CAM: apply precommit

This commit is contained in:
Adrian Insaurralde Avalos
2024-09-03 14:54:36 -04:00
parent 261ef09348
commit a17a3cf6d7
337 changed files with 26842 additions and 25585 deletions

View File

@@ -22,9 +22,9 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cinttypes>
# include <iomanip>
# include <boost/algorithm/string.hpp>
#include <cinttypes>
#include <iomanip>
#include <boost/algorithm/string.hpp>
#endif
#include <Base/Exception.h>
@@ -39,27 +39,24 @@
using namespace Base;
using namespace Path;
TYPESYSTEM_SOURCE(Path::Command , Base::Persistence)
TYPESYSTEM_SOURCE(Path::Command, Base::Persistence)
// Constructors & destructors
Command::Command(const char* name,
const std::map<std::string, double>& parameters)
:Name(name),Parameters(parameters)
{
}
Command::Command(const char* name, const std::map<std::string, double>& parameters)
: Name(name)
, Parameters(parameters)
{}
Command::Command()
{
}
{}
Command::~Command()
{
}
{}
// New methods
Placement Command::getPlacement (const Base::Vector3d pos) const
Placement Command::getPlacement(const Base::Vector3d pos) const
{
static const std::string x = "X";
static const std::string y = "Y";
@@ -67,19 +64,19 @@ Placement Command::getPlacement (const Base::Vector3d pos) const
static const std::string a = "A";
static const std::string b = "B";
static const std::string c = "C";
Vector3d vec(getParam(x, pos.x),getParam(y, pos.y),getParam(z, pos.z));
Vector3d vec(getParam(x, pos.x), getParam(y, pos.y), getParam(z, pos.z));
Rotation rot;
rot.setYawPitchRoll(getParam(a),getParam(b),getParam(c));
Placement plac(vec,rot);
rot.setYawPitchRoll(getParam(a), getParam(b), getParam(c));
Placement plac(vec, rot);
return plac;
}
Vector3d Command::getCenter () const
Vector3d Command::getCenter() const
{
static const std::string i = "I";
static const std::string j = "J";
static const std::string k = "K";
Vector3d vec(getParam(i),getParam(j),getParam(k));
Vector3d vec(getParam(i), getParam(j), getParam(k));
return vec;
}
@@ -97,36 +94,45 @@ bool Command::has(const std::string& attr) const
return Parameters.count(a) > 0;
}
std::string Command::toGCode (int precision, bool padzero) const
std::string Command::toGCode(int precision, bool padzero) const
{
std::stringstream str;
str.fill('0');
str << Name;
if(precision<0)
if (precision < 0) {
precision = 0;
double scale = std::pow(10.0,precision+1);
std::int64_t iscale = static_cast<std::int64_t>(scale)/10;
for(std::map<std::string,double>::const_iterator i = Parameters.begin(); i != Parameters.end(); ++i) {
if(i->first == "N") continue;
}
double scale = std::pow(10.0, precision + 1);
std::int64_t iscale = static_cast<std::int64_t>(scale) / 10;
for (std::map<std::string, double>::const_iterator i = Parameters.begin();
i != Parameters.end();
++i) {
if (i->first == "N") {
continue;
}
str << " " << i->first;
std::int64_t v = static_cast<std::int64_t>(i->second*scale);
if(v<0) {
std::int64_t v = static_cast<std::int64_t>(i->second * scale);
if (v < 0) {
v = -v;
str << '-'; //shall we allow -0 ?
str << '-'; // shall we allow -0 ?
}
v+=5;
v += 5;
v /= 10;
str << (v/iscale);
if(!precision) continue;
str << (v / iscale);
if (!precision) {
continue;
}
int width = precision;
std::int64_t digits = v%iscale;
if(!padzero) {
if(!digits) continue;
while(digits%10 == 0) {
digits/=10;
std::int64_t digits = v % iscale;
if (!padzero) {
if (!digits) {
continue;
}
while (digits % 10 == 0) {
digits /= 10;
--width;
}
}
@@ -135,16 +141,17 @@ std::string Command::toGCode (int precision, bool padzero) const
return str.str();
}
void Command::setFromGCode (const std::string& str)
void Command::setFromGCode(const std::string& str)
{
Parameters.clear();
std::string mode = "none";
std::string key;
std::string value;
for (unsigned int i=0; i < str.size(); i++) {
if ( (isdigit(str[i])) || (str[i] == '-') || (str[i] == '.') ) {
for (unsigned int i = 0; i < str.size(); i++) {
if ((isdigit(str[i])) || (str[i] == '-') || (str[i] == '.')) {
value += str[i];
} else if (isalpha(str[i])) {
}
else if (isalpha(str[i])) {
if (mode == "command") {
if (!key.empty() && !value.empty()) {
std::string cmd = key + value;
@@ -153,32 +160,40 @@ void Command::setFromGCode (const std::string& str)
key = "";
value = "";
mode = "argument";
} else {
}
else {
throw Base::BadFormatError("Badly formatted GCode command");
}
mode = "argument";
} else if (mode == "none") {
}
else if (mode == "none") {
mode = "command";
} else if (mode == "argument") {
}
else if (mode == "argument") {
if (!key.empty() && !value.empty()) {
double val = std::atof(value.c_str());
boost::to_upper(key);
Parameters[key] = val;
key = "";
value = "";
} else {
}
else {
throw Base::BadFormatError("Badly formatted GCode argument");
}
} else if (mode == "comment") {
}
else if (mode == "comment") {
value += str[i];
}
key = str[i];
} else if (str[i] == '(') {
}
else if (str[i] == '(') {
mode = "comment";
} else if (str[i] == ')') {
}
else if (str[i] == ')') {
key = "(";
value += ")";
} else {
}
else {
// add non-ascii characters only if this is a comment
if (mode == "comment") {
value += str[i];
@@ -186,22 +201,25 @@ void Command::setFromGCode (const std::string& str)
}
}
if (!key.empty() && !value.empty()) {
if ( (mode == "command") || (mode == "comment") ) {
if ((mode == "command") || (mode == "comment")) {
std::string cmd = key + value;
if (mode == "command")
if (mode == "command") {
boost::to_upper(cmd);
}
Name = cmd;
} else {
}
else {
double val = std::atof(value.c_str());
boost::to_upper(key);
Parameters[key] = val;
}
} else {
}
else {
throw Base::BadFormatError("Badly formatted GCode argument");
}
}
void Command::setFromPlacement (const Base::Placement &plac)
void Command::setFromPlacement(const Base::Placement& plac)
{
Name = "G1";
Parameters.clear();
@@ -215,26 +233,33 @@ void Command::setFromPlacement (const Base::Placement &plac)
xval = plac.getPosition().x;
yval = plac.getPosition().y;
zval = plac.getPosition().z;
plac.getRotation().getYawPitchRoll(aval,bval,cval);
if (xval != 0.0)
plac.getRotation().getYawPitchRoll(aval, bval, cval);
if (xval != 0.0) {
Parameters[x] = xval;
if (yval != 0.0)
}
if (yval != 0.0) {
Parameters[y] = yval;
if (zval != 0.0)
}
if (zval != 0.0) {
Parameters[z] = zval;
if (aval != 0.0)
}
if (aval != 0.0) {
Parameters[a] = aval;
if (bval != 0.0)
}
if (bval != 0.0) {
Parameters[b] = bval;
if (cval != 0.0)
}
if (cval != 0.0) {
Parameters[c] = cval;
}
}
void Command::setCenter(const Base::Vector3d &pos, bool clockwise)
void Command::setCenter(const Base::Vector3d& pos, bool clockwise)
{
if (clockwise) {
Name = "G2";
} else {
}
else {
Name = "G3";
}
static const std::string i = "I";
@@ -257,24 +282,32 @@ Command Command::transform(const Base::Placement& other)
xval = plac.getPosition().x;
yval = plac.getPosition().y;
zval = plac.getPosition().z;
plac.getRotation().getYawPitchRoll(aval,bval,cval);
plac.getRotation().getYawPitchRoll(aval, bval, cval);
Command c = Command();
c.Name = Name;
for(std::map<std::string,double>::const_iterator i = Parameters.begin(); i != Parameters.end(); ++i) {
for (std::map<std::string, double>::const_iterator i = Parameters.begin();
i != Parameters.end();
++i) {
std::string k = i->first;
double v = i->second;
if (k == "X")
if (k == "X") {
v = xval;
if (k == "Y")
}
if (k == "Y") {
v = yval;
if (k == "Z")
}
if (k == "Z") {
v = zval;
if (k == "A")
}
if (k == "A") {
v = aval;
if (k == "B")
}
if (k == "B") {
v = bval;
if (k == "C")
}
if (k == "C") {
v = cval;
}
c.Parameters[k] = v;
}
return c;
@@ -282,7 +315,9 @@ Command Command::transform(const Base::Placement& other)
void Command::scaleBy(double factor)
{
for(std::map<std::string, double>::const_iterator i = Parameters.begin(); i != Parameters.end(); ++i) {
for (std::map<std::string, double>::const_iterator i = Parameters.begin();
i != Parameters.end();
++i) {
switch (i->first[0]) {
case 'X':
case 'Y':
@@ -300,23 +335,22 @@ void Command::scaleBy(double factor)
// Reimplemented from base class
unsigned int Command::getMemSize () const
unsigned int Command::getMemSize() const
{
return toGCode().size();
}
void Command::Save (Writer &writer) const
void Command::Save(Writer& writer) const
{
// this will only get used if saved as XML (probably never)
writer.Stream() << writer.ind() << "<Command "
<< "gcode=\"" << toGCode() << "\" />";
writer.Stream()<< std::endl;
writer.Stream() << std::endl;
}
void Command::Restore(XMLReader &reader)
void Command::Restore(XMLReader& reader)
{
reader.readElement("Command");
std::string gcode = reader.getAttribute("gcode");
setFromGCode(gcode);
}