All: Reformat according to new standard

This commit is contained in:
pre-commit-ci[bot]
2025-11-11 13:49:01 +01:00
committed by Kacper Donat
parent ef997f2259
commit 9fe130cd73
2390 changed files with 154630 additions and 115818 deletions

View File

@@ -44,9 +44,14 @@ void NavigationAnimation::updateCurrentValue(const QVariant& value)
void NavigationAnimation::onStop([[maybe_unused]] bool finished)
{}
FixedTimeAnimation::FixedTimeAnimation(NavigationStyle* navigation, const SbRotation& orientation,
const SbVec3f& rotationCenter, const SbVec3f& translation,
int duration, const QEasingCurve::Type easingCurve)
FixedTimeAnimation::FixedTimeAnimation(
NavigationStyle* navigation,
const SbRotation& orientation,
const SbVec3f& rotationCenter,
const SbVec3f& translation,
int duration,
const QEasingCurve::Type easingCurve
)
: NavigationAnimation(navigation)
, targetOrientation(orientation)
, targetTranslation(translation)
@@ -67,10 +72,12 @@ void FixedTimeAnimation::initialize()
prevAngle = 0;
prevTranslation = SbVec3f(0, 0, 0);
// Find an axis and angle to rotate from the camera orientation to the target orientation using post-multiplication
// Find an axis and angle to rotate from the camera orientation to the target orientation using
// post-multiplication
SbVec3f rotationAxisPost;
float angle;
SbRotation(navigation->getCamera()->orientation.getValue().inverse() * targetOrientation).getValue(rotationAxisPost, angle);
SbRotation(navigation->getCamera()->orientation.getValue().inverse() * targetOrientation)
.getValue(rotationAxisPost, angle);
if (angle > std::numbers::pi) {
angle -= float(2 * std::numbers::pi);
}
@@ -127,8 +134,7 @@ void FixedTimeAnimation::onStop(bool finished)
* @param axis The rotation axis in screen coordinates
* @param velocity The angular velocity in radians per second
*/
SpinningAnimation::SpinningAnimation(NavigationStyle* navigation, const SbVec3f& axis,
float velocity)
SpinningAnimation::SpinningAnimation(NavigationStyle* navigation, const SbVec3f& axis, float velocity)
: NavigationAnimation(navigation)
, rotationAxis(axis)
{
@@ -174,5 +180,7 @@ void SpinningAnimation::onStop([[maybe_unused]] bool finished)
if (navigation->getViewingMode() != NavigationStyle::SPINNING) {
return;
}
navigation->setViewingMode(navigation->isViewing() ? NavigationStyle::IDLE : NavigationStyle::INTERACT);
navigation->setViewingMode(
navigation->isViewing() ? NavigationStyle::IDLE : NavigationStyle::INTERACT
);
}