimina
- Apply above style to selected object(s)
@@ -5715,7 +5675,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Canvia l'estil per defecte dels objectes nous
-
+ No active document. Aborting.Cap document actiu. S'està interrompent.
@@ -5870,7 +5830,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.No es pot degradar més
-
+ Wrong input: object not in document.Entrada incorrecta: l'objecte no és al document.
@@ -5880,7 +5840,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Entrada incorrecta: l'objecte punt no té 'Geometria', 'Enllaços', o 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Entrada incorrecta: ha de ser un posicionament, un vector o una rotació.
@@ -5960,7 +5920,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Els objectes d'origen s'han eliminat.
-
+ Wrong input: must be a list of strings or a single string.Entrada incorrecta: ha de ser una llista de cadenes o una sola cadena.
@@ -5980,7 +5940,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Entrada incorrecta: ha de ser un nombre enter.
-
+ Wrong input: must be a vector.Entrada incorrecta: ha de ser un vector.
@@ -5990,7 +5950,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Matriu polar
-
+ Wrong input: must be a number.Entrada incorrecta: ha de ser un nombre.
@@ -6005,7 +5965,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Useu 'make_linear_dimension' o bé 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Entrada incorrecta: l'objecte no ha de ser una llista.
@@ -6100,7 +6060,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Entrada incorrecta: ha de ser un nombre entre 0 i 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Entrada incorrecta: ha de ser una llista o tupla de cadenes, o una sola cadena.
@@ -6171,37 +6131,32 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Matriu rectangular 2D
-
+ Wrong input: subelement not in object.Entrada incorrecta: el subelement no és a l'objecte.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Entrada incoreecta: ha de ser una cadena, 'Personalitzat', 'Nom', 'Etiqueta', 'Posició', 'Longitud', 'Àrea', 'Volum', 'Tag', o 'Material'.
-
- Wrong input: must be a string.
- Entrada incorrecta: ha de ser una cadena.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Entrada incorrecta: ha de ser una cadena, 'Horitzontal', 'Vertical' o 'Personalitzat'.
-
+ Wrong input: must be a list of at least two vectors.Entrada incorrecta: ha de ser una llista de dos vectors com a mínim.
-
+ Direction is not 'Custom'; points won't be used.La direcció no és 'Personalitzada'; no s'usaran els punts.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Entrada incorrecta: ha de ser una llista de dos elements. Per exemple, [objecte, 'Aresta1'].
@@ -7126,52 +7081,52 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Separa la línia
-
+ Fillet radiusRadi del cantell
-
+ Radius of filletRadi del cantell
-
+ Enter radius.Entreu un radi.
-
+ Delete original objects:Esborra els objectes d'origen:
-
+ Chamfer mode:Mode de xamfrà:
-
+ Two elements needed.Calen dos elements.
-
+ Test objectObjecte de prova
-
+ Test object removedS'ha esborrat l'objecte de prova
-
+ Fillet cannot be createdNo es pot crear el cantell
-
+ Create filletCrea un cantell
@@ -7438,11 +7393,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.qm b/src/Mod/Draft/Resources/translations/Draft_cs.qm
index acb912ccdd..be02387965 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_cs.qm and b/src/Mod/Draft/Resources/translations/Draft_cs.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.ts b/src/Mod/Draft/Resources/translations/Draft_cs.ts
index 6c165d0ee0..c8b3052c0c 100644
--- a/src/Mod/Draft/Resources/translations/Draft_cs.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_cs.ts
@@ -1111,19 +1111,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1624,22 +1614,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletZaoblení
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsOdstranit původní objekty
-
+ Create chamferVytvořit sražení
@@ -2568,16 +2558,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3768,26 +3748,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Návrh
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Odstranit
- Apply above style to selected object(s)
@@ -5774,7 +5734,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5929,7 +5889,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5939,7 +5899,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6019,7 +5979,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Chybný vstup: musí být seznam řetězců nebo jeden řetězec.
@@ -6039,7 +5999,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Chybný vstup: musí být celé číslo.
-
+ Wrong input: must be a vector.Chybný vstup: musí být vektor.
@@ -6049,7 +6009,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Polární pole
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6064,7 +6024,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Chybný vstup: objekt nesmí být seznam.
@@ -6159,7 +6119,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Chybný vstup: musí být číslo mezi 0 a 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6230,37 +6190,32 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7185,52 +7140,52 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny?
Rozdělit čáru
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Odstranit původní objekty:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletVytvořit zaoblení
@@ -7497,11 +7452,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_de.qm b/src/Mod/Draft/Resources/translations/Draft_de.qm
index faea83ae07..67645ce371 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_de.qm and b/src/Mod/Draft/Resources/translations/Draft_de.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_de.ts b/src/Mod/Draft/Resources/translations/Draft_de.ts
index eae33334fc..65b25ff925 100644
--- a/src/Mod/Draft/Resources/translations/Draft_de.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_de.ts
@@ -1108,19 +1108,9 @@ Leer lassen für die Standardeinstellung des Systems.
Benutzen Sie 'arch' um die US-Bogen Notation zu erzwingen
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1619,22 +1609,22 @@ Das bedeutet, dass die Kopien in der angegebenen Richtung in den X-Y, Z-Achsen f
Die Anordnung kann in eine orthogonale oder polare Anordnung durch ändern des Typs umgewandelt werden.
-
+ FilletVerrundung
-
+ Creates a fillet between two selected wires or edges.Erzeugt eine Datei zwischen zwei ausgewählten Kanten oder Kantenzügen.
-
+ Delete original objectsOriginalobjekte löschen
-
+ Create chamferFase erstellen
@@ -2562,16 +2552,6 @@ Objekte, die dieser Ebene hinzugefügt wurden, können die gleichen visuellen Ei
Draft_Lineremover
-
-
- Facebinder
- Flächengruppe
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3754,30 +3734,10 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Aktuellen Stil als Voreinstellung speichern...
-
-
- Form
- Form
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Löschen
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Obigen Stil auf ausgewählte(s) Objekt(e) anwenden
@@ -3787,7 +3747,7 @@ value by using the [ and ] keys while drawing
Texts/dims
- Texts/dims
+ Texte/Maße
@@ -5191,8 +5151,7 @@ Dieser Wert ist die maximale Segmentlänge.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ Der Python-Exporter wird verwendet, ansonsten wird der neuere C++ verwendet. Beachte: Der C++-Exporter ist schneller aber noch nicht so umfangreich
@@ -5759,7 +5718,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Standardstil für neue Objekte ändern
-
+ No active document. Aborting.Kein aktives Dokument. Abbruch.
@@ -5914,7 +5873,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Kein weitere Reduzierung möglich
-
+ Wrong input: object not in document.Falsche Eingabe: Objekt nicht im Dokument.
@@ -5924,7 +5883,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Falsche Eingabe: Punktobjekte haben keine 'Geometrie', 'Verknüpfungen' oder 'Komponenten'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Falsche Eingabe: muss eine Platzierung, ein Vektor oder eine Drehung sein.
@@ -6004,7 +5963,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Entfernte ursprüngliche Objekte.
-
+ Wrong input: must be a list of strings or a single string.Falsche Eingabe: muss eine Liste von Zeichenketten oder eine einzelne Zeichenkette sein.
@@ -6024,7 +5983,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Falsche Eingabe: muss eine Ganzzahl sein.
-
+ Wrong input: must be a vector.Falsche Eingabe: muss ein Vektor sein.
@@ -6034,7 +5993,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Polare Anordnung
-
+ Wrong input: must be a number.Falsche Eingabe: muss eine Zahl sein.
@@ -6049,7 +6008,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Verwenden Sie eines von 'make_linear_dimension' oder 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Falsche Eingabe: Objekt darf keine Liste sein.
@@ -6144,7 +6103,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Falsche Eingabe: muss eine Zahl zwischen 0 und 100 sein.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Falsche Eingabe: muss eine Liste oder ein Tupel von Zeichenketten oder eine einzelne Zeichenkette sein.
@@ -6214,37 +6173,32 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Rechteckige Anordnung 2D
-
+ Wrong input: subelement not in object.Falsche Eingabe: Unterelement nicht im Objekt.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Falsche Eingabe: muss ein String, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', oder 'Material' sein.
-
- Wrong input: must be a string.
- Falsche Eingabe: muss ein String sein.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Falsche Eingabe: muss ein String, 'Horizontal', 'Vertical' oder 'Custom' sein.
-
+ Wrong input: must be a list of at least two vectors.Falsche Eingabe: muss eine Liste von mindestens zwei Vektoren sein.
-
+ Direction is not 'Custom'; points won't be used.Die Richtung ist nicht 'Custom', Punkte werden nicht verwendet.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Falsche Eingabe: muss eine Liste von zwei Elementen sein. Zum Beispiel [Objekt, 'Edge1'].
@@ -7169,52 +7123,52 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z
Linie teilen
-
+ Fillet radiusAbrundungsradius
-
+ Radius of filletRadius der Abrundung
-
+ Enter radius.Radius eingeben.
-
+ Delete original objects:Originalobjekte löschen:
-
+ Chamfer mode:Fasen Modus:
-
+ Two elements needed.Zwei Elemente erforderlich.
-
+ Test objectTestobjekt
-
+ Test object removedTestobjekt entfernt
-
+ Fillet cannot be createdAbrundung kann nicht erstellt werden
-
+ Create filletAbrundung erstellen
@@ -7473,17 +7427,12 @@ Nicht verfügbar, wenn die Option "Primitive Teile verwenden" aktiviert ist
mirrored
- mirrored
+ gespiegeltCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Kann Form nicht erzeugen:
diff --git a/src/Mod/Draft/Resources/translations/Draft_el.qm b/src/Mod/Draft/Resources/translations/Draft_el.qm
index b9be84db98..61e39ad3ab 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_el.qm and b/src/Mod/Draft/Resources/translations/Draft_el.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_el.ts b/src/Mod/Draft/Resources/translations/Draft_el.ts
index ecede083f7..4f2d486ba8 100644
--- a/src/Mod/Draft/Resources/translations/Draft_el.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_el.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletΣτρογγύλεμα
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2569,16 +2559,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3769,26 +3749,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Μορφή
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Διαγραφή
- Apply above style to selected object(s)
@@ -5780,7 +5740,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5935,7 +5895,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5945,7 +5905,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6025,7 +5985,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6045,7 +6005,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6055,7 +6015,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6070,7 +6030,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6165,7 +6125,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6236,37 +6196,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7191,52 +7146,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletΔημιουργία στρογγυλέματος
@@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm
index f96f6b28ff..d852440e8d 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts
index 1172236463..889d66b8da 100644
--- a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts
@@ -108,7 +108,7 @@ Deja esta propiedad vacía para poder establecer manualmente 'Eje' y 'Centro'.
Angle to cover with copies
- Ángulo para cubrir con las copias
+ Ángulo a cubrir con las copias
@@ -140,7 +140,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los parámetros
Show the individual array elements (only for Link arrays)
- Mostrar los elementos de matriz individuales (sólo para matrices de enlaces)
+ Muestra los elementos individuales de la matriz (sólo para matrices vinculadas)
@@ -165,7 +165,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los parámetros
Radius to use to fillet the corners
- Radio para redondeo las esquinas
+ Radio para redondear las esquinas
@@ -200,7 +200,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los parámetros
The object measured by this dimension object
- El objeto medido por este objeto de dimensión
+ El objeto medido por esta cota
@@ -213,12 +213,12 @@ There are various possibilities:
- An arc object, and its edge.
El objeto, y subelementos específicos del mismo,
-que este objeto de dimensión está midiendo.
+que esta cota está midiendo.
Hay varias posibilidades:
- Un objeto, y una de sus aristas.
- Un objeto, y dos de sus vértices.
-- Un objeto arco, y su arista.
+- Un arco, y su arista.
@@ -231,13 +231,13 @@ is to the measured object.
that displays the measured radius or diameter.
- For angular dimensions, this controls the radius of the dimension arc
that displays the measured angle.
- Un punto a través del cual pasará la línea de la dimensión, o una extrapolación de ella.
+ Un punto a través del cual pasará la línea de dimensión, o una extrapolación de ella.
-- Para las dimensiones lineales, esta propiedad controla qué tan cerca está la línea de dimensión
+- Para las cotas lineales, esta propiedad controla cuan cerca está la línea de cota
al objeto medido.
-- Para las dimensiones radiales, esto controla la dirección de la línea de dimensión
+- Para las cotas radiales, controla la dirección de la línea de cota
que muestra el radio o diámetro medido.
-- Para las dimensiones angulares, controla el radio del arco
+- Para las cotas angulares, controla el radio de la cota del arco
que muestra el ángulo medido.
@@ -246,10 +246,10 @@ que muestra el ángulo medido.
If it is a radius dimension it will be the center of the arc.
If it is a diameter dimension it will be a point that lies on the arc.
- Punto inicial de la línea de dimensión.
+ Punto inicial de la línea de cota.
-Si es una dimensión de radio, será el centro del arco.
-Si es una dimensión de diámetro, será un punto que se encuentra en el arco.
+Si es una cota de radio, será el centro del arco.
+Si es una cota de diámetro, será un punto en el arco.
@@ -257,17 +257,17 @@ Si es una dimensión de diámetro, será un punto que se encuentra en el arco.
If it is a radius or diameter dimension
it will be a point that lies on the arc.
- Punto final de la línea de dimensión.
+ Punto final de la línea de cota.
-Si es un radio o una dimensión de diámetro
-será un punto que se encuentre en el arco.
+Si esta es una cota de radio o diámetro
+será un punto en el arco.The direction of the dimension line.
If this remains '(0,0,0)', the direction will be calculated automatically.
- La dirección de la línea de dimensión.
-Si esto permanece '(0,0,0)', la dirección se calculará automáticamente.
+ La dirección de la línea de cota.
+Si esta permanece en '(0,0,0)', la dirección se calculará automáticamente.
@@ -281,7 +281,7 @@ is the radius or diameter, depending on the 'Diameter' property.
El valor de la medición.
Esta propiedad es de solo lectura porque el valor es calculado
-de las propiedades 'Inicio' y 'Fin'.
+de los datos de 'Inicio' y 'Fin'.
Si la 'Geometría Enlazada' es un arco o un círculo, esta 'Distancia'
es el radio o diámetro, dependiendo de la propiedad 'Diámetro'.
@@ -290,22 +290,22 @@ es el radio o diámetro, dependiendo de la propiedad 'Diámetro'.
When measuring circular arcs, it determines whether to display
the radius or the diameter value
- Al medir arcos circulares, determina si mostrar
-el radio o el valor del diámetro
+ Al medir arcos, determina si se muestra
+el valor del radio o del diámetroStarting angle of the dimension line (circular arc).
The arc is drawn counter-clockwise.
- Ángulo inicial de la línea de dimensión (arco circular).
-El arco está dibujado en sentido contrario a las agujas del reloj.
+ Ángulo inicial de la línea de cota (arco).
+El arco será dibujado en sentido contrario a las agujas del reloj.Ending angle of the dimension line (circular arc).
The arc is drawn counter-clockwise.
- Ángulo final de la línea de dimensión (arco circular).
-El arco está dibujado en sentido contrario a las agujas del reloj.
+ Ángulo final de la línea de cota (arco).
+El arco será dibujado en sentido contrario a las agujas del reloj.
@@ -313,10 +313,10 @@ El arco está dibujado en sentido contrario a las agujas del reloj.
- El punto central de la línea de la dimensión, que es un arco circular.
+ El punto central de la línea de cota, cuando es un arco.
-Este es normalmente el punto donde dos segmentos de línea, o sus extensiones
-se intersecan, dando como resultado el 'Ángulo' medido entre ellos.
+Este es normalmente el punto donde dos segmentos,
+o sus intersecciones, resultan el 'Ángulo' medido entre ellos.
@@ -326,20 +326,20 @@ This property is read-only because the value is calculated from
the 'First Angle' and 'Last Angle' properties.
El valor de la medición.
-Esta propiedad es de solo lectura porque el valor se calcula a partir de
-las propiedades 'Primer ángulo' y 'Último ángulo'.
+Esta propiedad es de solo lectura porque el valor se calcula desde
+las propiedades de 'Primer ángulo' y 'Último ángulo'.
The placement of the base point of the first line
- La colocación del punto base de la primera línea
+ Ubicación del punto base de la primera líneaThe text displayed by this object.
It is a list of strings; each element in the list will be displayed in its own line.El texto mostrado por este objeto.
-Es una lista de cadenas; cada elemento en la lista se mostrará en su propia línea.
+Es un listado; donde cada elemento de la lista se mostrará en su propia línea.
@@ -356,7 +356,7 @@ Es una lista de cadenas; cada elemento en la lista se mostrará en su propia lí
Radius of the circle
- Radio de la circunferencia
+ Radio del círculo
@@ -371,7 +371,7 @@ Es una lista de cadenas; cada elemento en la lista se mostrará en su propia lí
How the polygon must be drawn from the control circle
- Cómo se debe dibujar el polígono desde el círculo de control
+ Cómo se trazará el polígono desde el círculo de control
@@ -398,7 +398,7 @@ Es una lista de cadenas; cada elemento en la lista se mostrará en su propia lí
The position of the tip of the leader line.
This point can be decorated with an arrow or another symbol.La posición de la punta de la línea de líder.
-Este punto puede ser decorado con una flecha u otro símbolo.
+Este punto puede ser adornado con una flecha u otro símbolo.
@@ -406,10 +406,10 @@ Este punto puede ser decorado con una flecha u otro símbolo.
as 'Text', depending on 'Label Type'.
'Target' won't be used if 'Label Type' is set to 'Custom'.
- Objeto, y opcionalmente subelemento, cuyas propiedades se mostrarán
-como 'Texto', dependiendo de 'Tipo de etiqueta'.
+ El objeto, y opcionalmente el subelemento, cuyas propiedades se mostrarán
+como 'Texto', dependiendo del 'Tipo de etiqueta'.
-'Destino' no se utilizará si 'Tipo de etiqueta' está configurado como 'Personalizado'.
+'Target' no podrá utilizarse si el 'Tipo de etiqueta' está configurado como 'Personalizado'.
@@ -422,15 +422,15 @@ The middle point is calculated automatically depending on the chosen
If 'Straight Direction' is set to 'Custom', the 'Points' property
can be set as a list of arbitrary points.
- La lista de puntos que definen la línea directriz; normalmente una lista de tres puntos.
+ La lista de puntos que definen la línea directriz; normalmente es una lista de tres puntos.
-El primer punto debe ser la posición del texto, es decir, la 'Ubicación',
+El primer punto será la posición del texto, es decir, la 'Ubicación',
y el último punto debe ser la punta de la línea, es decir, el 'Punto de destino'.
-El punto medio se calcula automáticamente en función de la elección
-'Dirección recta' y el valor y el signo de 'Distancia recta'.
+El punto medio se calcula automáticamente en función de lo seleccionado
+en 'Dirección de la recta' y el valor y el signo de 'Distancia de la recta'.
-Si 'Dirección recta' se establece en 'Personalizado', la propiedad 'Puntos'
-se puede configurar como una lista de puntos arbitrarios.
+Si la 'Dirección recta' se ajusta en 'Personalizado', las propiedades de los 'Puntos'
+se puede ajustar como una lista de puntos arbitrarios.
@@ -440,7 +440,7 @@ If 'Custom' is chosen, the points of the leader can be specified by
assigning a custom list to the 'Points' attribute.
La dirección del segmento recto de la línea directriz.
-Si se elige 'Personalizar', los puntos de la directriz pueden ser especificados
+Si se elige 'Personalizada', los puntos de la directriz pueden ser indicados
asignando una lista personalizada al atributo 'Puntos'.
@@ -453,7 +453,7 @@ depending on the value of 'Straight Direction'.
La longitud del segmento recto de la línea directriz.
Esta es una distancia orientada; si es negativa, la línea se dibujará
-a la izquierda o debajo del 'Texto', de otra manera a la derecha o superior,
+a la izquierda o debajo del 'Texto', de otra manera a la derecha o arriba,
dependiendo del valor de 'Dirección Recta'.
@@ -464,7 +464,7 @@ dependiendo del valor de 'Dirección Recta'.
The text to display when 'Label Type' is set to 'Custom'
- El texto a mostrar cuando 'Tipo de etiqueta' se establece en 'Personalizar'
+ El texto a mostrar cuando 'Tipo de Etiqueta' se establece en 'Personalizar'
@@ -475,9 +475,9 @@ and the object defined in 'Target'.
The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'.
El texto mostrado por esta etiqueta.
-Esta propiedad es de solo lectura, ya que el texto final depende de 'Tipo de Etiqueta',
-y el objeto definido en 'Destino'.
-El 'Texto personalizado' se muestra sólo si 'Tipo de etiqueta' se establece en 'Personalizar'.
+Esta propiedad es de solo lectura, así que el texto definitivo depende de 'Tipo de Etiqueta',
+y lo definido en 'Objetivo'.
+El 'Texto personalizado' se muestra sólo si 'Tipo de etiqueta' está ajustado en 'Personalizar'.
@@ -492,11 +492,11 @@ or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is sp
El tipo de información que se muestra en esta etiqueta.
Si se elige 'Personalizar', se utilizará el contenido de 'Texto Personalizado'.
-Para otros tipos, la cadena se calculará automáticamente a partir del objeto definido en 'Destino'.
-'Etiqueta' y 'Material' sólo funcionan para objetos que tienen estas propiedades, como objetos Arch.
+Para otros tipos, la cadena se calculará automáticamente a partir de lo definido en 'Destino'.
+'Etiqueta' y 'Material' sólo funcionan para objetos que tienen estas propiedades, como objetos arquitectónicos.
-Para 'Posición', 'Longitud' y 'Area' estas propiedades se extraerán del objeto principal en 'Destino',
-o desde el subelemento 'VerticeN', 'AristaN', o 'CaraN', respectivamente, si se especifica.
+Para 'Posición', 'Longitud' y 'Área' estas propiedades se extraerán de lo principal definido en 'Destino',
+o desde el subelemento 'VerticeN', 'AristaN', o 'CaraN', respectivamente, si es indicado.
@@ -521,46 +521,46 @@ o desde el subelemento 'VerticeN', 'AristaN', o 'CaraN', respectivamente, si se
Show the individual array elements
- Mostrar los elementos de matriz individuales
+ Mostrar los elementos individuales de la matrizBase object that will be duplicated
- Objeto base que será duplicado
+ Objeto ha ser duplicadoObject containing points used to distribute the base object, for example, a sketch or a Part compound.
The sketch or compound must contain at least one explicit point or vertex object.
- Objeto que contiene puntos utilizados para distribuir el objeto base, por ejemplo, un boceto o un compuesto de piezas.
-El croquis o compuesto debe contener al menos un punto explícito u objeto de vértice.
+ Objeto conteniendo puntos utilizados para distribuir el objeto, por ejemplo, un boceto o una parte compuesta.
+El boceto o componente debe contener al menos un punto explícito o un vértice.Total number of elements in the array.
This property is read-only, as the number depends on the points contained within 'Point Object'.Número total de elementos en la matriz.
-Esta propiedad es de solo lectura, ya que el número depende de los puntos contenidos en 'Objeto de Puntos'.
+Esta propiedad es de solo lectura, así que el número depende de los puntos contenidos en el 'Objeto Punto'.
Additional placement, shift and rotation, that will be applied to each copy
- Posición adicional, cambio y rotación, que se aplicará a cada copia
+ Posición, cambio y rotación adicionales, que se aplicará a cada copiaThe points of the B-spline
- Los puntos de la B-spline
+ Los puntos de la spolilínea-BIf the B-spline is closed or not
- Si el B-spline se cierra o no
+ Si la spolilínea-B es cerrada o noCreate a face if this spline is closed
- Crear una cara si este spline está cerrado
+ Crear una cara si esta spolilínea está cerrada
@@ -570,7 +570,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte
The base object this 2D view must represent
- El objeto base que debe representar esta vista 2D
+ El objeto que esta vista 2D debe representar
@@ -580,7 +580,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte
The way the viewed object must be projected
- La forma que el objeto visto debe ser proyectado
+ La forma en que el objeto visto debe ser proyectado
@@ -600,28 +600,28 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte
Tessellate Ellipses and B-splines into line segments
- Teselar elipses y B-splines en segmentos de línea
+ Mosaicos de elipses y spolilíneas-B en segmentos de líneasFor Cutlines and Cutfaces modes,
this leaves the faces at the cut location
- Para los modos Cortar Lineas y Cortar Caras,
- esto deja las caras en la ubicación de corte
+ Para los modos Cortalíneas y Cortacaras,
+ deja las caras en la ubicación de corteLength of line segments if tessellating Ellipses or B-splines
into line segments
- Longitud de segmentos de línea si se ha teselado elipses o B-splines
- en segmentos de línea
+ La longitud de los segmentos de línea resultantes de mosaicos de elipses o spolilíneas
+ en segmentos de líneaIf this is True, this object will be recomputed only if it is
visible
- Si esto es Verdadero, este objeto se recalculará solo si es
- visible
+ Si es Verdadero, este objeto será recalculado solo si está
+ visible
@@ -633,9 +633,9 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte
End angle of the elliptical arc
(for a full circle, give it same value as First Angle)
- Ángulo final del arco elíptico
+ Ángulo final del arco elíptico
- (para un círculo completo, darle el mismo valor que el primer ángulo)
+ (para un círculo completo, darle el mismo valor que el Primer Ángulo)
@@ -655,12 +655,12 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte
The points of the Bezier curve
- Los puntos de la curva Bezier
+ Puntos de la curva de BézierThe degree of the Bezier function
- El grado de la función Bezier
+ Grado de la función de Bézier
@@ -670,7 +670,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte
If the Bezier curve should be closed or not
- Si la curva Bezier se debe cerrar o no
+ Si la curva de Bézier será cerrada o no
@@ -693,8 +693,8 @@ Esta propiedad es de solo lectura, ya que el número depende de los puntos conte
If these are present, the copies will be created along these subelements only.
Leave this property empty to create copies along the entire 'Path Object'.
Lista de aristas conectadas en el 'Objeto de Trayectoria'.
-Si están presentes, las copias se crearán únicamente a lo largo de estos subelementos.
-Deja esta propiedad vacía para crear copias a lo largo del objeto 'Trayectoria'.
+Si están presentes, las copias serán creadas únicamente a lo largo de estos subelementos.
+Deja esta propiedad vacía para crear copias a lo largo del 'Objeto Ruta'.
@@ -1113,19 +1113,9 @@ Dejar en blanco para el valor predeterminado del sistema.
Utilice 'arch' para forzar notación de arco de Estados Unidos
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ lo que significa que las copias siguen la dirección especificada en los ejes X,
La matriz puede convertirse en una matriz polar o circular cambiando su tipo.
-
+ FilletRedondear
-
+ Creates a fillet between two selected wires or edges.Crea un redondeo entre dos alambres o aristas seleccionados.
-
+ Delete original objectsEliminar objetos originales
-
+ Create chamferCrear chaflán
@@ -1802,7 +1792,7 @@ Debe ser al menos 2.
Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions.
Negative values will result in copies produced in the negative direction.
Distancia entre los elementos en la dirección del eje Z.
-Normalmente, solo el valor Z es necesario; los otros dos valores pueden dar lugar a un desplazamiento adicional en sus respectivas direcciones.
+Normalmente, solo el valor de Z es necesario; los otros dos valores pueden dar lugar a un cambio en sus respectivas direcciones.
Los valores negativos darán como resultado copias generadas en la dirección negativa.
@@ -2570,16 +2560,6 @@ Los objetos añadidos a esta capa pueden compartir las mismas propiedades visual
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3768,30 +3748,10 @@ usando las teclas [ y ] mientras dibuja
Save current style as a preset...Guardar el estilo actual como preajuste...
-
-
- Form
- Formulario
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Borrar
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Aplicar el estilo superior al objeto(s) seleccionado
@@ -3801,7 +3761,7 @@ usando las teclas [ y ] mientras dibuja
Texts/dims
- Texts/dims
+ Textos/dimensiones
@@ -5206,8 +5166,8 @@ Este valor es la longitud máxima del segmento.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ Se utiliza el exportador de Python, de lo contrario se utilizará el nuevo C++.
+Nota: el exportador de C++ es más rápido, no está implementado todavía
@@ -5774,7 +5734,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Cambia el estilo por defecto de nuevos objetos
-
+ No active document. Aborting.No hay documento activo. Abortando.
@@ -5929,7 +5889,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.No es posible descomponer más
-
+ Wrong input: object not in document.Entrada incorrecta: objeto no está en el documento.
@@ -5939,7 +5899,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Entrada incorrecta: el objeto punto no tiene 'Geometría', 'Enlaces', o 'Componentes'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Entrada incorrecta: debe ser una ubicación, un vector o una rotación.
@@ -6019,7 +5979,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Objetos originales eliminados.
-
+ Wrong input: must be a list of strings or a single string.Entrada incorrecta: debe ser una lista de cadenas o una sola cadena.
@@ -6039,7 +5999,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Entrada incorrecta: debe ser un número entero.
-
+ Wrong input: must be a vector.Entrada incorrecta: debe ser un vector.
@@ -6049,7 +6009,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Matriz polar
-
+ Wrong input: must be a number.Entrada incorrecta: debe ser un número.
@@ -6064,7 +6024,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Utilice una de 'make_linear_dimension' o 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Entrada incorrecta: el objeto no debe ser una lista.
@@ -6159,7 +6119,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Entrada incorrecta: debe ser un número entre 0 y 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Entrada incorrecta: debe ser una lista o tupla de cadenas, o una sola cadena.
@@ -6228,37 +6188,32 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Matriz rectangular 2D
-
+ Wrong input: subelement not in object.Entrada incorrecta: subelemento no está en el objeto.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Entrada incorrecta: debe ser una cadena, 'Personalizado', 'Nombre', 'Etiqueta', 'Posición', 'Longitud', 'Área', 'Volumen', 'Etiqueta', o 'Material'.
-
- Wrong input: must be a string.
- Entrada incorrecta: debe ser una cadena.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Entrada incorrecta: debe ser una cadena, 'Horizontal', 'Vertical' o 'Personalizado'.
-
+ Wrong input: must be a list of at least two vectors.Entrada incorrecta: debe ser una lista de al menos dos vectores.
-
+ Direction is not 'Custom'; points won't be used.La dirección no es 'Personalizada'; los puntos no se utilizarán.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Entrada incorrecta: debe ser una lista de dos elementos. Por ejemplo, [objeto, 'Arista1'].
@@ -7183,52 +7138,52 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Dividir línea
-
+ Fillet radiusRadio de redondeado
-
+ Radius of filletRadio del redondeado
-
+ Enter radius.Introducir radio.
-
+ Delete original objects:Eliminar objetos originales:
-
+ Chamfer mode:Modo Chaflán:
-
+ Two elements needed.Se necesitan dos elementos.
-
+ Test objectObjeto de prueba
-
+ Test object removedObjeto de prueba eliminado
-
+ Fillet cannot be createdNo se puede crear el redondeo
-
+ Create filletCrear redondeo
@@ -7487,17 +7442,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled
mirrored
- mirrored
+ reflejadoCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ La forma no se puede generar:
diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.qm b/src/Mod/Draft/Resources/translations/Draft_eu.qm
index 865de12644..928be6ca3c 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_eu.qm and b/src/Mod/Draft/Resources/translations/Draft_eu.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.ts b/src/Mod/Draft/Resources/translations/Draft_eu.ts
index 9fc599fda0..5de8b390c5 100644
--- a/src/Mod/Draft/Resources/translations/Draft_eu.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_eu.ts
@@ -1105,24 +1105,14 @@ haratago duen luzera
A unit to express the measurement.
Leave blank for system default.
Use 'arch' to force US arch notation
- A unit to express the measurement.
-Leave blank for system default.
-Use 'arch' to force US arch notation
+ Neurketa adierazteko unitate bat.
+Utzi hutsik sistemaren unitate lehenetsia erabiltzeko.
+Erabili 'arch' US arku-notazioa behartzeko.
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1623,22 +1613,22 @@ jarraituta kokatzen ditu, kopiek X, Y, Z ardatzetan zehaztutako norabidea jarrai
Matrizearen mota aldatu daiteke, polarra edo zirkularra izan dadin.
-
+ FilletBiribiltzea
-
+ Creates a fillet between two selected wires or edges.Biribiltze bat sortzen du hautatutako bi alanbre edo ertzen artean.
-
+ Delete original objectsEzabatu jatorrizko objektuak
-
+ Create chamferSortu alaka
@@ -2567,16 +2557,6 @@ Geruza horri gehitutako objektuek ikusizko propietate berak partekatuko dituzte,
Draft_Lineremover
-
-
- Facebinder
- Aurpegi-zorroa
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -2832,10 +2812,9 @@ Ctrl atxikitzeko, Shift murrizteko, Alt kopiatzeko.
If the selection is a simple object inside a group, it will select the "brother" objects, that is,
those that are at the same level as this object, including the upper group that contains them all.
- If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups.
+ Hautapena talde bat bada, taldearen barruko objektu guztiak hautatuko dira, baita habiaratutako azpitaldeetan daudenak ere.
-If the selection is a simple object inside a group, it will select the "brother" objects, that is,
-those that are at the same level as this object, including the upper group that contains them all.
+Hautapena talde bateko objektu sinple bat bada, objektu "anaiak" hautatuko dira, alegia, objektuaren maila berean daudenak, baita haiek denen edukiontzia den goiko taldekoak ere.
@@ -3749,7 +3728,7 @@ value by using the [ and ] keys while drawing
Fills the values below with a stored style preset
- Fills the values below with a stored style preset
+ Beheko balioak biltegiratutako estilo-aurrezarpen batekin betetzen ditu
@@ -3759,32 +3738,12 @@ value by using the [ and ] keys while drawing
Save current style as a preset...
- Save current style as a preset...
-
-
-
- Form
- Inprimakia
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Ezabatu
+ Gorde uneko estiloa aurrezarpen gisa...Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Aplikatu goiko estiloa hautatutako objektuei
@@ -5197,8 +5156,8 @@ Balio hau segmentu-luzera maximoa da.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ Python esportatzailea erabiliko da, bestela C++ berriagoa erabiliko da.
+Oharra: C++ esportatzailea azkarragoa da, baina oraindik eginbide gutxiago ditu.
@@ -5211,7 +5170,7 @@ Note: C++ exporter is faster, but is not as featureful yet
Converting:
- Converting:
+ Bihurtzen:
@@ -5767,7 +5726,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Aldatu objektu berrien estilo lehenetsia
-
+ No active document. Aborting.Ez dago dokumentu aktiborik. Abortatzen.
@@ -5922,7 +5881,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Ezin da gehiago degradatu
-
+ Wrong input: object not in document.Okerreko sarrera: objektua ez dago dokumentuan.
@@ -5932,7 +5891,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Okerreko sarrear: puntu-objektuak ez du 'Geometria', 'Estekak' edo 'Osagaiak'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Okerreko sarrera: kokapen bat, bektore bat edo biraketa bat izan behar du.
@@ -6012,7 +5971,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Jatorrizko objektuak kendu dira.
-
+ Wrong input: must be a list of strings or a single string.Okerreko sarrera: kateen zerrenda bat edo kate bakarra izan behar du.
@@ -6032,7 +5991,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Okerreko sarrera: osoko zenbakia izan behar du.
-
+ Wrong input: must be a vector.Okerreko sarrera: bektore bat izan behar du.
@@ -6042,7 +6001,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Matrize polarra
-
+ Wrong input: must be a number.Okerreko sarrera: zenbaki bat izan behar du.
@@ -6057,7 +6016,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Erabili 'make_linear_dimension' edo 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Okerreko sarrera: objektuak ez du zerrenda bat izan behar.
@@ -6152,7 +6111,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Okerreko sarrera: 0 eta 100 arteko zenbakia izan behar du.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Okerreko sarrera: kateen edo tuplan zerrenda bat edo kate bakarra izan behar du.
@@ -6223,37 +6182,32 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.2D matrize laukizuzena
-
+ Wrong input: subelement not in object.Okerreko sarrera: azpielementua ez dago objektuan.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Okerreko sarrera: izan behar du kate bat, 'Pertsonalizatua', 'Izena', 'Etiketa', 'Kokapena', 'Luzera', 'Area', 'Bolumena', 'Etiketa' edo 'Materiala'.
-
- Wrong input: must be a string.
- Okerreko sarrera: katea izan behar du.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Okerreko sarrera: izan behar du kate bat, 'Horizontala', 'Bertikala' edo 'Pertsonalizatua'.
-
+ Wrong input: must be a list of at least two vectors.Okerreko sarrera: gutxienez bi bektorez osatutako zerrenda bat izan behar du.
-
+ Direction is not 'Custom'; points won't be used.Norabidea ez da 'Pertsonalizatua'; puntuak ez dira erabiliko.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Okerreko sarrera: bi elementuren zerrenda izan behar du. Adibidez [objektua, 'Ertza1'].
@@ -7178,52 +7132,52 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Zatitu lerroa
-
+ Fillet radiusBiribiltze-erradioa
-
+ Radius of filletBiribiltzearen erradioa
-
+ Enter radius.Sartu erradioa.
-
+ Delete original objects:Ezabatu jatorrizko objektuak:
-
+ Chamfer mode:Alakatze modua:
-
+ Two elements needed.Bi elementu behar dira.
-
+ Test objectProba-objektua
-
+ Test object removedProba-objektua kendu da
-
+ Fillet cannot be createdBiribiltzea ezin izan da sortu
-
+ Create filletSortu biribiltzea
@@ -7412,88 +7366,83 @@ Uncheck to use working plane coordinate system
Check this if the object should appear as filled, otherwise it will appear as wireframe.
Not available if Draft preference option 'Use Part Primitives' is enabled
- Check this if the object should appear as filled, otherwise it will appear as wireframe.
-Not available if Draft preference option 'Use Part Primitives' is enabled
+ Markatu hau objektuak beteta agertu behar badu, bestela alanbre-bilbe gisa agertuko da.
+Ez dago erabilgarri zirriborroen 'Erabili piezen jatorrizkoak' aukera gaituta badago.If checked, an OCC-style offset will be performedinstead of the classic offset
- If checked, an OCC-style offset will be performedinstead of the classic offset
+ Markatuta badago, OCC estiloko desplazamendua egingo da, desplazamendu klasikoaren ordezLocal u0394X
- Local u0394X
+ u0394X lokalaLocal u0394Y
- Local u0394Y
+ u0394Y lokalaLocal u0394Z
- Local u0394Z
+ u0394Z lokalaGlobal u0394X
- Global u0394X
+ u0394X globalaGlobal u0394Y
- Global u0394Y
+ u0394Y globalaGlobal u0394Z
- Global u0394Z
+ u0394Z globalaAutogroup:
- Autogroup:
+ Talde automatikoa:Points:
- Points:
+ Puntuak:Placement:
- Placement:
+ Kokapena:Unable to scale object:
- Unable to scale object:
+ Ezin da objektua eskalatu:Unable to scale objects:
- Unable to scale objects:
+ Ezin dira objektuak eskalatu:Too many objects selected, max number set to:
- Too many objects selected, max number set to:
+ Objektu gehiegi dago hautatuta, kopuru maximoa honakoa izango da:mirrored
- mirrored
+ ispilatuaCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Ezin da forma sortu:
@@ -7511,7 +7460,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled
successfully exported
- successfully exported
+ ongi esportatu da
diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.qm b/src/Mod/Draft/Resources/translations/Draft_fi.qm
index 61c9c288d8..a2029814af 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_fi.qm and b/src/Mod/Draft/Resources/translations/Draft_fi.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.ts b/src/Mod/Draft/Resources/translations/Draft_fi.ts
index 88a445716e..92fd134f57 100644
--- a/src/Mod/Draft/Resources/translations/Draft_fi.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_fi.ts
@@ -1103,19 +1103,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1616,22 +1606,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletPyöristä
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2561,16 +2551,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Liitä pinnat
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3761,26 +3741,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Lomake
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Poista
- Apply above style to selected object(s)
@@ -5770,7 +5730,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5925,7 +5885,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6015,7 +5975,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6035,7 +5995,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6060,7 +6020,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6155,7 +6115,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6226,37 +6186,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7181,52 +7136,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletLuo pyöristys
@@ -7493,11 +7448,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_fil.qm b/src/Mod/Draft/Resources/translations/Draft_fil.qm
index 271e493ab9..475f50ab7b 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_fil.qm and b/src/Mod/Draft/Resources/translations/Draft_fil.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_fil.ts b/src/Mod/Draft/Resources/translations/Draft_fil.ts
index 34fff06a5b..45eb8d90dd 100644
--- a/src/Mod/Draft/Resources/translations/Draft_fil.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_fil.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletFillet
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3772,26 +3752,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Porma
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Burahin
- Apply above style to selected object(s)
@@ -5785,7 +5745,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5940,7 +5900,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5950,7 +5910,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6030,7 +5990,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6050,7 +6010,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6060,7 +6020,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6075,7 +6035,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6170,7 +6130,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6241,37 +6201,32 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7196,52 +7151,52 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletLumikha ng fillet
@@ -7508,11 +7463,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.qm b/src/Mod/Draft/Resources/translations/Draft_fr.qm
index f13fb0eef1..e5b18be066 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_fr.qm and b/src/Mod/Draft/Resources/translations/Draft_fr.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.ts b/src/Mod/Draft/Resources/translations/Draft_fr.ts
index e2524e9f4a..122f450ace 100644
--- a/src/Mod/Draft/Resources/translations/Draft_fr.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_fr.ts
@@ -1106,19 +1106,9 @@ Laisser vide pour la valeur par défaut du système.
Utilisez 'arch' pour forcer la notation architecturale US
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1617,22 +1607,22 @@ ce qui signifie que les copies suivent la direction spécifiée dans les axes X,
Le réseau peut être transformé en réseau polaire ou circulaire en changeant son type.
-
+ FilletCongé
-
+ Creates a fillet between two selected wires or edges.Crée un congé entre deux lignes ou arêtes sélectionnées.
-
+ Delete original objectsSupprimer les objets originaux
-
+ Create chamferCréer un chanfrein
@@ -2561,16 +2551,6 @@ Les objets ajoutés à ce calque peuvent partager les mêmes propriétés visuel
Draft_Lineremover
-
-
- Facebinder
- surfaces liées
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3760,30 +3740,10 @@ en utilisant les touches [ et ] lors du dessin
Save current style as a preset...Enregistrer le style actuel en tant que préréglage ...
-
-
- Form
- Forme
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Supprimer
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Appliquer le style ci-dessus aux objets sélectionnés
@@ -3793,7 +3753,7 @@ en utilisant les touches [ et ] lors du dessin
Texts/dims
- Texts/dims
+ Textes / cotes
@@ -5197,8 +5157,8 @@ Cette valeur est la longueur maximale du segment.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ L’exportateur Python est utilisé, sinon le nouvel exportateur C++ est utilisé.
+Remarque : l’exportateur C++ est plus rapide, mais n'est pas encore aussi fonctionnel
@@ -5760,7 +5720,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Changer le style par défaut pour les nouveaux objets
-
+ No active document. Aborting.Aucun document actif. Abandon.
@@ -5915,7 +5875,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Pas plus de rétrogradation possible
-
+ Wrong input: object not in document.Mauvaise entrée : l'objet n'est pas dans le document.
@@ -5925,7 +5885,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Mauvaise entrée : l'objet point n'a pas de 'Géométrie', de 'Lien', ou de 'Composant'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Mauvaise entrée : doit être un placement, un vecteur ou une rotation.
@@ -6005,7 +5965,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Les objets d’origine ont été supprimés.
-
+ Wrong input: must be a list of strings or a single string.Mauvaise entrée : doit être une liste de chaînes de caractères ou une seule chaîne de caractères.
@@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Mauvaise entrée : doit être un nombre entier.
-
+ Wrong input: must be a vector.Mauvaise entrée : doit être un vecteur.
@@ -6035,7 +5995,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Réseau polaire
-
+ Wrong input: must be a number.Mauvaise entrée : doit être un nombre.
@@ -6050,7 +6010,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Utilisez une des 'make_linear_dimension' ou 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Mauvaise entrée : l'objet ne doit pas être une liste.
@@ -6145,7 +6105,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Mauvaise entrée : doit être un nombre compris entre 0 et 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Mauvaise entrée : doit être une liste ou un n-uplet de chaînes de caractères, ou une seule chaîne de caractère.
@@ -6216,37 +6176,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Réseau rectangulaire 2D
-
+ Wrong input: subelement not in object.Mauvaise entrée : le sous-élément n'est pas dans l'objet.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Mauvaise entrée : doit être une chaîne selon : 'Custom', 'Name', 'Position', 'Length', 'Area', 'Volume', 'Tag', ou 'Material'.
-
- Wrong input: must be a string.
- Mauvaise entrée : doit être une chaîne de caractères.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Mauvaise entrée : doit être une chaîne selon : 'Horizontal', 'Vertical', ou 'Personnalisé'.
-
+ Wrong input: must be a list of at least two vectors.Mauvaise entrée : il faut une liste d'au moins deux vecteurs.
-
+ Direction is not 'Custom'; points won't be used.La direction n'est pas 'Personnalisée' ; les points ne seront pas utilisés.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Mauvaise entrée : il faut une liste de deux éléments. Par exemple, [objet, 'Edge1'].
@@ -7171,52 +7126,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Fractionner la ligne
-
+ Fillet radiusRayon du congé
-
+ Radius of filletRayon du congé
-
+ Enter radius.Entrer un rayon.
-
+ Delete original objects:Supprimer les objets originaux :
-
+ Chamfer mode:Mode de chanfrein :
-
+ Two elements needed.Deux éléments nécessaires.
-
+ Test objectObjet de test
-
+ Test object removedObjet de test supprimé
-
+ Fillet cannot be createdImpossible de créer le congé
-
+ Create filletCréer un congé
@@ -7475,17 +7430,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled
mirrored
- mirrored
+ en symétrieCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Impossible de générer la forme :
diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.qm b/src/Mod/Draft/Resources/translations/Draft_gl.qm
index 9f034a716d..25528662a7 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_gl.qm and b/src/Mod/Draft/Resources/translations/Draft_gl.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.ts b/src/Mod/Draft/Resources/translations/Draft_gl.ts
index bf81e3d2d7..d9e87743d6 100644
--- a/src/Mod/Draft/Resources/translations/Draft_gl.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_gl.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletArredondar
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Xuntacaras
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Formulario
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Desbotar
- Apply above style to selected object(s)
@@ -5778,7 +5738,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5933,7 +5893,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5943,7 +5903,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6023,7 +5983,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6043,7 +6003,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6053,7 +6013,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6068,7 +6028,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6163,7 +6123,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6234,37 +6194,32 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7189,52 +7144,52 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletFacer chafrán
@@ -7501,11 +7456,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.qm b/src/Mod/Draft/Resources/translations/Draft_hr.qm
index b140e0e69a..fde24c7f89 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_hr.qm and b/src/Mod/Draft/Resources/translations/Draft_hr.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.ts b/src/Mod/Draft/Resources/translations/Draft_hr.ts
index 358a736917..81c447f433 100644
--- a/src/Mod/Draft/Resources/translations/Draft_hr.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_hr.ts
@@ -1112,19 +1112,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1643,22 +1633,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletObrubi
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2601,16 +2591,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Poveznice lica
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3816,26 +3796,6 @@ tijekom crtanja pomoću tipki [i]
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Obrazac
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Izbriši
- Apply above style to selected object(s)
@@ -5850,7 +5810,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).
-
+ No active document. Aborting.No active document. Aborting.
@@ -6005,7 +5965,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -6015,7 +5975,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6095,7 +6055,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6115,7 +6075,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6125,7 +6085,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Polarna matrica
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6140,7 +6100,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6235,7 +6195,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6306,37 +6266,32 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7261,52 +7216,52 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletNapravi obrub
@@ -7573,11 +7528,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.qm b/src/Mod/Draft/Resources/translations/Draft_hu.qm
index 37b8532d59..7c69ccfae4 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_hu.qm and b/src/Mod/Draft/Resources/translations/Draft_hu.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.ts b/src/Mod/Draft/Resources/translations/Draft_hu.ts
index 37fd8d0482..ed5a442e7a 100644
--- a/src/Mod/Draft/Resources/translations/Draft_hu.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_hu.ts
@@ -1111,19 +1111,9 @@ Hagyja üresen a rendszer alapértelmezetthez.
Használja az 'arch' kifejezést amerikai US arch jelölésének kikényszerítésére
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1624,22 +1614,22 @@ Ez azt jelenti, hogy a másolatok az X-Y, Z tengelyek megadott irányát követi
Az elrendezés merőleges vagy poláris elrendezésre alakítható a típus megváltoztatásával.
-
+ FilletLekerekítés
-
+ Creates a fillet between two selected wires or edges.Lekerekítése hoz létre két kijelölt vonal vagy él között.
-
+ Delete original objectsEredeti tárgyak törlése
-
+ Create chamferLetörés létrehozása
@@ -2568,16 +2558,6 @@ A réteghez hozzáadott tárgyak ugyanazokat a vizuális tulajdonságokat osztj
Draft_Lineremover
-
-
- Facebinder
- Felülettároló
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3766,30 +3746,10 @@ módosíthatja rajzolás közben
Save current style as a preset...Mentse az aktuális stílust előre beállítottként...
-
-
- Form
- Űrlap
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Törlés
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ A fenti stílus alkalmazása kijelölt tárgy(ak)ra
@@ -3799,7 +3759,7 @@ módosíthatja rajzolás közben
Texts/dims
- Texts/dims
+ Szöveg / méretek
@@ -5208,8 +5168,8 @@ Ez az érték egy szegmens maximális hossza.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ Ha a lehetőséget választja, a Python exportőrt használja, ellenkező esetben egy újabb C++ exportőrt használ.
+Megjegyzés: A C++ exportőr gyorsabb, de még nem olyan funkcionális
@@ -5778,7 +5738,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Új objektumok alapértelmezett stílusának módosítása
-
+ No active document. Aborting.Nincs aktív dokumentum. Megszakítás.
@@ -5933,7 +5893,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Nem lehet tovább visszaminősíteni
-
+ Wrong input: object not in document.Helytelen bemenet: az tárgy nincs a dokumentumban.
@@ -5943,7 +5903,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Helytelen bemenet: a pont tárgy nem rendelkezik 'Geometriával', 'Hivatkozásokkal' vagy 'Összetevőkkel'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Helytelen bemenet: elhelyezésnek, vektornak vagy forgatásnak kell lennie.
@@ -6023,7 +5983,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Eredeti objektumok eltávolítása.
-
+ Wrong input: must be a list of strings or a single string.Helytelen bemenet: karakterláncnak vagy egyetlen karakternek kell lennie.
@@ -6043,7 +6003,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Helytelen bemenet: egész számnak kell lennie.
-
+ Wrong input: must be a vector.Rossz bemenet: vektornak kell lennie.
@@ -6053,7 +6013,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Poláris elrendezés
-
+ Wrong input: must be a number.Rossz bemenet: számnak kell lennie.
@@ -6068,7 +6028,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Használja ezt 'make_linear_dimension', vagy ezt 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Helytelen bemenet: a tárgy nem lehet lista.
@@ -6163,7 +6123,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Hibás bemenet: 0 és 100 közötti számnak kell lennie.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Helytelen bemenet: karakter rekord listának vagy egyetlen karakternek kell lennie.
@@ -6234,37 +6194,32 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Négyszögletes elrendezés 2D
-
+ Wrong input: subelement not in object.Hibás bemenet: az al elem nincs az objektumban.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Helytelen bemenet: karakterláncnak, 'Egyéni', 'Név', 'Felirat', 'Pozíció', 'Hossz', 'Terület', 'Térfogat', 'Címke' vagy "Anyag" karakterláncnak kell lennie.
-
- Wrong input: must be a string.
- Helytelen bemenet: karakterláncnak kell lennie.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Helytelen bemenet: karakterláncnak kell lennie, 'Vízszintes', 'Függőleges' vagy 'Egyéni'.
-
+ Wrong input: must be a list of at least two vectors.Helytele bemenet: legalább két vektorból kell állnia.
-
+ Direction is not 'Custom'; points won't be used.Az irány nem 'Egyéni'; a pontokat nem fogja használni.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Helytelen bemenet: két elemből kell állnia. Például [tárgy, 'Él1'].
@@ -7189,52 +7144,52 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t.
Vonal felosztása
-
+ Fillet radiusLekerekítés sugara
-
+ Radius of filletLekerekítés sugara
-
+ Enter radius.Sugár megadása.
-
+ Delete original objects:Eredeti tárgyak törlése:
-
+ Chamfer mode:Letörés mód:
-
+ Two elements needed.Két elem szükséges.
-
+ Test objectTeszt tárgy
-
+ Test object removedTeszt tárgy eltávolítva
-
+ Fillet cannot be createdNem hozható létre lekerekítés
-
+ Create filletLekerekítés létrehozása
@@ -7494,17 +7449,12 @@ Nem érhető el, ha a 'Rész-primitívek használata' beállítás engedélyezve
mirrored
- mirrored
+ tükrözöttCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Az alakzat nem hozható létre:
diff --git a/src/Mod/Draft/Resources/translations/Draft_id.qm b/src/Mod/Draft/Resources/translations/Draft_id.qm
index 830ac2c66c..82716cece9 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_id.qm and b/src/Mod/Draft/Resources/translations/Draft_id.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_id.ts b/src/Mod/Draft/Resources/translations/Draft_id.ts
index 7d96011e89..9d48b6b60e 100644
--- a/src/Mod/Draft/Resources/translations/Draft_id.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_id.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1624,22 +1614,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletFillet
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2569,16 +2559,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3769,26 +3749,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Bentuk
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Menghapus
- Apply above style to selected object(s)
@@ -5773,7 +5733,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5928,7 +5888,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5938,7 +5898,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6018,7 +5978,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6038,7 +5998,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6048,7 +6008,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6063,7 +6023,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6158,7 +6118,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6229,37 +6189,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7184,52 +7139,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletBuat fillet
@@ -7496,11 +7451,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_it.qm b/src/Mod/Draft/Resources/translations/Draft_it.qm
index 844839a695..ac389a9003 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_it.qm and b/src/Mod/Draft/Resources/translations/Draft_it.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_it.ts b/src/Mod/Draft/Resources/translations/Draft_it.ts
index 44a76aaa10..846a1711ef 100644
--- a/src/Mod/Draft/Resources/translations/Draft_it.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_it.ts
@@ -1102,19 +1102,9 @@ Lasciare vuoto per il sistema predefinito.
Usare 'arch' per forzare la notazione dell'arco statunitense
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1615,22 +1605,22 @@ significa che le copie seguono la direzione specificata dagli assi X, Y, Z.
La Serie può essere trasformata in una serie polare o circolare cambiandone il tipo.
-
+ FilletRaccordo
-
+ Creates a fillet between two selected wires or edges.Crea un raccordo tra due contorni o spigoli.
-
+ Delete original objectsElimina gli oggetti originali
-
+ Create chamferCrea smusso
@@ -2559,16 +2549,6 @@ Gli oggetti aggiunti a questo layer possono condividere le stesse proprietà vis
Draft_Lineremover
-
-
- Facebinder
- Facce legate
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3759,30 +3739,10 @@ utilizzando i tasti [ e ] durante il disegno
Save current style as a preset...Salva lo stile corrente come preimpostato...
-
-
- Form
- Modulo
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Elimina
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Applica lo stile sopra agli oggetti selezionati
@@ -3792,7 +3752,7 @@ utilizzando i tasti [ e ] durante il disegno
Texts/dims
- Texts/dims
+ Testi/quote
@@ -5199,8 +5159,8 @@ Questo valore è la lunghezza massima del segmento.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ Viene utilizzato l'importatore Python, altrimenti viene utilizzato il nuovo C++.
+Nota: l'importatore C++ è più veloce, ma non è ancora altrettanto funzionale
@@ -5766,7 +5726,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Cambia lo stile predefinito per i nuovi oggetti
-
+ No active document. Aborting.Nessun documento attivo. Chiusura in corso.
@@ -5921,7 +5881,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Non è possibile effettuare ulteriori declassamenti
-
+ Wrong input: object not in document.Input errato: oggetto non nel documento.
@@ -5931,7 +5891,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Input errato: l'oggetto punto non ha 'Geometry', 'Links' o 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Input errato: deve essere un posizionamento, un vettore o una rotazione.
@@ -6011,7 +5971,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Gli oggetti originali sono stati rimossi.
-
+ Wrong input: must be a list of strings or a single string.Input errato: i dati di input devono essere una lista di stringhe o una stringa sola.
@@ -6031,7 +5991,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Input errato: il dato di input deve essere un numero intero.
-
+ Wrong input: must be a vector.Input errato: l'input deve essere un vettore.
@@ -6041,7 +6001,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Serie polare
-
+ Wrong input: must be a number.Input errato: il dato di input deve essere un numero.
@@ -6056,7 +6016,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Usare o 'make_linear_dimension', o 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Input errato: l'oggetto non deve essere un elenco.
@@ -6151,7 +6111,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Input errato: deve essere un numero compreso tra 0 e 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Input errato: deve essere una lista o tupla di stringhe, o una singola stringa.
@@ -6222,37 +6182,32 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Serie rettangolare 2D
-
+ Wrong input: subelement not in object.Input errato: sottoelemento non nell'oggetto.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Input errato: deve essere una stringa, 'Custom', 'Name', 'Label', 'Position', 'Lenght', 'Area', 'Volume', 'Tag' o 'Material'.
-
- Wrong input: must be a string.
- Input errato: deve essere una stringa.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Input errato: deve essere una stringa, 'Horizontal', 'Vertical' o 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Input errato: deve essere un elenco di almeno due vettori.
-
+ Direction is not 'Custom'; points won't be used.La direzione non è 'Personalizzata'; i punti non saranno utilizzati.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Input errato: deve essere un elenco di due elementi. Per esempio, [object, 'Edge1'].
@@ -7177,52 +7132,52 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Dividi linea
-
+ Fillet radiusRaggio raccordo
-
+ Radius of filletRaggio del raccordo
-
+ Enter radius.Inserire il raggio.
-
+ Delete original objects:Elimina gli oggetti originali:
-
+ Chamfer mode:Modalità smusso:
-
+ Two elements needed.Sono necessari due elementi.
-
+ Test objectOggetto di prova
-
+ Test object removedOggetto di prova rimosso
-
+ Fillet cannot be createdImpossibile creare il raccordo
-
+ Create filletRaccorda
@@ -7481,17 +7436,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled
mirrored
- mirrored
+ specchiatoCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Impossibile generare la forma:
diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.qm b/src/Mod/Draft/Resources/translations/Draft_ja.qm
index 7d464f9dc9..cbe972b450 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_ja.qm and b/src/Mod/Draft/Resources/translations/Draft_ja.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.ts b/src/Mod/Draft/Resources/translations/Draft_ja.ts
index e0a2813755..795cd404e5 100644
--- a/src/Mod/Draft/Resources/translations/Draft_ja.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_ja.ts
@@ -1093,19 +1093,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1603,22 +1593,22 @@ X、Y、Zの軸の指定方向にコピーを並べます。
タイプを変更すると整列を軸周整列、円形整列へ変えることができます。
-
+ Filletフィレット
-
+ Creates a fillet between two selected wires or edges.2 つの選択したワイヤまたはエッジの間にフィレットを作成
-
+ Delete original objects元のオブジェクトを削除
-
+ Create chamfer面取りを作成
@@ -2541,16 +2531,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- フェイスバインダー
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3730,26 +3710,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- フォーム
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- 削除
- Apply above style to selected object(s)
@@ -5732,7 +5692,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
新しいオブジェクトの既定のスタイルを変更する
-
+ No active document. Aborting.アクティブなドキュメントがありません。中止しています。
@@ -5887,7 +5847,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
これ以上のダウングレードはできません
-
+ Wrong input: object not in document.間違った入力:オブジェクトがドキュメント内にありません。
@@ -5897,7 +5857,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
誤った入力: 点オブジェクトには「ジオメトリー」「リンク」「コンポーネント」がありません。
-
+ Wrong input: must be a placement, a vector, or a rotation.誤った入力: 位置、ベクトル、または回転でなければなりません。
@@ -5977,7 +5937,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
削除された元のオブジェクト。
-
+ Wrong input: must be a list of strings or a single string.誤った入力: 文字列リストまたは文字列でなければなりません。
@@ -5997,7 +5957,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
誤った入力: 整数でなければなりません。
-
+ Wrong input: must be a vector.誤った入力: ベクトルでなければなりません。
@@ -6007,7 +5967,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
軸周整列
-
+ Wrong input: must be a number.誤った入力: 数値でなければなりません。
@@ -6022,7 +5982,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
「make_linear_dimension」または「make_linear_dimension_obj」のいずれかを使用してください。
-
+ Wrong input: object must not be a list.誤った入力: オブジェクトはリストであってはなりません。
@@ -6117,7 +6077,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
誤った入力: 0から100の範囲の数値でなければなりません。
-
+ Wrong input: must be a list or tuple of strings, or a single string.誤った入力: 文字列リスト、文字列タプルまたは文字列でなければなりません。
@@ -6188,37 +6148,32 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
格子状配列2D
-
+ Wrong input: subelement not in object.誤った入力: オブジェクトにサブ要素がありません。
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.誤った入力: 「Custom」「Name」「Label」「Position」「Length」「Area」「Volume」「Tag」「Material」のいずれかの文字列でなければなりません。
-
- Wrong input: must be a string.
- 誤った入力: 文字列でなければなりません。
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.誤った入力: 「Horizontal」「Vertical」「Custom」のいずれかの文字列でなければなりません。
-
+ Wrong input: must be a list of at least two vectors.誤った入力: 少なくとも2つのベクトルのリストでなければなりません。
-
+ Direction is not 'Custom'; points won't be used.方向が「Custom」ではありません。点は使用されません。
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].誤った入力: 2つの要素のリストでなければなりません。例. [object, 'Edge1']。
@@ -7143,52 +7098,52 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた
線を分割
-
+ Fillet radiusフィレット半径
-
+ Radius of filletフィレットの半径
-
+ Enter radius.半径を入力してください。
-
+ Delete original objects:元のオブジェクトを削除:
-
+ Chamfer mode:面取りモード:
-
+ Two elements needed.2つの要素が必要です。
-
+ Test objectテスト・オブジェクト
-
+ Test object removedテスト・オブジェクトが削除されました。
-
+ Fillet cannot be createdフィレットを作成することができません
-
+ Create filletフィレットを作成
@@ -7455,11 +7410,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_kab.qm b/src/Mod/Draft/Resources/translations/Draft_kab.qm
index d2295ad2ab..cd3a08c309 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_kab.qm and b/src/Mod/Draft/Resources/translations/Draft_kab.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_kab.ts b/src/Mod/Draft/Resources/translations/Draft_kab.ts
index b29e3c02b3..96e87d394c 100644
--- a/src/Mod/Draft/Resources/translations/Draft_kab.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_kab.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletCongé
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Forme
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Supprimer
- Apply above style to selected object(s)
@@ -5783,7 +5743,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5938,7 +5898,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5948,7 +5908,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6028,7 +5988,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6048,7 +6008,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6058,7 +6018,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6073,7 +6033,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6168,7 +6128,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6239,37 +6199,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7194,52 +7149,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletCréer un congé
@@ -7506,11 +7461,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_ko.qm b/src/Mod/Draft/Resources/translations/Draft_ko.qm
index a6b31c08f8..119c46900e 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_ko.qm and b/src/Mod/Draft/Resources/translations/Draft_ko.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_ko.ts b/src/Mod/Draft/Resources/translations/Draft_ko.ts
index 6f80ecfaba..19d0d5c8b7 100644
--- a/src/Mod/Draft/Resources/translations/Draft_ko.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_ko.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ Fillet생성: 필렛(Fillet)
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- 양식
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- 삭제
- Apply above style to selected object(s)
@@ -5780,7 +5740,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5945,7 +5905,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6055,7 +6015,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6070,7 +6030,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6165,7 +6125,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6236,37 +6196,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7191,52 +7146,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create fillet수정: 필렛(Fillet)
@@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_lt.qm b/src/Mod/Draft/Resources/translations/Draft_lt.qm
index d17c383b48..be018a6648 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_lt.qm and b/src/Mod/Draft/Resources/translations/Draft_lt.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_lt.ts b/src/Mod/Draft/Resources/translations/Draft_lt.ts
index 9792cdce5b..31e53f590e 100644
--- a/src/Mod/Draft/Resources/translations/Draft_lt.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_lt.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1625,22 +1615,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletFillet
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2570,16 +2560,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3770,26 +3750,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Pavidalas
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Naikinti
- Apply above style to selected object(s)
@@ -5782,7 +5742,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5937,7 +5897,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5947,7 +5907,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6027,7 +5987,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6047,7 +6007,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6057,7 +6017,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6072,7 +6032,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6167,7 +6127,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6238,37 +6198,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7193,52 +7148,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletUžapvalinti kampą
@@ -7505,11 +7460,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.qm b/src/Mod/Draft/Resources/translations/Draft_nl.qm
index a168dac7b9..8feaaece18 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_nl.qm and b/src/Mod/Draft/Resources/translations/Draft_nl.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.ts b/src/Mod/Draft/Resources/translations/Draft_nl.ts
index c2d2187777..b464296380 100644
--- a/src/Mod/Draft/Resources/translations/Draft_nl.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_nl.ts
@@ -1110,19 +1110,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1623,22 +1613,22 @@ betekent dat de kopieën de opgegeven richting in de X, Y, Z assen volgen.
De reeks kan worden omgezet in een polair of een circulaire reeks door het type te veranderen.
-
+ FilletAfronding
-
+ Creates a fillet between two selected wires or edges.Maakt een afronding tussen twee geselecteerde draden of randen.
-
+ Delete original objectsOriginele objecten verwijderen
-
+ Create chamferAfschuining maken
@@ -2567,16 +2557,6 @@ Objecten die aan deze laag worden toegevoegd kunnen dezelfde visuele eigenschapp
Draft_Lineremover
-
-
- Facebinder
- Vlakenbinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3766,26 +3746,6 @@ waarde ook wijzigen door de [ and ] sleutels te gebruiken tijdens het tekenenSave current style as a preset...
Save current style as a preset...
-
-
- Form
- Vorm
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Verwijderen
- Apply above style to selected object(s)
@@ -5775,7 +5735,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Standaardstijl voor nieuwe objecten wijzigen
-
+ No active document. Aborting.Geen actief document. Breekt hier af.
@@ -5930,7 +5890,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Geen downgrade meer mogelijk
-
+ Wrong input: object not in document.Verkeerde invoer: object niet in document.
@@ -5940,7 +5900,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Verkeerde invoer: punt object heeft geen 'Geometrie', 'Links' of 'Componenten'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Verkeerde invoer: moet een plaatsing, een vector, of een rotatie zijn.
@@ -6020,7 +5980,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Originele objecten zijn verwijderd.
-
+ Wrong input: must be a list of strings or a single string.Verkeerde invoer: moet een lijst van tekenreeksen of een enkele tekenreeks zijn.
@@ -6040,7 +6000,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Verkeerde invoer: moet een geheel getal zijn.
-
+ Wrong input: must be a vector.Verkeerde invoer: moet een vector zijn.
@@ -6050,7 +6010,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Polair matrix
-
+ Wrong input: must be a number.Verkeerde invoer: moet een getal zijn.
@@ -6065,7 +6025,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Gebruik een van 'make_linear_dimension', of 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Verkeerde invoer: object mag geen lijst zijn.
@@ -6160,7 +6120,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Verkeerde invoer: moet een getal tussen 0 en 100 zijn.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Verkeerde invoer: moet een lijst of tuple van tekenreeksen of een enkele tekenreeks zijn.
@@ -6231,37 +6191,32 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Rechthoekige 2D-reeks
-
+ Wrong input: subelement not in object.Verkeerde invoer: subelement niet in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Verkeerde invoer: moet een string, 'aangepast', 'Naam', 'Label', 'Positie', 'Lengte', 'Gebied', 'Volume', 'Tag' of 'Materiaal' zijn.
-
- Wrong input: must be a string.
- Verkeerde invoer: moet een tekenreeks zijn.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Verkeerde invoer: moet een tekenreeks, 'Horizontaal', 'Verticaal' of 'Aangepast' zijn.
-
+ Wrong input: must be a list of at least two vectors.Verkeerde invoer: moet een lijst van ten minste twee vectoren zijn.
-
+ Direction is not 'Custom'; points won't be used.Richting is niet 'Aangepast'; punten worden niet gebruikt.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Verkeerde invoer: moet een lijst van twee elementen zijn. Bijvoorbeeld [object, 'Rand1'].
@@ -7186,52 +7141,52 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.<
Lijn splitsen
-
+ Fillet radiusAfrondinds straal
-
+ Radius of filletStraal van de afronding
-
+ Enter radius.Voer straal in.
-
+ Delete original objects:Verwijder originele objecten:
-
+ Chamfer mode:Afschuining modus:
-
+ Two elements needed.Twee elementen nodig.
-
+ Test objectTestobject
-
+ Test object removedTest object verwijderd
-
+ Fillet cannot be createdAfronding kan niet worden gemaakt
-
+ Create filletMaak afronding
@@ -7498,11 +7453,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_no.qm b/src/Mod/Draft/Resources/translations/Draft_no.qm
index 6bf862fff7..e7cbd93e04 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_no.qm and b/src/Mod/Draft/Resources/translations/Draft_no.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_no.ts b/src/Mod/Draft/Resources/translations/Draft_no.ts
index 1ab98d60c8..2efa041946 100644
--- a/src/Mod/Draft/Resources/translations/Draft_no.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_no.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletAvrunding
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Skjema
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Slett
- Apply above style to selected object(s)
@@ -5780,7 +5740,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5945,7 +5905,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6055,7 +6015,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6070,7 +6030,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6165,7 +6125,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6236,37 +6196,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7191,52 +7146,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletCreate fillet
@@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.qm b/src/Mod/Draft/Resources/translations/Draft_pl.qm
index 060db4341b..930df7c69e 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_pl.qm and b/src/Mod/Draft/Resources/translations/Draft_pl.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.ts b/src/Mod/Draft/Resources/translations/Draft_pl.ts
index 77693f3dc8..646b1edd89 100644
--- a/src/Mod/Draft/Resources/translations/Draft_pl.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_pl.ts
@@ -548,12 +548,12 @@ Tą właściwość można tylko przeglądać, ponieważ ilość jest zależna od
The points of the B-spline
- Punkty B-spline
+ Punkty krzywej złożonejIf the B-spline is closed or not
- Jeśli B-spline jest zamknięty lub nie
+ Czy krzywa złożona jest zamknięta czy tez nie
@@ -1102,24 +1102,14 @@ beyond the dimension line
A unit to express the measurement.
Leave blank for system default.
Use 'arch' to force US arch notation
- Jednostka do opisu pomiaru.
-Pozostaw puste dla domyślnych ustawień systemu.
-Użyj 'arch', aby wymusić notację łuku amerykańskiego
+ Jednostka do opisu wymiarów.
+Pozostaw puste dla systemowych ustawień domyślnych..
+Użyj "arch", aby wymusić notację architektoniczną amerykańską
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1418,7 +1408,7 @@ Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi menu -> mene
&Utilities
- &Przybory
+ P&rzybory
@@ -1493,12 +1483,12 @@ Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi menu -> mene
True
- Prawda
+ TakFalse
- Fałsz
+ Nie
@@ -1553,7 +1543,7 @@ Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi menu -> mene
Clone
- Klon
+ Klonuj
@@ -1605,7 +1595,7 @@ Szyk można zmienić w szyk ortogonalny lub kołowy poprzez zmianę jego typu.
Array
- Tablica
+ Szyk
@@ -1619,22 +1609,22 @@ oznacza, że kopie przebiegają zgodnie z określonym kierunkiem w osiach X, Y,
Tablicę można przekształcić w tablicę polarną lub okrągłą, zmieniając jej typ.
-
+ FilletZaokrąglenie
-
+ Creates a fillet between two selected wires or edges.Tworzy wypełnianie pomiędzy dwoma wybranymi liniami łamanymi lub krawędziami.
-
+ Delete original objectsUsuń oryginalne obiekty
-
+ Create chamferUtwórz fazkę
@@ -1773,7 +1763,7 @@ Musi wynosić co najmniej 2.
Symmetry
- Symetria
+ Odbicie lustrzane
@@ -2095,7 +2085,7 @@ Tworzy grupę konstrukcji, jeśli nie istniała.
Adds a point to an existing Wire or B-spline.
- Dodaje punkt do istniejącego szkieletu lub B-spline.
+ Dodaje punkt do istniejącej polilinii lub krzywej złożonej.
@@ -2172,7 +2162,7 @@ CTRL, aby przyciągnąć, SHIFT, aby utworzyć wiązanie.
Array
- Tablica
+ Szyk
@@ -2204,12 +2194,12 @@ na polarny lub okrągły, a jej właściwości mogą być modyfikowane.
B-spline
- B-spline
+ Krzywa złożonaCreates a multiple-point B-spline. CTRL to snap, SHIFT to constrain.
- Tworzy wielopunktowe B-spline. CTRL aby przyciągnąć, SHIFT aby ograniczyć.
+ Tworzy wielopunktową krzywą złożoną. CTRL aby przyciągnąć, SHIFT aby związać.
@@ -2260,7 +2250,7 @@ CTRL, aby przyciągnąć, ALT, aby wybrać styczny obiekt.
Clone
- Klon
+ Klonuj
@@ -2288,7 +2278,7 @@ Uzyskany klon może być skalowany w każdym z trzech kierunków.
Cubic bezier curve
- Sześcienna krzywa beziera
+ Sześcienna krzywa Beziera
@@ -2310,7 +2300,7 @@ CTRL aby przyciągnąć, SHIFT aby utworzyć wiązanie.
Removes a point from an existing Wire or B-spline.
- Usuwa punktu z bieżącego szkieletu lub B-spline.
+ Usuwa punktu z bieżącej polilinii lub krzywej złożonej.
@@ -2561,16 +2551,6 @@ Obiekty dodane do tej warstwy mogą mieć te same właściwości wizualne, takie
Draft_Lineremover
-
-
- Facebinder
- Grupa ścian
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -2648,7 +2628,7 @@ First select the object, and then select the path.
The path can be a polyline, B-spline, Bezier curve, or even edges from other objects.
Tworzy kopie wybranego obiektu wzdłuż wybranej ścieżki.
Najpierw wybierz obiekt, a następnie wybierz ścieżkę.
-Ścieżka może być polilinią, B-spline, krzywą Beziera lub nawet krawędziami innych obiektów.
+Ścieżka może być polilinią, krzywą złożoną, krzywą Beziera lub nawet krawędziami innych obiektów.
@@ -2842,7 +2822,7 @@ te, które są na tym samym poziomie co ten obiekt, łącznie z grupą nadrzędn
Select the face of solid body to create a working plane on which to sketch Draft objects.
You may also select a three vertices or a Working Plane Proxy.Wybierz powierzchnię bryły, aby utworzyć płaszczyznę roboczą, na której będziesz szkicować obiekty rysunkowe.
-Możesz również wybrać trzy wierzchołki lub roboczą Proxy Płaszczyznę.
+Możesz również wybrać trzy wierzchołki lub roboczą płaszczyznę pośrednią.
@@ -3031,7 +3011,7 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob
Set snapping to the intersection of grid lines.
- Ustaw przyciąganie na przecięcie linii siatki.
+ Przyciągnij do przecięcia linii siatki.
@@ -3342,7 +3322,7 @@ konwertować zamknięte krawędzie na wypełnione powierzchnie i wielokąty para
Wire to B-spline
- Połącz z B-splajnem
+ Polilinia na krzywą złożoną
@@ -3761,30 +3741,10 @@ używając klawisza [ i ] podczas rysowania
Save current style as a preset...Zapisz bieżący styl jako ustawienie wstępne ...
-
-
- Form
- Formularz
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Usuń
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Zastosuj powyższy styl do wybranych obiektów
@@ -3794,7 +3754,7 @@ używając klawisza [ i ] podczas rysowania
Texts/dims
- Texts/dims
+ Tekst / wymiary
@@ -5198,8 +5158,8 @@ Wartość ta jest maksymalną długością segmentu.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ Jeśli opcja jest zaznaczona stosowany jest eksporter Python, w przeciwnym razie stosowany jest nowszy eksporter C++.
+Uwaga: eksporter C++ jest szybszy, ale nie jest jeszcze tak funkcjonalny
@@ -5346,7 +5306,7 @@ Note: C++ exporter is faster, but is not as featureful yet
&OCC-style offset
- &OCC-styl przesunięcie
+ &Odsunięcie stylu OpenCascade
@@ -5767,7 +5727,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Zmień domyślny styl dla nowych obiektów
-
+ No active document. Aborting.Brak aktywnego dokumentu. Przerwanie.
@@ -5922,7 +5882,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Brak możliwości dalszej redukcji
-
+ Wrong input: object not in document.Nieprawidłowe dane wejściowe: obiektu nie ma w dokumencie.
@@ -5932,7 +5892,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Nieprawidłowe dane wejściowe: obiekt punktowy nie posiada 'Geometrii', 'Powiązań' lub 'Komponentów'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Nieprawidłowe dane wejściowe: musi być umiejscowieniem, wektorem lub obrotem.
@@ -6012,7 +5972,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Usunięto oryginalne obiekty.
-
+ Wrong input: must be a list of strings or a single string.Nieprawidłowe dane wejściowe: musi być listą ciągów znaków lub pojedynczym ciągiem znaków.
@@ -6032,7 +5992,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Nieprawidłowe dane wejściowe: musi być liczbą całkowitą.
-
+ Wrong input: must be a vector.Błędne wejście: musi być wektorem.
@@ -6042,7 +6002,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Szyk kołowy
-
+ Wrong input: must be a number.Błędne wejście: musi być liczbą.
@@ -6057,7 +6017,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Użyj jednego z 'utwórz linię wymiarową', lub 'utwórz obiekt linia wymiarowa'.
-
+ Wrong input: object must not be a list.Nieprawidłowe dane wejściowe: obiekt nie może być listą.
@@ -6152,7 +6112,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Błędne dane wejściowe: musi być liczbą z zakresu 0 a 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Nieprawidłowe dane wejściowe: musi to być lista lub tupla ciągów znaków, albo pojedynczy ciąg znaków.
@@ -6223,37 +6183,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Szyk prostokątny 2D
-
+ Wrong input: subelement not in object.Nieprawidłowe dane wejściowe: element podrzędny nie należy do obiektu.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Nieprawidłowe dane wejściowe: musi być ciągiem znaków, 'Niestandardowy', 'Nazwa', 'Etykieta', 'Pozycja', 'Długość', 'Obszar', 'Objętość', 'Tag', lub 'Material'.
-
- Wrong input: must be a string.
- Nieprawidłowe dane wejściowe: musi być ciągiem znaków.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Nieprawidłowe dane wejściowe: musi być ciągiem znaków 'Poziomy', 'Pionowy' lub 'Niestandardowy'.
-
+ Wrong input: must be a list of at least two vectors.Nieprawidłowe dane wejściowe: musi być listą co najmniej dwóch wektorów.
-
+ Direction is not 'Custom'; points won't be used.Kierunek nie jest 'Niestandadowy'; punkty nie będą używane.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Błędne dane wejściowe: musi być listą dwóch elementów. Na przykład [obiekt, 'Krawędź1'].
@@ -6560,7 +6515,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Create Wire
- Utwórz linię łamaną
+ Utwórz polilinię
@@ -6805,7 +6760,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Array
- Tablica
+ Szyk
@@ -7125,7 +7080,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Create B-spline
- Utwórz B-spline
+ Utwórz krzywą złożoną
@@ -7178,52 +7133,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Podziel linię
-
+ Fillet radiusPromień zaokrąglenia
-
+ Radius of filletPromień zaokrąglenia
-
+ Enter radius.Wprowadź promień.
-
+ Delete original objects:Usuń oryginalne obiekty:
-
+ Chamfer mode:Tryb tworzenia fazki:
-
+ Two elements needed.Potrzebne są dwa elementy.
-
+ Test objectBadany obiekt
-
+ Test object removedObiekt testowy został usunięty
-
+ Fillet cannot be createdZaokrąglenie nie może być utworzone
-
+ Create filletUtwórz zaokrąglenie
@@ -7483,17 +7438,12 @@ Niedostępne, jeśli opcja preferencji Rysunku Roboczego "używaj elementów pie
mirrored
- mirrored
+ lustrzanyCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Nie można wygenerować kształtu:
diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm
index 9a76354054..d28a1c08d1 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts
index 917bdc2117..74ecadebdb 100644
--- a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts
@@ -1104,19 +1104,9 @@ Deixe em branco para o padrão do sistema.
Use 'arch' para forçar a notação de arco dos EUA
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1617,22 +1607,22 @@ isto é, as cópias seguem a direção especificada nos eixos X, Y, Z.
A rede pode ser transformada em uma rede polar ou circular alterando seu tipo.
-
+ FilletFilete
-
+ Creates a fillet between two selected wires or edges.Cria um filete entre dois arames ou arestas.
-
+ Delete original objectsExcluir objetos originais
-
+ Create chamferCriar chanfro
@@ -2558,16 +2548,6 @@ Objetos adicionados a esta camada podem compartilhar as mesmas propriedades visu
Draft_Lineremover
-
-
- Facebinder
- Película
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3756,30 +3736,10 @@ usando as teclas [ and ] enquanto está desenhando
Save current style as a preset...Salvar estilo atual como perfil...
-
-
- Form
- Formulário
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Excluir
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Aplicar o estilo acima ao(s) objeto(s) selecionado(s)
@@ -3789,7 +3749,7 @@ usando as teclas [ and ] enquanto está desenhando
Texts/dims
- Texts/dims
+ Textos/escurecimentos
@@ -5192,8 +5152,8 @@ Esse valor é o comprimento máximo do segmento.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ O exportador Python é usado, caso contrário, o exportador C++ mais recente é utilizado.
+Nota: O exportador C++ é mais rápido, mas não tem muitos recursos ainda
@@ -5761,7 +5721,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Mudar estilo padrão para novos objetos
-
+ No active document. Aborting.Nenhum documento ativo. Abortando.
@@ -5916,7 +5876,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Não há mais rebaixamento possível
-
+ Wrong input: object not in document.Entrada errada: objeto não está no documento.
@@ -5926,7 +5886,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Entrada errada: objeto ponto não tem 'Geometry', 'Links', ou 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Entrada errada: deve ser um localizador, um vetor ou uma rotação.
@@ -6006,7 +5966,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Objetos originais removidos.
-
+ Wrong input: must be a list of strings or a single string.Entrada errada: deve ser uma lista de textos ou um único texto.
@@ -6026,7 +5986,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Entrada errada: deve ser um número inteiro.
-
+ Wrong input: must be a vector.Entrada errada: deve ser um vetor.
@@ -6036,7 +5996,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Rede polar
-
+ Wrong input: must be a number.Entrada errada: deve ser um número.
@@ -6051,7 +6011,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Use um dos 'make_linear_dimension', ou 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Entrada errada: o objeto não deve ser uma lista.
@@ -6146,7 +6106,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Entrada errada: deve ser um número entre 0 e 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Entrada errada: deve ser uma lista ou tupla de textos ou um único texto.
@@ -6217,37 +6177,32 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Rede retangular 2D
-
+ Wrong input: subelement not in object.Entrada errada: o subelemento não está no objeto.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Entrada errada: deve ser um texto: 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', ou 'Material'.
-
- Wrong input: must be a string.
- Entrada errada: deve ser um texto.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Entrada errada: deve ser um texto: 'Horizontal', 'Vertical', ou 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Entrada errada: deve ser uma lista de pelo menos dois vetores.
-
+ Direction is not 'Custom'; points won't be used.A direção não é personalizada; os pontos não serão usados.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Entrada errada: deve ser uma lista de dois elementos. Por exemplo, [object, 'Edge1'].
@@ -7172,52 +7127,52 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim.
Dividir linha
-
+ Fillet radiusRaio do filete
-
+ Radius of filletRaio do filete
-
+ Enter radius.Indique o raio.
-
+ Delete original objects:Excluir objetos originais:
-
+ Chamfer mode:Modo de chanfro:
-
+ Two elements needed.São necessários dois elementos.
-
+ Test objectObjeto de teste
-
+ Test object removedObjeto de teste removido
-
+ Fillet cannot be createdNão é possível criar um filete
-
+ Create filletCriar filete
@@ -7475,17 +7430,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled
mirrored
- mirrored
+ espelhadoCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Não é possível gerar uma forma:
diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm
index 9e3711b796..60bd463c86 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts
index 2856e92b1f..3e313b5ba3 100644
--- a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts
@@ -1110,19 +1110,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1621,22 +1611,22 @@ significa que as cópias seguem a direção especificada nos eixos X, Y, Z.
A matriz pode ser transformada em polar numa matriz circular alterando seu tipo.
-
+ FilletBoleado (fillet)
-
+ Creates a fillet between two selected wires or edges.Cria um boleado (fillet) entre dois traços ou arestas selecionados.
-
+ Delete original objectsApagar objetos originais
-
+ Create chamferCriar chanfro
@@ -2565,16 +2555,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3764,30 +3744,10 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Guardar o estilo atual como pré-definido...
-
-
- Form
- Formulário
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Apagar
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Aplicar o estilo acima ao(s) objeto(s) selecionado(s)
@@ -5202,8 +5162,8 @@ This value is the maximum segment length.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ O exportador Python é usado, caso contrário o exportador C ++ mais recente é usado.
+Nota: O exportador C++ é mais rápido, mas ainda não é tão completo
@@ -5768,7 +5728,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5923,7 +5883,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5933,7 +5893,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6013,7 +5973,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6033,7 +5993,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6043,7 +6003,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Matriz polar
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6058,7 +6018,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6153,7 +6113,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6224,37 +6184,32 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7179,52 +7134,52 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Inserir raio.
-
+ Delete original objects:Apagar objetos originais:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.São necessários dois elementos.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletCriar Boleado (fillet)
@@ -7484,17 +7439,12 @@ Not available if Draft preference option 'Use Part Primitives' is enabled
mirrored
- mirrored
+ espelhadoCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Não é possível gerar a format:
diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.qm b/src/Mod/Draft/Resources/translations/Draft_ro.qm
index c5e0ede4a3..f27421c075 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_ro.qm and b/src/Mod/Draft/Resources/translations/Draft_ro.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.ts b/src/Mod/Draft/Resources/translations/Draft_ro.ts
index c49c81df1d..d7c409e007 100644
--- a/src/Mod/Draft/Resources/translations/Draft_ro.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_ro.ts
@@ -1112,19 +1112,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1623,22 +1613,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletRotunjire
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2568,16 +2558,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3768,26 +3748,6 @@ valoare și folosind tastele [ și ] în timp ce desenați
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Formular
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Ştergeţi
- Apply above style to selected object(s)
@@ -5772,7 +5732,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5927,7 +5887,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5937,7 +5897,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6017,7 +5977,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6037,7 +5997,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6047,7 +6007,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Matrice polară
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6062,7 +6022,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6157,7 +6117,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6228,37 +6188,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7183,52 +7138,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletCrează panglică
@@ -7495,11 +7450,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.qm b/src/Mod/Draft/Resources/translations/Draft_ru.qm
index 88450d40be..5132df46b0 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_ru.qm and b/src/Mod/Draft/Resources/translations/Draft_ru.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.ts b/src/Mod/Draft/Resources/translations/Draft_ru.ts
index 613e7c7106..00ce0c6173 100644
--- a/src/Mod/Draft/Resources/translations/Draft_ru.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_ru.ts
@@ -1104,19 +1104,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1615,22 +1605,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletСкругление
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsУдалить оригинальные объекты
-
+ Create chamferСоздать фаску
@@ -2558,16 +2548,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Граневяз
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3754,26 +3734,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Форма
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Удалить
- Apply above style to selected object(s)
@@ -5752,7 +5712,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Цвет по умолчанию для новых объектов
-
+ No active document. Aborting.No active document. Aborting.
@@ -5907,7 +5867,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5917,7 +5877,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -5997,7 +5957,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6017,7 +5977,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6027,7 +5987,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Полярный массив
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6042,7 +6002,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6137,7 +6097,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6208,37 +6168,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Неверный ввод: должна быть строка, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag' или 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7163,52 +7118,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletСоздать скругление
@@ -7475,11 +7430,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_sk.qm b/src/Mod/Draft/Resources/translations/Draft_sk.qm
index e73af0be0f..8c636889b5 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_sk.qm and b/src/Mod/Draft/Resources/translations/Draft_sk.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_sk.ts b/src/Mod/Draft/Resources/translations/Draft_sk.ts
index d5e4074ead..f2a013f58c 100644
--- a/src/Mod/Draft/Resources/translations/Draft_sk.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_sk.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletZaoblenie
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2566,16 +2556,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3766,26 +3746,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Forma
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Odstrániť
- Apply above style to selected object(s)
@@ -5778,7 +5738,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5933,7 +5893,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5943,7 +5903,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6023,7 +5983,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6043,7 +6003,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6053,7 +6013,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6068,7 +6028,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6163,7 +6123,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6234,37 +6194,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7189,52 +7144,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletVytvoriť zaoblenie
@@ -7501,11 +7456,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.qm b/src/Mod/Draft/Resources/translations/Draft_sl.qm
index 7e966f9ca0..22ab204183 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_sl.qm and b/src/Mod/Draft/Resources/translations/Draft_sl.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.ts b/src/Mod/Draft/Resources/translations/Draft_sl.ts
index e947279498..35577658ee 100644
--- a/src/Mod/Draft/Resources/translations/Draft_sl.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_sl.ts
@@ -1106,19 +1106,9 @@ Use 'arch' to force US arch notation
Če želite vsiliti anglosaški arhitekturni zapis, uporabite "arch"
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1618,22 +1608,22 @@ to pomeni da kopije sledijo določeni smeri v X, Y in Z oseh.
Razpostavitev lahko spremenite v krožno ali v obročno razpostavitev s spremembo njene vrste.
-
+ FilletZaokrožitev
-
+ Creates a fillet between two selected wires or edges.Ustvari zaokrožitev med izbranima črtovjema ali robovoma.
-
+ Delete original objectsBrisanje izvornih predmetov
-
+ Create chamferUstvari prisekanje
@@ -2560,16 +2550,6 @@ Predmeti, ki so dodeljeni tej plasti, si lahko delijo enake videzne lastnosti, k
Draft_Lineremover
-
-
- Facebinder
- Vezalnik površij
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3225,8 +3205,8 @@ in potegnite črto vzdolž katere bo potekal premik.
Toggles the Construction mode.
When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties.
- Toggles the Construction mode.
-When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties.
+ Vklapljanje pomožnega načina.
+Če se vklopi, bodo tega trenutka dalje ustvarjeni predmeti zajeti v pomožno skupino ter imeli izbrano barvo in lastnosti.
@@ -3760,30 +3740,10 @@ risanjem spremenite s tipkama [ in ]
Save current style as a preset...Shrani trenutni slog kot prednastavitev ...
-
-
- Form
- Oblika
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Izbriši
- Apply above style to selected object(s)
- Apply above style to selected object(s)
+ Uporabi na izbranih predmetih zgornji slog
@@ -3793,7 +3753,7 @@ risanjem spremenite s tipkama [ in ]
Texts/dims
- Texts/dims
+ Besedila / kote
@@ -5202,8 +5162,8 @@ Ta vrednost predstavlja najdaljši možni odsek.
Python exporter is used, otherwise the newer C++ is used.
Note: C++ exporter is faster, but is not as featureful yet
- Python exporter is used, otherwise the newer C++ is used.
-Note: C++ exporter is faster, but is not as featureful yet
+ Uporablja se Pythonov izvozilnik, sicer pa je uporabljen novejši C++.
+Opozorilo: C++ izvozilnik je hitrejši, vendar nima še toliko zmožnosti
@@ -5772,7 +5732,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Spremeni privzeti slog pri novih predmetih
-
+ No active document. Aborting.Ni dejavnega dokumenta. Prekinjanje.
@@ -5927,7 +5887,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Ni več možnih pretvorb v enostavnejše predmete
-
+ Wrong input: object not in document.Napačen vnos: predmeta ni v dokumentu.
@@ -5937,7 +5897,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Napačen vnos: točkovni predmet nima "Geometrije", "Povezav" ali "Sestavin".
-
+ Wrong input: must be a placement, a vector, or a rotation.Napačen vnos: biti mora postavitev, vektor ali zasukanost.
@@ -6017,7 +5977,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Odstranjeni izvorni predmeti.
-
+ Wrong input: must be a list of strings or a single string.Napačen vnos: biti mora seznam nizov ali en sam niz.
@@ -6037,7 +5997,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Napačen vnos: biti mora celo število.
-
+ Wrong input: must be a vector.Napačen vnos: biti mora vektor.
@@ -6047,7 +6007,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Krožna razpostavitev
-
+ Wrong input: must be a number.Napačen vnos: biti mora številka.
@@ -6062,7 +6022,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Uporabite eno od 'make_linear_dimension' ali 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Napačen vnos: predmet ne sme biti seznam.
@@ -6157,7 +6117,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Napačen vnos: mora biti število med 0 in 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Napačen vnos: mora biti seznam ali sklop nizov ali en niz.
@@ -6228,37 +6188,32 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Pravokotna 2D razpostavitev
-
+ Wrong input: subelement not in object.Napačen vnos: podprvine ni v predmetu.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Napačen vnos: biti mora niz, "Po meri", "Ime", "Oznaka", "Položaj", "Dolžina", "Površina", "Prostornina", "Značka" ali "Snov".
-
- Wrong input: must be a string.
- Napačen vnos: biti mora niz.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Napačen vnos: biti mora niz, "Vodoravno", "Navpično" ali "Po meri".
-
+ Wrong input: must be a list of at least two vectors.Napačen vnos: biti mora seznam vsaj dveh vektorjev.
-
+ Direction is not 'Custom'; points won't be used.Smer ni "Po meri"; točke ne bodo uporabljene.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Napačen vnos: biti mora seznam dveh prvin. Npr. [predmet, "Rob1"].
@@ -7183,52 +7138,52 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da.
Presekaj črto
-
+ Fillet radiusPolmer zaokrožitve
-
+ Radius of filletPolmer zaokrožitve
-
+ Enter radius.Vnesi polmer.
-
+ Delete original objects:Brisanje izvornih predmetov:
-
+ Chamfer mode:Način prisekovanja:
-
+ Two elements needed.Potrebni sta dve prvini.
-
+ Test objectPreizkusni predmet
-
+ Test object removedPreizkusni predmet odstranjen
-
+ Fillet cannot be createdZaokrožitve ni mogoče izvesti
-
+ Create filletUstvari zaokrožitev
@@ -7488,17 +7443,12 @@ Ta možnost ni na voljo, če je v lastnostih očrta možnost "Uporabi osnovnike
mirrored
- mirrored
+ zrcaljenoCannot generate shape:
- Cannot generate shape:
-
-
-
- Select an existing object
- Select an existing object
+ Ni mogoče ustvariti oblike:
diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.qm b/src/Mod/Draft/Resources/translations/Draft_sr.qm
index 76a61ec18b..cf3c97d6fe 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_sr.qm and b/src/Mod/Draft/Resources/translations/Draft_sr.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.ts b/src/Mod/Draft/Resources/translations/Draft_sr.ts
index 77f10cb07c..a06de4aeeb 100644
--- a/src/Mod/Draft/Resources/translations/Draft_sr.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_sr.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletЗаобли
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Образац
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Обриши
- Apply above style to selected object(s)
@@ -5780,7 +5740,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5935,7 +5895,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5945,7 +5905,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6025,7 +5985,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6045,7 +6005,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6055,7 +6015,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6070,7 +6030,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6165,7 +6125,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6236,37 +6196,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7191,52 +7146,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletНаправи заобљење
@@ -7503,11 +7458,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm
index 4297a2c86d..6edc887a17 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm and b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts
index 6ede565e98..59d793225c 100644
--- a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts
@@ -1105,19 +1105,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1617,22 +1607,22 @@ The array can be turned into a polar or a circular array by changing its type.
Matrisen kan förvandlas till en polär eller en cirkulär matris genom att ändra dess typ.
-
+ FilletAvrundning
-
+ Creates a fillet between two selected wires or edges.Skapar en avrundning mellan två valda trådar eller kanter.
-
+ Delete original objectsTa bort ursprungliga objekt
-
+ Create chamferSkapa avfasning
@@ -2558,16 +2548,6 @@ Objekt som läggs till detta lager kan dela samma visuella egenskaper som linjef
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3754,26 +3734,6 @@ när man närmar sig musen. Du kan också ändra detta
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Form
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Radera
- Apply above style to selected object(s)
@@ -5760,7 +5720,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Ändra standardstil för nya objekt
-
+ No active document. Aborting.Inget aktivt dokument. Avbryter.
@@ -5915,7 +5875,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Inga fler nedgraderingar möjliga
-
+ Wrong input: object not in document.Fel inmatning: objekt inte i dokument.
@@ -5925,7 +5885,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Fel inmatning: punktobjekt har inte 'Geometri', 'Länkar' eller 'Komponenter'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Fel inmatning: måste vara en placering, en vektor, eller en rotation.
@@ -6005,7 +5965,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Tog bort ursprungliga objekt.
-
+ Wrong input: must be a list of strings or a single string.Fel inmatning: måste vara en lista över strängar eller en enda sträng.
@@ -6025,7 +5985,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Fel inmatning: måste vara ett heltal.
-
+ Wrong input: must be a vector.Fel inmatning: måste vara en vektor.
@@ -6035,7 +5995,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Polär matris
-
+ Wrong input: must be a number.Fel inmatning: måste vara ett tal.
@@ -6050,7 +6010,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Använd en av 'make_linear_dimension' eller 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Fel inmatning: objekt får inte vara en lista.
@@ -6145,7 +6105,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Fel inmatning: måste vara ett tal mellan 0 och 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Fel inmatning: måste vara en lista eller tupel av strängar, eller en enda sträng.
@@ -6216,37 +6176,32 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Rektangulär 2D matris
-
+ Wrong input: subelement not in object.Fel inmatning: underelement inte i objekt.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Fel inmatning: måste vara en sträng, "Anpassad", "Namn", "Etikett", "Position", "Längd", "Area", "Volym", "Tagg" eller "Material".
-
- Wrong input: must be a string.
- Fel inmatning: måste vara en sträng.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Fel inmatning: måste vara en sträng, 'Horisontell', 'Vertikal' eller 'Anpassad'.
-
+ Wrong input: must be a list of at least two vectors.Fel inmatning: måste vara en lista över minst två vektorer.
-
+ Direction is not 'Custom'; points won't be used.Riktning är inte 'Anpassad'; punkter kommer inte att användas.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Fel inmatning: måste vara en lista med två element. Till exempel, [objekt, 'Edge1'].
@@ -7171,52 +7126,52 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja.
Dela linje
-
+ Fillet radiusRadie för avrundning
-
+ Radius of filletAvrundningsradie
-
+ Enter radius.Ange radie.
-
+ Delete original objects:Ta bort ursprungliga objekt:
-
+ Chamfer mode:Avfasningsläge:
-
+ Two elements needed.Det behövs två element.
-
+ Test objectTesta objekt
-
+ Test object removedTest objekt borttaget
-
+ Fillet cannot be createdAvrundning kan inte skapas
-
+ Create filletSkapa avrundning
@@ -7483,11 +7438,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.qm b/src/Mod/Draft/Resources/translations/Draft_tr.qm
index 620a380664..a84b25b565 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_tr.qm and b/src/Mod/Draft/Resources/translations/Draft_tr.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.ts b/src/Mod/Draft/Resources/translations/Draft_tr.ts
index 1afba6596e..ea0e22f5f8 100644
--- a/src/Mod/Draft/Resources/translations/Draft_tr.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_tr.ts
@@ -1108,19 +1108,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1621,22 +1611,22 @@ kopyaların X, Y, Z eksenlerinde belirtilen yönü takip ettiği anlamına gelir
Dizi, türü değiştirilerek kutupsal veya dairesel bir diziye dönüştürülebilir.
-
+ FilletYuvarla
-
+ Creates a fillet between two selected wires or edges.Seçili iki çizgi arasında yarıçapı girilen bir yay oluşturur.
-
+ Delete original objectsOrijinal nesneleri silin
-
+ Create chamferPah oluştur
@@ -2566,16 +2556,6 @@ Bu katmana eklenen nesneler, çizgi rengi, çizgi kalınlığı ve şekil rengi
Draft_Lineremover
-
-
- Facebinder
- YüzeyBağlayıcı
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3765,26 +3745,6 @@ sırasında değiştirebilirsiniz
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Şekil:
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Sil
- Apply above style to selected object(s)
@@ -5773,7 +5733,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Yeni nesneler için varsayılan biçimi değiştir
-
+ No active document. Aborting.Etkin belge yok. Durduruluyor.
@@ -5928,7 +5888,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Daha fazla derece düşürme mümkün değil
-
+ Wrong input: object not in document.Yanlış girdi: nesne belgede yok.
@@ -5938,7 +5898,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Yanlış girdi: nokta nesnesinde 'Geometri', 'Bağlantılar' veya 'Bileşenler' yok.
-
+ Wrong input: must be a placement, a vector, or a rotation.Yanlış girdi: bir yerleşim, vektör veya dönüş olmalıdır.
@@ -6018,7 +5978,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Orijinal nesneler kaldırıldı.
-
+ Wrong input: must be a list of strings or a single string.Yanlış girdi: bir karakter dizi listesi veya tek bir karakter dizisi olmalı.
@@ -6038,7 +5998,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Yanlış giriş: bir tam sayı olmalı.
-
+ Wrong input: must be a vector.Yanlış giriş: bir vektör olmalı.
@@ -6048,7 +6008,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Kutupsal dizi
-
+ Wrong input: must be a number.Yanlış giriş: bir sayı olmalı.
@@ -6063,7 +6023,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
'make_linear_dimension', veya 'make_linear_dimension_obj' den birini kullanın.
-
+ Wrong input: object must not be a list.Yanlış girdi: nesne bir liste olmamalı.
@@ -6158,7 +6118,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Yanlış giriş: 0 ile 100 arasında bir sayı olmalı.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Yanlış girdi: bir liste veya karakter dizisi demeti veya tek bir karakter dizisi olmalı.
@@ -6229,37 +6189,32 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Dikdörtgenel 2D dizi
-
+ Wrong input: subelement not in object.Yanlış girdi: alt eleman nesnede değil.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Yanlış girdi: bir karakter dizisi, 'Özel', 'Ad', 'Etiket(Label)', 'Konum', 'Uzunluk', 'Alan', 'Hacim', 'Etiket(Tag)' veya 'Malzeme' olmalıdır.
-
- Wrong input: must be a string.
- Yanlış girdi: bir karakter dizisi olmalıdır.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Yanlış giriş: bir karakter dizisi, 'Yatay', 'Dikey' veya 'Özel' olmalıdır.
-
+ Wrong input: must be a list of at least two vectors.Yanlış girdi: en az iki vektörden oluşan bir liste olmalı.
-
+ Direction is not 'Custom'; points won't be used.Yön 'Özel' değildir; nokta kullanılmayacak.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Yanlış girdi: iki öğeden oluşan bir liste olmalıdır. Örneğin, [nesne, 'Kenar1'].
@@ -7184,52 +7139,52 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın
Çizgiyi böl
-
+ Fillet radiusKavis yarıçapı
-
+ Radius of filletKavisin yarıçapı
-
+ Enter radius.Yarıçapı girin.
-
+ Delete original objects:Orijinal nesneleri silin:
-
+ Chamfer mode:Pah modu:
-
+ Two elements needed.İki unsur gerekli.
-
+ Test objectTest nesnesi
-
+ Test object removedTest nesnesi kaldırıldı
-
+ Fillet cannot be createdKavis oluşturulamaz
-
+ Create filletFileto oluştur
@@ -7496,11 +7451,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.qm b/src/Mod/Draft/Resources/translations/Draft_uk.qm
index f27142b8e9..75820d16cf 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_uk.qm and b/src/Mod/Draft/Resources/translations/Draft_uk.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.ts b/src/Mod/Draft/Resources/translations/Draft_uk.ts
index 48a05c13ab..d4bf7451df 100644
--- a/src/Mod/Draft/Resources/translations/Draft_uk.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_uk.ts
@@ -1109,19 +1109,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1622,22 +1612,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletСкруглення
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferСтворити фаску
@@ -2567,16 +2557,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Зібрання поверхонь
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -2869,7 +2849,7 @@ You may also select a three vertices or a Working Plane Proxy.
Create working plane proxy
- Create working plane proxy
+ Створити проксі робочої площини
@@ -3767,26 +3747,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Форма
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Видалити
- Apply above style to selected object(s)
@@ -5779,7 +5739,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5934,7 +5894,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5944,7 +5904,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6024,7 +5984,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6044,7 +6004,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6054,7 +6014,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6069,7 +6029,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6164,7 +6124,7 @@ To enabled FreeCAD to download these libraries, answer Yes.
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6235,37 +6195,32 @@ To enabled FreeCAD to download these libraries, answer Yes.
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7190,52 +7145,52 @@ To enabled FreeCAD to download these libraries, answer Yes.
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletСтворити скруглення
@@ -7502,11 +7457,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm
index 5c101cd6f7..cf7661e9c9 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.ts b/src/Mod/Draft/Resources/translations/Draft_val-ES.ts
index 292c232698..af9f259577 100644
--- a/src/Mod/Draft/Resources/translations/Draft_val-ES.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_val-ES.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletArredoniment
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2570,16 +2560,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Facebinder
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3760,26 +3740,6 @@ valor mitjançant les tecles [ i ] mentre es dibuixa
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Forma
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Elimina
- Apply above style to selected object(s)
@@ -5752,7 +5712,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5907,7 +5867,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5917,7 +5877,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -5997,7 +5957,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6017,7 +5977,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6027,7 +5987,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Matriu polar
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6042,7 +6002,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6137,7 +6097,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6208,37 +6168,32 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7163,52 +7118,52 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletCrea un arredoniment
@@ -7475,11 +7430,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_vi.qm b/src/Mod/Draft/Resources/translations/Draft_vi.qm
index 89c0697e3a..76f590aed1 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_vi.qm and b/src/Mod/Draft/Resources/translations/Draft_vi.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_vi.ts b/src/Mod/Draft/Resources/translations/Draft_vi.ts
index 10625e68c3..79ab89dfc3 100644
--- a/src/Mod/Draft/Resources/translations/Draft_vi.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_vi.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ FilletLàm tròn
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- Kết nối mặt
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- Hình thức
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- Xóa
- Apply above style to selected object(s)
@@ -5781,7 +5741,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5936,7 +5896,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5946,7 +5906,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6026,7 +5986,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6046,7 +6006,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6056,7 +6016,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6071,7 +6031,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6166,7 +6126,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6237,37 +6197,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7192,52 +7147,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create filletTạo đường gờ
@@ -7504,11 +7459,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm
index 2f231fbfda..1d8c1556cf 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts
index 82eb51cf26..6ce0dbbb6b 100644
--- a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts
@@ -1110,19 +1110,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1621,22 +1611,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ Fillet圆角
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2566,16 +2556,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- 面连接器
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3766,26 +3746,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- 窗体
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- 删除
- Apply above style to selected object(s)
@@ -5773,7 +5733,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5928,7 +5888,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5938,7 +5898,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6018,7 +5978,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6038,7 +5998,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6048,7 +6008,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
环形阵列
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6063,7 +6023,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6158,7 +6118,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6229,37 +6189,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7184,52 +7139,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create fillet创建圆角
@@ -7496,11 +7451,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm
index ef9c2a5f0e..778b30e1b6 100644
Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm differ
diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts
index f15e225e8f..cac5c15582 100644
--- a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts
+++ b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts
@@ -1113,19 +1113,9 @@ Leave blank for system default.
Use 'arch' to force US arch notation
-
- Base object
- Base object
-
-
-
- A list of points on lines that need to be removed
- A list of points on lines that need to be removed
-
-
-
- A tolerance value for distances between points and edges
- A tolerance value for distances between points and edges
+
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
+ A list of exclusion points. Any edge touching any of those points will not be drawn.
@@ -1626,22 +1616,22 @@ meaning the copies follow the specified direction in the X, Y, Z axes.
The array can be turned into a polar or a circular array by changing its type.
-
+ Fillet圓角
-
+ Creates a fillet between two selected wires or edges.Creates a fillet between two selected wires or edges.
-
+ Delete original objectsDelete original objects
-
+ Create chamferCreate chamfer
@@ -2571,16 +2561,6 @@ Objects added to this layer can share the same visual properties such as line co
Draft_Lineremover
-
-
- Facebinder
- 面連接器
-
-
-
- Creates a lineremover object from a selected object
- Creates a lineremover object from a selected object
- Draft_LinkArray
@@ -3771,26 +3751,6 @@ value by using the [ and ] keys while drawing
Save current style as a preset...Save current style as a preset...
-
-
- Form
- 格式
-
-
-
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
- Add or remove points to/from the list below by clicking points on screen or highlighting an item and pressing the Delete button. Press OK when done
-
-
-
- Deletes selected point in the list above
- Deletes selected point in the list above
-
-
-
- Delete
- 刪除
- Apply above style to selected object(s)
@@ -5778,7 +5738,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Change default style for new objects
-
+ No active document. Aborting.No active document. Aborting.
@@ -5933,7 +5893,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
No more downgrade possible
-
+ Wrong input: object not in document.Wrong input: object not in document.
@@ -5943,7 +5903,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'.
-
+ Wrong input: must be a placement, a vector, or a rotation.Wrong input: must be a placement, a vector, or a rotation.
@@ -6023,7 +5983,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Removed original objects.
-
+ Wrong input: must be a list of strings or a single string.Wrong input: must be a list of strings or a single string.
@@ -6043,7 +6003,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be an integer number.
-
+ Wrong input: must be a vector.Wrong input: must be a vector.
@@ -6053,7 +6013,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Polar array
-
+ Wrong input: must be a number.Wrong input: must be a number.
@@ -6068,7 +6028,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'.
-
+ Wrong input: object must not be a list.Wrong input: object must not be a list.
@@ -6163,7 +6123,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Wrong input: must be a number between 0 and 100.
-
+ Wrong input: must be a list or tuple of strings, or a single string.Wrong input: must be a list or tuple of strings, or a single string.
@@ -6234,37 +6194,32 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Rectangular array 2D
-
+ Wrong input: subelement not in object.Wrong input: subelement not in object.
-
+ Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'.
-
- Wrong input: must be a string.
- Wrong input: must be a string.
-
-
-
+ Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'.
-
+ Wrong input: must be a list of at least two vectors.Wrong input: must be a list of at least two vectors.
-
+ Direction is not 'Custom'; points won't be used.Direction is not 'Custom'; points won't be used.
-
+ Wrong input: must be a list of two elements. For example, [object, 'Edge1'].Wrong input: must be a list of two elements. For example, [object, 'Edge1'].
@@ -7189,52 +7144,52 @@ https://github.com/yorikvanhavre/Draft-dxf-importer
Split line
-
+ Fillet radiusFillet radius
-
+ Radius of filletRadius of fillet
-
+ Enter radius.Enter radius.
-
+ Delete original objects:Delete original objects:
-
+ Chamfer mode:Chamfer mode:
-
+ Two elements needed.Two elements needed.
-
+ Test objectTest object
-
+ Test object removedTest object removed
-
+ Fillet cannot be createdFillet cannot be created
-
+ Create fillet建立圓角
@@ -7501,11 +7456,6 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCannot generate shape:
Cannot generate shape:
-
-
- Select an existing object
- Select an existing object
- importOCA
diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm
index 4d8f731e96..493b9f02e7 100644
Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm differ
diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts
index cd9f7db64f..af4dd320d8 100644
--- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts
+++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts
@@ -49,7 +49,7 @@
&Draft View
- Widok &Szkicu
+ Widok &Rysunku Roboczego
@@ -188,7 +188,7 @@
Project shape...
- Rzut obwiedni...
+ Rzutowanie kształtów ...
@@ -207,7 +207,7 @@
&Spreadsheet View
- &Widok arkusza
+ &Widok arkusza kalkulacyjnego
@@ -265,7 +265,7 @@
&High Quality Antialiasing
- &Antyaliasing wysokiej jakości
+ &Wygładzanie wysokiej jakości
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts
index d5666b4652..40af9bf596 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidSolid
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts
index b0203dc701..888d689ca2 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ محدد مرجع الشكل الهندسي لـ
+ Add
@@ -114,11 +119,6 @@
Solidصلب
-
-
- Geometry reference selector for a
- محدد مرجع الشكل الهندسي لـ
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts
index d3b934b97b..f8af72939a 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Selector de referència de geometria per a
+ Add
@@ -114,11 +119,6 @@
SolidSòlid
-
-
- Geometry reference selector for a
- Selector de referència de geometria per a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts
index 4468f6b419..05f6861837 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Volič referenční geometrie pro
+ Add
@@ -114,11 +119,6 @@
SolidTěleso
-
-
- Geometry reference selector for a
- Volič referenční geometrie pro
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts
index 10b86c0e35..064c44ad4a 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometrie-Referenzauswahl für ein
+
+
+ Geometry reference selector for a
+ Geometrie-Referenzauswahl für ein
+ Add
@@ -114,11 +119,6 @@
SolidVollkörper
-
-
- Geometry reference selector for a
- Geometrie-Referenzauswahl für ein
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts
index b7adb63b1d..9827eb6742 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Επιλογέας γεωμετρίας αναφοράς για ένα
+ Add
@@ -114,11 +119,6 @@
SolidΣτερεό
-
-
- Geometry reference selector for a
- Επιλογέας γεωμετρίας αναφοράς για ένα
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts
index 759b84a1a8..06edec644a 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aSelector de referencia de geometría para un
+
+
+ Geometry reference selector for a
+ Selector de referencia de geometría para una
+ Add
@@ -114,11 +119,6 @@
SolidSólido
-
-
- Geometry reference selector for a
- Selector de referencia de geometría para una
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.qm
index e99c783049..f0d898923d 100644
Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.qm differ
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts
index 9b1d084b8c..caa0eecdc8 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometria-erreferentziaren hautatzailea honetarako:
+
+
+ Geometry reference selector for a
+ Geometria-erreferentziaren hautatzailea honetarako:
+ Add
@@ -87,22 +92,22 @@
Click on "Add" and select geometric elements to add them to the list.
- Click on "Add" and select geometric elements to add them to the list.
+ Sakatu 'Gehitu' eta hautatu elementu geometrikoak, haiek zerrendari gehitzeko.Click on 'Add' and select geometric elements to add them to the list.
- Click on 'Add' and select geometric elements to add them to the list.
+ Sakatu 'Gehitu' eta hautatu elementu geometrikoak, haiek zerrendari gehitzeko.The following geometry elements are allowed to select:
- The following geometry elements are allowed to select:
+ Honako geometria-elementuak hautatu daitezke: If no geometry is added to the list, all remaining ones are used.
- If no geometry is added to the list, all remaining ones are used.
+ Zerrendari geometriarik gehitzen ez bazaio, geratzen direnak erabiliko dira.
@@ -114,11 +119,6 @@
SolidSolidoa
-
-
- Geometry reference selector for a
- Geometria-erreferentziaren hautatzailea honetarako:
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts
index 62cc2dd432..063310f31a 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometrinen viitevalitsin kohteelle
+ Add
@@ -114,11 +119,6 @@
SolidKiintomuoto
-
-
- Geometry reference selector for a
- Geometrinen viitevalitsin kohteelle
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts
index 7e654bce4d..11828d28eb 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidSolid
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts
index 19f260d4e3..c072c1f2d3 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aSélecteur de référence de géométrie pour une
+
+
+ Geometry reference selector for a
+ Sélecteur de référence de géométrie pour une
+ Add
@@ -114,11 +119,6 @@
SolidSolide
-
-
- Geometry reference selector for a
- Sélecteur de référence de géométrie pour une
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts
index 7762b581cf..a7922fac6d 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ O selector de xeometría de referencia para
+ Add
@@ -114,11 +119,6 @@
SolidSólido
-
-
- Geometry reference selector for a
- O selector de xeometría de referencia para
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts
index 57d39bbfc7..4244222c00 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts
@@ -75,6 +75,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Odabir referentne geometrije za
+ Add
@@ -115,11 +120,6 @@
SolidČvrsto tijelo
-
-
- Geometry reference selector for a
- Odabir referentne geometrije za
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts
index 1dce17822e..84576b0fc3 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometria hivatkozás választó ehhez
+
+
+ Geometry reference selector for a
+ Geometria hivatkozás kiválasztó ehhez
+ Add
@@ -114,11 +119,6 @@
SolidSzilárd test
-
-
- Geometry reference selector for a
- Geometria hivatkozás kiválasztó ehhez
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts
index 434f5ac8d3..e27c2894aa 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidPadat
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts
index d1d5a4f74b..6ede7b0b24 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aSelettore della geometria di riferimento per
+
+
+ Geometry reference selector for a
+ Selettore della geometria di riferimento per
+ Add
@@ -114,11 +119,6 @@
SolidSolido
-
-
- Geometry reference selector for a
- Selettore della geometria di riferimento per
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts
index 677ee7c076..b2fd4beaec 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aジオメトリー参照セレクター
+
+
+ Geometry reference selector for a
+ ジオメトリー参照セレクター
+ Add
@@ -114,11 +119,6 @@
Solidソリッド
-
-
- Geometry reference selector for a
- ジオメトリー参照セレクター
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_kab.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_kab.ts
index 8358c0ab67..5c7ff4717a 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_kab.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_kab.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidSolide
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts
index 18e20c399d..c2c262ce26 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts
@@ -75,6 +75,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -115,11 +120,6 @@
Solid복합체
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts
index b10b3c8dae..9557b8273d 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidPilnaviduris daiktas
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts
index 258900e3be..5478807271 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometriereferentiekeuze voor een
+ Add
@@ -114,11 +119,6 @@
SolidVolumemodel
-
-
- Geometry reference selector for a
- Geometriereferentiekeuze voor een
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts
index 4343a18a40..8c3c547e8c 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidSolid
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm
index bfef48b672..5f45aef5f8 100755
Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm differ
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts
index 73d28979ce..eb3e0e5634 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aOkreślenie odniesienia do geometrii dla
+
+
+ Geometry reference selector for a
+ Selektor odniesienia geometrii dla
+ Add
@@ -114,11 +119,6 @@
SolidBryła
-
-
- Geometry reference selector for a
- Selektor odniesienia geometrii dla
- SolidSelector
@@ -130,7 +130,7 @@
Select elements part of the solid that shall be added to the list. To than add the solid click "Add".
- Wybierz elementy część ciała stałe, które dodaje się do listy. Taniej, niż dodać solid kliknij przycisk "Dodaj".
+ Wybierz elementy wchodzące w skład bryły, które mają być dodane do listy. Aby dodać bryłę należy kliknąć "Dodaj".
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm
index 7e1770694f..35b20d3e73 100644
Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm differ
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts
index b22a8349af..34c23ab247 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aSeletor de referência de geometria para um
+
+
+ Geometry reference selector for a
+ Seletor de referência geometria para um
+ Add
@@ -97,12 +102,12 @@
The following geometry elements are allowed to select:
- The following geometry elements are allowed to select:
+ Os seguintes elementos de geometria podem selecionar: If no geometry is added to the list, all remaining ones are used.
- If no geometry is added to the list, all remaining ones are used.
+ Se nenhuma geometria for adicionada à lista, todas as restantes serão usadas.
@@ -114,11 +119,6 @@
SolidSólido
-
-
- Geometry reference selector for a
- Seletor de referência geometria para um
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts
index 842e7564e4..d45adf0196 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Seletor de geometria de referência para um
+ Add
@@ -114,11 +119,6 @@
SolidSólido
-
-
- Geometry reference selector for a
- Seletor de geometria de referência para um
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts
index ecb6b45da0..f2545de504 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometrie selectorul de referinţă pentru o
+ Add
@@ -114,11 +119,6 @@
SolidSolid
-
-
- Geometry reference selector for a
- Geometrie selectorul de referinţă pentru o
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts
index 3af7830425..9686d0916f 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Выбор геометрии для
+ Add
@@ -114,11 +119,6 @@
SolidТвердотельный объект
-
-
- Geometry reference selector for a
- Выбор геометрии для
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts
index 43d6f95f1f..dcc536dad1 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidTeleso
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts
index c1927df300..deaaad7796 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aIzbirnik referenčne geometrije za
+
+
+ Geometry reference selector for a
+ Izbirnik referenčne geometrije za
+ Add
@@ -114,11 +119,6 @@
SolidTelo
-
-
- Geometry reference selector for a
- Izbirnik referenčne geometrije za
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts
index 0c3665805e..ee67baa9a5 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidЧврcто тело
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts
index 3666e9fb41..2c4d90ca55 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidSolid
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts
index 01084a5589..66cf1ff300 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometri referans seçici için bir
+ Add
@@ -114,11 +119,6 @@
SolidKatı
-
-
- Geometry reference selector for a
- Geometri referans seçici için bir
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts
index 4143140ec3..8cee668c6c 100755
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
SolidСуцільне тіло
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts
index 205bc0bf16..c6156dd669 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Selector de referència de geometria per a
+ Add
@@ -114,11 +119,6 @@
SolidSòlid
-
-
- Geometry reference selector for a
- Selector de referència de geometria per a
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts
index 2207803258..6ef13c4785 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Công cụ chọn tham chiếu hình học cho một
+ Add
@@ -114,11 +119,6 @@
SolidChất rắn
-
-
- Geometry reference selector for a
- Công cụ chọn tham chiếu hình học cho một
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts
index f894d8f861..a5174838dc 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ 的几何体参考选择器
+ Add
@@ -114,11 +119,6 @@
Solid实体
-
-
- Geometry reference selector for a
- 的几何体参考选择器
- SolidSelector
diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts
index 7e5a401826..8af52f0316 100644
--- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts
+++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts
@@ -74,6 +74,11 @@
Geometry reference selector for aGeometry reference selector for a
+
+
+ Geometry reference selector for a
+ Geometry reference selector for a
+ Add
@@ -114,11 +119,6 @@
Solid實體
-
-
- Geometry reference selector for a
- Geometry reference selector for a
- SolidSelector
diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm
index 077c21f0e6..c43ff299ef 100644
Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm differ
diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts
index b1eef7ea9b..5b8c03509f 100644
--- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts
+++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts
@@ -740,7 +740,7 @@
Mesh Create
- Mesh Create
+ Criar Malha
diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.qm
index df018a2ca5..1f41cb275e 100644
Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.qm differ
diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.ts
index 744358db72..869ab528e2 100644
--- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.ts
+++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_eu.ts
@@ -351,7 +351,7 @@ gainazal-desbideratzea bidez uneko amaraun-segmentuaren (ertzaren) luzera.
These groups will be exported for mesh output formats supporting
this feature (e.g. the format OBJ).
Amaraun-segmentuak objektu-aurpegien kolorearen arabera taldekatuko dira.
-Talde horiek eginbide hau onartzen duten irteera-formatuetara esportatuko dira
+Talde horiek ezaugarri hau onartzen duten irteera-formatuetara esportatuko dira
(adibidez, OBJ formatua).
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm
index 258650c644..41f3091427 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts
index d93f4da1dc..88693c9bbe 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshVerfris
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.qm
index cdc1d33fe1..4f88ef5cf0 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts
index e83b496ed4..774a72fd3c 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts
@@ -202,15 +202,10 @@
Save
-
+ Refreshتحديث
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.qm
index f8f46750d7..d4c2388390 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts
index c83bc6ea14..bc862acc4a 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshActualitza
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm
index a411c80b3e..867cdbf2c4 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts
index 9e36136d92..78a732d150 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshAktualizovat
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm
index 1e56212fd5..eb564bdc4b 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts
index 80031845e4..7e0051aab6 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts
@@ -202,15 +202,10 @@
Speichern
-
+ RefreshAktualisieren
-
-
- Refesh
- Aktualisierung
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.qm
index e968fbbed1..44190ab434 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts
index 631714b8fc..d758482355 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshΑνανέωση
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm
index 84621190f5..822a7423b9 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts
index a3f78eb224..0e8c43354f 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts
@@ -202,15 +202,10 @@
Guardar
-
+ RefreshActualizar pantalla
-
-
- Refesh
- Refresco
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.qm
index 4603c18d5a..960780d172 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts
index 2c8c5f257e..5851f17eb4 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts
@@ -194,22 +194,17 @@
Load
- Load
+ KargatuSave
- Save
-
-
-
- Refresh
- Freskatu
+ Gorde
- Refesh
- Refesh
+ Refresh
+ Freskatu
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm
index 5eefed3f9f..c74644d631 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts
index bd6b98ad37..ed065c2af4 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshPäivitä
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.qm
index 9b515f75b2..32e9a9ae43 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts
index fa5aef1f8b..15b0c011ac 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshI-refresh
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm
index 9973658fbf..6fdb1ec0cd 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts
index 933ed62352..b54796a38b 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts
@@ -202,15 +202,10 @@
Enregistrer
-
+ RefreshActualiser
-
-
- Refesh
- Réactualiser
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.qm
index dbf1572a72..2383b54a8c 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts
index 3b06942a0e..407faad766 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshRefrescar
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm
index 571e583f1b..308b66eecf 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts
index 7bf54cbc23..a856cd2336 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshOsvježi
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm
index 65234dabc5..a7d362e596 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts
index 82cd8e8adb..6e74d7f23f 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts
@@ -201,14 +201,9 @@
SaveMentés
-
-
- Refresh
- Frissítés
-
- Refesh
+ RefreshFrissítés
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.qm
index 50c24262a8..c7b27f9dd3 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts
index a0388089b5..8cebd29a7b 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshMenyegarkan
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm
index 188b865e08..65e86114de 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts
index 187fe677e0..61d8bd94e0 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshAggiorna
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm
index 40a4fc1ef1..986044b033 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts
index 430828772c..e3637b60b0 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts
@@ -201,14 +201,9 @@
Save保存
-
-
- Refresh
- 更新
-
- Refesh
+ Refresh更新
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.qm
index 0dae73aba3..148bb39def 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts
index 675508e99b..4c6e2482b4 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshRefresh
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.qm
index eb39bcfe80..5af65cd369 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts
index 20629269fd..b527dcf7d4 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts
@@ -202,15 +202,10 @@
Save
-
+ Refresh새로 고침
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm
index 9351ca1d40..b104cbe2f8 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts
index adb499a2ae..3856afde0f 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshAtnaujinti
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm
index 58d790f4db..861f28bba6 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts
index 81d7a1a185..aecb2a922f 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts
@@ -202,15 +202,10 @@
Opslaan
-
+ RefreshVernieuwen
-
-
- Refesh
- Ververs
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm
index 5e7a99e00f..4135ec1113 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts
index d4fd823108..e04edd0c8c 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshOppdater
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm
index 2929d43fd1..0aace188e4 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts
index 0647befefa..bc49e4c815 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts
@@ -201,14 +201,9 @@
SaveZapisz
-
-
- Refresh
- Odśwież
-
- Refesh
+ RefreshOdśwież
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm
index 73b06c6eda..d6f272491e 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts
index 6b9b37b356..c406fc87c6 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts
@@ -194,22 +194,17 @@
Load
- Load
+ CarregarSave
- Save
-
-
-
- Refresh
- Atualizar
+ Salvar
- Refesh
- Refesh
+ Refresh
+ Atualizar
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm
index 05e29d219f..101ff9f4f5 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts
index 7cdb82e2fc..8a440c74f6 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts
@@ -202,15 +202,10 @@
Guardar
-
+ RefreshAtualizar
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm
index 1aadab2ff6..48a323cb18 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts
index fb53cb1a33..ce1378a324 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshReîmprospătare
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm
index e877fa0854..ba9c3bbbbf 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts
index 0121a9da3a..a00374de87 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshОбновить
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm
index c9f661da45..1e220490fe 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts
index 71162151e8..38d17628fa 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshObnoviť
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.qm
index cabdd0d3f1..1e76e64a70 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts
index 0d070e632a..885d052be3 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts
@@ -201,14 +201,9 @@
SaveShrani
-
-
- Refresh
- Osveži
-
- Refesh
+ RefreshOsveži
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm
index 75f9413473..d3aed6ed8c 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts
index 92be5231b4..a2ca3a621c 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshОcвежи
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm
index dbde1b0159..ebcf152721 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts
index f9c19f0851..589b08b05e 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshUppdatera
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm
index d49d958544..d9cf0295e8 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts
index b8d9dde2f4..86edfd2b5f 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshYenile
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm
index ca19c0fe7a..235e6a515c 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts
index 8c0a9411e4..42bd752b35 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts
@@ -201,14 +201,9 @@
SaveЗберегти
-
-
- Refresh
- Оновити
-
- Refesh
+ RefreshОновити
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.qm
index 1d4af1f0e1..3aaf3fcb8b 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts
index b531ac135c..21734e5390 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshActualitza
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.qm
index 7969777b39..297bada06a 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts
index 30e708db35..b0c4a62d4a 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts
@@ -202,15 +202,10 @@
Save
-
+ RefreshLàm mới
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm
index 149d22a862..b78178a4f0 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts
index fe1c511a3f..91b0fcc50e 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts
@@ -202,15 +202,10 @@
Save
-
+ Refresh刷新
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm
index 0cb77af9d7..e60c0f0b63 100644
Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm differ
diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts
index cb3364b6e3..6a91714277 100644
--- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts
+++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts
@@ -202,15 +202,10 @@
Save
-
+ Refresh重新整理
-
-
- Refesh
- Refesh
- OpenSCAD_AddOpenSCADElement
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_af.ts b/src/Mod/Part/Gui/Resources/translations/Part_af.ts
index 2dc20fcb6f..eed21bbb5e 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_af.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_af.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound
Slice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ar.ts b/src/Mod/Part/Gui/Resources/translations/Part_ar.ts
index 95d09e0349..28958f72f5 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_ar.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_ar.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts
index 35d2550168..a96a074b1e 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts
@@ -345,6 +345,16 @@ Feu clic a 'Continua' per a crear la propietat de totes formes, o en 'Interromp'
Slice to compoundLlesca a la composició
+
+
+ Boolean Fragments
+ Fragments booleans
+
+
+
+ Split objects where they intersect
+ Divideix els objectes on s'interseccionen
+ Slice a selected object by using other objects as cutting tools.
@@ -359,16 +369,6 @@ Es pot usar un 'Filtre de Compost' per extreure'n els talls individuals.Slice apartLlesca a part
-
-
- Boolean Fragments
- Fragments booleans
-
-
-
- Split objects where they intersect
- Divideix els objectes on s'interseccionen
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts
index a20890e071..487125c98b 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts
@@ -349,6 +349,16 @@ Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro
Slice to compoundPlátkovat na složeninu
+
+
+ Boolean Fragments
+ Booleovské fragmenty
+
+
+
+ Split objects where they intersect
+ Rozdělit objekty, kde se protínají
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ Výsledné části budou definovány jako složenina.
Slice apartRozdělit plátkováním
-
-
- Boolean Fragments
- Booleovské fragmenty
-
-
-
- Split objects where they intersect
- Rozdělit objekty, kde se protínají
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_de.ts b/src/Mod/Part/Gui/Resources/translations/Part_de.ts
index 992867c9ae..f70d2298bd 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_de.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_de.ts
@@ -345,6 +345,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundTeilen zu einem Verbund
+
+
+ Boolean Fragments
+ Boolesche Fragmente
+
+
+
+ Split objects where they intersect
+ Auftrennen von Objekten an deren Schnittstellen
+ Slice a selected object by using other objects as cutting tools.
@@ -359,16 +369,6 @@ Ein 'Verbundobjekt-Filter' kann verwendet werden, um die einzelnen Scheiben zu e
Slice apartAuseinanderschneiden
-
-
- Boolean Fragments
- Boolesche Fragmente
-
-
-
- Split objects where they intersect
- Auftrennen von Objekten an deren Schnittstellen
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_el.ts b/src/Mod/Part/Gui/Resources/translations/Part_el.ts
index 2d9627b002..41268212ec 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_el.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_el.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts
index 7ddb9e1434..3ab972017f 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts
@@ -349,6 +349,16 @@ Haga clic en 'Continuar' para crear la función de todos modos, o 'Abortar' para
Slice to compoundCorte a compuesto
+
+
+ Boolean Fragments
+ Fragmentos booleanos
+
+
+
+ Split objects where they intersect
+ Corta objetos donde intersectan
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ Un 'Filtro Compuesto' se puede utilizar para extraer las rodajas individuales.
Slice apartCortar aparte
-
-
- Boolean Fragments
- Fragmentos booleanos
-
-
-
- Split objects where they intersect
- Corta objetos donde intersectan
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_eu.qm b/src/Mod/Part/Gui/Resources/translations/Part_eu.qm
index 5d93d4143b..36e22903e2 100644
Binary files a/src/Mod/Part/Gui/Resources/translations/Part_eu.qm and b/src/Mod/Part/Gui/Resources/translations/Part_eu.qm differ
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts
index 0f585f742f..91370912e1 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts
@@ -308,7 +308,7 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.
{err}
-Sakatu 'Jarraitu' elementua sortzeko, edo 'Abortatu' eragiketa uzteko.
+Sakatu 'Jarraitu' ezaugarria sortzeko, edo 'Abortatu' eragiketa uzteko.
@@ -348,6 +348,16 @@ Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela
Slice to compoundXerratu konposatua
+
+
+ Boolean Fragments
+ Zati boolearrak
+
+
+
+ Split objects where they intersect
+ Zatitu objektuak haiek ebakitzen diren gunean
+ Slice a selected object by using other objects as cutting tools.
@@ -362,16 +372,6 @@ Sortuko diren piezak konposatu batean biltegiratuko dira.
Slice apartXerratu eta banandu
-
-
- Boolean Fragments
- Zati boolearrak
-
-
-
- Split objects where they intersect
- Zatitu objektuak haiek ebakitzen diren gunean
- Slice a selected object by other objects, and split it apart.
@@ -2554,7 +2554,7 @@ Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela
Remove feature from a shape
- Kendu elementua forma batetik
+ Kendu ezaugarria forma batetik
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts
index a6367a4a96..83259d4175 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts
@@ -349,6 +349,16 @@ Napsauta 'Jatka' luodaksesi ominaisuuden joka tapauksessa, tai 'Keskeytä' peruu
Slice to compoundSiivuta yhdistelmämuodoksi
+
+
+ Boolean Fragments
+ Boolen operaation sirpaleet
+
+
+
+ Split objects where they intersect
+ Jaa objektit paloihin leikkauskohdista
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ Tuloksena olevat viipaleet tallennetaan yhdistelmämuotoon.
Slice apartViipaloi erilleen
-
-
- Boolean Fragments
- Boolen operaation sirpaleet
-
-
-
- Split objects where they intersect
- Jaa objektit paloihin leikkauskohdista
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fil.ts b/src/Mod/Part/Gui/Resources/translations/Part_fil.ts
index 9ad7934aab..02ff32b568 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_fil.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_fil.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts
index 7ef8d6335a..aa9360a6c1 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts
@@ -348,6 +348,16 @@ Cliquez sur 'Continuer' pour créer la fonction quand même, ou 'Abandonner' pou
Slice to compoundTrancher vers composé
+
+
+ Boolean Fragments
+ Fragments Booléens
+
+
+
+ Split objects where they intersect
+ Diviser les objets à leur intersection
+ Slice a selected object by using other objects as cutting tools.
@@ -362,16 +372,6 @@ Un 'Filtre composé' peut être utilisé pour extraire les tranches individuelle
Slice apartSéparer et exploser
-
-
- Boolean Fragments
- Fragments Booléens
-
-
-
- Split objects where they intersect
- Diviser les objets à leur intersection
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts
index 894a7f3061..4b17cbaeb1 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundTallar un composto
+
+
+ Boolean Fragments
+ Fragmentos booleanos
+
+
+
+ Split objects where they intersect
+ Divide obxectos onde intersecten
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartTallar e separar
-
-
- Boolean Fragments
- Fragmentos booleanos
-
-
-
- Split objects where they intersect
- Divide obxectos onde intersecten
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts
index b6a70d64d0..ae2bf5b37d 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts
@@ -359,6 +359,16 @@ Kliknite "Nastavi" da biste svejedno stvorili značajku ili "Prekini" da biste j
Slice to compoundRazdijeli u složeni objekt
+
+
+ Boolean Fragments
+ Booleovi Fragmenti
+
+
+
+ Split objects where they intersect
+ Razdjeli objekate gdje se sijeku
+ Slice a selected object by using other objects as cutting tools.
@@ -373,16 +383,6 @@ Rezultirajući komadići čuvat će se u složenom spoju.
Slice apartRazdijeli zasebno
-
-
- Boolean Fragments
- Booleovi Fragmenti
-
-
-
- Split objects where they intersect
- Razdjeli objekate gdje se sijeku
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts
index 947858b6bd..db579c368a 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts
@@ -347,6 +347,16 @@ Kattintson a 'Folytatás' gombra a funkció létrehozásához, vagy a 'Megszakí
Slice to compoundSzeletelje összetevőkre
+
+
+ Boolean Fragments
+ Logikai töredékek
+
+
+
+ Split objects where they intersect
+ Metszőpontnál szétválasztja a tárgyakat
+ Slice a selected object by using other objects as cutting tools.
@@ -361,16 +371,6 @@ Az 'Összetevő szűrő' használható az egyes szeletek kibontásához.Slice apartRészekre szeletel
-
-
- Boolean Fragments
- Logikai töredékek
-
-
-
- Split objects where they intersect
- Metszőpontnál szétválasztja a tárgyakat
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_id.ts b/src/Mod/Part/Gui/Resources/translations/Part_id.ts
index 0ef69481b8..e19dae6616 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_id.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_id.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_it.ts b/src/Mod/Part/Gui/Resources/translations/Part_it.ts
index 150a512f44..3a55efbfc4 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_it.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_it.ts
@@ -348,6 +348,16 @@ fare clic su 'Continua' per creare comunque la forma, o 'Annulla' per annullare.
Slice to compoundTrancia in composto
+
+
+ Boolean Fragments
+ Frammenti booleani
+
+
+
+ Split objects where they intersect
+ Dividi gli oggetti dove si intersecano
+ Slice a selected object by using other objects as cutting tools.
@@ -362,16 +372,6 @@ Un 'Filtro Composto' può essere usato per estrarre i singoli ritagli.Slice apartTrancia
-
-
- Boolean Fragments
- Frammenti booleani
-
-
-
- Split objects where they intersect
- Dividi gli oggetti dove si intersecano
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts
index bfe28541a2..6fa875c693 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts
@@ -346,6 +346,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundコンパウンドへスライス
+
+
+ Boolean Fragments
+ ブーリアン演算 フラグメント
+
+
+
+ Split objects where they intersect
+ 交差するオブジェクトを切断
+ Slice a selected object by using other objects as cutting tools.
@@ -360,16 +370,6 @@ A 'Compound Filter' can be used to extract the individual slices.Slice apart切断
-
-
- Boolean Fragments
- ブーリアン演算 フラグメント
-
-
-
- Split objects where they intersect
- 交差するオブジェクトを切断
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_kab.ts b/src/Mod/Part/Gui/Resources/translations/Part_kab.ts
index 9f693561f9..eb6dab0af4 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_kab.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_kab.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ko.ts b/src/Mod/Part/Gui/Resources/translations/Part_ko.ts
index 73ff8f63a0..857ca95430 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_ko.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_ko.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_lt.ts b/src/Mod/Part/Gui/Resources/translations/Part_lt.ts
index f9554c7c13..bc38dc9d59 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_lt.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_lt.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts
index 751c98697a..db776e61cd 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts
@@ -349,6 +349,16 @@ Klik op 'Doorgaan' om de functie toch aan te maken, of op 'Afbreken' als u wilt
Slice to compoundVersnijden tot groep
+
+
+ Boolean Fragments
+ Booleaanse fragmenten
+
+
+
+ Split objects where they intersect
+ Splits voorwerpen waar ze overlappen
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ Een 'SamenstellingsFilter' kan worden gebruikt om de afzonderlijke segmenten uit
Slice apartSnij door
-
-
- Boolean Fragments
- Booleaanse fragmenten
-
-
-
- Split objects where they intersect
- Splits voorwerpen waar ze overlappen
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_no.ts b/src/Mod/Part/Gui/Resources/translations/Part_no.ts
index f8a8a9c0bd..743b5330da 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_no.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_no.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.qm b/src/Mod/Part/Gui/Resources/translations/Part_pl.qm
index 1769dc2824..5e4d1807b7 100644
Binary files a/src/Mod/Part/Gui/Resources/translations/Part_pl.qm and b/src/Mod/Part/Gui/Resources/translations/Part_pl.qm differ
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts
index caf2940b57..eacb2cab20 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts
@@ -206,12 +206,12 @@ Stworzy to „Filtr kompozytowy” dla każdego kształtu.
Select a shape that is a compound, first!
- Zaznacz kształt, który jest związkiem, po raz pierwszy!
+ Najpierw wybierz kształt, który jest złożeniem!First select a shape that is a compound.
- Najpierw wybierz kształt, który jest kształtem złożonym.
+ Najpierw wybierz kształt, który jest złożeniem.
@@ -349,6 +349,16 @@ Kliknij "Kontynuuj", aby mimo to utworzyć właściwość, lub "Przerwij", aby a
Slice to compoundKrojenie na kształty złożone
+
+
+ Boolean Fragments
+ Fragmenty funkcji logicznej
+
+
+
+ Split objects where they intersect
+ Podziel obiekty, które się przecinają
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ Do wyodrębnienia poszczególnych wycinków można użyć "filtra złożeń".Slice apartPokrój
-
-
- Boolean Fragments
- Fragmenty funkcji logicznej
-
-
-
- Split objects where they intersect
- Podziel obiekty, które się przecinają
- Slice a selected object by other objects, and split it apart.
@@ -1184,7 +1184,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Not implementedAttachmentPoint mode tooltip
- Nie zaimplementowano
+ Nie wprowadzono
@@ -1435,25 +1435,25 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
2nd principal axisAttachmentLine mode caption
- Druga główna oś
+ Druga oś głównaLine follows second principal axis of inertia.AttachmentLine mode tooltip
- Linia stosuje się do drugiej głównej osi inerti.
+ Linia przebiega zgodnie z drugą główną osią bezwładności.3rd principal axisAttachmentLine mode caption
- Trzecia główna oś
+ Trzecia oś głównaLine follows third principal axis of inertia.AttachmentLine mode tooltip
- Linia stosuje się do trzeciej głównej osi inerti.
+ Linia przebiega zgodnie z trzecią główną osią bezwładności.
@@ -2276,7 +2276,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Cube
- Kostka
+ Sześcian
@@ -2299,7 +2299,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Create a box solid without dialog
- Tworzenie pola bryły bez okna dialogowego
+ Utwórz prostopadłościan bez użycia okna dialogowego
@@ -2317,7 +2317,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Create a box solid without dialog
- Tworzenie pola bryły bez okna dialogowego
+ Utwórz prostopadłościan bez użycia okna dialogowego
@@ -2402,7 +2402,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Join objects...
- Połącz obiekty...
+ Połącz obiekty ...
@@ -2555,7 +2555,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Remove feature from a shape
- Usuń element z kształtu
+ Usuń cechę z kształtu
@@ -2586,7 +2586,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Extrude...
- Wyciągnięcie...
+ Wyciągnięcie ...
@@ -2640,7 +2640,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Import CAD...
- Importuj CAD...
+ Import CAD ...
@@ -2730,12 +2730,12 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Mirroring...
- Odbicie lustrzane...
+ Odbicie lustrzane ...Mirroring a selected shape
- Utwórz odbicie lustrzane wybranego obiektu
+ Utwórz odbicie lustrzane wybranego kształtu
@@ -2748,7 +2748,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
3D Offset...
- Wyrównanie 3D...
+ Przesunięcie 3D ...
@@ -2910,7 +2910,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Create shape from mesh...
- Utwórz kształt z siatki...
+ Utwórz kształt z siatki ...
@@ -2946,7 +2946,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Create Cylinder...
- Utwórz walec ...
+ Utwórz walec ...
@@ -3134,7 +3134,7 @@ Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulowa
Cross sections
- Przekroje
+ Przekrój poprzeczny
@@ -3792,7 +3792,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi.
Units for export of STEP
- Jednostki dla eksportu STEP
+ Jednostki dla eksportu w formacie STEP
@@ -3908,7 +3908,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi.
Parameter
- parametr
+ Parametry
@@ -3926,7 +3926,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi.
IGES input file
- Plik wejściowy IGES
+ Plik wejściowy w formacie IGES
@@ -3957,7 +3957,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi.
Step input file
- Plik wejściowy STEP
+ Plik wejściowy w formacie STEP
@@ -4088,7 +4088,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi.
Parameter
- parametr
+ Parametry
@@ -4444,7 +4444,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi.
Selecting... (line or arc)
- Wybieranie...(linia lub łuk)
+ Wybieranie ... (linia lub łuk)
@@ -4543,12 +4543,12 @@ Zaznacz wcześniej jedną lub więcej krawędzi.
Part colors
- Kolor Części
+ Kolor częściDefault Part colors
- Domyślne kolory Części
+ Domyślne kolory części
@@ -5137,7 +5137,7 @@ Zaznacz wcześniej jedną lub więcej krawędzi.
Set to default
- Ustaw domyślne
+ Ustaw jako domyślne
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts
index ae0c76fb8c..a813d3c4da 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts
@@ -349,6 +349,16 @@ clique em 'Continuar' para criar o objeto mesmo assim, ou 'Abortar' para cancela
Slice to compoundFatiar para composto
+
+
+ Boolean Fragments
+ Fragmentos booleanos
+
+
+
+ Split objects where they intersect
+ Separa os objetos, pelas suas intersecções
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ O 'Filtro Composto' pode ser usado para extrair as fatias individuais.Slice apartFatiar e separar
-
-
- Boolean Fragments
- Fragmentos booleanos
-
-
-
- Split objects where they intersect
- Separa os objetos, pelas suas intersecções
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts
index 9b0ea29483..8412407151 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts
@@ -349,6 +349,16 @@ clique em 'Continuar' para criar o objeto de qualquer maneira, ou 'Abortar' para
Slice to compoundFatia para composto
+
+
+ Boolean Fragments
+ Fragmentos de booleano
+
+
+
+ Split objects where they intersect
+ Separa os objetos, onde eles se intercetam
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ O 'Filtro Composto' pode ser usado para extrair as partes individuais.Slice apartSepara e afasta
-
-
- Boolean Fragments
- Fragmentos de booleano
-
-
-
- Split objects where they intersect
- Separa os objetos, onde eles se intercetam
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts
index 66dbe8c3b8..2484d504e5 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts
@@ -349,6 +349,16 @@ Faceţi clic pe "Continuaţi" pentru a crea forma oricum sau pe 'Abandonați' pe
Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Fragmente booleene
+
+
+
+ Split objects where they intersect
+ Separă obiectele acolo unde se intersectează
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ Un "Filtru compus" poate fi folosit pentru a extrage secţiunile individuale.Slice apartSeparare
-
-
- Boolean Fragments
- Fragmente booleene
-
-
-
- Split objects where they intersect
- Separă obiectele acolo unde se intersectează
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts
index 1aed520494..5e33d84eb6 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundРазрезать и в соединение
+
+
+ Boolean Fragments
+ Булевы фрагменты
+
+
+
+ Split objects where they intersect
+ Разделение объектов там, где они пересекаются
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.Slice apartРазрезать на части
-
-
- Boolean Fragments
- Булевы фрагменты
-
-
-
- Split objects where they intersect
- Разделение объектов там, где они пересекаются
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sk.ts b/src/Mod/Part/Gui/Resources/translations/Part_sk.ts
index c63c171e24..f5bace8a79 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_sk.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_sk.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Rozdelí objekty v mieste, kde sa pretínajú
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Rozdelí objekty v mieste, kde sa pretínajú
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts
index e8fb3132b6..0266c28ac7 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts
@@ -348,6 +348,16 @@ Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za
Slice to compoundRazcepki v sestav
+
+
+ Boolean Fragments
+ Drobci logične operacije
+
+
+
+ Split objects where they intersect
+ Razcepi predmete, kjer se sekajo
+ Slice a selected object by using other objects as cutting tools.
@@ -362,16 +372,6 @@ Posamezne rezine lahko izločite s pomočje "Sita sestavov".
Slice apartRazcepi
-
-
- Boolean Fragments
- Drobci logične operacije
-
-
-
- Split objects where they intersect
- Razcepi predmete, kjer se sekajo
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts
index a0e9271315..5a17449613 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts
index 801a944682..fb725158a3 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundDelning till komposition
+
+
+ Boolean Fragments
+ Booleska fragment
+
+
+
+ Split objects where they intersect
+ Dela objekt där de skär varandra
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartDela isär
-
-
- Boolean Fragments
- Booleska fragment
-
-
-
- Split objects where they intersect
- Dela objekt där de skär varandra
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts
index 90a69abce2..1736b8fed2 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts
@@ -345,6 +345,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundBileşiği dilimle
+
+
+ Boolean Fragments
+ Mantıksal (Boolean) Parçalar
+
+
+
+ Split objects where they intersect
+ Nesnelerin kesiştiği yerlerden ayır
+ Slice a selected object by using other objects as cutting tools.
@@ -359,16 +369,6 @@ Bölümleri nesneden çıkarmak için 'Birleşik Filtresi' kullanılabilir.Slice apartParçalara ayır
-
-
- Boolean Fragments
- Mantıksal (Boolean) Parçalar
-
-
-
- Split objects where they intersect
- Nesnelerin kesiştiği yerlerden ayır
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts
index 164773b82b..ef5c5455f7 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartРозрізати на частини
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts
index 7457270a81..d0c99983a7 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundLlesca a la composició
+
+
+ Boolean Fragments
+ Fragments booleans
+
+
+
+ Split objects where they intersect
+ Divideix els objectes on s'intersequen
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartLlesca a part
-
-
- Boolean Fragments
- Fragments booleans
-
-
-
- Split objects where they intersect
- Divideix els objectes on s'intersequen
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_vi.ts b/src/Mod/Part/Gui/Resources/translations/Part_vi.ts
index 4cf14b2c61..8b8468157e 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_vi.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_vi.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts
index 292e402b8e..dbe9778d51 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ 布尔片段
+
+
+
+ Split objects where they intersect
+ 从交叉处分割对象
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- 布尔片段
-
-
-
- Split objects where they intersect
- 从交叉处分割对象
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts
index 2653891baf..3b36e9cea4 100644
--- a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts
+++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts
@@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compoundSlice to compound
+
+
+ Boolean Fragments
+ Boolean Fragments
+
+
+
+ Split objects where they intersect
+ Split objects where they intersect
+ Slice a selected object by using other objects as cutting tools.
@@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices.
Slice apartSlice apart
-
-
- Boolean Fragments
- Boolean Fragments
-
-
-
- Split objects where they intersect
- Split objects where they intersect
- Slice a selected object by other objects, and split it apart.
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm
index c77f134943..4fabfb1493 100644
Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm differ
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts
index b598e489a4..5d95e3cf9e 100644
--- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts
+++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts
@@ -497,7 +497,7 @@
Revolution
- Rotation
+ Drehen
@@ -552,7 +552,7 @@
Create a sub-object(s) shape binder
- Create a sub-object(s) shape binder
+ Formbinder für Teilobjekt erstellen
@@ -740,17 +740,17 @@
Edit ShapeBinder
- Edit ShapeBinder
+ Bearbeite FormbinderCreate ShapeBinder
- Create ShapeBinder
+ Formbinder erstellenCreate SubShapeBinder
- Create SubShapeBinder
+ Formbinder für Teilobjekt erstellen
@@ -776,12 +776,12 @@
Convert to MultiTransform feature
- Convert to MultiTransform feature
+ Wandle in Mehrfachtransformation umCreate Boolean
- Create Boolean
+ Boolean erstellen
@@ -943,10 +943,9 @@
- the active Body does not contain a base shape, so there is no
material to be removed;
- the selected sketch does not belong to the active Body.
- The requested feature cannot be created. The reason may be that:
- - the active Body does not contain a base shape, so there is no
- material to be removed;
- - the selected sketch does not belong to the active Body.
+ Das gewünschte Merkmal kann nicht erzeugt werden. Der Grund kann sein:
+- Der aktive Körper enthält keine Basisform, so dass kein Material entfernt werden kann;
+- Die gewählte Skizze gehört nicht zum aktiven Körper.
@@ -957,10 +956,9 @@
- the active Body does not contain a base shape, so there is no
material to be removed;
- the selected sketch does not belong to the active Body.
- The requested feature cannot be created. The reason may be that:
- - the active Body does not contain a base shape, so there is no
- material to be removed;
- - the selected sketch does not belong to the active Body.
+ Das gewünschte Merkmal kann nicht erzeugt werden. Der Grund kann sein:
+- Der aktive Körper enthält keine Basisform, so dass kein Material entfernt werden kann;
+- Die gewählte Skizze gehört nicht zum aktiven Körper.
@@ -971,10 +969,9 @@
- the active Body does not contain a base shape, so there is no
material to be removed;
- the selected sketch does not belong to the active Body.
- The requested feature cannot be created. The reason may be that:
- - the active Body does not contain a base shape, so there is no
- material to be removed;
- - the selected sketch does not belong to the active Body.
+ Das gewünschte Merkmal kann nicht erzeugt werden. Der Grund kann sein:
+- Der aktive Körper enthält keine Basisform, so dass kein Material entfernt werden kann;
+- Die gewählte Skizze gehört nicht zum aktiven Körper.
@@ -1392,8 +1389,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus.
- select an item to highlight it
- double-click on an item to see the chamfers
- - select an item to highlight it
-- double-click on an item to see the chamfers
+ - Wählen Sie ein Element um es zu markieren
+- Doppelklicken Sie auf ein Element, um die Fasen zu sehen
@@ -1544,8 +1541,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus.
- select an item to highlight it
- double-click on an item to see the drafts
- - select an item to highlight it
-- double-click on an item to see the drafts
+ - Wählen Sie ein Element um es zu markieren
+- Doppelklicken Sie auf ein Element, um die Formschräge zu sehen
@@ -1718,8 +1715,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus.
- select an item to highlight it
- double-click on an item to see the fillets
- - select an item to highlight it
-- double-click on an item to see the fillets
+ - Wählen Sie ein Element um es zu markieren
+- Doppelklicken Sie auf ein Element, um die Verrundung zu sehen
@@ -2913,8 +2910,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus.
- select an item to highlight it
- double-click on an item to see the features
- - select an item to highlight it
-- double-click on an item to see the features
+ - Wählen Sie ein Element um es zu markieren
+- Doppelklicken Sie auf ein Element, um das Merkmal zu sehen
@@ -3211,7 +3208,7 @@ Nochmaliges Klicken beendet den Auswahl-Modus.
Sub-Shape Binder
- Sub-Shape Binder
+ Formbinder für Teilobjekt
@@ -3282,22 +3279,22 @@ Nochmaliges Klicken beendet den Auswahl-Modus.
Cannot use this command as there is no solid to subtract from.
- Cannot use this command as there is no solid to subtract from.
+ Dieser Befehl kann nicht verwendet werden, da kein Festkörper vorhanden ist, von dem etwas abgezogen werden kann.Ensure that the body contains a feature before attempting a subtractive command.
- Ensure that the body contains a feature before attempting a subtractive command.
+ Bitte sicherstellen, dass der Körper ein Objekt enthält, bevor ein subtraktiver Befehl angewendet wird.Cannot use selected object. Selected object must belong to the active body
- Cannot use selected object. Selected object must belong to the active body
+ Ausgewähltes Objekt kann nicht verwendet werden. Ausgewähltes Objekt muss zum aktiven Körper gehörenConsider using a ShapeBinder or a BaseFeature to reference external geometry in a body.
- Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body.
+ Ziehe die Benutzung eines Formbinders oder eines BasisMerkmals in Betracht um externe Geometrie in einem Körper zu referenzieren.
@@ -3963,7 +3960,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Roller Diameter:
- Roller Diameter:
+ Rollendurchmesser:
@@ -4126,8 +4123,8 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Live update of changes to the thread
Note that the calculation can take some time
- Live update of changes to the thread
-Note that the calculation can take some time
+ Aktualisierung der Änderungen am Gewinde in Echtzeit.
+Achtung, die Berechnung kann einige Zeit dauern!
@@ -4401,12 +4398,12 @@ account for the depth of blind holes
Create an additive feature
- Ein hinzuzufügendes Objekt erzeugen
+ Erzeugen eines additives MerkmalsCreate a subtractive feature
- Ein abzuziehendes Objekt erzeugen
+ Erzeuge ein subtraktives Merkmal
@@ -4416,7 +4413,7 @@ account for the depth of blind holes
Apply a dress-up feature
- Apply a dress-up feature
+ Wende modifizierendes Merkmal an
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm
index 3afe3f7e96..76c16dc5eb 100644
Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm differ
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts
index e01fce7cc6..99033b9b6f 100644
--- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts
+++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts
@@ -11,12 +11,12 @@
Additive helix
- Additive helix
+ Helize gehitzaileaSweep a selected sketch along a helix
- Sweep a selected sketch along a helix
+ Ekortu hautatutako krokis bat helize batean zehar
@@ -565,12 +565,12 @@
Subtractive helix
- Subtractive helix
+ Helize kentzaileaSweep a selected sketch along a helix and remove it from the body
- Sweep a selected sketch along a helix and remove it from the body
+ Ekortu hautatutako krokisa helize batean zehar eta kendu gorputzetik
@@ -755,33 +755,33 @@
Create Clone
- Create Clone
+ Sortu klonaMake copy
- Make copy
+ Egin kopiaCreate a Sketch on Face
- Create a Sketch on Face
+ Sortu krokis bat aurpegi bateanCreate a new Sketch
- Create a new Sketch
+ Sortu krokis berriaConvert to MultiTransform feature
- Convert to MultiTransform feature
+ Bihurtu transformazio anitzeko elementuCreate Boolean
- Create Boolean
+ Sortu boolearra
@@ -796,12 +796,12 @@
Move tip to selected feature
- Move tip to selected feature
+ Eraman punta hautatutako elementuraDuplicate a PartDesign object
- Duplicate a PartDesign object
+ Bikoiztu PartDesign objektu bat
@@ -1446,7 +1446,7 @@ click again to end selection
There must be at least one item
- There must be at least one item
+ Elementu bat izan behar da gutxienez
@@ -1456,7 +1456,7 @@ click again to end selection
At least one item must be kept.
- At least one item must be kept.
+ Gutxienez elementu bati eutsi behar zaio.
@@ -1544,8 +1544,8 @@ click again to end selection
- select an item to highlight it
- double-click on an item to see the drafts
- - select an item to highlight it
-- double-click on an item to see the drafts
+ - hautatu elementu bat hura nabarmentzeko
+- egin klik bikoitza elementu batean zirriborroak ikusteko
@@ -1573,7 +1573,7 @@ click again to end selection
There must be at least one item
- There must be at least one item
+ Elementu bat izan behar da gutxienez
@@ -1583,7 +1583,7 @@ click again to end selection
At least one item must be kept.
- At least one item must be kept.
+ Gutxienez elementu bati eutsi behar zaio.
@@ -1597,7 +1597,7 @@ click again to end selection
There must be at least one item
- There must be at least one item
+ Elementu bat izan behar da gutxienez
@@ -1718,8 +1718,8 @@ click again to end selection
- select an item to highlight it
- double-click on an item to see the fillets
- - select an item to highlight it
-- double-click on an item to see the fillets
+ - hautatu elementu bat hura nabarmentzeko
+- egin klik bikoitza elementu batean biribiltzeak ikusteko
@@ -1737,7 +1737,7 @@ click again to end selection
There must be at least one item
- There must be at least one item
+ Elementu bat izan behar da gutxienez
@@ -1747,7 +1747,7 @@ click again to end selection
At least one item must be kept.
- At least one item must be kept.
+ Gutxienez elementu bati eutsi behar zaio.
@@ -1849,7 +1849,7 @@ click again to end selection
Cone angle:
- Cone angle:
+ Kono-angelua:
@@ -1859,7 +1859,7 @@ click again to end selection
Left handed
- Left handed
+ Ezkertiarra
@@ -1869,7 +1869,7 @@ click again to end selection
Remove outside of profile
- Remove outside of profile
+ Kendu profilaren kanpoaldea
@@ -1879,7 +1879,7 @@ click again to end selection
Helix parameters
- Helix parameters
+ Helize-parametroak
@@ -2523,7 +2523,7 @@ measured along the specified direction
No active body
- No active body
+ Ez dago gorputz aktiborik
@@ -2968,7 +2968,7 @@ click again to end selection
There must be at least one item
- There must be at least one item
+ Elementu bat izan behar da gutxienez
@@ -2978,7 +2978,7 @@ click again to end selection
At least one item must be kept.
- At least one item must be kept.
+ Gutxienez elementu bati eutsi behar zaio.
@@ -3171,7 +3171,7 @@ click again to end selection
Move tip
- Move tip
+ Mugitu punta
@@ -3282,17 +3282,17 @@ click again to end selection
Cannot use this command as there is no solid to subtract from.
- Cannot use this command as there is no solid to subtract from.
+ Ezin da komando hau erabili, ez baitago solidorik kenketa egiteko.Ensure that the body contains a feature before attempting a subtractive command.
- Ensure that the body contains a feature before attempting a subtractive command.
+ Ziurtatu gorputzak elementu bat duela kenketako komandoa erabiltzen saiatu baino lehen.Cannot use selected object. Selected object must belong to the active body
- Cannot use selected object. Selected object must belong to the active body
+ Ezin da erabili hautatutako objektua. Hautatutako objektuak gorputz aktibokoa izan behar du
@@ -3320,27 +3320,27 @@ click again to end selection
Select an edge, face, or body.
- Select an edge, face, or body.
+ Hautatu ertz, aurpegi edo gorputz bat.Select an edge, face, or body from a single body.
- Select an edge, face, or body from a single body.
+ Hautatu gorputz bakar bateko ertz, aurpegi edo beste gorputz bat.Select an edge, face, or body from an active body.
- Select an edge, face, or body from an active body.
+ Hautatu gorputz aktibo bateko ertz, aurpegi edo beste gorputz bat.Please create a feature first.
- Please create a feature first.
+ Mesedez, sortu lehenengo elementu bat.Please select only one feature in an active body.
- Please select only one feature in an active body.
+ Hautatu gorputz aktibo bateko elementu bakar bat.
@@ -3452,7 +3452,7 @@ Espero ez diren emaitzak gerta daitezke.
No PartDesign features found that don't belong to a body. Nothing to migrate.
- No PartDesign features found that don't belong to a body. Nothing to migrate.
+ Ez da aurkitu gorputz bati ez dagokion PartDesign elementurik. Ez dago bertsioz berritzeko ezer.
@@ -3528,16 +3528,14 @@ Espero ez diren emaitzak gerta daitezke.
Dependency violation
- Dependency violation
+ Mendekotasuna urratu daEarly feature must not depend on later feature.
- Early feature must not depend on later feature.
-
-
+ Elementu goiztiar batek ezin du izan elementu berantiar baten mendekoa.
@@ -3781,7 +3779,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Edit helix
- Edit helix
+ Editatu helizea
@@ -3789,7 +3787,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Sprocket parameter
- Sprocket parameter
+ Piñoi-parametroa
@@ -3799,7 +3797,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Sprocket Reference
- Sprocket Reference
+ Piñoi-erreferentzia
@@ -3869,87 +3867,87 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
ANSI 240
- ANSI 240
+ ANSI 240Bicycle with Derailleur
- Bicycle with Derailleur
+ Desbideragailua duen bizikletaBicycle without Derailleur
- Bicycle without Derailleur
+ Desbideragailurik ez duen bizikletaISO 606 06B
- ISO 606 06B
+ ISO 606 06BISO 606 08B
- ISO 606 08B
+ ISO 606 08BISO 606 10B
- ISO 606 10B
+ ISO 606 10BISO 606 12B
- ISO 606 12B
+ ISO 606 12BISO 606 16B
- ISO 606 16B
+ ISO 606 16BISO 606 20B
- ISO 606 20B
+ ISO 606 20BISO 606 24B
- ISO 606 24B
+ ISO 606 24BMotorcycle 420
- Motorcycle 420
+ Motozikleta 420Motorcycle 425
- Motorcycle 425
+ Motozikleta 425Motorcycle 428
- Motorcycle 428
+ Motozikleta 428Motorcycle 520
- Motorcycle 520
+ Motozikleta 520Motorcycle 525
- Motorcycle 525
+ Motozikleta 525Motorcycle 530
- Motorcycle 530
+ Motozikleta 530Motorcycle 630
- Motorcycle 630
+ Motozikleta 630
@@ -4264,7 +4262,7 @@ over 90: larger hole radius at the bottom
Custom values
- Custom values
+ Balio pertsonalizatuak
@@ -4388,37 +4386,37 @@ account for the depth of blind holes
&Part Design
- &Part Design
+ &Piezen diseinua&Sketch
- &Sketch
+ &KrokisaCreate a datum
- Create a datum
+ Sortu zero puntu batCreate an additive feature
- Create an additive feature
+ Sortu elementu gehitzaile batCreate a subtractive feature
- Create a subtractive feature
+ Sortu elementu kentzaile batApply a pattern
- Apply a pattern
+ Aplikatu eredu batApply a dress-up feature
- Apply a dress-up feature
+ Aplikatu jantzi-ezaugarri bat
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm
index ad2e5f9c43..2eb9c1fb83 100644
Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm differ
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts
index 91c890c637..911e63f04d 100644
--- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts
+++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts
@@ -781,7 +781,7 @@
Create Boolean
- Create Boolean
+ Créer un booléen
@@ -796,7 +796,7 @@
Move tip to selected feature
- Move tip to selected feature
+ Déplacer l'astuce vers l'élément sélectionné
@@ -1756,7 +1756,7 @@ click again to end selection
Status:
- Status:
+ Statut:
@@ -1810,22 +1810,22 @@ click again to end selection
Pitch-Height-Angle
- Pitch-Height-Angle
+ Pas-Hauteur-AnglePitch-Turns-Angle
- Pitch-Turns-Angle
+ Pas-Tours-AngleHeight-Turns-Angle
- Height-Turns-Angle
+ Hauteur-Tours-AnglesHeight-Turns-Growth
- Height-Turns-Growth
+ Hauteur-Tours-Croissance
@@ -1840,12 +1840,12 @@ click again to end selection
Turns:
- Turns:
+ Tours :Cone angle:
- Cone angle:
+ Angle du cône :
@@ -1855,7 +1855,7 @@ click again to end selection
Left handed
- Left handed
+ Gaucher
@@ -1865,7 +1865,7 @@ click again to end selection
Remove outside of profile
- Remove outside of profile
+ Supprimer l'extérieur du profil
@@ -1875,7 +1875,7 @@ click again to end selection
Helix parameters
- Helix parameters
+ Paramètres de l'hélice
@@ -1903,22 +1903,22 @@ click again to end selection
Cheesehead (deprecated)
- Cheesehead (deprecated)
+ Tête de fromage (obsolète)Countersink socket screw (deprecated)
- Countersink socket screw (deprecated)
+ Vis à tête fraisée (dépréciée)Cap screw (deprecated)
- Cap screw (deprecated)
+ Vis à tête creuse (dépréciée)ISO metric regular profile
- ISO metric regular profile
+ Filetage métrique ISO à pas standard
@@ -1961,7 +1961,7 @@ click again to end selection
List can be reordered by dragging
- List can be reordered by dragging
+ La liste peut être réordonnée en faisant glisser
@@ -2044,7 +2044,7 @@ click again to end selection
List can be reordered by dragging
- List can be reordered by dragging
+ La liste peut être réordonnée en faisant glisser
@@ -2082,7 +2082,7 @@ click again to end selection
List can be reordered by dragging
- List can be reordered by dragging
+ La liste peut être réordonnée en faisant glisser
@@ -2130,7 +2130,7 @@ click again to end selection
List can be reordered by dragging
- List can be reordered by dragging
+ La liste peut être réordonnée en faisant glisser
@@ -2221,13 +2221,13 @@ click again to end selection
Use custom vector for pad direction otherwise
the sketch plane's normal vector will be used
- Use custom vector for pad direction otherwise
-the sketch plane's normal vector will be used
+ Utiliser un vecteur personnalisé pour la direction de la protrusion sinon
+le vecteur normal du plan de l'esquisse sera utiliséUse custom direction
- Use custom direction
+ Utilisez une direction personnalisée
@@ -2237,7 +2237,7 @@ the sketch plane's normal vector will be used
x-component of direction vector
- x-component of direction vector
+ composante x du vecteur de direction
@@ -2247,7 +2247,7 @@ the sketch plane's normal vector will be used
y-component of direction vector
- y-component of direction vector
+ composante y du vecteur de direction
@@ -2257,34 +2257,34 @@ the sketch plane's normal vector will be used
z-component of direction vector
- z-component of direction vector
+ composante z du vecteur de directionIf unchecked, the length will be
measured along the specified direction
- If unchecked, the length will be
-measured along the specified direction
+ Si non cochée, la longueur sera
+mesurée dans la direction spécifiéeLength along sketch normal
- Length along sketch normal
+ Longueur le long de la normale à l'esquisseOffset to face
- Offset to face
+ Décalage par rapport à la faceOffset from face in which pad will end
- Offset from face in which pad will end
+ Décalage à partir de la face dans laquelle la protrusion se termineraApplies length symmetrically to sketch plane
- Applies length symmetrically to sketch plane
+ Applique une longueur symétriquement au plan d'esquisse
@@ -2294,7 +2294,7 @@ measured along the specified direction
Reverses pad direction
- Reverses pad direction
+ Inverse la direction du tampon
@@ -2519,7 +2519,7 @@ measured along the specified direction
No active body
- No active body
+ Aucun corps actif
@@ -2677,7 +2677,7 @@ measured along the specified direction
List can be reordered by dragging
- List can be reordered by dragging
+ La liste peut être réordonnée en faisant glisser
@@ -2908,8 +2908,8 @@ click again to end selection
- select an item to highlight it
- double-click on an item to see the features
- - select an item to highlight it
-- double-click on an item to see the features
+ - sélectionnez un élément pour le mettre en surbrillance
+- double-cliquez sur un élément pour voir les fonctions
@@ -3057,12 +3057,12 @@ click again to end selection
Create an additive box by its width, height, and length
- Create an additive box by its width, height, and length
+ Créer un cube additif par sa largeur, sa hauteur et sa longueurCreate an additive cylinder by its radius, height, and angle
- Create an additive cylinder by its radius, height, and angle
+ Créer un cylindre additif par son rayon, sa hauteur et son angle
@@ -3166,17 +3166,17 @@ click again to end selection
Move tip
- Move tip
+ Déplacer l'astuceThe moved feature appears after the currently set tip.
- The moved feature appears after the currently set tip.
+ La fonction déplacée apparaît après la fonction résultante en cours.Do you want the last feature to be the new tip?
- Do you want the last feature to be the new tip?
+ Voulez-vous que la dernière fonction soit la nouvelle fonction résultante?
@@ -3206,7 +3206,7 @@ click again to end selection
Sub-Shape Binder
- Sub-Shape Binder
+ Sous forme liée
@@ -3277,22 +3277,22 @@ click again to end selection
Cannot use this command as there is no solid to subtract from.
- Cannot use this command as there is no solid to subtract from.
+ Impossible d'utiliser cette commande car il n'y a pas de solide à soustraire.Ensure that the body contains a feature before attempting a subtractive command.
- Ensure that the body contains a feature before attempting a subtractive command.
+ Assurez-vous que le corps contient une fonction avant de tenter une commande soustractive.Cannot use selected object. Selected object must belong to the active body
- Cannot use selected object. Selected object must belong to the active body
+ Impossible d'utiliser l'objet sélectionné. L'objet sélectionné doit appartenir au corps actifConsider using a ShapeBinder or a BaseFeature to reference external geometry in a body.
- Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body.
+ Envisagez d'utiliser une forme liée ou une fonction de base pour référencer une géométrie externe dans un corps.
@@ -3315,27 +3315,27 @@ click again to end selection
Select an edge, face, or body.
- Select an edge, face, or body.
+ Sélectionnez une arête, une face ou un corps.Select an edge, face, or body from a single body.
- Select an edge, face, or body from a single body.
+ Sélectionnez une arête, une face ou un corps d'un corps unique.Select an edge, face, or body from an active body.
- Select an edge, face, or body from an active body.
+ Sélectionnez une arête, une face ou un corps d'un corps actif.Please create a feature first.
- Please create a feature first.
+ Veuillez d'abord créer une fonction.Please select only one feature in an active body.
- Please select only one feature in an active body.
+ Veuillez sélectionner une seule fonction d'un corps actif.
@@ -3443,7 +3443,7 @@ This may lead to unexpected results.
No PartDesign features found that don't belong to a body. Nothing to migrate.
- No PartDesign features found that don't belong to a body. Nothing to migrate.
+ Aucune fonction PartDesign trouvée qui n'appartienne pas à un corps. Rien à migrer.
@@ -3519,16 +3519,14 @@ This may lead to unexpected results.
Dependency violation
- Dependency violation
+ Violation de dépendanceEarly feature must not depend on later feature.
- Early feature must not depend on later feature.
-
-
+ La fonction première ne doit pas dépendre de la fonction suivante.
@@ -3713,12 +3711,12 @@ Cette fonction est cassée et ne peut pas être modifiée.
Synchronize
- Synchronize
+ SynchroniserSelect bound object
- Select bound object
+ Sélectionnez l'objet lié
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm
index ebd9d41392..153215563c 100644
Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm differ
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts
index bbf773554e..00272bb042 100644
--- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts
+++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts
@@ -281,12 +281,12 @@
Migrate
- Przenieś
+ Przenieś ze starszej wersjiMigrate document to the modern PartDesign workflow
- Przenieś dokument do nowoczesnego przepływu pracy Projekt części
+ Przenieś dokument do nowoczesnego przepływu pracy Projekt Części
@@ -895,7 +895,7 @@
Involute parameter
- Parametry ewolwenty
+ Parametry profilu ewolwenty
@@ -921,13 +921,13 @@
True
- Prawda
+ TakFalse
- Fałsz
+ Nie
@@ -1289,12 +1289,12 @@ Jeśli wartość wynosi zero, jest równa wartości promienia 2
Add body
- Dodaj kontener
+ Dodaj zawartośćRemove body
- Usuń kontener
+ Usuń zawartość
@@ -1349,17 +1349,17 @@ Jeśli wartość wynosi zero, jest równa wartości promienia 2
X min must not be equal to X max!
- X min nie może być równe X max!
+ Wartość minimalna X nie może być równa wartości maksymalnej X!Y min must not be equal to Y max!
- Y min nie może być równe Y maks!
+ Wartość minimalna Y nie może być równa wartości maksymalnej Y!Z min must not be equal to Z max!
- Z min nie może być równe Z max!
+ Wartość minimalna Z nie może być równa wartości maksymalnej Z!
@@ -1859,7 +1859,7 @@ kliknij ponownie, aby zakończyć wybór
Left handed
- Leworęczny
+ Lewostronny
@@ -1869,7 +1869,7 @@ kliknij ponownie, aby zakończyć wybór
Remove outside of profile
- Usuń na zewnątrz profilu
+ Usuń za obrębem profilu profilu
@@ -2293,7 +2293,7 @@ mierzona wzdłuż podanego kierunku
Symmetric to plane
- Symetryczna do płaszczyzny
+ Symetrycznie do płaszczyzny
@@ -2601,7 +2601,7 @@ mierzona wzdłuż podanego kierunku
Symmetric to plane
- Symetryczna do płaszczyzny
+ Symetrycznie do płaszczyzny
@@ -2786,7 +2786,7 @@ mierzona wzdłuż podanego kierunku
Symmetric to plane
- Symetryczna do płaszczyzny
+ Symetrycznie do płaszczyzny
@@ -3241,7 +3241,7 @@ kliknij ponownie, aby zakończyć wybór
You need a planar face as support for a sketch!
- Musisz wybrać ścianę planarną jako płaszczyznę szkicu!
+ Musisz wybrać powierzchnię jako bazę dla szkicu!
@@ -3251,7 +3251,7 @@ kliknij ponownie, aby zakończyć wybór
Please create a plane first or select a face to sketch on
- Proszę stworzyć najpierw płaszczyznę lub wybrać ścianę do szkicu
+ Proszę stworzyć najpierw płaszczyznę lub wybrać ścianę dla umieszczenia szkicu
@@ -3302,7 +3302,7 @@ kliknij ponownie, aby zakończyć wybór
No sketch to work on
- Brak szkicu
+ Brak szkicu do pracy
@@ -3346,7 +3346,7 @@ kliknij ponownie, aby zakończyć wybór
Selection is not in Active Body
- Wybór nie jest w aktywnej zawartości
+ Wybór nie znajduje się w aktywnej zawartości
@@ -3366,7 +3366,7 @@ kliknij ponownie, aby zakończyć wybór
not possible on selected faces/edges.
- nie jest to możliwe na wybranych ścianach/krawędziach.
+ nie jest możliwe na wybranych ścianach/krawędziach.
@@ -3513,17 +3513,17 @@ Może to prowadzić do nieoczekiwanych rezultatów.
Impossible to move the base feature of a body.
- Niemożliwe jest przeniesienie podstawowej cechy ciała.
+ Niemożliwe jest przeniesienie podstawowej cechy zawartości.Select one or more features from the same body.
- Wybierz jedną lub więcej funkcji tego samego ciała.
+ Wybierz jedną lub więcej cech z tej samej zawartości.Beginning of the body
- Początek ciała
+ Początek zawartości
@@ -3616,7 +3616,7 @@ Jeśli masz starszy dokument z obiektami Projektu części bez obiektu Zawartoś
In order to use this feature it needs to belong to a part object in the document.
- Ta funkcja musi przynależeć do obiektu części w danym dokumencie, by można ją było wykorzystać.
+ Ta cecha musi przynależeć do obiektu części w danym dokumencie, by można ją było wykorzystać.
@@ -3770,7 +3770,7 @@ Ta funkcja jest wadliwa i nie może być edytowana.
If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench.
Although you will be able to migrate any moment later with 'Part Design -> Migrate'.
Uwaga: Jeśli zdecydujesz się na migrację, nie będziesz mógł edytować pliku przy użyciu starszej wersji FreeCAD.
-Jeśli odmówisz migracji, nie będziesz mógł używać nowych funkcji środowiska Projekt Części, takich jak Zawarrtość i Część. W rezultacie nie będziesz mógł również używać swoich części w środowisku Złożeń.
+Jeśli odmówisz migracji, nie będziesz mógł używać nowych funkcji środowiska Projekt Części, takich jak Zawartość i Część. W rezultacie nie będziesz mógł również używać swoich części w środowisku Złożeń.
Migracja będzie możliwa w każdej chwili za pomocą "Projekt części -> Migruj".
@@ -3789,7 +3789,7 @@ Migracja będzie możliwa w każdej chwili za pomocą "Projekt części -> Mi
Sprocket parameter
- Parametr koła łańcuchowego
+ Parametry koła łańcuchowego
@@ -4088,7 +4088,7 @@ Migracja będzie możliwa w każdej chwili za pomocą "Projekt części -> Mi
Counterbore depth
- Głębokość pogłębiacza walcowego
+ Głębokość pogłębienia walcowego
@@ -4106,7 +4106,7 @@ Migracja będzie możliwa w każdej chwili za pomocą "Projekt części -> Mi
Task Hole Parameters
- Parametry zadania
+ Parametry otworu roboczego
@@ -4254,7 +4254,7 @@ powyżej 90°: większy promień otworu u dołu
Cut type for screw heads
- Typ cięcia dla łbów śrub
+ Typ nacięcia dla łbów śrub
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm
index 644e24903b..652738e203 100644
Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm differ
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts
index bb6317777b..77523004c6 100644
--- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts
+++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts
@@ -11,12 +11,12 @@
Additive helix
- Additive helix
+ Hélice AditivaSweep a selected sketch along a helix
- Sweep a selected sketch along a helix
+ Varrer um esboço selecionado por uma hélice
@@ -552,7 +552,7 @@
Create a sub-object(s) shape binder
- Create a sub-object(s) shape binder
+ Criar uma forma agregada a partir de sub-objeto(s)
@@ -565,7 +565,7 @@
Subtractive helix
- Subtractive helix
+ Hélice subtrativa
@@ -755,23 +755,23 @@
Create Clone
- Create Clone
+ Criar CloneMake copy
- Make copy
+ Fazer cópiaCreate a Sketch on Face
- Create a Sketch on Face
+ Criar um esboço na faceCreate a new Sketch
- Create a new Sketch
+ Criar um novo esboço
@@ -781,12 +781,12 @@
Create Boolean
- Create Boolean
+ Criar BooleanoAdd a Body
- Add a Body
+ Adicionar um corpo
@@ -806,12 +806,12 @@
Move an object
- Move an object
+ Mover um objetoMove an object inside tree
- Move an object inside tree
+ Mover um objeto dentro da árvore
@@ -821,7 +821,7 @@
Make LinearPattern
- Make LinearPattern
+ Criar um padrão linear
@@ -905,7 +905,7 @@
Module:
- Module:
+ Módulo:
@@ -943,10 +943,9 @@
- the active Body does not contain a base shape, so there is no
material to be removed;
- the selected sketch does not belong to the active Body.
- The requested feature cannot be created. The reason may be that:
- - the active Body does not contain a base shape, so there is no
- material to be removed;
- - the selected sketch does not belong to the active Body.
+ O objeto requerido não pode ser criado. A razão pode ser:
+- O corpo ativo não contém nenhuma forma de base, por tanto não há material a remover;
+- O esboço selecionado não pertence ao corpo ativo.
@@ -957,10 +956,9 @@
- the active Body does not contain a base shape, so there is no
material to be removed;
- the selected sketch does not belong to the active Body.
- The requested feature cannot be created. The reason may be that:
- - the active Body does not contain a base shape, so there is no
- material to be removed;
- - the selected sketch does not belong to the active Body.
+ O objeto requerido não pode ser criado. A razão pode ser:
+- O corpo ativo não contém nenhuma forma de base, por tanto não há material a remover;
+- O esboço selecionado não pertence ao corpo ativo.
@@ -971,10 +969,9 @@
- the active Body does not contain a base shape, so there is no
material to be removed;
- the selected sketch does not belong to the active Body.
- The requested feature cannot be created. The reason may be that:
- - the active Body does not contain a base shape, so there is no
- material to be removed;
- - the selected sketch does not belong to the active Body.
+ O objeto requerido não pode ser criado. A razão pode ser:
+- O corpo ativo não contém nenhuma forma de base, por tanto não há material a remover;
+- O esboço selecionado não pertence ao corpo ativo.
@@ -1024,30 +1021,30 @@
Angle in first direction:
- Angle in first direction:
+ Ângulo na primeira direção:Angle in first direction
- Angle in first direction
+ Ângulo na primeira direçãoAngle in second direction:
- Angle in second direction:
+ Ângulo na segunda direção:Angle in second direction
- Angle in second direction
+ Ângulo na segunda direçãoRotation angle:
- Rotation angle:
+ Ângulo de rotação:
@@ -1077,12 +1074,12 @@
Radius in local z-direction
- Radius in local z-direction
+ Raio na direção z localRadius in local x-direction
- Radius in local x-direction
+ Raio na direção x local
@@ -1093,8 +1090,8 @@
Radius in local y-direction
If zero, it is equal to Radius2
- Radius in local y-direction
-If zero, it is equal to Radius2
+ Raio na direção y local
+Se for zero, é igual ao Raio2
@@ -1105,12 +1102,12 @@ If zero, it is equal to Radius2
Radius in local xy-plane
- Radius in local xy-plane
+ Raio em plano xy localRadius in local xz-plane
- Radius in local xz-plane
+ Raio em plano xz local
@@ -1253,7 +1250,7 @@ If zero, it is equal to Radius2
You selected geometries which are not part of the active body. Please define how to handle those selections. If you do not want those references, cancel the command.
- You selected geometries which are not part of the active body. Please define how to handle those selections. If you do not want those references, cancel the command.
+ Você selecionou geometrias que não fazem parte do corpo ativo. Por favor defina como lidar com essas seleções. Se você não quiser essas referências, cancele o comando.
@@ -1332,12 +1329,12 @@ If zero, it is equal to Radius2
Cone radii are equal
- Cone radii are equal
+ Os raios do cone são iguaisThe radii for cones must not be equal!
- The radii for cones must not be equal!
+ Os raios para os cones não podem ser iguais!
@@ -3320,27 +3317,27 @@ click again to end selection
Select an edge, face, or body.
- Select an edge, face, or body.
+ Seleciona uma aresta, face ou corpo.Select an edge, face, or body from a single body.
- Select an edge, face, or body from a single body.
+ Selecione uma aresta, face ou corpo de um único corpo.Select an edge, face, or body from an active body.
- Select an edge, face, or body from an active body.
+ Selecione uma aresta, face ou corpo de um corpo ativo.Please create a feature first.
- Please create a feature first.
+ Por favor, crie um objeto primeiro.Please select only one feature in an active body.
- Please select only one feature in an active body.
+ Por favor, selecione apenas um objeto em um corpo ativo.
@@ -3448,7 +3445,7 @@ This may lead to unexpected results.
No PartDesign features found that don't belong to a body. Nothing to migrate.
- No PartDesign features found that don't belong to a body. Nothing to migrate.
+ Não foram encontrados objetos do PartDesign que não pertençam a um corpo. Nada para migrar.
@@ -3884,32 +3881,32 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
ISO 606 08B
- ISO 606 08B
+ ISO 606 08BISO 606 10B
- ISO 606 10B
+ ISO 606 10BISO 606 12B
- ISO 606 12B
+ ISO 606 12BISO 606 16B
- ISO 606 16B
+ ISO 606 16BISO 606 20B
- ISO 606 20B
+ ISO 606 20BISO 606 24B
- ISO 606 24B
+ ISO 606 24B
@@ -4175,27 +4172,27 @@ Only available for holes without thread
Wide
- Wide
+ LargoTolerance class for threaded holes according to hole profile
- Tolerance class for threaded holes according to hole profile
+ Classe de Tolerância para furos segmentados de acordo com perfil do buracoHole diameter
- Hole diameter
+ Diâmetro do buracoThread Depth
- Thread Depth
+ Comprimento da roscaHole depth
- Hole depth
+ Profundidade do buraco
@@ -4362,7 +4359,7 @@ account for the depth of blind holes
Loose
- Loose
+ Solto
@@ -4383,17 +4380,17 @@ account for the depth of blind holes
&Part Design
- &Part Design
+ &Part Design&Sketch
- &Sketch
+ &DesenhoCreate a datum
- Create a datum
+ Criar uma referência
@@ -4408,7 +4405,7 @@ account for the depth of blind holes
Apply a pattern
- Apply a pattern
+ Aplicar um Padrão
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm
index 7c143f00cf..995287de76 100644
Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm differ
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts
index 1c6367aea6..e2c7201368 100644
--- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts
+++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts
@@ -3449,7 +3449,7 @@ To lahko pripelje do nepričakovanih rezultatov.
No PartDesign features found that don't belong to a body. Nothing to migrate.
- No PartDesign features found that don't belong to a body. Nothing to migrate.
+ Ni bilo mogoče najti nobene značilnosti Oblikovanja delov (PartDesigna), ki ne bi pripadala telesu. Ni kaj seliti.
@@ -3525,14 +3525,14 @@ To lahko pripelje do nepričakovanih rezultatov.
Dependency violation
- Dependency violation
+ Kršitev odvisnostiEarly feature must not depend on later feature.
- Early feature must not depend on later feature.
+ Zgodnejša značilnost ne sme biti odvisna od kasnejše.
@@ -3719,12 +3719,12 @@ Ta značilnost je pokvarjena in je ni mogoče urejati.
Synchronize
- Synchronize
+ UskladiSelect bound object
- Select bound object
+ Izberi vezani predmet
@@ -3766,9 +3766,9 @@ Ta značilnost je pokvarjena in je ni mogoče urejati.
Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version.
If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench.
Although you will be able to migrate any moment later with 'Part Design -> Migrate'.
- Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version.
-If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench.
-Although you will be able to migrate any moment later with 'Part Design -> Migrate'.
+ Opomba: Če se odločite za selitev, datoteke ne boste mogli več urejati s starejšimi različicami FreeCADa.
+Če zavrnete selitev, ne boste mogli uporabljati novih zmožnosti PartDesigna, kot so Telesa in Deli. Posledično, ne bo mogoče uporabljati vaših delov v sestavljalnem delavnem okolju.
+Neglede na to je selitev v bodoče z "Oblikovanje delov -> Preseli" mogoča kadarkoli.
@@ -3778,7 +3778,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Edit helix
- Edit helix
+ Uredi vijačnico
@@ -3786,7 +3786,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Sprocket parameter
- Sprocket parameter
+ Določilka verižnika
@@ -3796,157 +3796,157 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Sprocket Reference
- Sprocket Reference
+ Sklic verižnikaANSI 25
- ANSI 25
+ ANSI 25ANSI 35
- ANSI 35
+ ANSI 35ANSI 41
- ANSI 41
+ ANSI 41ANSI 40
- ANSI 40
+ ANSI 40ANSI 50
- ANSI 50
+ ANSI 50ANSI 60
- ANSI 60
+ ANSI 60ANSI 80
- ANSI 80
+ ANSI 80ANSI 100
- ANSI 100
+ ANSI 100ANSI 120
- ANSI 120
+ ANSI 120ANSI 140
- ANSI 140
+ ANSI 140ANSI 160
- ANSI 160
+ ANSI 160ANSI 180
- ANSI 180
+ ANSI 180ANSI 200
- ANSI 200
+ ANSI 200ANSI 240
- ANSI 240
+ ANSI 240Bicycle with Derailleur
- Bicycle with Derailleur
+ Kolo z verižnim menjalnikomBicycle without Derailleur
- Bicycle without Derailleur
+ Kolo brez verižnega menjalnikaISO 606 06B
- ISO 606 06B
+ ISO 606 06BISO 606 08B
- ISO 606 08B
+ ISO 606 08BISO 606 10B
- ISO 606 10B
+ ISO 606 10BISO 606 12B
- ISO 606 12B
+ ISO 606 12BISO 606 16B
- ISO 606 16B
+ ISO 606 16BISO 606 20B
- ISO 606 20B
+ ISO 606 20BISO 606 24B
- ISO 606 24B
+ ISO 606 24BMotorcycle 420
- Motorcycle 420
+ Motorna 420Motorcycle 425
- Motorcycle 425
+ Motorna 425Motorcycle 428
- Motorcycle 428
+ Motorna 428Motorcycle 520
- Motorcycle 520
+ Motorna 520Motorcycle 525
- Motorcycle 525
+ Motorna 525Motorcycle 530
- Motorcycle 530
+ Motorna 530Motorcycle 630
- Motorcycle 630
+ Motorna 630
@@ -4108,24 +4108,24 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi
Whether the hole gets a thread
- Whether the hole gets a thread
+ Ali se luknji doda navojWhether the hole gets a modelled thread
- Whether the hole gets a modelled thread
+ Ali se luknji doda oblikovan navojModel Thread
- Model Thread
+ Ustvari navojLive update of changes to the thread
Note that the calculation can take some time
- Live update of changes to the thread
-Note that the calculation can take some time
+ Sprotno osveževanja sprememb na navoju
+Pozor, izračunavanje lahko traja neka časa
@@ -4135,30 +4135,30 @@ Note that the calculation can take some time
Customize thread clearance
- Customize thread clearance
+ Prilagodi zračnost navojaCustom Thread Clearance
- Custom Thread Clearance
+ Prilagodi zračnost navojaClearance
- Clearance
+ ZračnostCustom Thread clearance value
- Custom Thread clearance value
+ Vrednost zračnosti navoja po meriHole clearance
Only available for holes without thread
- Hole clearance
-Only available for holes without thread
+ Zračnost luknje
+Na voljo le pri luknjah breh navoja
@@ -4177,32 +4177,32 @@ Only available for holes without thread
Wide
- Wide
+ VelikaTolerance class for threaded holes according to hole profile
- Tolerance class for threaded holes according to hole profile
+ Razred dopustnega odstopanja pri notranjih navojih glede na presek luknjeHole diameter
- Hole diameter
+ Premer luknjeThread Depth
- Thread Depth
+ Globina navojaHole depth
- Hole depth
+ Globina luknjeTapped (DIN76)
- Tapped (DIN76)
+ Koničasta (DIN76)
@@ -4216,15 +4216,15 @@ Only available for holes without thread
90 degree: straight hole
under 90: smaller hole radius at the bottom
over 90: larger hole radius at the bottom
- Taper angle for the hole
-90 degree: straight hole
-under 90: smaller hole radius at the bottom
-over 90: larger hole radius at the bottom
+ Kót stene luknje
+90 stopinj: enakomerna luknja
+pod 90: v spodnjem delu manjši premer luknje
+nad 90: v spodnjem delu večji premer luknjeReverses the hole direction
- Reverses the hole direction
+ Obrne smer luknje
@@ -4251,29 +4251,29 @@ over 90: larger hole radius at the bottom
Cut type for screw heads
- Cut type for screw heads
+ Vrsta zareza za glavice vijakovCheck to override the values predefined by the 'Type'
- Check to override the values predefined by the 'Type'
+ Označite, če želite povoziti prednastavljene vrednosti v "Vrsti"Custom values
- Custom values
+ Vrednosti po meriThe size of the drill point will be taken into
account for the depth of blind holes
- The size of the drill point will be taken into
-account for the depth of blind holes
+ Pri globini slepih lukenj
+bo upoštevana velikost vrtalne koniceTake into account for depth
- Take into account for depth
+ Upoštevaj pri globini
@@ -4385,37 +4385,37 @@ account for the depth of blind holes
&Part Design
- &Part Design
+ Oblikovanje &delov&Sketch
- &Sketch
+ &OčrtCreate a datum
- Create a datum
+ Ustvari sklicni predmetCreate an additive feature
- Create an additive feature
+ Ustvari dodajno značilnostCreate a subtractive feature
- Create a subtractive feature
+ Ustvari odjemno značilnostApply a pattern
- Apply a pattern
+ Uporabi vzorecApply a dress-up feature
- Apply a dress-up feature
+ Uporabi dodelavo
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm
index 1bda9cc4bb..d6b3a3b2c3 100644
Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm differ
diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts
index a26b519c8b..801443e0c4 100644
--- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts
+++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts
@@ -11,7 +11,7 @@
Additive helix
- Additive helix
+ 增料螺旋体
@@ -552,7 +552,7 @@
Create a sub-object(s) shape binder
- Create a sub-object(s) shape binder
+ 创建减料体
@@ -565,7 +565,7 @@
Subtractive helix
- Subtractive helix
+ 螺旋减料
@@ -4388,7 +4388,7 @@ account for the depth of blind holes
&Part Design
- &Part Design
+ &零件设计
@@ -4398,12 +4398,12 @@ account for the depth of blind holes
Create a datum
- Create a datum
+ 创建基准Create an additive feature
- Create an additive feature
+ 创建增料体
@@ -4413,7 +4413,7 @@ account for the depth of blind holes
Apply a pattern
- Apply a pattern
+ 应用图样
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_af.qm b/src/Mod/Path/Gui/Resources/translations/Path_af.qm
index 92f699cfa7..39eead9749 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_af.qm and b/src/Mod/Path/Gui/Resources/translations/Path_af.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_af.ts b/src/Mod/Path/Gui/Resources/translations/Path_af.ts
index c5a83c6e77..ca469f522f 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_af.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_af.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path to be copied
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- The library to use to generate the path
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ The library to use to generate the path
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ar.qm b/src/Mod/Path/Gui/Resources/translations/Path_ar.qm
index 49fcd3d575..f868c8a4a2 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ar.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ar.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ar.ts b/src/Mod/Path/Gui/Resources/translations/Path_ar.ts
index 28d308cd2d..dbdd9362b4 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_ar.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_ar.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path to be copied
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.إزاحة إضافية لتطبيقها على العملية. الاتجاه يعتمد على العملية.
-
-
- The library to use to generate the path
- المكتبة ليتم استخدامها لتوليد المسار
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodأسلوب النمط
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ المكتبة ليتم استخدامها لتوليد المسار
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start Pointاختيار نقطة البداية
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathيقوم بإنشاء مصفوفة إنطلاقا من المسار المختار
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectالمرجو اختيار عنصر مسار
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- العنصر الذي قمت باختياره ليس عبارة عن مسار
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ العنصر الذي قمت باختياره ليس عبارة عن مسار
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ca.qm b/src/Mod/Path/Gui/Resources/translations/Path_ca.qm
index 124bd7d9e0..d69a895480 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ca.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ca.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts
index 96ab0c3346..f020edeb8d 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Mostra els objectes de construcció del camí temporal quan el mòdul estiga en mode DEPURACIÓ.
-
-
- The direction along which dropcutter lines are created
- La direcció al llarg de la qual es creen les línies dropcutter
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base
-
-
-
- Step over percentage of the drop cutter path
- Pas sobre el percentatge de la trajectòria del dropcutter
-
-
-
- Z-axis offset from the surface of the object
- Separació de l'eix Z de la superfície de l'objecte
-
-
-
- The Sample Interval. Small values cause long wait times
- L'interval de mostra. Els valors petits causen una llarga espera
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Activa l'optimització que suprimeixi els punts innecessaris del resultat G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Els valors més petits produeixen una malla més fina i precisa. Els valors més petits no augmenten massa el temps de processament.
-
-
- The completion mode for the operation: single or multi-pass
- Mode de compleció per a l'operació: únic o múltiples passos
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari)
- Stop index(angle) for rotational scanAtura l'índex(angle) per a l'escàner rotacional
-
-
- Ignore areas that proceed below specified depth.
- Ignora les àrees que passen per davall d'una profunditat especificada.
-
-
-
- Depth used to identify waste areas to ignore.
- Profunditat utilitzada per a identificar àmplies àrees a ignorar.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Retalla els residus fins al fons en la vora del model, alliberant-lo.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedEl camí que es copia
+
+
+ The base geometry of this toolpath
+ La geometria base d'aquesta trajectòria
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedFins on s’amplia la profunditat de la perforació
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Activar la rotació per accedir a les butxaques/àrees no normals a l'eix Z.
-
-
-
- Reverse direction of pocket operation.
- Inverteix la direcció de l'operació de buidatge.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverteix l'angle. Exemple: -22.5 -> 22.5 graus.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Intenteu l’angle invers per a l'accés a la cara si falla la rotació original.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignora les línies de navegació exteriors per damunt d'aquesta alçada.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Apliqueu la profunditat Z de la cara seleccionada com a valor més baix per a la profunditat final. S'observaran valors majors d'usuari.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Desplaçament addicional que s'aplica a l'operació. La direcció és dependent de l'operació.
-
-
- The library to use to generate the path
- La biblioteca que s'utilitza per a generar el camí
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAfegeix al programa una parada opcional o obligatòria
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMètode del patró
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Marqueu «cert», si s'utilitza compensació de radi de l'eina de tall
-
- The base geometry of this toolpath
- La geometria base d'aquesta trajectòria
+
+ The direction along which dropcutter lines are created
+ La direcció al llarg de la qual es creen les línies dropcutter
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base
+
+
+
+ Step over percentage of the drop cutter path
+ Pas sobre el percentatge de la trajectòria del dropcutter
+
+
+
+ Z-axis offset from the surface of the object
+ Separació de l'eix Z de la superfície de l'objecte
+
+
+
+ The Sample Interval. Small values cause long wait times
+ L'interval de mostra. Els valors petits causen una llarga espera
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Activa l'optimització que suprimeixi els punts innecessaris del resultat G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Mode de compleció per a l'operació: únic o múltiples passos
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignora les àrees que passen per davall d'una profunditat especificada.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Profunditat utilitzada per a identificar àmplies àrees a ignorar.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Retalla els residus fins al fons en la vora del model, alliberant-lo.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Activar la rotació per accedir a les butxaques/àrees no normals a l'eix Z.
+
+
+
+ Reverse direction of pocket operation.
+ Inverteix la direcció de l'operació de buidatge.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Intenteu l’angle invers per a l'accés a la cara si falla la rotació original.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverteix l'angle. Exemple: -22.5 -> 22.5 graus.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Apliqueu la profunditat Z de la cara seleccionada com a valor més baix per a la profunditat final. S'observaran valors majors d'usuari.
+
+
+
+ The library to use to generate the path
+ La biblioteca que s'utilitza per a generar el camí
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointTrieu el punt d'inici
-
-
- Processing model as a whole ...
- S'està processant el model en conjunt...
-
-
-
- Can not identify loop.
- No es pot identificar el bucle.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>El buidatge es basa en la superfície extrudida.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>El fons del buidatge pot ser no plana i/o no normal en l'eix del fus.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>El fons del buidatge 3D NO és disponible en aquesta operació</i>.
-
-
-
- Processing subs individually ...
- S'estan processant subs individualment...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verifiqueu la profunditat final del buidatge format per cares verticals.
-
-
-
- Depth Warning
- Advertència de profunditat
-
-
-
- Selected faces form loop. Processing looped faces.
- Les cares seleccionades formen un bucle. Processant les cares del bucle.
-
-
-
- Face appears misaligned after initial rotation.
- La cara es mostra desalineada després de la rotació inicial.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació.
-
-
-
- Multiple faces in Base Geometry.
- Múltiples cares en la geometria de base.
-
-
-
- Depth settings will be applied to all faces.
- La configuració de profunditat s'aplicarà a totes les cares.
-
-
-
- EnableRotation property is 'Off'.
- La propietat ActivaRotació està «desactivada».
-
-
-
- Applying inverse angle automatically.
- S'aplica l'angle invers automàticament.
-
-
-
- Applying inverse angle manually.
- S'aplica l'angle invers manualment.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameNom de fitxer invàlid
-
-
- Rotated to inverse angle.
- Rotat a l'angle invers.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.La característica %s.%s no es pot processar com a forat circular; suprimiu-la de la llista de la geometria de base.
-
-
- Always select the bottom edge of the hole when using an edge.
- Seleccioneu sempre l'aresta inferior del forat quan s'utilitzi una aresta.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Profunditat inicial <= profunditat de cara.
-S'ha incrementat fins al valor de dalt.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ S'ha incrementat fins al valor de dalt.
UtilsÚtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>El buidatge es basa en la superfície extrudida.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>El fons del buidatge pot ser no plana i/o no normal en l'eix del fus.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>El fons del buidatge 3D NO és disponible en aquesta operació</i>.
+
+
+
+ Processing subs individually ...
+ S'estan processant subs individualment...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verifiqueu la profunditat final del buidatge format per cares verticals.
+
+
+
+ Depth Warning
+ Advertència de profunditat
+
+
+
+ Processing model as a whole ...
+ S'està processant el model en conjunt...
+
+
+
+ Can not identify loop.
+ No es pot identificar el bucle.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Les cares seleccionades formen un bucle. Processant les cares del bucle.
+
+
+
+ Face appears misaligned after initial rotation.
+ La cara es mostra desalineada després de la rotació inicial.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació.
+
+
+
+ Multiple faces in Base Geometry.
+ Múltiples cares en la geometria de base.
+
+
+
+ Depth settings will be applied to all faces.
+ La configuració de profunditat s'aplicarà a totes les cares.
+
+
+
+ EnableRotation property is 'Off'.
+ La propietat ActivaRotació està «desactivada».
+
+
+
+ Applying inverse angle automatically.
+ S'aplica l'angle invers automàticament.
+
+
+
+ Applying inverse angle manually.
+ S'aplica l'angle invers manualment.
+
+
+
+ Rotated to inverse angle.
+ Rotat a l'angle invers.
+ Rotated to 'InverseAngle' to attempt access.S'ha rotat a «AngleInvers» per a intentar accedir.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Seleccioneu sempre l'aresta inferior del forat quan s'utilitzi una aresta.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Profunditat inicial <= profunditat de cara.
+S'ha incrementat fins al valor de dalt.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés.
+ this object already in the list
@@ -1912,16 +1967,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Final depth set below ZMin of face(s) selected.Profunditat final establerta per davall de ZMin de la cara o cares seleccionades.
-
-
- Pocket Shape
- Forma de Buidatge
-
-
-
- Creates a Path Pocket object from a face or faces
- Crea un objecte de Trajectòria de Buidatge des d'una o vàries cares
- Normal
@@ -1937,6 +1982,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
YY
+
+
+ Pocket Shape
+ Forma de Buidatge
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Crea un objecte de Trajectòria de Buidatge des d'una o vàries cares
+ 3D Pocket
@@ -1986,6 +2041,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
When enabled connected extension edges are combined to wires.Si està habilitat, les arestes de les extensions connectades es combinen amb els filferros.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ La cara sembla que no està horitzontal després de la rotació aplicada.
+ Start Depth is lower than face depth. Setting to
@@ -1996,11 +2056,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- La cara sembla que no està horitzontal després de la rotació aplicada.
- PathProfile
@@ -3280,6 +3335,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Creates an array from a selected pathCrea una matriu a partir del camí seleccionat
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3342,6 +3407,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Path_Dressup
+
+
+ Dress-up
+ Aspecte
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Crea un objecte aspecte del camí a partir d'un camí seleccionat
+ Please select one path object
@@ -3359,16 +3434,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Please select a Path objectSeleccioneu un objecte camí
-
-
- Dress-up
- Aspecte
-
-
-
- Creates a Path Dess-up object from a selected path
- Crea un objecte aspecte del camí a partir d'un camí seleccionat
- Path_DressupAxisMap
@@ -3841,12 +3906,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Creates a Path Hop objectCrea un objecte de tipus salt en el camí
-
-
- The selected object is not a path
-
- L'objecte seleccionat no és un camí
- Please select one path object
@@ -3862,6 +3921,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Create HopCrea un salt
+
+
+ The selected object is not a path
+
+ L'objecte seleccionat no és un camí
+ Path_Inspect
@@ -4108,11 +4173,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Path_Sanity
-
-
- The Job has no selected Base object.
- La tasca no té un objecte base seleccionat.
- Check the path job for common errors
@@ -4363,6 +4423,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
DateData
+
+
+ The Job has no selected Base object.
+ La tasca no té un objecte base seleccionat.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4518,11 +4583,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Path_ToolController
-
-
- Tool Number to Load
- Número d'eina per carregar
- Add Tool Controller to the Job
@@ -4533,6 +4593,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Add Tool ControllerAfegeix un controlador d'eina
+
+
+ Tool Number to Load
+ Número d'eina per carregar
+ Path_ToolTable
@@ -4559,12 +4624,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Creates a medial line engraving pathCrea una línia central de gravat
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- L'eina de gravat en V necessita una
-punta de tall amb «CuttingEdgeAngle»
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4575,6 +4634,12 @@ punta de tall amb «CuttingEdgeAngle»
Engraver Cutting Edge Angle must be < 180 degrees.L'angle de la punta de tall del gravador ha de ser < 180 graus.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ L'eina de gravat en V necessita una
+punta de tall amb «CuttingEdgeAngle»
+ Path_Waterline
@@ -4609,56 +4674,11 @@ punta de tall amb «CuttingEdgeAngle»
Save toolbit libraryDesa la llibreria d'eines de bits
-
-
- Tooltable JSON (*.json)
- Taula d'eines JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Taula d'eines HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Taula d'eines LinuxCNC (*.tbl)
- Open tooltableObri la taula d'eines
-
-
- Save tooltable
- Guarda la taula d'eines
-
-
-
- Rename Tooltable
- Canvia el nom de la taula d'eines
-
-
-
- Enter Name:
- Introduïu el nom:
-
-
-
- Add New Tool Table
- Afegeix una taula d'eines nova
-
-
-
- Delete Selected Tool Table
- Esborra la taula d'eines seleccionada
-
-
-
- Rename Selected Tool Table
- Canvia el nom de la taula d'eines seleccionada
- Tooltable editor
@@ -4869,6 +4889,11 @@ punta de tall amb «CuttingEdgeAngle»
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Taula d'eines XML (*.xml);;Taula d'eines HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Guarda la taula d'eines
+ Tooltable XML (*.xml)
@@ -4884,6 +4909,46 @@ punta de tall amb «CuttingEdgeAngle»
Object doesn't have a tooltable propertyL'objecte no té la propietat de taula d'eines
+
+
+ Rename Tooltable
+ Canvia el nom de la taula d'eines
+
+
+
+ Enter Name:
+ Introduïu el nom:
+
+
+
+ Add New Tool Table
+ Afegeix una taula d'eines nova
+
+
+
+ Delete Selected Tool Table
+ Esborra la taula d'eines seleccionada
+
+
+
+ Rename Selected Tool Table
+ Canvia el nom de la taula d'eines seleccionada
+
+
+
+ Tooltable JSON (*.json)
+ Taula d'eines JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Taula d'eines HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Taula d'eines LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_cs.qm b/src/Mod/Path/Gui/Resources/translations/Path_cs.qm
index 1c0df0af9c..b4fbec2a07 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_cs.qm and b/src/Mod/Path/Gui/Resources/translations/Path_cs.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts
index ba5cab84a0..42726a0272 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedCesta ke kopírování
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- Knihovna použitá k vytvoření cesty
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ Knihovna použitá k vytvoření cesty
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Číslo nástroje pro načtení
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Číslo nástroje pro načtení
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_de.qm b/src/Mod/Path/Gui/Resources/translations/Path_de.qm
index 676d078445..05df9634b0 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_de.qm and b/src/Mod/Path/Gui/Resources/translations/Path_de.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_de.ts b/src/Mod/Path/Gui/Resources/translations/Path_de.ts
index 27ebd7b4f5..a410829f2e 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_de.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_de.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Zeigt im DEBUG-Modus den temporären Objekte Pfad-konstruktion.
-
-
- The direction along which dropcutter lines are created
- Die Richtung, entlang der Drop-Cutter Bahnen erstellt werden
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Soll die Operation durch das Grundobjekt oder durch die Begrenzungsbox des Basisobjekts eingeschränkt werden
-
-
-
- Step over percentage of the drop cutter path
- Überlappung des Drop-Cutter Pfads in Prozent
-
-
-
- Z-axis offset from the surface of the object
- Z-Achsenversatz von der Oberfläche des Objekts
-
-
-
- The Sample Interval. Small values cause long wait times
- Das Abtastintervall. Kleine Werte führen zu langer Wartezeit
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Aktivieren Sie die Optimierung, um unnötige Punkte aus der G-Code-Ausgabe zu entfernen
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Kleinere Werte liefern ein feineres, genaueres Netz. Geringere Werte erhöhen die Verarbeitungszeit unerheblich.
-
-
- The completion mode for the operation: single or multi-pass
- Der Vervollständigungsmodus für die Operation: einfach oder mehrfach
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Umlaufrichtung des Werkzeugs um das Werkstück: Gleichlauf (Uhrzeigersinn) oder Gegenlauf (entgegen des Uhrzeigersinns)
- Stop index(angle) for rotational scanStopp-Index(Winkel) für Rotationssuche
-
-
- Ignore areas that proceed below specified depth.
- Ignoriere Bereiche, die unterhalb der angegebenen Tiefe fortfahren.
-
-
-
- Depth used to identify waste areas to ignore.
- Tiefe zum Ermitteln von überschüssigen Flächen, um diese auszulassen.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Schneide durch überschüssiges Material bis zur Werkstückkante, um dieses zu befreien.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedDer zu kopierende Pfad
+
+
+ The base geometry of this toolpath
+ Die Basis-Geometrie dieses Werkzeugweges
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedErweiterung der Bohrtiefe
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Drehung aktivieren, um Zugriff auf Aussparungen/Bereiche zu erhalten, die nicht normal zur Z-Achse sind.
-
-
-
- Reverse direction of pocket operation.
- Richtung der Taschenoperation umkehren.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Winkel umkehren. Beispiel: -22.5 -> 22.5 Grad.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Versuche den umgekehrten Winkel für den Fläcchenzugriff, wenn die ursprüngliche Drehung fehlschlägt.
- Orientation plane of CNC path
@@ -505,11 +435,6 @@ nur unwesentlich.
Ignore outer waterlines above this height.Ignoriert Wasserlinien über dieser Höhe.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Erzwinge die Z-Tiefe der ausgewählten Fläche als niedrigsten Wert für die Endtiefe. Höhere Benutzerwerte werden beobachtet.
- The base object this collision refers to
@@ -585,11 +510,6 @@ nur unwesentlich.
Extra offset to apply to the operation. Direction is operation dependent.Zusätzlicher Versatz der auf die Operation angewendet wird. Richtung ist abhängig von der Operation.
-
-
- The library to use to generate the path
- Algorithmus zum berechnen des Werkzeugweges
- Start pocketing at center or boundary
@@ -625,11 +545,66 @@ nur unwesentlich.
Add Optional or Mandatory Stop to the programEin optionaler oder obligatorischer Programmstop
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMuster-Methode
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -676,9 +651,89 @@ nur unwesentlich.
Auf Wahr setzen, wenn die Fräser-Radiuskompensation verwendet werden soll
-
- The base geometry of this toolpath
- Die Basis-Geometrie dieses Werkzeugweges
+
+ The direction along which dropcutter lines are created
+ Die Richtung, entlang der Drop-Cutter Bahnen erstellt werden
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Soll die Operation durch das Grundobjekt oder durch die Begrenzungsbox des Basisobjekts eingeschränkt werden
+
+
+
+ Step over percentage of the drop cutter path
+ Überlappung des Drop-Cutter Pfads in Prozent
+
+
+
+ Z-axis offset from the surface of the object
+ Z-Achsenversatz von der Oberfläche des Objekts
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Das Abtastintervall. Kleine Werte führen zu langer Wartezeit
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Aktivieren Sie die Optimierung, um unnötige Punkte aus der G-Code-Ausgabe zu entfernen
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Der Vervollständigungsmodus für die Operation: einfach oder mehrfach
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Umlaufrichtung des Werkzeugs um das Werkstück: Gleichlauf (Uhrzeigersinn) oder Gegenlauf (entgegen des Uhrzeigersinns)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignoriere Bereiche, die unterhalb der angegebenen Tiefe fortfahren.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Tiefe zum Ermitteln von überschüssigen Flächen, um diese auszulassen.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Schneide durch überschüssiges Material bis zur Werkstückkante, um dieses zu befreien.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Drehung aktivieren, um Zugriff auf Aussparungen/Bereiche zu erhalten, die nicht normal zur Z-Achse sind.
+
+
+
+ Reverse direction of pocket operation.
+ Richtung der Taschenoperation umkehren.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Versuche den umgekehrten Winkel für den Fläcchenzugriff, wenn die ursprüngliche Drehung fehlschlägt.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Winkel umkehren. Beispiel: -22.5 -> 22.5 Grad.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Erzwinge die Z-Tiefe der ausgewählten Fläche als niedrigsten Wert für die Endtiefe. Höhere Benutzerwerte werden beobachtet.
+
+
+
+ The library to use to generate the path
+ Algorithmus zum berechnen des Werkzeugweges
@@ -926,23 +981,23 @@ nur unwesentlich.
Legacy Tools not supported
- Legacy Tools not supported
+ Ältere Werkzeuge werden nicht unterstütztSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Ungültiger Schneidenwinkel %.2f muß < 90° und > = 0° sein
+ Ausgewähltes Werkzeug ist kein BohrerInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Ungültiger Schneidenwinkel %.2f muß >0° und <= 180° sein
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Ungültiger Schneidenwinkel %.2f muß < 90° und > = 0° sein
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1043,99 +1098,6 @@ nur unwesentlich.
Pick Start PointWählen Sie den Startpunkt
-
-
- Processing model as a whole ...
- Verarbeite Modell als Ganzes ...
-
-
-
- Can not identify loop.
- Kann keine geschlossene Kontur erkennen.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Vertiefung basiert auf extrudierter Oberfläche.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Der Boden der Vertiefung könnte nicht planar sein und/oder nicht normal zur Drehachse stehen.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D Vertiefungsboden ist für diesen Vorgang NICHT verfügbar</i>.
-
-
-
- Processing subs individually ...
- Einzelne Bearbeitung von Unterteilen ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Prüfe die sich ergebende Tiefe der Tasche, die durch vertikale Flächen geformt wird.
-
-
-
- Depth Warning
- Warnung - ungeeignete Tiefenangabe
-
-
-
- Selected faces form loop. Processing looped faces.
- Ausgewählte Flächen bilden eine Schleife. Verarbeite Flächen.
-
-
-
- Face appears misaligned after initial rotation.
- Die Fläche erscheint nach der ersten Rotation falsch ausgerichtet zu sein.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu.
-
-
-
- Multiple faces in Base Geometry.
- Mehrere Oberflächen in der Basisgeometrie.
-
-
-
- Depth settings will be applied to all faces.
- Tiefeneinstellungen werden auf alle Teilflächen angewendet.
-
-
-
- EnableRotation property is 'Off'.
- Die Eigenschaft "Rotation zulassen" ist deaktiviert.
-
-
-
- Applying inverse angle automatically.
- Der winkel wird Automatisch gedreht.
-
-
-
- Applying inverse angle manually.
- Winkel manuell umkehren.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1151,21 +1113,6 @@ nur unwesentlich.
Invalid FilenameUngültiger Dateiname
-
-
- Rotated to inverse angle.
- Rotation im umgedrehten winkel.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation A(x)' für die Erreichbarkeit.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation B(y)' für die Erreichbarkeit.
- List of disabled features
@@ -1181,18 +1128,6 @@ nur unwesentlich.
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Funktion %s.%s lässt sich nicht als ein kreisrundes Loch verarbeiten - bitte aus der Basisgeometrie-Liste entfernen.
-
-
- Always select the bottom edge of the hole when using an edge.
- Wählen Sie immer den unteren Rand des Lochs aus, wenn Sie eine Kante verwenden.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Starttiefe <= Oberflächentiefe.
-Wurde auf Grundkörperoberseite erhöht.
- Ignoring non-horizontal Face
@@ -1263,11 +1198,131 @@ Wurde auf Grundkörperoberseite erhöht.
UtilsWerkzeuge
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Vertiefung basiert auf extrudierter Oberfläche.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Der Boden der Vertiefung könnte nicht planar sein und/oder nicht normal zur Drehachse stehen.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D Vertiefungsboden ist für diesen Vorgang NICHT verfügbar</i>.
+
+
+
+ Processing subs individually ...
+ Einzelne Bearbeitung von Unterteilen ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Prüfe die sich ergebende Tiefe der Tasche, die durch vertikale Flächen geformt wird.
+
+
+
+ Depth Warning
+ Warnung - ungeeignete Tiefenangabe
+
+
+
+ Processing model as a whole ...
+ Verarbeite Modell als Ganzes ...
+
+
+
+ Can not identify loop.
+ Kann keine geschlossene Kontur erkennen.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Ausgewählte Flächen bilden eine Schleife. Verarbeite Flächen.
+
+
+
+ Face appears misaligned after initial rotation.
+ Die Fläche erscheint nach der ersten Rotation falsch ausgerichtet zu sein.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu.
+
+
+
+ Multiple faces in Base Geometry.
+ Mehrere Oberflächen in der Basisgeometrie.
+
+
+
+ Depth settings will be applied to all faces.
+ Tiefeneinstellungen werden auf alle Teilflächen angewendet.
+
+
+
+ EnableRotation property is 'Off'.
+ Die Eigenschaft "Rotation zulassen" ist deaktiviert.
+
+
+
+ Applying inverse angle automatically.
+ Der winkel wird Automatisch gedreht.
+
+
+
+ Applying inverse angle manually.
+ Winkel manuell umkehren.
+
+
+
+ Rotated to inverse angle.
+ Rotation im umgedrehten winkel.
+ Rotated to 'InverseAngle' to attempt access.Auf 'umgekehrten Winkel' gedreht, um den Zugriff zu versuchen.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Wählen Sie immer den unteren Rand des Lochs aus, wenn Sie eine Kante verwenden.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Starttiefe <= Oberflächentiefe.
+Wurde auf Grundkörperoberseite erhöht.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation A(x)' für die Erreichbarkeit.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation B(y)' für die Erreichbarkeit.
+ this object already in the list
@@ -1915,16 +1970,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Final depth set below ZMin of face(s) selected.Gesamttiefe unter ZMin von Fläche(n) ausgewählt.
-
-
- Pocket Shape
- Taschenform
-
-
-
- Creates a Path Pocket object from a face or faces
- Erstellt ein Bewegungsbahn Taschen-Objekt von einer oder mehreren Flächen
- Normal
@@ -1940,6 +1985,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
YY
+
+
+ Pocket Shape
+ Taschenform
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Erstellt ein Bewegungsbahn Taschen-Objekt von einer oder mehreren Flächen
+ 3D Pocket
@@ -1990,6 +2045,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
When enabled connected extension edges are combined to wires.Wenn aktiviert, werden die verbundenen Erweiterungskanten zu Kabeln vereinigt.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Fläche scheint NICHT horizontal zu sein, NACHDEM die Drehung angewendet wurde.
+ Start Depth is lower than face depth. Setting to
@@ -2000,11 +2060,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Start Depth is lower than face depth. Setting to:Starttiefe ist niedriger als die Oberflächentiefe. Einstellung auf:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Fläche scheint NICHT horizontal zu sein, NACHDEM die Drehung angewendet wurde.
- PathProfile
@@ -2355,7 +2410,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Custom points are identical.
- Custom points are identical.
+ Benutzerdefinierte Punkte sind identisch.
@@ -2385,7 +2440,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
The selected face is inaccessible.
- The selected face is inaccessible.
+ Die ausgewählte Fläche ist nicht zugänglich.
@@ -3286,6 +3341,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Creates an array from a selected pathErstellt ein Array aus einer ausgewählten Bewegungsbahn
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3348,6 +3413,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Path_Dressup
+
+
+ Dress-up
+ Erweiterung
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Erzeugt eine Erweiterung für die ausgewählte Bewegungsbahn
+ Please select one path object
@@ -3367,16 +3442,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Please select a Path objectBitte wählen Sie ein Pfadobjekt
-
-
- Dress-up
- Erweiterung
-
-
-
- Creates a Path Dess-up object from a selected path
- Erzeugt eine Erweiterung für die ausgewählte Bewegungsbahn
- Path_DressupAxisMap
@@ -3849,13 +3914,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Creates a Path Hop objectErzeugt ein Bewegungsbahn Sprung Objekt
-
-
- The selected object is not a path
-
- Das ausgewählte Objekt ist keine Bewegungsbahn
-
- Please select one path object
@@ -3871,6 +3929,13 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Create HopErzeuge Sprung
+
+
+ The selected object is not a path
+
+ Das ausgewählte Objekt ist keine Bewegungsbahn
+
+ Path_Inspect
@@ -4120,11 +4185,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Path_Sanity
-
-
- The Job has no selected Base object.
- Dem Job wurde kein Basisobjekt zugeordnet.
- Check the path job for common errors
@@ -4375,6 +4435,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
DateDatum
+
+
+ The Job has no selected Base object.
+ Dem Job wurde kein Basisobjekt zugeordnet.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4530,11 +4595,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Path_ToolController
-
-
- Tool Number to Load
- Lade Werkzeugnummer
- Add Tool Controller to the Job
@@ -4545,6 +4605,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Add Tool ControllerWerkzeug Kontroller bearbeiten
+
+
+ Tool Number to Load
+ Lade Werkzeugnummer
+ Path_ToolTable
@@ -4571,11 +4636,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Creates a medial line engraving pathErstellt einen medialen Liniengravurpfad
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve benötigt ein Gravurmesser mit Schneitkantenwinkel
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4586,6 +4646,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Engraver Cutting Edge Angle must be < 180 degrees.Gravur Schneitkantenwinkel muss < 180 Grad sein.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve benötigt ein Gravurmesser mit Schneitkantenwinkel
+ Path_Waterline
@@ -4620,56 +4685,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Save toolbit libraryWerkzeugbibliothek speichern
-
-
- Tooltable JSON (*.json)
- Werkzeugtabelle JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD Werkzeugtabelle (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC Werkzeugtabelle (*.tbl)
- Open tooltableWerkzeugtabelle öffnen
-
-
- Save tooltable
- Werkzeugtabelle speichern
-
-
-
- Rename Tooltable
- Werkzeugtabelle umbenennen
-
-
-
- Enter Name:
- Name eingeben:
-
-
-
- Add New Tool Table
- Neue Werkzeugtabelle hinzufügen
-
-
-
- Delete Selected Tool Table
- Ausgewählte Werkzeugtabelle löschen
-
-
-
- Rename Selected Tool Table
- Ausgewählte Werkzeugtabelle umbenennen
- Tooltable editor
@@ -4880,6 +4900,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Werkzeugtabelle XML (XML); HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Werkzeugtabelle speichern
+ Tooltable XML (*.xml)
@@ -4895,6 +4920,46 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b
Object doesn't have a tooltable propertyObjekt besitzt keine Eigenschaft "Werkzeugtabelle"
+
+
+ Rename Tooltable
+ Werkzeugtabelle umbenennen
+
+
+
+ Enter Name:
+ Name eingeben:
+
+
+
+ Add New Tool Table
+ Neue Werkzeugtabelle hinzufügen
+
+
+
+ Delete Selected Tool Table
+ Ausgewählte Werkzeugtabelle löschen
+
+
+
+ Rename Selected Tool Table
+ Ausgewählte Werkzeugtabelle umbenennen
+
+
+
+ Tooltable JSON (*.json)
+ Werkzeugtabelle JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD Werkzeugtabelle (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC Werkzeugtabelle (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_el.qm b/src/Mod/Path/Gui/Resources/translations/Path_el.qm
index c74638ae3f..68725dd9fb 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_el.qm and b/src/Mod/Path/Gui/Resources/translations/Path_el.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_el.ts b/src/Mod/Path/Gui/Resources/translations/Path_el.ts
index d2636c41d7..81ed40382d 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_el.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_el.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- Το Διάστημα Δειγματοληψίας. Η χρήση μικρών τιμών επιφέρει μεγάλους χρόνους αναμονής
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedΗ διαδρομή προς αντιγραφή
+
+
+ The base geometry of this toolpath
+ Η γεωμετρία βάσης αυτής της διαδρομής εργαλείων
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Επιπλέον μετατόπιση για την υποβολή αίτησης για τη διαδικασία. Η κατεύθυνση εξαρτάται από τη λειτουργία.
-
-
- The library to use to generate the path
- Η βιβλιοθήκη προς χρήση για την δημιουργία διαδρομής
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programΠροσθέστε Προαιρετική ή Υποχρεωτική Διακοπή στο πρόγραμμα
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodΜέθοδος μοτίβου
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- Η γεωμετρία βάσης αυτής της διαδρομής εργαλείων
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Το Διάστημα Δειγματοληψίας. Η χρήση μικρών τιμών επιφέρει μεγάλους χρόνους αναμονής
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ Η βιβλιοθήκη προς χρήση για την δημιουργία διαδρομής
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Μη Έγκυρη Γωνία Περικοπής Ακμής %.2f, πρέπει να είναι <90° και >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Μη Έγκυρη Γωνία Περικοπής Ακμής %.2f, πρέπει να είναι <90° και >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointΔιαλέξτε Σημείο Εκκίνησης
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Το χαρακτηριστικό %s.%s δεν δύναται να υποστεί επεξεργασία ως κυκλική οπή - παρακαλώ αφαιρέστε το από την λίστα γεωμετρίας Βάσης.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Σχήμα Εσοχής
-
-
-
- Creates a Path Pocket object from a face or faces
- Δημιουργεί μια Εσοχή Διαδρομής από μια όψη ή από όψεις
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Σχήμα Εσοχής
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Δημιουργεί μια Εσοχή Διαδρομής από μια όψη ή από όψεις
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathΔημιουργεί μια διάταξη από μια επιλεγμένη διαδρομή
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Αναδιαμόρφωση
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Δημιουργεί ένα αντικείμενο Αναδιαμόρφωσης Διαδρομής από μια επιλεγμένη διαδρομή
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectΠαρακαλώ επιλέξτε ένα αντικείμενο Διαδρομής
-
-
- Dress-up
- Αναδιαμόρφωση
-
-
-
- Creates a Path Dess-up object from a selected path
- Δημιουργεί ένα αντικείμενο Αναδιαμόρφωσης Διαδρομής από μια επιλεγμένη διαδρομή
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectΔημιουργεί μια Διαδρομή Άλματος
-
-
- The selected object is not a path
-
- Το επιλεγμένο αντικείμενο δεν είναι διαδρομή
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopΔημιουργήστε Άλμα
+
+
+ The selected object is not a path
+
+ Το επιλεγμένο αντικείμενο δεν είναι διαδρομή
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- Η εργασία δεν έχει κανένα επιλεγμένο αντικείμενο Βάσης.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ Η εργασία δεν έχει κανένα επιλεγμένο αντικείμενο Βάσης.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Αριθμός Εργαλείου προς Φόρτωση
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerΠροσθέστε Ελεγκτή Εργαλείων
+
+
+ Tool Number to Load
+ Αριθμός Εργαλείου προς Φόρτωση
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Πίνακας εργαλείων JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Πίνακας εργαλείων HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Πίνακας εργαλείων LinuxCNC (*.tbl)
- Open tooltableΆνοιγμα πίνακα εργαλείων
-
-
- Save tooltable
- Αποθήκευση πίνακα εργαλείων
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Πίνακας εργαλείων XML (*.xml);; Πίνακας εργαλείων HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Αποθήκευση πίνακα εργαλείων
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyΤο αντικείμενο δεν έχει κάποια ιδιότητα πίνακα εργαλείων
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Πίνακας εργαλείων JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Πίνακας εργαλείων HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Πίνακας εργαλείων LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm
index 8593f295f2..5dabae8818 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm and b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts
index b9e7f8531b..50e2a82071 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Mostrar los objetos temporales de construcción de rutas cuando el módulo está en modo DEBUG.
-
-
- The direction along which dropcutter lines are created
- La dirección a lo largo de la cual se crean las líneas del dropcutter
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- En caso de que la operación esté limitada por el objeto de stock o por el cuadro delimitador del objeto base
-
-
-
- Step over percentage of the drop cutter path
- Paso sobre el porcentaje de la trayectoria del dropcutter
-
-
-
- Z-axis offset from the surface of the object
- Desplazamiento del eje Z desde la superficie del objeto
-
-
-
- The Sample Interval. Small values cause long wait times
- El intervalo de muestra. Valores pequeños causan tiempos de espera largos
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Habilitar la optimización que elimina puntos innecesarios del resultado de G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños no aumentan mucho el tiempo de procesamiento.
-
-
- The completion mode for the operation: single or multi-pass
- El modo de finalización para la operación: single o multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- La dirección que la trayectoria de la herramienta debería recorrer por la pieza: Climb(sentido horario) o Conventional(sentido antihorario)
- Stop index(angle) for rotational scanDetener índice(ángulo) para el escaneo rotativo
-
-
- Ignore areas that proceed below specified depth.
- Ignore las áreas que proceden por debajo de la profundidad especificada.
-
-
-
- Depth used to identify waste areas to ignore.
- Profundidad usada para identificar las áreas residuales a ignorar.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cortar a través de los residuos a profundidad en el borde del modelo, liberando el modelo.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedLa trayectoria a ser copiada
+
+
+ The base geometry of this toolpath
+ La geometría base de esta trayectoria de herramienta
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedCómo de lejos se extiende la profundidad del taladro
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Habilita la rotación para obtener acceso a vaciados/áreas no normales al eje Z.
-
-
-
- Reverse direction of pocket operation.
- Dirección inversa de la operación de vaciado.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Invertir el ángulo. Ejemplo: -22.5 -> 22.5 grados.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Intenta el ángulo inverso para el acceso a la cara si la rotación original falla.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignorar líneas de agua exterior sobre esta altura.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Forzar la profundidad Z de la cara seleccionada como el valor más bajo para la profundidad final. Se observarán valores de usuario más altos.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Desfase extra para aplicar a la operación. La dirección es dependiente de la operación.
-
-
- The library to use to generate the path
- La biblioteca a usar para generar la trayectoria
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAñadir paro obligatorio u opcional al programa
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMétodo de patrón
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Hacer verdadero, sí se utiliza la compensación de cortador de radio
-
- The base geometry of this toolpath
- La geometría base de esta trayectoria de herramienta
+
+ The direction along which dropcutter lines are created
+ La dirección a lo largo de la cual se crean las líneas del dropcutter
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ En caso de que la operación esté limitada por el objeto de stock o por el cuadro delimitador del objeto base
+
+
+
+ Step over percentage of the drop cutter path
+ Paso sobre el porcentaje de la trayectoria del dropcutter
+
+
+
+ Z-axis offset from the surface of the object
+ Desplazamiento del eje Z desde la superficie del objeto
+
+
+
+ The Sample Interval. Small values cause long wait times
+ El intervalo de muestra. Valores pequeños causan tiempos de espera largos
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Habilitar la optimización que elimina puntos innecesarios del resultado de G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ El modo de finalización para la operación: single o multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ La dirección que la trayectoria de la herramienta debería recorrer por la pieza: Climb(sentido horario) o Conventional(sentido antihorario)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore las áreas que proceden por debajo de la profundidad especificada.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Profundidad usada para identificar las áreas residuales a ignorar.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cortar a través de los residuos a profundidad en el borde del modelo, liberando el modelo.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Habilita la rotación para obtener acceso a vaciados/áreas no normales al eje Z.
+
+
+
+ Reverse direction of pocket operation.
+ Dirección inversa de la operación de vaciado.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Intenta el ángulo inverso para el acceso a la cara si la rotación original falla.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Invertir el ángulo. Ejemplo: -22.5 -> 22.5 grados.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Forzar la profundidad Z de la cara seleccionada como el valor más bajo para la profundidad final. Se observarán valores de usuario más altos.
+
+
+
+ The library to use to generate the path
+ La biblioteca a usar para generar la trayectoria
@@ -924,23 +979,23 @@
Legacy Tools not supported
- Legacy Tools not supported
+ Herramientas antiguas no soportadasSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º
+ La herramienta seleccionada no es un taladroInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Ángulo del borde de corte no válido %.2f, Debe ser >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointElegir Punto de Inicio
-
-
- Processing model as a whole ...
- Procesando modelo en su conjunto ...
-
-
-
- Can not identify loop.
- No se puede identificar el bucle.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>El vaciado se basa en la superficie extruida.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>La parte inferior de la cavidad podría ser no-planar y/o no es normal que el eje del husillo.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>El fondo de la cavidad 3D no está disponible en esta operación</i>.
-
-
-
- Processing subs individually ...
- Procesando subs individualmente ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Considere alternar la propiedad InverseAngle y volver a calcular la operación.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verificar la profundidad final del vaciado formado de caras verticales.
-
-
-
- Depth Warning
- Advertencia de profundidad
-
-
-
- Selected faces form loop. Processing looped faces.
- Las caras seleccionadas forman bucle. Procesando caras en bucle.
-
-
-
- Face appears misaligned after initial rotation.
- La cara parece estar mal alineada después de la rotación inicial.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Considere alternar la propiedad 'InverseAngle' y volver a calcular.
-
-
-
- Multiple faces in Base Geometry.
- Multiples caras en Geometría Base.
-
-
-
- Depth settings will be applied to all faces.
- La configuración de profundidad se aplicará a todas las caras.
-
-
-
- EnableRotation property is 'Off'.
- La Propiedad ActivarRotacion es 'Off'.
-
-
-
- Applying inverse angle automatically.
- Aplica automáticamente el ángulo inverso.
-
-
-
- Applying inverse angle manually.
- Aplicando ángulo inverso manualmente.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameNombre de archivo no válido
-
-
- Rotated to inverse angle.
- Rotado al ángulo inverso.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Las funcional(es) seleccionada(s) requieren 'Activar rotación: A(x)' para acceso.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Característica(s) seleccionada(s) requieren 'Activar Rotación: B(y)' para acceso.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.%s.%s función no puede ser procesada como un agujero circular - por favor eliminar de la lista de Base de la geometría.
-
-
- Always select the bottom edge of the hole when using an edge.
- Seleccione siempre el borde inferior del agujero cuando utilice una arista.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Profundidad inicial <= profundidad de la cara.
-Aumenta hasta el valor superior.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Aumenta hasta el valor superior.
UtilsUtilidades
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>El vaciado se basa en la superficie extruida.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>La parte inferior de la cavidad podría ser no-planar y/o no es normal que el eje del husillo.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>El fondo de la cavidad 3D no está disponible en esta operación</i>.
+
+
+
+ Processing subs individually ...
+ Procesando subs individualmente ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Considere alternar la propiedad InverseAngle y volver a calcular la operación.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verificar la profundidad final del vaciado formado de caras verticales.
+
+
+
+ Depth Warning
+ Advertencia de profundidad
+
+
+
+ Processing model as a whole ...
+ Procesando modelo en su conjunto ...
+
+
+
+ Can not identify loop.
+ No se puede identificar el bucle.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Las caras seleccionadas forman bucle. Procesando caras en bucle.
+
+
+
+ Face appears misaligned after initial rotation.
+ La cara parece estar mal alineada después de la rotación inicial.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Considere alternar la propiedad 'InverseAngle' y volver a calcular.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiples caras en Geometría Base.
+
+
+
+ Depth settings will be applied to all faces.
+ La configuración de profundidad se aplicará a todas las caras.
+
+
+
+ EnableRotation property is 'Off'.
+ La Propiedad ActivarRotacion es 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Aplica automáticamente el ángulo inverso.
+
+
+
+ Applying inverse angle manually.
+ Aplicando ángulo inverso manualmente.
+
+
+
+ Rotated to inverse angle.
+ Rotado al ángulo inverso.
+ Rotated to 'InverseAngle' to attempt access.Girado a 'InverseAngle' para intentar acceder.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Seleccione siempre el borde inferior del agujero cuando utilice una arista.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Profundidad inicial <= profundidad de la cara.
+Aumenta hasta el valor superior.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Las funcional(es) seleccionada(s) requieren 'Activar rotación: A(x)' para acceso.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Característica(s) seleccionada(s) requieren 'Activar Rotación: B(y)' para acceso.
+ this object already in the list
@@ -1913,16 +1968,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Profundidad final por debajo de ZMin de la(s) cara(s) seleccionada(s).
-
-
- Pocket Shape
- Forma de Vaciado
-
-
-
- Creates a Path Pocket object from a face or faces
- Crea la trayectoria de un objeto de vaciado desde una cara o caras
- Normal
@@ -1938,6 +1983,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Forma de Vaciado
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Crea la trayectoria de un objeto de vaciado desde una cara o caras
+ 3D Pocket
@@ -1988,6 +2043,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.Cuando esta activado las aristas de extensión conectadas se combinan con los cables.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ La cara parece NO ser horizontal DESPUES de aplicar la rotación.
+ Start Depth is lower than face depth. Setting to
@@ -1998,11 +2058,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Profundidad de Inicio inferior a la profundidad de la cara. Ajustando a:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- La cara parece NO ser horizontal DESPUES de aplicar la rotación.
- PathProfile
@@ -2356,7 +2411,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
Custom points are identical.
- Custom points are identical.
+ Los puntos personalizados son idénticos.
@@ -2386,7 +2441,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
The selected face is inaccessible.
- The selected face is inaccessible.
+ Las cara seleccionada no es accesible.
@@ -3292,6 +3347,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCrear un arreglo desde una trayectoria seleccionada
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3354,6 +3419,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Disfrazar
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Crea un objeto Dress-up de ruta con la trayectoria seleccionada
+ Please select one path object
@@ -3373,16 +3448,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPor favor seleccione un objeto de trayectoria
-
-
- Dress-up
- Disfrazar
-
-
-
- Creates a Path Dess-up object from a selected path
- Crea un objeto Dress-up de ruta con la trayectoria seleccionada
- Path_DressupAxisMap
@@ -3855,13 +3920,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCrea un objeto de salto de trayectoria
-
-
- The selected object is not a path
-
- El objeto seleccionado no es una trayectoria
-
- Please select one path object
@@ -3877,6 +3935,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCrear Salto
+
+
+ The selected object is not a path
+
+ El objeto seleccionado no es una trayectoria
+
+ Path_Inspect
@@ -4126,11 +4191,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- El trabajo no tiene objeto base seleccionado.
- Check the path job for common errors
@@ -4381,6 +4441,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateFecha
+
+
+ The Job has no selected Base object.
+ El trabajo no tiene objeto base seleccionado.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Número de herramienta a carga
- Add Tool Controller to the Job
@@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAñadir Controlador de Herramienta
+
+
+ Tool Number to Load
+ Número de herramienta a carga
+ Path_ToolTable
@@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCrea una ruta de grabado de línea medial
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requiere una cortadora de grabado con CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Angulo de borde de corte del grabador debe ser < 180 grados.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requiere una cortadora de grabado con CuttingEdgeAngle
+ Path_Waterline
@@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit libraryGuardar librería "toolbit"
-
-
- Tooltable JSON (*.json)
- Tabla de herramientas JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Tabla de herramientas HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Tabla de herramientas LinuxCNC (*.tbl)
- Open tooltableAbierta mesa de herramientas
-
-
- Save tooltable
- Guardar mesa de herramienta
-
-
-
- Rename Tooltable
- Renombrar Tabla de Herramientas
-
-
-
- Enter Name:
- Introducir nombre:
-
-
-
- Add New Tool Table
- Añadir nueva tabla de herramientas
-
-
-
- Delete Selected Tool Table
- Eliminar Tabla de Herramientas Seleccionada
-
-
-
- Rename Selected Tool Table
- Renombrar Tabla de Herramientas Seleccionada
- Tooltable editor
@@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Mesa de herramientas XML (*.xml);;mesa de herramientas HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Guardar mesa de herramienta
+ Tooltable XML (*.xml)
@@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyEl Objeto no tiene una propiedad de mesa de herramienta
+
+
+ Rename Tooltable
+ Renombrar Tabla de Herramientas
+
+
+
+ Enter Name:
+ Introducir nombre:
+
+
+
+ Add New Tool Table
+ Añadir nueva tabla de herramientas
+
+
+
+ Delete Selected Tool Table
+ Eliminar Tabla de Herramientas Seleccionada
+
+
+
+ Rename Selected Tool Table
+ Renombrar Tabla de Herramientas Seleccionada
+
+
+
+ Tooltable JSON (*.json)
+ Tabla de herramientas JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Tabla de herramientas HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Tabla de herramientas LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_eu.qm b/src/Mod/Path/Gui/Resources/translations/Path_eu.qm
index 6957fe7091..35325e8b01 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_eu.qm and b/src/Mod/Path/Gui/Resources/translations/Path_eu.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts
index 4c78ee4731..f5ffe451ff 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Erakutsi aldi baterako bide-eraikuntzaren objektuak modulua ARAZKETA moduan dagoenean.
-
-
- The direction along which dropcutter lines are created
- Erortze-ebakigailuaren lerroak zein norabidetan sortuko diren
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Eragiketa objektu gordinak ala oinarri-objektuaren muga-kutxak mugatuko duen
-
-
-
- Step over percentage of the drop cutter path
- Erortze-ebakigailuaren bidearen ehunekoaren gaineko urratsa
-
-
-
- Z-axis offset from the surface of the object
- Z ardatzeko desplazamendua objektuaren gainazaletik
-
-
-
- The Sample Interval. Small values cause long wait times
- Laginketa-tartea. Balio txikiek itxarote-denbora luzeak eragiten dituzte
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Gaitu optimizazioa, beharrezkoak ez diren puntuak G-Code irteeratik kentzeko
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek ez dute prozesatze-denbora asko handitzen.
-
-
- The completion mode for the operation: single or multi-pass
- Eragiketa osatzeko modua: pasaldi bakarrean edo anitzetan
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Tresna-bideak piezaren inguruan izan behar duen norabidea: erlojuaren noranzkoan edo aurka
- Stop index(angle) for rotational scanGelditzeko indizea (angelua) biraketa-eskaneatzerako
-
-
- Ignore areas that proceed below specified depth.
- Ezikusi adierazitako sakoneraren azpitik dauden areak.
-
-
-
- Depth used to identify waste areas to ignore.
- Ezikusiko diren hondar-areak identifikatzeko erabiliko den sakonera.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Moztu gehiegizko materiala ereduaren ertzeraino, eredua garbitzeko.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedKopiatuko den bidea
+
+
+ The base geometry of this toolpath
+ Tresna-bide honen oinarri-geometria
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedNoraino luzatuko den zulatze-sakonera
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Gaitu biraketa Z ardatzarekiko normalak ez diren poltsak/areak atzitu ahal izateko.
-
-
-
- Reverse direction of pocket operation.
- Alderantzikatu poltsa-eragiketaren norabidea.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Alderantzikatu angelua. Adibidea: -22.5 -> 22.5 gradu.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Probatu alderantzizko angelua aurpegia atzitzeko, jatorrizko biraketak huts egiten badu.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ez ikusiarena egin altuera hau baino gorago dauden ur-lerroak.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Behartu aurpegi hautatuaren Z sakonera azken sakoneraren baliorik baxuena izan dadin. Erabiltzaile-balio altuagoak kontuan hartuko dira.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Eragiketari aplikatuko zaion desplazamendu gehigarria. Norabidea eragiketaren menpekoa da.
-
-
- The library to use to generate the path
- Bidea sortzeko erabiliko den liburutegia
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programGehitu aukerako edo derrigorrezko etena programari
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodEredu-metodoa
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Markatu 'Egia', ebakigailuaren erradio-konpentsazioa erabili nahi bada
-
- The base geometry of this toolpath
- Tresna-bide honen oinarri-geometria
+
+ The direction along which dropcutter lines are created
+ Erortze-ebakigailuaren lerroak zein norabidetan sortuko diren
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Eragiketa objektu gordinak ala oinarri-objektuaren muga-kutxak mugatuko duen
+
+
+
+ Step over percentage of the drop cutter path
+ Erortze-ebakigailuaren bidearen ehunekoaren gaineko urratsa
+
+
+
+ Z-axis offset from the surface of the object
+ Z ardatzeko desplazamendua objektuaren gainazaletik
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Laginketa-tartea. Balio txikiek itxarote-denbora luzeak eragiten dituzte
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Gaitu optimizazioa, beharrezkoak ez diren puntuak G-Code irteeratik kentzeko
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Eragiketa osatzeko modua: pasaldi bakarrean edo anitzetan
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Tresna-bideak piezaren inguruan izan behar duen norabidea: erlojuaren noranzkoan edo aurka
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ezikusi adierazitako sakoneraren azpitik dauden areak.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Ezikusiko diren hondar-areak identifikatzeko erabiliko den sakonera.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Moztu gehiegizko materiala ereduaren ertzeraino, eredua garbitzeko.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Gaitu biraketa Z ardatzarekiko normalak ez diren poltsak/areak atzitu ahal izateko.
+
+
+
+ Reverse direction of pocket operation.
+ Alderantzikatu poltsa-eragiketaren norabidea.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Probatu alderantzizko angelua aurpegia atzitzeko, jatorrizko biraketak huts egiten badu.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Alderantzikatu angelua. Adibidea: -22.5 -> 22.5 gradu.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Behartu aurpegi hautatuaren Z sakonera azken sakoneraren baliorik baxuena izan dadin. Erabiltzaile-balio altuagoak kontuan hartuko dira.
+
+
+
+ The library to use to generate the path
+ Bidea sortzeko erabiliko den liburutegia
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Mozte-ertzaren angelu baliogabea %.2f, izan behar du <90° eta >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Mozte-ertzaren angelu baliogabea (%.2f), >0° and <=180° artekoa izan behar du
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Mozte-ertzaren angelu baliogabea %.2f, izan behar du <90° eta >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointAukeratu hasiera-puntua
-
-
- Processing model as a whole ...
- Eredua osotasun gisa prozesatzen...
-
-
-
- Can not identify loop.
- Ezin da begizta identifikatu.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Poltsa estruitutako gainazalean oinarrituta dago.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Poltsaren hondoa ez planarra eta/edo ez normala izan daiteke hax-ardatzarekiko.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D poltsaren hondoa EZ dago erabilgarri eragiketa honetan</i>.
-
-
-
- Processing subs individually ...
- Azpiformak banaka prozesatzen...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta eragiketa birkalkulatu ahal dela.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Egiaztatu aurpegi bertikalez mugatutako poltsaren azken sakonera.
-
-
-
- Depth Warning
- Sakoneraren abisua
-
-
-
- Selected faces form loop. Processing looped faces.
- Hautatutako aurpegiek begizta osatzern dute. Begiztatutako aurpegiak prozesatzen.
-
-
-
- Face appears misaligned after initial rotation.
- Badirudi aurpegia gaizki lerrokatuta dagoela hasierako biraketaren ondoren.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta birkalkulatu ahal dela.
-
-
-
- Multiple faces in Base Geometry.
- Aurpegi anitz oinarri-geometrian.
-
-
-
- Depth settings will be applied to all faces.
- Sakonera-ezarpenak aurpegi guztiei aplikatuko zaizkie.
-
-
-
- EnableRotation property is 'Off'.
- Biraketa gaitzeko propietatea desaktibatuta dago.
-
-
-
- Applying inverse angle automatically.
- Alderantzizko angelua automatikoki aplikatzen.
-
-
-
- Applying inverse angle manually.
- Alderantzizko angelua eskuz aplikatzen.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameFitxategiaren izen baliogabea
-
-
- Rotated to inverse angle.
- Biratu alderantzizko angelura.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Hautatutako elementua(e) k 'Gaitu biraketa: A(x)' behar du(te) atzipenerako.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Hautatutako elementua(e) k 'Gaitu biraketa: B(y)' behar du(te) atzipenerako.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.%s.%s elementua ezin da prozesatu zulo zirkular gisa - kendu oinarri-geometrien zerrendatik.
-
-
- Always select the bottom edge of the hole when using an edge.
- Hautatu beti zuloaren behealdeko ertza, ertz bat erabiltzean.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Hasierako sakonera <= aurpegi-sakonera.
-Pieza gordinaren goialdera handitua.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Pieza gordinaren goialdera handitua.
UtilsUtilitateak
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Poltsa estruitutako gainazalean oinarrituta dago.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Poltsaren hondoa ez planarra eta/edo ez normala izan daiteke hax-ardatzarekiko.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D poltsaren hondoa EZ dago erabilgarri eragiketa honetan</i>.
+
+
+
+ Processing subs individually ...
+ Azpiformak banaka prozesatzen...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta eragiketa birkalkulatu ahal dela.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Egiaztatu aurpegi bertikalez mugatutako poltsaren azken sakonera.
+
+
+
+ Depth Warning
+ Sakoneraren abisua
+
+
+
+ Processing model as a whole ...
+ Eredua osotasun gisa prozesatzen...
+
+
+
+ Can not identify loop.
+ Ezin da begizta identifikatu.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Hautatutako aurpegiek begizta osatzern dute. Begiztatutako aurpegiak prozesatzen.
+
+
+
+ Face appears misaligned after initial rotation.
+ Badirudi aurpegia gaizki lerrokatuta dagoela hasierako biraketaren ondoren.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta birkalkulatu ahal dela.
+
+
+
+ Multiple faces in Base Geometry.
+ Aurpegi anitz oinarri-geometrian.
+
+
+
+ Depth settings will be applied to all faces.
+ Sakonera-ezarpenak aurpegi guztiei aplikatuko zaizkie.
+
+
+
+ EnableRotation property is 'Off'.
+ Biraketa gaitzeko propietatea desaktibatuta dago.
+
+
+
+ Applying inverse angle automatically.
+ Alderantzizko angelua automatikoki aplikatzen.
+
+
+
+ Applying inverse angle manually.
+ Alderantzizko angelua eskuz aplikatzen.
+
+
+
+ Rotated to inverse angle.
+ Biratu alderantzizko angelura.
+ Rotated to 'InverseAngle' to attempt access.Alderantzizko angelura biratu da atzipena lortu ahal izateko.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Hautatu beti zuloaren behealdeko ertza, ertz bat erabiltzean.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Hasierako sakonera <= aurpegi-sakonera.
+Pieza gordinaren goialdera handitua.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Hautatutako elementua(e) k 'Gaitu biraketa: A(x)' behar du(te) atzipenerako.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Hautatutako elementua(e) k 'Gaitu biraketa: B(y)' behar du(te) atzipenerako.
+ this object already in the list
@@ -1911,16 +1966,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Final depth set below ZMin of face(s) selected.Azken sakonera hautatutako aurpegi(ar)en ZMin azpitik ezarrita.
-
-
- Pocket Shape
- Poltsa-forma
-
-
-
- Creates a Path Pocket object from a face or faces
- Bide-poltsa bat sortzen du aurpegi batetik edo batzuetatik
- Normal
@@ -1936,6 +1981,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
YY
+
+
+ Pocket Shape
+ Poltsa-forma
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Bide-poltsa bat sortzen du aurpegi batetik edo batzuetatik
+ 3D Pocket
@@ -1986,6 +2041,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
When enabled connected extension edges are combined to wires.Gaituta dagoenean, konektatutako hedapenen ertzak konbinatu egiten dira eta hariak sortzen dira.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Badirudi aurpegia EZ dela horizontala biraketa aplikatu ONDOREN.
+ Start Depth is lower than face depth. Setting to
@@ -1996,11 +2056,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Badirudi aurpegia EZ dela horizontala biraketa aplikatu ONDOREN.
- PathProfile
@@ -2354,7 +2409,7 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Custom points are identical.
- Custom points are identical.
+ Puntu pertsonalizatuak berdinak dira.
@@ -2384,7 +2439,7 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
The selected face is inaccessible.
- The selected face is inaccessible.
+ Hautatutako aurpegia ezin da atzitu.
@@ -2829,7 +2884,7 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Defines which standard thread was chosen
- Defines which standard thread was chosen
+ Zein hari estandar hautatu den definitzen du
@@ -3290,6 +3345,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Creates an array from a selected pathMatrize bat sortzen du hautatutako bide batetik
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3352,6 +3417,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Path_Dressup
+
+
+ Dress-up
+ Jantzi
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Bideak janzteko objektu bat sortzen du hautatutako bide bat erabiliz
+ Please select one path object
@@ -3371,16 +3446,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Please select a Path objectHautatu bide-objektu bat
-
-
- Dress-up
- Jantzi
-
-
-
- Creates a Path Dess-up object from a selected path
- Bideak janzteko objektu bat sortzen du hautatutako bide bat erabiliz
- Path_DressupAxisMap
@@ -3853,13 +3918,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Creates a Path Hop objectBide-jauziko objektu bat sortzen du
-
-
- The selected object is not a path
-
- Hautatutako objektua ez da bide bat
-
- Please select one path object
@@ -3875,6 +3933,13 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Create HopSortu jauzia
+
+
+ The selected object is not a path
+
+ Hautatutako objektua ez da bide bat
+
+ Path_Inspect
@@ -4124,11 +4189,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Path_Sanity
-
-
- The Job has no selected Base object.
- Lanak ez du hautatutako oinarri-objekturik.
- Check the path job for common errors
@@ -4379,6 +4439,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
DateData
+
+
+ The Job has no selected Base object.
+ Lanak ez du hautatutako oinarri-objekturik.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4540,11 +4605,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Path_ToolController
-
-
- Tool Number to Load
- Kargatuko den tresnaren zenbakia
- Add Tool Controller to the Job
@@ -4555,6 +4615,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Add Tool ControllerGehitu tresna-kontrolatzailea
+
+
+ Tool Number to Load
+ Kargatuko den tresnaren zenbakia
+ Path_ToolTable
@@ -4581,11 +4646,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Creates a medial line engraving pathErdiko lerroko grabatze-bide bat sortzen du
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4596,6 +4656,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Engraver Cutting Edge Angle must be < 180 degrees.Grabagailuaren mozte-ertzaren angeluak < 180 gradu izan behar du.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du
+ Path_Waterline
@@ -4630,56 +4695,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Save toolbit libraryGorde tresna-atalaren liburutegia
-
-
- Tooltable JSON (*.json)
- JSON tresna-mahaia (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tresna-mahaia (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tresna-mahaia (*.tbl)
- Open tooltableIreki tresna-mahaia
-
-
- Save tooltable
- Gorde tresna-mahaia
-
-
-
- Rename Tooltable
- Aldatu tresna-mahaiaren izena
-
-
-
- Enter Name:
- Sartu izena:
-
-
-
- Add New Tool Table
- Gehitu tresna-mahai berria
-
-
-
- Delete Selected Tool Table
- Ezabatu hautatutako tresna-mahaia
-
-
-
- Rename Selected Tool Table
- Aldatu izena hautatutako taula-mahaiari
- Tooltable editor
@@ -4890,6 +4910,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)XML tresna-mahaia (*.xml);;HeeksCAD tresna-mahaia (*.tooltable)
+
+
+ Save tooltable
+ Gorde tresna-mahaia
+ Tooltable XML (*.xml)
@@ -4905,6 +4930,46 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat
Object doesn't have a tooltable propertyObjektuak ez du tresna-mahai propietate bat
+
+
+ Rename Tooltable
+ Aldatu tresna-mahaiaren izena
+
+
+
+ Enter Name:
+ Sartu izena:
+
+
+
+ Add New Tool Table
+ Gehitu tresna-mahai berria
+
+
+
+ Delete Selected Tool Table
+ Ezabatu hautatutako tresna-mahaia
+
+
+
+ Rename Selected Tool Table
+ Aldatu izena hautatutako taula-mahaiari
+
+
+
+ Tooltable JSON (*.json)
+ JSON tresna-mahaia (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tresna-mahaia (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tresna-mahaia (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fi.qm b/src/Mod/Path/Gui/Resources/translations/Path_fi.qm
index 986a049532..f5d9569318 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fi.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fi.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts
index 200110b768..d51be7fff9 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Näytä väliaikaisen polun rakennuskohteet kun moduuli on DEBUG-tilassa.
-
-
- The direction along which dropcutter lines are created
- Suunta, jota pitkin pudotusleikkurin linjat luodaan
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Pitääkö toimintoa rajoittaa varaston kohteen mukaan vai peruskohteen rajaavan kehyksen mukaan
-
-
-
- Step over percentage of the drop cutter path
- Pudotusleikkurin polun askeleen prosenttiosuus
-
-
-
- Z-axis offset from the surface of the object
- Z akselin siirtymä kohteen pinnasta
-
-
-
- The Sample Interval. Small values cause long wait times
- Näytteenoton väli. Pienet arvot aiheuttavat pitkiä odotusaikoja
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Ota käyttöön optimointi, joka poistaa tarpeettomat pisteet G-Code -ulostulosta
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Pienemmillä arvoilla saadaan hienompi ja tarkempi verkkopinta. Pienemmät eivät lisää prosessointiaikaa paljon.
-
-
- The completion mode for the operation: single or multi-pass
- Toiminnon valmistumistila: kertaalleen tai moninkertaisesti
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Suunta, mitä työkalupolun pitäisi kulkea osan ympärillä: kiipeillen (Myötäpäivään) tai tavanomaisen tapaan (Vastapäivään)
- Stop index(angle) for rotational scanPysäytä indeksi(kulma) rotaatiokuvausta varten
-
-
- Ignore areas that proceed below specified depth.
- Älä huomioi määritetyn syvyyden alapuolella kulkevia alueita.
-
-
-
- Depth used to identify waste areas to ignore.
- Syvyys, jolla tunnistetaan jätealueet, joita ei huomioida.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Leikkaa jätteen läpi syvyyteen mallireunassa, jolloin malli vapautuu.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path to be copied
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- The library to use to generate the path
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ Suunta, jota pitkin pudotusleikkurin linjat luodaan
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Pitääkö toimintoa rajoittaa varaston kohteen mukaan vai peruskohteen rajaavan kehyksen mukaan
+
+
+
+ Step over percentage of the drop cutter path
+ Pudotusleikkurin polun askeleen prosenttiosuus
+
+
+
+ Z-axis offset from the surface of the object
+ Z akselin siirtymä kohteen pinnasta
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Näytteenoton väli. Pienet arvot aiheuttavat pitkiä odotusaikoja
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Ota käyttöön optimointi, joka poistaa tarpeettomat pisteet G-Code -ulostulosta
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Toiminnon valmistumistila: kertaalleen tai moninkertaisesti
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Suunta, mitä työkalupolun pitäisi kulkea osan ympärillä: kiipeillen (Myötäpäivään) tai tavanomaisen tapaan (Vastapäivään)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Älä huomioi määritetyn syvyyden alapuolella kulkevia alueita.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Syvyys, jolla tunnistetaan jätealueet, joita ei huomioida.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Leikkaa jätteen läpi syvyyteen mallireunassa, jolloin malli vapautuu.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ The library to use to generate the path
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Ladattavan työkalun numero
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Ladattavan työkalun numero
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fil.qm b/src/Mod/Path/Gui/Resources/translations/Path_fil.qm
index 10bf41062b..4e791f935a 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fil.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fil.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fil.ts b/src/Mod/Path/Gui/Resources/translations/Path_fil.ts
index 0a3e7ad06b..6b26e46462 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_fil.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_fil.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedAng landas upang kopyahin
+
+
+ The base geometry of this toolpath
+ Ang base Heometría ng toolpath na ito
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Karagdagang offset na i-aplay sa operasyon. Ang direksyon ay nakadepende sa operasyon.
-
-
- The library to use to generate the path
- Ang library na gagamitin para makabuo ng path
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programMagdagdag ng Opsyonal o Mandatory Stop sa programa
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMethod ng pattern
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- Ang base Heometría ng toolpath na ito
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ Ang library na gagamitin para makabuo ng path
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Hindi valid na Cutting Edge Angle %.2f, dapat ay <90° at >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Hindi valid na Cutting Edge Angle %.2f, dapat ay <90° at >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPumili ng Simulang Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s ay hindi maproseso bilang circular hole - mangyaring alisin mula sa listahan ng Base geometry.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Hugis ng Bulsa
-
-
-
- Creates a Path Pocket object from a face or faces
- Lumilikha ng isang bagay na Bulsang Landas mula sa isang mukha o mga mukha
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Hugis ng Bulsa
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Lumilikha ng isang bagay na Bulsang Landas mula sa isang mukha o mga mukha
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathLumilikha ng isang array mula sa napiling path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Bihisan
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Lumilikha ng Path Dess-up object mula sa napiling path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectMangyaring pumili ng isang Path Object
-
-
- Dress-up
- Bihisan
-
-
-
- Creates a Path Dess-up object from a selected path
- Lumilikha ng Path Dess-up object mula sa napiling path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectLumilikha ng Path Hop object
-
-
- The selected object is not a path
-
- Ang napiling object ay hindi isang path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopLumikha ng Hop
+
+
+ The selected object is not a path
+
+ Ang napiling object ay hindi isang path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Numero ng tool na i-load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerMagdagdag ng Controller ng Tool
+
+
+ Tool Number to Load
+ Numero ng tool na i-load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableBuksan ang tooltable
-
-
- Save tooltable
- I-save ang tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ I-save ang tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyAng object ay walang tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.qm b/src/Mod/Path/Gui/Resources/translations/Path_fr.qm
index c0f9fa2c51..c6bc0f82b7 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fr.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts
index 420f557f11..5430cf6f49 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Afficher les objets de construction de chemin temporaire lorsque le module est en mode DEBUG.
-
-
- The direction along which dropcutter lines are created
- La direction le long de laquelle les lignes de coupe sont créées
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- L'opération doit-elle être limitée par le brut ou par la boîte englobante de l'objet de base
-
-
-
- Step over percentage of the drop cutter path
- Dépasser le pourcentage de la trajectoire du cutte
-
-
-
- Z-axis offset from the surface of the object
- Décalage de l'axe Z par rapport à la surface de l'objet
-
-
-
- The Sample Interval. Small values cause long wait times
- L’intervalle d’échantillonnage. les valeurs faibles provoquent de l'attente
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Activer l'optimisation supprimant les points inutiles du G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs n’augmentent pas sensiblement le temps de traitement.
-
-
- The completion mode for the operation: single or multi-pass
- Mode d’achèvement de l’opération : simple ou multi-passes
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Direction que le parcours d’outils doit effectuer autour de la pièce : monter(sens des aiguille d’une montre) ou conventionnel(sens inverse des aiguille d’une montre)
- Stop index(angle) for rotational scanIndex(angle) d’arrêt pour le balayage en rotation
-
-
- Ignore areas that proceed below specified depth.
- Ignorer les zones qui se trouvent sous la profondeur indiquée.
-
-
-
- Depth used to identify waste areas to ignore.
- Profondeur utilisée pour identifier la zone de chute à ignorer.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Couper au travers de la chute jusqu’à la profondeur en bordure du modèle, libérant le modèle.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedLe chemin d'accès à copier
+
+
+ The base geometry of this toolpath
+ La géométrie de base du parcours de l'outil
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedDistance d’extension de la profondeur de perçage
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Activer la rotation pour accéder aux poches/zones non normales à l'axe Z.
-
-
-
- Reverse direction of pocket operation.
- Inverser la direction de l'opération de poche.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inversez l'angle. Exemple: -22.5 -> 22.5 degrés.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Essai l'angle inverse pour l'accès à la face si la rotation d'origine échoue.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignorer les lignes de navigation extérieures au-dessus de cette hauteur.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Forcer la profondeur de Z de la face sélectionnée comme la valeur la plus basse de la profondeur finale. Des valeurs plus élevées de l'utilisateur seront observées.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Décalage supplémentaire à appliquer à l’opération. Direction est opération dépendante.
-
-
- The library to use to generate the path
- La bibliothèque à utiliser pour générer la trajectoire
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAjouter une arrêt facultatif ou obligatoire du programme
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMéthode de l'opération
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Marquer « true » si vous utilisez une compensation de rayon de coupe
-
- The base geometry of this toolpath
- La géométrie de base du parcours de l'outil
+
+ The direction along which dropcutter lines are created
+ La direction le long de laquelle les lignes de coupe sont créées
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ L'opération doit-elle être limitée par le brut ou par la boîte englobante de l'objet de base
+
+
+
+ Step over percentage of the drop cutter path
+ Dépasser le pourcentage de la trajectoire du cutte
+
+
+
+ Z-axis offset from the surface of the object
+ Décalage de l'axe Z par rapport à la surface de l'objet
+
+
+
+ The Sample Interval. Small values cause long wait times
+ L’intervalle d’échantillonnage. les valeurs faibles provoquent de l'attente
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Activer l'optimisation supprimant les points inutiles du G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Mode d’achèvement de l’opération : simple ou multi-passes
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Direction que le parcours d’outils doit effectuer autour de la pièce : monter(sens des aiguille d’une montre) ou conventionnel(sens inverse des aiguille d’une montre)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignorer les zones qui se trouvent sous la profondeur indiquée.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Profondeur utilisée pour identifier la zone de chute à ignorer.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Couper au travers de la chute jusqu’à la profondeur en bordure du modèle, libérant le modèle.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Activer la rotation pour accéder aux poches/zones non normales à l'axe Z.
+
+
+
+ Reverse direction of pocket operation.
+ Inverser la direction de l'opération de poche.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Essai l'angle inverse pour l'accès à la face si la rotation d'origine échoue.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inversez l'angle. Exemple: -22.5 -> 22.5 degrés.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Forcer la profondeur de Z de la face sélectionnée comme la valeur la plus basse de la profondeur finale. Des valeurs plus élevées de l'utilisateur seront observées.
+
+
+
+ The library to use to generate the path
+ La bibliothèque à utiliser pour générer la trajectoire
@@ -924,23 +979,23 @@
Legacy Tools not supported
- Legacy Tools not supported
+ Anciens Outils non pris en chargeSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Angle d'arête de coupe invalide %.2f, doit être entre <90° et >=0°
+ L’outil sélectionné n’est pas une perceuseInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Angle de coupe non valable Angle %.2f, doit être >0 ° et <=180 °
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Angle d'arête de coupe invalide %.2f, doit être entre <90° et >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointSélectionner le point de départ
-
-
- Processing model as a whole ...
- Traitement du modèle dans son ensemble ...
-
-
-
- Can not identify loop.
- Impossible d'identifier la boucle.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>La poche est basée sur la surface extrudée.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Le bas de la poche peut être non planaire et/ou non normal à l'axe de la fraise.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>Le fond de poche 3D n'est PAS disponible dans cette opération</i>.
-
-
-
- Processing subs individually ...
- Traitement individuel des subs...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Envisagez de basculer la propriété InverseAngle et de recalculer l'opération.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Vérifiez la profondeur finale de la poche formée de faces verticales.
-
-
-
- Depth Warning
- Avertissement de Profondeur
-
-
-
- Selected faces form loop. Processing looped faces.
- Les faces sélectionnées forment une boucle. Traitement des faces.
-
-
-
- Face appears misaligned after initial rotation.
- La face semble mal alignée après la rotation initiale.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Envisagez de basculer la propriété 'InverseAngle' et de recalculer.
-
-
-
- Multiple faces in Base Geometry.
- Faces multiples dans la géométrie de base.
-
-
-
- Depth settings will be applied to all faces.
- Les paramètres de profondeur seront appliqués à toutes les faces.
-
-
-
- EnableRotation property is 'Off'.
- La propriété EnableRotation est 'Off'.
-
-
-
- Applying inverse angle automatically.
- Appliquer l'angle inverse automatiquement.
-
-
-
- Applying inverse angle manually.
- Appliquer manuellement l'angle inverse.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameNom de fichier incorrect
-
-
- Rotated to inverse angle.
- Pivoté à l'angle inverse.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : A(x)' pour l'accès.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : B(y)' pour l'accès.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.La fonction %s.%s ne peut pas être traitée comme un trou circulaire - Retirez la de la liste de géométrie de Base .
-
-
- Always select the bottom edge of the hole when using an edge.
- Toujours sélectionner l'arrête inférieure du trou lorsque vous utilisez une arrête.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Début de la profondeur <= profondeur de la face.
-Augmenté au dessus du stock.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Augmenté au dessus du stock.
UtilsUtilitaires
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>La poche est basée sur la surface extrudée.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Le bas de la poche peut être non planaire et/ou non normal à l'axe de la fraise.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>Le fond de poche 3D n'est PAS disponible dans cette opération</i>.
+
+
+
+ Processing subs individually ...
+ Traitement individuel des subs...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Envisagez de basculer la propriété InverseAngle et de recalculer l'opération.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Vérifiez la profondeur finale de la poche formée de faces verticales.
+
+
+
+ Depth Warning
+ Avertissement de Profondeur
+
+
+
+ Processing model as a whole ...
+ Traitement du modèle dans son ensemble ...
+
+
+
+ Can not identify loop.
+ Impossible d'identifier la boucle.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Les faces sélectionnées forment une boucle. Traitement des faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ La face semble mal alignée après la rotation initiale.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Envisagez de basculer la propriété 'InverseAngle' et de recalculer.
+
+
+
+ Multiple faces in Base Geometry.
+ Faces multiples dans la géométrie de base.
+
+
+
+ Depth settings will be applied to all faces.
+ Les paramètres de profondeur seront appliqués à toutes les faces.
+
+
+
+ EnableRotation property is 'Off'.
+ La propriété EnableRotation est 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Appliquer l'angle inverse automatiquement.
+
+
+
+ Applying inverse angle manually.
+ Appliquer manuellement l'angle inverse.
+
+
+
+ Rotated to inverse angle.
+ Pivoté à l'angle inverse.
+ Rotated to 'InverseAngle' to attempt access.Pivoté à 'InverseAngle' pour tenter l'accès.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Toujours sélectionner l'arrête inférieure du trou lorsque vous utilisez une arrête.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Début de la profondeur <= profondeur de la face.
+Augmenté au dessus du stock.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : A(x)' pour l'accès.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : B(y)' pour l'accès.
+ this object already in the list
@@ -1492,7 +1547,7 @@ Augmenté au dessus du stock.
%s not supported for flipping
- %s not supported for flipping
+ %s non supporté pour le retournement
@@ -1914,16 +1969,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Final depth set below ZMin of face(s) selected.Profondeur finale définie sous ZMin de face(s) sélectionnée(s).
-
-
- Pocket Shape
- Forme de poche
-
-
-
- Creates a Path Pocket object from a face or faces
- Crée un objet poche à partir d'arêtes ou d'une surface
- Normal
@@ -1939,6 +1984,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
YY
+
+
+ Pocket Shape
+ Forme de poche
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Crée un objet poche à partir d'arêtes ou d'une surface
+ 3D Pocket
@@ -1989,6 +2044,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
When enabled connected extension edges are combined to wires.Lorsque ceci est activé les bords des extensions connectées sont combinées en fils.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ La face ne semble PAS être horizontal APRÈS l'application de la rotation.
+ Start Depth is lower than face depth. Setting to
@@ -1997,12 +2057,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Start Depth is lower than face depth. Setting to:
- Start Depth is lower than face depth. Setting to:
-
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- La face ne semble PAS être horizontal APRÈS l'application de la rotation.
+ La profondeur de départ est inférieure à la profondeur de la face. Réglage sur:
@@ -2075,7 +2130,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Check edge selection and Final Depth requirements for profiling open edge(s).
- Check edge selection and Final Depth requirements for profiling open edge(s).
+ Vérifier la sélection des bords et les exigences de profondeur finale pour le profilage des arêtes ouvertes.
@@ -2357,7 +2412,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Custom points are identical.
- Custom points are identical.
+ Les points personnalisés sont identiques.
@@ -2387,7 +2442,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
The selected face is inaccessible.
- The selected face is inaccessible.
+ La face sélectionnée est inaccessible.
@@ -2832,7 +2887,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Defines which standard thread was chosen
- Defines which standard thread was chosen
+ Définit quel filetage standard a été choisi
@@ -2852,7 +2907,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Set thread's TPI (turns per inch) - used for imperial threads
- Set thread's TPI (turns per inch) - used for imperial threads
+ Définir le pas du filetage (tours par pouce) - utilisé pour les filetage impériaux
@@ -3292,6 +3347,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Creates an array from a selected pathCrée une séquence à partir d'un parcours sélectionné
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3354,6 +3419,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Path_Dressup
+
+
+ Dress-up
+ Trajectoire additionnelle
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Crée un objet trajectoire additionnel à partir d'un parcours sélectionné
+ Please select one path object
@@ -3373,16 +3448,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Please select a Path objectVeuillez sélectionner un object parcours
-
-
- Dress-up
- Trajectoire additionnelle
-
-
-
- Creates a Path Dess-up object from a selected path
- Crée un objet trajectoire additionnel à partir d'un parcours sélectionné
- Path_DressupAxisMap
@@ -3855,13 +3920,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Creates a Path Hop objectCrée un object saut
-
-
- The selected object is not a path
-
- L'objet sélectionné n'est pas un parcours
-
- Please select one path object
@@ -3877,6 +3935,13 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Create HopCrée un saut
+
+
+ The selected object is not a path
+
+ L'objet sélectionné n'est pas un parcours
+
+ Path_Inspect
@@ -4126,11 +4191,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Path_Sanity
-
-
- The Job has no selected Base object.
- La tâche n'a pas d'objet de Base sélectionné.
- Check the path job for common errors
@@ -4381,6 +4441,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
DateDate
+
+
+ The Job has no selected Base object.
+ La tâche n'a pas d'objet de Base sélectionné.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4542,11 +4607,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Path_ToolController
-
-
- Tool Number to Load
- Numéro d'outil à charger
- Add Tool Controller to the Job
@@ -4557,6 +4617,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Add Tool ControllerAjouter un contrôleur d'outil
+
+
+ Tool Number to Load
+ Numéro d'outil à charger
+ Path_ToolTable
@@ -4583,11 +4648,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Creates a medial line engraving pathCrée une ligne médiane de gravure
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve nécessite un outil de gravure avec angle de coupe
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4598,6 +4658,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Engraver Cutting Edge Angle must be < 180 degrees.L'angle de coupe du graveur doit être <180 degrés.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve nécessite un outil de gravure avec angle de coupe
+ Path_Waterline
@@ -4632,56 +4697,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Save toolbit libraryEnregistrer la bibliothèque d'outils
-
-
- Tooltable JSON (*.json)
- Table d'outils JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Table d'outils HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Table d'outils LinuxCNC (*.tbl)
- Open tooltableOuvre la table des outils
-
-
- Save tooltable
- Enregistrer la table d'outils
-
-
-
- Rename Tooltable
- Renommer la table d'outils
-
-
-
- Enter Name:
- Saisir le nom :
-
-
-
- Add New Tool Table
- Ajouter une nouvelle table d'outils
-
-
-
- Delete Selected Tool Table
- Supprimer la table des outils sélectionnée
-
-
-
- Rename Selected Tool Table
- Renommer la table des outils sélectionnée
- Tooltable editor
@@ -4892,6 +4912,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Table d'outils XML (*.xml);;Table d'outils HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Enregistrer la table d'outils
+ Tooltable XML (*.xml)
@@ -4907,6 +4932,46 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un
Object doesn't have a tooltable propertyL'objet ne possède pas de propriété d'outil pour être mis dans la table
+
+
+ Rename Tooltable
+ Renommer la table d'outils
+
+
+
+ Enter Name:
+ Saisir le nom :
+
+
+
+ Add New Tool Table
+ Ajouter une nouvelle table d'outils
+
+
+
+ Delete Selected Tool Table
+ Supprimer la table des outils sélectionnée
+
+
+
+ Rename Selected Tool Table
+ Renommer la table des outils sélectionnée
+
+
+
+ Tooltable JSON (*.json)
+ Table d'outils JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Table d'outils HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Table d'outils LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_gl.qm b/src/Mod/Path/Gui/Resources/translations/Path_gl.qm
index b5d5845cac..edfda7587f 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_gl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_gl.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts
index 12b7e02571..c05f692927 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- A dirección ao longo da cal se crean as liñas de dropcutter
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- No caso de que a operación estea limitada por obxecto stock ou por carcasa da base do obxecto
-
-
-
- Step over percentage of the drop cutter path
- Paso sobre porcentaxe da traxectoria de drop cutter
-
-
-
- Z-axis offset from the surface of the object
- Z-eixo de desprazamento dende a superficie do obxecto
-
-
-
- The Sample Interval. Small values cause long wait times
- Intervalo de mostra. Valores pequenos causan longas esperas
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Habilitar a optimización que elimina puntos innecesarios de saída dende G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- O modo de completado para operación: sinxelo ou pase múltiple
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- A dirección que a traxectoria da ferramenta debe ir ao redor da parte: Climb(ClockWise) ou Conventional(CounterClockWise)
- Stop index(angle) for rotational scanParar índice(ángulo) para dixitalización rotacional
-
-
- Ignore areas that proceed below specified depth.
- Ignorar áreas que se desenrolan abaixo a profundidade especificada.
-
-
-
- Depth used to identify waste areas to ignore.
- Profundidade usada para identificar áreas de restos a ignorar.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Tallar os restos na profundidade no bordo do modelo, liberando o modelo.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedA traxectoria a ser copiada
+
+
+ The base geometry of this toolpath
+ A xeometría base desta traxectoria de ferramenta
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Dirección inversa da operación de baleirado.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Ángulo inverso. Exemplo: -22.5 -> 22.5 grados.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Desfase extra para aplicar a operación. A dirección é dependente da operación.
-
-
- The library to use to generate the path
- A libraría a usar para xerar a traxectoria
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programEngadir unha Parada, obrigatoria ou opcional, ó programa
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMétodo de patrón
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Facer verdadeiro, se se usa a compensación de radio de ferramenta
-
- The base geometry of this toolpath
- A xeometría base desta traxectoria de ferramenta
+
+ The direction along which dropcutter lines are created
+ A dirección ao longo da cal se crean as liñas de dropcutter
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ No caso de que a operación estea limitada por obxecto stock ou por carcasa da base do obxecto
+
+
+
+ Step over percentage of the drop cutter path
+ Paso sobre porcentaxe da traxectoria de drop cutter
+
+
+
+ Z-axis offset from the surface of the object
+ Z-eixo de desprazamento dende a superficie do obxecto
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Intervalo de mostra. Valores pequenos causan longas esperas
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Habilitar a optimización que elimina puntos innecesarios de saída dende G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ O modo de completado para operación: sinxelo ou pase múltiple
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ A dirección que a traxectoria da ferramenta debe ir ao redor da parte: Climb(ClockWise) ou Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignorar áreas que se desenrolan abaixo a profundidade especificada.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Profundidade usada para identificar áreas de restos a ignorar.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Tallar os restos na profundidade no bordo do modelo, liberando o modelo.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Dirección inversa da operación de baleirado.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Ángulo inverso. Exemplo: -22.5 -> 22.5 grados.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ A libraría a usar para xerar a traxectoria
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Ángulo de corte non válido %.2f, debe ser <90° e >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Ángulo do Bordo de Tallada non válido %.2f, debe ser >0° e <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Ángulo de corte non válido %.2f, debe ser <90° e >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointEscolmar punto de arrinque
-
-
- Processing model as a whole ...
- Procesando modelo como un conxunto...
-
-
-
- Can not identify loop.
- Non podo identificar o ciclo.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>O baleirado está baseado nunha superficie extruída.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>A parte baixa do baleirado debe non ser plana e/ou non normal ao eixe fuso.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D do baleirado baixo NON está dispoñible nesta operación</i>.
-
-
-
- Processing subs individually ...
- Procesando sub individuais...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Considera trocar ao ángulo inverso e recalcular a operación.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verificar profundidade final do forma baleirada por faces verticais.
-
-
-
- Depth Warning
- Atención Profundidade
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- A face aparece desaliñada despois da rotación inicial.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Considera trocar ao ángulo inverso e volver computar.
-
-
-
- Multiple faces in Base Geometry.
- Múltiples faces en Xeometría Base.
-
-
-
- Depth settings will be applied to all faces.
- Os axustes de profundidade serán aplicados a tódalas faces.
-
-
-
- EnableRotation property is 'Off'.
- A propiedade Activar Rotación está 'Desactivada'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.A Característica %s.%s non pode ser procesada como un burato circular - por favor elimíneo da lista de xeometría base.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>O baleirado está baseado nunha superficie extruída.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>A parte baixa do baleirado debe non ser plana e/ou non normal ao eixe fuso.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D do baleirado baixo NON está dispoñible nesta operación</i>.
+
+
+
+ Processing subs individually ...
+ Procesando sub individuais...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Considera trocar ao ángulo inverso e recalcular a operación.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verificar profundidade final do forma baleirada por faces verticais.
+
+
+
+ Depth Warning
+ Atención Profundidade
+
+
+
+ Processing model as a whole ...
+ Procesando modelo como un conxunto...
+
+
+
+ Can not identify loop.
+ Non podo identificar o ciclo.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ A face aparece desaliñada despois da rotación inicial.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Considera trocar ao ángulo inverso e volver computar.
+
+
+
+ Multiple faces in Base Geometry.
+ Múltiples faces en Xeometría Base.
+
+
+
+ Depth settings will be applied to all faces.
+ Os axustes de profundidade serán aplicados a tódalas faces.
+
+
+
+ EnableRotation property is 'Off'.
+ A propiedade Activar Rotación está 'Desactivada'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Forma Baleira
-
-
-
- Creates a Path Pocket object from a face or faces
- Crea un obxecto Traxectoria baleiro dende unha face ou faces
- Normal
@@ -1939,6 +1984,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
YY
+
+
+ Pocket Shape
+ Forma Baleira
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Crea un obxecto Traxectoria baleiro dende unha face ou faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
When enabled connected extension edges are combined to wires.Cando habilita o bordo da extensión conecta combinando arames.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Creates an array from a selected pathFai un arranxo a partir dunha traxectoria escolmada
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Path_Dressup
+
+
+ Dress-up
+ Aspecto
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Crea un obxecto aspecto de traxectoria a partir dunha traxectoria escolmada
+ Please select one path object
@@ -3374,16 +3449,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Please select a Path objectPor favor, escolme un obxecto traxectoria
-
-
- Dress-up
- Aspecto
-
-
-
- Creates a Path Dess-up object from a selected path
- Crea un obxecto aspecto de traxectoria a partir dunha traxectoria escolmada
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Creates a Path Hop objectCrea un obxecto salto de traxectoria
-
-
- The selected object is not a path
-
- O obxecto escollido non é unha traxectoria
-
- Please select one path object
@@ -3878,6 +3936,13 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Create HopCrear Salto
+
+
+ The selected object is not a path
+
+ O obxecto escollido non é unha traxectoria
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Path_Sanity
-
-
- The Job has no selected Base object.
- O traballo non ten obxecto Base escolmado.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
DateDate
+
+
+ The Job has no selected Base object.
+ O traballo non ten obxecto Base escolmado.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Path_ToolController
-
-
- Tool Number to Load
- Número de ferramenta a cargar
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Add Tool ControllerEngadir Controlador de Ferramenta
+
+
+ Tool Number to Load
+ Número de ferramenta a cargar
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Táboa de ferramentas JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Táboa de ferramentas HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Táboa de ferramentas LinuxCNC (*.tbl)
- Open tooltableAbrir táboa de ferramentas
-
-
- Save tooltable
- Gardar táboa de ferramentas
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Táboa de ferramentas XML (*.xml);;táboa de ferramentas HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Gardar táboa de ferramentas
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc
Object doesn't have a tooltable propertyO obxecto non ten unha propiedade de táboa de ferramentas
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Táboa de ferramentas JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Táboa de ferramentas HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Táboa de ferramentas LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hr.qm b/src/Mod/Path/Gui/Resources/translations/Path_hr.qm
index 38b92587eb..a31b31056d 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_hr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_hr.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts
index 361c00cb62..20ac1cb846 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Prikažite privremene objekte za izgradnju staza kada je modul u stanju DEBUG moda.
-
-
- The direction along which dropcutter lines are created
- Smjer duž kojeg se stvaraju linije spuštajućeg glodala (drop-cutter)
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Kako operaciju treba ograničiti, kroz objekt osnove ili granični okvir osnovnog objekta
-
-
-
- Step over percentage of the drop cutter path
- Preklapanje staza spuštajućeg glodala (drop-cutter) u postocima
-
-
-
- Z-axis offset from the surface of the object
- Z-os pomak od površine objekta
-
-
-
- The Sample Interval. Small values cause long wait times
- Interval uzorka. Male vrijednosti uzrokuju dugo čekanje
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Omogući optimizaciju koja uklanja nepotrebne točke iz izvoza G-Koda
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -49,36 +19,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti ne povećavaju vrijeme obrade.
-
-
- The completion mode for the operation: single or multi-pass
- Način dovršetka operacije: jednostruki ili višeprolazni
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Smjer kojim alatna staza treba obilaziti dio: uspon (ClockWise) ili konvencionalni (CounterClockWise)
- Stop index(angle) for rotational scanZaustavni indeks (kut) za rotacijsko skeniranje
-
-
- Ignore areas that proceed below specified depth.
- Zanemarite područja koja se odvijaju ispod određene dubine.
-
-
-
- Depth used to identify waste areas to ignore.
- Dubina koja se koristi za prepoznavanje područja odpadaka koje treba zanemariti.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Prerežite otpadak do dubine na rubu modela, oslobađajući model.
- Dropcutter lines are created parallel to this axis.
@@ -271,6 +216,11 @@
The path to be copiedPut koji treba kopirati
+
+
+ The base geometry of this toolpath
+ Osnovna geometrija ove obrade staze
+ The tool controller that will be used to calculate the path
@@ -468,30 +418,6 @@
How far the drill depth is extendedKoliko je produžena dubina bušenja
-
-
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Omogućite rotaciju za pristup džepovima / područjima koja nisu normalna do Z osi.
-
-
-
-
-
- Reverse direction of pocket operation.
- Obrnuti smjer obrade utora.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Obrnuti kut. Primjer: -22,5 -> 22,5 stupnjeva.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Pokušajte obrnuti kut za pristup licu ako izvorna rotacija ne uspije.
-
@@ -548,13 +474,6 @@
Ignore outer waterlines above this height.Ignorirajte vanjske vodne linije iznad ove visine.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Utvrdite Z-dubinu odabranog lica kao najnižu vrijednost za završnu dubinu. Primjećuju se veće korisničke vrijednosti.
-
-
- The base object this collision refers to
@@ -644,11 +563,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Dodatni pomak koji se primjenjuje na operaciju. Smjer ovisi o operaciji.
-
-
- The library to use to generate the path
- Biblioteka koja se koristiti za generiranje staze
- Start pocketing at center or boundary
@@ -688,11 +602,66 @@
Add Optional or Mandatory Stop to the programU program dodajte neobavezno ili obavezno zaustavljanje
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMetoda uzorka
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -739,9 +708,95 @@
Postavi na istinito, ako koristite kompenzaciju radijusa glodala
-
- The base geometry of this toolpath
- Osnovna geometrija ove obrade staze
+
+ The direction along which dropcutter lines are created
+ Smjer duž kojeg se stvaraju linije spuštajućeg glodala (drop-cutter)
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Kako operaciju treba ograničiti, kroz objekt osnove ili granični okvir osnovnog objekta
+
+
+
+ Step over percentage of the drop cutter path
+ Preklapanje staza spuštajućeg glodala (drop-cutter) u postocima
+
+
+
+ Z-axis offset from the surface of the object
+ Z-os pomak od površine objekta
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Interval uzorka. Male vrijednosti uzrokuju dugo čekanje
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Omogući optimizaciju koja uklanja nepotrebne točke iz izvoza G-Koda
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Način dovršetka operacije: jednostruki ili višeprolazni
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Smjer kojim alatna staza treba obilaziti dio: uspon (ClockWise) ili konvencionalni (CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Zanemarite područja koja se odvijaju ispod određene dubine.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Dubina koja se koristi za prepoznavanje područja odpadaka koje treba zanemariti.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Prerežite otpadak do dubine na rubu modela, oslobađajući model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Omogućite rotaciju za pristup džepovima / područjima koja nisu normalna do Z osi.
+
+
+
+
+
+ Reverse direction of pocket operation.
+ Obrnuti smjer obrade utora.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Pokušajte obrnuti kut za pristup licu ako izvorna rotacija ne uspije.
+
+
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Obrnuti kut. Primjer: -22,5 -> 22,5 stupnjeva.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Utvrdite Z-dubinu odabranog lica kao najnižu vrijednost za završnu dubinu. Primjećuju se veće korisničke vrijednosti.
+
+
+
+
+
+ The library to use to generate the path
+ Biblioteka koja se koristiti za generiranje staze
@@ -998,16 +1053,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Pogrešan rub rezanja kut %.2f, mora biti < 90 ° i > = 0 °
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Pogrešan kut rezanja ruba %.2f, mora biti > = 0 ° i <= 180 °
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Pogrešan rub rezanja kut %.2f, mora biti < 90 ° i > = 0 °
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1120,103 +1175,6 @@
Pick Start PointOdaberite početnu točku
-
-
- Processing model as a whole ...
- Obrada modela u cjelini ...
-
-
-
- Can not identify loop.
- Ne može se identificirati petlja.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Utor se temelji na utisnutoj površini.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Dno utora može biti ne planarno i / ili nije normala na os vretena.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D dno utora NIJE dostupno u ovoj operaciji</i>.
-
-
-
- Processing subs individually ...
- Obrađuje prijelaze pojedinačno ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Razmislite o izmjeni svojstva "Obrnuti Kut" i ponovnom izračunavanju operacije.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Provjerite konačnu dubinu utora u obliku vertikalnih površina.
-
-
-
- Depth Warning
- Upozorenje o nepodobnoj dubini
-
-
-
- Selected faces form loop. Processing looped faces.
- Odabrana lica čine petlju. Obrada petljastih lica.
-
-
-
- Face appears misaligned after initial rotation.
- Lice se čini pogrešno poravnano nakon početne rotacije.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Razmislite o izmjeni svojstva 'Obrnuti Kut' i ponovnom izračunavanju operacije.
-
-
-
- Multiple faces in Base Geometry.
- Višestruka lica u Osnovnoj Geometriji.
-
-
-
- Depth settings will be applied to all faces.
- Postavke dubine primijenit će se na sva lica.
-
-
-
- EnableRotation property is 'Off'.
- Svojstvo Omogući Rotaciju je 'isključeno'.
-
-
-
- Applying inverse angle automatically.
- Automatsko nanošenje obrnutog kuta.
-
-
-
-
-
- Applying inverse angle manually.
- Ručno nanošenje obrnutog kuta.
-
-
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1236,27 +1194,6 @@
Invalid FilenameNevažeći naziv datoteke
-
-
- Rotated to inverse angle.
- Rotirano u obrnutom kutu.
-
-
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Odabrane značajke zahtijevaju 'Omogući rotaciju: A(x)' za pristup.
-
-
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Odabrane značajke zahtijevaju 'Omogući rotaciju: B(y)' za pristup.
-
-
- List of disabled features
@@ -1274,18 +1211,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Svojstvo %s.%s ne može se obraditi kao kružna rupa - uklonite je s popisa geometrija baze.
-
-
- Always select the bottom edge of the hole when using an edge.
- Pri uporabi ruba uvijek odaberite donji rub rupe.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Dubina početka <= dubina lica.
-Povećana na vrh osnove.
- Ignoring non-horizontal Face
@@ -1360,11 +1285,141 @@ Povećana na vrh osnove.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Utor se temelji na utisnutoj površini.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Dno utora može biti ne planarno i / ili nije normala na os vretena.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D dno utora NIJE dostupno u ovoj operaciji</i>.
+
+
+
+ Processing subs individually ...
+ Obrađuje prijelaze pojedinačno ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Razmislite o izmjeni svojstva "Obrnuti Kut" i ponovnom izračunavanju operacije.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Provjerite konačnu dubinu utora u obliku vertikalnih površina.
+
+
+
+ Depth Warning
+ Upozorenje o nepodobnoj dubini
+
+
+
+ Processing model as a whole ...
+ Obrada modela u cjelini ...
+
+
+
+ Can not identify loop.
+ Ne može se identificirati petlja.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Odabrana lica čine petlju. Obrada petljastih lica.
+
+
+
+ Face appears misaligned after initial rotation.
+ Lice se čini pogrešno poravnano nakon početne rotacije.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Razmislite o izmjeni svojstva 'Obrnuti Kut' i ponovnom izračunavanju operacije.
+
+
+
+ Multiple faces in Base Geometry.
+ Višestruka lica u Osnovnoj Geometriji.
+
+
+
+ Depth settings will be applied to all faces.
+ Postavke dubine primijenit će se na sva lica.
+
+
+
+ EnableRotation property is 'Off'.
+ Svojstvo Omogući Rotaciju je 'isključeno'.
+
+
+
+ Applying inverse angle automatically.
+ Automatsko nanošenje obrnutog kuta.
+
+
+
+
+
+ Applying inverse angle manually.
+ Ručno nanošenje obrnutog kuta.
+
+
+
+
+
+ Rotated to inverse angle.
+ Rotirano u obrnutom kutu.
+
+
+ Rotated to 'InverseAngle' to attempt access.Rotirano u "obrnuti kut" za pokušaj pristupa.
+
+
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Pri uporabi ruba uvijek odaberite donji rub rupe.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Dubina početka <= dubina lica.
+Povećana na vrh osnove.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Odabrane značajke zahtijevaju 'Omogući rotaciju: A(x)' za pristup.
+
+
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Odabrane značajke zahtijevaju 'Omogući rotaciju: B(y)' za pristup.
+
@@ -2037,16 +2092,6 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr
-
-
- Pocket Shape
- Oblik Utora
-
-
-
- Creates a Path Pocket object from a face or faces
- Stvara objekt staze utora iz površine ili površina lica
- Normal
@@ -2062,6 +2107,16 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr
YY
+
+
+ Pocket Shape
+ Oblik Utora
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Stvara objekt staze utora iz površine ili površina lica
+ 3D Pocket
@@ -2112,6 +2167,11 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr
When enabled connected extension edges are combined to wires.Kad je omogućeno, povezani produžni rubovi kombiniraju se s žicama.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Čini se da lice NIJE vodoravno NAKON primjene rotacije.
+ Start Depth is lower than face depth. Setting to
@@ -2124,11 +2184,6 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Čini se da lice NIJE vodoravno NAKON primjene rotacije.
- PathProfile
@@ -3534,6 +3589,16 @@ zadana vrijednost = 10,0.
Creates an array from a selected pathStvara niz (matricu) iz odabranog puta
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3598,6 +3663,16 @@ zadana vrijednost = 10,0.
Path_Dressup
+
+
+ Dress-up
+ Dress-up (Odjenuti)
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Stvara staza objekt Dress-up od odabrane staze
+ Please select one path object
@@ -3617,16 +3692,6 @@ zadana vrijednost = 10,0.
Please select a Path objectOdaberite objekt staze
-
-
- Dress-up
- Dress-up (Odjenuti)
-
-
-
- Creates a Path Dess-up object from a selected path
- Stvara staza objekt Dress-up od odabrane staze
- Path_DressupAxisMap
@@ -4105,13 +4170,6 @@ zadana vrijednost = 10,0.
Creates a Path Hop objectStvori objekt prijelaza staze
-
-
- The selected object is not a path
-
- Odabrani objekt nije putanja staze
-
- Please select one path object
@@ -4127,6 +4185,13 @@ zadana vrijednost = 10,0.
Create HopStvori prijelaz
+
+
+ The selected object is not a path
+
+ Odabrani objekt nije putanja staze
+
+ Path_Inspect
@@ -4378,11 +4443,6 @@ zadana vrijednost = 10,0.
Path_Sanity
-
-
- The Job has no selected Base object.
- Zadatak nema odabran osnovni objekt.
- Check the path job for common errors
@@ -4639,6 +4699,11 @@ Broj linija
DateDatum
+
+
+ The Job has no selected Base object.
+ Zadatak nema odabran osnovni objekt.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4806,11 +4871,6 @@ Broj linija
Path_ToolController
-
-
- Tool Number to Load
- Broj alata koji se koristi
- Add Tool Controller to the Job
@@ -4821,6 +4881,11 @@ Broj linija
Add Tool ControllerDodajte kontroler alata
+
+
+ Tool Number to Load
+ Broj alata koji se koristi
+ Path_ToolTable
@@ -4847,14 +4912,6 @@ Broj linija
Creates a medial line engraving pathStvara put gravure po medijalnoj crti
-
-
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve zahtijeva gravura rezač s
-Kutom rezanja ruba
-
@@ -4867,6 +4924,14 @@ Kutom rezanja ruba
Engraver Cutting Edge Angle must be < 180 degrees.Rezni kut ruba graviranja mora biti < 180 stupnjeva.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve zahtijeva gravura rezač s
+Kutom rezanja ruba
+
+
+ Path_Waterline
@@ -4903,56 +4968,11 @@ Kutom rezanja ruba
Save toolbit librarySpremi biblioteku nastavaka alata
-
-
- Tooltable JSON (*.json)
- Tabela alata JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD Tabela alata (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC Tabela alata (*.tbl)
- Open tooltableOtvori tabelu alata
-
-
- Save tooltable
- Spremi tabelu alata
-
-
-
- Rename Tooltable
- Preimenuj Tabelu Alata
-
-
-
- Enter Name:
- Unesite ime:
-
-
-
- Add New Tool Table
- Dodajte novu tablicu alata
-
-
-
- Delete Selected Tool Table
- Izbriši odabranu tablicu alata
-
-
-
- Rename Selected Tool Table
- Preimenuj odabranu tablicu alata
- Tooltable editor
@@ -5163,6 +5183,11 @@ Kutom rezanja ruba
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tabela alata XML (*.xml);;HeeksCAD tabela alata(*.tooltable)
+
+
+ Save tooltable
+ Spremi tabelu alata
+ Tooltable XML (*.xml)
@@ -5178,6 +5203,46 @@ Kutom rezanja ruba
Object doesn't have a tooltable propertyObjekt nema svojstvo alata stola
+
+
+ Rename Tooltable
+ Preimenuj Tabelu Alata
+
+
+
+ Enter Name:
+ Unesite ime:
+
+
+
+ Add New Tool Table
+ Dodajte novu tablicu alata
+
+
+
+ Delete Selected Tool Table
+ Izbriši odabranu tablicu alata
+
+
+
+ Rename Selected Tool Table
+ Preimenuj odabranu tablicu alata
+
+
+
+ Tooltable JSON (*.json)
+ Tabela alata JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD Tabela alata (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC Tabela alata (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.qm b/src/Mod/Path/Gui/Resources/translations/Path_hu.qm
index 59875b6f8d..547ecd62e7 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_hu.qm and b/src/Mod/Path/Gui/Resources/translations/Path_hu.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts
index 3a93f1421e..f2423c06b8 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Az ideiglenes építőobjektumok megjelenítésének útvonala, ha a modul DEBUG módban van.
-
-
- The direction along which dropcutter lines are created
- Az stancoló egyenesei mentén az irányok létrehozva
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- A műveletet korlátozza az alaptest állomány objektum vagy az alap objektum határolókerete
-
-
-
- Step over percentage of the drop cutter path
- Átléptetési százalék a stancoló útvonalán
-
-
-
- Z-axis offset from the surface of the object
- Z-tengely eltolása a tárgy felületétől
-
-
-
- The Sample Interval. Small values cause long wait times
- A Mintavételezési időköz. Kisebb értékek hosszú várakozást okoznak
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Engedélyezi az optimalizálást, amely eltávolítja a szükségtelen pontokat a G-kód kimenetéről
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.A kisebb értékek finomabb, pontosabb hálót eredményeznek. A kisebb értékek nem növelik jelentősen a feldolgozási időt.
-
-
- The completion mode for the operation: single or multi-pass
- A művelet befejezési módja: egy vagy több-áthaladású
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Szerszámmozgás irányának a tárgy körül kell lennie: Mászó(Óramutató járásával egyező(Cw)) vagy agyományos(Ellentétes(Ccw))
- Stop index(angle) for rotational scanA körforgó letapogatás végpont indexe (szöge)
-
-
- Ignore areas that proceed below specified depth.
- Hagyja figyelmen kívül azokat a területeket, amelyek a megadott mélység alatt haladnak.
-
-
-
- Depth used to identify waste areas to ignore.
- Hulladékterületek figyelmen kívül hagyáshoz használt mélység.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Átvág a hulladékon a mélységgel a modell élénél, a modell kiadásához.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedA másolni kívánt szerszámpálya útvonal
+
+
+ The base geometry of this toolpath
+ Ennek a szerszámmozgásnak az alapgeometriája
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedA fúrási mélység hoszabbítása
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Lehetővé teszi az elforgatást, hogy hozzáférjen a Z tengelyen a szokatlan mélyedésekhez/területekhez.
-
-
-
- Reverse direction of pocket operation.
- A zseb művelet fordított iránya.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Megfordítja a szöget. Példa:-22,5-> 22,5 fok.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Ha az eredeti elforgatás sikertelen, próbálja meg a fordított szöget a felület eléréséhez.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Figyelmen kívül hagyja a külső vízvonalakat ettől a magasságtól.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- A kijelölt felület z-mélységének kényszerítése a végső mélység legalacsonyabb értékeként. Magasabb felhasználói értékek kerülnek megfigyelésre.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra eltolása a művelethez. Iránya a függ a művelettől.
-
-
- The library to use to generate the path
- Az elérési út létrehozásához használt könyvtár
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programFeltételes, vagy programozott állj hozzáadása
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMintázó mód
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Állítsa igazra, ha sugár vágó kompenzációt alkalmaz
-
- The base geometry of this toolpath
- Ennek a szerszámmozgásnak az alapgeometriája
+
+ The direction along which dropcutter lines are created
+ Az stancoló egyenesei mentén az irányok létrehozva
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ A műveletet korlátozza az alaptest állomány objektum vagy az alap objektum határolókerete
+
+
+
+ Step over percentage of the drop cutter path
+ Átléptetési százalék a stancoló útvonalán
+
+
+
+ Z-axis offset from the surface of the object
+ Z-tengely eltolása a tárgy felületétől
+
+
+
+ The Sample Interval. Small values cause long wait times
+ A Mintavételezési időköz. Kisebb értékek hosszú várakozást okoznak
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Engedélyezi az optimalizálást, amely eltávolítja a szükségtelen pontokat a G-kód kimenetéről
+
+
+
+ The completion mode for the operation: single or multi-pass
+ A művelet befejezési módja: egy vagy több-áthaladású
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Szerszámmozgás irányának a tárgy körül kell lennie: Mászó(Óramutató járásával egyező(Cw)) vagy agyományos(Ellentétes(Ccw))
+
+
+
+ Ignore areas that proceed below specified depth.
+ Hagyja figyelmen kívül azokat a területeket, amelyek a megadott mélység alatt haladnak.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Hulladékterületek figyelmen kívül hagyáshoz használt mélység.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Átvág a hulladékon a mélységgel a modell élénél, a modell kiadásához.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Lehetővé teszi az elforgatást, hogy hozzáférjen a Z tengelyen a szokatlan mélyedésekhez/területekhez.
+
+
+
+ Reverse direction of pocket operation.
+ A zseb művelet fordított iránya.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Ha az eredeti elforgatás sikertelen, próbálja meg a fordított szöget a felület eléréséhez.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Megfordítja a szöget. Példa:-22,5-> 22,5 fok.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ A kijelölt felület z-mélységének kényszerítése a végső mélység legalacsonyabb értékeként. Magasabb felhasználói értékek kerülnek megfigyelésre.
+
+
+
+ The library to use to generate the path
+ Az elérési út létrehozásához használt könyvtár
@@ -924,23 +979,23 @@
Legacy Tools not supported
- Legacy Tools not supported
+ Az eltávolítandó vonalak pontjainak listájaSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Érvénytelen forgácsoló él szög %.2f, <90° és >=0° közti kell
+ A kijelölt eszköz nem fúróInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Érvénytelen forgácsoló él szög %.2f, >0° és <=180° közt kell lennie
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Érvénytelen forgácsoló él szög %.2f, <90° és >=0° közti kell
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointVálasszon indulási pontot
-
-
- Processing model as a whole ...
- Feldolgozó modell egésze...
-
-
-
- Can not identify loop.
- Nem lehet azonosítani az ismétlést.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br> Zseb az kihúzott felület alapján.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br> A zseb alja lehet nem síkbeli és/vagy nem az orsótengelyhez aktualizált.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br> <i> 3D zseb alja nem elérhető ebben a műveletben </i>.
-
-
-
- Processing subs individually ...
- Az alárendeltek egyenként történő feldolgozása...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Fontolja meg a InverseAngle tulajdonság átváltását, és a művelet újraszámítását.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- A függőleges felületek által formált zseb végső mélységének ellenőrzése.
-
-
-
- Depth Warning
- Mélységi figyelmeztetés
-
-
-
- Selected faces form loop. Processing looped faces.
- A kijelölt felületek hurkot alkotnak. Ismétlődő felületek feldolgozása.
-
-
-
- Face appears misaligned after initial rotation.
- Az felületet a kezdeti forgatás után rosszul igazítja a program.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Fontolja meg a "InverseAngle" tulajdonság és a újraszámítás kapcsolását.
-
-
-
- Multiple faces in Base Geometry.
- Többszörös felületek az alap geometriában.
-
-
-
- Depth settings will be applied to all faces.
- A mélységbeállítás mindegyik felületre érvényes lesz.
-
-
-
- EnableRotation property is 'Off'.
- Az Forgatásbekapcsolás tulajdonság értéke ' Ki '.
-
-
-
- Applying inverse angle automatically.
- Inverz szög automatikus alkalmazása.
-
-
-
- Applying inverse angle manually.
- Inverz szög manuális alkalmazása.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameÉrvénytelen fájlnév
-
-
- Rotated to inverse angle.
- Fordított szögre forgatva.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- A kijelölt elem(ek) hez 'A(x) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- A kijelölt elem(ek) re 'B(y) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.A %s.%s funkciót nem lehet feldolgozni kör alakú mélyedésként - távolítsa el az alap geometriai listából.
-
-
- Always select the bottom edge of the hole when using an edge.
- Él használatakor mindig jelölje ki a furat alsó élét.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Indításmélység <= felületmélység.
-Az alaptest tetejére emelve.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Az alaptest tetejére emelve.
UtilsMunkaeszközök
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br> Zseb az kihúzott felület alapján.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br> A zseb alja lehet nem síkbeli és/vagy nem az orsótengelyhez aktualizált.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br> <i> 3D zseb alja nem elérhető ebben a műveletben </i>.
+
+
+
+ Processing subs individually ...
+ Az alárendeltek egyenként történő feldolgozása...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Fontolja meg a InverseAngle tulajdonság átváltását, és a művelet újraszámítását.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ A függőleges felületek által formált zseb végső mélységének ellenőrzése.
+
+
+
+ Depth Warning
+ Mélységi figyelmeztetés
+
+
+
+ Processing model as a whole ...
+ Feldolgozó modell egésze...
+
+
+
+ Can not identify loop.
+ Nem lehet azonosítani az ismétlést.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ A kijelölt felületek hurkot alkotnak. Ismétlődő felületek feldolgozása.
+
+
+
+ Face appears misaligned after initial rotation.
+ Az felületet a kezdeti forgatás után rosszul igazítja a program.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Fontolja meg a "InverseAngle" tulajdonság és a újraszámítás kapcsolását.
+
+
+
+ Multiple faces in Base Geometry.
+ Többszörös felületek az alap geometriában.
+
+
+
+ Depth settings will be applied to all faces.
+ A mélységbeállítás mindegyik felületre érvényes lesz.
+
+
+
+ EnableRotation property is 'Off'.
+ Az Forgatásbekapcsolás tulajdonság értéke ' Ki '.
+
+
+
+ Applying inverse angle automatically.
+ Inverz szög automatikus alkalmazása.
+
+
+
+ Applying inverse angle manually.
+ Inverz szög manuális alkalmazása.
+
+
+
+ Rotated to inverse angle.
+ Fordított szögre forgatva.
+ Rotated to 'InverseAngle' to attempt access.'Fordított szögre' forgatva a hozzáférés kipróbálása érdekében.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Él használatakor mindig jelölje ki a furat alsó élét.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Indításmélység <= felületmélység.
+Az alaptest tetejére emelve.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ A kijelölt elem(ek) hez 'A(x) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ A kijelölt elem(ek) re 'B(y) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez.
+ this object already in the list
@@ -1914,16 +1969,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Final depth set below ZMin of face(s) selected.A kiválasztott felület(ek) ZMin alatti végső mélysége.
-
-
- Pocket Shape
- Zseb alakzat
-
-
-
- Creates a Path Pocket object from a face or faces
- Létrehoz egy szerszámpálya zseb útvonal objektumot egy felületből vagy felületekből
- Normal
@@ -1939,6 +1984,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
YY
+
+
+ Pocket Shape
+ Zseb alakzat
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Létrehoz egy szerszámpálya zseb útvonal objektumot egy felületből vagy felületekből
+ 3D Pocket
@@ -1989,6 +2044,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
When enabled connected extension edges are combined to wires.Ha az engedélyezett akkor a csatlakoztatott hosszabbított éleket vezetékekké fűzi.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ A forgás után a felület NEM tűnik vízszintesnek.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Start Depth is lower than face depth. Setting to:Az indítási mélység alacsonyabb, mint a felület mélység. Beállítás erre:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- A forgás után a felület NEM tűnik vízszintesnek.
- PathProfile
@@ -2256,7 +2311,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
PropertyBag
- PropertyBag
+ Vágószerszám attribútumtartály
@@ -2357,7 +2412,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Custom points are identical.
- Custom points are identical.
+ Az egyéni pontok azonosak.
@@ -2387,7 +2442,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
The selected face is inaccessible.
- The selected face is inaccessible.
+ A kijelölt felület nem érhető el.
@@ -3295,6 +3350,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Creates an array from a selected pathA kijelölt szerszámpálya útvonalból egy tömböt hoz létre
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3352,11 +3417,21 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Create custom gcode snippet
- Create custom gcode snippet
+ Saját Gkód töredék létrehozásaPath_Dressup
+
+
+ Dress-up
+ Megváltoztatás
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Szerszámpálya módosító objektumot hoz létre a kiválasztott útvonalból
+ Please select one path object
@@ -3376,16 +3451,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Please select a Path objectKérem válasszon egy pályaútvonal objektumot
-
-
- Dress-up
- Megváltoztatás
-
-
-
- Creates a Path Dess-up object from a selected path
- Szerszámpálya módosító objektumot hoz létre a kiválasztott útvonalból
- Path_DressupAxisMap
@@ -3812,7 +3877,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Create a Facing Operation from a model or face
- Create a Facing Operation from a model or face
+ Felületművelet létrehozása modellből vagy felületből
@@ -3858,13 +3923,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Creates a Path Hop objectGyorsmenet beszúrása a visszahúzási síkra
-
-
- The selected object is not a path
-
- A kijelölt objektum nem pálya útvonal
-
- Please select one path object
@@ -3880,6 +3938,13 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Create HopVisszahúzási útszakasz hozzáadása
+
+
+ The selected object is not a path
+
+ A kijelölt objektum nem pálya útvonal
+
+ Path_Inspect
@@ -4076,7 +4141,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Select Probe Point File
- Select Probe Point File
+ Mérési pontfájl kiválasztása
@@ -4129,15 +4194,10 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Path_Sanity
-
-
- The Job has no selected Base object.
- A feladatnak nincs kijelölt alap objektuma.
- Check the path job for common errors
- Check the path job for common errors
+ Ellenőrizze a szerszámpálya útvonalát a gyakori hibákra
@@ -4162,47 +4222,47 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
No issues detected, {} has passed basic sanity check.
- No issues detected, {} has passed basic sanity check.
+ Nem eredményezett problémát, {} alapvető ellenőrzésen átment.Base Object(s)
- Base Object(s)
+ Alap tárgy(ak)Job Sequence
- Job Sequence
+ FeladatsorJob Description
- Job Description
+ Feladat leírásJob Type
- Job Type
+ Feladat típusaCAD File Name
- CAD File Name
+ CAD fájl névLast Save Date
- Last Save Date
+ Utolsó mentés dátumaCustomer
- Customer
+ ÜgyfélDesigner
- Designer
+ Tervező
@@ -4212,32 +4272,32 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Minimum Z Height
- Minimum Z Height
+ Minimális Z magasságMaximum Z Height
- Maximum Z Height
+ Maximális Z magasságCycle Time
- Cycle Time
+ CiklusidőCoolant
- Coolant
+ HűtőfolyadékTOTAL JOB
- TOTAL JOB
+ ÖSSZES MUNKAFOLYAMATTool Number
- Tool Number
+ Eszköz szám
@@ -4247,12 +4307,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Manufacturer
- Manufacturer
+ GyártóPart Number
- Part Number
+ Cikkszám
@@ -4262,47 +4322,47 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Inspection Notes
- Inspection Notes
+ Vizsgálati megjegyzésTool Controller
- Tool Controller
+ Eszköz vezérlőFeed Rate
- Feed Rate
+ Előtolási sebességSpindle Speed
- Spindle Speed
+ Orsó sebességeTool Shape
- Tool Shape
+ Szerszám alakjaTool Diameter
- Tool Diameter
+ Szerszám étmérőX Size
- X Size
+ X méretY Size
- Y Size
+ Y méretZ Size
- Z Size
+ Z méret
@@ -4312,67 +4372,67 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Work Offsets
- Work Offsets
+ Nullapontos eltolásokOrder By
- Order By
+ RendezésPart Datum
- Part Datum
+ Alkatrész referenciarendszerGcode File
- Gcode File
+ Gcode fájlLast Post Process Date
- Last Post Process Date
+ Utolsó feldolgozott dátumStops
- Stops
+ ÁljProgrammer
- Programmer
+ ProgramozóMachine
- Machine
+ GépPostprocessor
- Postprocessor
+ UtófeldolgozóPost Processor Flags
- Post Processor Flags
+ Utófeldolgozó zászlókFile Size (kbs)
- File Size (kbs)
+ Fájlméret (kb)Line Count
- Line Count
+ Sorok számaNote
- Note
+ Megjegyzés
@@ -4382,7 +4442,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Date
- Date
+ Dátum
+
+
+
+ The Job has no selected Base object.
+ A feladatnak nincs kijelölt alap objektuma.
@@ -4417,12 +4482,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Feature Completion
- Feature Completion
+ A pozíció végeClosed loop detection failed.
- Closed loop detection failed.
+ A zárt hurok észlelése sikertelen volt.
@@ -4476,12 +4541,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Slot
- Slot
+ HoronyCreate a Slot operation from selected geometry or custom points.
- Create a Slot operation from selected geometry or custom points.
+ Hozzon létre egy horonyvágási műveletet a kiválasztott geometriából vagy meghatározott pontokból.
@@ -4545,11 +4610,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Path_ToolController
-
-
- Tool Number to Load
- Betöltendő szerszám száma
- Add Tool Controller to the Job
@@ -4560,6 +4620,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Add Tool ControllerEszköz vezérlő hozzáadása
+
+
+ Tool Number to Load
+ Betöltendő szerszám száma
+ Path_ToolTable
@@ -4586,20 +4651,20 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Creates a medial line engraving pathKözépvonali gravírozási útvonal létrehozása
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
+ A V-kivágás gravírozást igényel élvágási szöggelEngraver Cutting Edge Angle must be < 180 degrees.
- Engraver Cutting Edge Angle must be < 180 degrees.
+ A véső vágóélének szöge < 180 fok.
+
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ A V-kivágás gravírozást igényel vágás élvágási szöggel
@@ -4607,7 +4672,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Waterline
- Waterline
+ Szintvonal
@@ -4620,12 +4685,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Probe
- Probe
+ SzondaCreate a Probing Grid from a job stock
- Create a Probing Grid from a job stock
+ Mintavételi rács létrehozása munka erőforráshoz
@@ -4633,58 +4698,13 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Save toolbit library
- Save toolbit library
-
-
-
- Tooltable JSON (*.json)
- Szerszámlista JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD szerszámlista (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC szerszámlista (*.tbl)
+ Szerszámkönyvtár mentéseOpen tooltableSzerszámlista megnyitása
-
-
- Save tooltable
- Szerszámlista mentése
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4895,6 +4915,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Szerszámlista XML (*.xml);; HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Szerszámlista mentése
+ Tooltable XML (*.xml)
@@ -4910,6 +4935,46 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Object doesn't have a tooltable propertyObjektum nem rendelkezik szerszámlista tulajdonsággal
+
+
+ Rename Tooltable
+ Szerszámlista átnevezése
+
+
+
+ Enter Name:
+ Nevezze el:
+
+
+
+ Add New Tool Table
+ Új szerszámlista hozzáadása
+
+
+
+ Delete Selected Tool Table
+ Kijelölt szerszámlista törlése
+
+
+
+ Rename Selected Tool Table
+ A kijelölt szerszámlista átnevezése
+
+
+
+ Tooltable JSON (*.json)
+ Szerszámlista JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD szerszámlista (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC szerszámlista (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
@@ -4926,7 +4991,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Create custom gcode snippet
- Create custom gcode snippet
+ Saját Gkód létrehozása
@@ -4972,7 +5037,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Create a Facing Operation from a model or face
- Create a Facing Operation from a model or face
+ Felületművelet létrehozása modellből vagy felületből
@@ -4988,12 +5053,12 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Slot
- Slot
+ HoronyCreate a Slot operation from selected geometry or custom points.
- Create a Slot operation from selected geometry or custom points.
+ Hozzon létre egy horonyvágási műveletet a kiválasztott geometriából vagy meghatározott pontokból.
@@ -5014,7 +5079,7 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy
Waterline
- Waterline
+ Szintvonal
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_id.qm b/src/Mod/Path/Gui/Resources/translations/Path_id.qm
index 2354088cd9..4528ee6f3a 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_id.qm and b/src/Mod/Path/Gui/Resources/translations/Path_id.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_id.ts b/src/Mod/Path/Gui/Resources/translations/Path_id.ts
index ad87056723..af60bae598 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_id.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_id.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path yang akan disalin
+
+
+ The base geometry of this toolpath
+ Geometri dasar dari toolpath ini
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset untuk diterapkan pada operasi. Arah adalah tergantung operasi.
-
-
- The library to use to generate the path
- The perpustakaan untuk menggunakan untuk menghasilkan jalan
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programTambahkan Opsional atau Wajib Berhenti ke program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMetode pola
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- Geometri dasar dari toolpath ini
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ The perpustakaan untuk menggunakan untuk menghasilkan jalan
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Sudut Cutting Edge tidak benar%.2f, harus <90° dan>=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Sudut Cutting Edge tidak benar%.2f, harus <90° dan>=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPilih Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Fitur % s . % s tidak dapat diproses sebagai lubang melingkar - tolong hapus dari daftar geometri dasar.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1911,16 +1966,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1936,6 +1981,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1986,6 +2041,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1996,11 +2056,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3289,6 +3344,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathMenciptakan sebuah array dari sebuah dipilih jalan
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3351,6 +3416,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Membuat Jalur Dess-up objek dari suatu dipilih jalan
+ Please select one path object
@@ -3368,16 +3443,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectSilahkan pilih objek Path
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Membuat Jalur Dess-up objek dari suatu dipilih jalan
- Path_DressupAxisMap
@@ -3850,12 +3915,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectMembuat Jalur Hop objek
-
-
- The selected object is not a path
-
- The dipilih objek bukan jalan
- Please select one path object
@@ -3871,6 +3930,12 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopBuat Hop
+
+
+ The selected object is not a path
+
+ The dipilih objek bukan jalan
+ Path_Inspect
@@ -4121,11 +4186,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4376,6 +4436,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4535,11 +4600,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4550,6 +4610,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerTambahkan Alat Pengontrol
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4576,11 +4641,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4591,6 +4651,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4625,56 +4690,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Tooltable LinuxCNC (*.tbl)
- Open tooltableBuka tooltable
-
-
- Save tooltable
- Simpan tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4885,6 +4905,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (* .xml) ;, HeeksCAD tooltable (* .tooltable)
+
+
+ Save tooltable
+ Simpan tooltable
+ Tooltable XML (*.xml)
@@ -4900,6 +4925,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObjek tidak memiliki properti tooltable
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Tooltable LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.qm b/src/Mod/Path/Gui/Resources/translations/Path_it.qm
index 121fefc877..3c6d40b6a0 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_it.qm and b/src/Mod/Path/Gui/Resources/translations/Path_it.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.ts b/src/Mod/Path/Gui/Resources/translations/Path_it.ts
index 2e3f32cbc3..72ab522bbd 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_it.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_it.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Mostra gli oggetti di costruzione dei percorsi temporanei quando il modulo è in modalità DEBUG.
-
-
- The direction along which dropcutter lines are created
- La direzione lungo la quale vengono create le linee di taglio
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- L'operazione dovrebbe essere delimitata dall'oggetto grezzo o dal riquadro di delimitazione dell'oggetto di base
-
-
-
- Step over percentage of the drop cutter path
- Sovrascrivere la percentuale del percorso del cutter
-
-
-
- Z-axis offset from the surface of the object
- Scostamento sull'asse Z dalla superficie dell'oggetto
-
-
-
- The Sample Interval. Small values cause long wait times
- L'intervallo di campionamento. Piccoli valori causano lunghi tempi di attesa
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Abilita l'ottimizzazione che rimuove i punti non necessari dall'output G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli non aumentano di molto il tempo di elaborazione.
-
-
- The completion mode for the operation: single or multi-pass
- La modalità di completamento per l'operazione: singolo o multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- La direzione percorsa dall'utensile intorno alla parte: CW se in senso orario o CCW se in senso antiorario
- Stop index(angle) for rotational scanIndice di arresto (angolo) per la scansione rotazionale
-
-
- Ignore areas that proceed below specified depth.
- Ignora le aree che sono al di sotto della profondità specificata.
-
-
-
- Depth used to identify waste areas to ignore.
- Profondità utilizzata per identificare le aree di scarto da ignorare.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Taglia lo scarto alla profondità a bordo modello, liberando il modello.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedIl percorso da copiare
+
+
+ The base geometry of this toolpath
+ La geometria di base del percorso di questo utensile
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedFino a che punto la profondità del trapano è estesa
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Abilita la rotazione per accedere a tasche o aree non normali all'asse Z.
-
-
-
- Reverse direction of pocket operation.
- Inverte la direzione dell'operazione tasca.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverte l'angolo. Esempio: -22.5 -> 22.5 gradi.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Tentare l'angolo inverso per l'accesso alla faccia se la rotazione originale non riesce.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignorare le waterline esterne al di sopra di questa altezza.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Forza la profondità Z della faccia selezionata come valore più basso per la profondità finale. Saranno considerati i valori utente più alti.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Scostamento extra da applicare all'operazione. La direzione è dipendente dall'operazione.
-
-
- The library to use to generate the path
- La libreria da utilizzare per generare il percorso
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAggiunge una sosta obbligatoria o facoltativa al programma
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMetodo di generazione della serie
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Rendere vero (True), se si utilizza la compensazione raggio utensile
-
- The base geometry of this toolpath
- La geometria di base del percorso di questo utensile
+
+ The direction along which dropcutter lines are created
+ La direzione lungo la quale vengono create le linee di taglio
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ L'operazione dovrebbe essere delimitata dall'oggetto grezzo o dal riquadro di delimitazione dell'oggetto di base
+
+
+
+ Step over percentage of the drop cutter path
+ Sovrascrivere la percentuale del percorso del cutter
+
+
+
+ Z-axis offset from the surface of the object
+ Scostamento sull'asse Z dalla superficie dell'oggetto
+
+
+
+ The Sample Interval. Small values cause long wait times
+ L'intervallo di campionamento. Piccoli valori causano lunghi tempi di attesa
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Abilita l'ottimizzazione che rimuove i punti non necessari dall'output G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ La modalità di completamento per l'operazione: singolo o multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ La direzione percorsa dall'utensile intorno alla parte: CW se in senso orario o CCW se in senso antiorario
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignora le aree che sono al di sotto della profondità specificata.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Profondità utilizzata per identificare le aree di scarto da ignorare.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Taglia lo scarto alla profondità a bordo modello, liberando il modello.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Abilita la rotazione per accedere a tasche o aree non normali all'asse Z.
+
+
+
+ Reverse direction of pocket operation.
+ Inverte la direzione dell'operazione tasca.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Tentare l'angolo inverso per l'accesso alla faccia se la rotazione originale non riesce.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverte l'angolo. Esempio: -22.5 -> 22.5 gradi.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Forza la profondità Z della faccia selezionata come valore più basso per la profondità finale. Saranno considerati i valori utente più alti.
+
+
+
+ The library to use to generate the path
+ La libreria da utilizzare per generare il percorso
@@ -924,23 +979,23 @@
Legacy Tools not supported
- Legacy Tools not supported
+ Strumenti Legacy non supportatiSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Angolo di taglio di %.2f invalido, deve essere compreso fra <90° e >=0°
+ L'utensile selezionato non è una punta di foraturaInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Angolo di taglio di %.2f non valido, deve essere compreso tra >0° e <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Angolo di taglio di %.2f invalido, deve essere compreso fra <90° e >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointScegli il punto iniziale
-
-
- Processing model as a whole ...
- Elaborazione del modello nel suo complesso...
-
-
-
- Can not identify loop.
- Impossibile identificare il ciclo.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Tasca è basata su una superficie estrusa.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>La parte inferiore della tasca potrebbe non essere planare e/o non normale all'asse del mandrino.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>Il fondo della tasca 3D NON è disponibile per questa operazione</i>.
-
-
-
- Processing subs individually ...
- Elaborando individualmente i subs...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Considerare di attivare la proprietà InverseAngle e di ricalcolare l'operazione.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verifica la profondità finale della tasca formata da facce verticali.
-
-
-
- Depth Warning
- Avviso di Profondità
-
-
-
- Selected faces form loop. Processing looped faces.
- Le facce selezionate formano un anello. Elaborazione facce consecutive.
-
-
-
- Face appears misaligned after initial rotation.
- La faccia appare disallineata dopo la rotazione iniziale.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Considerare di attivare/disattivare la proprietà 'InverseAngle' e ricalcolare.
-
-
-
- Multiple faces in Base Geometry.
- Più facce nella Geometria di base.
-
-
-
- Depth settings will be applied to all faces.
- Le impostazioni di Profondità saranno applicate a tutte le facce.
-
-
-
- EnableRotation property is 'Off'.
- La proprietà EnableRotation è 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applicazione automatica dell'angolo inverso.
-
-
-
- Applying inverse angle manually.
- Applicazione manuale dell'angolo inverso.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameNome file non valido
-
-
- Rotated to inverse angle.
- Ruota all'angolo inverso.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Le funzioni selezionate richiedono 'Abilita rotazione: A(x)' per l'accesso.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Le funzioni selezionate richiedono 'Abilita rotazione: B(y)' per l'accesso.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Il tratto %s.%s non può essere calcolato come un foro circolare - prego rimuoverlo dall'elenco della geometria di base.
-
-
- Always select the bottom edge of the hole when using an edge.
- Selezionare sempre il bordo inferiore del foro quando si utilizza un bordo.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Profondità iniziale <= profondità della faccia.
-Aumentata fino all'altezza del pezzo grezzo.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Aumentata fino all'altezza del pezzo grezzo.
UtilsUtilità
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Tasca è basata su una superficie estrusa.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>La parte inferiore della tasca potrebbe non essere planare e/o non normale all'asse del mandrino.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>Il fondo della tasca 3D NON è disponibile per questa operazione</i>.
+
+
+
+ Processing subs individually ...
+ Elaborando individualmente i subs...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Considerare di attivare la proprietà InverseAngle e di ricalcolare l'operazione.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verifica la profondità finale della tasca formata da facce verticali.
+
+
+
+ Depth Warning
+ Avviso di Profondità
+
+
+
+ Processing model as a whole ...
+ Elaborazione del modello nel suo complesso...
+
+
+
+ Can not identify loop.
+ Impossibile identificare il ciclo.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Le facce selezionate formano un anello. Elaborazione facce consecutive.
+
+
+
+ Face appears misaligned after initial rotation.
+ La faccia appare disallineata dopo la rotazione iniziale.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Considerare di attivare/disattivare la proprietà 'InverseAngle' e ricalcolare.
+
+
+
+ Multiple faces in Base Geometry.
+ Più facce nella Geometria di base.
+
+
+
+ Depth settings will be applied to all faces.
+ Le impostazioni di Profondità saranno applicate a tutte le facce.
+
+
+
+ EnableRotation property is 'Off'.
+ La proprietà EnableRotation è 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applicazione automatica dell'angolo inverso.
+
+
+
+ Applying inverse angle manually.
+ Applicazione manuale dell'angolo inverso.
+
+
+
+ Rotated to inverse angle.
+ Ruota all'angolo inverso.
+ Rotated to 'InverseAngle' to attempt access.Ruotato in 'Angolo Inverso' per tentare l'accesso.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Selezionare sempre il bordo inferiore del foro quando si utilizza un bordo.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Profondità iniziale <= profondità della faccia.
+Aumentata fino all'altezza del pezzo grezzo.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Le funzioni selezionate richiedono 'Abilita rotazione: A(x)' per l'accesso.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Le funzioni selezionate richiedono 'Abilita rotazione: B(y)' per l'accesso.
+ this object already in the list
@@ -1913,16 +1968,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Profondità finale impostata sotto ZMin delle facce selezionate.
-
-
- Pocket Shape
- Tasca
-
-
-
- Creates a Path Pocket object from a face or faces
- Crea un oggetto percorso Tasca da una o più facce
- Normal
@@ -1938,6 +1983,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Tasca
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Crea un oggetto percorso Tasca da una o più facce
+ 3D Pocket
@@ -1988,6 +2043,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.Quando abilitato, i bordi di estensione connessi sono combinati con i wire.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ La faccia NON sembra essere orizzontale DOPO l'applicazione della rotazione.
+ Start Depth is lower than face depth. Setting to
@@ -1998,11 +2058,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- La faccia NON sembra essere orizzontale DOPO l'applicazione della rotazione.
- PathProfile
@@ -2356,7 +2411,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
Custom points are identical.
- Custom points are identical.
+ I punti personalizzati sono identici.
@@ -2386,7 +2441,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
The selected face is inaccessible.
- The selected face is inaccessible.
+ La faccia selezionata è inaccessibile.
@@ -3292,6 +3347,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCrea una serie su un percorso selezionato
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3354,6 +3419,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Replica
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Crea un oggetto Replica modificabile del percorso selezionato
+ Please select one path object
@@ -3373,16 +3448,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectSi prega di selezionare un oggetto Percorso
-
-
- Dress-up
- Replica
-
-
-
- Creates a Path Dess-up object from a selected path
- Crea un oggetto Replica modificabile del percorso selezionato
- Path_DressupAxisMap
@@ -3855,13 +3920,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCrea un oggetto percorso Salto
-
-
- The selected object is not a path
-
- L'oggetto selezionato non è un percorso
-
- Please select one path object
@@ -3877,6 +3935,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCrea Salto
+
+
+ The selected object is not a path
+
+ L'oggetto selezionato non è un percorso
+
+ Path_Inspect
@@ -4126,11 +4191,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- La lavorazione non ha un oggetto base selezionato.
- Check the path job for common errors
@@ -4381,6 +4441,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateData
+
+
+ The Job has no selected Base object.
+ La lavorazione non ha un oggetto base selezionato.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Carica utensile
- Add Tool Controller to the Job
@@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAggiungi un Controllo utensile
+
+
+ Tool Number to Load
+ Carica utensile
+ Path_ToolTable
@@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCrea un tracciato di incisione a linea mediale
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve richiede un cutter per incisione con Taglio Laterale Angolare
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.L'angolo di taglio del cutter per incisione deve essere < 180 gradi.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve richiede un cutter per incisione con Taglio Laterale Angolare
+ Path_Waterline
@@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySalva la libreria utensili
-
-
- Tooltable JSON (*.json)
- Tabella degli utensili JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Tabella degli utensili HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Tabella degli utensili LinuxCNC (*.tbl)
- Open tooltableApri la tabella utensili
-
-
- Save tooltable
- Salva la tabella utensili
-
-
-
- Rename Tooltable
- Rinomina la tabella utensili
-
-
-
- Enter Name:
- Inserire il nome:
-
-
-
- Add New Tool Table
- Aggiungi nuova tabella utensili
-
-
-
- Delete Selected Tool Table
- Elimina la tabella degli utensili selezionata
-
-
-
- Rename Selected Tool Table
- Rinomina la tabella degli utensili selezionati
- Tooltable editor
@@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tabella utensili XML (XML); Tabella utensili HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Salva la tabella utensili
+ Tooltable XML (*.xml)
@@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyL'oggetto non ha le proprietà necessarie per la tabella utensili
+
+
+ Rename Tooltable
+ Rinomina la tabella utensili
+
+
+
+ Enter Name:
+ Inserire il nome:
+
+
+
+ Add New Tool Table
+ Aggiungi nuova tabella utensili
+
+
+
+ Delete Selected Tool Table
+ Elimina la tabella degli utensili selezionata
+
+
+
+ Rename Selected Tool Table
+ Rinomina la tabella degli utensili selezionati
+
+
+
+ Tooltable JSON (*.json)
+ Tabella degli utensili JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Tabella degli utensili HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Tabella degli utensili LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ja.qm b/src/Mod/Path/Gui/Resources/translations/Path_ja.qm
index 167e7168cf..c2465396c3 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ja.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ja.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts
index 435f1fe138..594a494e09 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.モジュールがDEBUGモード時に、一時パス、構築オブジェクトを表示します。
-
-
- The direction along which dropcutter lines are created
- ドロップカッター線を作成する方向
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- この工程はストックオブジェクト、またはベースオブジェクトのバウンディングボックスによって制限を受けます
-
-
-
- Step over percentage of the drop cutter path
- ドロップカッターパスのステップオーバーのパーセント
-
-
-
- Z-axis offset from the surface of the object
- オブジェクトのサーフェスからのZ軸オフセット
-
-
-
- The Sample Interval. Small values cause long wait times
- サンプル間隔。 値を小さくすると処理時間が長くなります。
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- 最適化を有効に設定すると、G-Code出力から不必要な点を削除します
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にしても、処理時間はそれほど大幅に増加しません。
-
-
- The completion mode for the operation: single or multi-pass
- 工程の終了モード: シングルまたはマルチパス
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- ツールパスが部品の周りを移動する時の方向: Climb(時計回り)または Conventional(反時計回り)
- Stop index(angle) for rotational scan回転スキャンの停止インデックス(角度)
-
-
- Ignore areas that proceed below specified depth.
- 指定された深さより下のエリアを無視。
-
-
-
- Depth used to identify waste areas to ignore.
- 無視される不要エリアを特定するための深さ
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- モデル端で最低部まで不要部を切り抜き、モデルを解放
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedコピーするパス
+
+
+ The base geometry of this toolpath
+ このツールパスのベースジオメトリー
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedドリル深さをどのくらい延長するか
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- ポケット工程の方向を反転
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- 角度を反転。例: -22.5 -> 22.5 度
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.工程に適用する追加オフセット。方向は工程に依存して変わります。
-
-
- The library to use to generate the path
- パスの生成に使用するライブラリ
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programプログラムにオプションまたは強制的な停止を追加
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodパターン加工
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
工具径補正を使用する場合は True
-
- The base geometry of this toolpath
- このツールパスのベースジオメトリー
+
+ The direction along which dropcutter lines are created
+ ドロップカッター線を作成する方向
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ この工程はストックオブジェクト、またはベースオブジェクトのバウンディングボックスによって制限を受けます
+
+
+
+ Step over percentage of the drop cutter path
+ ドロップカッターパスのステップオーバーのパーセント
+
+
+
+ Z-axis offset from the surface of the object
+ オブジェクトのサーフェスからのZ軸オフセット
+
+
+
+ The Sample Interval. Small values cause long wait times
+ サンプル間隔。 値を小さくすると処理時間が長くなります。
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ 最適化を有効に設定すると、G-Code出力から不必要な点を削除します
+
+
+
+ The completion mode for the operation: single or multi-pass
+ 工程の終了モード: シングルまたはマルチパス
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ ツールパスが部品の周りを移動する時の方向: Climb(時計回り)または Conventional(反時計回り)
+
+
+
+ Ignore areas that proceed below specified depth.
+ 指定された深さより下のエリアを無視。
+
+
+
+ Depth used to identify waste areas to ignore.
+ 無視される不要エリアを特定するための深さ
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ モデル端で最低部まで不要部を切り抜き、モデルを解放
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ ポケット工程の方向を反転
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ 角度を反転。例: -22.5 -> 22.5 度
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ パスの生成に使用するライブラリ
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- %.2fは 無効な切れ刃角です。切れ刃角は <90° and >=0° でなければなりません
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°%.2f は、無効な切削角度です。 0°より大きく、かつ180°以下でなければいけません。
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ %.2fは 無効な切れ刃角です。切れ刃角は <90° and >=0° でなければなりません
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start Point開始点を選択
-
-
- Processing model as a whole ...
- モデル全体を処理...
-
-
-
- Can not identify loop.
- ループが識別できません。
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>ポケットは、押し出しをしたサーフェスに基づいています。
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>ポケットの下側が、非平面的となっているか、かつ/又は、スピンドル軸が標準ではない可能性があります。
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D ポケットのボタンは、このオペレーションに用意されて<strong>いません</strong> </i>。
-
-
-
- Processing subs individually ...
- サブルーチンを個別に処理…
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- InverseAngleプロパティを切り替えて、作業を再計算することを検討して下さい。
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- 垂直面によって成形されたポケットの深さを確認
-
-
-
- Depth Warning
- 深度の警告
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- 初期回転後、面が不整状態になります。
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- 「InverseAngle」プロパティを切り替えて、再計算することを検討して下さい。
-
-
-
- Multiple faces in Base Geometry.
- ベースジオメトリーの複数面
-
-
-
- Depth settings will be applied to all faces.
- 深さの設定を全ての面に適用します
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation プロパティーが「オフ」になっています。
-
-
-
- Applying inverse angle automatically.
- 逆角度を自動で適用。
-
-
-
- Applying inverse angle manually.
- 逆角度を手動で適用。
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid Filename無効なファイル名
-
-
- Rotated to inverse angle.
- 逆角度で回転。
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.フィーチャー %s.%s は丸穴として処理できません。基本ジオメトリの一覧から削除してください
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
Utilsユーティリティ
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>ポケットは、押し出しをしたサーフェスに基づいています。
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>ポケットの下側が、非平面的となっているか、かつ/又は、スピンドル軸が標準ではない可能性があります。
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D ポケットのボタンは、このオペレーションに用意されて<strong>いません</strong> </i>。
+
+
+
+ Processing subs individually ...
+ サブルーチンを個別に処理…
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ InverseAngleプロパティを切り替えて、作業を再計算することを検討して下さい。
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ 垂直面によって成形されたポケットの深さを確認
+
+
+
+ Depth Warning
+ 深度の警告
+
+
+
+ Processing model as a whole ...
+ モデル全体を処理...
+
+
+
+ Can not identify loop.
+ ループが識別できません。
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ 初期回転後、面が不整状態になります。
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ 「InverseAngle」プロパティを切り替えて、再計算することを検討して下さい。
+
+
+
+ Multiple faces in Base Geometry.
+ ベースジオメトリーの複数面
+
+
+
+ Depth settings will be applied to all faces.
+ 深さの設定を全ての面に適用します
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation プロパティーが「オフ」になっています。
+
+
+
+ Applying inverse angle automatically.
+ 逆角度を自動で適用。
+
+
+
+ Applying inverse angle manually.
+ 逆角度を手動で適用。
+
+
+
+ Rotated to inverse angle.
+ 逆角度で回転。
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- ポケット形状
-
-
-
- Creates a Path Pocket object from a face or faces
- 1面または複数面からパス・ポケット・オブジェクトを作成
- Normal
@@ -1939,6 +1984,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
YY
+
+
+ Pocket Shape
+ ポケット形状
+
+
+
+ Creates a Path Pocket object from a face or faces
+ 1面または複数面からパス・ポケット・オブジェクトを作成
+ 3D Pocket
@@ -1989,6 +2044,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
When enabled connected extension edges are combined to wires.有効な場合、つながった延長エッジがワイヤーと組み合わされます。
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Creates an array from a selected path選択したパスから配列を作成
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Path_Dressup
+
+
+ Dress-up
+ ドレスアップ
+
+
+
+ Creates a Path Dess-up object from a selected path
+ 選択したパスからパス・ドレスアップ・オブジェクトを作成
+ Please select one path object
@@ -3374,16 +3449,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Please select a Path objectパスオブジェクトを選択して下さい
-
-
- Dress-up
- ドレスアップ
-
-
-
- Creates a Path Dess-up object from a selected path
- 選択したパスからパス・ドレスアップ・オブジェクトを作成
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Creates a Path Hop objectパス・ホップ・オブジェクトを作成
-
-
- The selected object is not a path
-
- 選択されたオブジェクトはパスではありません
-
- Please select one path object
@@ -3878,6 +3936,13 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Create Hopホップを作成
+
+
+ The selected object is not a path
+
+ 選択されたオブジェクトはパスではありません
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Path_Sanity
-
-
- The Job has no selected Base object.
- ジョブに選択されたベース オブジェクトがありません。
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Date日時
+
+
+ The Job has no selected Base object.
+ ジョブに選択されたベース オブジェクトがありません。
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Path_ToolController
-
-
- Tool Number to Load
- 読み込む工具番号
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Add Tool Controllerツールコントローラーを追加
+
+
+ Tool Number to Load
+ 読み込む工具番号
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarveにはCuttingEdgeAngleを持つ彫刻加工カッターが必要です
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Engraver Cutting Edge Angle must be < 180 degrees.彫刻加工の切削エッジ角度は180度未満でなければなりません。
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarveにはCuttingEdgeAngleを持つ彫刻加工カッターが必要です
+ Path_Waterline
@@ -4633,56 +4698,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Save toolbit libraryツールビットのライブラリを保存
-
-
- Tooltable JSON (*.json)
- ツールテーブル JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCADツールテーブル (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNCツールテーブル (*.tbl)
- Open tooltableツールテーブルを開く
-
-
- Save tooltable
- ツールテーブルを保存
-
-
-
- Rename Tooltable
- ツールテーブルの名前を変更
-
-
-
- Enter Name:
- 名前を入力:
-
-
-
- Add New Tool Table
- 新しいツールテーブルを追加
-
-
-
- Delete Selected Tool Table
- 選択したツールテーブルを削除
-
-
-
- Rename Selected Tool Table
- 選択したツールテーブルの名前を変更
- Tooltable editor
@@ -4893,6 +4913,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)ツールテーブルXML (*.xml);HeeksCADツールテーブル (*.tooltable)
+
+
+ Save tooltable
+ ツールテーブルを保存
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択
Object doesn't have a tooltable propertyオブジェクトがツールテーブルプロパティを持っていません。
+
+
+ Rename Tooltable
+ ツールテーブルの名前を変更
+
+
+
+ Enter Name:
+ 名前を入力:
+
+
+
+ Add New Tool Table
+ 新しいツールテーブルを追加
+
+
+
+ Delete Selected Tool Table
+ 選択したツールテーブルを削除
+
+
+
+ Rename Selected Tool Table
+ 選択したツールテーブルの名前を変更
+
+
+
+ Tooltable JSON (*.json)
+ ツールテーブル JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCADツールテーブル (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNCツールテーブル (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_kab.qm b/src/Mod/Path/Gui/Resources/translations/Path_kab.qm
index 32b473bf01..cfc2301995 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_kab.qm and b/src/Mod/Path/Gui/Resources/translations/Path_kab.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_kab.ts b/src/Mod/Path/Gui/Resources/translations/Path_kab.ts
index 427209606c..aeb6618166 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_kab.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_kab.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedLe chemin d'accès à copier
+
+
+ The base geometry of this toolpath
+ La géométrie de base du parcours de l'outil
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- The library to use to generate the path
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAjouter une arrêt facultatif ou obligatoire du programme
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- La géométrie de base du parcours de l'outil
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ The library to use to generate the path
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCrée un réseau à partir d'une trajectoire sélectionnée
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Habillage
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Crée un habillage d'une trajectoire sélectionnée
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectVeuillez sélectionner une trajectoire
-
-
- Dress-up
- Habillage
-
-
-
- Creates a Path Dess-up object from a selected path
- Crée un habillage d'une trajectoire sélectionnée
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCrée une trajectoire de saut
-
-
- The selected object is not a path
-
- L'objet sélectionné n'est pas une trajectoire
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCrée un saut
+
+
+ The selected object is not a path
+
+ L'objet sélectionné n'est pas une trajectoire
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Numéro d'outil à charger
- Add Tool Controller to the Job
@@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Numéro d'outil à charger
+ Path_ToolTable
@@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOuvre la table des outils
-
-
- Save tooltable
- Enregistrer la table d'outils
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Table d'outils XML (*.xml);;Table d'outils HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Enregistrer la table d'outils
+ Tooltable XML (*.xml)
@@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyL'objet ne possède pas de propriété d'outil pour être mis dans la table
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ko.qm b/src/Mod/Path/Gui/Resources/translations/Path_ko.qm
index 03e79b18df..59c612d3d3 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ko.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ko.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ko.ts b/src/Mod/Path/Gui/Resources/translations/Path_ko.ts
index f8076a7b84..20b701c77a 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_ko.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_ko.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path to be copied
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- The library to use to generate the path
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern method패턴 방법
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ The library to use to generate the path
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltable도구목록 열기
-
-
- Save tooltable
- 도구목록을 저장
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)도구목록 XML (*.xml); HeeksCAD 도구목록 (*.tooltable)
+
+
+ Save tooltable
+ 도구목록을 저장
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable property개체가 도구목록 속성을 하지 않습니다.
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_lt.qm b/src/Mod/Path/Gui/Resources/translations/Path_lt.qm
index d4c8e57466..5237658cdb 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_lt.qm and b/src/Mod/Path/Gui/Resources/translations/Path_lt.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_lt.ts b/src/Mod/Path/Gui/Resources/translations/Path_lt.ts
index de521e62b8..d57477b8d8 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_lt.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_lt.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path to be copied
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- The library to use to generate the path
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ The library to use to generate the path
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_nl.qm b/src/Mod/Path/Gui/Resources/translations/Path_nl.qm
index b24956cbde..f4b5517b47 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_nl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_nl.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts
index cd310920e7..73c61924b0 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Toon de tijdelijke padconstructie-objecten wanneer de module in DEBUG-modus staat.
-
-
- The direction along which dropcutter lines are created
- De richting langs welke dropcutter lijnen worden gemaakt
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Moet de bewerking worden beperkt door het voorraadobject of door de begrenzingsdoos van het basisobject
-
-
-
- Step over percentage of the drop cutter path
- Stap over percentage van het drop cutter pad
-
-
-
- Z-axis offset from the surface of the object
- Z-as verschuiving van het oppervlak van het object
-
-
-
- The Sample Interval. Small values cause long wait times
- De Staalinterval. Kleine waarden veroorzaken lange wachttijden
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Optimalisatie inschakelen die onnodige punten verwijdert van de G-Code uitvoer
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd niet aanzienlijk.
-
-
- The completion mode for the operation: single or multi-pass
- De voltooiing modus voor de bewerking: één of meerdere-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- De richting die het tool moet volge rond het werkstuk: Climb(met de klok mee) of conventioneel(tegen de klok)
- Stop index(angle) for rotational scanStop index(hoek) voor rotationele scan
-
-
- Ignore areas that proceed below specified depth.
- Negeer gebieden die onder de opgegeven diepte gaan.
-
-
-
- Depth used to identify waste areas to ignore.
- Diepte die gebruikt werd om de te negeren afvalgebieden te identificeren.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Ga door afval naar diepte aan de modelrand, waardoor het model vrijkomt.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedHet te kopiëren pad
+
+
+ The base geometry of this toolpath
+ De basisgeometrie voor dit gereedschapspad
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHoe ver de boordiepte is uitgebreid
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Schakel de rotatie in om toegang te krijgen tot uitsparingen/zones die niet normaal zijn voor de Z-as.
-
-
-
- Reverse direction of pocket operation.
- Richting van de uitsparingsbewerking omkeren.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Keer de hoek om. Voorbeeld: -22,5 -> 22.5 graden.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Probeer de omgekeerde hoek voor toegang tot het vlak als de oorspronkelijke rotatie mislukt.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Negeer buitenste waterlijnen boven deze hoogte.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- De Z-diepte van het geselecteerde vlak afdwingen als de laagste waarde voor de einddiepte. Hogere gebruikerswaarden worden in acht genomen.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra verschuiving om toe te passen op de bewerking. Richting is afhankelijk van bewerking.
-
-
- The library to use to generate the path
- De te bibliotheek gebruiken voor het genereren van het pad
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programOptionele of verplichte stop toevoegen aan het programma
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPatroonmethode
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Zet Waar indien u gebruik maakt van de straalcompensatie van de snijder
-
- The base geometry of this toolpath
- De basisgeometrie voor dit gereedschapspad
+
+ The direction along which dropcutter lines are created
+ De richting langs welke dropcutter lijnen worden gemaakt
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Moet de bewerking worden beperkt door het voorraadobject of door de begrenzingsdoos van het basisobject
+
+
+
+ Step over percentage of the drop cutter path
+ Stap over percentage van het drop cutter pad
+
+
+
+ Z-axis offset from the surface of the object
+ Z-as verschuiving van het oppervlak van het object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ De Staalinterval. Kleine waarden veroorzaken lange wachttijden
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Optimalisatie inschakelen die onnodige punten verwijdert van de G-Code uitvoer
+
+
+
+ The completion mode for the operation: single or multi-pass
+ De voltooiing modus voor de bewerking: één of meerdere-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ De richting die het tool moet volge rond het werkstuk: Climb(met de klok mee) of conventioneel(tegen de klok)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Negeer gebieden die onder de opgegeven diepte gaan.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Diepte die gebruikt werd om de te negeren afvalgebieden te identificeren.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Ga door afval naar diepte aan de modelrand, waardoor het model vrijkomt.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Schakel de rotatie in om toegang te krijgen tot uitsparingen/zones die niet normaal zijn voor de Z-as.
+
+
+
+ Reverse direction of pocket operation.
+ Richting van de uitsparingsbewerking omkeren.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Probeer de omgekeerde hoek voor toegang tot het vlak als de oorspronkelijke rotatie mislukt.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Keer de hoek om. Voorbeeld: -22,5 -> 22.5 graden.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ De Z-diepte van het geselecteerde vlak afdwingen als de laagste waarde voor de einddiepte. Hogere gebruikerswaarden worden in acht genomen.
+
+
+
+ The library to use to generate the path
+ De te bibliotheek gebruiken voor het genereren van het pad
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Ongeldige hoek van de snijrand %.2f, moet >=0° en <90° zijn
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Ongeldige hoek van de snijrand %.2f, moet >=0° en <=180° zijn
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Ongeldige hoek van de snijrand %.2f, moet >=0° en <90° zijn
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointKies het startpunt
-
-
- Processing model as a whole ...
- Verwerking van het model in zijn geheel ...
-
-
-
- Can not identify loop.
- Kan de lus niet identificeren.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is gebaseerd op geextrudeerd oppervlak.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>De bodem van de uitsparing kan niet-planair zijn en/of niet normaal zijn voor de spindelas.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D-uitsparingsbodem is NIET beschikbaar in deze bewerking</i>.
-
-
-
- Processing subs individually ...
- Individuele verwerking van subs ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Probeer de InverseAngle-eigenschap in/uit te schakelen en de operatie te herberekenen.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Controleer de einddiepte van de uitsparing gevormd door verticale vlakken.
-
-
-
- Depth Warning
- Diepte waarschuwing
-
-
-
- Selected faces form loop. Processing looped faces.
- Geselecteerde vlakken in lus. Verwerking van gelussente vlakken.
-
-
-
- Face appears misaligned after initial rotation.
- Het vlak lijkt verkeerd uitgelijnd te zijn na de eerste rotatie.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Probeer de 'InverseAngle'-eigenschap te veranderen en opnieuw te berekenen.
-
-
-
- Multiple faces in Base Geometry.
- Meerdere vlakken in de basisgeometrie.
-
-
-
- Depth settings will be applied to all faces.
- Diepte-instellingen zullen op alle vlakken toegepast worden.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation-eigenschap is 'Uit'.
-
-
-
- Applying inverse angle automatically.
- Inverse hoek automatisch toepassen.
-
-
-
- Applying inverse angle manually.
- Inverse hoek handmatig toepassen.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameOngeldige bestandsnaam
-
-
- Rotated to inverse angle.
- Gedraaid naar de omgekeerde hoek.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: A(x)' voor toegang.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: B(y)' voor toegang.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Kenmerk %s.%s kan niet als cirkelvormig gat worden verwerkt - gelieve deze uit de lijst met basisgeometrieën te verwijderen.
-
-
- Always select the bottom edge of the hole when using an edge.
- Selecteer altijd de onderrand van het gat bij gebruik van een rand.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Begindiepte <= diepte van vlak.
-Toegenomen naar de standaard top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Toegenomen naar de standaard top.
UtilsHulpmiddelen
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is gebaseerd op geextrudeerd oppervlak.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>De bodem van de uitsparing kan niet-planair zijn en/of niet normaal zijn voor de spindelas.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D-uitsparingsbodem is NIET beschikbaar in deze bewerking</i>.
+
+
+
+ Processing subs individually ...
+ Individuele verwerking van subs ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Probeer de InverseAngle-eigenschap in/uit te schakelen en de operatie te herberekenen.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Controleer de einddiepte van de uitsparing gevormd door verticale vlakken.
+
+
+
+ Depth Warning
+ Diepte waarschuwing
+
+
+
+ Processing model as a whole ...
+ Verwerking van het model in zijn geheel ...
+
+
+
+ Can not identify loop.
+ Kan de lus niet identificeren.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Geselecteerde vlakken in lus. Verwerking van gelussente vlakken.
+
+
+
+ Face appears misaligned after initial rotation.
+ Het vlak lijkt verkeerd uitgelijnd te zijn na de eerste rotatie.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Probeer de 'InverseAngle'-eigenschap te veranderen en opnieuw te berekenen.
+
+
+
+ Multiple faces in Base Geometry.
+ Meerdere vlakken in de basisgeometrie.
+
+
+
+ Depth settings will be applied to all faces.
+ Diepte-instellingen zullen op alle vlakken toegepast worden.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation-eigenschap is 'Uit'.
+
+
+
+ Applying inverse angle automatically.
+ Inverse hoek automatisch toepassen.
+
+
+
+ Applying inverse angle manually.
+ Inverse hoek handmatig toepassen.
+
+
+
+ Rotated to inverse angle.
+ Gedraaid naar de omgekeerde hoek.
+ Rotated to 'InverseAngle' to attempt access.Gedraaid naar 'InverseAngle' om toegang te proberen.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Selecteer altijd de onderrand van het gat bij gebruik van een rand.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Begindiepte <= diepte van vlak.
+Toegenomen naar de standaard top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: A(x)' voor toegang.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: B(y)' voor toegang.
+ this object already in the list
@@ -1914,16 +1969,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Final depth set below ZMin of face(s) selected.Definitieve diepte ingesteld onder ZMin of vlak(ken) geselecteerd.
-
-
- Pocket Shape
- Vorm van de uitsparing
-
-
-
- Creates a Path Pocket object from a face or faces
- Maakt een object van een paduitsparing aan vanuit een of meerdere vlakken
- Normal
@@ -1939,6 +1984,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
YY
+
+
+ Pocket Shape
+ Vorm van de uitsparing
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Maakt een object van een paduitsparing aan vanuit een of meerdere vlakken
+ 3D Pocket
@@ -1989,6 +2044,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
When enabled connected extension edges are combined to wires.Indien ingeschakeld worden aangesloten extensieranden gecombineerd met draden.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Het vlak lijkt NIET horizontaal te zijn NA het aanbrengen van de rotatie.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Het vlak lijkt NIET horizontaal te zijn NA het aanbrengen van de rotatie.
- PathProfile
@@ -3293,6 +3348,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Creates an array from a selected pathMaakt een reeks vanuit een geselecteerd pad
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Path_Dressup
+
+
+ Dress-up
+ Verkleding
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Maakt een padverkledingsobject uit een geselecteerd pad
+ Please select one path object
@@ -3374,16 +3449,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Please select a Path objectGelieve een padobject te selecteren
-
-
- Dress-up
- Verkleding
-
-
-
- Creates a Path Dess-up object from a selected path
- Maakt een padverkledingsobject uit een geselecteerd pad
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Creates a Path Hop objectMaakt een Padsprongobject
-
-
- The selected object is not a path
-
- Het geselecteerde object is geen pad
-
- Please select one path object
@@ -3878,6 +3936,13 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Create HopSprong maken
+
+
+ The selected object is not a path
+
+ Het geselecteerde object is geen pad
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Path_Sanity
-
-
- The Job has no selected Base object.
- Er is geen geselecteerd basisobject voor de taak.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
DateDatum
+
+
+ The Job has no selected Base object.
+ Er is geen geselecteerd basisobject voor de taak.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Path_ToolController
-
-
- Tool Number to Load
- Te laden gereedschapsnummer
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Add Tool ControllerGereedschapsregelaar toevoegen
+
+
+ Tool Number to Load
+ Te laden gereedschapsnummer
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Creates a medial line engraving pathMaakt een middelste lijn graveer pad
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve vereist een graverende snijder met CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Engraver Cutting Edge Angle must be < 180 degrees.Engraver snij-hoek moet < 180 graden zijn.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve vereist een graverende snijder met CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Save toolbit libraryToolbit-bibliotheek opslaan
-
-
- Tooltable JSON (*.json)
- Gereedschapstafel JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD-gereedschapstafel (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC-gereedschapstafel (*.tbl)
- Open tooltableOpen gereedschapstafel
-
-
- Save tooltable
- Gereedschapstafel opslaan
-
-
-
- Rename Tooltable
- Hernoem gereedschapstabel
-
-
-
- Enter Name:
- Naam invoeren:
-
-
-
- Add New Tool Table
- Voeg nieuwe gereedschapstabel toe
-
-
-
- Delete Selected Tool Table
- Verwijder de geselecteerde gereedschapstabel
-
-
-
- Rename Selected Tool Table
- Hernoem de geselecteerde gereedschapstabel
- Tooltable editor
@@ -4893,6 +4913,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Gereedschapstafel XML (*.xml);;HeeksCAD-gereedschapstafel (*.tooltable)
+
+
+ Save tooltable
+ Gereedschapstafel opslaan
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew
Object doesn't have a tooltable propertyObject heeft geen gereedschapstafeleigenschap
+
+
+ Rename Tooltable
+ Hernoem gereedschapstabel
+
+
+
+ Enter Name:
+ Naam invoeren:
+
+
+
+ Add New Tool Table
+ Voeg nieuwe gereedschapstabel toe
+
+
+
+ Delete Selected Tool Table
+ Verwijder de geselecteerde gereedschapstabel
+
+
+
+ Rename Selected Tool Table
+ Hernoem de geselecteerde gereedschapstabel
+
+
+
+ Tooltable JSON (*.json)
+ Gereedschapstafel JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD-gereedschapstafel (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC-gereedschapstafel (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_no.qm b/src/Mod/Path/Gui/Resources/translations/Path_no.qm
index 94d6c916b4..052b6c3624 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_no.qm and b/src/Mod/Path/Gui/Resources/translations/Path_no.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_no.ts b/src/Mod/Path/Gui/Resources/translations/Path_no.ts
index 00b1514064..145d24d79f 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_no.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_no.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path to be copied
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- The library to use to generate the path
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ The library to use to generate the path
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.qm b/src/Mod/Path/Gui/Resources/translations/Path_pl.qm
index 1ba92fe38d..f08eff542a 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pl.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts
index aaf1aa1113..c3624ec126 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Pokaż tymczasowe obiekty konstrukcyjne ścieżki, gdy moduł jest w trybie DEBUGOWANIA.
-
-
- The direction along which dropcutter lines are created
- Kierunek tworzenia linii cięcia
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Czy operacja ma być ograniczona przez obiekt podstawowy czy przez ramkę obrysu obiektu bazowego
-
-
-
- Step over percentage of the drop cutter path
- Procentowa wielkość kroku ścieżki narzędzia
-
-
-
- Z-axis offset from the surface of the object
- Odsunięcie osi Z od powierzchni obiektu
-
-
-
- The Sample Interval. Small values cause long wait times
- Przykładowy interwał. Niskie wartości powodują długi okres oczekiwania
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Włącz optymalizację która usuwa nie potrzebne punkty z G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości nie zwiększają znacznie czasu przetwarzania.
-
-
- The completion mode for the operation: single or multi-pass
- Tryb wykonania operacji: pojedyncza lub wieloprzejściowa
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Kierunek, w którym ścieżka narzędzia powinna przechodzić wokół części: współbieżnie (zgodnie z ruchem wskazówek zegara) lub przeciwbieżnie (przeciwnie do ruchu wskazówek zegara)
- Stop index(angle) for rotational scanIndeks końcowy (kąt) dla skanowania obrotowego
-
-
- Ignore areas that proceed below specified depth.
- Ignoruj obszary, które sięgają poniżej określonej głębokości.
-
-
-
- Depth used to identify waste areas to ignore.
- Głębokość używana do identyfikacji obszarów odpadów do zignorowania.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Odetnij odpad ne krawędzi modelu by uwolnić model.
- Dropcutter lines are created parallel to this axis.
@@ -244,6 +189,11 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
The path to be copiedŚcieżka do skopiowania
+
+
+ The base geometry of this toolpath
+ Podstawowa geometria tej ścieżki narzędzia
+ The tool controller that will be used to calculate the path
@@ -439,27 +389,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
How far the drill depth is extendedWielkość powiększenia głębokości wiercenia
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Włącz rotację/obrót, aby uzyskać dostęp do kieszeni/obszarów które nie są normalne względem osi Z.
-
-
-
-
- Reverse direction of pocket operation.
- Odwróć kierunek operacji kieszeni.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Odwróć kąt. Przykład: -22,5 -> 22,5 stopni.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Spróbuj odwrócić kąt, aby uzyskać dostęp do ściany jeśli oryginalny obrót nie powiedzie się.
- Orientation plane of CNC path
@@ -505,11 +434,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
Ignore outer waterlines above this height.Ignoruj zewnętrzne linie poziomu powyżej tej wysokości.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Wymuś głębokość Z wybranej ściany jako najniższą wartość dla głębokości końcowej. Obserwowane będą wyższe wartości użytkownika.
- The base object this collision refers to
@@ -585,11 +509,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
Extra offset to apply to the operation. Direction is operation dependent.Dodatkowy offset do operacji. Kierunek jest zależny od operacji.
-
-
- The library to use to generate the path
- Biblioteka używana do generowania ścieżki
- Start pocketing at center or boundary
@@ -625,11 +544,66 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
Add Optional or Mandatory Stop to the programDodaj opcjonalne lub obowiązkowe zatrzymanie programu
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMetoda wzoru
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -676,9 +650,90 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
Ustaw True, jeśli używasz kompensacji promienia frezu
-
- The base geometry of this toolpath
- Podstawowa geometria tej ścieżki narzędzia
+
+ The direction along which dropcutter lines are created
+ Kierunek tworzenia linii cięcia
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Czy operacja ma być ograniczona przez obiekt podstawowy czy przez ramkę obrysu obiektu bazowego
+
+
+
+ Step over percentage of the drop cutter path
+ Procentowa wielkość kroku ścieżki narzędzia
+
+
+
+ Z-axis offset from the surface of the object
+ Odsunięcie osi Z od powierzchni obiektu
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Przykładowy interwał. Niskie wartości powodują długi okres oczekiwania
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Włącz optymalizację która usuwa nie potrzebne punkty z G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Tryb wykonania operacji: pojedyncza lub wieloprzejściowa
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Kierunek, w którym ścieżka narzędzia powinna przechodzić wokół części: współbieżnie (zgodnie z ruchem wskazówek zegara) lub przeciwbieżnie (przeciwnie do ruchu wskazówek zegara)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignoruj obszary, które sięgają poniżej określonej głębokości.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Głębokość używana do identyfikacji obszarów odpadów do zignorowania.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Odetnij odpad ne krawędzi modelu by uwolnić model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Włącz rotację/obrót, aby uzyskać dostęp do kieszeni/obszarów które nie są normalne względem osi Z.
+
+
+
+
+ Reverse direction of pocket operation.
+ Odwróć kierunek operacji kieszeni.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Spróbuj odwrócić kąt, aby uzyskać dostęp do ściany jeśli oryginalny obrót nie powiedzie się.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Odwróć kąt. Przykład: -22,5 -> 22,5 stopni.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Wymuś głębokość Z wybranej ściany jako najniższą wartość dla głębokości końcowej. Obserwowane będą wyższe wartości użytkownika.
+
+
+
+ The library to use to generate the path
+ Biblioteka używana do generowania ścieżki
@@ -926,23 +981,23 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
Legacy Tools not supported
- Legacy Tools not supported
+ Starsze narzędzia nie są obsługiwaneSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Nieprawidłowy kąt krawędzi tnącej% .2f, musi wynosić <90Â ° i> = 0Â °
+ Wybrane narzędzie nie jest wiertłemInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Nieprawidłowy kąt krawędzi cięcia %.2f, musi być >0° i <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Nieprawidłowy kąt krawędzi tnącej% .2f, musi wynosić <90Â ° i> = 0Â °
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1043,99 +1098,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
Pick Start PointWybierz punkt początkowy
-
-
- Processing model as a whole ...
- Przetwarzanie całego modelu...
-
-
-
- Can not identify loop.
- Nie można zidentyfikować pętli.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Kieszeń oparta jest na powierzchni wyciągniętej.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br> Dno kieszeni może być nieplanarne i / lub odbiegające od osi wrzeciona.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br> <i> Dno kieszeni 3D NIE jest dostępne w tej operacji </i>.
-
-
-
- Processing subs individually ...
- Przetwarzanie podzespołów indywidualnie...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Rozważ możliwość przełączenia właściwości Kąt odwrotny i ponownego obliczenia operacji.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Sprawdzić końcową głębokość kieszonki ukształtowanej pionowymi płaszczyznami/ścianami.
-
-
-
- Depth Warning
- Ostrzeżenie dotyczące głębokości
-
-
-
- Selected faces form loop. Processing looped faces.
- Wybrane ściany tworzą pętle. Analiza zapętleń.
-
-
-
- Face appears misaligned after initial rotation.
- Po wstępnym obrocie ściana wydaje się być nieprawidłowo ustawiona.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Rozważ przełączenie właściwości „Odwrotny kąt” i ponowne obliczenie.
-
-
-
- Multiple faces in Base Geometry.
- Wiele ścian w geometrii bazowej.
-
-
-
- Depth settings will be applied to all faces.
- Ustawienia głębokości zostaną zastosowane do wszystkich ścian.
-
-
-
- EnableRotation property is 'Off'.
- Właściwość Zezwól na obrót jest wyłączona.
-
-
-
- Applying inverse angle automatically.
- Automatyczne ustawienie kąta odwrotnego.
-
-
-
- Applying inverse angle manually.
- Samodzielne ustawienie kąta odwrotnego.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1151,21 +1113,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
Invalid FilenameNieprawidłowa nazwa pliku
-
-
- Rotated to inverse angle.
- Obróć w przeciwną stronę.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Aby uzyskać dostęp, wybrany element wymaga „Włączenia obrotu: A (x)”.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Wybrane funkcje wymagają 'Włącz obrót: B(y)' aby uzyskać dostęp.
- List of disabled features
@@ -1181,18 +1128,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach.
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Funkcja %s.%s nie może być przetworzona jako okrągły otwór - proszę usunąć ją z listy bazy geometrycznej.
-
-
- Always select the bottom edge of the hole when using an edge.
- Przy wyborze krawędzi należy zawsze wybierać dolną krawędź otworu.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Głębokość początkowa <= głębokość czołowa.
-Zwiększona do górnej krawędzi materiału.
- Ignoring non-horizontal Face
@@ -1263,11 +1198,131 @@ Zwiększona do górnej krawędzi materiału.
UtilsNarzędzia
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Kieszeń oparta jest na powierzchni wyciągniętej.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br> Dno kieszeni może być nieplanarne i / lub odbiegające od osi wrzeciona.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br> <i> Dno kieszeni 3D NIE jest dostępne w tej operacji </i>.
+
+
+
+ Processing subs individually ...
+ Przetwarzanie podzespołów indywidualnie...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Rozważ możliwość przełączenia właściwości Kąt odwrotny i ponownego obliczenia operacji.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Sprawdzić końcową głębokość kieszonki ukształtowanej pionowymi płaszczyznami/ścianami.
+
+
+
+ Depth Warning
+ Ostrzeżenie dotyczące głębokości
+
+
+
+ Processing model as a whole ...
+ Przetwarzanie całego modelu...
+
+
+
+ Can not identify loop.
+ Nie można zidentyfikować pętli.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Wybrane ściany tworzą pętle. Analiza zapętleń.
+
+
+
+ Face appears misaligned after initial rotation.
+ Po wstępnym obrocie ściana wydaje się być nieprawidłowo ustawiona.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Rozważ przełączenie właściwości „Odwrotny kąt” i ponowne obliczenie.
+
+
+
+ Multiple faces in Base Geometry.
+ Wiele ścian w geometrii bazowej.
+
+
+
+ Depth settings will be applied to all faces.
+ Ustawienia głębokości zostaną zastosowane do wszystkich ścian.
+
+
+
+ EnableRotation property is 'Off'.
+ Właściwość Zezwól na obrót jest wyłączona.
+
+
+
+ Applying inverse angle automatically.
+ Automatyczne ustawienie kąta odwrotnego.
+
+
+
+ Applying inverse angle manually.
+ Samodzielne ustawienie kąta odwrotnego.
+
+
+
+ Rotated to inverse angle.
+ Obróć w przeciwną stronę.
+ Rotated to 'InverseAngle' to attempt access.Obrócone do pozycji "odwróconego kąta", aby podjąć próbę dostępu.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Przy wyborze krawędzi należy zawsze wybierać dolną krawędź otworu.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Głębokość początkowa <= głębokość czołowa.
+Zwiększona do górnej krawędzi materiału.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Aby uzyskać dostęp, wybrany element wymaga „Włączenia obrotu: A (x)”.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Wybrane funkcje wymagają 'Włącz obrót: B(y)' aby uzyskać dostęp.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Głębokość końcowa ustawiona poniżej Z min dla wybranej(-ych) powierzchni.
-
-
- Pocket Shape
- Kształt kieszeni
-
-
-
- Creates a Path Pocket object from a face or faces
- Tworzy obiekt Kierunek ścieżki z twarzy lub twarzy
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Kształt kieszeni
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Tworzy obiekt Kierunek ścieżki z twarzy lub twarzy
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.Gdy ta opcja jest włączona, krawędzie połączonych wyciągnięć są łączone i tworzone są ciągi.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Wygląda na to, że powierzchnia nie jest w poziomie po zastosowaniu obrotu.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Wartość głębokości początkowej jest mniejsza niż wartość głębokości ściany. Ustawiam na:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Wygląda na to, że powierzchnia nie jest w poziomie po zastosowaniu obrotu.
- PathProfile
@@ -2357,7 +2412,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
Custom points are identical.
- Custom points are identical.
+ Punkty niestandardowe mają identycznie umieszczenie.
@@ -2387,7 +2442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
The selected face is inaccessible.
- The selected face is inaccessible.
+ Wybrana powierzchnia jest niedostępna.
@@ -3290,13 +3345,23 @@ If it is necessary to set the FinalDepth manually please select a different oper
Array
- Tablica
+ SzykCreates an array from a selected pathTworzy tablicę z wybranej ścieżki
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3359,6 +3424,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Ulepszenia
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Tworzy obiekt ścieżki Dess-up z zaznaczonej ścieżki
+ Please select one path object
@@ -3378,16 +3453,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectProszę wybrać obiekt-ścieżkę
-
-
- Dress-up
- Ulepszenia
-
-
-
- Creates a Path Dess-up object from a selected path
- Tworzy obiekt ścieżki Dess-up z zaznaczonej ścieżki
- Path_DressupAxisMap
@@ -3860,13 +3925,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectTworzy obiekty Path Hop
-
-
- The selected object is not a path
-
- Wybrany obiekt nie jest ścieżką
-
- Please select one path object
@@ -3882,6 +3940,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopUtwórz skok
+
+
+ The selected object is not a path
+
+ Wybrany obiekt nie jest ścieżką
+
+ Path_Inspect
@@ -4131,11 +4196,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- Zadanie nie ma wybranego obiektu bazowego.
- Check the path job for common errors
@@ -4386,6 +4446,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateData
+
+
+ The Job has no selected Base object.
+ Zadanie nie ma wybranego obiektu bazowego.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4546,11 +4611,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Numer narzędzi do wczytania
- Add Tool Controller to the Job
@@ -4561,6 +4621,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerDodaj kontroler narzędzi
+
+
+ Tool Number to Load
+ Numer narzędzi do wczytania
+ Path_ToolTable
@@ -4587,11 +4652,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathTworzy ścieżkę grawerowania linii środkowej
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- Wycięcie V wymaga frezu do grawerowania z kątem cięcia krawędzi
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4602,6 +4662,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Kąt krawędzi tnącej grawera musi być <180 stopni.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Wycięcie V wymaga frezu do grawerowania z kątem cięcia krawędzi
+ Path_Waterline
@@ -4636,56 +4701,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit libraryZapisz bibliotekę narzędzi
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOtwórz tabelę narzędziową
-
-
- Save tooltable
- Zapisz tabelę narzędziową
-
-
-
- Rename Tooltable
- Zmień nazwę tabeli narzędzi
-
-
-
- Enter Name:
- Wprowadź nazwę:
-
-
-
- Add New Tool Table
- Dodaj nową tabelę narzędzi
-
-
-
- Delete Selected Tool Table
- Usuń zaznaczoną tabelę narzędzi
-
-
-
- Rename Selected Tool Table
- Zmień nazwę zaznaczonej tabeli narzędzi
- Tooltable editor
@@ -4896,6 +4916,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tabela narzędziowa XML (*.xml); tabela HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Zapisz tabelę narzędziową
+ Tooltable XML (*.xml)
@@ -4911,6 +4936,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObiekt nie ma właściwości tooltable
+
+
+ Rename Tooltable
+ Zmień nazwę tabeli narzędzi
+
+
+
+ Enter Name:
+ Wprowadź nazwę:
+
+
+
+ Add New Tool Table
+ Dodaj nową tabelę narzędzi
+
+
+
+ Delete Selected Tool Table
+ Usuń zaznaczoną tabelę narzędzi
+
+
+
+ Rename Selected Tool Table
+ Zmień nazwę zaznaczonej tabeli narzędzi
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
@@ -6067,7 +6132,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tesselation value for tool paths made from beziers, bsplines, and ellipses
- Wartość teselacji dla ścieżki narzędzia wykonane z beziera, bspline i elips
+ Wartość teselacji dla ścieżek narzędzia wykonanych z krzywych Beziera, krzywych złożonych i elips
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm
index bd55860ae3..688c85f1b5 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts
index 3ccd90ca96..8a04881dea 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Mostra os objetos temporários de construção de trajetória quando o módulo está no modo DEBUG.
-
-
- The direction along which dropcutter lines are created
- A direção ao longo da qual as linhas de corte são criadas
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- A operação deve ser limitada pelo objeto das ações ou pela caixa delimitadora do objeto base
-
-
-
- Step over percentage of the drop cutter path
- Passo a percentagem do caminho do cortador de gota
-
-
-
- Z-axis offset from the surface of the object
- Deslocamento do eixo-z da superfície do objeto
-
-
-
- The Sample Interval. Small values cause long wait times
- O intervalo de amostragem. Pequenos valores causam tempos de longa espera
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Habilitar otimização que remove pontos desnecessários do G-Code gerado
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Valores menores produzem uma malha melhor e mais precisa. No entanto, não aumentam muito o tempo de processamento.
-
-
- The completion mode for the operation: single or multi-pass
- O modo de conclusão da operação: único ou multipasse
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- A direção do caminho da ferramenta ao redor da peça deve ser: Sentido horário(CW) ou Sentido anti-horário(CCW)
- Stop index(angle) for rotational scanParar índice(ângulo) para a verificação rotativa
-
-
- Ignore areas that proceed below specified depth.
- Ignorar áreas que se desenrolam abaixo da profundidade especificada.
-
-
-
- Depth used to identify waste areas to ignore.
- Profundidade usada para identificar áreas de resíduos para ignorar.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Corte os resíduos para profundidade na borda do modelo, libertando o modelo.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedO caminho a ser copiado
+
+
+ The base geometry of this toolpath
+ A geometria base deste caminho de ferramenta
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedAté que ponto a profundidade da furação é estendida
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Habilitar rotação para obter acesso a bolsos/áreas que não são normais ao eixo Z.
-
-
-
- Reverse direction of pocket operation.
- Inverter direção da operação de escavação.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverter o ângulo. Exemplo: -22.5 -> 22.5 graus.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Tentar o ângulo inverso para acesso a faces se a rotação original falhar.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore linhas navegáveis externas acima desta altura.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Força a profundidade Z da face selecionada como o menor valor para a profundidade final. Valores maiores de usuário serão observados.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Deslocamento extra a ser aplicado à operação. A direção depende da operação.
-
-
- The library to use to generate the path
- Biblioteca a usar para gerar a trajetória
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdicionar parada opcional ou obrigatória ao programa
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMétodo de geração do padrão (trama)
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Torne verdadeiro, se está usando a compensação do raio do cortador
-
- The base geometry of this toolpath
- A geometria base deste caminho de ferramenta
+
+ The direction along which dropcutter lines are created
+ A direção ao longo da qual as linhas de corte são criadas
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ A operação deve ser limitada pelo objeto das ações ou pela caixa delimitadora do objeto base
+
+
+
+ Step over percentage of the drop cutter path
+ Passo a percentagem do caminho do cortador de gota
+
+
+
+ Z-axis offset from the surface of the object
+ Deslocamento do eixo-z da superfície do objeto
+
+
+
+ The Sample Interval. Small values cause long wait times
+ O intervalo de amostragem. Pequenos valores causam tempos de longa espera
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Habilitar otimização que remove pontos desnecessários do G-Code gerado
+
+
+
+ The completion mode for the operation: single or multi-pass
+ O modo de conclusão da operação: único ou multipasse
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ A direção do caminho da ferramenta ao redor da peça deve ser: Sentido horário(CW) ou Sentido anti-horário(CCW)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignorar áreas que se desenrolam abaixo da profundidade especificada.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Profundidade usada para identificar áreas de resíduos para ignorar.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Corte os resíduos para profundidade na borda do modelo, libertando o modelo.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Habilitar rotação para obter acesso a bolsos/áreas que não são normais ao eixo Z.
+
+
+
+ Reverse direction of pocket operation.
+ Inverter direção da operação de escavação.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Tentar o ângulo inverso para acesso a faces se a rotação original falhar.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverter o ângulo. Exemplo: -22.5 -> 22.5 graus.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Força a profundidade Z da face selecionada como o menor valor para a profundidade final. Valores maiores de usuário serão observados.
+
+
+
+ The library to use to generate the path
+ Biblioteca a usar para gerar a trajetória
@@ -924,23 +979,23 @@
Legacy Tools not supported
- Legacy Tools not supported
+ Ferramentas antigas não suportadasSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Ângulo de corte de esquina %.2f inválido, deve ser <90º e >=0º
+ A ferramenta selecionada não é uma brocaInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Ângulo de corte de aresta inválido: %.2f, deve ser >0º e <=180º
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Ângulo de corte de esquina %.2f inválido, deve ser <90º e >=0º
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointEscolher Ponto Inicial
-
-
- Processing model as a whole ...
- Processando modelo como um todo...
-
-
-
- Can not identify loop.
- Não é possível identificar laço.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Cavidade é baseada em superfície extrudada.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Fundo da cavidade pode ser não-planar e/ou não ser normal ao eixo do fuso.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>fundo da cavidade 3D NÃO está disponível nesta operação</i>.
-
-
-
- Processing subs individually ...
- Processando subs individualmente...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Considere alternar a propriedade ÂnguloInverso e recalcule a operação.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verificar a profundidade final da cavidade pelas faces verticais.
-
-
-
- Depth Warning
- Aviso de Profundidade
-
-
-
- Selected faces form loop. Processing looped faces.
- A faces selecionadas formam um circuito fechado. Processando faces em laço.
-
-
-
- Face appears misaligned after initial rotation.
- A face parece desalinhada após a rotação inicial.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Considere alternar a propriedade 'InverseAngle' e recalcular.
-
-
-
- Multiple faces in Base Geometry.
- Múltiplas faces na Geometria Base.
-
-
-
- Depth settings will be applied to all faces.
- Configurações de profundidade serão aplicadas a todas as faces.
-
-
-
- EnableRotation property is 'Off'.
- A propriedade HabilitarRotação está 'Desligada'.
-
-
-
- Applying inverse angle automatically.
- Aplicando um ângulo inverso automaticamente.
-
-
-
- Applying inverse angle manually.
- Aplicando ângulo inverso manualmente.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameNome do arquivo inválido
-
-
- Rotated to inverse angle.
- Rotacionado para inverter o ângulo.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Os objeto(s) selecionado(s) requerem 'Ativar rotação: A(x)' para acesso.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Os objeto(s) selecionado(s) requerem 'Ativar rotação: B(x)' para acesso.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Objeto %s.%s não pode ser processado como um furo circular - por favor, remove-o da lista de geometria Base.
-
-
- Always select the bottom edge of the hole when using an edge.
- Sempre selecione a borda inferior do furo quando estiver usando uma aresta.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Profundidade inicial <= profundidade da face.
-Aumentando para o topo do estoque.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Aumentando para o topo do estoque.
UtilsUtilidades
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Cavidade é baseada em superfície extrudada.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Fundo da cavidade pode ser não-planar e/ou não ser normal ao eixo do fuso.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>fundo da cavidade 3D NÃO está disponível nesta operação</i>.
+
+
+
+ Processing subs individually ...
+ Processando subs individualmente...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Considere alternar a propriedade ÂnguloInverso e recalcule a operação.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verificar a profundidade final da cavidade pelas faces verticais.
+
+
+
+ Depth Warning
+ Aviso de Profundidade
+
+
+
+ Processing model as a whole ...
+ Processando modelo como um todo...
+
+
+
+ Can not identify loop.
+ Não é possível identificar laço.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ A faces selecionadas formam um circuito fechado. Processando faces em laço.
+
+
+
+ Face appears misaligned after initial rotation.
+ A face parece desalinhada após a rotação inicial.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Considere alternar a propriedade 'InverseAngle' e recalcular.
+
+
+
+ Multiple faces in Base Geometry.
+ Múltiplas faces na Geometria Base.
+
+
+
+ Depth settings will be applied to all faces.
+ Configurações de profundidade serão aplicadas a todas as faces.
+
+
+
+ EnableRotation property is 'Off'.
+ A propriedade HabilitarRotação está 'Desligada'.
+
+
+
+ Applying inverse angle automatically.
+ Aplicando um ângulo inverso automaticamente.
+
+
+
+ Applying inverse angle manually.
+ Aplicando ângulo inverso manualmente.
+
+
+
+ Rotated to inverse angle.
+ Rotacionado para inverter o ângulo.
+ Rotated to 'InverseAngle' to attempt access.Rotacionado para 'InverseAngle' para tentar obter acesso.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Sempre selecione a borda inferior do furo quando estiver usando uma aresta.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Profundidade inicial <= profundidade da face.
+Aumentando para o topo do estoque.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Os objeto(s) selecionado(s) requerem 'Ativar rotação: A(x)' para acesso.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Os objeto(s) selecionado(s) requerem 'Ativar rotação: B(x)' para acesso.
+ this object already in the list
@@ -1914,16 +1969,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Final depth set below ZMin of face(s) selected.Profundidade final definida abaixo de ZMin para faces selecionadas.
-
-
- Pocket Shape
- Forma Vazio (bolso)
-
-
-
- Creates a Path Pocket object from a face or faces
- Cria uma trajetória de vazio (bolso) de uma face ou faces
- Normal
@@ -1939,6 +1984,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
YY
+
+
+ Pocket Shape
+ Forma Vazio (bolso)
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Cria uma trajetória de vazio (bolso) de uma face ou faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
When enabled connected extension edges are combined to wires.Quando ativado, as bordas de extensão conectadas são combinadas aos fios.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Esta face parece NÃO ser horizontal depois da rotação.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Esta face parece NÃO ser horizontal depois da rotação.
- PathProfile
@@ -2357,7 +2412,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Custom points are identical.
- Custom points are identical.
+ Os pontos personalizados são idênticos.
@@ -2387,7 +2442,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
The selected face is inaccessible.
- The selected face is inaccessible.
+ A face selecionada está inacessível.
@@ -3293,6 +3348,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Creates an array from a selected pathCria uma matriz a partir de uma trajetória selecionada
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Path_Dressup
+
+
+ Dress-up
+ Trajetória adicional
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Cria uma trajetória de vestimento a partir de uma trajetória selecionada
+ Please select one path object
@@ -3374,16 +3449,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Please select a Path objectPor favor selecione uma trajetória
-
-
- Dress-up
- Trajetória adicional
-
-
-
- Creates a Path Dess-up object from a selected path
- Cria uma trajetória de vestimento a partir de uma trajetória selecionada
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Creates a Path Hop objectCria uma trajetória de salto
-
-
- The selected object is not a path
-
- O objeto selecionado não é uma trajetória
-
- Please select one path object
@@ -3878,6 +3936,13 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Create HopCriar salto
+
+
+ The selected object is not a path
+
+ O objeto selecionado não é uma trajetória
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Path_Sanity
-
-
- The Job has no selected Base object.
- O trabalho não tem nenhum objeto Base selecionado.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
DateData
+
+
+ The Job has no selected Base object.
+ O trabalho não tem nenhum objeto Base selecionado.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Path_ToolController
-
-
- Tool Number to Load
- Número da ferramenta a carregar
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Add Tool ControllerAdicionar controlador de ferramenta
+
+
+ Tool Number to Load
+ Número da ferramenta a carregar
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Creates a medial line engraving pathCria uma trajetória de gravação de linha mediana
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requer um cortador de gravura com CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Engraver Cutting Edge Angle must be < 180 degrees.Ângulo de corte da borda deve ser de < 180 graus.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requer um cortador de gravura com CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Save toolbit librarySalvar biblioteca de brocas
-
-
- Tooltable JSON (*.json)
- Tabela de ferramentas JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Tabela de ferramentas HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Tabela de ferramentas LinuxCNC (*.tbl)
- Open tooltableAbrir tabela de ferramentas
-
-
- Save tooltable
- Salvar tabela de ferramentas
-
-
-
- Rename Tooltable
- Renomear tabela de ferramentas
-
-
-
- Enter Name:
- Digite o Nome:
-
-
-
- Add New Tool Table
- Adicionar nova tabela de ferramentas
-
-
-
- Delete Selected Tool Table
- Excluir tabela de ferramentas selecionada
-
-
-
- Rename Selected Tool Table
- Renomear a tabela de ferramentas selecionada
- Tooltable editor
@@ -4893,6 +4913,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tabela de ferramentas XML (*.xml);;tabela de ferramentas HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Salvar tabela de ferramentas
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci
Object doesn't have a tooltable propertyObjeto não tem uma propriedade da tabela de ferramentas
+
+
+ Rename Tooltable
+ Renomear tabela de ferramentas
+
+
+
+ Enter Name:
+ Digite o Nome:
+
+
+
+ Add New Tool Table
+ Adicionar nova tabela de ferramentas
+
+
+
+ Delete Selected Tool Table
+ Excluir tabela de ferramentas selecionada
+
+
+
+ Rename Selected Tool Table
+ Renomear a tabela de ferramentas selecionada
+
+
+
+ Tooltable JSON (*.json)
+ Tabela de ferramentas JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Tabela de ferramentas HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Tabela de ferramentas LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm
index 02378813c0..24eb61e22f 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts
index 57017eb84d..76cee3f56b 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Mostra os objetos temporários de construção do caminho quando o módulo está no modo DEBUG.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Deslocamento no eixo Z desde a superfície do objeto
-
-
-
- The Sample Interval. Small values cause long wait times
- Intervalo de amostragem. Valores pequenos causam longas esperas
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Habilitar otimização que remove pontos desnecessários do resultado G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Valores menores resultam numa malha mais fina e mais precisa. Valores menores não aumentam muito o tempo de processamento.
-
-
- The completion mode for the operation: single or multi-pass
- O modo de conclusão da operação: passagem única ou múltipla
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignorar áreas que continuam abaixo da profundidade especificada.
-
-
-
- Depth used to identify waste areas to ignore.
- Profundidade usada para identificar áreas de desperdício a ignorar.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedO caminho a ser copiado
+
+
+ The base geometry of this toolpath
+ A geometria base deste caminho de ferramenta
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverte o ângulo. Exemplo: -22.5 -> 22.5 graus.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Deslocamento extra para aplicar à operação. Direção é dependente de operação.
-
-
- The library to use to generate the path
- Biblioteca a usar para gerar a trajetória
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdicionar paragem opcional ou obrigatória ao programa
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMétodo de geração do padrão (trama)
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- A geometria base deste caminho de ferramenta
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Deslocamento no eixo Z desde a superfície do objeto
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Intervalo de amostragem. Valores pequenos causam longas esperas
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Habilitar otimização que remove pontos desnecessários do resultado G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ O modo de conclusão da operação: passagem única ou múltipla
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignorar áreas que continuam abaixo da profundidade especificada.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Profundidade usada para identificar áreas de desperdício a ignorar.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverte o ângulo. Exemplo: -22.5 -> 22.5 graus.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ Biblioteca a usar para gerar a trajetória
@@ -924,23 +979,23 @@
Legacy Tools not supported
- Legacy Tools not supported
+ Ferramentas Legacy não suportadasSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Ângulo de corte de esquina inválido %.2f, deve ser <90º e >=0º
+ A ferramenta selecionada não é uma brocaInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Ângulo de corte de esquina inválido %.2f, deve ser <90º e >=0º
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointEscolher Ponto Inicial
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Múltiplas faces na Geometria Base.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameNome do ficheiro inválido
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Objeto %s.%s não pode ser processado como um furo circular - por favor, remover da lista de geometria Base.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtilidades
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Múltiplas faces na Geometria Base.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Forma Vazio (bolso)
-
-
-
- Creates a Path Pocket object from a face or faces
- Cria uma trajetória de vazio (bolso) de uma face ou faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Forma Vazio (bolso)
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Cria uma trajetória de vazio (bolso) de uma face ou faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face parece NÃO ser horizontal APÓS ser aplicada rotação.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face parece NÃO ser horizontal APÓS ser aplicada rotação.
- PathProfile
@@ -2357,7 +2412,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
Custom points are identical.
- Custom points are identical.
+ Pontos personalizados são idênticos.
@@ -2387,7 +2442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
The selected face is inaccessible.
- The selected face is inaccessible.
+ A face selecionada está inacessível.
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCria matriz a partir de caminho seleccionado
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Cobrir
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Cria uma trajetória de cobertura (dress-up) a partir de uma trajetória selecionada
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPor favor selecione uma trajetória
-
-
- Dress-up
- Cobrir
-
-
-
- Creates a Path Dess-up object from a selected path
- Cria uma trajetória de cobertura (dress-up) a partir de uma trajetória selecionada
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCria objeto de ressalto da trajetória
-
-
- The selected object is not a path
-
- O objeto selecionado não é uma trajetória
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCriar salto
+
+
+ The selected object is not a path
+
+ O objeto selecionado não é uma trajetória
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- O trabalho não tem nenhum objeto Base selecionado.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateData
+
+
+ The Job has no selected Base object.
+ O trabalho não tem nenhum objeto Base selecionado.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Número da ferramenta a carregar
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdicionar controlador de ferramenta
+
+
+ Tool Number to Load
+ Número da ferramenta a carregar
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tabela de ferramentas JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Tabela de ferramentas HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Tabela de ferramentas LinuxCNC (*.tbl)
- Open tooltableAbrir tabela de ferramentas
-
-
- Save tooltable
- Salvar tabela de ferramentas
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Introduzir Nome:
-
-
-
- Add New Tool Table
- Adicionar Nova Tabela de Ferramenta
-
-
-
- Delete Selected Tool Table
- Excluir Tabela de Ferramenta Selecionada
-
-
-
- Rename Selected Tool Table
- Renomear a Tabela de Ferramenta Selecionada
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tabela de ferramentas XML (*.xml);;tabela de ferramentas HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Salvar tabela de ferramentas
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObjeto não tem uma propriedade da tabela de ferramentas
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Introduzir Nome:
+
+
+
+ Add New Tool Table
+ Adicionar Nova Tabela de Ferramenta
+
+
+
+ Delete Selected Tool Table
+ Excluir Tabela de Ferramenta Selecionada
+
+
+
+ Rename Selected Tool Table
+ Renomear a Tabela de Ferramenta Selecionada
+
+
+
+ Tooltable JSON (*.json)
+ Tabela de ferramentas JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Tabela de ferramentas HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Tabela de ferramentas LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ro.qm b/src/Mod/Path/Gui/Resources/translations/Path_ro.qm
index fa57088e79..6206f1ba63 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ro.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ro.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts
index 4291381e47..05d92f08a6 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- Direcția de-a lungul căreia liniile dropcutter sunt create
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- În cazul în care operațiunea este limitată pentru obiectul stock sau de limitele parlelipipedului obiectului de bză
-
-
-
- Step over percentage of the drop cutter path
- Pas peste procentajul traiectoriei de dropcutter
-
-
-
- Z-axis offset from the surface of the object
- Deplasarea axei Z de la suprafața obiectului
-
-
-
- The Sample Interval. Small values cause long wait times
- Interval de eșantionare. Valorile mai mici generează timp de așteptarea mai mari
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Permite optimizarea care elimină punctele inutile din codul G-Code rezultat
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedCalea de acces de copiat
+
+
+ The base geometry of this toolpath
+ Geometria bază a traiectoriei sculei
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Se aplică un decalaj suplimentar la operaţiunea. Direcţia este dependentă de operație.
-
-
- The library to use to generate the path
- Bibliotecă de utilizat pentru a genera traiectoria
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdauga o oprire Opţională sau Obligatorie la program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMetodă de operare
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- Geometria bază a traiectoriei sculei
+
+ The direction along which dropcutter lines are created
+ Direcția de-a lungul căreia liniile dropcutter sunt create
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ În cazul în care operațiunea este limitată pentru obiectul stock sau de limitele parlelipipedului obiectului de bză
+
+
+
+ Step over percentage of the drop cutter path
+ Pas peste procentajul traiectoriei de dropcutter
+
+
+
+ Z-axis offset from the surface of the object
+ Deplasarea axei Z de la suprafața obiectului
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Interval de eșantionare. Valorile mai mici generează timp de așteptarea mai mari
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Permite optimizarea care elimină punctele inutile din codul G-Code rezultat
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ Bibliotecă de utilizat pentru a genera traiectoria
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Unghiul muchiei tăietoare este invalid %.2f, trebuie să fie < 90 ° şi > = 0 °
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Unghiul muchiei tăietoare este invalid %.2f, trebuie să fie < 90 ° şi > = 0 °
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointSelecționați punctul de plecare
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Caracteristica %s.%s nu pot fi procesate ca un orificiu circular - vă rugăm să o înlăturaţi din lista de geometrie de Bază.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Forma de buzunar
-
-
-
- Creates a Path Pocket object from a face or faces
- Creează un obiect tip buzunar plecând de la muchii sau o suprafață
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Forma de buzunar
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creează un obiect tip buzunar plecând de la muchii sau o suprafață
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreează o matrice pornind la o traiectorie selectată
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Traiectorie adițională
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creează un obiect traiectorie adițională plecând de la un parcurs selecționat
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectVă rugăm să selectaţi un obiect traiecorie
-
-
- Dress-up
- Traiectorie adițională
-
-
-
- Creates a Path Dess-up object from a selected path
- Creează un obiect traiectorie adițională plecând de la un parcurs selecționat
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreează un obiect salt
-
-
- The selected object is not a path
-
- Obiectul selectat nu este o traiectorie
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreați un salt
+
+
+ The selected object is not a path
+
+ Obiectul selectat nu este o traiectorie
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- Sarcina de lucru nu are obiect în Baza selecționată.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ Sarcina de lucru nu are obiect în Baza selecționată.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Numărul uneltei de încărcat
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdăugare dispozitiv de control a sculei
+
+
+ Tool Number to Load
+ Numărul uneltei de încărcat
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tabelă de scule JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Tabela de scule HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Tabelă de scule LinuxCNC (*.tbl)
- Open tooltableDeschide tabela de scule
-
-
- Save tooltable
- Salvarea tabelei de scule
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tabela de scule XML (*.xml);Masă de scule HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Salvarea tabelei de scule
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObiectul nu are o proprietate în tabelul de scule
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tabelă de scule JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Tabela de scule HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Tabelă de scule LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ru.qm b/src/Mod/Path/Gui/Resources/translations/Path_ru.qm
index 1a627e2191..50cae9a165 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ru.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ru.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts
index 23521444c2..e1b808f54b 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Показывать временные path при построении модуля в режиме DEBUG.
-
-
- The direction along which dropcutter lines are created
- Направление вдоль которого создаются линии резака
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Операция должна быть ограничена заготовкой или ограничительной рамкой базового объекта
-
-
-
- Step over percentage of the drop cutter path
- Процент превышения пути фрезы
-
-
-
- Z-axis offset from the surface of the object
- Смещение оси Z от поверхности объекта
-
-
-
- The Sample Interval. Small values cause long wait times
- Интервал выборки. Малые значения вызывают долгое ожидание
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Включить оптимизацию, которая удаляет лишние точки из выходного Г-кода (G-Code)
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки.
-
-
- The completion mode for the operation: single or multi-pass
- Режим завершения обработки: одно- или многопроходная
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Направление, по которому должен обойти деталь инструмент по часовой стрелке или против часовой стрелки
- Stop index(angle) for rotational scanКонечный индекс (угол) для вращающегося сканирования
-
-
- Ignore areas that proceed below specified depth.
- Игнорировать области, которые идут ниже указанной глубины.
-
-
-
- Depth used to identify waste areas to ignore.
- Глубина, используемая для выявления областей отходов, чтобы игнорировать.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Резать через отходы до глубины края модели, освобождая модель.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedТраектория для копирования
+
+
+ The base geometry of this toolpath
+ Базовая фигура для пути инструмента
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedНасколько глубоко увеличивается глубина сверления (вероятно речь о длине от кончика сверла до достижения его номинального диаметра, т.е. зависит от угла сверла)
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Включите поворот дополнительной оси, чтобы получить доступ к карманам/районам, не достигаемым через нормаль к оси Z.
-
-
-
- Reverse direction of pocket operation.
- Обратное направление операции кармана.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Инвертировать угол. Пример: -22.5 -> 22.5 градусов.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Попытка обратного угла доступа к грани, если оригинальное вращение не удалось.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Игнорировать внешние waterlines над этой высотой.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Принудительная Z-глубина выбранной поверхности в качестве минимального значения конечной глубины. Видимо следует выбрать наибОльшее из наблюдаемых в нужной области значений (Higher user values will be observed).
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Дополнительное смещение применяется к операции. Направление зависит от операции.
-
-
- The library to use to generate the path
- Библиотека, используемая для создания траектории
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programДобавить вспомогательную или обязательную точку остановки программы
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodМетод шаблона
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Установить в Истину, если используется компенсация радиуса инструмента
-
- The base geometry of this toolpath
- Базовая фигура для пути инструмента
+
+ The direction along which dropcutter lines are created
+ Направление вдоль которого создаются линии резака
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Операция должна быть ограничена заготовкой или ограничительной рамкой базового объекта
+
+
+
+ Step over percentage of the drop cutter path
+ Процент превышения пути фрезы
+
+
+
+ Z-axis offset from the surface of the object
+ Смещение оси Z от поверхности объекта
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Интервал выборки. Малые значения вызывают долгое ожидание
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Включить оптимизацию, которая удаляет лишние точки из выходного Г-кода (G-Code)
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Режим завершения обработки: одно- или многопроходная
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Направление, по которому должен обойти деталь инструмент по часовой стрелке или против часовой стрелки
+
+
+
+ Ignore areas that proceed below specified depth.
+ Игнорировать области, которые идут ниже указанной глубины.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Глубина, используемая для выявления областей отходов, чтобы игнорировать.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Резать через отходы до глубины края модели, освобождая модель.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Включите поворот дополнительной оси, чтобы получить доступ к карманам/районам, не достигаемым через нормаль к оси Z.
+
+
+
+ Reverse direction of pocket operation.
+ Обратное направление операции кармана.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Попытка обратного угла доступа к грани, если оригинальное вращение не удалось.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Инвертировать угол. Пример: -22.5 -> 22.5 градусов.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Принудительная Z-глубина выбранной поверхности в качестве минимального значения конечной глубины. Видимо следует выбрать наибОльшее из наблюдаемых в нужной области значений (Higher user values will be observed).
+
+
+
+ The library to use to generate the path
+ Библиотека, используемая для создания траектории
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Недопустимый угол режущей кромки %.2f, должно быть <90° и >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Неверный угол режущей кромки %.2f, должен быть >0° и <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Недопустимый угол режущей кромки %.2f, должно быть <90° и >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointУказать начальную точку
-
-
- Processing model as a whole ...
- Обработка модели как цельная ...
-
-
-
- Can not identify loop.
- Не удается идентифицировать цикл.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Карман основан на экструдированной поверхности.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Нижняя часть кармана может быть не плоской и/или не нормалью для оси шпинделя.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>Трёхмерный низ кармана НЕ доступен в этой операции</i>.
-
-
-
- Processing subs individually ...
- Обработка подложки индивидуально ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет операции.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Проверять конечную глубину кармана, сформированного вертикальными гранями.
-
-
-
- Depth Warning
- Предупреждение о глубине
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Грань станет неправильно выравнена после первоначального вращения.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет.
-
-
-
- Multiple faces in Base Geometry.
- Несколько граней в Базовой геометрии.
-
-
-
- Depth settings will be applied to all faces.
- Настройки глубины будут применены ко всем граням.
-
-
-
- EnableRotation property is 'Off'.
- Свойство позволить Вращение (EnableRotation) выключено.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Угол поворта при обратном ходе.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Выбранные функции требуют - «Включить вращение: ось (x)».
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Выбранные функции требуют - «Включить вращение: B(y)».
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Функция %s.%s не может быть обработана, как круглое отверстие, - удалите из списка базовой геометрии.
-
-
- Always select the bottom edge of the hole when using an edge.
- При использовании края всегда выбирайте нижний край отверстия.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Карман основан на экструдированной поверхности.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Нижняя часть кармана может быть не плоской и/или не нормалью для оси шпинделя.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>Трёхмерный низ кармана НЕ доступен в этой операции</i>.
+
+
+
+ Processing subs individually ...
+ Обработка подложки индивидуально ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет операции.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Проверять конечную глубину кармана, сформированного вертикальными гранями.
+
+
+
+ Depth Warning
+ Предупреждение о глубине
+
+
+
+ Processing model as a whole ...
+ Обработка модели как цельная ...
+
+
+
+ Can not identify loop.
+ Не удается идентифицировать цикл.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Грань станет неправильно выравнена после первоначального вращения.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет.
+
+
+
+ Multiple faces in Base Geometry.
+ Несколько граней в Базовой геометрии.
+
+
+
+ Depth settings will be applied to all faces.
+ Настройки глубины будут применены ко всем граням.
+
+
+
+ EnableRotation property is 'Off'.
+ Свойство позволить Вращение (EnableRotation) выключено.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Угол поворта при обратном ходе.
+ Rotated to 'InverseAngle' to attempt access.Перевернуто к 'Инверсному Уголу' (InverseAngle) для попытки доступа.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ При использовании края всегда выбирайте нижний край отверстия.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Выбранные функции требуют - «Включить вращение: ось (x)».
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Выбранные функции требуют - «Включить вращение: B(y)».
+ this object already in the list
@@ -1913,16 +1968,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Конечная глубина ниже заданного ZMin.
-
-
- Pocket Shape
- Форма кармана
-
-
-
- Creates a Path Pocket object from a face or faces
- Создаёт Путь обработки кармана используя контур состоящий из рёбер или из грани
- Normal
@@ -1938,6 +1983,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Форма кармана
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Создаёт Путь обработки кармана используя контур состоящий из рёбер или из грани
+ 3D Pocket
@@ -1988,6 +2043,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.Если включено соседние ребра расширения объединяются в ломаные (многоточечные) линии.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face НЕ применяется после горизонтального поворота (Face appears to NOT be horizontal AFTER rotation applied)
+ Start Depth is lower than face depth. Setting to
@@ -1998,11 +2058,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face НЕ применяется после горизонтального поворота (Face appears to NOT be horizontal AFTER rotation applied)
- PathProfile
@@ -3292,6 +3347,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathСоздает массив из выбранного пути
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3354,6 +3419,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Модифицировать
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Создаёт дополнения для выбранной траектории
+ Please select one path object
@@ -3373,16 +3448,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectПожалуйста выберите Путь объект
-
-
- Dress-up
- Модифицировать
-
-
-
- Creates a Path Dess-up object from a selected path
- Создаёт дополнения для выбранной траектории
- Path_DressupAxisMap
@@ -3855,13 +3920,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectСоздает объект шага пути
-
-
- The selected object is not a path
-
- Выделенный объект не является путём
-
- Please select one path object
@@ -3877,6 +3935,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopСоздать Шаг
+
+
+ The selected object is not a path
+
+ Выделенный объект не является путём
+
+ Path_Inspect
@@ -4126,11 +4191,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- Задание не имеет выбранного базового объекта.
- Check the path job for common errors
@@ -4381,6 +4441,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateДата
+
+
+ The Job has no selected Base object.
+ Задание не имеет выбранного базового объекта.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Номер инструмента для загрузки
- Add Tool Controller to the Job
@@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerДобавить Контроллер Инструмента
+
+
+ Tool Number to Load
+ Номер инструмента для загрузки
+ Path_ToolTable
@@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit libraryСохранить библиотеку инструментов
-
-
- Tooltable JSON (*.json)
- Таблица инструментов JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Таблица инструментов HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Таблица инструментов LinuxCNC (*.tbl)
- Open tooltableОткрыть таблицу инструментов
-
-
- Save tooltable
- Сохранить таблицу инструментов
-
-
-
- Rename Tooltable
- Переименовать таблицу инструментов
-
-
-
- Enter Name:
- Введите имя:
-
-
-
- Add New Tool Table
- Добавить новую таблицу инструментов
-
-
-
- Delete Selected Tool Table
- Удалить выбранную таблицу инструментов
-
-
-
- Rename Selected Tool Table
- Переименовать выбранную таблицу инструментов
- Tooltable editor
@@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Таблица инструментов XML (*.xml); Таблица инструментов HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Сохранить таблицу инструментов
+ Tooltable XML (*.xml)
@@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyОбъект не содержит таблицу инструментов
+
+
+ Rename Tooltable
+ Переименовать таблицу инструментов
+
+
+
+ Enter Name:
+ Введите имя:
+
+
+
+ Add New Tool Table
+ Добавить новую таблицу инструментов
+
+
+
+ Delete Selected Tool Table
+ Удалить выбранную таблицу инструментов
+
+
+
+ Rename Selected Tool Table
+ Переименовать выбранную таблицу инструментов
+
+
+
+ Tooltable JSON (*.json)
+ Таблица инструментов JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Таблица инструментов HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Таблица инструментов LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sk.qm b/src/Mod/Path/Gui/Resources/translations/Path_sk.qm
index 9b3cd24213..321d03cfd8 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sk.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sk.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sk.ts b/src/Mod/Path/Gui/Resources/translations/Path_sk.ts
index 07a568795b..7a32dc02e4 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_sk.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_sk.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Odsadenie isi Z od povrchu objektu
-
-
-
- The Sample Interval. Small values cause long wait times
- Vzorový interval. Malé hodnoty spôsobujú dlhé čakacie doby
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanIndex zastavenia(uhol) pre rotačné skenovanie
-
-
- Ignore areas that proceed below specified depth.
- Ignorujte oblasti, ktoré pokračujú pod určenou hĺbkou.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path to be copied
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- Knižnica použitá pri generovaní dráhy
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Odsadenie isi Z od povrchu objektu
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Vzorový interval. Malé hodnoty spôsobujú dlhé čakacie doby
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignorujte oblasti, ktoré pokračujú pod určenou hĺbkou.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ Knižnica použitá pri generovaní dráhy
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.qm b/src/Mod/Path/Gui/Resources/translations/Path_sl.qm
index 5ad7921aca..d148c7aa7c 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sl.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts
index 068606b51f..6f865558cd 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Ko je modul v razhroščevalnem načinu, prikaži začasni predmet za ustvarjanje poti.
-
-
- The direction along which dropcutter lines are created
- Smer vzdolž katere so ustvarjene črte spustnega razkanja
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Naj bo opravilo omejeno s predmetom iz zaloge ali z mejnim kvadrom osnovnega predmeta
-
-
-
- Step over percentage of the drop cutter path
- Odstotek prekoračenja poti spustnega rezkalnika
-
-
-
- Z-axis offset from the surface of the object
- Odmik osi Z od površine predmeta
-
-
-
- The Sample Interval. Small values cause long wait times
- Vzorčni korak. Majhne vrednosti povzročijo dolge čakalne čase
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Omogoči optimizacijo ki odstrani odvečne točke iz izhodne G-kode
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, hkrati pa ne podaljšajo obdelovalnega časa preveč.
-
-
- The completion mode for the operation: single or multi-pass
- Način dokončanja opravila: eno ali večpreletno
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Smer vzdolž katere bi morala pot orodja potekati okoli dela: Vzpenjajoča (v smeri urinega kazalca) ali Običajna (v nasprotni smeri urnega kazalca)
- Stop index(angle) for rotational scanPokazatelj zaustavitve (kot) pri sukajočem pregledu
-
-
- Ignore areas that proceed below specified depth.
- Prezri področja pod določeno globino.
-
-
-
- Depth used to identify waste areas to ignore.
- Globina uporabljena za prepoznavanje področji z odpadom, ki bodo prezrta.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Reži skozi odpad do globine na robu modela s sprostitvijo modela.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedPot za kopiranje
+
+
+ The base geometry of this toolpath
+ Osnovna geometrija te poti orodja
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedKoliko je povečana globina vrtanja
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Omogoči sukanje, da bi se doseglo ugreze ali površine, ki niso pravokotni na Z os.
-
-
-
- Reverse direction of pocket operation.
- Nasprotna smer obdelave ugreza.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Obrni kot. Primer: -22.5 -> 22.5 stopinj.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Poskusi z obrnitvijo kota pri dostopanju do ploskve, če prvotno sukanje spodletelo.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Prezri zunanje gladinske črte nad to višino.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Uveljavi globino Z izbrane ploskve kot najnižjo vrednost končne globine. Spoštovalo se bo višje vrednosti uporabnika.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Pri opravilih naj se uporabi dodaten odmik. Smer je odvisna od opravila.
-
-
- The library to use to generate the path
- Knjižnica, ki se jo uporabi pri ustvarjanju poti
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programDodaj programu izbirno ali obvezno ustavitev
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodNačin vzorca
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Nastavi Prav, če se uporablja Popravek polmira rezkarja
-
- The base geometry of this toolpath
- Osnovna geometrija te poti orodja
+
+ The direction along which dropcutter lines are created
+ Smer vzdolž katere so ustvarjene črte spustnega razkanja
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Naj bo opravilo omejeno s predmetom iz zaloge ali z mejnim kvadrom osnovnega predmeta
+
+
+
+ Step over percentage of the drop cutter path
+ Odstotek prekoračenja poti spustnega rezkalnika
+
+
+
+ Z-axis offset from the surface of the object
+ Odmik osi Z od površine predmeta
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Vzorčni korak. Majhne vrednosti povzročijo dolge čakalne čase
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Omogoči optimizacijo ki odstrani odvečne točke iz izhodne G-kode
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Način dokončanja opravila: eno ali večpreletno
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Smer vzdolž katere bi morala pot orodja potekati okoli dela: Vzpenjajoča (v smeri urinega kazalca) ali Običajna (v nasprotni smeri urnega kazalca)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Prezri področja pod določeno globino.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Globina uporabljena za prepoznavanje področji z odpadom, ki bodo prezrta.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Reži skozi odpad do globine na robu modela s sprostitvijo modela.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Omogoči sukanje, da bi se doseglo ugreze ali površine, ki niso pravokotni na Z os.
+
+
+
+ Reverse direction of pocket operation.
+ Nasprotna smer obdelave ugreza.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Poskusi z obrnitvijo kota pri dostopanju do ploskve, če prvotno sukanje spodletelo.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Obrni kot. Primer: -22.5 -> 22.5 stopinj.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Uveljavi globino Z izbrane ploskve kot najnižjo vrednost končne globine. Spoštovalo se bo višje vrednosti uporabnika.
+
+
+
+ The library to use to generate the path
+ Knjižnica, ki se jo uporabi pri ustvarjanju poti
@@ -924,23 +979,23 @@
Legacy Tools not supported
- Legacy Tools not supported
+ Podedovana orodja niso podprtaSelected tool is not a drill
- Selected tool is not a drill
-
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Neveljaven kót rezilnega roba %.2f, biti mora <90° in >=0°
+ Izbrano orodje ni svederInvalid Cutting Edge Angle %.2f, must be >0° and <=180°Neveljaven kót rezilnega roba %.2f, biti mora >0° in <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Neveljaven kót rezilnega roba %.2f, biti mora <90° in >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointIzberite začetno točko
-
-
- Processing model as a whole ...
- Obravnavanje modela kot celote...
-
-
-
- Can not identify loop.
- Ni mogoče prepoznati zanke.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Ugrez temelji na izrinjenem površju.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Dno ugreza je mogoče neravno in/ali ni pravokotno na os vretena.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3d dno ugreza NI na voljo pri tem opravilu</i>.
-
-
-
- Processing subs individually ...
- Posamezno obdelovanje poddelov ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Razmisli o preklapljanju značilnosti ObratniKot in ponovnem izračunu opravila.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Preveri končno globino ugreza, oblikovanega s pokončnimi ploskvami.
-
-
-
- Depth Warning
- Opozorilo na globino
-
-
-
- Selected faces form loop. Processing looped faces.
- Izbrane ploskve tvorijo zanko. Obdelovanje vzankanih ploskev.
-
-
-
- Face appears misaligned after initial rotation.
- Ploskev je videti po začetnem sukanju neporavnana.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Razmisli o preklapljanju značilnosti 'ObratniKot' in ponovnem izračunu.
-
-
-
- Multiple faces in Base Geometry.
- Večkratne ploskve v Osnovni geometriji.
-
-
-
- Depth settings will be applied to all faces.
- Nastavitev globine bo uporabljena na vseh ploskvah.
-
-
-
- EnableRotation property is 'Off'.
- Lastnost OmogočiSukanje je "Izklopljena".
-
-
-
- Applying inverse angle automatically.
- Samodejno uveljavljanje obrnjenega kota.
-
-
-
- Applying inverse angle manually.
- Ročno uveljavljanje obrnjenega kota.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameNeveljavno ime datoteke
-
-
- Rotated to inverse angle.
- Zasukano na obrnjen kót.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: A(x)".
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: B(y)".
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Značilnost %s.%s ne more biti obdelana kot krožna luknja - prosim odstrani jo iz seznama Osnovne geometrije.
-
-
- Always select the bottom edge of the hole when using an edge.
- Ko uporabite rob, vedno izberite spodnji rob luknje.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Začetna globina <= debelina ploskve.
-Povišano na vrh obdelovanca.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Povišano na vrh obdelovanca.
UtilsPripomočki
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Ugrez temelji na izrinjenem površju.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Dno ugreza je mogoče neravno in/ali ni pravokotno na os vretena.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3d dno ugreza NI na voljo pri tem opravilu</i>.
+
+
+
+ Processing subs individually ...
+ Posamezno obdelovanje poddelov ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Razmisli o preklapljanju značilnosti ObratniKot in ponovnem izračunu opravila.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Preveri končno globino ugreza, oblikovanega s pokončnimi ploskvami.
+
+
+
+ Depth Warning
+ Opozorilo na globino
+
+
+
+ Processing model as a whole ...
+ Obravnavanje modela kot celote...
+
+
+
+ Can not identify loop.
+ Ni mogoče prepoznati zanke.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Izbrane ploskve tvorijo zanko. Obdelovanje vzankanih ploskev.
+
+
+
+ Face appears misaligned after initial rotation.
+ Ploskev je videti po začetnem sukanju neporavnana.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Razmisli o preklapljanju značilnosti 'ObratniKot' in ponovnem izračunu.
+
+
+
+ Multiple faces in Base Geometry.
+ Večkratne ploskve v Osnovni geometriji.
+
+
+
+ Depth settings will be applied to all faces.
+ Nastavitev globine bo uporabljena na vseh ploskvah.
+
+
+
+ EnableRotation property is 'Off'.
+ Lastnost OmogočiSukanje je "Izklopljena".
+
+
+
+ Applying inverse angle automatically.
+ Samodejno uveljavljanje obrnjenega kota.
+
+
+
+ Applying inverse angle manually.
+ Ročno uveljavljanje obrnjenega kota.
+
+
+
+ Rotated to inverse angle.
+ Zasukano na obrnjen kót.
+ Rotated to 'InverseAngle' to attempt access.Zasukano na "ObrnjenKot" pri poskusu dostopanja.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Ko uporabite rob, vedno izberite spodnji rob luknje.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Začetna globina <= debelina ploskve.
+Povišano na vrh obdelovanca.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: A(x)".
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: B(y)".
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Končna globina je nastavljena pod ZNajm izbrane(ih) ploskve(ev).
-
-
- Pocket Shape
- Oblika ugreza
-
-
-
- Creates a Path Pocket object from a face or faces
- Ustvari pot ugreza iz ploskve ali ploskev
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Oblika ugreza
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Ustvari pot ugreza iz ploskve ali ploskev
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.Ko je omogočeno, so povezani robovi za podaljšanje sestavljeni v žice.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ PO uvaljavljenem sukanju je videti, da ploskev NI vodoravna.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Začetna globina je večja od debeline ploskve. Nastavljanje na:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- PO uvaljavljenem sukanju je videti, da ploskev NI vodoravna.
- PathProfile
@@ -2357,7 +2412,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
Custom points are identical.
- Custom points are identical.
+ Točke po meri so enake.
@@ -2387,7 +2442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
The selected face is inaccessible.
- The selected face is inaccessible.
+ Izbrana ploskev ni dostopna.
@@ -3293,6 +3348,16 @@ privzeto=10,0.
Creates an array from a selected pathUstvari razpostavitev izbrane poti
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ privzeto=10,0.
Path_Dressup
+
+
+ Dress-up
+ Dodelava
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Ustvari iz izbrane poti predmet dodelave poti
+ Please select one path object
@@ -3374,16 +3449,6 @@ privzeto=10,0.
Please select a Path objectIzberite pot
-
-
- Dress-up
- Dodelava
-
-
-
- Creates a Path Dess-up object from a selected path
- Ustvari iz izbrane poti predmet dodelave poti
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ privzeto=10,0.
Creates a Path Hop objectUstvari predmet skoka poti
-
-
- The selected object is not a path
-
- Izbrani predmet ni pot
-
- Please select one path object
@@ -3878,6 +3936,13 @@ privzeto=10,0.
Create HopUstvari skok
+
+
+ The selected object is not a path
+
+ Izbrani predmet ni pot
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ privzeto=10,0.
Path_Sanity
-
-
- The Job has no selected Base object.
- Opravilo nima izbranega osnovnega predmeta.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ privzeto=10,0.
DateDatum
+
+
+ The Job has no selected Base object.
+ Opravilo nima izbranega osnovnega predmeta.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ privzeto=10,0.
Path_ToolController
-
-
- Tool Number to Load
- Številka orodja za nalaganje
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ privzeto=10,0.
Add Tool ControllerDodaj orodni krmilnik
+
+
+ Tool Number to Load
+ Številka orodja za nalaganje
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ privzeto=10,0.
Creates a medial line engraving pathUstvari vrezovalno pot po srednjici
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve potrebuje vrezovalnik s kotom rezilnega roba
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ privzeto=10,0.
Engraver Cutting Edge Angle must be < 180 degrees.Rezilni kót vrezovalnika mora biti < 180 stopnij.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve potrebuje vrezovalnik s kotom rezilnega roba
+ Path_Waterline
@@ -4633,56 +4698,11 @@ privzeto=10,0.
Save toolbit libraryShrani knjižnico orodnih nastavkov
-
-
- Tooltable JSON (*.json)
- Preglednica orodij JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD-ova preglednica orodij (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC-jeva preglednica orodij (*.tbl)
- Open tooltableOdpri preglednico orodij
-
-
- Save tooltable
- Shrani preglednico orodij
-
-
-
- Rename Tooltable
- Preimenuj orodno mizo
-
-
-
- Enter Name:
- Vnesite ime:
-
-
-
- Add New Tool Table
- Dodaj novo preglednico orodij
-
-
-
- Delete Selected Tool Table
- Izbriši izbrano preglednico orodij
-
-
-
- Rename Selected Tool Table
- Preimenuj izbrano preglednico orodij
- Tooltable editor
@@ -4893,6 +4913,11 @@ privzeto=10,0.
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Preglednica orodij XML (*.xml);;preglednica orodij HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Shrani preglednico orodij
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ privzeto=10,0.
Object doesn't have a tooltable propertyPredmet nima lastnosti preglednice orodij
+
+
+ Rename Tooltable
+ Preimenuj orodno mizo
+
+
+
+ Enter Name:
+ Vnesite ime:
+
+
+
+ Add New Tool Table
+ Dodaj novo preglednico orodij
+
+
+
+ Delete Selected Tool Table
+ Izbriši izbrano preglednico orodij
+
+
+
+ Rename Selected Tool Table
+ Preimenuj izbrano preglednico orodij
+
+
+
+ Tooltable JSON (*.json)
+ Preglednica orodij JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD-ova preglednica orodij (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC-jeva preglednica orodij (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sr.qm b/src/Mod/Path/Gui/Resources/translations/Path_sr.qm
index 2ab7a64540..ba088ac11a 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sr.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sr.ts b/src/Mod/Path/Gui/Resources/translations/Path_sr.ts
index 73d34ddbcc..349666807a 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_sr.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_sr.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- The Sample Interval. Small values cause long wait times
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedПутања за умножавање
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- The library to use to generate the path
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ The Sample Interval. Small values cause long wait times
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ The library to use to generate the path
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Y'Y'
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm
index a110f55fb9..b01a64118f 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts
index d99a0ecb37..a9aae14094 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Visa de tillfälliga bankonstruktionsobjekten när modulen är i DEBUG-läge.
-
-
- The direction along which dropcutter lines are created
- Riktningen längs vilken dropcutter linjer skapas
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Ska operationen begränsas av stamobjektet eller av grundobjektets begränsningsruta
-
-
-
- Step over percentage of the drop cutter path
- Steg över procent av drop cutter-banan
-
-
-
- Z-axis offset from the surface of the object
- Z-axelförskjutning från objektets yta
-
-
-
- The Sample Interval. Small values cause long wait times
- Exempelintervallet. Små värden orsakar långa väntetider
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Aktivera optimering som tar bort onödiga punkter från G-Code-utdata
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar inte bearbetningstiden mycket.
-
-
- The completion mode for the operation: single or multi-pass
- Kompletteringsläget för operationen: enkel- eller flerpasspass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Den riktning som verktygsbanan ska gå runt delen: Klättra(Medurs) eller Konventionell(Moturs)
- Stop index(angle) for rotational scanStoppa index(vinkel) för rotationsgenomsökning
-
-
- Ignore areas that proceed below specified depth.
- Ignorera områden som fortsätter under angivet djup.
-
-
-
- Depth used to identify waste areas to ignore.
- Djup som används för att identifiera avfallsområden att ignorera.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Skär genom avfall till djup vid modellkanten, släppa modellen.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedThe path to be copied
+
+
+ The base geometry of this toolpath
+ Basgeometri för den här verktygsbanan
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHur långt borrdjupet är förlängt
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Aktivera rotation för att få tillgång till fickor / områden som inte är normala till Z-axeln.
-
-
-
- Reverse direction of pocket operation.
- Omvänd riktning för fickdrift.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Omvänd vinkeln. Exempel: -22,5 -> 22,5 grader.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Försök den omvända vinkeln för ansikte åtkomst om ursprungliga rotation misslyckas.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignorera yttre vattenlinjer över denna höjd.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Framtvinga Z-djupet för det valda ansiktet som det lägsta värdet för slutdjup. Högre användarvärden kommer att observeras.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra förskjutning att gälla för operationen. Riktning är driftberoende.
-
-
- The library to use to generate the path
- Biblioteket som används för att generera banan
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMönstermetod
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Gör True, om du använder Cutter Radius Compensation
-
- The base geometry of this toolpath
- Basgeometri för den här verktygsbanan
+
+ The direction along which dropcutter lines are created
+ Riktningen längs vilken dropcutter linjer skapas
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Ska operationen begränsas av stamobjektet eller av grundobjektets begränsningsruta
+
+
+
+ Step over percentage of the drop cutter path
+ Steg över procent av drop cutter-banan
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axelförskjutning från objektets yta
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Exempelintervallet. Små värden orsakar långa väntetider
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Aktivera optimering som tar bort onödiga punkter från G-Code-utdata
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Kompletteringsläget för operationen: enkel- eller flerpasspass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Den riktning som verktygsbanan ska gå runt delen: Klättra(Medurs) eller Konventionell(Moturs)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignorera områden som fortsätter under angivet djup.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Djup som används för att identifiera avfallsområden att ignorera.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Skär genom avfall till djup vid modellkanten, släppa modellen.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Aktivera rotation för att få tillgång till fickor / områden som inte är normala till Z-axeln.
+
+
+
+ Reverse direction of pocket operation.
+ Omvänd riktning för fickdrift.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Försök den omvända vinkeln för ansikte åtkomst om ursprungliga rotation misslyckas.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Omvänd vinkeln. Exempel: -22,5 -> 22,5 grader.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Framtvinga Z-djupet för det valda ansiktet som det lägsta värdet för slutdjup. Högre användarvärden kommer att observeras.
+
+
+
+ The library to use to generate the path
+ Biblioteket som används för att generera banan
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Ogiltig Skäreggsvinkel %.2f, måste vara <90° och >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Ogiltig Skäreggsvinkel %.2f, måste vara >0° och <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Ogiltig Skäreggsvinkel %.2f, måste vara <90° och >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointVälj startpunkt
-
-
- Processing model as a whole ...
- Bearbetningsmodell som helhet ...
-
-
-
- Can not identify loop.
- Kan inte identifiera loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket är baserad på strängpressad yta.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Botten av fickan kan vara icke-planar och / eller inte normalt att spindel axel.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D-fickbotten finns INTE i denna operation</i>.
-
-
-
- Processing subs individually ...
- Bearbetning subs individuellt ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Överväg att växla egenskapen InverseAngle och omfördela åtgärden.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verifiera sista djupet av fickan formad av vertikala ansikten.
-
-
-
- Depth Warning
- Djup Varning
-
-
-
- Selected faces form loop. Processing looped faces.
- Markerade ansikten bildar loop. Bearbetning loopade ansikten.
-
-
-
- Face appears misaligned after initial rotation.
- Ansikte visas feljusterade efter inledande rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Tänk att växla "InverseAngle" egendom och omjäntar.
-
-
-
- Multiple faces in Base Geometry.
- Flera ansikten i Basgeometri.
-
-
-
- Depth settings will be applied to all faces.
- Djupinställningar kommer att tillämpas på alla ansikten.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation-egenskapen är 'Av'.
-
-
-
- Applying inverse angle automatically.
- Tillämpa inversvinkel automatiskt.
-
-
-
- Applying inverse angle manually.
- Tillämpa invers vinkel manuellt.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameOgiltigt filnamn
-
-
- Rotated to inverse angle.
- Roteras till omvänd vinkel.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Markerad(a) funktion(er) kräver 'Aktivera rotation: A(x)' för åtkomst.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Markerad(a) funktion(er) kräver 'Aktivera rotation: B(y)' för åtkomst.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Funktionen %s.%s kan inte bearbetas som ett cirkulärt hål - ta bort från listan med basgeometri.
-
-
- Always select the bottom edge of the hole when using an edge.
- Välj alltid hålets bottenkant när du använder en kant.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket är baserad på strängpressad yta.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Botten av fickan kan vara icke-planar och / eller inte normalt att spindel axel.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D-fickbotten finns INTE i denna operation</i>.
+
+
+
+ Processing subs individually ...
+ Bearbetning subs individuellt ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Överväg att växla egenskapen InverseAngle och omfördela åtgärden.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verifiera sista djupet av fickan formad av vertikala ansikten.
+
+
+
+ Depth Warning
+ Djup Varning
+
+
+
+ Processing model as a whole ...
+ Bearbetningsmodell som helhet ...
+
+
+
+ Can not identify loop.
+ Kan inte identifiera loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Markerade ansikten bildar loop. Bearbetning loopade ansikten.
+
+
+
+ Face appears misaligned after initial rotation.
+ Ansikte visas feljusterade efter inledande rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Tänk att växla "InverseAngle" egendom och omjäntar.
+
+
+
+ Multiple faces in Base Geometry.
+ Flera ansikten i Basgeometri.
+
+
+
+ Depth settings will be applied to all faces.
+ Djupinställningar kommer att tillämpas på alla ansikten.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation-egenskapen är 'Av'.
+
+
+
+ Applying inverse angle automatically.
+ Tillämpa inversvinkel automatiskt.
+
+
+
+ Applying inverse angle manually.
+ Tillämpa invers vinkel manuellt.
+
+
+
+ Rotated to inverse angle.
+ Roteras till omvänd vinkel.
+ Rotated to 'InverseAngle' to attempt access.Roteras till 'InverseAngle' för att försöka komma åt.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Välj alltid hålets bottenkant när du använder en kant.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Markerad(a) funktion(er) kräver 'Aktivera rotation: A(x)' för åtkomst.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Markerad(a) funktion(er) kräver 'Aktivera rotation: B(y)' för åtkomst.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Fickform
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Fickform
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Ytan verkar INTE vara horisontell efter att rotation tillämpats.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Ytan verkar INTE vara horisontell efter att rotation tillämpats.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathSkapar en matris från en vald väg
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDatum
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Ange namn:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Ange namn:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_tr.qm b/src/Mod/Path/Gui/Resources/translations/Path_tr.qm
index 327b91979b..685a54fdeb 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_tr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_tr.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts
index 94c9fbb07b..6f14420c73 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Modül HATA AYIKLAMA kipinde olduğunda geçici 'takım yolu inşa nesnelerini' göster.
-
-
- The direction along which dropcutter lines are created
- NoktalıKesim çizgilerinin oluşturulduğu yön
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- İşlem, stok nesnesi ya da temel nesnenin sınır kutusu tarafından sınırlanmalıdır
-
-
-
- Step over percentage of the drop cutter path
- Kesim noktası yolunun yüzdesini aşma
-
-
-
- Z-axis offset from the surface of the object
- Nesne yüzeyinden Z-eksenine olan mesafe
-
-
-
- The Sample Interval. Small values cause long wait times
- Örnekleme Aralığı. Küçük değerler uzun bekleme sürelerine neden olur
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- G-Kod çıktısında gereksiz noktaları kaldıran optimizasyonu etkinleştir
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar. Bu değerler işleme süresini çok fazla artırmaz.
-
-
- The completion mode for the operation: single or multi-pass
- Operasyon için tamamlama modu: Tekil veya çok geçişli
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Takım yolunun parça etrafında dönme yönü: Tırmanış(Saat Yönü) veya Geleneksel(Saat Yönünün Tersi)
- Stop index(angle) for rotational scanDönel tarama için bitiş açısı
-
-
- Ignore areas that proceed below specified depth.
- Belirtilen derinliğin altında ilerleyen alanları yok say.
-
-
-
- Depth used to identify waste areas to ignore.
- Yok sayılacak atık alanlar için derinlik kullanıldı.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Atığı model sınırındaki derinliğe kadar kes, modeli yayınla.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedKopyalanacak yol
+
+
+ The base geometry of this toolpath
+ Bu takım yolunun temel geometrisi
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedMatkabın gireceği derinlik artırılır
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Z eksenine dik olmayan ceplere/alanlara erişim kazanmak için döndürmeye izin ver.
-
-
-
- Reverse direction of pocket operation.
- Cep operasyonu için ters yön.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Açıyı ters çevir. Örneğin: -22.5->22.5 derece.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Orijinal dönüş başarısız olursa, yüze erişim için ters açıyı dene.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Bu yüksekliğin üzerindeki su kesimi konturunu dikkate almayın.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Seçilen yüzün Z derinliğini, nihai derinliğin en düşük değeri olarak zorla. Daha yüksek kullanıcı değerlerine uyulacaktır.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.İşlem için uygulanacak ekstra ofset. Yön operasyona bağlıdır.
-
-
- The library to use to generate the path
- Yolu oluşturmak için kullanılacak kitaplık
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programİsteğe Bağlı veya Zorunlu Durdur programına ekleyin
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodDesen yöntemi
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Kesici Yarıçap dengelemesi kullanıyorsanız, Gerçekleştirin
-
- The base geometry of this toolpath
- Bu takım yolunun temel geometrisi
+
+ The direction along which dropcutter lines are created
+ NoktalıKesim çizgilerinin oluşturulduğu yön
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ İşlem, stok nesnesi ya da temel nesnenin sınır kutusu tarafından sınırlanmalıdır
+
+
+
+ Step over percentage of the drop cutter path
+ Kesim noktası yolunun yüzdesini aşma
+
+
+
+ Z-axis offset from the surface of the object
+ Nesne yüzeyinden Z-eksenine olan mesafe
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Örnekleme Aralığı. Küçük değerler uzun bekleme sürelerine neden olur
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ G-Kod çıktısında gereksiz noktaları kaldıran optimizasyonu etkinleştir
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Operasyon için tamamlama modu: Tekil veya çok geçişli
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Takım yolunun parça etrafında dönme yönü: Tırmanış(Saat Yönü) veya Geleneksel(Saat Yönünün Tersi)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Belirtilen derinliğin altında ilerleyen alanları yok say.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Yok sayılacak atık alanlar için derinlik kullanıldı.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Atığı model sınırındaki derinliğe kadar kes, modeli yayınla.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Z eksenine dik olmayan ceplere/alanlara erişim kazanmak için döndürmeye izin ver.
+
+
+
+ Reverse direction of pocket operation.
+ Cep operasyonu için ters yön.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Orijinal dönüş başarısız olursa, yüze erişim için ters açıyı dene.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Açıyı ters çevir. Örneğin: -22.5->22.5 derece.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Seçilen yüzün Z derinliğini, nihai derinliğin en düşük değeri olarak zorla. Daha yüksek kullanıcı değerlerine uyulacaktır.
+
+
+
+ The library to use to generate the path
+ Yolu oluşturmak için kullanılacak kitaplık
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Geçersiz Kesme kenar açı %.2f,-meli var olmak < 90° ve > = 0 °
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Geçersiz kenar kesme açısı %.2f, >0 ve <=180 derece arasında olmalı.
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Geçersiz Kesme kenar açı %.2f,-meli var olmak < 90° ve > = 0 °
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointHedef noktası seç
-
-
- Processing model as a whole ...
- Model tüm ... olarak işleniyor
-
-
-
- Can not identify loop.
- Döngü tanımlanamıyor.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Cep (boşluk), katılaştırılmış (extrude edilmiş) yüzeye dayanmaktadır.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Cebin altı düzlemsel olmayabilir ve/veya spindle ekseni için normal değildir.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D cebin altı bu operasyon için mevcut değildir</i>.
-
-
-
- Processing subs individually ...
- Alt işlemler tekil olarak işleniyor...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Cebin son derinliğinin dikey yüzeylere göre şekillendirilmesini doğrula.
-
-
-
- Depth Warning
- Derinlik Uyarısı
-
-
-
- Selected faces form loop. Processing looped faces.
- Seçilen yüzeyler bir döngü oluşturur. Döngülenmiş yüzeyler işlenir.
-
-
-
- Face appears misaligned after initial rotation.
- İlk dönüşten sonra yüzeyler hizalanmadı.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al.
-
-
-
- Multiple faces in Base Geometry.
- Ana geometrideki çoklu yüzler.
-
-
-
- Depth settings will be applied to all faces.
- Derinlik ayarları tüm yüzeylere uygulanmış olacak.
-
-
-
- EnableRotation property is 'Off'.
- DönüşüEtkinleştir özelliği 'Kapalı'.
-
-
-
- Applying inverse angle automatically.
- Ters açı otomatik olarak uygulanıyor.
-
-
-
- Applying inverse angle manually.
- Ters açı manuel olarak uygulanıyor.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameGeçersiz dosya adı
-
-
- Rotated to inverse angle.
- Ters açıya döndürüldü.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: A(x)' gereklidir.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: B(y)' gereklidir.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Özellik %s.%s olamaz dairesel delik olarak - işlenen temel geometri listeden kaldırın.
-
-
- Always select the bottom edge of the hole when using an edge.
- Bir kenar kullanılacağında her zaman delik alt kenarını seç.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Başlangıç derinliği <= yüzey derinliği
-Mevcut üst noktaya arttırıldı.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Mevcut üst noktaya arttırıldı.
UtilsYardımcılar
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Cep (boşluk), katılaştırılmış (extrude edilmiş) yüzeye dayanmaktadır.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Cebin altı düzlemsel olmayabilir ve/veya spindle ekseni için normal değildir.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D cebin altı bu operasyon için mevcut değildir</i>.
+
+
+
+ Processing subs individually ...
+ Alt işlemler tekil olarak işleniyor...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Cebin son derinliğinin dikey yüzeylere göre şekillendirilmesini doğrula.
+
+
+
+ Depth Warning
+ Derinlik Uyarısı
+
+
+
+ Processing model as a whole ...
+ Model tüm ... olarak işleniyor
+
+
+
+ Can not identify loop.
+ Döngü tanımlanamıyor.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Seçilen yüzeyler bir döngü oluşturur. Döngülenmiş yüzeyler işlenir.
+
+
+
+ Face appears misaligned after initial rotation.
+ İlk dönüşten sonra yüzeyler hizalanmadı.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al.
+
+
+
+ Multiple faces in Base Geometry.
+ Ana geometrideki çoklu yüzler.
+
+
+
+ Depth settings will be applied to all faces.
+ Derinlik ayarları tüm yüzeylere uygulanmış olacak.
+
+
+
+ EnableRotation property is 'Off'.
+ DönüşüEtkinleştir özelliği 'Kapalı'.
+
+
+
+ Applying inverse angle automatically.
+ Ters açı otomatik olarak uygulanıyor.
+
+
+
+ Applying inverse angle manually.
+ Ters açı manuel olarak uygulanıyor.
+
+
+
+ Rotated to inverse angle.
+ Ters açıya döndürüldü.
+ Rotated to 'InverseAngle' to attempt access.Giriş denemesi için 'TersAçı'ya döndürüldü.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Bir kenar kullanılacağında her zaman delik alt kenarını seç.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Başlangıç derinliği <= yüzey derinliği
+Mevcut üst noktaya arttırıldı.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: A(x)' gereklidir.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: B(y)' gereklidir.
+ this object already in the list
@@ -1914,16 +1969,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Final depth set below ZMin of face(s) selected.Son derinliği, seçili yüz(ler) in Zmin değeri altına ayarla.
-
-
- Pocket Shape
- Cep şekli
-
-
-
- Creates a Path Pocket object from a face or faces
- Yüz veya yüzlerden Path Pocket nesnesi oluşturur
- Normal
@@ -1939,6 +1984,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
YY
+
+
+ Pocket Shape
+ Cep şekli
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Yüz veya yüzlerden Path Pocket nesnesi oluşturur
+ 3D Pocket
@@ -1989,6 +2044,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
When enabled connected extension edges are combined to wires.Etkinleştirildiğinde, bağlantılı uzatma kenarları kablolarla birleştirilir.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Uygulanan döndürme SONRASI yüz, yatay OLMAYACAK gibi görünüyor.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Uygulanan döndürme SONRASI yüz, yatay OLMAYACAK gibi görünüyor.
- PathProfile
@@ -3292,6 +3347,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Creates an array from a selected pathSeçilen bir yol bir dizi oluşturur
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3354,6 +3419,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Path_Dressup
+
+
+ Dress-up
+ Giydirme
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Seçilen bir yoldan bir Yol Giydirme nesnesi oluşturur
+ Please select one path object
@@ -3373,16 +3448,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Please select a Path objectLütfen bir Yol nesnesi seçin
-
-
- Dress-up
- Giydirme
-
-
-
- Creates a Path Dess-up object from a selected path
- Seçilen bir yoldan bir Yol Giydirme nesnesi oluşturur
- Path_DressupAxisMap
@@ -3855,13 +3920,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Creates a Path Hop objectBir nokta nesnesi oluşturur
-
-
- The selected object is not a path
-
- Seçilen nesne bir yol değil
-
- Please select one path object
@@ -3877,6 +3935,13 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Create HopKopya oluştur
+
+
+ The selected object is not a path
+
+ Seçilen nesne bir yol değil
+
+ Path_Inspect
@@ -4126,11 +4191,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Path_Sanity
-
-
- The Job has no selected Base object.
- İşin Seçili temel nesnesi yok.
- Check the path job for common errors
@@ -4381,6 +4441,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
DateTarih
+
+
+ The Job has no selected Base object.
+ İşin Seçili temel nesnesi yok.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4542,11 +4607,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Path_ToolController
-
-
- Tool Number to Load
- Yüklenecek Takım Numarası
- Add Tool Controller to the Job
@@ -4557,6 +4617,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Add Tool ControllerAraç Kumandasını Ekle
+
+
+ Tool Number to Load
+ Yüklenecek Takım Numarası
+ Path_ToolTable
@@ -4583,11 +4648,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Creates a medial line engraving pathBir orta çizgi gravür yolu oluşturur
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve, KesmeKenarıAçısına sahip bir gravür kesici gerektirir
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4598,6 +4658,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Engraver Cutting Edge Angle must be < 180 degrees.Gravür kesici kenar açısı < 180 derece olmalıdır.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve, KesmeKenarıAçısına sahip bir gravür kesici gerektirir
+ Path_Waterline
@@ -4632,56 +4697,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Save toolbit libraryTorna kalemi kitaplığını kaydet
-
-
- Tooltable JSON (*.json)
- Araç Tablosu JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD araç tablosu (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC araç tablosu (*.tbl)
- Open tooltableAraç masasını açın
-
-
- Save tooltable
- Araç masasını kaydet
-
-
-
- Rename Tooltable
- Torna kalemi yeniden adlandır
-
-
-
- Enter Name:
- Ad Girin:
-
-
-
- Add New Tool Table
- Yeni Alet Tablosu Ekle
-
-
-
- Delete Selected Tool Table
- Seçili Alet Tablosunu Sil
-
-
-
- Rename Selected Tool Table
- Seçili Araç Tablosunu Yeniden Adlandır
- Tooltable editor
@@ -4892,6 +4912,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Araç Tabanlı XML (*.xml);; HeeksCAD araç tablosu (*.tooltable)
+
+
+ Save tooltable
+ Araç masasını kaydet
+ Tooltable XML (*.xml)
@@ -4907,6 +4932,46 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se
Object doesn't have a tooltable propertyNesnenin araç özellikli bir özelliği yok
+
+
+ Rename Tooltable
+ Torna kalemi yeniden adlandır
+
+
+
+ Enter Name:
+ Ad Girin:
+
+
+
+ Add New Tool Table
+ Yeni Alet Tablosu Ekle
+
+
+
+ Delete Selected Tool Table
+ Seçili Alet Tablosunu Sil
+
+
+
+ Rename Selected Tool Table
+ Seçili Araç Tablosunu Yeniden Adlandır
+
+
+
+ Tooltable JSON (*.json)
+ Araç Tablosu JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD araç tablosu (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC araç tablosu (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.qm b/src/Mod/Path/Gui/Resources/translations/Path_uk.qm
index 2dbc14718d..0d04b313b0 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_uk.qm and b/src/Mod/Path/Gui/Resources/translations/Path_uk.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts
index dffded6481..a9e564d55f 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Показати тимчасовий шлях побудови об’єктів, коли модуль перебуває в режимі DEBUG.
-
-
- The direction along which dropcutter lines are created
- Напрямок, уздовж якого створюються лінії різака
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Якщо операція повинна бути обмежена наявним об'єктом або обмежувальною рамкою базового об'єкта
-
-
-
- Step over percentage of the drop cutter path
- Відсотковий крок шляху врізання
-
-
-
- Z-axis offset from the surface of the object
- Зсув осі Z від поверхні об’єкта
-
-
-
- The Sample Interval. Small values cause long wait times
- Інтервал вибірки. Малі значення викликають тривалий час очікування
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Увімкнути оптимізацію, що видаляє непотрібні точки з виведення G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Менші значення дають більш тонку та точну сітку. Менші значення не збільшують час обробки.
-
-
- The completion mode for the operation: single or multi-pass
- Режим завершення операції: одно- або багатопрохідний
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Напрямок, яким повинен проходити шлях інструменту по деталі: Підйом (ClockWise) або Звичайний (CounterClockWise)
- Stop index(angle) for rotational scanІндекс зупинки (кут) для обертального сканування
-
-
- Ignore areas that proceed below specified depth.
- Ігнорувати ділянки, які проходять нижче вказаної глибини.
-
-
-
- Depth used to identify waste areas to ignore.
- Глибина використовується для виявлення ділянок відходів, які потрібно ігнорувати.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Розрізати відходи на глибину до краю моделі, щоб звільнити модель.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedТраєкторія для копіювання
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- Бібліотека, що використовується для створення траєкторії
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPattern method
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ Напрямок, уздовж якого створюються лінії різака
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Якщо операція повинна бути обмежена наявним об'єктом або обмежувальною рамкою базового об'єкта
+
+
+
+ Step over percentage of the drop cutter path
+ Відсотковий крок шляху врізання
+
+
+
+ Z-axis offset from the surface of the object
+ Зсув осі Z від поверхні об’єкта
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Інтервал вибірки. Малі значення викликають тривалий час очікування
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Увімкнути оптимізацію, що видаляє непотрібні точки з виведення G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Режим завершення операції: одно- або багатопрохідний
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ Напрямок, яким повинен проходити шлях інструменту по деталі: Підйом (ClockWise) або Звичайний (CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ігнорувати ділянки, які проходять нижче вказаної глибини.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Глибина використовується для виявлення ділянок відходів, які потрібно ігнорувати.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Розрізати відходи на глибину до краю моделі, щоб звільнити модель.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ Бібліотека, що використовується для створення траєкторії
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -2387,7 +2442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper
The selected face is inaccessible.
- The selected face is inaccessible.
+ Обрана поверхня недоступна.
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm
index 1d794fba49..dafd749cdd 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm and b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts
index 58f86d27b7..5426aa427c 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Mostra els objectes de construcció del camí temporal quan el mòdul estiga en mode DEPURACIÓ.
-
-
- The direction along which dropcutter lines are created
- La direcció al llarg de la qual es creen les línies dropcutter
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base
-
-
-
- Step over percentage of the drop cutter path
- Pas sobre el percentatge de la trajectòria del dropcutter
-
-
-
- Z-axis offset from the surface of the object
- Separació de l'eix Z de la superfície de l'objecte
-
-
-
- The Sample Interval. Small values cause long wait times
- L'interval de mostra. Els valors xicotets causen una llarga espera
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Activa l'optimització que suprimisca els punts innecessaris del resultat G-Code
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets no augmenten massa el temps de processament.
-
-
- The completion mode for the operation: single or multi-pass
- Mode de compleció per a l'operació: únic o múltiples passos
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari)
- Stop index(angle) for rotational scanPara l'índex(angle) per a l'escàner rotacional
-
-
- Ignore areas that proceed below specified depth.
- Ignora les àrees que passen per davall d'una profunditat especificada.
-
-
-
- Depth used to identify waste areas to ignore.
- Profunditat utilitzada per a identificar àmplies àrees a ignorar.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Retalla els residus fins al fons en la vora del model, alliberant-lo.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedEl camí que es copia
+
+
+ The base geometry of this toolpath
+ La geometria base d'aquesta trajectòria
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedFins on s’amplia la profunditat de la perforació
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Habilita la rotació per accedir als buidatges/zones no normals a l’eix Z.
-
-
-
- Reverse direction of pocket operation.
- Inverteix la direcció de l'operació de buidatge.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverteix l'angle. Exemple: -22,5 -> 22,5 graus.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Intenteu l’angle invers per a l'accés a la cara si falla la rotació original.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignora les línies de navegació exteriors per damunt d'aquesta alçada.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Apliqueu la profunditat Z de la cara seleccionada com a valor més baix per a la profunditat final. S'observaran valors majors d'usuari.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Desplaçament addicional que s'aplica a l'operació. La direcció és dependent de l'operació.
-
-
- The library to use to generate the path
- La biblioteca que s'utilitza per a generar el camí
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAfig al programa una parada opcional o obligatòria
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodMètode del patró
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Marqueu «cert», si s'utilitza compensació de radi de l'eina de tall
-
- The base geometry of this toolpath
- La geometria base d'aquesta trajectòria
+
+ The direction along which dropcutter lines are created
+ La direcció al llarg de la qual es creen les línies dropcutter
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base
+
+
+
+ Step over percentage of the drop cutter path
+ Pas sobre el percentatge de la trajectòria del dropcutter
+
+
+
+ Z-axis offset from the surface of the object
+ Separació de l'eix Z de la superfície de l'objecte
+
+
+
+ The Sample Interval. Small values cause long wait times
+ L'interval de mostra. Els valors xicotets causen una llarga espera
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Activa l'optimització que suprimisca els punts innecessaris del resultat G-Code
+
+
+
+ The completion mode for the operation: single or multi-pass
+ Mode de compleció per a l'operació: únic o múltiples passos
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignora les àrees que passen per davall d'una profunditat especificada.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Profunditat utilitzada per a identificar àmplies àrees a ignorar.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Retalla els residus fins al fons en la vora del model, alliberant-lo.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Habilita la rotació per accedir als buidatges/zones no normals a l’eix Z.
+
+
+
+ Reverse direction of pocket operation.
+ Inverteix la direcció de l'operació de buidatge.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Intenteu l’angle invers per a l'accés a la cara si falla la rotació original.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverteix l'angle. Exemple: -22,5 -> 22,5 graus.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Apliqueu la profunditat Z de la cara seleccionada com a valor més baix per a la profunditat final. S'observaran valors majors d'usuari.
+
+
+
+ The library to use to generate the path
+ La biblioteca que s'utilitza per a generar el camí
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointTrieu el punt d'inici
-
-
- Processing model as a whole ...
- S'està processant el model en conjunt...
-
-
-
- Can not identify loop.
- No es pot identificar el bucle.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>El buidatge es basa en la superfície extrudida.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>El fons del buidatge pot ser no plana i/o no normal en l'eix del fus.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>El fons del buidatge 3D NO està disponible en aquesta operació</i>.
-
-
-
- Processing subs individually ...
- S'estan processant subs individualment...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verifiqueu la profunditat final del buidatge format per cares verticals.
-
-
-
- Depth Warning
- Advertència de profunditat
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- La cara es mostra desalineada després de la rotació inicial.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació.
-
-
-
- Multiple faces in Base Geometry.
- Múltiples cares en la geometria de base.
-
-
-
- Depth settings will be applied to all faces.
- La configuració de profunditat s'aplicarà a totes les cares.
-
-
-
- EnableRotation property is 'Off'.
- La propietat ActivaRotació està «desactivada».
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotat a l'angle invers.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.La característica %s.%s no es pot processar com a forat circular; suprimiu-la de la llista de la geometria de base.
-
-
- Always select the bottom edge of the hole when using an edge.
- Selecciona sempre l'aresta inferior del forat quan s'utilitze una aresta.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>El buidatge es basa en la superfície extrudida.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>El fons del buidatge pot ser no plana i/o no normal en l'eix del fus.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>El fons del buidatge 3D NO està disponible en aquesta operació</i>.
+
+
+
+ Processing subs individually ...
+ S'estan processant subs individualment...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verifiqueu la profunditat final del buidatge format per cares verticals.
+
+
+
+ Depth Warning
+ Advertència de profunditat
+
+
+
+ Processing model as a whole ...
+ S'està processant el model en conjunt...
+
+
+
+ Can not identify loop.
+ No es pot identificar el bucle.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ La cara es mostra desalineada després de la rotació inicial.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació.
+
+
+
+ Multiple faces in Base Geometry.
+ Múltiples cares en la geometria de base.
+
+
+
+ Depth settings will be applied to all faces.
+ La configuració de profunditat s'aplicarà a totes les cares.
+
+
+
+ EnableRotation property is 'Off'.
+ La propietat ActivaRotació està «desactivada».
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotat a l'angle invers.
+ Rotated to 'InverseAngle' to attempt access.S'ha rotat a «AngleInvers»" per intentar accedir.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Selecciona sempre l'aresta inferior del forat quan s'utilitze una aresta.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés.
+ this object already in the list
@@ -1912,16 +1967,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Final depth set below ZMin of face(s) selected.Profunditat final establerta per davall de ZMin de la cara o cares seleccionades.
-
-
- Pocket Shape
- Forma del buidatge
-
-
-
- Creates a Path Pocket object from a face or faces
- Crea un objecte de Trajectòria de buidatge des d'una o vàries cares
- Normal
@@ -1937,6 +1982,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
YY
+
+
+ Pocket Shape
+ Forma del buidatge
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Crea un objecte de Trajectòria de buidatge des d'una o vàries cares
+ 3D Pocket
@@ -1986,6 +2041,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
When enabled connected extension edges are combined to wires.Si està habilitat, les arestes de les extensions connectades es combinen amb els filferros.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ La cara sembla que no està horitzontal després de la rotació aplicada.
+ Start Depth is lower than face depth. Setting to
@@ -1996,11 +2056,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- La cara sembla que no està horitzontal després de la rotació aplicada.
- PathProfile
@@ -3281,6 +3336,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Creates an array from a selected pathCrea una matriu a partir del camí seleccionat
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3343,6 +3408,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Path_Dressup
+
+
+ Dress-up
+ Aspecte
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Crea un objecte aspecte del camí a partir d'un camí seleccionat
+ Please select one path object
@@ -3360,16 +3435,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Please select a Path objectSeleccioneu un objecte camí
-
-
- Dress-up
- Aspecte
-
-
-
- Creates a Path Dess-up object from a selected path
- Crea un objecte aspecte del camí a partir d'un camí seleccionat
- Path_DressupAxisMap
@@ -3842,12 +3907,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Creates a Path Hop objectCrea un objecte de tipus salt en el camí
-
-
- The selected object is not a path
-
- L'objecte seleccionat no és un camí
- Please select one path object
@@ -3863,6 +3922,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Create HopCrea un salt
+
+
+ The selected object is not a path
+
+ L'objecte seleccionat no és un camí
+ Path_Inspect
@@ -4109,11 +4174,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Path_Sanity
-
-
- The Job has no selected Base object.
- La tasca no té un objecte base seleccionat.
- Check the path job for common errors
@@ -4364,6 +4424,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
DateDate
+
+
+ The Job has no selected Base object.
+ La tasca no té un objecte base seleccionat.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4519,11 +4584,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Path_ToolController
-
-
- Tool Number to Load
- Número d'eina per carregar
- Add Tool Controller to the Job
@@ -4534,6 +4594,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Add Tool ControllerAfig un controlador d'eina
+
+
+ Tool Number to Load
+ Número d'eina per carregar
+ Path_ToolTable
@@ -4560,11 +4625,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4575,6 +4635,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4609,56 +4674,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Save toolbit libraryDesa la llibreria d'eines de bits
-
-
- Tooltable JSON (*.json)
- Taula d'eines JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Taula d'eines HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Taula d'eines LinuxCNC (*.tbl)
- Open tooltableObri la taula d'eines
-
-
- Save tooltable
- Guarda la taula d'eines
-
-
-
- Rename Tooltable
- Canvia el nom de la taula d'eines
-
-
-
- Enter Name:
- Introduïu el nom:
-
-
-
- Add New Tool Table
- Afig una taula d'eines nova
-
-
-
- Delete Selected Tool Table
- Elimina la taula d'eines seleccionada
-
-
-
- Rename Selected Tool Table
- Canvia el nom de la taula d'eines seleccionada
- Tooltable editor
@@ -4869,6 +4889,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Taula d'eines XML (*.xml);;Taula d'eines HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Guarda la taula d'eines
+ Tooltable XML (*.xml)
@@ -4884,6 +4909,46 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una
Object doesn't have a tooltable propertyL'objecte no té la propietat de taula d'eines
+
+
+ Rename Tooltable
+ Canvia el nom de la taula d'eines
+
+
+
+ Enter Name:
+ Introduïu el nom:
+
+
+
+ Add New Tool Table
+ Afig una taula d'eines nova
+
+
+
+ Delete Selected Tool Table
+ Elimina la taula d'eines seleccionada
+
+
+
+ Rename Selected Tool Table
+ Canvia el nom de la taula d'eines seleccionada
+
+
+
+ Tooltable JSON (*.json)
+ Taula d'eines JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Taula d'eines HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Taula d'eines LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_vi.qm b/src/Mod/Path/Gui/Resources/translations/Path_vi.qm
index a4579b8378..9cf3b29058 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_vi.qm and b/src/Mod/Path/Gui/Resources/translations/Path_vi.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_vi.ts b/src/Mod/Path/Gui/Resources/translations/Path_vi.ts
index d54efad9d0..0e9acd5b9b 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_vi.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_vi.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Hiển thị đối tượng cấu trúc đường dẫn tạm thời khi mô-đun ở chế độ GỠ LỖI.
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- Khoảng thời gian mẫu. Các giá trị nhỏ dẫn đến việc phải chờ đợi trong thời gian dài
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copiedĐường dẫn cần được sao chép
+
+
+ The base geometry of this toolpath
+ Hình dạng cơ sở của đường chạy dao này
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Offset thêm để áp dụng cho các thao tác. Hướng thao tác là phụ thuộc.
-
-
- The library to use to generate the path
- Thư viện sử dụng để tạo đường dẫn
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programThêm Dừng tùy chọn hoặc bắt buộc vào chương trình
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern methodPhương thức mẫu
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- Hình dạng cơ sở của đường chạy dao này
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ Khoảng thời gian mẫu. Các giá trị nhỏ dẫn đến việc phải chờ đợi trong thời gian dài
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ Thư viện sử dụng để tạo đường dẫn
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Góc cắt cạnh không hợp lệ %.2f, phải là <90° và >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Góc cắt cạnh không hợp lệ %.2f, phải là <90° và >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointChọn điểm đầu
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Không thể xử lý tính năng %s.%s dưới dạng lỗ tròn - vui lòng xóa khỏi danh sách Hình học cơ sở.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Hình túi
-
-
-
- Creates a Path Pocket object from a face or faces
- Tạo một đối tượng Đường dẫn túi từ một hoặc nhiều mặt
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ Hình túi
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Tạo một đối tượng Đường dẫn túi từ một hoặc nhiều mặt
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathTạo một mảng từ một đường dẫn đã chọn
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Chức năng xây dựng kết cấu bên ngoài
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Tạo một đối tượng xây dựng áo đường từ một đường dẫn đã chọn
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectVui lòng chọn đối tượng Đường dẫn
-
-
- Dress-up
- Chức năng xây dựng kết cấu bên ngoài
-
-
-
- Creates a Path Dess-up object from a selected path
- Tạo một đối tượng xây dựng áo đường từ một đường dẫn đã chọn
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectTạo một đối tượng đường dẫn bước nhảy
-
-
- The selected object is not a path
-
- Đối tượng được chọn không phải là một đường dẫn
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopTạo bước nhảy
+
+
+ The selected object is not a path
+
+ Đối tượng được chọn không phải là một đường dẫn
+
+ Path_Inspect
@@ -4127,11 +4192,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- Công việc không có đối tượng cơ sở đã chọn.
- Check the path job for common errors
@@ -4382,6 +4442,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ Công việc không có đối tượng cơ sở đã chọn.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4543,11 +4608,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Số công cụ cần tải
- Add Tool Controller to the Job
@@ -4558,6 +4618,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerThêm bộ điều khiển công cụ
+
+
+ Tool Number to Load
+ Số công cụ cần tải
+ Path_ToolTable
@@ -4584,11 +4649,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4599,6 +4659,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4633,56 +4698,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Công cụ JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- Bảng công cụ HeeksCAD (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- Bảng công cụ LinuxCNC (*.tbl)
- Open tooltableMở hộp công cụ
-
-
- Save tooltable
- Lưu hộp công cụ
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4893,6 +4913,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Hộp công cụ XML (*.xml);;Hộp công cụ HeeksCAD (*.tooltable)
+
+
+ Save tooltable
+ Lưu hộp công cụ
+ Tooltable XML (*.xml)
@@ -4908,6 +4933,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyĐối tượng không có thuộc tính của hộp công cụ
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Công cụ JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ Bảng công cụ HeeksCAD (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ Bảng công cụ LinuxCNC (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm
index 2634d080de..309c46a894 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm and b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts
index b213f0e97a..ee2cd1537b 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.Show the temporary path construction objects when module is in DEBUG mode.
-
-
- The direction along which dropcutter lines are created
- 沿落刀线创建的方向
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- 操作被工件对象或者基础对象的边界框限制
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- 从物体表面的Z轴偏移
-
-
-
- The Sample Interval. Small values cause long wait times
- 示例间隔。小值导致等待时间长
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- 启用优化,从G-Code输出中移除不必要的点
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scan旋转扫描的停止分度(角度)
-
-
- Ignore areas that proceed below specified depth.
- 忽略指定深度以下的区域。
-
-
-
- Depth used to identify waste areas to ignore.
- 用于确定将被忽略的废物区域的深度。
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copied要复制的路径
+
+
+ The base geometry of this toolpath
+ 此工具路径的基础几何形状
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- 反转凹槽操作方向。
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- 反转角度。示例: -22.5 -> 22.5 度。
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.要应用于操作的额外偏移量。方向与操作相关。
-
-
- The library to use to generate the path
- 用于生成路径的库
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the program向程序添加可选或强制停止
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern method图案加工
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
如果使用刀具半径补偿, 则为 True
-
- The base geometry of this toolpath
- 此工具路径的基础几何形状
+
+ The direction along which dropcutter lines are created
+ 沿落刀线创建的方向
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ 操作被工件对象或者基础对象的边界框限制
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ 从物体表面的Z轴偏移
+
+
+
+ The Sample Interval. Small values cause long wait times
+ 示例间隔。小值导致等待时间长
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ 启用优化,从G-Code输出中移除不必要的点
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ 忽略指定深度以下的区域。
+
+
+
+ Depth used to identify waste areas to ignore.
+ 用于确定将被忽略的废物区域的深度。
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ 反转凹槽操作方向。
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ 反转角度。示例: -22.5 -> 22.5 度。
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ 用于生成路径的库
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- 无效的切削角, 此角度必须小于90°且大于或等于 0 °
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°无效的切口边缘角度 %.2f, 必须 > 0°且 <= 180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ 无效的切削角, 此角度必须小于90°且大于或等于 0 °
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start Point选取起点
-
-
- Processing model as a whole ...
- 将模型作为整体处理
-
-
-
- Can not identify loop.
- 无法识别回路。
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- 深度警告
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.功能%s.%s 不能作为圆形孔的处理方法-请从 "基本几何图形" 列表中删除。
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ 深度警告
+
+
+
+ Processing model as a whole ...
+ 将模型作为整体处理
+
+
+
+ Can not identify loop.
+ 无法识别回路。
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1913,16 +1968,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- 口袋形状
-
-
-
- Creates a Path Pocket object from a face or faces
- 从一个或多个面创建一个路径口袋对象
- Normal
@@ -1938,6 +1983,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YY
+
+
+ Pocket Shape
+ 口袋形状
+
+
+
+ Creates a Path Pocket object from a face or faces
+ 从一个或多个面创建一个路径口袋对象
+ 3D Pocket
@@ -1988,6 +2043,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1998,11 +2058,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3292,6 +3347,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected path从选定路径创建数组
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3354,6 +3419,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ 修饰
+
+
+
+ Creates a Path Dess-up object from a selected path
+ 从所选路径创建路径修整对象
+ Please select one path object
@@ -3373,16 +3448,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path object请选择路径对象
-
-
- Dress-up
- 修饰
-
-
-
- Creates a Path Dess-up object from a selected path
- 从所选路径创建路径修整对象
- Path_DressupAxisMap
@@ -3855,13 +3920,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop object创建一个路径跃点对象
-
-
- The selected object is not a path
-
- 所选对象不是路径
-
- Please select one path object
@@ -3877,6 +3935,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create Hop创建跃点
+
+
+ The selected object is not a path
+
+ 所选对象不是路径
+
+ Path_Inspect
@@ -4126,11 +4191,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- 作业没有选定的基对象。
- Check the path job for common errors
@@ -4381,6 +4441,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ 作业没有选定的基对象。
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4542,11 +4607,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- 要加载的工具编号
- Add Tool Controller to the Job
@@ -4557,6 +4617,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool Controller添加工具控制器
+
+
+ Tool Number to Load
+ 要加载的工具编号
+ Path_ToolTable
@@ -4583,11 +4648,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4598,6 +4658,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4632,56 +4697,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable json (*. json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (* tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (* tbl)
- Open tooltable打开 tooltable
-
-
- Save tooltable
- 保存 tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4892,6 +4912,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable xml (*. xml);;HeeksCAD tooltable (* tooltable)
+
+
+ Save tooltable
+ 保存 tooltable
+ Tooltable XML (*.xml)
@@ -4907,6 +4932,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable property对象没有 tooltable 属性
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable json (*. json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (* tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (* tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm
index 2809a546e1..de4895cce3 100644
Binary files a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm and b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm differ
diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts
index e9fc5ba72e..e90d4fd2f7 100644
--- a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts
+++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts
@@ -8,36 +8,6 @@
Show the temporary path construction objects when module is in DEBUG mode.當模組處於除錯模式下創建物件時顯示暫時軌跡
-
-
- The direction along which dropcutter lines are created
- The direction along which dropcutter lines are created
-
-
-
- Should the operation be limited by the stock object or by the bounding box of the base object
- Should the operation be limited by the stock object or by the bounding box of the base object
-
-
-
- Step over percentage of the drop cutter path
- Step over percentage of the drop cutter path
-
-
-
- Z-axis offset from the surface of the object
- Z-axis offset from the surface of the object
-
-
-
- The Sample Interval. Small values cause long wait times
- 樣本間隔。較小的數值導致長時間等待
-
-
-
- Enable optimization which removes unnecessary points from G-Code output
- Enable optimization which removes unnecessary points from G-Code output
- Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot.
@@ -48,36 +18,11 @@
Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much.
-
-
- The completion mode for the operation: single or multi-pass
- The completion mode for the operation: single or multi-pass
-
-
-
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
- Stop index(angle) for rotational scanStop index(angle) for rotational scan
-
-
- Ignore areas that proceed below specified depth.
- Ignore areas that proceed below specified depth.
-
-
-
- Depth used to identify waste areas to ignore.
- Depth used to identify waste areas to ignore.
-
-
-
- Cut through waste to depth at model edge, releasing the model.
- Cut through waste to depth at model edge, releasing the model.
- Dropcutter lines are created parallel to this axis.
@@ -243,6 +188,11 @@
The path to be copied要複製之路徑
+
+
+ The base geometry of this toolpath
+ The base geometry of this toolpath
+ The tool controller that will be used to calculate the path
@@ -438,26 +388,6 @@
How far the drill depth is extendedHow far the drill depth is extended
-
-
- Enable rotation to gain access to pockets/areas not normal to Z axis.
- Enable rotation to gain access to pockets/areas not normal to Z axis.
-
-
-
- Reverse direction of pocket operation.
- Reverse direction of pocket operation.
-
-
-
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
- Inverse the angle. Example: -22.5 -> 22.5 degrees.
-
-
-
- Attempt the inverse angle for face access if original rotation fails.
- Attempt the inverse angle for face access if original rotation fails.
- Orientation plane of CNC path
@@ -503,11 +433,6 @@
Ignore outer waterlines above this height.Ignore outer waterlines above this height.
-
-
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
- The base object this collision refers to
@@ -583,11 +508,6 @@
Extra offset to apply to the operation. Direction is operation dependent.Extra offset to apply to the operation. Direction is operation dependent.
-
-
- The library to use to generate the path
- 用於生成函軌跡的函式庫
- Start pocketing at center or boundary
@@ -623,11 +543,66 @@
Add Optional or Mandatory Stop to the programAdd Optional or Mandatory Stop to the program
+
+
+ The path(s) to array
+ The path(s) to array
+ Pattern method圖樣方式
+
+
+ The spacing between the array copies in Linear pattern
+ The spacing between the array copies in Linear pattern
+
+
+
+ The number of copies in X direction in Linear pattern
+ The number of copies in X direction in Linear pattern
+
+
+
+ The number of copies in Y direction in Linear pattern
+ The number of copies in Y direction in Linear pattern
+
+
+
+ Total angle in Polar pattern
+ Total angle in Polar pattern
+
+
+
+ The number of copies in Linear 1D and Polar pattern
+ The number of copies in Linear 1D and Polar pattern
+
+
+
+ The centre of rotation in Polar pattern
+ The centre of rotation in Polar pattern
+
+
+
+ Make copies in X direction before Y in Linear 2D pattern
+ Make copies in X direction before Y in Linear 2D pattern
+
+
+
+ Percent of copies to randomly offset
+ Percent of copies to randomly offset
+
+
+
+ Maximum random offset of copies
+ Maximum random offset of copies
+
+
+
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ Arrays of paths having different tool controllers are handled according to the tool controller of the first path.
+ A material for this object
@@ -674,9 +649,89 @@
Make True, if using Cutter Radius Compensation
-
- The base geometry of this toolpath
- The base geometry of this toolpath
+
+ The direction along which dropcutter lines are created
+ The direction along which dropcutter lines are created
+
+
+
+ Should the operation be limited by the stock object or by the bounding box of the base object
+ Should the operation be limited by the stock object or by the bounding box of the base object
+
+
+
+ Step over percentage of the drop cutter path
+ Step over percentage of the drop cutter path
+
+
+
+ Z-axis offset from the surface of the object
+ Z-axis offset from the surface of the object
+
+
+
+ The Sample Interval. Small values cause long wait times
+ 樣本間隔。較小的數值導致長時間等待
+
+
+
+ Enable optimization which removes unnecessary points from G-Code output
+ Enable optimization which removes unnecessary points from G-Code output
+
+
+
+ The completion mode for the operation: single or multi-pass
+ The completion mode for the operation: single or multi-pass
+
+
+
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise)
+
+
+
+ Ignore areas that proceed below specified depth.
+ Ignore areas that proceed below specified depth.
+
+
+
+ Depth used to identify waste areas to ignore.
+ Depth used to identify waste areas to ignore.
+
+
+
+ Cut through waste to depth at model edge, releasing the model.
+ Cut through waste to depth at model edge, releasing the model.
+
+
+
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+ Enable rotation to gain access to pockets/areas not normal to Z axis.
+
+
+
+ Reverse direction of pocket operation.
+ Reverse direction of pocket operation.
+
+
+
+ Attempt the inverse angle for face access if original rotation fails.
+ Attempt the inverse angle for face access if original rotation fails.
+
+
+
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+ Inverse the angle. Example: -22.5 -> 22.5 degrees.
+
+
+
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+ Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed.
+
+
+
+ The library to use to generate the path
+ 用於生成函軌跡的函式庫
@@ -931,16 +986,16 @@
Selected tool is not a drillSelected tool is not a drill
-
-
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
- Invalid Cutting Edge Angle %.2f, must be >0° and <=180°Invalid Cutting Edge Angle %.2f, must be >0° and <=180°
+
+
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Invalid Cutting Edge Angle %.2f, must be <90° and >=0°
+ Cutting Edge Angle (%.2f) results in negative tool tip length
@@ -1041,99 +1096,6 @@
Pick Start PointPick Start Point
-
-
- Processing model as a whole ...
- Processing model as a whole ...
-
-
-
- Can not identify loop.
- Can not identify loop.
-
-
-
-
-<br>Pocket is based on extruded surface.
-
-<br>Pocket is based on extruded surface.
-
-
-
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
-
-
-
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-<br>
-<br><i>3D pocket bottom is NOT available in this operation</i>.
-
-
-
- Processing subs individually ...
- Processing subs individually ...
-
-
-
- Consider toggling the InverseAngle property and recomputing the operation.
- Consider toggling the InverseAngle property and recomputing the operation.
-
-
-
- Verify final depth of pocket shaped by vertical faces.
- Verify final depth of pocket shaped by vertical faces.
-
-
-
- Depth Warning
- Depth Warning
-
-
-
- Selected faces form loop. Processing looped faces.
- Selected faces form loop. Processing looped faces.
-
-
-
- Face appears misaligned after initial rotation.
- Face appears misaligned after initial rotation.
-
-
-
- Consider toggling the 'InverseAngle' property and recomputing.
- Consider toggling the 'InverseAngle' property and recomputing.
-
-
-
- Multiple faces in Base Geometry.
- Multiple faces in Base Geometry.
-
-
-
- Depth settings will be applied to all faces.
- Depth settings will be applied to all faces.
-
-
-
- EnableRotation property is 'Off'.
- EnableRotation property is 'Off'.
-
-
-
- Applying inverse angle automatically.
- Applying inverse angle automatically.
-
-
-
- Applying inverse angle manually.
- Applying inverse angle manually.
- A planar adaptive start is unavailable. The non-planar will be attempted.
@@ -1149,21 +1111,6 @@
Invalid FilenameInvalid Filename
-
-
- Rotated to inverse angle.
- Rotated to inverse angle.
-
-
-
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
- Selected feature(s) require 'Enable Rotation: A(x)' for access.
-
-
-
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- Selected feature(s) require 'Enable Rotation: B(y)' for access.
- List of disabled features
@@ -1179,18 +1126,6 @@
Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list.
-
-
- Always select the bottom edge of the hole when using an edge.
- Always select the bottom edge of the hole when using an edge.
-
-
-
- Start depth <= face depth.
-Increased to stock top.
- Start depth <= face depth.
-Increased to stock top.
- Ignoring non-horizontal Face
@@ -1261,11 +1196,131 @@ Increased to stock top.
UtilsUtils
+
+
+
+<br>Pocket is based on extruded surface.
+
+<br>Pocket is based on extruded surface.
+
+
+
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+<br>Bottom of pocket might be non-planar and/or not normal to spindle axis.
+
+
+
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+<br>
+<br><i>3D pocket bottom is NOT available in this operation</i>.
+
+
+
+ Processing subs individually ...
+ Processing subs individually ...
+
+
+
+ Consider toggling the InverseAngle property and recomputing the operation.
+ Consider toggling the InverseAngle property and recomputing the operation.
+
+
+
+ Verify final depth of pocket shaped by vertical faces.
+ Verify final depth of pocket shaped by vertical faces.
+
+
+
+ Depth Warning
+ Depth Warning
+
+
+
+ Processing model as a whole ...
+ Processing model as a whole ...
+
+
+
+ Can not identify loop.
+ Can not identify loop.
+
+
+
+ Selected faces form loop. Processing looped faces.
+ Selected faces form loop. Processing looped faces.
+
+
+
+ Face appears misaligned after initial rotation.
+ Face appears misaligned after initial rotation.
+
+
+
+ Consider toggling the 'InverseAngle' property and recomputing.
+ Consider toggling the 'InverseAngle' property and recomputing.
+
+
+
+ Multiple faces in Base Geometry.
+ Multiple faces in Base Geometry.
+
+
+
+ Depth settings will be applied to all faces.
+ Depth settings will be applied to all faces.
+
+
+
+ EnableRotation property is 'Off'.
+ EnableRotation property is 'Off'.
+
+
+
+ Applying inverse angle automatically.
+ Applying inverse angle automatically.
+
+
+
+ Applying inverse angle manually.
+ Applying inverse angle manually.
+
+
+
+ Rotated to inverse angle.
+ Rotated to inverse angle.
+ Rotated to 'InverseAngle' to attempt access.Rotated to 'InverseAngle' to attempt access.
+
+
+ Always select the bottom edge of the hole when using an edge.
+ Always select the bottom edge of the hole when using an edge.
+
+
+
+ Start depth <= face depth.
+Increased to stock top.
+ Start depth <= face depth.
+Increased to stock top.
+
+
+
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+ Selected feature(s) require 'Enable Rotation: A(x)' for access.
+
+
+
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ Selected feature(s) require 'Enable Rotation: B(y)' for access.
+ this object already in the list
@@ -1914,16 +1969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Final depth set below ZMin of face(s) selected.Final depth set below ZMin of face(s) selected.
-
-
- Pocket Shape
- Pocket Shape
-
-
-
- Creates a Path Pocket object from a face or faces
- Creates a Path Pocket object from a face or faces
- Normal
@@ -1939,6 +1984,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
YŸ
+
+
+ Pocket Shape
+ Pocket Shape
+
+
+
+ Creates a Path Pocket object from a face or faces
+ Creates a Path Pocket object from a face or faces
+ 3D Pocket
@@ -1989,6 +2044,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
When enabled connected extension edges are combined to wires.When enabled connected extension edges are combined to wires.
+
+
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Face appears to NOT be horizontal AFTER rotation applied.
+ Start Depth is lower than face depth. Setting to
@@ -1999,11 +2059,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Start Depth is lower than face depth. Setting to:Start Depth is lower than face depth. Setting to:
-
-
- Face appears to NOT be horizontal AFTER rotation applied.
- Face appears to NOT be horizontal AFTER rotation applied.
- PathProfile
@@ -3293,6 +3348,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates an array from a selected pathCreates an array from a selected path
+
+
+ Creates an array from selected path(s)
+ Creates an array from selected path(s)
+
+
+
+ Arrays can be created only from Path operations.
+ Arrays can be created only from Path operations.
+ Please select exactly one path object
@@ -3355,6 +3420,16 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Dressup
+
+
+ Dress-up
+ Dress-up
+
+
+
+ Creates a Path Dess-up object from a selected path
+ Creates a Path Dess-up object from a selected path
+ Please select one path object
@@ -3374,16 +3449,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Please select a Path objectPlease select a Path object
-
-
- Dress-up
- Dress-up
-
-
-
- Creates a Path Dess-up object from a selected path
- Creates a Path Dess-up object from a selected path
- Path_DressupAxisMap
@@ -3856,13 +3921,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a Path Hop objectCreates a Path Hop object
-
-
- The selected object is not a path
-
- The selected object is not a path
-
- Please select one path object
@@ -3878,6 +3936,13 @@ If it is necessary to set the FinalDepth manually please select a different oper
Create HopCreate Hop
+
+
+ The selected object is not a path
+
+ The selected object is not a path
+
+ Path_Inspect
@@ -4124,11 +4189,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_Sanity
-
-
- The Job has no selected Base object.
- The Job has no selected Base object.
- Check the path job for common errors
@@ -4379,6 +4439,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
DateDate
+
+
+ The Job has no selected Base object.
+ The Job has no selected Base object.
+ It appears the machine limits haven't been set. Not able to check path extents.
@@ -4539,11 +4604,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Path_ToolController
-
-
- Tool Number to Load
- Tool Number to Load
- Add Tool Controller to the Job
@@ -4554,6 +4614,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Add Tool ControllerAdd Tool Controller
+
+
+ Tool Number to Load
+ Tool Number to Load
+ Path_ToolTable
@@ -4580,11 +4645,6 @@ If it is necessary to set the FinalDepth manually please select a different oper
Creates a medial line engraving pathCreates a medial line engraving path
-
-
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
- VCarve requires an engraving cutter with CuttingEdgeAngle
@@ -4595,6 +4655,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Engraver Cutting Edge Angle must be < 180 degrees.Engraver Cutting Edge Angle must be < 180 degrees.
+
+
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ VCarve requires an engraving cutter with CuttingEdgeAngle
+ Path_Waterline
@@ -4629,56 +4694,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Save toolbit librarySave toolbit library
-
-
- Tooltable JSON (*.json)
- Tooltable JSON (*.json)
-
-
-
- HeeksCAD tooltable (*.tooltable)
- HeeksCAD tooltable (*.tooltable)
-
-
-
- LinuxCNC tooltable (*.tbl)
- LinuxCNC tooltable (*.tbl)
- Open tooltableOpen tooltable
-
-
- Save tooltable
- Save tooltable
-
-
-
- Rename Tooltable
- Rename Tooltable
-
-
-
- Enter Name:
- Enter Name:
-
-
-
- Add New Tool Table
- Add New Tool Table
-
-
-
- Delete Selected Tool Table
- Delete Selected Tool Table
-
-
-
- Rename Selected Tool Table
- Rename Selected Tool Table
- Tooltable editor
@@ -4889,6 +4909,11 @@ If it is necessary to set the FinalDepth manually please select a different oper
Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable)
+
+
+ Save tooltable
+ Save tooltable
+ Tooltable XML (*.xml)
@@ -4904,6 +4929,46 @@ If it is necessary to set the FinalDepth manually please select a different oper
Object doesn't have a tooltable propertyObject doesn't have a tooltable property
+
+
+ Rename Tooltable
+ Rename Tooltable
+
+
+
+ Enter Name:
+ Enter Name:
+
+
+
+ Add New Tool Table
+ Add New Tool Table
+
+
+
+ Delete Selected Tool Table
+ Delete Selected Tool Table
+
+
+
+ Rename Selected Tool Table
+ Rename Selected Tool Table
+
+
+
+ Tooltable JSON (*.json)
+ Tooltable JSON (*.json)
+
+
+
+ HeeksCAD tooltable (*.tooltable)
+ HeeksCAD tooltable (*.tooltable)
+
+
+
+ LinuxCNC tooltable (*.tbl)
+ LinuxCNC tooltable (*.tbl)
+ Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl)
diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm
index c6d0a4794a..5261193737 100644
Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm differ
diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts
index 4cc3f17a88..3b0c604f30 100644
--- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts
+++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts
@@ -367,7 +367,7 @@ Czy chcesz kontynuować?
Do not calculate vertex normals
- Nie przeliczaj 'normalnych' wierzchołków
+ Nie przeliczaj wierzchołków normalnych
diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm
index c7e805edb4..5519f3be3f 100644
Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm differ
diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts
index 2680d78589..feb0b370df 100644
--- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts
+++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts
@@ -83,12 +83,12 @@
Approximate B-spline surface...
- Przybliżona powierzchnia B-splajnu...
+ Przybliżona powierzchnia krzywej złożonej ...Approximate a B-spline surface
- Przybliżenie powierzchni B-splajnu
+ Przybliżona powierzchnia krzywej złożonej
@@ -235,7 +235,7 @@
Fit B-Spline
- Dopasuj B-Spline
+ Dopasuj krzywą złożoną
@@ -253,7 +253,7 @@
Fit B-spline surface
- Dopasuj powierzchnie B-spline
+ Dopasuj powierzchnie krzywej złożonej
diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_eu.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_eu.qm
index 43469e5c8f..bf2ff0235d 100644
Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_eu.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_eu.qm differ
diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_eu.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_eu.ts
index c932acb481..ea62af6d3f 100644
--- a/src/Mod/Robot/Gui/Resources/translations/Robot_eu.ts
+++ b/src/Mod/Robot/Gui/Resources/translations/Robot_eu.ts
@@ -52,7 +52,7 @@
Create a new empty trajectory
- Create a new empty trajectory
+ Sortu ibilbide berri hutsa
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm
index 9a64066a8e..2a289b35fa 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts
index ec18320501..49f41133a1 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesApply to existing sketches
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternGrid line pattern
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm
index bd29b663f4..c10b5dfd3b 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts
index 1cdfb13af8..5c22dc0835 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesالتطبيق على الرسمات الموجودة
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternGrid line pattern
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm
index af13a8454e..f60b5647c3 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts
index 32bc8f8003..30db67d049 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts
@@ -4501,37 +4501,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Mostra els objectes als quals el croquis està unit
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Nota: aquests paràmetres són aplicats per defecte als nous croquis. El comportament és recordat per a cada croquis individualment, com a propietats a la pestanya Vista.
-
+ View scale ratioMostra la ràtio d'escalat
-
+ The 3D view is scaled based on this factorLa vista 3D és escalada en base a aquest factor
@@ -4546,42 +4536,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Restaura la posició de la càmera després de l'edició
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsAplica la configuració d’automatització de visibilitat actual a tots els esbossos en documents oberts
-
+ Apply to existing sketchesAplica als esbossos existents
-
+ Font size used for labels and constraintsMida del tipus de lletra utilitzat per a les etiquetes i restriccions
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationL'eina de creació de croquis actual es mantindrà activa després de la creació
-
+ Geometry creation "Continue Mode"Creació de geometria "Mode continu"
-
+ Grid line patternPatró de línia de la quadrícula
-
+ Number of polygons for geometry approximationNombre de polígons de l'aproximació geomètrica
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm
index f84dd2fe16..1123980123 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts
index d355b7d955..40f04ae165 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts
@@ -4511,37 +4511,27 @@ Podporuje všechny jednotkové systémy kromě "US tradiční" a "stavební US/E
Zobrazit objekty, ke kterým je náčrt připojený
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Poznámka: tato nastavení jsou výchozí pro nové náčrty. Chování je uloženo individuálně pro každý náčrt jako vlastnost v záložce Pohled.
-
+ View scale ratioMěřítko pohledu
-
+ The 3D view is scaled based on this factor3D pohled je zobrazen v tomto měřítku
@@ -4556,42 +4546,56 @@ Podporuje všechny jednotkové systémy kromě "US tradiční" a "stavební US/E
Obnovit pozici kamery po úpravě
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsPoužít aktuální nastavení automatizace viditelnosti na všechny náčrty v otevřených dokumentech
-
+ Apply to existing sketchesPoužít na existující náčrty
-
+ Font size used for labels and constraintsVelikost písma použitá pro popisky a vazby
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationAktuální nástroj v náčrtu zůstane po použití aktivní
-
+ Geometry creation "Continue Mode"Vytváření geometrie v "kontinuálním módu"
-
+ Grid line patternTyp čáry mřížky
-
+ Number of polygons for geometry approximationPočet polygonů pro aproximaci geometrie
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm
index c7f5bf8804..23d4c5784f 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts
index ef1a5fb4d4..c2a22a5b56 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts
@@ -4508,37 +4508,27 @@ Unterstützt alle Einheitensysteme außer 'US customary' und 'Gebäude US/Euro'.
Objekte anzeigen, an die die Skizze angehängt ist
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Erzwinge orthographische Kamera bei Aktivierung des Bearbeitungsmodus
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- Standardmäßig eine Skizze im Schnittansichtsmodus öffnen - Objekte sind nur hinter der Skizzenebene sichtbar
-
-
-
+ Open sketch in Section View modeSkizze im Schnittansicht-Modus öffnen
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Hinweis: Dieses sind die Standardeinstellungen, die für neue Skizzen verwendet werden. Das Verhalten wird für jede Skizze separat als Eigenschaften auf der Registerkarte Ansicht gespeichert.
-
+ View scale ratioSkalierungsverhältnis anzeigen
-
+ The 3D view is scaled based on this factorDie 3D-Ansicht wird anhand dieses Faktors skaliert
@@ -4553,42 +4543,56 @@ Unterstützt alle Einheitensysteme außer 'US customary' und 'Gebäude US/Euro'.
Kameraposition nach der Bearbeitung wiederherstellen
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsWendet die aktuelle Einstellung für die Sichtbarkeitsautomatisierung auf alle Zeichnungen in offenen Dokumenten an
-
+ Apply to existing sketchesAuf vorhandene Skizzen anwenden
-
+ Font size used for labels and constraintsSchriftgröße für Bezeichnungen und Beschränkungen
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationAktuelles Skizzierwerkzeug bleibt nach Erstellung aktiv
-
+ Geometry creation "Continue Mode"Geometrieerstellung "Fortflaufender Modus"
-
+ Grid line patternLinienstil für Gitter
-
+ Number of polygons for geometry approximationAnzahl der Polygone für geometrische Näherung
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm
index 43d40beb35..a50cc862c8 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts
index eff29da3ac..bdfdcf262e 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Επαναφορά της θέσης της κάμερας μετά την επεξεργασία
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesΕφαρμογή στα υπάρχοντα σκαριφήματα
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternΜοτίβο γραμμών κανάβου
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm
index 66dfadb9d1..1295d39f45 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts
index db6528e7f7..433e5a2f91 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts
@@ -4510,37 +4510,27 @@ Soporta todos los sistemas de unidades excepto 'USA' y 'Building US/Euro'.Muestra los objetos a los que está conectado el croquis
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Forzar cámara ortográfica al entrar en modo edición
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- Por defecto, abra un croquis en el modo Vista de Sección -- los objetos sólo son visibles detrás del plano de croquis
-
-
-
+ Open sketch in Section View modeAbrir croquis en modo de Vista de Sección
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Nota: estos valores son aplicados por defecto a nuevos croquis. El comportamiento se recuerda para cada croquis individualmente como propiedades en el menú Ver.
-
+ View scale ratioVer razón de escala
-
+ The 3D view is scaled based on this factorLa vista 3D está escalada en base a este factor
@@ -4555,42 +4545,56 @@ Soporta todos los sistemas de unidades excepto 'USA' y 'Building US/Euro'.Restablecer posición de la cámara después de editar
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsAplica la configuración actual de automatización de visibilidad a todos los croquis en documentos abiertos
-
+ Apply to existing sketchesSe aplica a los croquis existentes
-
+ Font size used for labels and constraintsTamaño de letra usado para etiquetas y restricciones
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationLa herramienta actual de creación de croquis permanecerá activa después de la creación
-
+ Geometry creation "Continue Mode"Creación de geometría "Modo Continuo"
-
+ Grid line patternPatrón de línea de cuadrícula
-
+ Number of polygons for geometry approximationNúmero de polígonos para la aproximación geométrica
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm
index 4be90523f0..4a69f5be99 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts
index 25b2db8504..c25af867e2 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts
@@ -1876,12 +1876,12 @@ Horrela 'Euskarria' propietatea garbituko da, halakorik badago.
Split edge
- Split edge
+ Zatitu ertzaSplits an edge into two while preserving constraints
- Splits an edge into two while preserving constraints
+ Ertz bat bi zatitan zatitzen du murrizketak mantenduta
@@ -2445,7 +2445,7 @@ murrizketak, geometria degeneratuak, etab. aztertuta.
Split edge
- Split edge
+ Zatitu ertza
@@ -4516,37 +4516,27 @@ Unitate-sistema guztiak onartzen ditu, 'US customary' eta 'Building US/Euro' sal
Erakutsi krokisa erantsita duten objektuak
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Oharra: ezarpen hauek krokis berriei aplikatutako balio lehenetsiak dira. Portaera 'Ikusi' fitxan gogoratuko dira, propietate gisa eta krokis bakoitzerako bereak.
-
+ View scale ratioIkusi eskala-erlazioa
-
+ The 3D view is scaled based on this factor3D bista faktore honetan oinarrituta eskalatzen da
@@ -4561,42 +4551,56 @@ Unitate-sistema guztiak onartzen ditu, 'US customary' eta 'Building US/Euro' sal
Berrezarri kameraren posizioa edizioaren ondoren
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsIkusgaitasuna automatizatzeko ezarpenak dokumentu irekietako krokis guztiei aplikatzen dizkie
-
+ Apply to existing sketchesAplikatu lehendik dauden krokisei
-
+ Font size used for labels and constraintsEtiketetan eta murrizketetan erabilitako letra-tamaina
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationUneko krokisgile-tresnak aktibo jarraituko du sorreraren ondoren
-
+ Geometry creation "Continue Mode""Modu jarraituko" geometria-sorrera
-
+ Grid line patternSareta-lerroaren eredua
-
+ Number of polygons for geometry approximationGeometria-hurbilketarako poligono kopurua
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm
index b3d495ebea..2c1fba98cd 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts
index 0a9b31a830..5018ef1e00 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts
@@ -4516,37 +4516,27 @@ Tukee kaikkia yksikköjärjestelmiä paitsi 'USA: n tavallisesti' ja 'US/Euro' r
Näytä objektit, mihin luonnos on liitettynä
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Huomautus: nämä asetukset ovat oletusarvoisia uusissa luonnoksissa. Käytös on muistettava kunkin luonnoksen osalta erikseen ominaisuuksina Näytä -välilehdellä.
-
+ View scale ratioNäytä skaalaussuhde
-
+ The 3D view is scaled based on this factor3D-näkymä on skaalattu tämän tekijän perusteella
@@ -4561,42 +4551,56 @@ Tukee kaikkia yksikköjärjestelmiä paitsi 'USA: n tavallisesti' ja 'US/Euro' r
Palauta kameran sijainti muokkaamisen jälkeen
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesApply to existing sketches
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternRuudukon viivakuvio
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm
index a437d4ec2a..98a5287e74 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts
index 1c43208b9f..ae1b2d2a7e 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Ibalik ang posisyon ng kamera pagkatapos ng pag-edit
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesI-aplay sa mga umiiral na mga sketches
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternPattern ng linya ng grid
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm
index ea3aee9695..49a793973f 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts
index 8138c452e0..99f24d68e8 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts
@@ -4506,37 +4506,27 @@ Supporte tous les systèmes d'unité sauf 'US customary' et 'Building US/Euro'.<
Afficher les objets auxquels l'esquisse est attachée
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Forcer la caméra orthographique lors du passage en mode édition
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- Par défaut, ouvrez une esquisse en mode Vue en coupe -- les objets ne sont visibles que derrière le plan de l'esquisse
-
-
-
+ Open sketch in Section View modeOuvrir l'esquisse en mode Vue en coupe
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Remarque: ces paramètres sont des valeurs par défaut appliquées aux nouvelles esquisses. Chaque esquisse se comporte individuellement en fonction des propriétés définies dans l’onglet Vue.
-
+ View scale ratioEchelle de la vue
-
+ The 3D view is scaled based on this factorLa vue 3D est mise à l'échelle en fonction de ce facteur
@@ -4551,42 +4541,56 @@ Supporte tous les systèmes d'unité sauf 'US customary' et 'Building US/Euro'.<
Restaurer la position de la caméra après l’édition
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsAppliquer les paramètres d'automatisation de visibilité à tous les sketchs des documents ouverts
-
+ Apply to existing sketchesAppliquer aux esquisses existantes
-
+ Font size used for labels and constraintsTaille de police utilisée pour les étiquettes et les contraintes
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationL'outil de création de géométrie en cours restera actif après la création
-
+ Geometry creation "Continue Mode"Création de géométrie en mode continu
-
+ Grid line patternMotif des lignes de grille
-
+ Number of polygons for geometry approximationNombre de polygones pour l'approximation de géométrie
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm
index afdf802e19..c6c16d4c97 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts
index c6b1bfefdc..9acf0eba83 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts
@@ -4514,37 +4514,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4559,42 +4549,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restaurar a posición da cámara despois de editar
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesAplicar ós esbozos existentes
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternPatrón das liñas da grella
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm
index 46ada8108c..6b3b119e43 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts
index eb8c0a1294..215c2f98c8 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts
@@ -4625,37 +4625,27 @@ Podržava sve jedinice jedinice, osim 'US customary' i "Izgradnja US / Euro".Prikaži objekt(e) kojima je skica pridružena
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Napomena: ove postavke su zadane postavke primijenjene na nove skice. Karakteristika se pamti za svaku skicu pojedinačno kao svojstva kartice Pogleda.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4672,48 +4662,62 @@ Podržava sve jedinice jedinice, osim 'US customary' i "Izgradnja US / Euro".Vratiti položaj kamere nakon uređivanja
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsPrimjenjuje trenutne postavke automatizacije vidljivosti na sve skice u otvorenim dokumentima
-
+ Apply to existing sketchesPrimijeni na postojeće skice
-
+ Font size used for labels and constraintsVeličina slova koja se koristi za oznake i ograničenja
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationTrenutni alat za izradu skica ostat će aktivan i nakon izrade
-
+ Geometry creation "Continue Mode"Stvaranje Geometrija "Kontinuirani Mod"
-
+ Grid line patternUzorak crte rešetke
-
+ Number of polygons for geometry approximationBroj poligona za geometrijsko približavanje
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm
index 45ecac9703..d89904abf5 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts
index e2d0c8deec..0efb450537 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts
@@ -4511,37 +4511,27 @@ Az 'USA szokásos' és az 'USA/Euro építés' kivételével minden egységrends
Olyan tárgyak megjelenítése, amelyekhez a vázlat csatolva van
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Ortográfiai kamera kényszerítése szerkesztési mód bekapcsolásakor
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- Alapértelmezés szerint nyisson meg egy vázlatot szakasznézet módban - A tárgyak csak a vázlatsík mögött láthatók
-
-
-
+ Open sketch in Section View modeVázlat megnyitása szakasznézet módban
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Megjegyzés: Ezek az új vázlatok alapértelmezett beállításai. A rendszer minden vázlathoz külön-külön tárolja a viselkedést tulajdonságokként a Nézet lapon.
-
+ View scale ratioMéretezési arány megtekintése
-
+ The 3D view is scaled based on this factorA 3D nézet mérete e tényező alapján kerül méretezésre
@@ -4556,42 +4546,56 @@ Az 'USA szokásos' és az 'USA/Euro építés' kivételével minden egységrends
Kamera helyzetének visszaállítása a szerkesztés után
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsAktuális láthatóság automatizálási beállítások alkalmazása a megnyitott dokumentumok összes vázlatára
-
+ Apply to existing sketchesAlkalmazza a meglévő vázlatokhoz
-
+ Font size used for labels and constraintsCímkékhez és kényszerítésekhez használt betűméret
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationA jelenlegi vázlatkészítő eszköz a létrehozás után is aktív marad
-
+ Geometry creation "Continue Mode"Geometria létrehozása "Folytatás mód"
-
+ Grid line patternRács vonalminta
-
+ Number of polygons for geometry approximationA geometria hozzávetőlegességéhez szolgáló sokszögek száma
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm
index 7f779dd658..02d24843bb 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts
index 435d36a3ab..a557cdd729 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts
@@ -4514,37 +4514,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4559,42 +4549,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Kembalikan posisi kamera setelah pengeditan
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesTerapkan pada sketsa yang ada
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternPola garis grid
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm
index dee25cd05d..4589ab7938 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts
index 42f68e1663..7e9f0c84d0 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts
@@ -4512,37 +4512,27 @@ Supporta tutti i sistemi di unità ad eccezione di 'US customary' e 'Building US
Visualizza oggetti a cui è collegato lo schizzo
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Forza la fotocamera ortografica quando si inserisce la modifica
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Nota: queste impostazioni predefinite sono applicate a nuovi schizzi. Il comportamento viene ricordato individualmente per ogni schizzo come proprietà nella scheda Visualizza.
-
+ View scale ratioVisualizza rapporto scala
-
+ The 3D view is scaled based on this factorLa vista 3D è scalata in base a questo fattore
@@ -4557,42 +4547,56 @@ Supporta tutti i sistemi di unità ad eccezione di 'US customary' e 'Building US
Ripristina la posizione della fotocamera dopo la modifica
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplica le attuali impostazioni di automazione di visibilità a tutti gli schizzi nei documenti aperti
-
+ Apply to existing sketchesApplica agli schizzi esistenti
-
+ Font size used for labels and constraintsDimensione del carattere utilizzata per etichette e vincoli
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationLo strumento corrente di creazione dello schizzo rimarrà attivo dopo la creazione
-
+ Geometry creation "Continue Mode"Crea la geometria usando la "Modalità continua"
-
+ Grid line patternTipo di linea per la griglia
-
+ Number of polygons for geometry approximationNumero di poligoni per approssimazione geometrica
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm
index b94cd91230..bd75662297 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts
index c56a85ba06..b27bf28d48 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts
@@ -4504,37 +4504,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
スケッチがアタッチされているオブジェクトを表示
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- デフォルトでスケッチをセクションビューモードで開く -- スケッチ面の背後のオブジェクトのみ表示されます
-
-
-
+ Open sketch in Section View modeセクションビューモードでスケッチを開く
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.注意: これらの設定は新しいスケッチへ適用されるデフォルトです。動作は各スケッチごとにビュータブのプロパティーとして記憶されます。
-
+ View scale ratio表示の拡大縮小率
-
+ The 3D view is scaled based on this factorこの係数に基づいて3Dビューが拡大縮小されます。
@@ -4549,42 +4539,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
編集後にカメラ位置を元に戻す
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documents現在の表示自動設定を開いているドキュメントの全てのスケッチに適用
-
+ Apply to existing sketches既存のスケッチに適用
-
+ Font size used for labels and constraintsラベルと拘束で使用されるフォントサイズ
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creation作成後も現在のスケッチャー作成ツールがアクティブなまま維持されます
-
+ Geometry creation "Continue Mode"ジオメトリー作成「続行モード」
-
+ Grid line patternグリッドの線種
-
+ Number of polygons for geometry approximationジオメトリー近似でのポリゴン数
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm
index 9941de839d..986d725606 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts
index 5295e37f4c..f7046851a3 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesApply to existing sketches
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternMotif des lignes de grille
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm
index 7fb1130f5b..907f127497 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts
index 5f68414bae..a691cee2d3 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.수정 후에 카메라 위치를 복구
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketches기존 스케치에 적용
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line pattern격자 패턴
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm
index 959a929993..fe0352dbaf 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts
index 5aaa85ce02..f4eb7f6e0c 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Atstatyti kameros padėtį baigus taisyti
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesTaikyti esamiems brėžiniams
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ px tšk.
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternTinklelio išvaizda
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm
index da91affa27..39eb7deeb7 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts
index f41d76ec69..34326b26ce 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts
@@ -4516,37 +4516,27 @@ Ondersteunt alle eenheidssystemen behalve de 'US customary' en VS/Euro-gebouwsys
Objecten weergeven waaraan de schets is bevestigd
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Opmerking: deze instellingen worden standaard toegepast op nieuwe schetsen. Het gedrag wordt onthouden voor elke schets afzonderlijk als eigenschappen op het Weergave tabblad.
-
+ View scale ratioBekijk schaal verhouding
-
+ The 3D view is scaled based on this factorDe 3D-weergave is geschaald op basis van deze factor
@@ -4561,42 +4551,56 @@ Ondersteunt alle eenheidssystemen behalve de 'US customary' en VS/Euro-gebouwsys
Herstel de camerapositie na de bewerking
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsPast de huidige zichtbaarheidsautomatiseringsinstellingen toe op alle schetsen in open documenten
-
+ Apply to existing sketchesToepassen op bestaande schetsen
-
+ Font size used for labels and constraintsGebruikte lettergrootte voor labels en beperkingen
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationHuidige schetseraanmaakgereedschap zal actief blijven na de aanmaak
-
+ Geometry creation "Continue Mode"Geometriecreatie "Vervolgmodus"
-
+ Grid line patternRasterlijnpatroon
-
+ Number of polygons for geometry approximationAantal veelhoeken voor geometriebenadering
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm
index 485d9d0acd..2989bf871d 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts
index a3037312e2..5dff6936bc 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesApply to existing sketches
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternGrid line pattern
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm
index e7501f37f8..4f87d11b42 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts
index 1091468d7a..2c10cc19f4 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts
@@ -11,12 +11,12 @@
Show/hide B-spline curvature comb
- Pokaż/ukryj grzebień krzywizny B-splajn
+ Pokaż/ukryj grzebień krzywizny krzywej złożonejSwitches between showing and hiding the curvature comb for all B-splines
- Przełączaj pomiędzy pokazywaniem i chowaniem grzebienia krzywizny dla wszystich B-splajnów
+ Przełączaj widoczność grzebienia krzywizny dla wszystkich łuków krzywej złożonej
@@ -29,12 +29,12 @@
Show/hide B-spline degree
- Pokaż/ukryj stopień B-spline
+ Pokaż/ukryj stopień krzywej złożonejSwitches between showing and hiding the degree for all B-splines
- Przełączaj pomiędzy pokazywaniem a chowaniem stopnia dla wszystkich B-splajnów
+ Przełączaj widoczność stopnia dla wszystkich odcinków krzywej złożonej
@@ -47,12 +47,12 @@
Show/hide B-spline knot multiplicity
- Pokaż/ukryj ilość węzłów B-spline
+ Pokaż/ukryj ilość węzłów krzywej złożonejSwitches between showing and hiding the knot multiplicity for all B-splines
- Przełączaj pomiędzy pokazywaniem a ukrywaniem wielkości węzłów dla wszystkich B-splajnów
+ Przełączaj widoczność wielkości węzłów dla wszystkich odcinków krzywej złożonej
@@ -88,7 +88,7 @@
Switches between showing and hiding the control polygons for all B-splines
- Przełączaj pomiędzy pokazywaniem a ukrywaniem wielokątu kontroli dla wszystkich b-spline
+ Przełącz widoczność ramki kontrolnej dla wszystkich krzywych złożonych
@@ -119,7 +119,7 @@
Clone
- Klon
+ Klonuj
@@ -155,7 +155,7 @@
Show/hide B-spline information layer
- Pokaż/ukryj warstwę informacyjną B-spline
+ Pokaż/ukryj warstwę informacyjną krzywej złożonej
@@ -165,7 +165,7 @@
Show/hide B-spline control polygon
- Pokaż/ukryj ramkę kontrolną B-spline
+ Pokaż/ukryj ramkę kontrolną krzywej złożonej
@@ -175,7 +175,7 @@
Show/hide B-spline knot multiplicity
- Pokaż/ukryj ilość węzłów B-spline
+ Pokaż/ukryj ilość węzłów krzywej złożonej
@@ -267,7 +267,7 @@
Create a B-spline
- Utwórz krzywą B-spline
+ Utwórz krzywą złożoną
@@ -442,7 +442,7 @@
Modifies the multiplicity of the selected knot of a B-spline
- Modyfikuje wielokrotność wybranego węzła B-spline
+ Modyfikuje wielokrotność wybranego węzła krzywej złożonej
@@ -742,7 +742,7 @@ na wybranym wierzchołku
Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline
- Ustal promień okręgu lub łuku albo ustal wagę bieguna krzywej B-Spline
+ Ustal promień okręgu lub łuku albo ustal wagę bieguna krzywej złożonej
@@ -975,12 +975,12 @@ w odniesieniu do linii lub trzeciego punktu
Create B-spline
- Utwórz B-spline
+ Utwórz krzywą złożonąCreate a B-spline via control points in the sketch.
- Utwórz B-spline poprzez punkty kontrolne na rysunku.
+ Utwórz krzywą złożoną poprzez punkty kontrolne na rysunku.
@@ -1173,12 +1173,12 @@ w odniesieniu do linii lub trzeciego punktu
Create periodic B-spline
- Utwórz okresowy b-spline
+ Utwórz okresową krzywą złożonąCreate a periodic B-spline via control points in the sketch.
- Utwórz okresowy B-spline przez punkty kontrolne na rysunku.
+ Utwórz okresową krzywą złożoną przez punkty kontrolne na rysunku.
@@ -1281,7 +1281,7 @@ w odniesieniu do linii lub trzeciego punktu
Create slot
- Utwórz szczelinę
+ Utwórz rowek
@@ -1479,12 +1479,12 @@ w odniesieniu do linii lub trzeciego punktu
Increase B-spline degree
- Zwiększ stopień B-spline
+ Zwiększ stopień krzywej złożonejIncreases the degree of the B-spline
- Zwiększa stopień B-spline
+ Zwiększa stopień krzywej złożonej
@@ -1930,7 +1930,7 @@ To usunie właściwość "Support", jeśli istnieje.
Symmetry
- Symetria
+ Odbicie lustrzane
@@ -2619,7 +2619,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp.
BSpline Geometry Index (GeoID) is out of bounds.
- Indeks geometrii B-Spline (GeoID) jest poza wiązaniem.
+ Indeks geometrii krzywej złożonej (GeoID) jest poza wiązaniem.
@@ -2629,7 +2629,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp.
The Geometry Index (GeoId) provided is not a B-spline curve.
- Podany indeks geometrii B-Spline (GeoId) nie jest krzywą B-Spline.
+ Podany indeks geometrii krzywej złożonej (GeoId) nie jest łukiem krzywej złożonej.
@@ -2639,7 +2639,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp.
The multiplicity cannot be increased beyond the degree of the B-spline.
- Wielokrotność nie może być zwiększona poza stopień B-spline.
+ Wielokrotność nie może być zwiększona poza stopień krzywej złożonej
@@ -3098,7 +3098,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp.
Point on B-spline edge currently unsupported.
- Punkt na krawędzi B-spline obecnie nie jest obsługiwany.
+ Punkt na krawędzi krzywej złożonej obecnie nie jest obsługiwany.
@@ -3130,7 +3130,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp.
Select an edge that is not a B-spline weight
- Wybierz krawędź, która nie jest wagą B-spline
+ Wybierz krawędź, która nie jest wagą krzywej złożonej
@@ -3233,7 +3233,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywej; dwa punkty końco
Perpendicular to B-spline edge currently unsupported.
- Prostopadła do krawędzi B-spline obecnie nie jest obsługiwana.
+ Prostopadła do krawędzi krzywej złozonej obecnie nie jest obsługiwana.
@@ -3275,7 +3275,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow
Tangency to B-spline edge currently unsupported.
- Styczna do krawędzi B-spline nie jest obecnie obsługiwana.
+ Styczna do krawędzi krzywej złożonej nie jest obecnie obsługiwana.
@@ -3313,7 +3313,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow
Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed.
- Wybierz tylko jeden lub więcej biegunów B-Spline, albo tylko jeden lub więcej łuków lub okręgów ze szkicu, ale nie ich kombinację.
+ Wybierz tylko jeden lub więcej biegunów krzywej złożonej, albo tylko jeden lub więcej łuków lub okręgów ze szkicu, ale nie ich kombinację.
@@ -3379,7 +3379,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow
Equality for B-spline edge currently unsupported.
- Jednolitość dla krawędzi B-spline nie jest obecnie obsługiwana.
+ Równość pomiędzy krawędziami krzywej złożonej obecnie nie jest obsługiwana.
@@ -3428,7 +3428,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow
SnellsLaw on B-spline edge is currently unsupported.
- SnellsLaw na krawędzi B-spline jest obecnie nieobsługiwana.
+ Prawo Snell'a na krawędzi krzywej złożonej jest obecnie nieobsługiwana.
@@ -3546,7 +3546,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow
At least one of the selected objects was not a B-Spline and was ignored.
- Co najmniej jeden z wybranych obiektów nie był B-Spline i został zignorowany.
+ Co najmniej jeden z wybranych obiektów nie był krzywą złożoną i został zignorowany.
@@ -3893,7 +3893,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow
This object belongs to another body, can't link.
- Ten obiekt należy do innego ciała, nie można połączyć.
+ Ten obiekt należy do innej zawartości, nie można go połączyć.
@@ -3949,17 +3949,17 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow
Select Mirror Axis/Point
- Wybierz odbicie lustrzane Oś/Punkt
+ Wybierz oś / punkt odbicia lustrzanegoX-Axis
- Oś-X
+ Oś - XY-Axis
- Oś-Y
+ Oś - Y
@@ -4514,37 +4514,27 @@ Obsługuje wszystkie systemy jednostek oprócz "zwyczajowego USA" i "budowlanego
Pokaż obiekty, do których szkic jest dołączony
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Wymuś ortogonalne ujęcie widoku przy wejściu w tryb edycji
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- Domyślnie otwórz szkic w trybie widoku przekroju -- widoczne są tylko obiekty za płaszczyzną szkicu
-
-
-
+ Open sketch in Section View modeOtwórz szkic w trybie widoku przekroju
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Uwaga: te ustawienia są domyślnie stosowane do nowych szkiców. Ta akcja jest zapamiętane dla każdego szkicu indywidualnie jako właściwość w zakładce widoku.
-
+ View scale ratioWyświetl współczynnik skali
-
+ The 3D view is scaled based on this factorWidok 3D jest skalowany na podstawie tego współczynnika
@@ -4559,42 +4549,56 @@ Obsługuje wszystkie systemy jednostek oprócz "zwyczajowego USA" i "budowlanego
Przywróć położenie ujęcia widoku po zakończeniu edycji
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsStosuje bieżące ustawienia automatyzacji widoczności dla wszystkich szkiców otwartych dokumentów
-
+ Apply to existing sketchesZastosuj do istniejących szkiców
-
+ Font size used for labels and constraintsRozmiar czcionki używany dla etykiet i wiązań
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationBieżące narzędzie do tworzenia szkicu pozostanie aktywne po utworzeniu
-
+ Geometry creation "Continue Mode"Tworzenie geometrii "Tryb kontynuacji"
-
+ Grid line patternStyl linii siatki
-
+ Number of polygons for geometry approximationLiczba wielokątów do wyznaczenia geometrii
@@ -5307,7 +5311,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii
Switches between showing and hiding the curvature comb for all B-splines
- Przełączaj pomiędzy pokazywaniem i chowaniem grzebienia krzywizny dla wszystich B-splajnów
+ Przełączaj widoczność grzebienia krzywizny dla wszystkich łuków krzywej złożonej
@@ -5325,7 +5329,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii
Switches between showing and hiding the degree for all B-splines
- Przełączaj pomiędzy pokazywaniem a chowaniem stopnia dla wszystkich B-splajnów
+ Przełączaj widoczność stopnia dla wszystkich odcinków krzywej złożonej
@@ -5343,7 +5347,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii
Switches between showing and hiding the knot multiplicity for all B-splines
- Przełączaj pomiędzy pokazywaniem a ukrywaniem wielkości węzłów dla wszystkich B-splajnów
+ Przełączaj widoczność wielkości węzłów dla wszystkich odcinków krzywej złożonej
@@ -5361,7 +5365,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii
Switches between showing and hiding the control polygons for all B-splines
- Przełączaj pomiędzy pokazywaniem a ukrywaniem wielokątu kontroli dla wszystkich b-spline
+ Przełącz widoczność ramki kontrolnej dla wszystkich krzywych złożonych
@@ -5477,13 +5481,13 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii
B-spline by control points
- B-spline przez punkty kontrolne
+ Krzywa złożona przez punkty kontrolneCreate a B-spline by control points
- Utwórz B-spline przez punkty kontrolne
+ Utwórz krzywą złożoną za pomocą punktów kontrolnych
@@ -5596,13 +5600,13 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii
Periodic B-spline by control points
- Okresowy B-spline przez punkty kontrolne
+ Okresowa krzywa złożona za pomocą punktów kontrolnychCreate a periodic B-spline by control points
- Utwórz okresowy B-spline przez punkty kontrolne
+ Utwórz okresową krzywą złożoną za pomocą punktów kontrolnych
@@ -5625,7 +5629,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii
Select a sketch from the list
- Wybrać szkic z listy
+ Wybierz szkic z listy
@@ -5705,7 +5709,8 @@ Wybierz metodę, aby dołączyć ten szkic do wybranych obiektów.
Sketch with a support face cannot be reoriented.
Do you want to detach it from the support?
- Szkic ze wsparciem powierzchni nie może być przeorientowany. Czy chcesz go odłączyć od wsparcia?
+ Nie można zmienić orientacji szkicu z powierzchnią odniesienia.
+Chcesz odłączyć go od odniesienia?
@@ -6087,7 +6092,7 @@ do określenia czy rozwiązanie jest zbieżne
Sketcher B-spline tools
- Narzędzia B-spline szkicownika
+ Narzędzia szkicownika krzywej złożonej
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm
index 4b8dba2f33..a77e81021d 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts
index 4fc4a9cdb1..dab9f98e8b 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts
@@ -1876,12 +1876,12 @@ Isto irá limpar a propriedade 'Suporte', se houver.
Split edge
- Split edge
+ Dividir arestaSplits an edge into two while preserving constraints
- Splits an edge into two while preserving constraints
+ Divide uma aresta em duas preservando as restrições
@@ -2226,7 +2226,7 @@ restrições inválidas, geometria corrompida, etc.
Swap PointOnObject+tangency with point to curve tangency
- Swap PointOnObject+tangency with point to curve tangency
+ Trocar PointOnObject+tangência por tangência de ponto para curva
@@ -2445,7 +2445,7 @@ restrições inválidas, geometria corrompida, etc.
Split edge
- Split edge
+ Dividir aresta
@@ -3285,22 +3285,22 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois
Sketcher Constraint Substitution
- Sketcher Constraint Substitution
+ Substituição de restrição do EsboçoKeep notifying me of constraint substitutions
- Keep notifying me of constraint substitutions
+ Continuar me avisando sobre substituições de restriçõesEndpoint to edge tangency was applied instead.
- Endpoint to edge tangency was applied instead.
+ Uma tangência de ponto de extremidade a aresta foi aplicada em vez disso.Endpoint to edge tangency was applied. The point on object constraint was deleted.
- Endpoint to edge tangency was applied. The point on object constraint was deleted.
+ Uma tangência de ponto de extremidade a aresta foi aplicada. A restrição de ponto no objeto foi excluída.
@@ -4219,12 +4219,12 @@ Necessita sair e reentrar no modo de edição para ter efeito.
Working colors
- Working colors
+ Cores de trabalhoCoordinate text
- Coordinate text
+ Cor do texto das coordenadas
@@ -4234,12 +4234,12 @@ Necessita sair e reentrar no modo de edição para ter efeito.
Creating line
- Creating line
+ Criando linhaCursor crosshair
- Cursor crosshair
+ Mira do ponteiro do mouse
@@ -4516,37 +4516,27 @@ Todos os sistemas de unidades são suportados, exceto 'US customy' e 'Building U
Mostrar objetos aos quais o esboço está anexado
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Forçar câmera ortográfica ao entrar no modo de edição
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Nota: estas configurações são padrões aplicados aos novos esboços. Estas configurações são lembradas para cada esboço individualmente, e guardadas como propriedades de vista.
-
+ View scale ratioProporção de escala de vista
-
+ The 3D view is scaled based on this factorA vista 3D é dimensionada com base neste fator
@@ -4561,42 +4551,56 @@ Todos os sistemas de unidades são suportados, exceto 'US customy' e 'Building U
Restaurar a posição da câmara após a edição
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsAplica as configurações atuais de automação de vista a todos os esboços em documentos abertos
-
+ Apply to existing sketchesAplicar aos esboços existentes
-
+ Font size used for labels and constraintsTamanho de texto usado para rótulos e restrições
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationA ferramenta atual de criação de esboço permanecerá ativa após a criação
-
+ Geometry creation "Continue Mode"Modo continuo de criação da geometria
-
+ Grid line patternPadrão das linhas da grade
-
+ Number of polygons for geometry approximationNúmero de polígonos para aproximação da geometria
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm
index 55ca5d16df..b0a92fd8ea 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts
index 5e7e482921..d3c41ca548 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Forçar câmera ortográfica ao entrar na edição
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restaurar a posição da câmara após a edição
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesAplicar aos esboços existentes
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternPadrão das linhas da grade
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm
index dbf8873859..6199030d19 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts
index c8df480def..c2e1d95578 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts
@@ -4513,37 +4513,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4558,42 +4548,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restabili poziţia camerei după editare
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesAplică schițelor existente
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternModel de linii grilă
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm
index 9819f23ca0..ff2a309243 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts
index fcb40d3c51..d56d4a02fa 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts
@@ -4508,37 +4508,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Показать объекты с присоединенными эскизами
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Примечание: эти параметры применяются по умолчанию к новым эскизам. Поведение каждого эскиза запоминается отдельно, как свойство на вкладке Вид.
-
+ View scale ratioВид масштабирования передаточного отношения
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4553,42 +4543,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Восстановить позицию камеры после редактирования
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsПрименяет текущие параметры автоматизации видимости для всех эскизов в открытых документах
-
+ Apply to existing sketchesПрименить к существующим эскизам
-
+ Font size used for labels and constraintsРазмер шрифта, используемый для меток и ограничений
-
+ pxпикс.
-
+ Current sketcher creation tool will remain active after creationТекущий инструмент создания эскизов останется активным после создания
-
+ Geometry creation "Continue Mode"Создание геометрии "Режим продолжения"
-
+ Grid line patternСтиль линии сетки
-
+ Number of polygons for geometry approximationКоличество полигонов для аппроксимации геометрии
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm
index 5bbd75c92e..e7fc5f1d32 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts
index 990415eff1..403a4255d5 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts
@@ -4513,37 +4513,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4558,42 +4548,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesApply to existing sketches
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternGrid line pattern
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm
index 6462b45973..39adcc0fef 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts
index b1f39fc6e8..2b667cbf74 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts
@@ -4513,37 +4513,27 @@ Podprti so vsi merski sistemi razen "Ameriškega merskega sistema" in "Gradbeni
Prikaži predmete, na katere je očrt vezan
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering edit
- Force orthographic camera when entering edit
+ Pri prehodu v urejanje preklopi na pravokotni pogled
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- Privzeto odpri očrt v načinu prereznega pogleda -- predmete je mogoče videti le za očrtno ravnino
-
-
-
+ Open sketch in Section View modeOdpri očrt v načinu prereznega pogleda
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Opomba: te nastavitve so privzeto uporabljene pri novih očrtih. Ravnanje se hrani za vsak očrt posebej kot lastnosti v zavihku Pogled.
-
+ View scale ratioRazmerje merila pogleda
-
+ The 3D view is scaled based on this factor3D pogled je prevelikosten na podlagi tega količnika
@@ -4558,42 +4548,56 @@ Podprti so vsi merski sistemi razen "Ameriškega merskega sistema" in "Gradbeni
Po urejanju povrni položaj kamere
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsUveljavi trenutne nastavitve samodjenosti za vidnost v vseh očrtih odprtih dokumentov
-
+ Apply to existing sketchesUporabi za obstoječe očrte
-
+ Font size used for labels and constraintsVelikost pisave za oznake in omejila
-
+ pxsl. točk
-
+ Current sketcher creation tool will remain active after creationTrenutno orodje za očrtovanje bo po končanem dejanju ostalo dejavno
-
+ Geometry creation "Continue Mode""Nadaljevalni način" ustvarjanja geometrije
-
+ Grid line patternVzorec mrežnih črt
-
+ Number of polygons for geometry approximationŠtevilo mnogokotnikov za približek geometriji
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm
index 6593324070..b6a9760aa4 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts
index 7ed7753f8e..22b989bd41 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesApply to existing sketches
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternGrid line pattern
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm
index 7e5537e91d..5bf6241915 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts
index d7a622e217..acf60a170d 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Återställ kameraposition efter redigering
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesTillämpa på existerande skisser
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternRutlinjemönster
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm
index d708c26b25..0b7624f0a2 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts
index b283f7706f..b95cd828ea 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts
@@ -4506,37 +4506,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Eskizin eklendiği nesneleri göster
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Not: bu ayarlar, yeni taslaklara uygulanan varsayılanlardır. Bu davranış, Görünüm sekmesinde özellikler olarak her bir taslak için ayrı ayrı hatırlanır.
-
+ View scale ratioÖlçek oranını görüntüle
-
+ The 3D view is scaled based on this factor3D görünümü bu faktöre göre ölçeklenir
@@ -4551,42 +4541,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Düzenledikten sonra kamera konumunu geri yükle
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsGörünürlük otomatikliği ayarlarını açık belgelerdeki tüm taslaklara uygula
-
+ Apply to existing sketchesMevcut eskizlere uygula
-
+ Font size used for labels and constraintsEtiketler ve sınırlamalar için kullanılan yazıtipi boyutu
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationGeçerli taslakçı oluşturma aracı, oluşturmadan sonra açık kalacak
-
+ Geometry creation "Continue Mode"Geometri oluşturma "Devam Kipi"
-
+ Grid line patternIzgara çizgisi deseni
-
+ Number of polygons for geometry approximationGeometri tahmini için çokgen sayısı
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm
index 13a3c60cf7..a92f369ed1 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts
index e1a23bd154..41b3d47ab2 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts
@@ -4516,37 +4516,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4561,42 +4551,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Restore camera position after editing
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesApply to existing sketches
-
+ Font size used for labels and constraintsFont size used for labels and constraints
-
+ pxпікс.
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternСтиль лінії сітки
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm
index 73f143f260..0df7bce8eb 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts
index 24a650fecd..ae8d5b8f8e 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts
@@ -4505,37 +4505,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4550,42 +4540,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Restaura la posició de la càmera després de l'edició
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsAplica la configuració d’automatització de visibilitat actual a tots els esbossos en documents oberts
-
+ Apply to existing sketchesAplica als esbossos existents
-
+ Font size used for labels and constraintsMida del tipus de lletra utilitzat per a les etiquetes i restriccions
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationL'eina de creació d'esbossos actual es mantindrà activa després de la creació
-
+ Geometry creation "Continue Mode"Creació de geometria "Mode continu"
-
+ Grid line patternPatró de línia de la quadrícula
-
+ Number of polygons for geometry approximationNombre de polígons de l'aproximació geomètrica
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm
index f6ba5b448f..bc5c68a63f 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts
index 93cf0b2a9a..8f71cbe8f9 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts
@@ -4514,37 +4514,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioHiển thị tỷ lệ thước đo
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4559,42 +4549,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Khôi phục vị trí camera sau khi chỉnh sửa
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketchesÁp dụng cho bản phác họa hiện tại
-
+ Font size used for labels and constraintsCỡ phông chữ được sử dụng cho các nhãn và ràng buộc
-
+ pxđiểm ảnh
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line patternMẫu đường kẻ ô
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm
index c35a04e071..e33b75b967 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts
index 9d2268f905..b66d09649d 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts
@@ -4513,37 +4513,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4558,42 +4548,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.在编辑后恢复相机位置
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documentsApplies current visibility automation settings to all sketches in open documents
-
+ Apply to existing sketches套用于现有草图
-
+ Font size used for labels and constraints用于标签和约束的字体大小
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creationCurrent sketcher creation tool will remain active after creation
-
+ Geometry creation "Continue Mode"Geometry creation "Continue Mode"
-
+ Grid line pattern网格线样式
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm
index e9f3b3ecb1..5eba578923 100644
Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm differ
diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts
index 1008b2b61f..ade6629014 100644
--- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts
+++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts
@@ -4511,37 +4511,27 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Show objects that the sketch is attached to
-
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
- When entering edit mode, force orthographic view of camera. Operates only with camera restoration enabled.
-
-
-
+ Force orthographic camera when entering editForce orthographic camera when entering edit
-
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
- By default, open a sketch in Section View mode -- objects are only visible behind sketch plane
-
-
-
+ Open sketch in Section View modeOpen sketch in Section View mode
-
+ Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab.
-
+ View scale ratioView scale ratio
-
+ The 3D view is scaled based on this factorThe 3D view is scaled based on this factor
@@ -4556,42 +4546,56 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
編輯後恢復相機視角位置
-
+
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+ When entering edit mode, force orthographic view of camera.
+Works only when "Restore camera position after editing" is enabled.
+
+
+
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+ Open a by default sketch in Section View mode.
+Then objects are only visible behind the sketch plane.
+
+
+ Applies current visibility automation settings to all sketches in open documents將可見度自動化套用至所有開啟中文件的草圖
-
+ Apply to existing sketches套用於現有草圖
-
+ Font size used for labels and constraints拘束及標籤的文字大小
-
+ pxpx
-
+ Current sketcher creation tool will remain active after creation目前草圖設計工具在建立圖元後仍將保持在啟用狀態
-
+ Geometry creation "Continue Mode"圖元創建 "連續模式"
-
+ Grid line pattern網格線型樣式
-
+ Number of polygons for geometry approximationNumber of polygons for geometry approximation
diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.qm
index 318f5a748c..b75dfd83c9 100644
Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.qm differ
diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts
index c27f1ecd70..1f1c7bcf3c 100644
--- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts
+++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts
@@ -571,28 +571,28 @@ Spreadsheet.my_alias_name instead of Spreadsheet.B1
Insert %n row(s) aboveInsert %n row(s) above
- Insert %n row(s) above
+ Txertatu %n errenkada goianInsert %n row(s) belowInsert %n row(s) below
- Insert %n row(s) below
+ Txertatu %n errenkada beheanInsert %n non-contiguous rowsInsert %n non-contiguous rows
- Insert %n non-contiguous rows
+ Txertatu elkarren ondoan ez dauden %n errenkadaRemove row(s)Remove row(s)
- Remove row(s)
+ Kendu errenkadak
diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm
index b3e4515732..2c18505c8f 100644
Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm differ
diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts
index 457e19702a..2627f8e586 100644
--- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts
+++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts
@@ -567,9 +567,9 @@ Spreadsheet.my_alias_name instead of Spreadsheet.B1
Insert %n row(s) above
-
- Insérer %n ligne(s) au-dessus
- Insert %n row(s) above
+
+ Insérer %n ligne au-dessus
+ Insérer %n lignes au-dessus
diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm
index d60f2aab4a..e94eafb823 100644
Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm differ
diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts
index 0d78dd3715..669cd3441b 100644
--- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts
+++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts
@@ -588,7 +588,7 @@ Arkusz.mój_alias zamiast Arkusz.B1
Insert %n non-contiguous rows
- Wstaw %n wierszy, które nie są sąsiadujące
+ Wstaw %n wiersz, który nie jest sąsiadującyWstaw %n wiersze, które nie są sąsiadująceWstaw %n wierszy, które nie są sąsiadująceWstaw %n wierszy, które nie są sąsiadujące
@@ -624,7 +624,7 @@ Arkusz.mój_alias zamiast Arkusz.B1Insert %n non-contiguous columns
- Wstaw %n kolumn, które nie są sąsiadujące
+ Wstaw %n kolumnę, która nie jest sąsiadującaWstaw %n kolumny, które nie są sąsiadująceWstaw %n kolumn, które nie są sąsiadująceWstaw %n kolumn, które nie są sąsiadujące
diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm
index 798e51a942..9ae52c0d57 100644
Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm differ
diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts
index de6d7ef5d1..ec25108798 100644
--- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts
+++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts
@@ -570,56 +570,56 @@ Planilha.meu_nome em vez de Planilha.B1Insert %n row(s) above
- Insert %n row(s) above
+ Inserir %n linha(s) acimaInsert %n row(s) aboveInsert %n row(s) below
- Insert %n row(s) below
+ Inserir %n linha(s) abaixoInsert %n row(s) belowInsert %n non-contiguous rows
- Insert %n non-contiguous rows
+ Inserir %n linhas não contíguasInsert %n non-contiguous rowsRemove row(s)
- Remove row(s)
+ Remover linha(s)Remove row(s)Insert %n column(s) left
- Insert %n column(s) left
+ Inserir %n coluna(s) à esquerdaInsert %n column(s) leftInsert %n column(s) right
- Insert %n column(s) right
+ Inserir %n coluna(s) à direitaInsert %n column(s) rightInsert %n non-contiguous columns
- Insert %n non-contiguous columns
+ Inserir %n colunas não contíguasInsert %n non-contiguous columnsRemove column(s)
- Remove column(s)
+ Remover coluna(s)Remove column(s)
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm
index 34ae0f0de9..3e9a1400de 100644
Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm differ
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts
index a23cb30a73..030187e266 100644
--- a/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts
+++ b/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts
@@ -313,7 +313,7 @@ Wenn Sie ";;" verwenden, um Pfade zu trennen, können Sie hier mehrere Ordner hi
Displays help tips in the Start workbench Documents tab
- Displays help tips in the Start workbench Documents tab
+ Zeigt Hilfe-Tipps im Dokumente Tab des Start Arbeitsbereich
@@ -488,7 +488,7 @@ Wenn Sie ";;" verwenden, um Pfade zu trennen, können Sie hier mehrere Ordner hi
Close and switch on opening file
- Close and switch on opening file
+ Datei öffnen bewirkt Schließen und Wechseln
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm
index 7eb7ada899..1fb90cd9b0 100644
Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm differ
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts
index adf0a7a7d5..c901cc01b3 100644
--- a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts
+++ b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts
@@ -312,7 +312,7 @@ Mediante el uso de ";;" para separar rutas, puede agregar varias carpetas aquí<
Displays help tips in the Start workbench Documents tab
- Displays help tips in the Start workbench Documents tab
+ Muestra consejos de ayuda en la pestaña Iniciar área de trabajo de Documentos
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm
index 27e0e5c723..e13760b951 100644
Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm differ
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts
index 03fb86181f..8e55dfe7fb 100644
--- a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts
+++ b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts
@@ -312,7 +312,7 @@ En utilisant ";;" pour séparer les chemins, vous pouvez ajouter plusieurs dossi
Displays help tips in the Start workbench Documents tab
- Displays help tips in the Start workbench Documents tab
+ Affiche les astuces dans l'onglet Documents de l'atelier Démarrage
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm
index 6d3ea6d8fb..483ab0ce43 100644
Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm differ
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts
index b1fa323d9c..79ca5373ab 100644
--- a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts
+++ b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts
@@ -291,8 +291,8 @@
An optional custom folder to be displayed at the bottom of the first page.
By using ";;" to separate paths, you can add several folders here
- An optional custom folder to be displayed at the bottom of the first page.
-By using ";;" to separate paths, you can add several folders here
+ Az első oldal alján megjelenő opcionális mappa.
+A ";;" útvonalak külön-külön történő használatával több mappát is hozzáadhat itt
@@ -302,7 +302,7 @@ By using ";;" to separate paths, you can add several folders here
Shows a notepad next to the file thumbnails, where you can keep notes across sessions
- Shows a notepad next to the file thumbnails, where you can keep notes across sessions
+ Jegyzettömb jelenik meg a fájlbélyegképek mellett, ahol a jegyzeteket a munkamenetek között tárolhatja
@@ -312,7 +312,7 @@ By using ";;" to separate paths, you can add several folders here
Displays help tips in the Start workbench Documents tab
- Displays help tips in the Start workbench Documents tab
+ Súgótippek megjelenítése a Start munkafelület Dokumentumok lapján
@@ -342,7 +342,7 @@ By using ";;" to separate paths, you can add several folders here
Background color down gradient
- Background color down gradient
+ Háttérszín a színátmenet alján
@@ -362,7 +362,7 @@ By using ";;" to separate paths, you can add several folders here
If this is checked and a style sheet is specified in General preferences, it will be used and override the colors below
- If this is checked and a style sheet is specified in General preferences, it will be used and override the colors below
+ Ha bejelölt, ha az általános testreszabásokban egy stílus lapot meghatározott, ennek használatával felülírja az alul található színeket
@@ -457,7 +457,7 @@ By using ";;" to separate paths, you can add several folders here
If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon
- If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon
+ Ha ez a beállítás ki van jelölve, az 'Új fájl' ikon egy színátmenetes ikont mutat az alapértelmezett helyett
@@ -467,12 +467,12 @@ By using ";;" to separate paths, you can add several folders here
Choose which workbench to switch to after the program launches
- Choose which workbench to switch to after the program launches
+ Válassza ki, hogy melyik állomásra váltson, amikor elkezdiIf checked, will automatically close the Start page when FreeCAD launches
- If checked, will automatically close the Start page when FreeCAD launches
+ Ha bejelöli, a freeCAD indításakor a kezdőoldal automatikusan bezárul
@@ -487,12 +487,12 @@ By using ";;" to separate paths, you can add several folders here
Close and switch on opening file
- Close and switch on opening file
+ Fájl bezárása és módosításaIf application is started by opening a file, apply the two settings above
- If application is started by opening a file, apply the two settings above
+ Ha a FreeCAD alkalmazás a fájl megnyitásával kezdődik, alkalmazza a fenti két beállítást
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm
index 5635d4b1b5..e19fee0f72 100644
Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm differ
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts
index 6ab7d0268d..92e18e7fb6 100644
--- a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts
+++ b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts
@@ -312,7 +312,7 @@ By using ";;" to separate paths, you can add several folders here
Displays help tips in the Start workbench Documents tab
- Displays help tips in the Start workbench Documents tab
+ Visualizza suggerimenti nell'ambiente di lavoro Start, scheda Documenti
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm
index 36a1e34b0b..63dc25d2e0 100644
Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm differ
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts
index afd4ff031c..cc9aed0f16 100644
--- a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts
+++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts
@@ -312,7 +312,7 @@ Używając ";;" do rozdzielenia ścieżek, możesz dodać tutaj kilka folderów<
Displays help tips in the Start workbench Documents tab
- Displays help tips in the Start workbench Documents tab
+ Wyświetla wskazówki pomocy w zakładce Dokumenty w środowisku pracy Start
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm
index baf69d193f..92f2420e6c 100644
Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm differ
diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts
index 29fb9cc8a1..45eb5dd81c 100644
--- a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts
+++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts
@@ -312,7 +312,7 @@ By using ";;" to separate paths, you can add several folders here
Displays help tips in the Start workbench Documents tab
- Displays help tips in the Start workbench Documents tab
+ Exibe dicas de ajuda na aba Documentos da bancada Start
diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm
index c52f4848ee..e2f6c45eab 100644
Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm differ
diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts
index 117070dd04..564db2beb7 100644
--- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts
+++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts
@@ -346,7 +346,7 @@
Save Dxf File
- Save Dxf File
+ Gorde DXF fitxategia
@@ -3460,7 +3460,7 @@ Jarraitu nahi duzu?
Save Dxf File
- Save Dxf File
+ Gorde DXF fitxategia
diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm
index b5ca36e160..569b6d0c87 100644
Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm differ
diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts
index 0f76a01f0f..5e4b09ac9c 100644
--- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts
+++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts
@@ -346,7 +346,7 @@
Save Dxf File
- Save Dxf File
+ Enregistrez le fichier Dxf
@@ -3452,7 +3452,7 @@ Do you want to continue?
Save Dxf File
- Save Dxf File
+ Enregistrez le fichier Dxf
diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm
index 81260d76ba..b34c23dc6a 100644
Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm differ
diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts
index dc3ab016fa..30bc2d95fe 100644
--- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts
+++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts
@@ -867,103 +867,103 @@
Create Hatch
- Create Hatch
+ Kitöltés létrehozásaCreate GeomHatch
- Create GeomHatch
+ Geometriai nyílás létrehozásaCreate Image
- Create Image
+ Kép létrehozásDrag Balloon
- Drag Balloon
+ Léggömb ballon húzásaDrag Dimension
- Drag Dimension
+ Dimenzió húzásaCreate Balloon
- Create Balloon
+ Ballon létrehozásaCreate ActiveView
- Create ActiveView
+ Aktív nézet létrehozásaCreate CenterLine
- Create CenterLine
+ Középvonal létrehozásaUpdate CosmeticLine
- Update CosmeticLine
+ Segédvonalak aktualizálásaCreate Detail View
- Create Detail View
+ Részlet nézet létrehozásaUpdate Detail
- Update Detail
+ Részletek frissítéseCreate Leader
- Create Leader
+ Vezérvonal létrehozásaEdit Leader
- Edit Leader
+ Vezérvonal szerkesztéseCreate Anno
- Create Anno
+ Jegyzet létrehozásaEdit Anno
- Edit Anno
+ Jegyzet szerkesztéseApply Quick
- Apply Quick
+ Gyors alkalmazásaApply Aligned
- Apply Aligned
+ Igazítás alkalmazásaCreate SectionView
- Create SectionView
+ Szakasznézet létrehozásaCreate WeldSymbol
- Create WeldSymbol
+ Hegesztési szimbólum létrehozásaEdit WeldSymbol
- Edit WeldSymbol
+ Hegesztési szimbólum szerkesztése
@@ -1709,7 +1709,7 @@
No Drawing Pages in document.
- No Drawing Pages in document.
+ A dokumentumban nincsenek rajzok.
@@ -1724,7 +1724,7 @@
Select only 1 page.
- Select only 1 page.
+ Csak 1 oldalt válasszon.
@@ -1762,7 +1762,7 @@
Are you sure you want to continue?
- Are you sure you want to continue?
+ Biztosan folytatja?
@@ -1808,38 +1808,38 @@
Select a symbol
- Select a symbol
+ Szimbólum kiválasztásaActiveView to TD View
- ActiveView to TD View
+ Az aktív nézet Műszakirajz nézetté válikCreate Center Line
- Create Center Line
+ Középvonal létrehozásaEdit Center Line
- Edit Center Line
+ Középvonal szerkesztéseCreate Section View
- Create Section View
+ Szakasznézet létrehozásaSelect at first an orientation
- Select at first an orientation
+ Először válassza ki a tájolástEdit Section View
- Edit Section View
+ Szakasznézet szerkesztése
@@ -1849,22 +1849,22 @@
Create Welding Symbol
- Create Welding Symbol
+ Hegesztési szimbólum létrehozásaEdit Welding Symbol
- Edit Welding Symbol
+ Hegesztési szimbólum szerkesztéseCreate Cosmetic Line
- Create Cosmetic Line
+ Segédvonal létrehozásaEdit Cosmetic Line
- Edit Cosmetic Line
+ Segédvonal szerkesztése
@@ -1891,8 +1891,8 @@
You cannot delete this leader line because
it has a weld symbol that would become broken.
- You cannot delete this leader line because
-it has a weld symbol that would become broken.
+ Nem törölheti ezt a vezérvonalat, mert
+olyan hegesztési szimbólummal rendelkezik, amely megtörne.
@@ -1914,13 +1914,13 @@ it has a weld symbol that would become broken.
You cannot delete the anchor view of a projection group.
- You cannot delete the anchor view of a projection group.
+ A vetítési csoport 'Lehorgonyzott nézete' nem törölhető.You cannot delete this view because it has a section view that would become broken.
- You cannot delete this view because it has a section view that would become broken.
+ Ezt a nézetet nem törölheti, mert olyan szakasznézete van, amely megtörne.
@@ -1973,7 +1973,7 @@ it has a tile weld that would become broken.
ActiveView to TD View
- ActiveView to TD View
+ Az aktív nézet Műszakirajz nézetté válik
diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm
index 777e2a8907..727817b2ac 100644
Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm differ
diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts
index 9f67bd43f0..e66e04350d 100644
--- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts
+++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts
@@ -1366,13 +1366,13 @@
BSpline Curve Warning
- Ostrzeżenie o krzywych BSpline
+ Ostrzeżenie o łukach krzywej złożonejSelected edge is a BSpline. Radius will be approximate. Continue?
- Wybrana krawędź to BSpline. Promień będzie przybliżony. Kontynuować?
+ Wybrana krawędź to krzywa złożona. Promień będzie przybliżony. Kontynuować?
@@ -1383,7 +1383,7 @@
Selected edge is a BSpline. Diameter will be approximate. Continue?
- Wybrana krawędź to BSpline. Średnica będzie przybliżona. Kontynuować?
+ Wybrana krawędź to krzywa złożona. Średnica będzie przybliżona. Kontynuować?
@@ -2150,7 +2150,7 @@ górnej i lewej krawędzi
Adds the 'Field Weld' symbol (flag)
at the kink in the leader line
- Dodaj 'Pole spoiny' symbol (flaga)
+ Dodaj symbol 'Pola spoiny' (flaga)
na węźle w linii odniesienia
@@ -2162,7 +2162,7 @@ na węźle w linii odniesienia
Adds the 'All Around' symbol (circle)
at the kink in the leader line
- Dodaj 'Całe wokoło' symbol (okręg)
+ Dodaj symbol 'Wszystko wokół' (okręg)
na węźle w linii odniesienia
@@ -2899,7 +2899,7 @@ Mnożnik 'Rozmiar czcionki'
Number of decimals if 'Use Global Decimals' is not used
- Liczba miejsc po przecinku, jeśli 'Użycie globalnych miejsc po przecinku' nie jest używane
+ Liczba miejsc po przecinku, jeśli 'Użycie globalnych miejsc po przecinku' nie jest brane pod uwagę
@@ -2978,8 +2978,8 @@ Mnożnik 'Rozmiar czcionki'
Whether or not a page's 'Keep Updated' property
can override the global 'Update With 3D' parameter
- Tak czy owak -'s 'Zachowaj aktualizację' właściwość
-może zastąpić globalny 'Aktualizuj z 3D' parametr
+ Tak czy owak strona właściwości 's 'Zachowaj aktualizację'
+może zastąpić globalny parametr 'Aktualizuj z 3D'
@@ -3115,7 +3115,7 @@ dla grup projektowych
Starting directory for menu 'Insert Page using Template'
- Katalog startowy dla menu 'Wstaw stronę za pomocą szablonu'
+ Katalog domyślny dla menu 'Wstaw stronę za pomocą szablonu'
@@ -3343,7 +3343,7 @@ Szybko, ale wynikiem jest kolekcja krótkich linii prostych.
Default scale for views if 'View Scale Type' is 'Custom'
- Domyślna skala dla wyświetleń, jeśli 'Typ skali widoku' jest 'inny'
+ Domyślna skala dla widoku, jeśli 'Typ skalowania widoku' ma wartość 'Niestandardowy'
@@ -4040,9 +4040,9 @@ Niestandardowy: stosuje się współczynnik skalowania niestandardowegoOvertolerance value
If 'Equal Tolerance' is checked this is also
the negated value for 'Under Tolerance'.
- Wartość przekroczenia tolerancji
-Jeśli 'Równa Tolerancja' jest sprawdzona, to jest również
-wartość negowana dla wartości 'Pod tolerancji'.
+ Wartość odchyłki tolerancji
+Jeżeli opcja ' odchyłki symetrycznej ' jest zaznaczona, zostanie ona zastąpiona
+przez zanegowaną wartość ' dolnej tolerancji'.
@@ -4078,7 +4078,8 @@ przez ujemną wartość ' górnej tolerancji'.
If checked the content of 'Format Spec' will
be used instead if the dimension value
- Jeśli zawartość jest sprawdzona/zaznaczona 'Specyfikacje Formatu' zostanie użyta zamiast jeśli wartość wymiaru
+ Jeśli opcja jest zaznaczona, zawartość 'Specyfikacji formatu'
+zostanie użyta, jeśli wartość wymiaru
@@ -4483,12 +4484,12 @@ Możesz wybrać kolejne punkty, aby zdobyć segmenty linii.
False
- Fałsz
+ NieTrue
- Prawda
+ Tak