All: Reformat according to new standard
This commit is contained in:
committed by
Kacper Donat
parent
ef997f2259
commit
9fe130cd73
@@ -22,10 +22,9 @@
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***************************************************************************/
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# include <BRepBuilderAPI_MakeEdge.hxx>
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# include <gp_Lin.hxx>
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# include <gp_Pnt.hxx>
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#include <BRepBuilderAPI_MakeEdge.hxx>
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#include <gp_Lin.hxx>
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#include <gp_Pnt.hxx>
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#include "DatumLine.h"
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@@ -35,7 +34,7 @@ using namespace Attacher;
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// ============================================================================
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const char* Line::ResizeModeEnums[]= {"Automatic","Manual",nullptr};
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const char* Line::ResizeModeEnums[] = {"Automatic", "Manual", nullptr};
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PROPERTY_SOURCE(PartDesign::Line, Part::Datum)
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@@ -45,17 +44,24 @@ Line::Line()
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// Since they are getting changed from within its view provider
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// their type is set to "Output" to avoid that they are marked as
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// touched all the time.
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ADD_PROPERTY_TYPE(ResizeMode,(static_cast<long>(0)), "Size", App::Prop_Output, "Automatic or manual resizing");
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ADD_PROPERTY_TYPE(
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ResizeMode,
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(static_cast<long>(0)),
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"Size",
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App::Prop_Output,
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"Automatic or manual resizing"
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);
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ResizeMode.setEnums(ResizeModeEnums);
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ADD_PROPERTY_TYPE(Length,(20), "Size", App::Prop_Output, "Length of the line");
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ADD_PROPERTY_TYPE(Length, (20), "Size", App::Prop_Output, "Length of the line");
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Length.setReadOnly(true);
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this->setAttacher(new AttachEngineLine);
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// Create a shape, which will be used by the Sketcher. Them main function is to avoid a dependency of
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// Sketcher on the PartDesign module
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BRepBuilderAPI_MakeEdge builder(gp_Lin(gp_Pnt(0,0,0), gp_Dir(0,0,1)));
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if (!builder.IsDone())
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// Create a shape, which will be used by the Sketcher. Them main function is to avoid a
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// dependency of Sketcher on the PartDesign module
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BRepBuilderAPI_MakeEdge builder(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(0, 0, 1)));
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if (!builder.IsDone()) {
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return;
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}
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TopoDS_Shape myShape = builder.Shape();
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myShape.Infinite(Standard_True);
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Shape.setValue(myShape);
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@@ -69,11 +75,11 @@ Base::Vector3d Line::getDirection() const
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{
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Base::Rotation rot = Placement.getValue().getRotation();
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Base::Vector3d dir;
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rot.multVec(Base::Vector3d(0,0,1), dir);
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rot.multVec(Base::Vector3d(0, 0, 1), dir);
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return dir;
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}
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void Line::onChanged(const App::Property *prop)
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void Line::onChanged(const App::Property* prop)
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{
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if (prop == &ResizeMode) {
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if (ResizeMode.getValue() == 0) {
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