All: Reformat according to new standard

This commit is contained in:
pre-commit-ci[bot]
2025-11-11 13:49:01 +01:00
committed by Kacper Donat
parent ef997f2259
commit 9fe130cd73
2390 changed files with 154630 additions and 115818 deletions

View File

@@ -21,8 +21,7 @@
***************************************************************************/
# include <Inventor/elements/SoOverrideElement.h>
#include <Inventor/elements/SoOverrideElement.h>
#include "SoFCInteractiveElement.h"
@@ -33,37 +32,36 @@ SO_ELEMENT_SOURCE(SoFCInteractiveElement)
void SoFCInteractiveElement::initClass()
{
SO_ELEMENT_INIT_CLASS(SoFCInteractiveElement, inherited);
SO_ENABLE(SoGLRenderAction, SoFCInteractiveElement);
SO_ELEMENT_INIT_CLASS(SoFCInteractiveElement, inherited);
SO_ENABLE(SoGLRenderAction, SoFCInteractiveElement);
}
void SoFCInteractiveElement::init(SoState * /*state*/)
void SoFCInteractiveElement::init(SoState* /*state*/)
{
this->interactiveMode = false;
this->interactiveMode = false;
}
SoFCInteractiveElement::~SoFCInteractiveElement() = default;
void SoFCInteractiveElement::set(SoState * const state, SoNode * const node, SbBool mode)
void SoFCInteractiveElement::set(SoState* const state, SoNode* const node, SbBool mode)
{
auto elem = (SoFCInteractiveElement *)
SoReplacedElement::getElement(state, classStackIndex, node);
elem->setElt(mode);
auto elem = (SoFCInteractiveElement*)SoReplacedElement::getElement(state, classStackIndex, node);
elem->setElt(mode);
}
SbBool SoFCInteractiveElement::get(SoState * const state)
SbBool SoFCInteractiveElement::get(SoState* const state)
{
return SoFCInteractiveElement::getInstance(state)->interactiveMode;
return SoFCInteractiveElement::getInstance(state)->interactiveMode;
}
void SoFCInteractiveElement::setElt(SbBool mode)
{
this->interactiveMode = mode;
this->interactiveMode = mode;
}
const SoFCInteractiveElement * SoFCInteractiveElement::getInstance(SoState * state)
const SoFCInteractiveElement* SoFCInteractiveElement::getInstance(SoState* state)
{
return (const SoFCInteractiveElement *) SoElement::getConstElement(state, classStackIndex);
return (const SoFCInteractiveElement*)SoElement::getConstElement(state, classStackIndex);
}
// ---------------------------------
@@ -72,49 +70,49 @@ SO_ELEMENT_SOURCE(SoGLWidgetElement)
void SoGLWidgetElement::initClass()
{
SO_ELEMENT_INIT_CLASS(SoGLWidgetElement, inherited);
SO_ENABLE(SoGLRenderAction, SoGLWidgetElement);
SO_ENABLE(SoHandleEventAction, SoGLWidgetElement);
SO_ELEMENT_INIT_CLASS(SoGLWidgetElement, inherited);
SO_ENABLE(SoGLRenderAction, SoGLWidgetElement);
SO_ENABLE(SoHandleEventAction, SoGLWidgetElement);
}
void SoGLWidgetElement::init(SoState * state)
void SoGLWidgetElement::init(SoState* state)
{
inherited::init(state);
this->window = nullptr;
inherited::init(state);
this->window = nullptr;
}
SoGLWidgetElement::~SoGLWidgetElement() = default;
void SoGLWidgetElement::set(SoState * state, QOpenGLWidget * window)
void SoGLWidgetElement::set(SoState* state, QOpenGLWidget* window)
{
auto elem = static_cast<SoGLWidgetElement *>
(SoElement::getElement(state, classStackIndex));
elem->window = window;
auto elem = static_cast<SoGLWidgetElement*>(SoElement::getElement(state, classStackIndex));
elem->window = window;
}
void SoGLWidgetElement::get(SoState * state, QOpenGLWidget *& window)
void SoGLWidgetElement::get(SoState* state, QOpenGLWidget*& window)
{
const auto that = static_cast<const SoGLWidgetElement *>
(SoElement::getConstElement(state, classStackIndex));
const auto that = static_cast<const SoGLWidgetElement*>(
SoElement::getConstElement(state, classStackIndex)
);
window = that->window;
}
void SoGLWidgetElement::push(SoState * state)
void SoGLWidgetElement::push(SoState* state)
{
inherited::push(state);
}
void SoGLWidgetElement::pop(SoState * state, const SoElement * prevTopElement)
void SoGLWidgetElement::pop(SoState* state, const SoElement* prevTopElement)
{
inherited::pop(state, prevTopElement);
}
SbBool SoGLWidgetElement::matches(const SoElement * /*element*/) const
SbBool SoGLWidgetElement::matches(const SoElement* /*element*/) const
{
return true;
}
SoElement * SoGLWidgetElement::copyMatchInfo() const
SoElement* SoGLWidgetElement::copyMatchInfo() const
{
return nullptr;
}
@@ -125,49 +123,49 @@ SO_ELEMENT_SOURCE(SoGLRenderActionElement)
void SoGLRenderActionElement::initClass()
{
SO_ELEMENT_INIT_CLASS(SoGLRenderActionElement, inherited);
SO_ENABLE(SoGLRenderAction, SoGLRenderActionElement);
SO_ENABLE(SoHandleEventAction, SoGLRenderActionElement);
SO_ELEMENT_INIT_CLASS(SoGLRenderActionElement, inherited);
SO_ENABLE(SoGLRenderAction, SoGLRenderActionElement);
SO_ENABLE(SoHandleEventAction, SoGLRenderActionElement);
}
void SoGLRenderActionElement::init(SoState * state)
void SoGLRenderActionElement::init(SoState* state)
{
inherited::init(state);
this->glRenderAction = nullptr;
inherited::init(state);
this->glRenderAction = nullptr;
}
SoGLRenderActionElement::~SoGLRenderActionElement() = default;
void SoGLRenderActionElement::set(SoState * state, SoGLRenderAction * action)
void SoGLRenderActionElement::set(SoState* state, SoGLRenderAction* action)
{
auto elem = static_cast<SoGLRenderActionElement *>
(SoElement::getElement(state, classStackIndex));
elem->glRenderAction = action;
auto elem = static_cast<SoGLRenderActionElement*>(SoElement::getElement(state, classStackIndex));
elem->glRenderAction = action;
}
void SoGLRenderActionElement::get(SoState * state, SoGLRenderAction * & action)
void SoGLRenderActionElement::get(SoState* state, SoGLRenderAction*& action)
{
const auto that = static_cast<const SoGLRenderActionElement *>
(SoElement::getConstElement(state, classStackIndex));
const auto that = static_cast<const SoGLRenderActionElement*>(
SoElement::getConstElement(state, classStackIndex)
);
action = that->glRenderAction;
}
void SoGLRenderActionElement::push(SoState * state)
void SoGLRenderActionElement::push(SoState* state)
{
inherited::push(state);
}
void SoGLRenderActionElement::pop(SoState * state, const SoElement * prevTopElement)
void SoGLRenderActionElement::pop(SoState* state, const SoElement* prevTopElement)
{
inherited::pop(state, prevTopElement);
}
SbBool SoGLRenderActionElement::matches(const SoElement * /*element*/) const
SbBool SoGLRenderActionElement::matches(const SoElement* /*element*/) const
{
return true;
}
SoElement * SoGLRenderActionElement::copyMatchInfo() const
SoElement* SoGLRenderActionElement::copyMatchInfo() const
{
return nullptr;
}
@@ -198,13 +196,13 @@ void SoGLWidgetNode::initClass()
}
// Doc from superclass.
void SoGLWidgetNode::doAction(SoAction * action)
void SoGLWidgetNode::doAction(SoAction* action)
{
SoGLWidgetElement::set(action->getState(), this->window);
}
// Doc from superclass.
void SoGLWidgetNode::GLRender(SoGLRenderAction * action)
void SoGLWidgetNode::GLRender(SoGLRenderAction* action)
{
SoGLWidgetNode::doAction(action);
}
@@ -215,59 +213,58 @@ SO_ELEMENT_SOURCE(SoGLVBOActivatedElement)
void SoGLVBOActivatedElement::initClass()
{
SO_ELEMENT_INIT_CLASS(SoGLVBOActivatedElement, inherited);
SO_ENABLE(SoGLRenderAction, SoGLVBOActivatedElement);
SO_ENABLE(SoHandleEventAction, SoGLVBOActivatedElement);
SO_ELEMENT_INIT_CLASS(SoGLVBOActivatedElement, inherited);
SO_ENABLE(SoGLRenderAction, SoGLVBOActivatedElement);
SO_ENABLE(SoHandleEventAction, SoGLVBOActivatedElement);
}
void SoGLVBOActivatedElement::init(SoState * state)
void SoGLVBOActivatedElement::init(SoState* state)
{
inherited::init(state);
this->active = false;
inherited::init(state);
this->active = false;
}
SoGLVBOActivatedElement::~SoGLVBOActivatedElement() = default;
void SoGLVBOActivatedElement::set(SoState * state, SbBool active)
void SoGLVBOActivatedElement::set(SoState* state, SbBool active)
{
auto elem = static_cast<SoGLVBOActivatedElement *>
(SoElement::getElement(state, classStackIndex));
elem->active = active;
auto elem = static_cast<SoGLVBOActivatedElement*>(SoElement::getElement(state, classStackIndex));
elem->active = active;
}
void SoGLVBOActivatedElement::get(SoState * state, SbBool& active)
void SoGLVBOActivatedElement::get(SoState* state, SbBool& active)
{
const auto self = static_cast<const SoGLVBOActivatedElement *>
(SoElement::getConstElement(state, classStackIndex));
const auto self = static_cast<const SoGLVBOActivatedElement*>(
SoElement::getConstElement(state, classStackIndex)
);
active = self->active;
if(active) {
if (active) {
uint32_t flags = SoOverrideElement::getFlags(state);
if(flags & (SoOverrideElement::COLOR_INDEX|
SoOverrideElement::DIFFUSE_COLOR|
SoOverrideElement::MATERIAL_BINDING|
SoOverrideElement::TRANSPARENCY|
SoOverrideElement::NORMAL_VECTOR|
SoOverrideElement::NORMAL_BINDING))
if (flags
& (SoOverrideElement::COLOR_INDEX | SoOverrideElement::DIFFUSE_COLOR
| SoOverrideElement::MATERIAL_BINDING | SoOverrideElement::TRANSPARENCY
| SoOverrideElement::NORMAL_VECTOR | SoOverrideElement::NORMAL_BINDING)) {
active = false;
}
}
}
void SoGLVBOActivatedElement::push(SoState * state)
void SoGLVBOActivatedElement::push(SoState* state)
{
inherited::push(state);
}
void SoGLVBOActivatedElement::pop(SoState * state, const SoElement * prevTopElement)
void SoGLVBOActivatedElement::pop(SoState* state, const SoElement* prevTopElement)
{
inherited::pop(state, prevTopElement);
}
SbBool SoGLVBOActivatedElement::matches(const SoElement * /*element*/) const
SbBool SoGLVBOActivatedElement::matches(const SoElement* /*element*/) const
{
return true;
}
SoElement * SoGLVBOActivatedElement::copyMatchInfo() const
SoElement* SoGLVBOActivatedElement::copyMatchInfo() const
{
return nullptr;
}